User Score
7.7

Generally favorable reviews- based on 146 Ratings

User score distribution:
  1. Negative: 14 out of 146
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  1. Dec 29, 2020
    2
    These reviews are either fake or these tools are confused asf as to what a good game is. Graphics, gameplay and everything in between goes from bad to mediocre.
    You have endless fetch quests, dumb combat, lazy world design where they literally copy and paste the same mansion for 3 different factions lol. Character designs are so ugly and the world feels bland and empty. Characters just
    These reviews are either fake or these tools are confused asf as to what a good game is. Graphics, gameplay and everything in between goes from bad to mediocre.
    You have endless fetch quests, dumb combat, lazy world design where they literally copy and paste the same mansion for 3 different factions lol. Character designs are so ugly and the world feels bland and empty. Characters just walk around in small towns aimlessly and all 3 cities are identical like I mentioned, there are mansions, taverns and guard quarters that look identical on the inside....I could go on and on but this games not worth it...the ending is also such a letdown and not worth all the effort.
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  2. Sep 30, 2019
    7
    GreedFall
    Full of Potential
    Greedfall is an open worldish rpg where you play as your own created character as they set out to find a cure for a plague taking over the lands… And im gonna get right to the point.. the story here is sooo boring, it wont pull you through this 19 hour adventure at all… I couldn’t tell your character names or plots.. I just couldn’t bother to care… except
    GreedFall
    Full of Potential
    Greedfall is an open worldish rpg where you play as your own created character as they set out to find a cure for a plague taking over the lands…
    And im gonna get right to the point.. the story here is sooo boring, it wont pull you through this 19 hour adventure at all… I couldn’t tell your character names or plots.. I just couldn’t bother to care…
    except for of course my character and my characters cousin…
    So naturally the game must rely on its gameplay… and thankfully this is where Greedfall shines.
    GreeFall very quickly reminded me of Dragon Age Origins with a slight hint of assassins creed and the witcher…
    As you progress the game youll gain a party with hteir own quests, you can equip them with better items and gear throughout your journey….
    structure wise the game is the same from start to finish.. run to a travel marker or campfire.. fast travel to the quest location.. run to the spot on the map while you fight enemies in between, listen to some boring dialog… rinse and repeat until you get to an exciting boss battle…
    If you’ve played 2 hours of GreedFall you’ve played all hours of greedfall… nothing changes.
    But there was just something about it that kept me hook, icouldnt put this game down…
    Im not quite sure what It is… but despite the gamplay not changing up, and the story being so boring.. I couldn’t help but want to see this journey through to its end…
    it had some sortve spell on me…
    Despite all of its problems..
    There are essentially 2 different section to the world.. city and forest…
    Every city, every forest look and feel nearly identical from the outside to the insides
    enemies are few and far between.. but the hook was there.. leveling up… dumping my skills into a tree, making my character stronger and stronger… which does bring me to the biggest issue I have with this game…
    Leveling here is painfully slow…
    Sadly you kind of have to stick to one thing and one thing only per playthrough…
    You cant have a character that can carry powerful weapons and have heavy armor for example.. you just cant…
    Due to how slow points are given for each of the 3 trees, you have to really specialize in one thing which I don’t mind too much… but that was until the game was basically forcing me to choose certain skilsl towards the end of the story.. youre forced to craft items only about 4 times in the story.. but still to craft those 4 items you have no choice but to dump two skill points into areas you may otherwise not care to build upon..
    If im a warrior I shouldn’t be forced to dump my skills into science if im not crafting potions the whole game…
    This breaks the otherwise feeling of freedom the game has…
    Youre free to treat character in this game any way youd like, there are no fail states to missions… if youre detected when youre told not to you just have to fight your way through and figure things out from there…
    But forcing you to spend your points in a game that rarely hands those points out just really bothered me.. if youre going to make item crafting necessary for story progression, you shouldn’t also tie it to a skill and force me to use my remapping crystals.
    All in all though GreedFall has so much potential…
    With more incentive to explore, less item binding to certain skills or at the very least more points to spend as you level and a better story I believe GreedFall 2 or whatever spyder decides to do next could be even better…
    I give GreedFall
    a 7/10
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  3. Sep 15, 2020
    5
    This DA4 clone starts off well but then completely derails because you discover it's got nothing new about it that hasn't already been done in ten other games, has near zero player agency, and ultimately you find out has a plot that's bat **** crazy and laughable.
  4. Oct 7, 2019
    8
    I love BioWare, mass effect and dragon age are the loves of my life. So I was really happy to read the first reviews of Greedfall by Spider Studio. I read it felts more like a Bioware game than the last two Bioware games- and they were right!

    I WAS NOT DISAPPOINTED. The world-building, graphics, and plot were great. The combat was amazing, especially the ability to use 12 short cuts,
    I love BioWare, mass effect and dragon age are the loves of my life. So I was really happy to read the first reviews of Greedfall by Spider Studio. I read it felts more like a Bioware game than the last two Bioware games- and they were right!

