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9.1

Universal acclaim- based on 1801 Ratings

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  1. Aug 7, 2016
    8
    Xenoblade X is the spiritual sequel to Xenoblade Chronicles for the Wii. Like its predecessor this game pushes the WiiU to its limits. Visually the game is punching above its weight. You can notice where a few concessions had to be made however. Alpha texture resolution can create uneven edges around objects. There are also instances of clipping where a car will pass right through yourXenoblade X is the spiritual sequel to Xenoblade Chronicles for the Wii. Like its predecessor this game pushes the WiiU to its limits. Visually the game is punching above its weight. You can notice where a few concessions had to be made however. Alpha texture resolution can create uneven edges around objects. There are also instances of clipping where a car will pass right through your characters. Despite its few graphical shortcomings however; the game still manages to impress with its sheer artistry and scale. Speaking of scale its been estimated that Xenoblade X is larger than the worlds of the Witcher 3 and Fallout 4 combined. The Witcher 3 could fit in Xenoblade X three times while Fallout 4 could fit inside X's world 5 times.

    The game doesn't hold your hand and it also doesn't pull any punches. The game can be difficult at times but has a decent curve. Some of the menus can be a bit dense and you aren't given a lot of explanation. If there was ever a game you wanted to read the manual or guide for? This is that game. Fortunately the game has a on disc manual that can be accessed from the gamepad. But it can also be rewarding to explore these menus on your own and learn how its systems work with one another.

    You start the game by creating a character of your own. The options are fairly straightforward and get the job done. It is a bit disappointing that even after creating a character to your liking; your character is essentially a blank slate with no real personality to speak of. The story is intriguing though suffers from stiff presentation and dialogue at times. Some of the story missions unfortunately are gated behind side missions.

    The biggest selling point of the game is getting your own mech (Skell). This doesn't happen until 30+ hours into the game but is rewarding once you do. Skells themselves offer different combat and traversal options including the ability to fly. However it comes at a cost. The Skells themselves are expensive and can be destroyed in combat. Replacing them isn't cheap either. In combat your Skell's equipment determines what arts you can use. However like attacking appendages of your enemies in ground combat? Enemies can also attack individual parts of your skell. Once you lose an arm or something, this can prevent you from using a specific art in that fight. So it is imperative to know when to use your skell and when to save it from destruction.

    Overall Xenoblade X is a fantastic game that shouldn't be missed if you are a WiiU owner. The game offers hundreds of hours of content and is easily worth the $60.

    *****SPECIAL EDITION REVIEW*****
    ______________________________________

    I would like to now take this time to review the special edition. The 120+ page artbook is beautiful. The pages are glossy with a varnish applied to certain images that really give it a premium quality finish. The special edition also comes with a matted art card which is very nice. My biggest gripe is with the soundtrack that is on the USB device. The tracks themselves are gated behind a form of DRM that has for some users locked their particular drive. So at the present it is little more than a paper weight. Its disappointing that Nintendo had to implement a form of DRM for a soundtrack we had already purchased in the special edition.
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  2. Jul 18, 2016
    10
    One of the greatest experiences you can find on the Wii U. Has great use of scale, a fun and complex battle system, tons of customization, great narrative and storyline and last but not least has a huge open world full of things to explore and discover filled with amazing wildlife and pure nature. On top of it all it has a beautiful soundtrack and 720p graphics that make for a even greaterOne of the greatest experiences you can find on the Wii U. Has great use of scale, a fun and complex battle system, tons of customization, great narrative and storyline and last but not least has a huge open world full of things to explore and discover filled with amazing wildlife and pure nature. On top of it all it has a beautiful soundtrack and 720p graphics that make for a even greater experience. It's a game that if you are fine with how complex the battle system is, you'll find yourself lost in love in this outstanding world of Mira. Expand
  3. Jul 15, 2016
    10
    Having never played another Xenoblade game, I saw this a few days before it came out on Amazon and bought the Collector's Edition on a whim. I'm glad I did, it's one of my most heavily played games since it came out (Not counting my MMO addictions)
  4. Jul 5, 2016
    8
    Xenoblade Chronicles X is probably the best game on wii u in my honest opinion!

    Art Design/Performance - The game looks fantastic for a wii u game, the world looks absolutely beautiful and the scale is just huge and you really feel it, You get the odd bit of slowdown, though its nothing to really worry about! Story/Music - The story is fairly generic, bad guys vs good guys but the
    Xenoblade Chronicles X is probably the best game on wii u in my honest opinion!

    Art Design/Performance - The game looks fantastic for a wii u game, the world looks absolutely beautiful and the scale is just huge and you really feel it, You get the odd bit of slowdown, though its nothing to really worry about!

    Story/Music - The story is fairly generic, bad guys vs good guys but the way its done is fairly unique due to the scale and creativity of the world around you, it really stands out from the crowd, the music is actually fairly odd but the good kind of odd! it's different and it works!

    Gameplay - If you play Xenoblade on the Wii then you will feel right at home with the combat and the added class system gives you lots of choice to build your character to your style, though you shouldn't worry too much as you can change your class whenever you like, so experiment and enjoy!

    Exploration is good fun, you could turn a corner and run into an enormous level 99 monster or jump in the lake and collect some of the items that become fairly addictive to chase down, you're given freedom fairly early and this is nothing but a strength.

    Negatives - This game had one huge negative for me, the mechs, the problem with the mechs is the second you get one with a decent weapon there is very little reason to ever leave your mech and this makes the class system completely pointless for the most part, i felt this hurt the game so much that i have to knock off 2 points just due to all my character customisation being made completely pointless and exploration became so easy and free that it lost that exciting factor.
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  5. Jul 5, 2016
    7
    This game is moderately entertaining. Not sure about the abundance of positive reviews, however. Especially given that this is a follow up to one of the best JRPGs to come out this decade.

    The positives of this game are almost entirely limited to its visual presentation. It does a fantastic job of translating the huge, immersive environments of the previous game into the next
    This game is moderately entertaining. Not sure about the abundance of positive reviews, however. Especially given that this is a follow up to one of the best JRPGs to come out this decade.

    The positives of this game are almost entirely limited to its visual presentation. It does a fantastic job of translating the huge, immersive environments of the previous game into the next generation, certainly pushing the Wii U to its limit. Exploration is great too, and can provide hours of interesting gameplay. Combat is fun as well, and doesn't really get boring, though IMO it is not nearly as fun as the first Xenoblade Chronicles.

    The problem with this game is that it just tried going too big to appeal to the huge sandbox push that a lot of studios have been going for. There is simply too much to do, much of it being superficial. The bottomless pit of collection quests can leave you bored and stuck for a while. While the previous Xenoblade also had this problem it kept you entertained with its story.

    STORY being perhaps one of the biggest problems of this game. The first chunk of the game is wallowing in cheesy, awkward quips from Lin threatening to eat Tatsu (a boring unfunny attempt to replace Riki which did not work) to Elma's profoundly shallow and flat character trying to appear dramatic. The game is rife with JRPG cheesiness that is something that the original Xenoblade Chronicles managed to dance around terrifically. There's simply nothing causing you to invest in the characters.

    The CHARACTERS in particular are a huge weak spot for the game. The squad system forces you to go out into New LA (The games main hub world) to switch various squad members in and out. If you don't have a squad member in your party, they do not level with you. Meaning you have to track down individual squad members if you need them (tiny NPCs in a giant city, with no real help from the map to find them) and you have to train each one individually to keep them at your level. In the previous game, all squad members traveled with you and leveled at the same time. A strange mishap which leaves me confused as to why they omitted this feature. The characters on the whole are shallow and uninteresting.

    The MUSIC in the game is generally quite good. The problem with it, however, is simply the variety. In the original, the team created unique and distinct musical variations for the night and day of each region. For Example, on Bionis Leg, the day music is upbeat and adventurous, while the night music is ambient and darker. In each region in this game (there are few distinct ones, meaning fewer songs in general) the day/night songs are carbon copies of each other. It's not a huge deal, but it's a subtle touch that feels lost in this game. You will also hear a lot of repetition in caves and Ganglion camps.

    Another huge problem with the music is in the city. This is more of a personal thing, but if the player is expected to spend a significant amount of time exploring a hub world, the music should be more relaxed and not repetitive. The New LA day music is boisterous, over the top, anime theme song cheese. At some point someone is saying "can't hear you, can't see you" and you hear that same section 30-40 times every time you return to the hub world you will want to break your Wii U in half.

    Overall in my opinion, the game tried too much to go from a unique, playful experience with character to an over the top, blockbuster, tentpole, transformers Age of Extinction style crapshoot. Clearly you can see if you've read this that I enjoyed the first game a lot and so my standards are high because of it. I think they had significant potential but squandered it trying to get the biggest appeal they could. Of course, a lot of people like this game so give it a shot. A lot of people seemed to like the Warcraft movie too of course, so if youre willing to see pretty pictures and dont care about the story youll probably enjoy it.
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  6. Jul 2, 2016
    10
    I wanted a rewarding open-world experience based in RPG mechanics but with deep, rewarding combat with strategic elements. Something that made me can't wait to play again and just be in the world, something to make me excited about missions and exploring. This is everything I could have hoped... and I'm not normally hyped about Jrpg's. I love almost every feature of this game so far, notI wanted a rewarding open-world experience based in RPG mechanics but with deep, rewarding combat with strategic elements. Something that made me can't wait to play again and just be in the world, something to make me excited about missions and exploring. This is everything I could have hoped... and I'm not normally hyped about Jrpg's. I love almost every feature of this game so far, not for casuals though. I can see some types of people not even figuring out the menu selection control but yea your on this site reading gaming reviews so.. IMO: "BEST. GAME. EVER." Expand
  7. Jun 7, 2016
    9
    You know when the developers actually care about their game when you don't care spending minutes running from one place of the map to another, when you can just sit down and admire the landscape while the location changes according to the weather and day time.

    This game is not intuitive, that I can assure, but you'll feel self-realized the first time to get how the combat works, what
    You know when the developers actually care about their game when you don't care spending minutes running from one place of the map to another, when you can just sit down and admire the landscape while the location changes according to the weather and day time.

    This game is not intuitive, that I can assure, but you'll feel self-realized the first time to get how the combat works, what element is stronger, how to properly attack an enemy, etc. It is not self-explanatory and you'll rarely see tutorials, most of the time you'll end up uncovering things about the game mechanics and that is an achievement by itself.

    Visually it is impressive, but character animations are a little bit stiff, you won't get many loading screens while exploring, unless you use the fast-travel function and the draw line won't be a problem until you get your flying module for the Skell.

    Installing the data packages from the Nintendo eShop is highly recommended, as you'll notice an improvement in loading times and NPC popups.

