Metascore
79

Generally favorable reviews - based on 76 Critic Reviews

Critic score distribution:
  1. Positive: 55 out of 76
  2. Negative: 0 out of 76
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  1. Games Master UK
    Dec 19, 2013
    73
    Impossibly smooth and good-looking, it's just a shame it doesn't play as well as Forza 4. [Jan 2014, p.58]
  2. Dec 16, 2013
    71
    Forza 5 will do as a holdover racing game for now, but for all the bombast that next-gen brings, the game is awfully stagnant, and its lack of competition has never been more apparent.
  3. Sep 12, 2014
    70
    Forza Motorsport 5 is an entertaining but bland experience. On one hand it impresses on the track with good visuals and fantastic handling. On the other hand it lacks content and the career mode is very dull outside of the races.
  4. 70
    Looks lovely, drives great but feels more like a Forza Light.
  5. Jan 16, 2014
    70
    Forza Motorsport 5 is a technical triumph, offering up incredible achievement in both precision and realistic graphics good enough to show off your new Xbox One. Unfortunately a few baffling design decisions ultimately hold it back from feeling truly next-gen, making Forza Motorsport 5 a good racer, but certainly not built for everyone.
  6. Dec 30, 2013
    70
    Forza Motorsport 5 is quite simply car porn running at 1080p, 60fps. Visually stunning and without a rival on the next gen stage.
  7. Hyper Magazine
    Dec 29, 2013
    70
    With limited content that is painfully slow to unlock, not to mention issues with AI and multiplayer, Forza 5 scrapes by as [a] decent launch title thanks to its immaculate presentation. [Feb 2014, p.70]
  8. Dec 9, 2013
    70
    Forza Motorsport 5 is a truly great game burdened with very bad marketing choices. It has an excellent driving model and superb graphics, but lack of some basic elements and the publisher's greed, that makes gamers pay lots of extra money for something that should be free, are really serious flaws. In case this extra content is made available for free, I will happily modify my opinion.
  9. Nov 27, 2013
    70
    While Forza Motorsport 5 is a strong launch-day title for Xbox One, it has more style than substance and serves better as a foundation for future next-gen Forza Motorsport titles than the limited sampler that it really is.
  10. Nov 20, 2013
    70
    An excellent driving game but one sullied by cheapskate microtransactions. a lack of tracks, and the dubious worth of the Drivatar technology.
  11. A fantastic driving game for fans of the genre, but it takes almost no chances. It’s content to drive a straight line, which is a little disappointing given that we’re now supposed to be at the dawn of a new era of gaming. If anything, last year’s Forza Horizon – which featured an open world and a storyline on top of the series’ usual car fetishism – was a much bolder and more exciting game. In retrospect, it might have been the better showcase for the next generation.
  12. Nov 20, 2013
    70
    There’s no way to sell unused cars back to the AI or to other players, no bespoke onscreen speedometers, no test driving a car before purchase, no kid-friendly Kinect steering or Kinect support in Forzavista, no opportunity to load a circuit-specific tuning setup before a career race, no exiting from a race series without loading up the next track, no unicorn cars, no ‘reasonably priced car’, no auction house, no storefront, and no surprise, really.
  13. Nov 20, 2013
    70
    It's quite possibly the best looking next-gen title. Hardcore fans will enjoy it to its full extent, but it's fairly forgiving to newcomers as well. There's just not a ton of middle ground, you'll either really love it or not be interested at all.
  14. Nov 20, 2013
    70
    With Forza Motorsport 5, Turn 10's created a driving experience both accessible and beautiful - but it's been stripped back to make Xbox One's launch, and augmented with a host of ugly extras that only serve Microsoft's bid to make a few dollars more.
  15. Nov 22, 2013
    68
    On one hand, the cars have never looked better, but on the other hand, there are a lot fewer cars than before, and fewer locations to zoom about in. And in a game in a genre that relies heavily on repetition, having fewer cars and tracks than your predecessor is a poor showing, especially at the start of a generation.
  16. Dec 17, 2013
    65
    So much of the experience is locked off due to an inbalanced in-game economy and even more has just been cut entirely. Forza 5 was just good enough enough to keep me from going back to Forza 4: the addition of drivatars and the desire to compete for slots on the global leader board in particular just managed to keep me invested.
  17. Nov 20, 2013
    65
    Forza Motorsport 5’s Career mode is a shell of its former self, giving little reason for players to keep coming back. Couple this with a dismal launch lineup of cars and tracks, and this is a surprising step backward for the Forza franchise as it helps kick off Microsoft’s next-gen console.
  18. CD-Action
    Feb 10, 2014
    60
    It’s hard to give new Forza a balanced rating. It has a great driving model, innovative gamepad controls, drivatars, point awarding system acknowledging the fact that even the best drivers don’t win all the time, and Full HD visuals so detailed that even the indicators on the dashboards work. It could have been a 9/10. But on the other hand we have small choice of cars and tracks, tons of microtransactions and long loading times. [02/2014, p.50]
  19. Dec 18, 2013
    60
    The end result is, that not through lack of effort, Forza 5 turns out to be the first true regression the series has seen since its inception.
  20. Dec 9, 2013
    60
    Forza Motorsport 5 is fantastic in its best moments, but the game is lacking in content and feels unfinished overall. This full price game is also riddled with and harshly balanced around micro transactions.
  21. Dec 5, 2013
    60
    Forza Motorsport 5 becomes a game that is outstanding in specific, limited situations, but overall, it's kind of a drag.
User Score
6.0