    I WAS NOT DISAPPOINTED. The world-building, graphics, and plot were great. The combat was amazing, especially the ability to use 12 short cuts, and that you can have a gun AND magic!! The quests are not the standard fetch quests and there are many options for your character to make choices that affect the game and outcome. The choices you made and dialogue you pick also affect how the different factions and companions view you.

    The map system within cities left a little to be desired- it is really hard to get around and I got lost a lot. Some cut scenes had a tendency toward the uncanny valley and sometimes during quests it was hard to figure out what to do next.

    There are romance options in this game and they were decent. Not a ton of cut scenes between De Saret and your lover of choice, but still a good start. Not a lot of cut scenes with you and your companions either. Also, the companions are not bad, some are very interesting, but no one that inspires loyalty like a Bioware character. However, I feel that with some tweaking this studio could provide that.

    I finished the game in about 50 hours and still missed some items and will be replaying. This game feels like Dragon Wage Origins with better graphics. There's inventory management (you pick up a lot of junk) crafting, potion making and trap making. Be warned- you will get quests early on that if you havent leveled up right you will have to come back to later. This was annoying, but you can reset all your talents and attributes with a memory crystal if you need to. I am hopeful Spider will release some DLC's because this has easily made its rotation into the games I play. Highly recommend.
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  5. Sep 13, 2019
    8
    GreedFall is Spiders' best game by some distance, and it's impressive how far the developer has come in just a few short years. It successfully scratches that BioWare itch with an intriguing world, like-able characters, and rock solid gameplay. However, aside from its unique setting, nothing about GreedFall truly stands out. Its combat is good but not great, its role-playing is largelyGreedFall is Spiders' best game by some distance, and it's impressive how far the developer has come in just a few short years. It successfully scratches that BioWare itch with an intriguing world, like-able characters, and rock solid gameplay. However, aside from its unique setting, nothing about GreedFall truly stands out. Its combat is good but not great, its role-playing is largely fine but ultimately stunted, and its writing is competent but sometimes boring. GreedFall is right on the cusp of being something special. RPG fans will find a lot to like, but don't go in expecting the genre's next masterpiece. I did have some good fun with Greedfall and some of it's pretty on the eyes scenery. The combat felt haphazard and with the few proper patches this could be an amazing game. It's unique at times very fun but something was just a-miss on a few of the smaller details. I look forward to a potential patch or maybe some DLC. After this isn't a bad game but a few small details could have made this a real shining star on the Xbox One. Expand
  6. Jan 9, 2020
    6
    Greedfall suffers from budgetary limitations and strange design decisions; at its core, it really wants to be a good game, but the developers made it kind of a pain.

    There is nothing unique about Greedfall. The combat is similar to Dragon's Dogma and the Witcher, but worse and unbalanced. You have two companions, but you can't control them at all. You have a light and heavy attack
    Greedfall suffers from budgetary limitations and strange design decisions; at its core, it really wants to be a good game, but the developers made it kind of a pain.

    There is nothing unique about Greedfall. The combat is similar to Dragon's Dogma and the Witcher, but worse and unbalanced. You have two companions, but you can't control them at all. You have a light and heavy attack which affect health and armor differently; you can set traps, use blade oils and use magic. The lack of coordination among your party can be very frustrating - for instance, one skill immobilizes enemies and damages their armor, so the appropriate tactic is to immobilize the enemy at the beginning of the fight and wait however many seconds the effect lasts to drain their armor. Well, forget that, because your party will instantly attack no matter what, ruining that tactic. They cannot use items or help each other, or themselves - if they are poisoned or hurt it's up to you to stop fighting and save them, every time. You basically fight some humans, mostly animals, and every boss fight is a monster created from tress and sticks and the like which vary widely in their challenge. Never did they seem unfair, per se, but rarely did they feel satisfying to finish. Humans remain the easiest and stupidest enemies to fight, which even at endgame amount to about 3 or 4 hit annoyances. There isn't one single human boss or even one good human encounter. On the other hand, toward the end of the game you fight almost exclusively "possessed" animals with an enormous amount of armor which are extremely monotonous and an absolute dread to slug through, because they couldn't kill you if you wanted to them to, you just have to bash on them until you can move on.

    Progression in your skills and attributes is abysmal. You get skill points every level but attribute or "talent" points only every 3 or 4; I was level 30 at endgame so I didn't get even half of the available attributes or talents. If you wanted to max one out, you'd have to totally skew your gameplay style to favor one method. For instance, certain quests can be bypassed entirely if you maxed a talent (for instance, "vigor" allows you to climb rock faces, jump gaps or balance on narrow passages which may allow you to skip a boss or walk right into a room you need), but you have no way of knowing which you'll need. And, as I mentioned, it's basically impossible to max more than two of the six throughout the game, so you never feel well-prepared. There are helpful skills, but they're hidden behind strings of useless ones that you basically have to waste points on just to reach the better ones. Real progress lies in buying (never finding) better armor or weapons and using the only truly useful talent, crafting, to make upgrades. Two of the talents, intuition and charisma, are almost completely useless and never felt tempted to put even one point toward them.

