- Publisher: Square Enix
- Release Date: Sep 2, 2008
User Score
Mixed or average reviews- based on 168 Ratings
User score distribution:
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Positive: 112 out of 168
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Mixed: 16 out of 168
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Negative: 40 out of 168
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BlandyB.Sep 13, 2008Between the retarded time limits on some missions, menu system that leaves you open to getting slaughtered, and being forced to go through the forest maze multiple times (and later on running the risk of party members turning into enemies), I've decided that it's not worth my time and frustration to finish this badly designed game.
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JackD.Sep 24, 2008
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MattCSep 8, 2008
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Sep 12, 2010
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Nov 30, 2015worst game i have ever played.it lacks a map and guiding system,the battles are just boring to the point you want to just get a game over to exit them,there is no story other than you being dropped in the middle of nowhere.i don't recommend this game to anyone.please stay away from this game as far as you can just buy something that is more worth of your time than this trash
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Apr 13, 2017
Awards & Rankings
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This isn't a game marred with horrendous bugs or unplayable combat. And it's not boring. It's just misguided.
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Despite the badly botched opening segments and frustrating menu and navigational issues, it really won me over with its rewarding combat, kooky charm, and goofy humor.
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Then there's the slowdown: yes, in this age of high-powered processors and graphics hardware, Infinite Undiscovery suffers from slowdown. The game itself is gorgeous, with detailed character models to neat-o combat animations, but the action tends to slow to a crawl when too many enemies clutter the screen.