    This is a must-have game for those who own a Wii U.
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  8. May 29, 2016
    9
    It is a masterpiece, with its great graphics and a variety of weapons that will help this great epic adventure.

    ninntendo really pike with this title demonstrating the great power of the Wii U with its vast landscapes and details of robots.

    realemnte wordless compar if you want a Wii to play this title or what you should do.
  9. May 24, 2016
    10
    This is one of the few must have games for every wii u owner. The combat is exciting, the content is virtually endless, the graphics and frame rates are extremely impressive considering it's a wii u game. This is the only game I have seen make proper use of the touch screen on the gamepad too. Most definitely one of the best RPGs ever made.
  10. May 24, 2016
    2
    The world exploration is fun, the graphics and music are nice, and the story is intriguing. Well, there's everything positive out of the way, let's talk negative!
    The worst thing in the game is the combat system, or at least the pathetic excuse for one. Its true nature is unfair, boring, chance-based malarkey. You just lock on to an enemy, press the attack button, put the controller down,
    The world exploration is fun, the graphics and music are nice, and the story is intriguing. Well, there's everything positive out of the way, let's talk negative!
    The worst thing in the game is the combat system, or at least the pathetic excuse for one. Its true nature is unfair, boring, chance-based malarkey. You just lock on to an enemy, press the attack button, put the controller down, and pray that all of those stupid chance-based upgrades you got for your armor and weapons pull through. You don't actually control your attacks; once you press the attack button once, the game autoattacks for you. You can do callouts. . . that don't do anything. There are also no hitboxes. You could be standing 50 ft. BEHIND an enemy, it does a short range forward swipe completely on the opposite side, and you'll STILL take damage. Because chance. Or you could have the opposite where you're standing right next to the enemy, the game will swing your sword for you (because apparently, the ability to do it yourself is just too much to ask for), and you'll MISS! BECAUSE CHANCE!
    There is a level system in the game. It doesn't mean anything. The first problem with level systems is it means there will inevitably be grinding, and with the combat system I just described to you, grinding is a tedious nightmare. And all grinding REALLY does in this game is increase your CHANCE of victory. My entire crew, which are all currently over level 40, have easily bested enemies ranging into the 50's, but can't beat one that is level 35. There are missions you'll only be able to go on after reaching a certain level, which WOULD be fine if some of the locations that you must travel to on these missions require you to traverse a narrow passage that is unavoidably blocked by a level 60 enemy.
    There are an innumerable number of fetch-quests. And 99% of these missions (some of which are mandatory for progression) aren't simply go to this place and collect a specific thing. Most missions tell you to collect a certain number of things without telling you where to find them, and you NEED to know where to find them because they only appear in certain locations. The only way to able to find out where an item is is to look it up on Google. Once you get to that location, your troubles are FAR from over. In most game that require you to collect items, each item has a distinct appearance, but in THIS game, all items take the form of nondescript floating gems that give no indication of what it is until after you collect it. So you'll end up running around like an idiot in a fairly large area for twenty minutes until you, by CHANCE, come across the items you need. On the few missions where they DO give a location, it STILL isn't helpful because a lot of the locations are in caves. On the map, it will show the location directly above your objective, but to be able to actually get to that objective, you'd have to find the cave entrance which can be up to a mile away in an unknown direction.
    One of the most hyped features of the game is the ability to pilot a giant mechsuit. All of that hype was for naught. The ground controls are unplayably clunky and you can't fly until WAY later in the game. Unless you spend hundreds of thousands of ingame dollars to upgrade the weapons, the mechs are actually WEAKER than regular weapons. And here's the worst part: when you inevitably die while piloting a mech, you respawn, but your mech doesn't. You have to go back to the base and spend hundreds of thousands of ingame dollars to buy a new one. Money isn't super easy to come by in this game.
    Lastly, the button mapping is weird, and you can't customize it. Not much detail to go into there.
    The worst part about all of this is that someone made the conscious decision to add these features instead of anything fun or logical. Considering everything I just explained, I can't understand why this game has such positive reviews. I can't imagine Nintendo paying off THAT many people.
    My recommendation: DON'T BUY IT.
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  11. May 23, 2016
    2
    Storyline was boring, characters were bland and side-missions didn't feel remotely interesting. One plus for the game was the world though, it was vast and interesting and definitely gave this almost completely disappointing game something to show off.
  12. May 14, 2016
    2
    In Xenoblade Chronicles X, you play as the most bland character ever with the most bland and boring main characters I have ever seen in a game.
    The characters match the **** battle system where you can't dodge attacks you just have to tank them or have your tank character do it but, then you have no control over them so you know you just hope they use the skills which gives them the
    In Xenoblade Chronicles X, you play as the most bland character ever with the most bland and boring main characters I have ever seen in a game.
    The characters match the **** battle system where you can't dodge attacks you just have to tank them or have your tank character do it but, then you have no control over them so you know you just hope they use the skills which gives them the aggro, but once they do they have no way to heal so they just die anyway. There is a way around this and it involves you grinding through the boring, unintuitive combat system where you spend most of the battle waiting for your cooldowns and for your abilities to charge up so they actually do damage.
    The quests are also the worse thing ever, if they are the new explorers of this planet shouldn't they be taking notes of where the creatures are and the items they are finding, but no they just write down their name down and the area of the GIANT landmass cause why would we need to find that enemy. The worst quests are the ones you have to pick up items, which in this game is completely randomly as it's just magical floating crystals, which you just have to run through and you can pick up the engine of a random mech but who the hell knows cause you have no idea where the item crystals which contains the item you need.
    Let us compare this game to another RPG I have recently been playing Dragon Age: Inquisition, in DA: Inquisition the combat feels smooth and not a pile of wank, also you have the ability to heal in battle without the need for the grinding of several classes which will take you approximately 20 years in Xenoblade. Also in DA: Inquisition the codex is actually helpful as it tells you what enemies are weak to, where you can find items, is generally a lot more helpful also the text isn't for **** ants.

    Though the music is good, and the scenery is good if you know I could explore without being attacked by 300 enemies per step all of who are level 60 (the max level)

    I look forward to trading this game in and getting a good one in return.
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  13. Apr 28, 2016
    10
    This game was fantastic...it pushed the WiiU to the limit, the story was interesting, the graphics amazing, the gameplay engaging and the soundtrack immersive. There are a number of different points systems and mechanics to get familiar with through the game, but it is reasonably easy to pick it all up. You could also potentially choose to button mash fights if you wanted to with easierThis game was fantastic...it pushed the WiiU to the limit, the story was interesting, the graphics amazing, the gameplay engaging and the soundtrack immersive. There are a number of different points systems and mechanics to get familiar with through the game, but it is reasonably easy to pick it all up. You could also potentially choose to button mash fights if you wanted to with easier skill trees or provide yourself with a challenge and highly customize yourself and your team mates. I think the breadth and depth of customisability of characters and 'dolls'/mechs keeps you engaged, along with the absolutely stunning landscapes. Some fights can get a bit repetitive...but hey...its a jrpg...I have a lot of fun with this one and will likely pick it up again later for another round. Expand
  14. Apr 23, 2016
    9
    Xenoblade Chronicles X is a great game and a welcomed sequel to the Wii classic. This game's visuals are great for the system but textures may take a few seconds to load whilst quickly running through the world, but nothing too distracting. The soundtrack is also fantastic but the sound mixing can be a bit off at times with the music being louder than the characters talking in cutscenes.Xenoblade Chronicles X is a great game and a welcomed sequel to the Wii classic. This game's visuals are great for the system but textures may take a few seconds to load whilst quickly running through the world, but nothing too distracting. The soundtrack is also fantastic but the sound mixing can be a bit off at times with the music being louder than the characters talking in cutscenes. The gameplay itself isn't the deepest an RPG has had but is definitely fun and engaging. The battle system can be deep if you want it to be by defaulting multiple attacks and moves but it is definitely not a complex system. The skell (giant mechs) gameplay is just as enjoyable as on foot gamplay and something about piloting a giant robot around a big open world is oddly charming. The story isn't exactly booker prize worthy but will keep your interest for long enough. The strategical mining simulator played with the gamepad is also a fun distraction but can at times be frustrating. Overall, good graphics, good story, great gameplay and great soundtrack. A game definitely worth having if you have a Wii U. Expand
  15. Apr 16, 2016
    10
    Juego brutal!!! Una maravilla de jrpg
  16. Apr 16, 2016
    10
    Easily the best game on Wii U and one of the best games I've played on any console.
    It has masses of content in a huge overworld setting (with no loading screens between areas), with a multitude of quests to go alongside it, and which force you to fully explore all of the continents. You now can begin the sidequests at a single terminal rather than having to search for a particular NPC to
    Easily the best game on Wii U and one of the best games I've played on any console.
    It has masses of content in a huge overworld setting (with no loading screens between areas), with a multitude of quests to go alongside it, and which force you to fully explore all of the continents. You now can begin the sidequests at a single terminal rather than having to search for a particular NPC to unlock them, making them more accessible. You can also set any quest as your target for the map to direct you to the right area. The online features also do add to the game, particularly the multiplayer online quests and the global nemises. Sure, the music and story aren't as good as XC's, but they are still great and this game makes up for it with the online content and the introduction of skells, large mechs that make travelling large distances easier, and can strengthen you in combat as well. Overall, it may well be my favourite game of all time and obviously one I would recommend to any gamer, and yes, it is worth buying a Wii U just for this game.
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  17. Apr 14, 2016
    9
    De los mejor de la WII U solamente por sus gráficos, duración o historia.
    Con este juego te das cuenta de que hoy en día se pueden hacer juegos de Rol con calidad excelente sin perder la magia que tenían antes.
  18. Apr 14, 2016
    10
    hahaha, where do i start...

    first of all, please understand that this is a game with deep mechanics. those of you who loves monster hunter or dark souls might probably love this game, too. while those of you who loves light gameplay that focuses more on storytelling would most probably rant on metacritics and give bad scores :) the grinding, for instance... with proper builds or
    hahaha, where do i start...

    first of all, please understand that this is a game with deep mechanics. those of you who loves monster hunter or dark souls might probably love this game, too. while those of you who loves light gameplay that focuses more on storytelling would most probably rant on metacritics and give bad scores :)

    the grinding, for instance... with proper builds or infinite overdrive techniques, there's actually no need to grind for level in this game. but what about grinding for items?? well, with proper knowledge of drop rates and part breaks, everybody could get an almost certain drop rate -or just use ticket exchanging mechanics in the first place for items with insanely low drop rate anyway :)

    what about the music? well, hiroyuki sawano definitely tried something new here, and i gotta admit that sometimes it just doesn't work at all. but it doesn't mean that the music are bad. most of the songs are pretty awesome when u listen to them on their own. sure, they badly overlaps the character's dialogues at some points, but u could still 100% understand what's going on thanks to subtitles. sure, it's annoying and could be executed way better than this. but saying that the music in this game are bad are just like saying that gordon ramsey's delicious beef wellington tastes bad simply because the waiter served it with the wrong type of wine.

    i'm also a huge fan of the silent protagonist. i'm lovin the idea that -I AM- the hero of this game.
    u could customize Megaman, u could rename Cloud, u could change Shepard's gender. but they'll always be the hero of their respective games, not you. i like those "become a legend mode" in football and sports games, i play mmorpg, i enjoy being the hero of my game. of course, with that comes the problem of believability, sometimes they had to shift the main dialogue to Elma or other characters to do the speaking for you. but it's as just what i said in the beginning: some people who expected storytelling will be disappointed, but monster hunter fans will have no problem whatsoever -we're used to being a silent protagonist.

    most criticisms that i heard are also came from player's inability to grasp the mechanics;
    some say it takes too long to go from point A to point B - hey, there's fast travel.
    some say it takes too long to obtain a skell - how long do u think u could obtain airships in FF games?
    some say u could get OP and this game is IMBA - well it wasn't easy to make those OP builds. and practically when u went those extra miles to make ur character stronger, u will become somewhat OP. and that goes for any game, if u obtain knights of round in FFVII, reached lv99 in any RPG, or unlocked rocket launcher in classic Resident Evil games, u WILL one hit most of the stuff inside that game.