    Questing is generally benign but is sometimes mind numbing. There is an ungodly amount of running throughout the eerily empty game world, where there will sometimes be absolutely no other people or background music. You'll run through stretches of outdoor maps with no creatures or sounds. In palaces and marketplaces, even, guards or maids will stand completely still and never move. No one speaks unless spoken to. Most quests boil down to someone needing help, you having to investigate an area, finding another person who will only help you if you do something ELSE for THEM and finally getting what you want, then backtracking to the questgiver. The final quest has one of those dreaded, wide-net moves where you have to go back to every single faction and ask for help, which is 100% just a time suck and has no effect on the final boss fight, which for the first and ONLY time all game, you fight completely alone.

    Otherwise, the game is riddled with odd visual and audio glitches. Your companions will sometimes not follow you for reasons unknown. Failure to maintain good relations with a faction a companion comes from will result in them abandoning you without warning. The basic RPG elements are ok. There's lots of loot, crafting, selling and improving gear. But, ultimately, this is a hollow game with bad structure and ambiance.
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  7. Sep 14, 2019
    6
    This review contains spoilers, click expand to view. GreedFall feels like a good first effort, or as if a sequel would be better. The story is top notch, but the character animations, random bugs, completely random invisible walls, horrid facial animations, linear exploration and "meh" combat, make for a bland experience with occasional bouts of amazing story-telling, (not to mention the copy/paste EVERYTHING, jesus at least have the professionalism to not make 20% of an entire outposts npc population the exact SAME CHARACTER). Once all the bugs and weirdness is patched out, this may be worth a go, but as of now? No. Hard Pass. Come back for GreedFall 2 instead. Expand
  8. May 12, 2020
    7
    I've played around 15 hours on this game now so feel I know enough to comment.

    First things first, this game is made on a budget. It's no AAA game. The player needs to get that in their head straight away. It is telling at times and sometimes takes the shine off the game but doesn't ruin it completely. I think if you are a big RPG fan that loves story, consequence from actions and
    I've played around 15 hours on this game now so feel I know enough to comment.

    First things first, this game is made on a budget. It's no AAA game. The player needs to get that in their head straight away. It is telling at times and sometimes takes the shine off the game but doesn't ruin it completely.

    I think if you are a big RPG fan that loves story, consequence from actions and different ways of levelling your character and using the attributes unlocked to complete quests in different ways, then this will be right up your alley. If graphics and combat is what you're interested in, i'd skip this game. This isn't AC Oddyssey.

    PROS:

    Really good voice acting and story telling. The charactors are well developed and likeable.

    Quests are meaningful and actually interesting unlike a lot of RPG games these days which are full of filler quests.

    Hub worlds instead of open (falls into cons as well) this I feel gave the company more time to focus on important quests rather than being big for the sake of it and filled with boring chore quests.

    The levelling system is cool and is split into 3 categories. One to boost up weapon types, one to increase physical attributes like vigor and agility. And the last is more to do with Science and Crafting abilities and Charisma.

    Unique world which I haven't really seen before. It's a cool mix between the Pagan ages in England and the 1700's at the same time.

    Different factions in the game (Bridge Alliance, Natives to name two) which you have a reputation with based on your actions a la Fallout NV.

    Cons:

    Disclaimer: most of these are graphical and I cannot stress this enough, I know that it's due to budget constraints and couldn't be helped.

    When a character talks it is never even remotely in sync to the mouth movements (i'm talking ps2 stuff)

    The main big governor buildings in each city are IDENTICAL inside. Whilst I know not every building can be different for a small team of Devs (i.e barracks) I'd hoped they could make 3 buildings unique.

    Combat isn't the best tbh. It's bareable but not up there with other games.

    There is hardly any variation to enemies whilst wondering around Teer Fradee. Mostly those weird sloth bear things which are boring as hell. Would've liked a bit of variation on enemy design.

    The magic is a bit underwhelming. There's not much fun to be had where i', currently at in the game. I can't see any variation in the skill tree that I haven't unlocked.

    The lack of open world and hub like areas could be a problem for some in this day and age.

