User Score
7.6

Generally favorable reviews- based on 1130 Ratings

User score distribution:
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  1. Jun 23, 2015
    4
    Simply doesn't live up to the hype of the first two. The story is lazy, the worst part being the reveal of who the Arkham Knight is. The batmobile is also not fun, and the boss fights are terrible. I would've said wait for the GOTY edition, but I doubt it's even good enough of a game to warrant such an edition down the road. Very disappointed Asylum and City fan here.
  2. Jun 23, 2015
    0
    is it the BATMAN game or need for speed? why 70% of time i HAVE to use this machine? no challange in figts at all. graphics is the same as the last version. no good music.
  3. Feb 17, 2020
    4
    This review contains spoilers, click expand to view. First off, the previous entries - Asylum and City - are perfection and if you haven't played those already, go and buy the collection, you wont regret it! (ignore Arkham Origins, it's beyond terrible).

    Now, onto Arkham Knight. The backdrop this time is the City of Gotham, with it's art deco/gothic architecture, lent from the Tim Burton films and the 90's Animated Series (perfect). The story's main protagonists are the Scarecrow and the mysterious Arkham Knight, who have launched a city-wide attack causing the whole population to evacuate in terror. The only ones who remain are the usual faces from the caped crusader's rogues gallery and their goons, who are aiding Scarecrow and the Arkham Knight in bringing down Gotham and its masked hero.

    Currently at the time of typing this up I'm 50% through the main story and have been playing for roughly ten hours or so.

    The controls to me are very odd because for Asylum and City the controls were the same but this time around they have been altered slightly - for example, in the previous two games clicking RB after applying some explosive gel to a surface would have detonated it but in this you have to click in the Left Stick. Also, detective mode is now toggled by pressing up on the D-pad as apposed to LB. I found, on many occasions that muscle memory kicked in and I went to do certain actions but ended up doing something else due to the changes.

    The games have not had the Batmobile in as a drivable vehicle until now! What a dream, the Arkham series finally allows you do commandeer the Batmobile. Brilliant! WRONG! The Batmobile is probably the weakest aspect of the game and each one of the forced driving sections left me bored beyond belief - they probably don't even last that long but with them being so tediously mundane they felt longer than they actually were. The controls for this were shockingly awkward. Forget everything you've ever learnt about driving in games and prepare to be thrown by the strange configuration that left me feeling less and less like Batman and more like some random bozo that had got behind the wheel and was just pressing random buttons. It's also very apparent that the layout of Gotham is not made for the caped crusader's vehicle and is more for the traditional grapple/flight traversal - the streets are so tight and winding that I was constantly breaking due to a sharp bend or some large obnoxious object in the way of the road. Now, I'm no expert but I can't remember a time seeing Batman going about 20mph while chasing some goons? I mean, the animated series used the sound of a speeding jet for Batman's car! The Batmobile really drew away the genuine feeling of being Batman that the last two games achieved perfectly.

    I found a lot of moments really broke the flow of the game as well - in the last games, you were in constant contact with your trusted companions, such as Oracle and Alfred, through your audio uplink in the batsuit, this allowed you to make your way to the next objective while also being filled in with important information and story points. For some reason, in Arkham Knight you are forced to stop (sometimes for up to a couple of minutes) while you have a holographic call through some snazzy gadget on your wrist. This got tiring very quickly to the point I just skipped most of it because I wanted to get on with playing. The interludes with Lucius Fox were also very tiresome - having to break away from the story to select a mediocre upgrade for my Batmobile and then having to go to a hidden garage to then have it installed and then having to watch said installation for about 30 seconds like I'm supposed to be impressed like "cool that machine to just took the tyres off and put new ones on that look even more snazzy than the last ones. Woah technology". Boring, just get on with the game please!

    The story wasn't bad but it wasn't great either and it's blatantly obvious that Paul Dini, the mind behind the stories for Asylum, City and many of the iconic episodes for the Batman Animated Series, wasn't involved. Rocksteady instead decided to bring in some of their own writers to pen the story of this instalment and it really shows. It's nothing special really and lacks the twists and turns and overall genius that the others brought to the table.