    so yeah, please understand that this is a game with deep mechanics and interesting experimental stuff. for those who gets it, this game is a solid 10. but those of you who loves traditional triple A with light gameplay that focuses more on storytelling should probably pass this one.

    thanks for reading my wall of text,
    i hope u have fun with this game as much as i do ;)
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  19. Apr 14, 2016
    10
    Sin duda alguna, unos de los mejores juegos para Wii U, vale la pena comprarse esta consola para jugar esta maravilla de juego, si eres amante de los juegos RPG es obligación de adquirir este videojuego. Sin nada mas que decir, uno de los mejores juegos de la actual generación ;)
  20. Apr 13, 2016
    10
    I spent more of 130 hours in this game and i only want to say that is **** awesome.
    It had a incredible story very well designed, the secundary missions are perfect but a little boring sometimes.
    There is a lot, a lot, a LOT of secondary missions, that dont only give you money and xp, they explain new things of the game. Graphically, its **** awesome.
  21. Apr 12, 2016
    10
    un extraordinario juego RPG y quisas no supere al primero en su historia pero si en su jugabilidad, este y le primer xenoblade chronicles son los mejores juegos RPG del siglo XXI
  22. Apr 12, 2016
    9
    Es el mejor juego que tiene la Wii U: Mira es un mundo hermoso y basto (junto con bloodborne el mejor diseño visual), la jugabilidad es increíblemente profunda y rica para ser un ARPG gracias a las artes, voces del alma y el Squell, que además trae 2 tipos de exploración, posibilidades infinitas en cuanto a misiones y secretos bien fundamentados, que muestran el constante progreso de NewEs el mejor juego que tiene la Wii U: Mira es un mundo hermoso y basto (junto con bloodborne el mejor diseño visual), la jugabilidad es increíblemente profunda y rica para ser un ARPG gracias a las artes, voces del alma y el Squell, que además trae 2 tipos de exploración, posibilidades infinitas en cuanto a misiones y secretos bien fundamentados, que muestran el constante progreso de New los ángeles y las tribus indígenas, banda sonora increíble (mismo compositor de la BSO de Kill la Kill) pero por debajo de la saga Xeno, pero el problema reside en la historia, que como en el 90% de los mundos abiertos, se ve diluida por las misiones secundarias innecesarias. Pero al final no deja de ser una joya de la Wii U y el mejor JRPG de la generación. Expand
  23. Apr 12, 2016
    8
    This game is beautiful itself. Planet Mir is huge, with diferent ladscapes with variety in creatures that live on this planet. The story is deep with unespected turns, full of side quests and bid spaces to explore. The most impresive is the few loading screens you find after having your mecha, but you get it quite late in the story line. The online mode works really good, it's an additionThis game is beautiful itself. Planet Mir is huge, with diferent ladscapes with variety in creatures that live on this planet. The story is deep with unespected turns, full of side quests and bid spaces to explore. The most impresive is the few loading screens you find after having your mecha, but you get it quite late in the story line. The online mode works really good, it's an addition that they could save but it's nice that is there. One bad point of this game is the change of dificulty from one boss to another, you fight a boss lvl30 and the next is lvl50! So you have to fight a lot, find enemies of your same lvl and defeat them, luckily game lets you make this job easier asking you if you want to reduce the dificulty of the combat, but good gamers play how the developmment team left it. Expand
  24. Apr 12, 2016
    10
    Semplicemente maestoso. Non è perfetto, ma ciò non toglie che si meriti 10. Hanno creato un intero mondo da esplorare che stupisce costantemente. Vale i soldi anche solo per provarlo, se volete finirlo richiede un certo impegno, non certo un gioco proprio per tutti, ma nel suo genere imperdibile.
    Uno dei giochi, non il solo, che giustifica l'acquisto della Wii U.
  25. A0I
    Apr 12, 2016
    8
    Pretty vast and beautiful world full of life. Awesome the fact that the mobs' levels vary a lot in the very same areas, making it more organic. The music is excellent and the battle mechanics are an upgrade of Xenoblade Chronicles, and has one of the most flexible class systems an RPG can have. However, story is simpler than its predecesor, and the characters lack the charisma for a JRPG,Pretty vast and beautiful world full of life. Awesome the fact that the mobs' levels vary a lot in the very same areas, making it more organic. The music is excellent and the battle mechanics are an upgrade of Xenoblade Chronicles, and has one of the most flexible class systems an RPG can have. However, story is simpler than its predecesor, and the characters lack the charisma for a JRPG, getting low on this one. Anyway, a great title that cannot be missed up, more due to not many open world games on WiiU. Expand
  26. Apr 12, 2016
    10
    This review contains spoilers, click expand to view. Dios este juego es increibleeeeeeeeeeeeeeeee rpg mundo abiertoooooo ...................................................
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  27. Apr 11, 2016
    2
    So much grinding I thought I was playing "Tony Hawk Pro-Skater: Space Edition". Fetch quests galore, kill this kill that quests, and you know those giant robots that everyone talked about that look so damn cool? Hope you're ready to grind for 30+ hours to get one. The multiplayer was over hyped much like the rest of the game. Overall very unsatisfied with my experience.
  28. Apr 11, 2016
    10
    The best game of WiiU and the RPG of the year. Xenoblade is a impressive journey over Mira´s Planet. A very good game with thousands of missions and possibilities of configuration. But surely the best is the beautiful and amazing world and the extension of this. Better, for me, than Xenoblade Chronicles of Wii. I have played ninety hours and i haven´t finished. I can´t wait for XenobladeThe best game of WiiU and the RPG of the year. Xenoblade is a impressive journey over Mira´s Planet. A very good game with thousands of missions and possibilities of configuration. But surely the best is the beautiful and amazing world and the extension of this. Better, for me, than Xenoblade Chronicles of Wii. I have played ninety hours and i haven´t finished. I can´t wait for Xenoblade Chronicles 3. Expand
  29. Apr 4, 2016
    8
    This game is not perfect, I have not played the original Xenoblade and because of that I didn`t know what to expect, the game is huge and has a few issues, but There are quite a few things I like/dislike about it. Let`s just do it pointwise:

    As I haven`t been able to finish the story yet, because of technical issues with my game disk, I won`t write anything about it. + The graphics are
    This game is not perfect, I have not played the original Xenoblade and because of that I didn`t know what to expect, the game is huge and has a few issues, but There are quite a few things I like/dislike about it. Let`s just do it pointwise:

    As I haven`t been able to finish the story yet, because of technical issues with my game disk, I won`t write anything about it.
    + The graphics are really good for the WiiU
    + The landscape is beautiful
    + The world is HUGE and has few loading zones
    + Some of the music is beautiful (example; some of the overworld themes)
    + The monsters you fight are cool looking
    + Character and Skell customization is deep and cool (mostly for your own character)
    + completely different continents that are all huge and has some variety of monsters.
    + Unique combat system
    + Skells are cool (but a bit wonky to control in driving mode)

    - Some of the music is not very good (example: NLA music)
    - Some jokes are too overused
    - A lot of pop-in (enemies especially annoying)
    - Your character`s voice isn`t heard too often (only during battles)
    - Some loading times are a pain
    - Skells are either too weak or too strong at some points.
    - You have to figure EVERYTHING out yourself about the battle system(s)
    - No volume options, music sometimes is too loud during conversations, making it difficult to hear people speak sometimes.
    - Waaaaaaayyyyyyyyyy too many fetch quests
    - Waaayyyyyy too many "talk to this person and return" quests
    - Very hard to find certain materials as there is no way to know where they appear.
    - Over/underused characters

    Overall that is not all of the things I experienced so far, but writing a list of all the things would take forever, I like the game quite a bit despite its flaws.
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  30. Apr 2, 2016
    9
    One of my most anticipated titles of this generation, Xenoblade Chronicles X is certainly not your everyday game. It's a massive sci-fi RPG, with probably the largest open-world I've ever seen. All of its charms, and even its flaws, come from the fact that this is an enormously ambitious undertaking, presenting players with a huge playground of a planet that is ripe for adventuring andOne of my most anticipated titles of this generation, Xenoblade Chronicles X is certainly not your everyday game. It's a massive sci-fi RPG, with probably the largest open-world I've ever seen. All of its charms, and even its flaws, come from the fact that this is an enormously ambitious undertaking, presenting players with a huge playground of a planet that is ripe for adventuring and exploration.

    In the story, you're one of the few survivors of Earth's demise. Having crash-landed into planet Mira, the last remaining humans set up the city of New Los Angeles, which acts as an ever-developing hub for main-story missions and sidequests.

    The plot could be described as a distinctively Japanese take on something like Star Wars or Star Trek; there are sentient alien races to find, fight, and befriend, as well as a plethora of wild lifeforms (called indigens) to hunt down for experience and materials. The story has its highs and lows, and often requires healthy doses of suspension of disbelief (not unlike the aforementioned franchises, to be honest).

    The open world comprises two sets of locations. First, there's the city of NLA and its various districts. There's lots of stuff to do here, but it does feel a little stiff when compared to cities in other similar titles. One of the reasons for that is how unwieldy it is to find your way across the city, with loads of information to keep track of (such as locations for recruitable characters, regular missions, and affinity quests) and no easy way to display all that data on a neat, organized manner. Also, here some of the game's technical compromises become clear, as textures can be a bit too muddy, and the lack of collision detection with moving cars can lead to unintentionally funny moments.

    It's all for good reason, though, because then there's the true meat of the title: the Miran wilderness. Each of the five massive continents has its own identity, from sprawling plains to massive forests to desertic landscapes, and they're all beautiful, with detailed environments and a rather large draw distance. Of the seventy hours I poured into the title, the vast majority was spent exploring its many intriguing locales, battling indigens and instaling probes to map out the planet.

    It helps a lot that the entire world is pretty much seamless: unless you use fast-travelling, there's not a single loading screen to be seen outside of story missions, which is a phenomenal accomplishment in a world this big.

    Another defining quality of Xenoblade X is the depth of its mechanics. Make no mistake: this is not the kind of game you just pick up and play. There are a lot of concepts to grasp, which may warrant a few looks at the virtual manual (or at an online wiki, which I'd say is very recommended). The good news is that, unless you want to tirelessly micromanage everything, you can probably ignore a lot of the minutiae once you get the grasp of basic combat and exploration. Aside from the first few hours, I only cared about equipping arts and skills, relegating other needlessly complicated features (such as soul voices and some of the equipment characteristics) to their automated setups.

    And of course, there are the skells, which are the all-powerful mechs that become available for your team six chapters into the story. Better yet, later on you can get the flight module, allowing your skells to take off. If you think Mira is an alluring place to explore on foot, wait until you start soaring above the beautiful landscapes, being able to reach literally every single place you lay your eyes on. It's a true game changer, and takes Xenoblade X from a great adventure to truly beathtaking stuff.

    Saying RPG fans should at least try out Xenoblade X is an understatement. The dedication it requires, both for exploring its vast open world and for mastering its more obtuse mechanics, means it's not going to be everyone's cup of tea. But if you're in the market for spending dozens upon dozens of hours on truly immersive and compelling gameplay, you owe it to yourself to give this one a try.

    Rating: 9.0
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  31. Apr 2, 2016
    10
    A deep and fresh-feeling open-world RPG that fills a huge void in the Wii U's library. A great evolution of the XC on Wii and N3DS. The second screen elements really bring together the game's different systems. I am only 70 hours into the game but I feel that I will keep coming back to this again and again over the next few months.
  32. Mar 28, 2016
    8
    This is a great RPG but I did prefer the original and I think that is the main issue I have with this game.