    To conclude, I really like this game and can take it for what it is, a rough gem. I'd love to see Spiders be given a nice budget form Bethesda or someone to be a 3rd party dev on a new RPG IP. I think they have so much love and care for the genre and is seen in this game and honestly think they could make something incredible with the right backing.
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  9. Sep 10, 2019
    10
    Great new world that has various elements from other rpgs to make it differently beautiful. Sure this game is not perfect or game of the year material but it’s very fun and very interesting. The endless new atmosphere gives you hope for spiders future prospects especially a Sequel. Well done spiders. Looking forwards to the next greedfall journey !
  10. Nov 22, 2019
    2
    I bought the game with the expective of a game like Sea Of Thieves but single player and more history, but, wasn't that what I saw, but in the begining I liked the game, was with a good history, a good prologue, but after that, I fell the felling of starting a new RPG game with a great world, but in gameplay, I saw something I did't like, you pass most part Of The time walking, The combatI bought the game with the expective of a game like Sea Of Thieves but single player and more history, but, wasn't that what I saw, but in the begining I liked the game, was with a good history, a good prologue, but after that, I fell the felling of starting a new RPG game with a great world, but in gameplay, I saw something I did't like, you pass most part Of The time walking, The combat get's repetive after a little time, the skills let you only upgrade the class you chose, you don't have a option to chance that Expand
  11. Nov 3, 2019
    8
    Good job Spiders team.
    The game takes Technomancer mechanics, improves them and drops them in fantasy setting. Gone are the 3 styles of combat now you can be a master of all. The story is somewhat shaped by player choice and relies on skill checks for dialogues.
    Overall, a good rpg which is very enjoyable but suffers from production issues.
  12. Sep 11, 2019
    9
    The game sucks you in and you can't stop playing. Really good and interesting Story, excellent atmosphere and suitable gameplay. Surprisingly extensive for the low price. Very stable, I had no performance problems. Thanks for this awesome game.
  13. Sep 11, 2019
    8
    With the resources this company has they did an amazing job if you like the witcher or Skyrim play this game
  14. Sep 11, 2019
    8
    Although Greed fall is a little rough around the edges I can't deny that the game has a certain about of charm that keeps pulling me towards it
  15. Jan 24, 2020
    9
    Una buena historia que te engancha, una ambientación muy lograda, un combate "a la carta" (magia, armas de fuego, armas blancas, trampas... o varias de ellas), unas misiones secundarias tan apetecibles que no querrás perderte ninguna, unos personajes carismáticos y creíbles, unos diseños de enemigos alucinantes (cada criatura de la isla es digna de ver… pero cuando te encuentres el primerUna buena historia que te engancha, una ambientación muy lograda, un combate "a la carta" (magia, armas de fuego, armas blancas, trampas... o varias de ellas), unas misiones secundarias tan apetecibles que no querrás perderte ninguna, unos personajes carismáticos y creíbles, unos diseños de enemigos alucinantes (cada criatura de la isla es digna de ver… pero cuando te encuentres el primer "boss" se te va a desencajar la mandíbula), un sistema de progresión muy adictivo (no querrás dejar de jugar para ganar los puntos de experiencia que te hagan subir de nivel y poder desbloquear nuevas habilidades, atributos y talentos), un mapa extenso por descubrir, unos diálogos inteligentes y que aportan matices a la historia, una toma de decisiones que creará alianzas con unos y enfrentamientos con otros.

    Podría seguir escribiendo más sobre esta gran aventura llamada GreedFall, pero no tengo más tiempo… debo volver a la isla salvaje de Teer Fradee.
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  16. Apr 6, 2020
    9
    I've played every Spiders game up to this point. They're a developer I've been rooting for. Their previous titles have been held back by things like the budget, scale, and design flaws. Yet, I've enjoyed every one of them for their imaginative worlds, adherence to that classic style of RPG studios like BioWare have moved away from, and the clear passion with which they were made. With eachI've played every Spiders game up to this point. They're a developer I've been rooting for. Their previous titles have been held back by things like the budget, scale, and design flaws. Yet, I've enjoyed every one of them for their imaginative worlds, adherence to that classic style of RPG studios like BioWare have moved away from, and the clear passion with which they were made. With each successive release having been an improvement on the last it was only a matter of time until everything came together for Spiders and they delivered their first truly outstanding adventure. Thanks to GreedFall that day has finally arrived.

    The plot sees you travelling to the mysterious land of Teer Fradee in search of a cure for the plague that's sweeping across your home country. Along the way you'll have to manage your relationships with the various factions inhabiting the island and make decisions that will shape the fate of multiple continents at once. The setting is a one of a kind fantasy reimagining of the colonial era backed by rich, highly detailed lore. This is the best writing the developer has had so far. The dialog flows more naturally than in any of their other games, the companions are more fleshed out than ever before, and most of the side quests are so deep and significant feeling that it's hard to believe they aren't directly tied to the main thread. Things do get a little murky near the end where the need to establish a big villain for a final confrontation leads to a bizarre character turn that's clumsily executed. It's a disappointing conclusion, but not so much that I didn't still enjoy the tale or the role I got to play in shaping it.

    The world you'll be exploring is broken up into a handful of different areas. However, each zone is so large that at times it almost sells the feeling of being open-world. The decision to move away from the maze like corridors that comprised all of Spiders previous efforts was a good one, as traversing these wide, sprawling plains that are covered in secrets is a far more enjoyable experience. Which is good as there is a lot of backtracking and the fast travel system is somewhat restrictive. It's also worth noting that interior locations are easy to get lost in due to how they're often a mess of identical looking hallways.

    The area where Spiders has struggled the most over the years has undoubtedly been combat. They've always done a phenomenal job at making their systems flexible and capable of being tailored to your will with robust skill trees that are filled with options. The problem has been that battles have either been clunky due to poor controls and camera issues or downright unbalanced. Sometimes both. That isn't the case with GreedFall though. Fighting is incredibly fluid and it manages to be challenging, yet fair. Strategic play is often required to survive so the game's combination of real time action with a tactical pause is incredibly satisfying and fun.

    The only area where I feel GreedFall doesn't improve on its predecessors is the presentation. The voice acting and music are high quality across the board, but the graphics are dated. Expect stiff animations during dialog, poor lip syncing, and plastic looking character models. The environments and monsters look fine and are well-detailed, but there's no mistaking this for a triple-A title. Still, if the budget was going to show through anywhere I'm glad it was here as I've always been a proponent of gameplay over visuals.

