User Score
8.2

Generally favorable reviews- based on 461 Ratings

User score distribution:
  1. Negative: 52 out of 461
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  1. Apr 11, 2022
    7
    7.5. A nice game but with a lot of flaws, or rather I think it should have been more focused and linear and less expansive and diluted. It became tedious after a few hours of managing items, junk and backtracking and navigating around the very very confusing layout of the station and the dull and uninspiring characters and emails you encounter did not do it for me. It should have focused7.5. A nice game but with a lot of flaws, or rather I think it should have been more focused and linear and less expansive and diluted. It became tedious after a few hours of managing items, junk and backtracking and navigating around the very very confusing layout of the station and the dull and uninspiring characters and emails you encounter did not do it for me. It should have focused on the Yu family and sci-fi setting story and not the banal side quests and characters. The setting and writing focusing could have made this perfect. I rushed through it towards the end. It got a bit of a chore. But it is still a nice game with great atmosphere and some interesting design. Expand
  2. May 7, 2017
    7
    Prey
    From Fun and Scary to Slow and Boring
    Prey is a first person survival horror game that seems to be heavily inspired by deus ex… you start the game by choosing your male or female character… You’re an experiment... and then things go wrong... the space station you’re living in has been overrun by aliens and guess who they’re after? You of course… The game starts out pretty
    Prey
    From Fun and Scary to Slow and Boring
    Prey is a first person survival horror game that seems to be heavily inspired by deus ex…
    you start the game by choosing your male or female character…
    You’re an experiment... and then things go wrong... the space station you’re living in has been overrun by aliens and guess who they’re after?
    You of course…
    The game starts out pretty interesting and terrifying...
    There are mimics around…
    this is all you know
    and at first all you have to fend for yourself is a wrench...
    And these mimics... they can be anywhere…
    as they take the shape of random items in the world…
    Randomly running into them was terrifying and made for many great jump scare moments…
    honestly a wrench and mimics is all this game needed it… but it didn’t stop there…
    it tried to do too much and they game becomes a boring drag because of it..
    This game reminded me a bit of deus ex and bioshock…
    mostly on the deus ex side though…
    There are neuromods around the world that you can pick up to unlock new skills
    these skills include the basics like being able to lift large objects, increase your health, or be able to hack locked doors…
    and you have to choose carefully because these skills are expensive and neuromods practically hardly exist compared to the prices…
    made even more ridiculous when you unlock even more mimic type skills from scanning enemies later on in the game.. it’s just too much for how little the game pays out…
    Speaking of too little to go around…
    health, and pretty much everything else…
    It doesn’t matter which difficulty you play this game on.. It’s going to be brutal…
    enemies are sponges even against fully upgraded guns... they do insane damage…
    And the food you find around only gives about 5 health... which is nothing... med kits are extremely rare…. And your health only regenerates to around 30…
    so you’re gonna die a lot…
    you can recycle trash at machines for materials or use recycle bombs for materials and then use these materials to craft medkits and ammo.. But still... these items aren’t all over the place and doesn’t necessarily make med kits or ammo extremely accessible... they’re still rare even with this crafting machine
    No worries you can just stealth around enemies…
    sort of…
    because they have magnets in their head…
    the game tricks you into believing they’re attracted to noise because of certain lure bombs you can use
    but this is a lie… I know this is a lie because there’s one mission in particular where you have to collect voice samples… one part of this mission challenges you to stay alive while a song plays.. After hiding in the room and failed I thought okay, clearly these enemies are attracted to the noise... ill click play and run down the hall and hide away from the room…
    I did this and guess which room the enemies came to?
    Not the one with the song playing... the one I was in just sitting there waiting for me to enter their line of sight to they could attack me…
    and this waiting happens a lot... they won’t move, they will sit and wait until they can see you
    it’s annoying and emersion breaking
    This game has its moments…
    its surprisingly varied considering you’re stuck in a space station…
    it’s fun and thrilling at times running from enemies while you try to find key cards and information to progress…
    But it’s also just as annoying since the game is inconsistent with telling you where to go to progress…
    sometimes your location is marked on the map.. sometimes you have to just feel your way around and search everything while dealing with monsters…
    The game also have a few progression bugs that will cause you to back in and out of a save..
    Which isn’t too bad since you can save at anytime youd like…
    As well as performance issues if you play too long..
    the inventory and weapon wheels start to lag…
    Bugs aside, Prey ultimately suffers from imbalance…
    There are far too few materials, health, or ammo for how spongy and excessive enemies are in this game..
    they become a nuisance instead of a scare…
    I could easily see this being a game of uncertainty with only a flashlight, a wrench, and some mimics…
    But instead Prey sets out to frustrate you for 16 hours… its becomes die and try again to get just a little luckier this time while dealing with over powered monsters… While I definitely did enjoy moments of prey… I didn’t enjoy most of the moments of prey… I give Prey a 7/10
    Expand
  3. May 8, 2017
    7
    So generally speaking Prey is pretty awesome. The graphics are beautiful, the story is inventive and the player freedom is top notch. The game reminded me of System Shock in all the best ways. However, the music is terrible and distracting, ruining any sense of surprise when the mimics appear. I found that my overall enjoyment of the game increased greatly once I shut the music offSo generally speaking Prey is pretty awesome. The graphics are beautiful, the story is inventive and the player freedom is top notch. The game reminded me of System Shock in all the best ways. However, the music is terrible and distracting, ruining any sense of surprise when the mimics appear. I found that my overall enjoyment of the game increased greatly once I shut the music off entirely and played with other background music. Expand
  4. Jun 2, 2017
    5
    If they could please release a patch to give it a decent ending this game would be much better. As it is I was left feeling pretty deflated and disappointed after finishing this game. The story just dwindles into nothing important or satisfying. I wouldn't waste my time if I could do it over. Total let down. Not worthy of the name.
  5. Jul 1, 2017
    6
    Prey est un jeu qui bouffe à plusieurs râteliers, à la fois survie et horreur avec infiltration optionnelle, plate-forme ou bien action furieuse le cas échéant. Il fait penser à bien des titres comme les Bioshock ou les Deus Ex ou les Half-Life !... ou même Dead Space. La liste est assez longue à dire vrai...