    The story in X is nothing special and that all starts from making your own character. The original Xenoblade Chronicles gave you a protagonist which allowed the player to explore their relationships with the other characters. Whilst you can do this in X, it is very limited,
    This is a great RPG but I did prefer the original and I think that is the main issue I have with this game.

    The story in X is nothing special and that all starts from making your own character. The original Xenoblade Chronicles gave you a protagonist which allowed the player to explore their relationships with the other characters. Whilst you can do this in X, it is very limited, especially with a relatively silent protagonist. I think the game wanted to take a Western-RPG (think Fallout) approach but when it comes to JRPGs, most people are interested mainly in the story and the characters.

    However, the gameplay is improved over the original in terms of battles and classes and there are plenty of combinations. Not to mention how great the world looks graphically, as did the original at the time. Great game overall but if you haven't played the original, I highly recommend you do so.
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  33. Mar 23, 2016
    10
    After clocking well over 100 hours on Xenoblade Chronicles X, I can assert the following:

    1. This is the biggest video game I have ever played, in terms of scale and the amount of content. At first it was quite overwhelming, but once I got used to its size, all was good. 2. The story is highly interesting with its twists and turns. Character development is really great and lends itself
    After clocking well over 100 hours on Xenoblade Chronicles X, I can assert the following:

    1. This is the biggest video game I have ever played, in terms of scale and the amount of content. At first it was quite overwhelming, but once I got used to its size, all was good.
    2. The story is highly interesting with its twists and turns. Character development is really great and lends itself greatly to the development of the story.
    3. All missions help with the understanding of each character, irrespective of how small a role they play. In this way, each mission feels like something is being achieved upon completion.
    4. The continents might house the most cliche environments of all time (grass world, forest world, desert world, ice world, fire world), but the level of detail in each really makes each environment feel alive. For example, Oblivia (the desert world) has a huge quantities of debris strewn all over the land. Old parts of machines and spacecrafts can be seen from many miles away.
    5. The atmospheric details are fantastic. Auroras at nighttime, sandstorms, snowstorms, and even meteor showers!
    6. The battle system is interesting to say the least. It took me a long while to adjust to the battle system and get a feel for what's going on. I'd never played the previous game in the series and hadn't experienced a battle system quite like this one. Now that I know how it works, it would say that it's not the best battle system ever, especially for the start of the game. As the game picks up a bit and gets a bit more difficult, you need to strategise effectively. Go in all guns blazing and you could suffer severe consequences.
    7. Skells take too long to acquire. They take even longer to fly with. But the experience is phenomenal once you're finally able to soar through the skies. The soundtrack when you fly is pretty great, too. Which reminds me...
    8. The music in this game is amazing for the most part. I only have two problems with the music as a whole. Firstly, the music for New LA is pretty bad. It's made worse by the fact that you're in that area for a lot of the game. Vocals are seriously unneeded in those two songs (one for day, one for night) and this can really grate on your ears after just a few listens. The second thing is that the music sometimes plays way too loudly when cutscenes are going on, making it hard to hear the characters. Monolith Soft forgot to add in a volume slider, which sucks. But these are only small problems. On the other side of the scale, the music from Oblivia and Sylvalum (the ice world) is the best in the game in my opinion. Maybe I think that because those tracks lack vocals, I'm not sure. But I don't ever really prefer music with vocals in my video games anyhow.
    9. There is always something to do. Apart from missions and exploring, you can also go around collecting items and trying to fulfil the requirements of each of the little segments of the map on your FrontierNav. It's seemingly endless!
    10. For some missions you need to be well affiliated with other characters. This can take some time, but adds another layer of complexity to the game, making every battle you spend with characters important in getting them to like you a bit more. And we all like to be liked, don't we?

    Overall, Xenoblade Chronicles X is not a perfect game. But it is more than worthy of a 10 out of 10. It's sheer volume and immersion make it one of the best games I've ever played. And given all of the stuff you can do in it, it will keep you entertained for a very long time to come.
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  34. Mar 21, 2016
    8
    This game has a huge open world to explore with plenty of things to do. There are tons of hidden treasure chests to unlock, maps locations to discover, and freeform bosses to take down. Just exploring and uncovering the entire map in this game is great fun.

    The battle system is just as great as the previous game in the series. Every character has abilities that they can use, and the
    This game has a huge open world to explore with plenty of things to do. There are tons of hidden treasure chests to unlock, maps locations to discover, and freeform bosses to take down. Just exploring and uncovering the entire map in this game is great fun.

    The battle system is just as great as the previous game in the series. Every character has abilities that they can use, and the main character can be built in an endless number of ways.

    Now for the bad parts. The story is left unfinished. All the questions raised over the course of the story remain unanswered. There's even an end credits scene which makes the main mission of the game pointless.

    During main quests you are forced to use the same three characters. If you haven't leveled those characters up, then you will have a hard time. A lot of the recruitable characters, and other features in this game are locked behind a complex system that is never explained. Would you like to unlock Hope? Well, first you have to accept a tedious, and meaningless quest, on the job board. If you don't do that, then she is never unlockable. Would you like to unlock Murderess? Put a specific character in your party and then go talk to her.

    There's too much grinding in this game. The first game in the series had you work for stuff, but this game makes certain things take three times as much time as the first game. Would you like to build the ultimate giant robot? First, you need to wait until you have four million credits. How do you get credits? You farm them from mines on the map. These mines auto-farm credits, once ever thirty minutes. I've placed all the credit farming mines in all the best spots, and I still only get 230 thousand credits once every twenty minutes or so. This means that in order to get, four copies of, the very best mech in the game, you need to sit around waiting for your money to build up, for about forty hours.

    You have to grind in order to get recruitable characters to like you enough to do their character specific missions. It takes around seven hours to get a single character to three hearts. There is no shortcut, like giving gifts in the first game.
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  35. Mar 21, 2016
    8
    Any lover of Xenoblade who recently have a Wii U right now should not miss this great blast we called Xenoblade Chronicles X. That X means it's going to be 10 times better than the original Xenoblade Chronicles even though that game scored higher than this game.
  36. Mar 18, 2016
    10
    elel mejorrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr Expand
  37. Mar 10, 2016
    9
    One of the best wii u games in my opinion. The game is huge, and there is so much content in it. For a wii u title, the graphics are great. It's definitely worth picking up for 60$. If you love jrpg games, then you should pick this one up.
  38. Mar 6, 2016
    9
    Sí me dijeran cual es el mejor RPG del 2015, sin duda alguna mencionaría que este y por mucha diferencia. Nunca tuve la oportunidad de probar el anterior juego de MonolithSoft, por lo tanto no tenia ni la mas mínima idea de lo que me iba a encontrar y que bueno que lo que halle fue oro puro.

    Como juego de rol es excelente, con una jugabilidad complicada pero profunda, dándote la
    Sí me dijeran cual es el mejor RPG del 2015, sin duda alguna mencionaría que este y por mucha diferencia. Nunca tuve la oportunidad de probar el anterior juego de MonolithSoft, por lo tanto no tenia ni la mas mínima idea de lo que me iba a encontrar y que bueno que lo que halle fue oro puro.

    Como juego de rol es excelente, con una jugabilidad complicada pero profunda, dándote la posibilidad de crearte infinidad de build´s, y siendo el claro ejemplo de como convertir algo pasivo en algo bastante frenético (considerándolo como JRPG). La música tiene un doble filo singular, en ciertas ocasiones encaja de manera magistral pero en otras pierdes totalmente la inmersión, por lo tanto con esta puedes salir asqueandote de algunas y enamorándote de otras. El apartado técnico y artístico del mundo es fantástico, sin embargo hay varias cosas que me hubieran metido mas en su mundo haciéndolo mas realista, tales como la aparición de aleatoria de los animales o que estos interactuaran entre si.

    La parte fea del juego es el "grindeo" masivo que se tiene que hacer para subir de nivel y varias misiones secundarias poco inspiradas y aburridas. No obstante, esta obra es excelente en varios aspectos, colocándose entre los mejores juegos del año 2015.

    Calificación:
    Xenoblade Chronicles X - 9.3
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  39. Mar 3, 2016
    10
    This game is fantastic. I have about 160 hours so far and there is still much to do and master. I finished the story in about 60 hours, but the post game is just as engaging with an enormous amount of normal and affinity missions. The world is absolutely beautiful, the wildlife is creative and abundant. There are still some playable characters I haven't even unlocked yet. buy this game!!
  40. Feb 26, 2016
    10
    Muy buen juego, completo y una historia que engancha. un clasico de Nintendo, pasara a la historia por eso mi puntuacion es del maximo porque considero este juego como uno de los mejores y mas completos de todos los tiempos.
  41. Feb 24, 2016
    2
    I really want to love this game. I can't stress that enough. However, I can't bring myself to like a game this flawed.

    Let's start with the good things, at least. This game is good-looking and the world is huge. There's a lot of places to explore and I like that. Unfortunately, graphics don't make a game. And what "game" XCX has, is done completely wrong. If you are a fan of XC,
    I really want to love this game. I can't stress that enough. However, I can't bring myself to like a game this flawed.

    Let's start with the good things, at least. This game is good-looking and the world is huge. There's a lot of places to explore and I like that.

    Unfortunately, graphics don't make a game. And what "game" XCX has, is done completely wrong. If you are a fan of XC, chances are you will dislike the new battle system. The team gauge has little to no uses now, chain attacks are gone, and there's a new TP system that just gets in your way. You have to spend TP to do certain arts and it costs 1000 (about 1/3 of your TP) to revive an ally. The level cap is 60 in this game, even though enemies can be lv 99 or higher. This forces you to use skells, which are nice, but eventually battles become "I hope a randomly generated overdrive kicks in before I lose my skell and have to grind several million dollars to get a new one since I'm out of insurance".

    Grinding. That's the problem with XCX. The whole game is grinding, wandering, and fetch quests. They don't even have the time-saving mechanic from XC where quests complete automatically on the field so you don't have to go back and report to someone! I've gotten no satisfaction from the grinding and the quests, and finding new areas gets boring after awhile. The probing mechanic isn't that fun, either.

    The plot and characters in the game are just ok. They're not great, but they're not bad. There's some fun characters in the bunch and a lot of one-sided, uninspired "trope" characters. Tatsu and Elma are the first two "trope" characters to come to mind. Tatsu being the most generic comedy relief character possible and Elma being the "I've seen **** I'm a strong and silent type" trope.

    There are a lot of things to learn about when trying to get good at XCX. That's fine, if the game would explain what everything means and does. What little the game tells you makes no sense, so you'll have to spend a few hours and take notes on classes, divisions, weapons, armor, elements, arts, the TP system, skell management, and what little online interactions this game has. That's not even everything, just what I remember having to learn myself because the game did no such effort to tell me about them.

    The game advertises skells heavily, but be prepared to spend more than 15 hours before you finally get one. That seems kind of unfair. That's like if Super Smash Bros. Melee advertised being able to play as Mewtwo, and then you'd have to play for 20 hours before you could finally get what you paid money for. It makes me mad that they're not available sooner so I could start having at least a shred of fun with this waste of time.