    Spiders has at long last reached their potential. There are still some things they need to work on, but it's evident that all the criticism they've received over the years was taken to heart as this is leaps and bounds above any of the prior works. The huge step forward they took here from just The Technomancer is amazing, and they are finally ready to fill the void that was left in the single-player gaming scene when the former greats of the RPG genre lost their way.
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  17. Dec 5, 2019
    8
    Full play-through review. Greedfall is a diamond in the rough. So long as you can look past the rough there is much fun to be had. You play as a diplomat sent to gain alliances with various factions on an island and find a cure to a disease. The game is full of political intrigue and cloak and dagger skullduggery. I played the diplomat to the hilt by focusing on skills that increased myFull play-through review. Greedfall is a diamond in the rough. So long as you can look past the rough there is much fun to be had. You play as a diplomat sent to gain alliances with various factions on an island and find a cure to a disease. The game is full of political intrigue and cloak and dagger skullduggery. I played the diplomat to the hilt by focusing on skills that increased my charisma and persuasion.

    The build I settled on for combat was a mage/2H weapon user. My melee weapon was my prime damage dealer and the magic was used more for support. I did not use firearms but they are in the game. Magic, once built up allowed me to heal and buff my whole team while stunning enemies or shooting magic missiles. A tactic I developed made boss fights easy was to freeze the boss in place, then hit it with my melee weapon for an automatic critical hit, freeze, hit, freeze hit, etc. Sadly the enemy types are very limited so you fight the same mobs over and over. The magic as an offensive weapon was underwhelming but there is a magic specific build that could work so long as you carry a ton of magic potions, but even then there is no real range of options to chose from in terms of offensive magic. Melee fights are standard in that you dodge and hit.

    The strong point of Greedfall is the well above average story. Simply put the story is amazing and is what made me tolerate the games shortcomings which are an overall lack of polish. The wilderness areas look really good. Towns look good but are sparsely populated yet the ambient audio makes it sound like you are in a city overrun with people. Interiors are reused so you run into the same thing over and over with slight variations. Overall the game looks quite good yet not great. I had no crashes and few bugs. The game took me 75+ hours to beat. The weapons and armor progression was underwhelming and I ended the game with a chest piece that I got about half way through the game. Weapon upgrades were also slow to come but more frequent than armor.

    So long as you can overlook the lack of polish in Greedfall and get into the story, then you there is much fun to be had in the game. Because the story is so amazing and the gameplay is serviceable I give the Greedfall a score of 8.
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  18. May 11, 2021
    2
    If you're gonna rip off the gameplay of Witcher 3 you need to be good enough to not just make me wanna go play Witcher 3 again.
  19. Sep 11, 2019
    8
    So far, I'm really enjoying this game. If you ever played the Technomancer and/or Mars Logs, it has a similar progression and companion systems as those two games, as well as similar fight mechanics. The combat system is a bit better and doesn't feel as slow and clunky, but they really need to find a way to make it faster and more fluid. So far, the strength of the game has been itsSo far, I'm really enjoying this game. If you ever played the Technomancer and/or Mars Logs, it has a similar progression and companion systems as those two games, as well as similar fight mechanics. The combat system is a bit better and doesn't feel as slow and clunky, but they really need to find a way to make it faster and more fluid. So far, the strength of the game has been its quests. Some may seem to drag on a bit, but it's not a bunch of repetitive side missions.For instance you can have a quest that starts out where you're helping them get a permit so they can peddle their goods, then once you do that you have to find out what happened to their supplier and that leads you into an arena to fight for their freedom. Many quests seem to have similar length and method to them. Graphically, the environment looks good, but the characters appearances are not up to snuff. They just look so out dated, and this would have looked great back in 2010 on the XBox 360. You also have bad synchronization with the visuals and the dialog, It's like a bad dub. Also, the subtitles are filled with typos galore, and you even sometimes see the characters voice the same typo that is all out of place. I also wish the loot system was better. Until some easy way to make gold in this game is found, you get paid way too little for jobs and selling items; and this is a problem because you rarely ever get loot to drop and are forced to have to buy gear at the merchants. I hope they buff the quest rewards because right now they are terrible. If this was a AAA, it'd be disappointing but still a worthy play. I haven't came across anything game breaking or outrageous. All in all, I'm having fun despite the flaws. 8/10 is a good score. Expand
  20. Feb 9, 2020
    8
    4 Words: Colonial Era Mass Effect

    So if you wanted more vintage Bioware style dialogue and gameplay, with factions to balance favoritism for or against, this is your game.
  21. Feb 3, 2021
    1
    Spiders, le studio français bien connu pour ses jeux (de rôle) bâclés a encore une fois sévi… sévèrement ! Déjà, le « monde » proposé est à côté de la plaque : une sorte de XVIIème siècle avec de la magie (?!)… bien peu crédible… mais avec si peu de magie qu’on a accès (éventuellement) qu’à un seul sort, la « stase » !