    Overall, the game is worth playing with it being the final instalment in the Arkham series but it is certainly the weakest of them all sadly. Odd controls, a mediocre story with the only saving grace being the combat and setting.
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  4. Mar 25, 2016
    4
    Comprised of confusing and uncoordinated combat, poorly controlled batmobile segments, unworthy dlc, repetitive side quests, and no worthwhile boss battles, Batman Arkham Knight is a disappointing send-off for an otherwise beloved modern game franchise.
  5. Jun 28, 2015
    4
    This game would more appropriately be named "Batmobile:Arkham Knight". I am enjoying the game in 5 minute spurts or so, then i'm forced in to some tank battle or chase. i'm trying to get thru the story, and am about half way thru, and am stuck on some part where i have to use the batmobile to get behind 'supertanks' that are only vulnerable from behind. i don't want to play this... i'mThis game would more appropriately be named "Batmobile:Arkham Knight". I am enjoying the game in 5 minute spurts or so, then i'm forced in to some tank battle or chase. i'm trying to get thru the story, and am about half way thru, and am stuck on some part where i have to use the batmobile to get behind 'supertanks' that are only vulnerable from behind. i don't want to play this... i'm just suffering thru these tank battles (there are A LOT of them) just to get to the traditional Arkham gameplay, which is fun, just broken up too much by batmobile stuff. I cringed when the first Riddler challenge was a freaking race... collecting the Riddler trophies was my favorite part of the former games, figuring out how to get to certain areas, etc. but now I've got to do timed race challenges and use the Batmobile to pull down walls and such. The worst part for me is having to figure out how to get the Batmobile up to certain areas so as to use the missle launcher to destroy something or break down a door to get in. This isn't quire as cool to me as Batman sneaking in a place, ninja-style. I gave it a 4, because I'd say roughly 40% of the game is like the other Arkham games and doesn't require Batmobile gimmickry. The original Arkham Asylum is still my favorite of the series. Contained, dense, deep, and eery areas to explore. Now we get machine guns and rocket launchers and having to get behind enemy tanks to hit their weak spot, bleh... Expand
  6. Jul 1, 2015
    3
    The game is actually Batmobile: Arkham Knight. There are several, several missions that force you to either chase or to fight as the Batmobile. If you love racing games, you'll love this game. The few chances that you have the option of fighting as the actual Batman, are rushed. The whole game is designed to be fast-paced action. Even the predator missions are meant to be completed asThe game is actually Batmobile: Arkham Knight. There are several, several missions that force you to either chase or to fight as the Batmobile. If you love racing games, you'll love this game. The few chances that you have the option of fighting as the actual Batman, are rushed. The whole game is designed to be fast-paced action. Even the predator missions are meant to be completed as quickly as possible. If that's your style, you should be just fine with this game. If, however, you like the more Assassin's Creed style of gameplay of devising plans and then patiently executing them step by step, then this game is not for you. It's disappointing that this game couldn't include more options for different styles. The potential is there, but sadly it's very narrowed. Expand
  7. Jun 30, 2015
    4
    I really wanted to like this game. I have played every Batman Arkham game (including Origins and that sucked imho) and loved the Rocksteady games. But this one... they messed up by forcing you to use the Batmobile for too much of the game.

    1. It's too light even though it's supposed to be a tank. Wind probably blows it over in a light storm. 2. Stealth Tank Hunting.... ARE YOU KIDDING
    I really wanted to like this game. I have played every Batman Arkham game (including Origins and that sucked imho) and loved the Rocksteady games. But this one... they messed up by forcing you to use the Batmobile for too much of the game.

    1. It's too light even though it's supposed to be a tank. Wind probably blows it over in a light storm.
    2. Stealth Tank Hunting.... ARE YOU KIDDING ME?
    3. How can you hit a wooden box and have it fling you off course (awful in a chase sequence)
    4. The First Person view is 6 inches off the floor.
    5. Every time you nudge a car off the road in a chase you get a slowmo drama shot which is annoying as hell.

    Unlike a lot of Batmobile haters I loved the APC chases and wish there could have been more. But the real change I wish I could have seen was MAKE THE BATMOBILE AN OPTIONAL GADGET IN BATMAN'S TOOL CHEST. Open world games are all about choice. Giving people choice and then telling you that you have to complete the mission one specific way is very confusing.

    Arkham Asylum and Arkham City gave you the option to go in as predator or head on combat. Now you are told the tanks can be only done by head on combat, combat, combat. I would have preferred a stealth option (and not the diabolical stealth tank hunt that should never have been included.