    I don't get the appeal of a game where you spend more than 100+ hours on it but only have "fun" once every hour or more. This game puts on a appealing face with its expansive world but saps away 100+ hours of your time without any reward. This game is confusing, irritating, and boring. There's so many fetch quests it makes me sick. There's way too much grinding. I thought people hated fetch quests and grinding. I just can't relate to why this game is considered good. I can't wait for monolith to ditch all the mistakes they've done here and make a good game like Xenoblade Chronicles again.
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  42. Feb 22, 2016
    10
    Xenoblade Chronicles X is amazing! I am basing a lot of information off of my research but I just got the game yesterday so I am a bit new(I will be updating this once I beat the game) I started out creating my character(obviously) I don't give much thought to character creation most of the time so I made him look like me. I played the game for about 5 hours straight the second I got homeXenoblade Chronicles X is amazing! I am basing a lot of information off of my research but I just got the game yesterday so I am a bit new(I will be updating this once I beat the game) I started out creating my character(obviously) I don't give much thought to character creation most of the time so I made him look like me. I played the game for about 5 hours straight the second I got home from buying it and I believe that at this rate it will become my second favorite game or maybe most(Minecraft is my favorite and I have played minecraft for thousands of hours not even joking) I think if you like what you see you should get the game, it justifies getting a wii u and not having a lot of games because let's be honest there aren't many good games maybe like 10 or 15 which is not very good but this game alone is worth 5 games because you can play for over a 1000 hours and not get bored. BUY THIS GAME! Expand
  43. Feb 20, 2016
    7
    I really liked the first Xenoblade and it was great to get back into the series with familiar and new mechanics. I really enjoyed exploring the vast worlds with loads of missions to complete and a variety of monsters grind on! There where a few occasions where it was a bit frustrating trying to find certain items and kill certain enemies to progress, and I couldn't quit the affinityI really liked the first Xenoblade and it was great to get back into the series with familiar and new mechanics. I really enjoyed exploring the vast worlds with loads of missions to complete and a variety of monsters grind on! There where a few occasions where it was a bit frustrating trying to find certain items and kill certain enemies to progress, and I couldn't quit the affinity missions when I was stuck to come back to them later (let's just say I had to use the wiki a lot). Also, the story was good but I was expecting a bit more from it as the in first game, the story was really immersive and always got me to keep playing. Overall, this is a great game but I was hoping for a bit more. Expand
  44. Feb 19, 2016
    8
    Xenoblades is a really great game but I'd really like it if they added a online mode so you can see your friends I think that would really make it awesome but it's still a great game!
  45. Feb 18, 2016
    10
    xenoblade chronicles x refina y mejora el game play mostrado en el primero , cuenta con un enorme mapeado junto con un bello arte , tiene un contenido brutal ( opciones, misiones, equipos) , una banda sonora épica y una historia y argumento que cumple.
  46. Feb 17, 2016
    10
    It's an original game that is awesome to play and beautiful to explore. You have to know how to play it in the right way for it to shine (forget most of the gathering missions, just collect blue diamonds as you go!). About 100 hours in and still loving it. Never played a game quite like it. As you have probably read, text is to small in parts of menu etc. Awesome use of the gamepad andIt's an original game that is awesome to play and beautiful to explore. You have to know how to play it in the right way for it to shine (forget most of the gathering missions, just collect blue diamonds as you go!). About 100 hours in and still loving it. Never played a game quite like it. As you have probably read, text is to small in parts of menu etc. Awesome use of the gamepad and original, well executed battle mechanics. The other thing I like about it is some of the systems aren't quite obvious when you begin playing it and only by exploring and getting stuck and the like will you find out how to exploit them to the most. Game does not hold your hand. Loving it. Expand
  47. Feb 15, 2016
    9
    RPG, great story, a giant world call Mira, amazing graphics, tons of side-quests, lot of exploration, hard mode to increase your level, customization for the main character, and now with subtitles on more languages like Italian, Spanish, English, etc. You will have more than 300 hours of game play and cinematics, a must have for the WiiU, but you will need more than 15GB on your console ifRPG, great story, a giant world call Mira, amazing graphics, tons of side-quests, lot of exploration, hard mode to increase your level, customization for the main character, and now with subtitles on more languages like Italian, Spanish, English, etc. You will have more than 300 hours of game play and cinematics, a must have for the WiiU, but you will need more than 15GB on your console if you will like to play it with the latest updates that reduces times of loading! Expand
  48. Feb 10, 2016
    10
    A game of massive scale, I haven't played anything like it. Forget the bigger RPGs out there, this game doesn't spoil the players like they do, and it focuses on gameplay rather than deep story arcs and whatnot. If you like mmos and jrpgs- go get this game.
  49. Feb 7, 2016
    6
    I'm not gonna lie, I found this game very disappointing compared to its predecessor. It's no doubt much prettier than Xenoblade Chronicles, but holy crap XCX's story is completely lackluster. I don't know why they made character both mute in conversations and just have them choose not even a full response; it's just a simple one or two word reaction like "look confused" or "refuse" andI'm not gonna lie, I found this game very disappointing compared to its predecessor. It's no doubt much prettier than Xenoblade Chronicles, but holy crap XCX's story is completely lackluster. I don't know why they made character both mute in conversations and just have them choose not even a full response; it's just a simple one or two word reaction like "look confused" or "refuse" and they'll just either nod their head or wave an arm or two. So this character I spent some time creating and CHOOSING A VOICE and I can only hear it occasionally during battle. Games from over 10 years ago even found ways of avoiding saying a completely user-created character's (.hack/Dragon Age Inquisition) or player-chosen name (Final Fantasy X and Mass Effect trilogy). I've heard that the sequel to X might be more story-focused so hopefully that means having a more fleshed out user-character that actually will be more useful to plot as opposed to being just a bystander. Expand
  50. Feb 6, 2016
    8
    It would be a crime to say that Xenoblade Chronicles X is a big game. It's a crime because that doesn't even begin to cover it. Much like it's predecessor, Xenoblade Chronicles for the Wii, Xenoblade Chronicles X focuses on exploration in this new world, but unlike Chronicles, this world may offer too much to explore. Don't get me wrong, that's not a bad thing. Going around that nextIt would be a crime to say that Xenoblade Chronicles X is a big game. It's a crime because that doesn't even begin to cover it. Much like it's predecessor, Xenoblade Chronicles for the Wii, Xenoblade Chronicles X focuses on exploration in this new world, but unlike Chronicles, this world may offer too much to explore. Don't get me wrong, that's not a bad thing. Going around that next corner, and walking along a cliff side only to stop because the view is just stunning, especially because the Wii-U is the inferior system in the console war is an absolutely fantastic feeling. There were just times where it felt intimidating.

    This world is HUGE! You get the sense of scale in the first few moments of the game when all you can do is run around on foot. If you can see it, you can go there, and that's not an exaggeration. You see a floating plateau in the sky, you can eventually get there. And the wildlife makes this world feel alive.

    Speaking of wildlife, danger is always present so you need to know how to defend yourself in this new world. The combat varies very little from the Xenoblade Chronicles. It's still a real time MMO with JRPG mechanics battle system. You have your arts list to choose your attacks from, but this time around, you have two methods of attack, ranged and close combat. This time however, there is no way to actively heal your party unless you keep an eye out for party members soul voices. These activate when a party member, yourself included, call out for a certain action. Each of these corresponds with a certain art in your hot bar. Activating these not only heal you, but gives you other potential boosts to you and your parties stats so keeping an eye for these is key in battle.

    This is only the surface to the great system, and when you eventually get your giant fighting robot it only gets better. However, while Xenoblade Chronicles X has a great battle system and encourages explorations, it lacks in what I consider the most important aspect, story.

    It's a good concept. In the future, two alien races engage in a massive battle above Earth, and knowing they can do nothing, humanity decides to do the only thing they can, leave Earth and seek a new home. However, they are eventually found by one of the hostile races of aliens and shot down on a foreign planet they deem Mira. The goal, explore the new planet and find the "Lifehold" which holds what is left of humanity before they are wiped out. On paper, it sounds fun, but the story never really takes off. Where as Shulk and his party were likable almost from the beginning, the lack of a personality your personal avatar, as well as the dull supporting cast just don't really give you a reason to care about the story. This is a game you play just for the actual gameplay. Exploration and combat are the strong point to this game, but it's so good, you really don't even need the story, or lack there of.

    This is only the tip of the iceberg. There is so much to this game, as I've said before, it's almost too much. I haven't even touched on side quests, ground gear, and affinity quests. If you do play this, don't expect to be pulled in by the story like Xenoblade for Wii. You will be pulled in by this vast world, where even from the beginning, you are free to go where you want.
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  51. Feb 4, 2016
    9
    Really Feelin' It on Different Planet

    I'm not going to bother betting around the bush and be straight up with this one. Xenoblade Chronicles X is amazing. I love it so much. If all you want to know is whatever or not the game is worth by the answer is yes, yes, and YES! It does such a great job at blending the scale and imagination of the original game with lots of new ideas. The lack
    Really Feelin' It on Different Planet

    I'm not going to bother betting around the bush and be straight up with this one. Xenoblade Chronicles X is amazing. I love it so much. If all you want to know is whatever or not the game is worth by the answer is yes, yes, and YES! It does such a great job at blending the scale and imagination of the original game with lots of new ideas. The lack of explanation will frustrate you, and there may be a few times where you start to feel as if you're just running in circles for hours and not accomplishing much. But if you can will yourself through that, you will be treating yourself to one of the best games the Wii U library has to offer. And honestly I'd rather take a game with to much passionate ambition for its own good, that one where the creators feel that the bare minimum effort is somehow “good enough”.

    THE GOOD
    +Fantastic world and setting with lots of detail.
    +BEST.SOUNDTRACK.EVER.
    +Gameplay is both challenging and rewarding.

    THE MIXED
    +/- The story is very compelling, but also much to small.
    +/- Some characters are great...most are not and need more fleshing out.

    THE BAD
    - Absolutely terrible at explaining things to you.
    - Can feel a bit padded at times. Leveling needs to be easier.
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  52. Feb 4, 2016
    10
    I've been waiting for an RPG this good since late '90s. It's really recognizable that developers are from the old Squaresoft. The story is flawless, full of surprises, heartrending moments, stuff that will make you wonder.
    The story premises are somewhat strange at the start, but after a bit you will start to understand everything and all the puzzle pieces will get to their spot.
    I've been waiting for an RPG this good since late '90s. It's really recognizable that developers are from the old Squaresoft. The story is flawless, full of surprises, heartrending moments, stuff that will make you wonder.
    The story premises are somewhat strange at the start, but after a bit you will start to understand everything and all the puzzle pieces will get to their spot.

    Combat system is really enjoyable. Quests are good, too: the best ones are the story and affinity quests, really fun and enjoyable. The other oens are just collect quest. Forgettable.