Mixed or average reviews- based on 1162 Ratings

User score distribution:
  1. Nov 27, 2013
    4
    Turn 10 and Microsoft are charging $60 $80 for Forza 5, depending on the version you get. However, despite the full price tag, they areTurn 10 and Microsoft are charging $60 $80 for Forza 5, depending on the version you get. However, despite the full price tag, they are treating this like a "free-to-play" game. As it aggressively pushes for microtransactions.

    You might hear a lot of players say "Oh, you don't need to buy tokens!" And they're right, you don't NEED to, but the game has been designed from the ground up to milk extra cash out of you.

    Proof:
    - The storefront is gone
    - The auction house is gone
    - Gifting cars to your friends is gone
    - Sharing your cars in a Club is gone
    - Earning cars as level rewards is gone
    - Affinity bonuses don't get you free parts anymore
    - You can't sell cars back for money anymore
    - You can't sell parts back for money anymore

    The end result of these changes is this:
    Getting new cars is a LOT more time consuming. Earning enough money to buy and upgrade multiple exotic cars requires excessive grinding... or buying tokens of course.

    Forza 5 throws out so many of the things that made previous Forza titles great so that they can milk their loyal customers as much as possible. It's like a slap in the face to someone like me, who has been loyal to the franchise for eight whole years.

    Skip this entry. With any luck Forza 6 will avoid these downfalls.
    Full Review »
  2. Nov 22, 2013
    4
    This game is a rip off. It costs more than Forza 4 did at launch but has half the content. Cars and tracks have been removed and there are noThis game is a rip off. It costs more than Forza 4 did at launch but has half the content. Cars and tracks have been removed and there are no weather effects. Its doesn't even have the Nurburgring! The missing cars and tracks will no doubt be purchasable later, making the game even more expensive. Very disappointing for a supposed system seller title. Full Review »
  3. Nov 22, 2013
    6
    This review is coming from someone who loved Forza 2-4, and purchased all the dlc for the 3 and 4. Forza 4 is probably my favorite consoleThis review is coming from someone who loved Forza 2-4, and purchased all the dlc for the 3 and 4. Forza 4 is probably my favorite console game of it's generation.

    Forza 5 looks pretty good and sounds great, it is a lot of fun while it lasts. The problem is, it lacking in content and replayablility.

    1/2 the tracks and 1/3 or the cars as Forza 4, and the paid day one dlc available in the marketplace is almost all recycled and updated cars from 4. 60 car dlc pass costs $50, versus $30 in Forza 4. Many models exhibit the same inaccuracies as in Forza 2/3/4, so the mistakes were carried over and assets reused.

    The biggest downside to Forza 5 is you get constantly prompted to use "tokens" to purchase things in game, which you of course buy for real Prompted before and after each race to purchase double xp, and prompted before purchasing anything using your in game earned through races. I hate seeing free to play game mechanics in Forza, this is a $60 AAA title, not a facebook/phone game.

    You no longer win cars when completing series, cars can't be sold back to the game like in previous installments, and the user to user auction house is gone as well. Once you buy a car, it is yours unless you want to delete for no credits. The game was designed to get players to buy as many cars as possible using real lie money instead of in game credits.

    In addition, the Limited collectors edition offered gamers "1,250 tokens(9.99 value) that will allow Limited Edition owners instant access to any car in the game." Only problem is that some cars in the game cost 10,000 tokens.

    Overall, this is a step back far the Forza franchise. While it's a definite visual improvement over 4 and is fun to play, the limited content and constant money grubbing really sours the experience for Forza fans. I'd encourage anyone who wants to play it to not buy any dlc and purchase the game used, so the studio is not rewarded for the dlc/microtransaction push and has to reconsider for their next release.
    Full Review »