    A condition d’avoir choisi dès le départ le « bon » arbre de
    Spiders, le studio français bien connu pour ses jeux (de rôle) bâclés a encore une fois sévi… sévèrement ! Déjà, le « monde » proposé est à côté de la plaque : une sorte de XVIIème siècle avec de la magie (?!)… bien peu crédible… mais avec si peu de magie qu’on a accès (éventuellement) qu’à un seul sort, la « stase » !

    A condition d’avoir choisi dès le départ le « bon » arbre de compétences, car le jeu ne vous autorise qu’à distribuer des points dans cet arbre et pas dans les deux autres ! t’appelles ça, un jeu de rôle ? Mais revenons au monde lui-même (aux jolis graphismes, ma foi) qui nous sert sans vergogne son agenda moralisateur anti-colonialiste, deux factions invasives (dont l’une très inquisitrice) et la troisième, celle des gentils indigènes de l’île : on a donc une sorte d’Avatarte qui ne pisse pas bien loin !

    Par ailleurs, le jeu qui n’est pourtant pas un monde ouvert, réussit l’exploit de rendre les voyages rapides inutilement compliqués et ses trois petites villes ne sont qu’un copié-collé des deux autres… sans compter celle du prologue. Le combat n’est pas folichon et demeure une copie de celui du… Witcher 2 (!) mais en nettement moins bien et pourtant, c’était pas déjà terrible dans ce Witcher second du nom… Cela reste certes moins merdique que dans les précédentes daubes de Spiders mais tout de même… qu’est-ce qu’on s’emmerde !

    Et c’est là le plus gros défaut du jeu, l’énorme défaut rédhibitoire : passé le prologue un brin intrigant, on s’emmerde à n’en plus finir par la suite : les enjeux sont ballots et/ou escamotés, les personnages sont creux et déjà vus, les dialogues sont littéralement à dormir debout (en voix anglaises uniquement !).

    Je rajouterai à tout ça que l’interface est largement perfectible et que la musique est ratée, plate et insipide. En bref et en résumé, ils ne savent toujours pas y faire, alors de grâce, je vous demande de vous arrêter ! vous êtes des incapables, vous n’y arriverez jamais… faites-vous une raison, les baltringues !
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  22. Dec 21, 2020
    6
    Si tienes ganas de jugar un RPG este puede ser una opción viable, no es un mundo abierto es más de ir siguiendo la historia por varios escenarios grandes y detallados acordé a la época, el combate está bien sin más, muy simple y con pocas habilidades o ataques distintos.

    Gráficamente el juego no luce nada bien pero cumple perfectamente, los controles de movimiento del personaje no son
    Si tienes ganas de jugar un RPG este puede ser una opción viable, no es un mundo abierto es más de ir siguiendo la historia por varios escenarios grandes y detallados acordé a la época, el combate está bien sin más, muy simple y con pocas habilidades o ataques distintos.

    Gráficamente el juego no luce nada bien pero cumple perfectamente, los controles de movimiento del personaje no son nada cómodos cuando vas por
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  23. Sep 10, 2019
    9
    Good storyline. Some janky animation, but with the dark crystal on Netflix these days nobody seems to mind the puppets with odd movements so go in expecting that. No oversimplified fetch quests. Huzzah. Few places with load times which helps immersion. Lots of RPG options.
  24. Sep 11, 2019
    9
    Greedfall is a new fantasy action RPG on Xbox One which contains a lot of content in a wonderfull 17th century setting. I love the gameplay and how it handles loading screens. You can litterally put all your time into the game. I also find the character creation quite fun/interesting. Combat feels good and smooth and you can put plenty of time in all quests around the massive world. I onlyGreedfall is a new fantasy action RPG on Xbox One which contains a lot of content in a wonderfull 17th century setting. I love the gameplay and how it handles loading screens. You can litterally put all your time into the game. I also find the character creation quite fun/interesting. Combat feels good and smooth and you can put plenty of time in all quests around the massive world. I only find the character graphics are not that good and there is no horse or other animal you can mount. In the end it's a really good game with lots of crafting options and skills to unlock. Expand
  25. Sep 11, 2019
    7
    So far so, good. Graphical issues, stuttering, vsync problems and loose controls drag down what is clearly a love letter to old Bioware-style RPGs
    Feels like a throwback to Dragon Age II.
  26. Sep 16, 2021
    2
    25 FPS on Xbox Series S. No possibility to change subtitle language. Annoying combat music. Laughable combat animations.
  27. Sep 14, 2019
    9
    Flawed and feeling a little outdated, but a interesting setting and a beautiful environment and normal RPG aspects and lacking combat give it a solid 8.5 (but I'll give it a nine to counter the woke ratings)
  28. Sep 15, 2019
    9
    Great game and more than a stopgap for DA4. Characters are interesting, combat is fun and customization has depth. My only real issue has been the lipsyncing, which really isn't that bad and the voice acting is pretty good. I highly recommend it to anyone who liked the original Dragon Age.
  29. Jul 1, 2020
    5
    So, while I generally enjoyed this game, it's a bit repetitive, and the characterization and plot fell on the flat side. Solid world-building failed to make up for Greedfall's sometimes unenthusiastic story line, which made me fall asleep numerous times. Gameplay-wise, there's nothing here you haven't seen in a Dragon Age game, so that also left me feeling a little cold. I like the diverseSo, while I generally enjoyed this game, it's a bit repetitive, and the characterization and plot fell on the flat side. Solid world-building failed to make up for Greedfall's sometimes unenthusiastic story line, which made me fall asleep numerous times. Gameplay-wise, there's nothing here you haven't seen in a Dragon Age game, so that also left me feeling a little cold. I like the diverse cast and queer love interests, for sure, but even though the game broached tough issues like colonialism, it just didn't do it with enough flare.

