Metascore
68

Mixed or average reviews - based on 60 Critic Reviews

Critic score distribution:
  1. Positive: 18 out of 60
  2. Negative: 5 out of 60
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  1. Overall Infinite Undiscovery is a very enjoyable experience and I would definitely recommend it to anyone who is either a Square Enix, Tri-Ace or just an role playing game fan in general.
  2. This is a great action role playing game which will appeal to fans of Japanese RPG gamers and Western RPG Gamers and for a title like this from a traditional Japanese RPG company that is a rare thing. So buy this game if you like action RPG’s, RPG’s or action games.
  3. 85
    While it isn't in the same league as something like Final Fantasy, Infinite Undiscovery offers an enchanting adventure that will keep JRPG's fans more than happy till Final Fantasy XIII or Star-Ocean 4 arrive next year.
  4. Despite the formulaic plot, some of the characters are endearing (a giant bear!), and several dungeons make excellent use of a multi-party mechanic that lets you put all of your ­accumulated warriors to good use.
  5. This whole setup would fall apart completely if the red-headed Capell weren’t so freakin’ likeable. It helps that despite the fumbling voice-acting, each character’s lines — as well as the story itself — are well-written. Every new discovery pulls you deeper into the mysteries and personalities that keep Infinite Undiscovery so involving.
  6. 360 Gamer Magazine UK
    80
    Appealing to a wider audience, Infinite Undiscovery replaces methodical, inventory management and turn-based pondering with action – and is all the better for it. There’s no time to explore, what with all the running and slashing, but there’s endless depth in the game once you’ve got to grips with it.
  7. 80
    The RPG elements, especially item creation and character development, are as deep as fans of the genre have come to expect and the team-play elements are excellent. Despite the numerous short-comings and ridiculous name, Infinite Undiscovery ends up being well worth playing.
  8. 80
    Infinite Undiscovery isn't the epic JRPG for the X360 we have been waiting for, but it's a great stop gap for the expected ones (Final Fantasy XIII and Star Ocean: The Last Hope) and certainly the most fun I have had in a JRPG on the X360 yet.
  9. Infinite Undiscovery is more of a gateway RPG than an all-out epic; real-time combat, less story-driven side activities/exploring and a shorter overall play time allow easy access for the JRPG n00bs. There are a few technical hiccups to get over, but Infinite Undiscovery is still a worthwhile romp for those looking for a JRPG-lite in 2008.
  10. Infinite Undiscovery is a capable console action-RPG with an interesting story and some unique ideas, but other than its excellent battle system, the game just isn’t on the same level as the best games in the genre.
  11. Square Enix’s 360 exclusive RPG is a colourful jaunt that should appeal to an audience beyond its Final Fantasy following.
  12. Even by trying to differentiate itself with a few gameplay extras, Infinite Undiscovery still falls into the average RPG category, but some gamers will still find a great adventure in this one if you're hungry enough for an action RPG.
  13. 76
    If a few niggles had been corrected such as the slightly dull fighting and vague directions, or the off/on voice acting that makes you wonder if the sound has suddenly cut out (it hasn't, for some reason, only bits of conversations have voice acting), this game really could have been something a bit special.
  14. 75
    Despite the badly botched opening segments and frustrating menu and navigational issues, it really won me over with its rewarding combat, kooky charm, and goofy humor.
  15. Infinite Undiscovery isn’t the greatest RPG out there, but with charming characters and an interesting story (despite being dipped in rather an abundance of cliché) it certainly is well worth looking into if you like RPGs.
  16. Some great concepts and even an original feature or two. This is a solid RPG, but ultimately not one you'll remember six months down the track.
  17. I ended up enjoying Infinite Undiscovery quite a bit. It's not the best that Tri-Ace has created, but it's a pretty solid outing for these guys.
  18. It’s a good game – not a great one, but it will definitely keep you entertained for a good amount of time.
User Score
7.1

Mixed or average reviews- based on 168 Ratings

User score distribution:
  1. Negative: 40 out of 168
  1. jh
    Jan 20, 2009
    10
    This is one of the best rpg's i have ever played. I really like RPG's but they tend to drag out and i lose interest in them. But IF This is one of the best rpg's i have ever played. I really like RPG's but they tend to drag out and i lose interest in them. But IF kept me hooked with the amazing story and maybe the best combat mechanics i have ever seen and not just in the RPG catagory. I can not recommend this game enough it is simply amazing on ever level. Look the game has a low score (even though i don't care for revews) If you are still iffy about getting this give it a rent. The game is worth a try and in my opinion deffinitly worth a buy. Full Review »
  2. Nov 6, 2013
    10
    The reason why everybody don't like this game is because they don't play it fully and immersely the frame rate slowdowns are occasional andThe reason why everybody don't like this game is because they don't play it fully and immersely the frame rate slowdowns are occasional and wont ruin your experience, and the voice acting is very forgivable considering it is first released and developed in Japan. The gameplay is top notched especially if you're looking for a great action RPG skills and attacks are flashy your party's AI is very intelligent and seriously I don't find any boring part of this game Ive been playing Final Fantasy Series, Kingdom Hearts Series The Breathe of Fire series The Star Ocean series etc.. This game is undoubtedly one of those series that will stick with you.. certainly a must play. Full Review »
  3. BlandyB.
    Sep 13, 2008
    4
    Between the retarded time limits on some missions, menu system that leaves you open to getting slaughtered, and being forced to go through Between the retarded time limits on some missions, menu system that leaves you open to getting slaughtered, and being forced to go through the forest maze multiple times (and later on running the risk of party members turning into enemies), I've decided that it's not worth my time and frustration to finish this badly designed game. Full Review »