- Publisher: Namco Bandai Games
- Release Date: Oct 9, 2012
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- Critic score
- Publication
- By date
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Oct 19, 2012The battles are often tiresome, not only because of the activity level associated with the controls, but because fights tend to drag on with rock-paper-scissors type counter attacks, blocks, and deflections. While you can unlock over 50 characters, all of the fighters control the same, and the first-person perspective means you can't even see them in action. Considering the lack of new content and spotty controls, Dragon Ball Z for Kinect ultimately puts the "sigh" in Super Saiyan.
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Oct 25, 2012Dragon Ball Z for Kinect falls flat, so fans of the anime would be better served with the HD releases of Dragon Ball Z Budokai 1 & 3, which are coming in a few weeks.
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Oct 21, 2012DBZ for Kinect is just what you'd expect: a half-realized game for a half-realized piece of hardware.
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Oct 9, 2012Fans will no doubt appreciate the exclusive episode of the Dragon Ball anime included with the game, which is nicely presented in HD. But that's hardly enough to make up for the sheer mind-numbing repetitiveness of the game.
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Oct 4, 2012A very poor game, only recommendable for kids who love the series and would love to throw some punches and kicks while playing as the characters they watch on TV. A video game that would not live up to the expectations set by Kinect or Dragon Ball Z.
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Oct 4, 2012Probably the worst videogame in Dragon Ball franchise.
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Oct 11, 2012Dragon Ball Z for the Kinect is just a mess.
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Oct 23, 2012The graphics look good, and the anime structure is loyal, but the gameplay just fails to keep up on any end. Drunken anime lunatics and kids are sure to love this, but everyone else should proceed with caution. You'll be going "Kamehame-HUH?!" in no time, assured.
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Oct 22, 2012Dragon Ball Z for Kinect is more a curiosity than a game, and even then one specifically aimed at DBZ fans. The one-two punch of nostalgia and novelty is appealing for a while, but thanks in large part to shoddy motion controls, later rounds will leave you waiting for a haymaker that just never comes.
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Oct 17, 2012DBZ Kinect is a novelty wrapped in repetition. A small child in your household might have a lot of fun, if he or she can properly use the Kinect. While many of Namco's Dragon Ball games feature ever expanding rosters, knock-down, drag-out fights, and really pretty, animé-inspired graphics, DBZ Kinect is a totally passable affair, even for (lapsed or otherwise) diehard fans.
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Oct 15, 2012What could have been a kid's dream come true is far too limited both in terms of gameplay and content to succeed. The younger gamers will be able to get some fun with it, but that's it.
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Oct 13, 2012Thanks to Kinect you can take over all of your favorite characters. But nonetheless this is an uninspired and disappointing first person-brawler.
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Oct 4, 2012Goku doesn't fight like this. Abrupt, imprecise and all those adjectives typical of Kinect games, but now without multiplayer and with few fighters. It has lost the seven balls.
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Oct 26, 2012I much prefer the more traditional fighting experiences offered by games like the Budokai series than this mess of a game, and highly urge you to avoid this one regardless of how big a fan of Dragon Ball Z you might be.
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Oct 26, 2012Whether it's a good Kinect game, a good fighting game or a scratch for your Dragonball Z itch that you are looking for, none can be found here. Unfortunately a combination of unrealistic ideas and lazy game design have made Dragonball Z for Kinect a must miss title for both fans and newcomers alike.
Awards & Rankings
User score distribution:
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Positive: 5 out of 45
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Mixed: 3 out of 45
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Negative: 37 out of 45
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Oct 11, 2012
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Oct 10, 2012
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Oct 13, 2012This review contains spoilers, click full review link to view.