    I think this game is good for fans of Dragon Age and Mass Effect, but it unfortunately falls into a lot of the same traps those two franchises' more lackluster titles succumbed to.
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  30. Oct 27, 2019
    9
    I really enjoyed this, the story flow very well, gives you flexibility with how you progress your character and makes decisions have consequences. Slight criticisms would be the villain’s development feels a little rushed and the lack of game plus. Does have a slightly nostalgic feel back to the days of good BioWare games and I hope it does really well so the genre can have a revival.I really enjoyed this, the story flow very well, gives you flexibility with how you progress your character and makes decisions have consequences. Slight criticisms would be the villain’s development feels a little rushed and the lack of game plus. Does have a slightly nostalgic feel back to the days of good BioWare games and I hope it does really well so the genre can have a revival. Overall one of my favourite games of 2019. Expand
  31. Feb 13, 2020
    7
    A lot of potential but lots of little flaws start to add up. The camera movement feels awkward and often disorienting. Graphics are generally pretty good but facial animations are horrible, some textyres are laughably bad up close, and the color palette grows tiring quickly. Your character and party members will annoy you as they spam the same few voice quips in combat. Main character isA lot of potential but lots of little flaws start to add up. The camera movement feels awkward and often disorienting. Graphics are generally pretty good but facial animations are horrible, some textyres are laughably bad up close, and the color palette grows tiring quickly. Your character and party members will annoy you as they spam the same few voice quips in combat. Main character is not very likeable or relatable but the story overall seems to have a lot of work put into it which is clearly important for this type of game. Expand
  32. Apr 5, 2020
    9
    Excellent game. More of a morph of all of the greats with its own spin on things. Think Witcher, Dragon Age and KOTOR and you’re on the right lines
  33. Nov 29, 2021
    8
    The game reminds me a bit of The Witcher 3, but in a different setting. Although it has a few small bugs, the game is huge fun. Here are the details:

    + Looks very good + Setting and atmosphere very nice + Surprise moments, e.g. the first boss + Quests sometimes allows fast travel back to the quest giver + Exciting quests with well thought-out stories + Good team member mechanics,
    The game reminds me a bit of The Witcher 3, but in a different setting. Although it has a few small bugs, the game is huge fun. Here are the details:

    + Looks very good
    + Setting and atmosphere very nice
    + Surprise moments, e.g. the first boss
    + Quests sometimes allows fast travel back to the quest giver
    + Exciting quests with well thought-out stories
    + Good team member mechanics, they rarely get in the way (good AI)
    - Sometimes a bit much running back and forth during quests
    - Some logic errors (in quests, and in 'everyday life')
    - Many buildings / rooms are copy/paste
    - Still some other unpatched bugs until today
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  34. Jan 11, 2022
    8
    Story: 10/10
    Gameplay: 7/10
    Graphics: 7/10
    Enjoyability: 9/10
    Overall: 9/10
  35. Dec 12, 2020
    9
    It's all I was looking for, great narrative and setting, beautiful design and meaningful decissions that will let you feel like the main character with that amazing old bioware vibe that it's lost nowadays. Excited to see more of this studio in this same way.
  36. Nov 3, 2021
    7
    Играл если что, на пк. Игра довольно противоречива. С одной стороны хороший сюжей и неплохие доп квесты, а с другой топорная боевка, пустой мир, болванчики, которые называются спутниками. Долго думал (нет) какую оценку поставить, но думаю что игра достойна 7-ки и это не значит, что игра плохая из-за желтого цвета семерки. От игры можно получить удовольствие, но все таки нужно бытьИграл если что, на пк. Игра довольно противоречива. С одной стороны хороший сюжей и неплохие доп квесты, а с другой топорная боевка, пустой мир, болванчики, которые называются спутниками. Долго думал (нет) какую оценку поставить, но думаю что игра достойна 7-ки и это не значит, что игра плохая из-за желтого цвета семерки. От игры можно получить удовольствие, но все таки нужно быть объективным. Expand
  37. Feb 3, 2021
    5
    The game is underrated because of the combat system critiques. Although, has a better combat game play than prized games like Dragon Age: Inquisition. The story is incredible and the possibilities to solve the problems are awesome!
  38. Mar 7, 2021
    10
    It started like not so open world, but after you leave the first location, it gets really better. Give it a try, its well made RPG game. But the trading system is lame, all the best gear looted
  39. Mar 22, 2021
    10
    What a great RPG!!!
    Yes, the controls aren‘t the best. The graphics are not state of the art, but good! The running is a little bit to much, but ...

