User Score
7.2

Mixed or average reviews- based on 33 Ratings

User score distribution:
  1. Positive: 19 out of 33
  2. Negative: 6 out of 33
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  1. Sep 15, 2020
    1
    Not much to say here.Should have been called Kingdoms Of Amalur the re-releasing. If you own the original don't bother getting this. The original game is great, so this review applies only to this cash grab version.
  2. Sep 12, 2020
    4
    They really didn't do much in this port. If you have the "old" version you're not missing out.
  3. Sep 14, 2020
    4
    The combat feels SLIGHTLY better than a PS1 or Nintendo 64 game. The lockpicking feels clunky, especially when compared to the games it lifted the mechanic from. The story is forgettable, bog-standard fantasy meh. The side-missions are just unimaginative blah that just beat you to death with banality. I don't remember a single character or place in this game after beating it one day ago. IThe combat feels SLIGHTLY better than a PS1 or Nintendo 64 game. The lockpicking feels clunky, especially when compared to the games it lifted the mechanic from. The story is forgettable, bog-standard fantasy meh. The side-missions are just unimaginative blah that just beat you to death with banality. I don't remember a single character or place in this game after beating it one day ago. I have no idea how this game ended up so bland when you consider the money and talent it had behind it. How this got a remaster is beyond me. Don't spend more than $20 on this outdated (even when it was released on 360) mess of a game. Expand
  4. Sep 15, 2020
    1
    Poor remaster of a decent game, that wasn't needed.
    Fully priced and with different editions for more possible moneygain.
    Serves no purpose being here, other than being yet again a product of the industry this day and age, where unnecessary remasters are produced for easy profits for the least needed creativity and resources. They do it, because a portion of people allow them to do it.
    Poor remaster of a decent game, that wasn't needed.
    Fully priced and with different editions for more possible moneygain.
    Serves no purpose being here, other than being yet again a product of the industry this day and age, where unnecessary remasters are produced for easy profits for the least needed creativity and resources. They do it, because a portion of people allow them to do it.
    That it was rushed for easy, fast money shows, because, while some bugs of the old version were fixed, in this one, new ones have arisen. That's how "remaster" practices of games that don't need them often go these days. Rush them out as fast as possible, make the money. New problems? We'll see if we can patch em out later, IF we feel like it.

    Only buy it at the most now, if a hardcore fan that wants to play through the same thing again, with minor improvements, fixes, and some new problems.
    The changes aren't big enough to warrant a full price buy for newcomers. Certainly not with the new problems. Best wait for a sale at the very least, and the specifics of what this oncoming dlc will be. Because right now, only the title and "somewhere in 2021" of this dlc has been announced, they're hoping enough to get more people to throw money at them. AND naturally this day and age, a good enough "reason" to create an even more expensive edition. Because the standard full priced version of an old game isn't enough to give people this dlc, no, no, give more money and you'll get it with this 2nd edition. Just sad to see how easily publishers can play with a lot of people. Very sad.
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  5. Sep 18, 2020
    4
    I beat the original straight through three times, and while it wasn't without it's technical flaws (I couldn't get all the achievements cuz one was bugged, where you had to fall to your death in the colossus dlc), it was a phenomenal game with great lore and fun combat. But in my 5 or 6 hours playing this "remaster" I've experienced more serious bugs than I did in the dozens of hours II beat the original straight through three times, and while it wasn't without it's technical flaws (I couldn't get all the achievements cuz one was bugged, where you had to fall to your death in the colossus dlc), it was a phenomenal game with great lore and fun combat. But in my 5 or 6 hours playing this "remaster" I've experienced more serious bugs than I did in the dozens of hours I spent in the original. So far I've been regularly caught in unending load screens, twice lost the ability to save or load until restarting my console, and even had my character model completely disappear and had to reload a previous save to fix the issue. I'm pretty sure I've spent more time replaying areas I'd already done than I did just playing straight through.

    Some of the visuals and framerate are improved. Certain environments are a night and day difference, while others I can tell the difference only if I really look, though again since I can't just play the damn thing I've only gotten so far. Faces are still ugly and character models are boxy, though less than before, to be fair. Unfortunately, regular stuttering is still there, animations are unchanged, and with the bugs? I think I'd rather just play the original.

    I wanted to enjoy it even more than the first, but at $40 when most of the work is already done, it's a lazy remaster. I bought a hard copy, so I may just resell it soon and get most of my money back. May delete all my saves and reinstall to try again, but there's no reason why they should have bothered releasing this if they were going to put so little love into it.

    Edited!: I've been able to play more and found far fewer bugs. Mostly visual in nature now. Not sure why there was such a rocky start, and I hope it doesn't happen again later.

    Visuals are very much improved now that I've gotten into more areas. I suspect as I was stuck in largely underground areas a lot of my previous time with it I wasn't seeing it's best. Stuttering still happens but still not as bad as the original. Other complaints haven't changed, and I'm bracing myself for massive bugs again in the future. That said, I'll bump it up to a 4/10 for a remaster, and give it another point or two if things improve as I go. Otherwise, still lazy/broken.
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  6. Sep 15, 2020
    1
    I enjoyed this game when it was released for the 360, and was excited to see it getting a remaster. I was unaware the by remaster they ment slightly better graphics at the cost of a much higher chance to crash. This has crash 9 times in the 4 days i've had it, shattering my immersion every time in the possess. This train wreck isn't worth buying in its current state.
Metascore
72

Mixed or average reviews - based on 10 Critic Reviews

Critic score distribution:
  1. Positive: 4 out of 10
  2. Negative: 0 out of 10
  1. Oct 13, 2020
    55
    Kingdoms of Amalur: Reckoning is the story of marketable talent crafting a competent—if flawed—RPG in 2012; Re-Reckoning is that same story hastily repackaged in 2020 and resold at an overinflated price point.
  2. Sep 30, 2020
    90
    Kingdoms of Amalur: Re-Reckoning is a necessary remastering of one of the best RPGs of the last 15 years.
  3. Sep 29, 2020
    80
    Kingdoms of Amalur Re-Reckoning brings you back to a magical world. The game has been polished to bring it to 2020. This succeeded for the better part of it. The game looks good overall but here and there the aging is still visible pretty clearly. For 40 euros you still get a hell of a RPG with more than 40 hours of story, all of the DLC and next to that a lot of side missions, tons of weapons and more. Also, there is a new DLC on it's way for the game slated in 2021. That makes this more than worth the buy.