    GET IT.
    The best RPG since Final Fantasy X.
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  53. Jan 30, 2016
    9
    I thought that this game was great. The scope of the world and the sense of exploration is pretty amazing. My only complaint is that the game tends to be obtuse, requiring you to make extra efforts to figure out some of the systems.
  54. Jan 30, 2016
    9
    A mesmerizing epic and a masterpiece in world building on the grandest of scales. I gave it a 10 because it does some things so spectacularly well (combat, world/environment, depth, fun), despite many smaller flaws (time text size, tedious submenus, lots of things not explained well, subpar close-up graphics, and a lot of reading). Despite any flaw, I played it happily for over 100 hoursA mesmerizing epic and a masterpiece in world building on the grandest of scales. I gave it a 10 because it does some things so spectacularly well (combat, world/environment, depth, fun), despite many smaller flaws (time text size, tedious submenus, lots of things not explained well, subpar close-up graphics, and a lot of reading). Despite any flaw, I played it happily for over 100 hours and enjoyed it immensely! Expand
  55. Jan 29, 2016
    10
    A gigantic and beautiful game that captivates you from the very start. The story is not that polished, but it is not the focus either, its the atmosphere the games give you. You can spend hours of your life simply walking and walking in this enormous "Skyrim meets Pandora from Avatar" and discovering new things, you will probably never get bored.
    If the game mechanics are too complex for
    A gigantic and beautiful game that captivates you from the very start. The story is not that polished, but it is not the focus either, its the atmosphere the games give you. You can spend hours of your life simply walking and walking in this enormous "Skyrim meets Pandora from Avatar" and discovering new things, you will probably never get bored.
    If the game mechanics are too complex for you, maybe you should take a moment or two to read and try to understand what the game offers, that is a lot, and its not that hard to take in.
    Maybe the most beautiful game on Wii U, a total 10/10
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  56. Jan 26, 2016
    9
    This is the best game on the Wii U, a massive Rpg that literally saved the Wii u from disappointment. The game seems to never end and on top of that Mira is an overworld that video games have never had before. Once again the best game on the WIi u easily.
  57. Jan 23, 2016
    9
    Great game.

    Compared to the original, I would say that the story is significantly less compelling, but the game is otherwise improved (combat, environments). I'm 80 hours in and less than 50% complete with exploration and side quests.
  58. Jan 17, 2016
    10
    One of the best RPGs I've ever played. Easily the best fantasy-sci-fi game I've ever played in my life (and I've played a ton of games). Amazing, doesn't hold your hand, has an amazing plot, and has tons of things to do? Perfect!
  59. Jan 15, 2016
    9
    This review contains spoilers, click expand to view. Xenoblade Chronicles X is an incredibly in-depth game with hours of exploration, hundreds of items (seems more like thousands), beautifully realized environments, and once you get used to the gameplay, a rich combat system unlike any I've seen for a console. It did have a few minor flaws that wound up taking a point off from my perspective, but if I could give it a 9.75, I would. One thing that took away from a "perfect 10", in my opinion, was the lack of a full game soundtrack on the USB for the Special Edition pack, which isn't going to be everyone's idea of a problem.

    While the main campaign is somewhat linear, there are literally hours upon hours worth of free-roaming exploration available both before and after you receive your Skell.

    Don't expect to just dive into the game and gain full mastery right away, it definitely requires patience and a love of RPGs, but if the first few hours - bogged down with almost endless cut-scenes - don't scare you away, you'll be very well rewarded for your perseverance. Later stages of the game offer a vastly expanded world of exploration and conquest, with new areas reachable after you complete your Skell Licensing Exam.

    That's about as far as I want to go with minor spoilers, the rest needs to be seen to be appreciated.
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  60. Jan 14, 2016
    9
    A flawed masterpiece.

    + Amazing looking planet. Breathtaking vistas. Interesting combat. Tonnes to do. Deep and long game. SKELLS!

    - Some missions are a little obscure (needed to look up some bits).

    Best game on wiiU I think.

    People who score 0's and 10's - STOP IT! (although I like 10 scorers more than 0 scorers ;o)
  61. Jan 13, 2016
    3
    Xenoblade is the worst. WoW style combat that is somehow less fluid, a camera control that makes you feel drunk, and 96% of the first two chapters is boring cutscenes followed by this horrible combat. Just standing here watching my guy attack. Where FFXIV was cool to where you were constantly involved due to fast cool downs and avoiding enemy attacks so you can stay in the fight. ThisXenoblade is the worst. WoW style combat that is somehow less fluid, a camera control that makes you feel drunk, and 96% of the first two chapters is boring cutscenes followed by this horrible combat. Just standing here watching my guy attack. Where FFXIV was cool to where you were constantly involved due to fast cool downs and avoiding enemy attacks so you can stay in the fight. This one goes total WoW where you get hit just because you're fighting doesn't matter what you are doing. Only positive. The game looks nice for a WiiU game. Negatives EVERYTHING ELSE! Expand
  62. Jan 10, 2016
    10
    This review contains spoilers, click expand to view. best game ever!! makes us think about how well japanes games was made! asi se deben hacer las cosas, no que hoy dia estamos muy americanizados en la industria de los video juegos, un juego honesto y completo, no como los nefastos DLC para PS4 y XboxOne Expand
  63. Jan 9, 2016
    8
    Easily my most anticipated game of 2015 (once it became clear that Zelda Wii U would be delayed, possibly until hell freezes over), Xenoblade Chronicles X is a triumph of a game; albeit one that doesn’t quite match the emotional sweep of its predecessor.

    I’m 45 hours into Xenoblade Chronicles X and somehow it feels like I’ve barely scratched the surface. The game’s spiritual
    Easily my most anticipated game of 2015 (once it became clear that Zelda Wii U would be delayed, possibly until hell freezes over), Xenoblade Chronicles X is a triumph of a game; albeit one that doesn’t quite match the emotional sweep of its predecessor.

    I’m 45 hours into Xenoblade Chronicles X and somehow it feels like I’ve barely scratched the surface. The game’s spiritual predecessor, Xenoblade Chronicles, was a game of grandiose proportions, throwing you into twisting labyrinths one minute and onto shimmering cliff tops the next. You never knew what was around the corner.

    It’s a testament to MonolithSoft and Nintendo that this game manages to top that. It’s huge. Like really huge. The game starts with your avatar (complete with dubious character creation system) waking up with no memory on an alien planet, in the process ticking an enormous box on the JRPG cliché checklist. Rescued by the largely stone-faced Elma, you are taken to the game’s central hub, New Los Angeles, where you embark on the path to becoming a BLADE soldier. The road to BLADE success involves completing missions, bashing huge dinosaur-like monsters, planting data probes, helping residents with often seemingly petty tasks and collecting items. A BLADE even manages to find time to rescue lost cats occasionally, much like an inter-galactic fireman.

    Making a name for yourself and building affinity with characters in the world matters, and unlocks the ability to take on bigger and better missions. There are at least ten playable characters, although not all of them will keep your attention for long.

    It’s the planet Mira that is the game’s unique selling point though. Each of the game’s five continents are enormous, with hidden caves and scenic vantage points to explore. The game is graphically a triumph, pushing the Wii U to its limit.

    The battle system is Xenoblade Chronicle X’s other trump card. Gamers familiar with the original will find themselves immediately at home with the game’s combat system, in which colour-coded arts, each with a set cool-down period are used by a team of characters, interspersed with weaker-auto attacks.

    There are classes to specialise in, buffs and debuffs to use, armour to equip, weaknesses to exploit, appendages to destroy, skills to equip and plenty of levelling up. MonolithSoft have even made the weather a variable factor in battle. It’s a completionist’s dream, or worst nightmare, depending on your point of view. Most importantly though, the whole battle system is great fun.

    The difficulty curve is pretty much spot on, although if you’re not familiar with the game’s predecessor, frequent consultation with the manual will be needed.

    Xenoblade is the kind of game that can leave you wondering where the last five hours of your life have gone. This is both a blessing and a curse for the game.

    At times the game can feel slow and stilted, and at its worst, it can be a downright chore. The pacing of the game early on is poor, and the gamer is forced to wait until at least twenty hours in before the game really starts to open up. A particularly annoying feature is that certain missions stop the player progressing until they are completed. It makes what should be fun side-distractions unnecessarily cumbersome.

    Story-wise, the game falls down too. The original game had a grand narrative sweep which captivated the player from start to finish, starting off as a cliché, before twisting and turning in impossible directions. Yet in the sequel, the narrative plods along. Little is revealed, and the characters are at worst uninteresting canvasses. MonolithSoft have focused on the exploration element of Xenoblade Chronicles X, which is understandable. Yet, without the game’s depth, battle system and beauty, it could have become a chore.
    The game’s music, while largely good, is at times infuriating. Cut sequences can be ruined by unnecessarily loud background tracks, while the rap and rock tracks that invade parts of New LA soon become repetitive and irritating.

    These are largely minor gripes. While the game irritates occasionally, when you’re running across the plains of Mira, pursuing an enormous foe, you can forgive all its flaws. The sheer scale and depth of Xenoblade Chronicles X is a staggering achievement that makes the player want to come back time and time again. MonolithSoft have created a fantasy world that astounds and delights. It’s just a shame that they didn’t give the storyline the same care and attention.

    When a game is as downright fun as Xenoblade Chronicles X, it’s impossible not to get sucked in. No other game has taken forty hours of my life since...well, the last Xenoblade Chronicles.

    But that’ll do for now. I’m off to get my skell license.
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  64. Jan 8, 2016
    5
    It's a love-hate relationship for me, since it really does a lot of things great. But in the end it's not my type of game. There are too many awkward design decisions and in-game logic inconsequencies. Few examples regarding the MMORPG styled quest system:

    Search quests: Quests where you have to look for a certain item on the map and then collect them. But nowhere in the game does it
    It's a love-hate relationship for me, since it really does a lot of things great. But in the end it's not my type of game. There are too many awkward design decisions and in-game logic inconsequencies. Few examples regarding the MMORPG styled quest system:

    Search quests: Quests where you have to look for a certain item on the map and then collect them. But nowhere in the game does it state where to look for said items. Neither through a quest marker nor by describing the location. It's a guessing game. And even if you manage to find one exemplar it's not going to help you much since a lot of these items are just random drops and have no valid fixed location.

    Hunting quests: More often than not it gives you monsters to hunt that are either under- or overleveled by 5-10 levels. Why in the name of god should I want such quests? Either it's no challenge at all or I'll have to get the quest dusty after I'm reasonably close to the specific level. Also these hunting quests are very infrequent. It'll give you monsters from various locations randomly, so prepare yourself for an anti-immersive "Fast travel => Kill monsters => Fast travel to a different region => Kill monsters".

    Avaible quests don't update: Now this is something really disturbing in combination with the 2 above points. The only way to get new side quests is by doing the avaible ones. So if you're not interested in most of these fetch quests because they're not interesting, you're over- or underleveled or because you don't want to keep looking/grinding for a certain item - you're stuck. Stuck with the other type of quests, like the campaign or harmony ones.

    X is one of those games where its strongest feature should be player freedom. Sadly I don't really feel free when the game pretty much forces me to ignore side quests. Also it's not immersive when the side quests are scattered that much concerning regions and level.

    What I also dislike:

    The player skill level = I dunno if it's just me but I don't feel like there's any skill needed in the realtime fighting. I mean, I'm not saying it's easy. There goes a lot of thought into which skills, talents, classes & team members to choose. There are a lot of different stats for the equipment and you'll have to work out a strategy so every member harmonizes together to fight effectively. Still once in a fight, there's not much you do except working off your rotation, ocassionally doing one of those B quicktime events or target a specific body part of your opponent. I dunno but it's not feeling very dynamic to me.

    Also it's one of those games where you easily can spend more time by spending skill/talent points & buying equipment (for each of your team members), installing different probes, watching cutscenes, reading dialogue, waiting at loading screens, etc. etc. than "playing the game". (Fighting, exploring i.e.) I wouldn't really mind this if the flow of the game would be better. Like getting a lot of missions for a specific region, then going onto a journey and exploring everything, doing all your quests and so on. But as I've already said, everything in this game is really scattered.

    In the end it plays like a MMORPG. But a really weird one, full of awkward design decisions. Often lacking a proper flow of the game, a coherent logic and non-scattered distribution for quests and activities.