    Cela étant, il est bien scénarisé surtout au niveau de l'histoire principale,
    Prey est un jeu qui bouffe à plusieurs râteliers, à la fois survie et horreur avec infiltration optionnelle, plate-forme ou bien action furieuse le cas échéant. Il fait penser à bien des titres comme les Bioshock ou les Deus Ex ou les Half-Life !... ou même Dead Space. La liste est assez longue à dire vrai...

    Cela étant, il est bien scénarisé surtout au niveau de l'histoire principale, dispose d'une excellente VF et propose sa propre marque horrifique, fort réussie. Les créatures xénomorphes sont en effet souvent originales dans leur apparence et font hérisser le poil d'aversion et de rejet...à tel point qu'on ne désire qu'une chose : massacrer toutes ces saloperies jusqu'à la dernière, ce qui impliquera de récurer toute cette immense station de la cave au grenier... une tâche sans fin à dire vrai.

    Les débuts sont donc assez flippants et doivent beaucoup à l'ambiance sonore très travaillée et d'une rare efficacité ; dommage que la musique ne soit pas vraiment de la musique mais soit traitée comme un simple fond sonore souvent discordant dont le seul but est d'augmenter la peur...

    L'interface est bien fichue et la maniabilité ne souffre aucune critique, on retrouve ici un confort certain qui fait penser aux Dishonored (sauvegardes manuelles et rapides incluses !). Le jeu étant orienté survie, il faudra recycler tout ce qu'on ramasse dans les recycleurs (pas assez nombreux) puis fabriquer munitions, neuromods et autres gadgets dans les fabricateurs (pas assez nombreux) : si cela met le joueur sous tension quasi-permanente, cela devient néanmoins répétitif et assez usant à la longue.

