- Publisher: Square Enix
- Release Date: Sep 2, 2008
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Personally, I think Generic Japanese Role Playing Game # 23 would be more suitable for it. It's average at best and one that should be avoided. Let's hope some of the future Square Enix produced titles turn out much better.
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What we’re left with is a reminder that no matter who you are, the most important aspect of a game being successful and enjoyable is what goes into the product, not the names that are on the display case.
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Infinite Undiscovery is never particularly awful or broken. The music is excellent, and overall the presentation is pretty solid. It’s just that this is one of those games that seem to drag on even though it’s a relatively short game.
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Managing the flaws might not have been a chore had the story been compelling, but this is where the game commits one of the worst sins an RPG can in my eyes: it’s just average, and often it feels forced.
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Take away all the mind-numbingly painful design choices and there may be a game deserving of the Square Enix name here, but all the extraneous material makes that nearly impossible. A game that you will soon undiscover… infinitely.
Awards & Rankings
User score distribution:
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Positive: 112 out of 168
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Mixed: 16 out of 168
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Negative: 40 out of 168
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jhJan 20, 2009
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Nov 6, 2013
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BlandyB.Sep 13, 2008