    If not for this strange faults I would totally say this is the best Wii U title this year. But it's hard to have fun with something that bothers you that often. :/
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  65. Jan 8, 2016
    10
    A beautifully majestic sci-fi RPG with many quests to complete and even more land to explore. What else could I rate this title other than a perfect ten?
  66. Jan 7, 2016
    10
    Xenoblade Chronicles X was the first game in a while that I just couldn't put down. The gameplay builds on the original Xenoblade's and improves upon it quite a bit. I was slightly disappointed by the story, but the rest of the game makes up for that.
  67. Jan 6, 2016
    3
    Honestly, when i first saw the trailer for this game i was excited. When i played it though and got into the chapters of the story, i wanted to break it. Don't get me wrong, i LOVE the open world environment and sci-fi aspect of it. Problem i have is the gameplay mechanics, mission prerequisites, and skells.

    First: The Gameplay: The gameplay mechanics suck. Auto attacking is when the
    Honestly, when i first saw the trailer for this game i was excited. When i played it though and got into the chapters of the story, i wanted to break it. Don't get me wrong, i LOVE the open world environment and sci-fi aspect of it. Problem i have is the gameplay mechanics, mission prerequisites, and skells.

    First: The Gameplay:

    The gameplay mechanics suck. Auto attacking is when the character automatically attacks the enemy. At first i didn't think much of it, but now i can honestly say i don't like it. For me and others like me, we aren't the type of gamers that rely on computers to attack for us. A.I.'s don't improvise well because you can't program a fear of death in them. The only person you can rely on is yourself in game fighting. The same goes for even other genres. The reason developers have you mashing buttons to do attacks is because they want you to feel like you're inside the virtual world doing these things. And half the time when i'm in battle, i can't even look at the screen. I have to look at my health gauge to make sure i don't die, because i can't even tell when i'm being attack or not. Even when i' running around an enemy or boss.

    Second: The Missions

    The missions are a pain in my ass. Why do we have to do certain things in order to get farther in the story? Most of the time those affinity missions don't have ANYTHING to do with the story. Sure i get that they want us to explore and discover more but that doesn't make it right to interfere with the plot. Exploration and open world is one thing, but when you make it so complex and take away the flow of the game that's a different story.

    Lastly: The Skells

    Are you **** kidding me? I understand the whole wait till a certain point in the game to get the skell, but you mean to tell me that i can't fly the damn robot until chapter 9? THEN WHAT'S THE POINT OF HAVING IT?! Like, there are so many high places that i would want to reach in order to expand the map on the pad, but i can't do that because the stupid robot can't even fly. I mean i'm nowhere near to getting a skell anytime soon. Here the developers go passing off this game where you can do all this amazing stuff with the robot, but when you get the robot you can't even do the one thing that all robots in mecha animes can do. FLY IT!!!

    And when i do get to the chapter that i get the robot, i have to do 8 stupid exams to get the license. 8 exams that DO NOT PERTAIN TO THE SKELL IN ANYWAY POSSIBLE!!!

    In short, this game's only thing that makes it unique and good is it's open world and sci-fi aspect. Everything else about it sucks, and i'm disappointed! It went down the same road Sonic 06 did....-_-
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  68. Jan 5, 2016
    10
    he jewel of Monolith Soft.

    Xenoblade Chronicles X is an outstanding game where you look. Since its announcement, the followers of this title have had a share of hype that has been satisfactorily compensated with a vast and complex, full of challenges and difficulties world. With this Wii-U complements its catalog with great games like Mario Maker, Bayonetta 2 or Splatoon, ranking among
    he jewel of Monolith Soft.

    Xenoblade Chronicles X is an outstanding game where you look. Since its announcement, the followers of this title have had a share of hype that has been satisfactorily compensated with a vast and complex, full of challenges and difficulties world. With this Wii-U complements its catalog with great games like Mario Maker, Bayonetta 2 or Splatoon, ranking among the best of the year and defend its position in the current generation of consoles. In true Japanese style, this title dazzles and rubs shoulders with the best of the year as The Witcher 3 or Metal Gear Solid TPP. The gameplay and complex mechanical outset, Xenoblade system CX has a Japanese-style RPG game that does not conform to any type of player. The fight turns in real time, as mentioned by some analysts, may prove to be tedious for some audiences. However, for fans of these titles, the system tends to be a strong point. From my perception, the gameplay is very funny and tends to exploit the game in different aspects, such as hours of play. Whereas Xenoblade CX is basically a huge map full of monsters, cities and environments, the fight for long-term shifts further increase the hours of play and thus can get more out of their "goodness". In this regard, I believe that there is another element that falls within the realm of the gameplay: the wicks. To get out of these machines have to play a good couple of hours to re-open a new world. Upon delve into the world of Mira, at first were dazzled. However, when we finally do with a wick, the world returns to give us another section as if it were a new world. This undoubtedly contributes to extol the image of this powerful title. Graphics Graphically, Xenoblade CX shines. a very good job is denoted by Mololith Soft. The environments are simple and simply stunning. The draw distance has a very good artistic touch that leaves amazed even the most demanding player. But the title also has its flaws; for example, designing the faces and certain enemies not look very nice. Something similar happens with the odd texture. But after all, it met and exceeded. It get to see the perseverance to exploit the benefits of the Nintendo console. Sound With a mix of different styles, I highlight the beautiful orchestra that directs each fight or when we explore the map. Without doubt, the sound tends to also be a plus for Xenoblade CX. It was again a very good job of Monolith since in every moment we have submerged during the fighting. There is a relationship between the concentration akin to maintain when we are in the fight and music. The work is clear and we have delivered a very good maelstrom of issues that may remain in our memories. Innovation As I mentioned in the mechanical, Xenoblade CX innovates and does it with finesse. Called mecha (robots) are one of the instruments that make up this remarkable symphony. When they took a while assimilating Look we find these great robots and when we rode them is time that we begin to fly from heaven and will witness the beauty of the landscape of strange and mysterious look. Frantic struggles we carried out on solid ground, can now be performed in the air. Moreover, another aspect to be considered and also falls into this category, is the diversity of weapons and comrades. You choose who accommodates you on your tour Mira. Recurrently new characters with different characteristics that you can ayudar.Y regarding weapons and equipment appear, there is a word that can summarize all vastness. There are weapons for all tastes and colors, even for wicks. Within the RPG genre, no doubt that this issue strengthens the image of the title. Conclusion Monolith Soft has done. Has taken up his sleeve a real great game that can fall perfectly in two words: perseverance and talent. I think that Xenoblade CX is a work of art which, despite having certain defects, remarkable gameplay tends to the invisible. Also, another term likewise falls within its characteristics, it is systematic. Fights to be long, level up is no easy task. You should seek and take the time to think about all those convenient ways to gain experience. Therefore, to finish at least the game's campaign, you must be consistent and systematic. Manner contrary recommend playing the old type shooter Call of Duty school. For the discerning and not casual gamer, this title should be essential, I recommend it 100%. Greetings to the community 3d Games.
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  69. Jan 5, 2016
    9
    This review contains spoilers, click expand to view. Definitely a must-have for your Wii U Library. The scale of this game is absolutely gigantic, and I don't just mean the open world aspect. The game is truly challenging; providing you with a variety of hundreds, if not thousands, of side missions to keep me busy while I grind for the next story chapter. Each side mission is unique and interesting with little to no repetitiveness. The combat is interesting and unique as well in that sense; the Xenoblade fighting system definitely brings a breath of fresh air to the (J)RPG genre.

    The dialogue is well-voiced and frankly hilarious at times. One issue I do have with the game is that the music tends to overpower the characters' voices a lot of the time; however the subtitles make that experience less uncomfortable for me.

    The game also has this tendency to push the multiplayer aspect onto the player; however this is easily dealt with by simply selecting the "Immersive Single-Player" mode when loading up your game.

    The story is captivating, making you wonder "what's going to happen next?" after every story mission/chapter. Initially, one might think that simply playing the story missions makes for an unsatisfactory story experience. This is where the Affinity Missions come into play. All across the overworld, one can find markers for "Affinity Missions", missions that are just like any other gathering/boss hunting mission; except with some story on the side. This game is designed to have you play the Affinity Missions in order to achieve the true quality of the game's story.

    Each character you play as also has his or her fair share of development and intriguing backstory. This leads me to another gripe about the game, the characters you are essentially 'forced' to have on your team. There are two characters, Elma and Lin, who are required to be on your team for almost every story mission/chapter. This concept is in the game for obvious reasons, those two characters have most of the main speaking roles in the game's dialogue; and also spoiler plot reasons that I won't go into. This doesn't necessarily bother me, as I think Lin and Elma are a joy to have around, both dialogue and gameplay-wise. However, I can see someone who isn't particularly into "happy-go-lucky 13 year old Chinese girl" or "stick-in-the-mud 29 year old boss". The game has its fair share of great characters to play with and as, it's definitely a shame you can't take them on more story missions due to plot reasons.

    The soundtrack is amazing, I instantly downloaded the whole album as soon as I clocked in about 2 or 3 hours of gameplay. The balance between orchestrated epics for large-scale boss fights and foot-tapping hip-hop for casually wandering around New Los Angeles really immerses you in the game.

    The combat follows its predecessor's style with the combat arts system. To me, the concept of using skills that will gain additional effects depending on your relation to the enemy or other factors of the battle is amazing. Every battle (no matter your level) requires a great deal of concentration and strategizing, as well as a strain on your multi-tasking bone. Even when you unlock your Skell (A giant robot unlocked later in the game), the fights are still difficult to manage and definitely the challenge that some RPG players are looking for.

    Every fight is made into an epic, no matter the scale of your enemy, thanks to the amazing soundtrack.

    Exploring the overworld is easy enough on foot, with the exception of being unable to reach certain heights without the use of the Skell later on in the game. Each area of the game's world is beautifully designed and rich with a unique and diverse collection of creatures to fight and interact with.

    I find myself still playing the game for hours on end, never finding myself bored or without something to do.
    Like I said, definitely a must-have for the Wii U's library. If you're interested in the game, but have to purchase the console just to play, definitely go for it.
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  70. Jan 4, 2016
    9
    The original game punched through the creative ceiling with its premise and story, X, while not weak, doesn't pack that same punch the original did. Now of course it isn't really supposed to, instead, X takes Xenoblade Chronicle's massive world, inflates it with wonderful art and amazingly lively ecosystems, yet another blood pumping OST, and sets the player off.
    If you like expansive
    The original game punched through the creative ceiling with its premise and story, X, while not weak, doesn't pack that same punch the original did. Now of course it isn't really supposed to, instead, X takes Xenoblade Chronicle's massive world, inflates it with wonderful art and amazingly lively ecosystems, yet another blood pumping OST, and sets the player off.
    If you like expansive MMO like RPGs and own a WiiU, you owe it to yourself to invest into this game
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  71. Jan 3, 2016
    2
    This game has an awesome look and amazing story-line but what killed me (literally screwed me over) was the no auto-save option. To summarize my rage, I was playing about 6 hours of unblocking stuff and doing side missions, lvl up to lvl 29, unlocking big chunks of the map and to top it off finally getting my skell, all this to lose it to a stupid glitch in the affinity option screen.This game has an awesome look and amazing story-line but what killed me (literally screwed me over) was the no auto-save option. To summarize my rage, I was playing about 6 hours of unblocking stuff and doing side missions, lvl up to lvl 29, unlocking big chunks of the map and to top it off finally getting my skell, all this to lose it to a stupid glitch in the affinity option screen. Never ever playing this game again. You are just so involve with the game that you literally forget to save, specially when your already wired to auto-save games. What really makes no sense is that even if your online and picking up rewards from the online game-play it still looses all. Hello I just picked up some online credits it should be saving at least that.. It's a major disappointment, Sorry but I rage quit this game until they fix this problem and if you forgetful game saver, you better not even play the game. Expand
  72. Jan 3, 2016
    7
    Es un juego muy amplio, con muchísima exploración y un divertido combate. Sin embargo:
    La historia está completamente fragmentada y mal ligada
    El trabajo en equipo pierde muchísima importancia respecto al anterior El contenido final se basa únicamente en pasar cientos de horas reuniendo materiales para luego matar de un solo golpe a los bosses finales (calcula el triple de tiempo si
    Es un juego muy amplio, con muchísima exploración y un divertido combate. Sin embargo:
    La historia está completamente fragmentada y mal ligada
    El trabajo en equipo pierde muchísima importancia respecto al anterior
    El contenido final se basa únicamente en pasar cientos de horas reuniendo materiales para luego matar de un solo golpe a los bosses finales (calcula el triple de tiempo si quieresu na pelea justa)
    Equipamiento que requiere derrotar a enemigos del 97 puede ser fácilmente obtenido matando enemigos del 30 y comprando los materiales después.
    Como he dicho antes, es posible crear builds que te permitan ser básicamente invencible y/o matar a los enemigos deu n solo golpe sin tener siquiera que pelear.