    Car les ennemis sont pour une grande majorité très costauds (les barres de vie en témoignent) et mangent beaucoup de bastos avant de crever, ce qui signifie qu'il faudra "refaire le plein" souvent aussi bien pour les munitions que pour les neuromods (même si on en trouve de temps en temps), ces neuromods qui sont en fait les augmentations des Deux Ex.

    Des "augmentations" nécessaires pour se la jouer furtivement, une furtivité plus délicate à manier que dans les Dishonored et qui ne m'a pas convaincu pour tout dire. Pas grave, car avec un pompe optimisé et le temps ralenti, on gère toutes les situations xénomorbides pourvu qu'on surveille ses balles comme le lait sur le feu.

    Graphiquement, Arkane se débrouille bien avec le Cry Engine et si ce n'était de rares ralentissements dans des endroits précis, si ce n'était ces temps de chargement pénibles (facilement la minute) entre chaque zone de la station, le jeu propose sa "patte" aussi bizarre et étrange qu'elle puisse être.

    En fait, ces temps de chargement conjugués aux allers et retours incessants -d'autant plus incessants si l'on suit toutes les (innombrables) missions secondaires- entraînent de forts désagréments dans la progression... toutes ces missions annexes ne font en vérité que "meubler" l'immense station et fatiguent énormément.

    Il faudrait en fait ne pas y toucher mais la curiosité est souvent la plus forte, de même que le farmage qu'elle induit et propose, afin de débloquer et d'améliorer notre tas de compétences ! c'est là également qu'on se rend compte que l'architecture des niveaux est loin d'être aussi géniale que dans un Deus Ex MD et qu'elle implique de faire de la plate-forme casse-burnes à la Half-Life via ce flingue-glue idiot.

    Sans doute le plus gros défaut de Prey est-il qu'à force de piocher à droite et à gauche sans compter toutes les idées "cools" d'un bon paquet de jeux-références, il s'égare dans ce qu'il veut finalement faire et ne fait rien d'extraordinaire à part son bestiaire complètement siphonné. Même la fin qui laisse l'illusion du choix, s'éparpille et se marche sur les pieds... en fin de compte !