    Also the DLC Harley Quinn and Red Hood missions are really, REALLY short.
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  8. Nov 17, 2015
    4
    8 points for game. Good story, awesome visuals, but weak ending.
    0 points for DLC. Nothing interesting for $ 40
    Average 4/10. DLC ruined all good emotions from game.
  9. Aug 23, 2016
    2
    Absolute disappointment. If I wanted to play a DRIVING game, I'd have purchased one. The batmobile is a TOOL, not the star. If Microsoft would get off their collective rears and correct their false advertising (Yes, you can play your X Box 360 games on XBox One!), then I could play the Batman games as I wanted them. BATMAN, not "Batmobile: Featuring Batman".

    I hate driving games. Had I
    Absolute disappointment. If I wanted to play a DRIVING game, I'd have purchased one. The batmobile is a TOOL, not the star. If Microsoft would get off their collective rears and correct their false advertising (Yes, you can play your X Box 360 games on XBox One!), then I could play the Batman games as I wanted them. BATMAN, not "Batmobile: Featuring Batman".

    I hate driving games. Had I known his one had so much of that garbage in it, I never would have purchased it.
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  10. Jun 25, 2015
    4
    I have to hand it to the story writers of the game, as writing the story for this game was clearly a labor of love, and they had to have some talented people working for them that really have respect for the batman universe, and I personally have no objections with the way they've wrapped up this series (as far as the story is concerned...more below!).

    On the other hand though, the
    I have to hand it to the story writers of the game, as writing the story for this game was clearly a labor of love, and they had to have some talented people working for them that really have respect for the batman universe, and I personally have no objections with the way they've wrapped up this series (as far as the story is concerned...more below!).

    On the other hand though, the mechanisms they used to deliver this story (gameplay) was something that I have serious problems with. This title is loaded with anti-climactic non-engagements with many of the main villains, and has absolutely ZERO boss fights.

    Some will argue that the vehicle battles with the Arkham Knight leading up to the final encounter with him would count as a boss fight, or that the final vehicle battle with Deathstroke is a boss fight (which is exactly the same tank battle as the one with the Arkham Knight). Those people would be missing the point entirely. There is absolutely no direct engagement with any of Batman's rivals WHAT. SO. EVER. Not in any way that should be considered a "boss fight" anyway.

    It's almost kind of cruel that the game is designed for you to go through the "Most Wanted" quest lines, which are basically side quests that have the player going after the various major villains that are central to the Batman stories, and once the player completes the quest line, they might be rewarded with a pseudo-boss fight (as with Deathstroke), or get to make a "life-or-death" decision (as with the Azrael quest line), but no actual fight or battle takes place that presents the player with anything that resembles a challenge.

    Having a great story is a very important part of a great game, but robbing your customers and fans of any sort of finality or closure by not giving them any engagement whatsoever with any villain in the game other than vehicle fights and skirmishes with henchmen is, at least in my mind, extremely lazy and unforgivable.

    The script for this game would have been better off being sold off to an animation studio for another animated Batman movie because that's essentially what Rocksteady gave us with this title...an interactive animated movie.

    It's unfortunate because up to this point, I really enjoyed the blending of a great story with an action packed games through the Arkham titles, with boss battles that while not the most difficult in the world, presented some challenge and kept me engaged with the story that was being conveyed. The formula for Arkham Knight just fell way too short for me.

