User Score
6.6

Mixed or average reviews- based on 100 Ratings

User score distribution:
  1. Positive: 57 out of 100
  2. Negative: 26 out of 100

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  1. Jun 7, 2016
    7
    Obviously this is the largest batch of DLC for Fallout 4 and there's a ton to love here but honestly it didn't too much for me. It's nice to be able to go there at any level but there's not a ton to add to the overall story of the main game. It's nice to be able to get the best gear in the game here but eliminating one faction of the area keeps you from getting that best gear and it'sObviously this is the largest batch of DLC for Fallout 4 and there's a ton to love here but honestly it didn't too much for me. It's nice to be able to go there at any level but there's not a ton to add to the overall story of the main game. It's nice to be able to get the best gear in the game here but eliminating one faction of the area keeps you from getting that best gear and it's definitely not cheap. This DLC could have been alot better in terms of story but there is still alot of stuff to do here. For the price though I'd have to suggest to anyone who didn't get the Season Pass for cheap a few months ago to pass on this. The amount of content for the price is not great but I'd still recommend it to those who either are obsessed with the game or have gotten the pass for cheap. Expand
  2. May 31, 2016
    5
    First things first: this IS the best Fallout 4 DLC released as of yet. The problem with that statement is that Fallout 4's DLC outings thus far have been mightily underwhelming. And the sad fact is that, although Far Harbor is it's best yet, the DLC continues to be underwhelming.

    What makes Far Harbor better than the other DLCs for Fallout 4 is the new map, complete with the same moody
    First things first: this IS the best Fallout 4 DLC released as of yet. The problem with that statement is that Fallout 4's DLC outings thus far have been mightily underwhelming. And the sad fact is that, although Far Harbor is it's best yet, the DLC continues to be underwhelming.

    What makes Far Harbor better than the other DLCs for Fallout 4 is the new map, complete with the same moody atmosphere and density of unique places to discover. As usual, Bethesda seems to have poured most of their efforts into crafting the game world, and that's never a bad idea. A unique and memorable game world can extend the life of a game well beyond it's initial playthrough. If this DLC were judged solely on its world, I can't see it getting much less than a 9 out of 10.

    The problem is that there's more to judge it on than it's world, and that's where it begins to disappoint. And if I were to boil all of the disappointment down to one core aspect of the DLC, it would be that it is simply more of the same. There are no interesting characters to be found, no highly memorable quests (except maybe for the memory retrieval quests, but those are not memorable for good reasons), no memorable plot points. The story is bland at best, and I personally found it regrettably boring and derivative of the main campaign found in the base game.

    Just like in the base game, you begin by chasing a lead involving a child. Just like in the base game, the world is divided between several opposed factions which will inevitably force you to choose sides. And, just like in the base game, the endings result in the destruction of one or more of these factions depending upon whom you choose to assist. There were so many other stories that Bethesda could have told with this new world they obviously put a lot of effort into. It's disappointing that they chose to tell a smaller version of the same story they told in the main game.

    This has become a serious issue with the Fallout series games that have been made by Bethesda Softworks. They really need to shake up their writing team, because the stories they have told in Fallout 3, Fallout 4, and now Far Harbor are not up to par with other games out there like The Witcher 3. They're not even up to par with other Bethesda games like Skyrim, or other Fallout games made by other companies, like New Vegas. They can't keep getting by on beautiful, moody, detailed worlds forever.
    Expand
  3. May 22, 2016
    7
    After completing the story, I have to say this is a solid DLC. It's weak on the story early on but this picks up as you start mopping things up.

    It has enough little things hidden in it to keep most people happy. The new armor, and weapons. Though they continue to not give full legendary sets. Some of the melee weapons are worth the price alone for melee types. One does about 520
    After completing the story, I have to say this is a solid DLC. It's weak on the story early on but this picks up as you start mopping things up.

    It has enough little things hidden in it to keep most people happy. The new armor, and weapons. Though they continue to not give full legendary sets. Some of the melee weapons are worth the price alone for melee types. One does about 520 before perks! The ability to buy dogs, wolves, and mutant hounds for your settlements is great. The 4 new settlements are a nice touch also.

    The big let down for me were two fold first no radiant quest. 5 or 6 radiant quest would of made this a great alternative hunting ground for those chasing every perk. Basically giving you two great areas to play in. But without the radiant quest once you've done the main story, you have to wait forever for things to respawn. I would of glady taken 5+ radiant quest over that horrible puzzle series any day. A radiant quest would of been far more appreciated than the "joke" quest they threw in.

    The 2nd let down for me is the fact they didn't let the common wealth's factions get involved. My main chose the institute and I was able to get them on the island but all they wanted to do was destroy the synth faction there. Which is pointless if your choosing the peaceful resolution. Adding the other factions would of given plenty of room for radiant quest and added more complexity to the problems. It would of also made it feel like part of the main story. And radiant quest would of made it a place you kept playing in.

    If it had 5 radiant quest and the factions from the commonwealth this probably would be a 9.5 for a DLC. But without the radiant quest it just leaves you feeling empty, as once your done with the respectable story, your pretty much done with Far Harbor. And ultimately that just seems like a waste of a great new territory.
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  4. Jan 2, 2018
    6
    Hikaye = 6
    Oynanış = 7
    Grafikler = 9
    Sesler = 7
    Keyif = 7
    Atmosfer = 8
    Süre = 5
Metascore
78

Generally favorable reviews - based on 14 Critic Reviews

Critic score distribution:
  1. Positive: 11 out of 14
  2. Negative: 0 out of 14
  1. Official Xbox Magazine UK
    Jul 14, 2016
    70
    More of the same great game, but it's time for an upgrade. Bring on Fallout 5. [Aug 2016, p.88]
  2. Jun 7, 2016
    80
    Far Harbor has lots of new content and it’s great to return to Fallout 4. A dark, seedy, and just creepy island with a interesting back story only had me wanting to explore the world more and more.
  3. May 31, 2016
    90
    The setting for Far Harbor itself is not the most exciting due to its foggy nature and a generally dull and dark world. That being said, there's plenty here to keep you busy, interested and more than entertained for a good number of hours.