    Prey demeure pourtant bien fait sur bien des aspects et reste globalement plaisant... mais Dieu qu'il est laborieux sur tout le reste !
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  6. Jun 6, 2017
    6
    A mediocre game with mediocre puzzles which turns into a boring "find-a-thon". I thought it would be a continuation of games like System Shock 2 and while it is clearly influenced by that game it never has the tension or atmosphere of that game.
    The graphics are ho-hum and very samey so it is difficult to know where you are without going to the map in the separate menu system (and it
    A mediocre game with mediocre puzzles which turns into a boring "find-a-thon". I thought it would be a continuation of games like System Shock 2 and while it is clearly influenced by that game it never has the tension or atmosphere of that game.
    The graphics are ho-hum and very samey so it is difficult to know where you are without going to the map in the separate menu system (and it never defaults to the map even though that was the last thing you had up- very annoying when you have to look at it every 10 seconds) The crafting is horribly complex and awkward as you have to collect things and then use recycling machines to turn those things into usable minerals which in turn you use to create things which you have found the plans for - PHEW! Talk about busy work.
    It's not a terrible game but a very uninspiring middle of the road one. Give it a miss and wait for a true sequel to System Shock 2 which was actually Bioshock.
    Expand
  7. Jan 2, 2018
    6
    Prey has elements that are 9/10 or better and other parts that are 4/10 or worse. It has a solid story, good atmosphere and ambience, and only crashed once. I couldn't stand the repetitive traveling in zones and I really didn't enjoy the combat. I would've much preferred a 6 hour game with the story compacted in there. Honestly, I would've preferred Prey as a walking simulator - and I'mPrey has elements that are 9/10 or better and other parts that are 4/10 or worse. It has a solid story, good atmosphere and ambience, and only crashed once. I couldn't stand the repetitive traveling in zones and I really didn't enjoy the combat. I would've much preferred a 6 hour game with the story compacted in there. Honestly, I would've preferred Prey as a walking simulator - and I'm someone who loves Deus Ex and Dishonored and enjoyed Bioshock, but I was just waiting on this game to end the last half or more. The stealth options are not anywhere near what Dishonored or Deus Ex bring. Expand
  8. Oct 12, 2021
    6
    Prey has very interesting game loop with cool origional ideas. Recyling inventory down to it base molecules is very satisfying and adds to a robust and compelling leveling system..
    Infortunatly! this is a woke game, if you blue pill you will see all the usual crap that turns a potential masterpiece into a Mid experiance.
  9. May 23, 2017
    6
    Une bonne 1er partie de jeu mais au bout de 4 heure le jeu devient répétitifs, on passe notre temps a chercher des carte d'accès ou des codes pour ouvrir des porte pour avancer jusqu’à la fin qui est elle même décevante
  10. Jan 6, 2019
    6
    for me this could have been one of my favorite games ever. except a few things 1. everything you need, you must search for. many are hard to find. it slows the game down where it doesn't need to be slowed down. 2. ammo, i get your "prey" but even with avoiding enemies as much as possible, you don't have enough ammo. 3. i was killed right after getting a keycard to open a door. after thisfor me this could have been one of my favorite games ever. except a few things 1. everything you need, you must search for. many are hard to find. it slows the game down where it doesn't need to be slowed down. 2. ammo, i get your "prey" but even with avoiding enemies as much as possible, you don't have enough ammo. 3. i was killed right after getting a keycard to open a door. after this the game started over, i didn't have the keycard and it wasn't where it was supposed to be. i was 21 hours in the game. luckily i had saved the game on another slot. but i lost 7 hours of gameplay. If i hadn't saved my game in a different slot, i would have had to start the game completely over. after about 30 hours of gameplay, the enemies get harder and it seems you get less and less ammo. idk why they were so cheap w/ ammo. graphics are great, big map/space station. and your personal items and upgrades are a lot of dues ex. man, if they could just add more ammo this game i would have given a 10, but lack of ammo and every item needed to open a door is an eater egg hunt just slow the game down too much. Expand
  11. Apr 8, 2023
    6
    An ok game but I have a hard time understanding what's happening but I am willing to see this through to the end atm I'm still not far from the starting of the game
Metascore
84

Generally favorable reviews - based on 22 Critic Reviews

Critic score distribution:
  1. Positive: 20 out of 22
  2. Negative: 0 out of 22
  1. games(TM)
    Jun 23, 2017
    70
    Everything Prey needed to succeed is in there, somewhere, but it doesn't gel. The game is too undefined, too broad in its ambition and application of its powers, spaces and weapons, that it fails to find and carve out its own identity. [Issue#188, p.69]
  2. Official Xbox Magazine UK
    Jun 18, 2017
    80
    The aliens don't quite cut it, but Prey offers one of gaming's best settings in years. [July 2017, p.73]
  3. Jun 2, 2017
    80
    Prey is a game that makes you question what you're seeing with your own eyes. The shooter caters to almost every playstyle by allowing players to extensively customise their character, choose the best course of action and make their own moral judgements. There are surprises hidden in almost every corner and the most rewards are given to players who take the time to explore the large environment that is Talos-1, both through physical rewards and the extra lore that is tucked away through optional interactions. If you prefer games that allow you to run and gun through a linear story then this isn't for you, but if you like to experience a game at your own pace and in your own way, you can't go wrong with Prey.