- Publisher: Microsoft Game Studios
- Release Date: Aug 15, 2007
- Critic score
- Publication
- By date
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Multiplayer is a nice addition, but it definitely takes some getting used to, and the updated graphics don't really do much for me other than give me a headache while trying to create clusters.
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800 feels like a lot to pay for the sequel to a game that was free with your system, but hey, you can't complain that you aren't getting a lot of content for the cost. Just as long as you already loved the original game.
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If you liked the original, and poured endless hours into it, then you should definitely get this one: there are just about enough tweaks and changes to make it feel different enough to justify a purchase - especially the chance to play a mate online.
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Official Xbox Magazine UKIt's Hexic. But, y'know, again. And better. [Oct 2007, p.98]
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But at the end of the day, there's nothing on offer that actually changes the core Hexic experience, and as such it's difficult for us to recommend a purchase at its current price.
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A decent puzzle game. I really don't fancy paying $10 for "decent," though. The original Hexic was also an average game, but it was free. It was free, and it was simplistic enough for anyone to grasp right away.
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Hexic 2 feels more like a bad knock-off than a sequel. The excitement of playing the uber-addictive puzzler in head-to-head battle mode never quite makes up for the poor, drab graphics and frustratingly hard-to-see gem selector.
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Xbox World 360 Magazine UKHexic 2 isn't quite as good as the original, but if you missed out on the first game, you can't go wrong with the sequel. [Nov 2007, p.96]
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X-ONE Magazine UKIt's certainly not seven quid more entertaining than what came before. [Issue#25, p.119]
Awards & Rankings
User score distribution:
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Positive: 2 out of 8
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Mixed: 4 out of 8
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Negative: 2 out of 8
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Sep 12, 2018
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Mar 22, 2012
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KellyAug 23, 2007