    Great Story, great characters, great fight, many choices that have real impact on the story, ... I enjoyed playing this game very much!!!
  40. Nov 2, 2021
    9
    Awesome game with interesting story and combat. Very immersive World, a must have for masa effect or other bioware epic games fan
  41. Apr 12, 2021
    6
    Well.. it doesn't have that graphics from the screenshots. Player and NPC movement is sloppy, moreover NPCs are moving totally randomly without any point.. They go left, then right. It's very artificial.
  42. Aug 15, 2021
    7
    Es un juego muy bueno para el presupuesto que tuvieron.
    Puede que el trailer y los avances no muestren lo que es pero dependera de tu modo de jugar.
    Tiene un modo juego sencillo y mecanicas innovadoras que te ayudan en combates largos. La dificultad del juego la escoges tú y se siente la diferencia en los cambios de dificultad. Por lo general no deberias quedarte estancado en una mision
    Es un juego muy bueno para el presupuesto que tuvieron.
    Puede que el trailer y los avances no muestren lo que es pero dependera de tu modo de jugar.
    Tiene un modo juego sencillo y mecanicas innovadoras que te ayudan en combates largos.

    La dificultad del juego la escoges tú y se siente la diferencia en los cambios de dificultad.

    Por lo general no deberias quedarte estancado en una mision por demasiado tiempo.

    Las misiones no son del otro mundo aunque siento un ligero relleno con las misiones aunque aumenta el tiempo del juego lo vuelve algo tedioso de hacer.

    Para sacar el maximo provecho del juego debes como minimo repetir la historia teniendo encuenta las desiciones que tomes conforme al juego, el hecho de que el juego no es corto se puede volver algo molesto pero como experiencia de primera vez me dejo una buena impresion.
    Para tener impacto en el juego me senti casi obligatorio hacer misiones secundarias como del mapa asi como de los compañeros que sin duda alguna enriquecen la historia como tanto de los hechos principales como tambien del protagonista y personajes secundarios, sin duda es un juego que volveria a jugar pero me tomaria un tiempo tomar la iniciativa. En conclusion el juego esta bastante bien una narrativa lineal y facil de entender, mecanicas bastante innovadoras, una historia coherente y atrapante en algunas ocaciones.
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  43. Nov 16, 2021
    7
    It's honestly a decent rpg. Imagine the era of 1600s, 1700s or even the 1800s but with spirtitual monsters roaming around the island you eventually go to. There's a plot twist that I to be honest did not expect at all and the doing side quests and your companions quests you get through progressing the stroy, it slowly reveals who your character really is and what is the congregationIt's honestly a decent rpg. Imagine the era of 1600s, 1700s or even the 1800s but with spirtitual monsters roaming around the island you eventually go to. There's a plot twist that I to be honest did not expect at all and the doing side quests and your companions quests you get through progressing the stroy, it slowly reveals who your character really is and what is the congregation hiding. It also helps to discover each of your companions story. Having a good relationship with all of them and the alliances you make with the other branches is crucial. They can help you with a lot of stuff during the story compared to if you had a bad relationship with them. Expand
  44. Dec 12, 2021
    9
    I really great game I was very impressed with it so it does have some repetitiveness and it does feel like a bit of a slog the story was great
  45. Mar 23, 2022
    10
    Un verdadero juego de rol occidental, historia interesante, mundo muy bien construido y la exploracion tiene sus recompensas.
  46. Jul 12, 2022
    9
    Good open world fun adventure. I would like to see a sequel in the same world, They built a cool mythology here. Bigger budget and a little more weight to your choices would help. I feel like only a couple choices at the end REALLY mattered
Metascore
78

Generally favorable reviews - based on 14 Critic Reviews

Critic score distribution:
  1. Positive: 11 out of 14
  2. Negative: 0 out of 14
  1. Jan 22, 2020
    75
    You’ll definitely need to enjoy RPGs to get the most out of it (or anything at all out of it, really), but sometimes, simply being a solid genre game is all you can ask for out of a game.
  2. Oct 14, 2019
    90
    I think GreedFall may be the sleeper hit of the year. It’s an RPG that captures the best parts of BioWare’s works while adding in their own gameplay elements and a unique setting. The side stories are given just as much importance as the main quests. The world is large despite not being one large open world experience. Combat is the perfect blend of real time action and turn based decision making. After playing Bound by Flame earlier this year I had little expectation for GreedFall. I am happy I was wrong to doubt Spiders, because it is one of my favorite games of the year.
  3. Oct 14, 2019
    85
    Having spent nearly 30 hours in Greedfall, I’m glad to have experienced it. The narrative is deep, rich of lore, complex and has many twists and turns; it’s just a shame it feels a little too long by the end with some superficial padding of forced side quests. If you’re a fan of Dragon Age or Witcher 3 and have been craving a new RPG to sink some hours into with some depth, Greedfall should be at the top of your list. It’s a shame that it released in the busiest holiday window and will be overlooked by all the other AAA games out there, but those who manage find it amongst the crowd and give it a chance should be more than pleasantly surprised.