    I would strongly recommend waiting to find this game in the bargain bin. Definitely do yourselves a favor and don't make the same mistake I did by paying full price for this "game."
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  11. Aug 13, 2015
    4
    Arkham Knight isn't bad. It’s boring. This game was built through decision by committee where mediocrity wins the day. Here are the things that make it good: The graphics are awesome. Look Batman's cape is wet!! (eye roll) Now for the bad: The main story is a jangly mess. Almost impossible to follow. The side missions suck. The Batmobile? There’s way too much of it. The controls areArkham Knight isn't bad. It’s boring. This game was built through decision by committee where mediocrity wins the day. Here are the things that make it good: The graphics are awesome. Look Batman's cape is wet!! (eye roll) Now for the bad: The main story is a jangly mess. Almost impossible to follow. The side missions suck. The Batmobile? There’s way too much of it. The controls are counter-intuitive and clunky. And it's a button masher. If you really want to play it, find it used. Expand
  12. Jun 25, 2015
    3
    I am writing this review as the current average user score is 4.8 out of 10 & I think that's pretty accurate for this EXTREMELY disappointing game especially considering all of the HYPE !!! I have to admit that I only played around 2 hours but I couldn't play any longer as the graphics were very simply not up to standard especially for a NEXT GEN GAME !!! I'm tired of peopleI am writing this review as the current average user score is 4.8 out of 10 & I think that's pretty accurate for this EXTREMELY disappointing game especially considering all of the HYPE !!! I have to admit that I only played around 2 hours but I couldn't play any longer as the graphics were very simply not up to standard especially for a NEXT GEN GAME !!! I'm tired of people writing reviews about how good the graphics are when they simply aren't and it's time game developers took a good look at themselves in the mirror and gave people value for money!! People mainly buy new next gen consoles for the better graphics and if game developers such as CD project can produce such stunning visuals in games such as (The Witcher 3) with massive game content as well as all of the other good stuff than why cant other game developers at least get the graphics right. There's no excuse and I will add that I'm playing on a relatively new(2014) Samsung 55 inch TV which is state of the art. Wont be buying games on release day any more SADLY !!!!!! I wanted to love this game & give it a 10 but IT's A BIG FAIL !!! Expand
  13. Jul 8, 2015
    4
    I have played through about 50% of the total game, including story and side quests and after about 25% it became more of a chore than a want to keep playing. I was planning on playing through this game, beating it then selling it. That is still the plan but I'm starting to want to quit and sell it now because the gameplay is extremely repetitive and boring. every mission is the same mix ofI have played through about 50% of the total game, including story and side quests and after about 25% it became more of a chore than a want to keep playing. I was planning on playing through this game, beating it then selling it. That is still the plan but I'm starting to want to quit and sell it now because the gameplay is extremely repetitive and boring. every mission is the same mix of beat up a bunch of bad guys using frustratingly bad fighting mechanics and shoot a bunch of things with the Batmobile's only weapon that really does anything. The story has been the only thing keeping me playing but even that is starting to drag on. The only quests that I look forward to playing are the Riddler side quests because they have some puzzle to them and have something other than hitting the x and y button over and over again. The most entertainment I have gotten so far from this game is having the joker inside your head. His witty and devious remarks have been a bright spot in a rather bland game. Is it enough to keep me going after I finish the Riddler's quests... probably not Expand
  14. Dec 4, 2021
    3
    The parts of the game where you play as Batman are really quite fun, and reminiscent of the prior Arkham games (e.g. Arkham Asylum, Arkham City) for those sections of the game I would give this game a solid 8/10.

    Unfortunately the heavy-handed development of FORCING the player to play sections in the Batmobile utterly and completely ruin what could otherwise have been a very exciting
    The parts of the game where you play as Batman are really quite fun, and reminiscent of the prior Arkham games (e.g. Arkham Asylum, Arkham City) for those sections of the game I would give this game a solid 8/10.

    Unfortunately the heavy-handed development of FORCING the player to play sections in the Batmobile utterly and completely ruin what could otherwise have been a very exciting game.

    The Batmobile sections are terribly designed, have horrendous checkpoint placement (resulting in your having to redo excessive portions of the game that could easily have been behind a checkpoint)).

    For the horrendous development choice of forcing the player to play GTA Gotham City, I cannot give this game more than a 3/10.
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Metascore
85

Generally favorable reviews - based on 16 Critic Reviews

Critic score distribution:
  1. Positive: 14 out of 16
  2. Negative: 0 out of 16
  1. Somehow, monotone side activities are a perfect match for the game’s atmosphere of bad dream you just can’t wake up from. Disarm a bomb, secure an outpost, disable a watchtower; disarm a bomb, secure an outpost, disable a watchtower; repeat ad nauseam. After 100% completion you’ll feel as tired as Batman himself. [Sept 2015, p.68]
  2. Aug 20, 2015
    92
    An uncompromising, visionary conclusion to Rocksteady's Arkham trilogy, Batman: Arkham Knight is the world's greatest detective in the world's greatest superhero game.
  3. Jul 23, 2015
    84
    So obviously there were a few things that I didn't like about Arkham Knight and some things that I wished were done better, but overall I did enjoy my time with the game.