User Score
8.1

Generally favorable reviews- based on 379 Ratings

User score distribution:
  1. Negative: 49 out of 379
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  1. Sep 20, 2016
    6
    I have beaten the game 4 times now. And let me tell you, I have had to reset my Xbox at least 10 times due to it crashing. At first I thought it was at certain times. But that is not the case. You can tell when it happens because the frames start dropping to a snail. I played it so much because I'm a huge Deus fan, but this is beyond acceptable. This game is great until the glitches startI have beaten the game 4 times now. And let me tell you, I have had to reset my Xbox at least 10 times due to it crashing. At first I thought it was at certain times. But that is not the case. You can tell when it happens because the frames start dropping to a snail. I played it so much because I'm a huge Deus fan, but this is beyond acceptable. This game is great until the glitches start happening at the worst moments, like trying to hack a drone before it spots you. I give this game 6/10 because I know it tried. But it's so graphically inconsistent I don't know how to diatribe it. Oh and the pedestrians repeat their same lines. Have fun doing something next to one for 5 minutes. Expand
  2. Sep 13, 2016
    7
    A good solid game but nothing in this game really excels. The story was a bit underwhelming and the ending could have been a lot better. Gameplay and combat were fun for the most part and the setting is great. Graphically it wasn't terrible but it did seem a bit dated. I do think the voice acting could have been a lot better. Overall, a game that is probably worth buying but isn't as goodA good solid game but nothing in this game really excels. The story was a bit underwhelming and the ending could have been a lot better. Gameplay and combat were fun for the most part and the setting is great. Graphically it wasn't terrible but it did seem a bit dated. I do think the voice acting could have been a lot better. Overall, a game that is probably worth buying but isn't as good as I thought it would be. Expand
  3. Sep 25, 2016
    5
    Basically, if I thought the previous game was an 8 or above, more of the same would be a good thing; if the original I though was a 7, more of the same is not enough.

    Pros: Stealth gameplay is decent; it isn't MGSV (and that pains me to say), but not bad. Story is serviceable; again not great and not easily immersed in, bot say, a lot better than MGSV :) Cons: Although they added
    Basically, if I thought the previous game was an 8 or above, more of the same would be a good thing; if the original I though was a 7, more of the same is not enough.

    Pros:
    Stealth gameplay is decent; it isn't MGSV (and that pains me to say), but not bad.
    Story is serviceable; again not great and not easily immersed in, bot say, a lot better than MGSV :)

    Cons:
    Although they added a few new augs, none of them add anything to the experience and are basically redundant, but hey, they can say there are new augs.
    Melee gameplay is still a subpar experience...the devs want you to play stealth,
    World is very small and yet loading times are pathetically long especially when you take the subway....same people always there, doing the exact same things.....and worse when you have to walk it....very, very lazy.
    Much of the story goes absolutely nowhere...almost like they were setting up DLC.....in a story this short that is disgraceful.
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  4. Mar 7, 2022
    6
    This is a great example of how to extract a game with huge potential. However, a weak story and actions that do not impact the game's story end up making the game boring.
  5. Jan 10, 2021
    7
    A frustrating game, but there's a lot to like here. The central hub area in which you do most of your questing is wonderfully interactive, with many rooms, alleys, and airducts to explore. A lot of the side quests are quite good and well-developed. The overall theme of the game is very much in keeping with the spirit of Deus Ex, cyber-augmented superagent bypassing obstacles with forceA frustrating game, but there's a lot to like here. The central hub area in which you do most of your questing is wonderfully interactive, with many rooms, alleys, and airducts to explore. A lot of the side quests are quite good and well-developed. The overall theme of the game is very much in keeping with the spirit of Deus Ex, cyber-augmented superagent bypassing obstacles with force or stealth, and also having to deal with deep philosophical quandaries about the nature of post-human existence.

    The game keeps the wonky energy system from the original game, so performing non-lethal takedowns consumes energy, and you'll probably have to pop a biocell if you want to chain multiple takedowns. The story could be thought of as more prosaic than the usual save the world stuff, since this time you're mostly just stopping terrorists. I don't consider these good or bad, just design decisions that could be controversial to some.

    The bad is the terrible mapping system. Instead of just showing you where the target is on a map, the game gives you waypoints that might be good or awful. Some of the multistory levels become quite complicated, and the waypoints can be completely unhelpful for showing you where you're supposed to be going, so the alternatives are to explore every section of the huge areas until you find the correct path, or to look online where you're supposed to go. Also bad is that the game crashed fairly often for me, about half a dozen times. One of those crashes was a systemic issue that required an extensive workaround. The physics for dragging bodies could have really used some work, as it's clunky and frustrating, especially for something as time-sensitive as hiding a body in a stealth game. There are several gameplay mechanics that are incredibly irritating. Your character gets stopped all the time to have his papers checked by a police officer. It's a little cutscene to show you how prejudiced against augs the police are. It stopped getting cute after first half dozen times it happened. Deus Ex: HR was a 9/10 game for me. This was a 7/10. It's a pretty good game that is dragged down by questionable design decisions.
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Metascore
83

Generally favorable reviews - based on 18 Critic Reviews

Critic score distribution:
  1. Positive: 15 out of 18
  2. Negative: 0 out of 18
  1. Oct 3, 2016
    60
    Eidos Montreal needed to build on the success of Human Revolution, instead of merely trying to replicate it wrapped in difficult politics. Instead of being the revolution we so hoped it would be, it’s simply left us divided.
  2. Official Xbox Magazine UK
    Sep 26, 2016
    90
    Narrowing its scope may make purists moan, but we've never played a more enjoyable Deus Ex. [Oct 2016, p.91]
  3. Sep 22, 2016
    85
    I'm left hoping that Deus Ex: Mankind Divided’s developers have an aggressive post-launch plan to continue the game’s story beyond its surprising endpoint. It’s a mottled cherry dropped on top of a game that otherwise makes for subtly major evolutions of action-RPG spaces, and for a world as interesting as Deus Ex’s, it would be a crime to leave it where it stands for another five years.