    En resúmen:
    -Si quieres un juego estilo MMO (pero sin multiplayer ni online) con muchísimo contenido, un mundo enorme y cientos de cosas que hacer este es tu juego.
    -Si te encantó el primer xenoblade y quieres otra experiencia parecida, no es esta.
    -Si quieres un juego con una profunda y bien narrada historia, no es tu juego.
    -Si quieres un juego con un sistema de combate lleno de posibilidades, del estilo lobo solitario (dejando de lado el trabajo en equipo) es tu juego.
    -Si te encanta el trabajo en equipo y estás buscando un RPG en el que controlar un grupo de personajes, no es este.
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  73. Jan 2, 2016
    9
    So far this is great a great game. I read many reviews of how long it takes to intially get your skell and how complex the basic systems are that you need to consult with the manaul etc., but these minor gripes have not been a problem for me. Taking my time in game, EXPLORING and reading every interaction i'm involved in I found my way around pretty good. Even with the grinding aspect ISo far this is great a great game. I read many reviews of how long it takes to intially get your skell and how complex the basic systems are that you need to consult with the manaul etc., but these minor gripes have not been a problem for me. Taking my time in game, EXPLORING and reading every interaction i'm involved in I found my way around pretty good. Even with the grinding aspect I feel that whenever I play a rpg of any nature I expect to grind alot just because the nature of rpg's are always to become as strong as you can in every aspect. Grinding in this game is not so mundane as other rpgs (or jrpg) because you choose your battles, but if you call the attention higher level enemies you can end up on the end of a one hitter quitters so pay attention to your surroundings and stay on your toes. I can't tell you how many times I was in a important battle with enemies at my level and died because I accidently made a higher level enemy pissed off.
    In short my main gripe about this game are the missions that give you little intel in what direction you should go especially with the gather(fetch) missions. My advice is pace yourself and pay attention to detail and you would enjoy the sheer content of which Xenoblade offers. I'm about hundred hours into the game and still enjoying myself so if you have a wii u and enjoy rpg's (jrpg's) than this ones for you.
    Rock Lobster err I mean Red Lobster
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  74. Jan 2, 2016
    6
    Xenoblade is ultimately ruined by mob auto targetting. You don't need to pay any attention to the enemy, only your relative position to it because almost everything mob uses auto-connects. There is no real incentive to breaking the parts either, as, aside from getting more loot, it doesn't change the monster's danger level in the slightest.

    Combat in this game is so bad and repetitive,
    Xenoblade is ultimately ruined by mob auto targetting. You don't need to pay any attention to the enemy, only your relative position to it because almost everything mob uses auto-connects. There is no real incentive to breaking the parts either, as, aside from getting more loot, it doesn't change the monster's danger level in the slightest.

    Combat in this game is so bad and repetitive, that any world building attempts and world scale will not redeem the game, sadly.
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  75. Dec 31, 2015
    8
    Xenoblade Chonicles X is an intricate and well done story with some not so good mechanics behind it. Combat involves no skill of any kind, simply press your attacks and wait for them to recharge before pressing them again. Hopefully you kill your opponent before they kill you. The only movement in combat that matters is being close enough to hit with short-range attacks. Positional attacksXenoblade Chonicles X is an intricate and well done story with some not so good mechanics behind it. Combat involves no skill of any kind, simply press your attacks and wait for them to recharge before pressing them again. Hopefully you kill your opponent before they kill you. The only movement in combat that matters is being close enough to hit with short-range attacks. Positional attacks are unreliable because no matter how you position yourself, the enemy moves as well. If your enemy can't move, it's because of skills you have equipped, in other words preparation not execution.

    Unlocking skells is amazing. they allow greater movement options and provide tremendous power for combat. At the same time, movement in vehicle form as atrocious and movement in skell form is impossible because the skell takes up the entire screen. For that reason, combat with the skell is an exercise in frustration because you literally can't see anything except part of the metal frame. As awesome as it could have made combat, all it really does is trade the visual appeal of personal combat for the high-speed efficiency of skell combat.

    The other flaw with combat is targeting. No matter how hard you try, the target of your attacks can not be controlled with any level of ease. This is huge problem for clusters of enemies if you want to target a specific one first. Instead of cycling through available targets, it just selects one and won't let you pick another until the selected enemy is completely off screen. If you want to target something right next to the selected target, you're just out of luck. This is particularly obnoxious in boss fights when you just want to kill the support units so you can focus on the boss later. Or if there are two boss units and you want to attack one but not the other.

    Outside of the combat mechanics though, this is an engaging and captivating story that is tremendously enjoyable to experience. Anyone with the chance should give this game a try.
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  76. Dec 31, 2015
    9
    Having played this game for 303 hours to get 100% on all maps (the longest I've played any one game, though others come close), I almost feel obligated to write an essay to complete the experience. And that's what it the game is, 'an experience,' more than almost any other game I've played. If you've ever watched an anime focused on a character's fighting growth or played almost any RPGHaving played this game for 303 hours to get 100% on all maps (the longest I've played any one game, though others come close), I almost feel obligated to write an essay to complete the experience. And that's what it the game is, 'an experience,' more than almost any other game I've played. If you've ever watched an anime focused on a character's fighting growth or played almost any RPG in any form, you're already familiar with this game. You start out as a weak, puny human and attempt to slowly climb the scales of power to godly extents. The process feels refreshingly realistic compared to comparable games, in the sense that larger enemies are harder, period, and killing the largest enemies would take hours on foot. The sense of emergent power is well beyond any other game I've played. In a normal RPG you gain levels and get better equipment to do more damage, receive less damage, and fight harder enemies. In this game, you do that while accumulating things like division points, R&D points, ability points, credits, tickets, and Miranium to eventually scale your various forms of power well beyond your human form. You gain use of a giant humanoid robot called a 'Skell' (like 'exoskeleton') and then the world and enemies you struggled with until then feel a little punier. You feel momentarily invincible, but even that's just the beginning of a much larger quest for growth. You need to get Skells for everyone in your party, gain the ability to fly, buy better Skells and collect better weapons for them, and even then you will come up short when facing the ultimate enemies. There is a very specific cap to your power in the form of a Skell you can build from items that are effectively impossible to find without tickets (it's called the Ares 90). Then you're at the top, right? No. Even when you can kill almost every monster with a single attack, there are at least two 'Ultrafauna' bosses that will wipe the floor with you until you build augment after augment to perfect your enemy-specific power. At 100% completion, should you have the patience to reach it, you will have an outrageously tricked out Skell that will effectively make you a god of the islands (and you get a poster...).

    Everything beyond the quest for power feels like a nuance, meaning the game plays like Monster Hunter , with added plots to direct you around. That makes the stories sound trivial, but in fact they're what kept me interested in the game since I'm all about story. For people who don't just want to run around killing things, the normal, affinity, and story missions are all well written enough to keep things entertaining for the duration. On the other hand, the 'core story' of the game is actually more like a side narration to add a bit of purpose to your travels. There are definitely some few interesting parts in it, along with a few clichés, but because the quest for power is so... overpowering, the story missions end up being more like hindrances to your progress. I ended up wait as long as possible to advance the plot because of how easy it was to get distracted. I searched almost every part of every island on foot, which was a memorable experience in itself, but for people that want to be efficient in total completion, it's far better to do the story missions ASAP to get Skells and flying (not to mention that it makes all other missions available so you won't have to search the same areas as many times to not miss anything).

    Content-wise, the game contains numerous 'motifs' from previous Xeno games (Xenogears, Xenosaga 1-3, Xenoblade Chronicles), with a special emphasis on references to the most interesting elements of Xenosaga, but supposedly this game is not a direct sequel to any of those games, which is a major disappointment. The plot elements also lead to more questions than answers, which is bad practice in a world where there's a 50-50 chance for a sequel at best. On the other hand, this game is excellent, so it is ripe for a sequel to further expose the lingering secrets. From here, the worst thing that could happen after to the Xeno 'series' is if they made another isolated game instead of a direct sequel. There's a line at the end of the game (which I don't really consider a spoiler because it tells you nothing about the plot), that's something like "the story continues forever..." Based on the Xeno game creator's priors, it tells me that they may try to leave everything as open mysteries and never touch on them again, which is just mean.

    Score: 9/10 from a pure enjoyment perspective. I would say 8/10 from a 'holistic' perspective, but its unique enough to earn the extra point.

    Some helpful tips if you're going for 100% from the beginning:
    -Read the manual early since the 'tutorials' are bare-bones.
    -Complete the Story Missions to get the Skell functions as early as possible.
    -Save your tickets for the Ares 90 and augment parts.
    -Whole Game = Beat Telethia.
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  77. Dec 31, 2015
    10
    This is the best JRPG to come out in years. The last JRPG's that came anywhere close to this level of perfection are Star Ocean The Last Hope and Eternal Sonata. Just like those two games the graphics in this one are stunning and have their own unique anime-like style, however this brand of anime leans closer to realistic and further away from cartoonish. Unlike those games thoughThis is the best JRPG to come out in years. The last JRPG's that came anywhere close to this level of perfection are Star Ocean The Last Hope and Eternal Sonata. Just like those two games the graphics in this one are stunning and have their own unique anime-like style, however this brand of anime leans closer to realistic and further away from cartoonish. Unlike those games though Xenoblade Chronicles X focuses more on open world exploration and game play than it does on the story, so it has sort of an Elder Scrolls philosophy behind it. There are a few things you should know before purchasing though:

    1. No level scaling. While exploring the first few areas you will see giant level 89 four armed gorillas and huge dinosaur things that can kill you with one hit. It is important you learn to sneak around stronger enemies and also recognize which ones are hostile. If they have a red eye symbol beside their name that means they are hostile and will attack you if you go near them. If they have a red lightning bold it means they might turn hostile if you bump into them but otherwise will leave you alone.

    2. The combat is turn-based with some real-time elements. Basically everyone has a cooldown on their basic attack ranging from 1 to 2 seconds, so instead of mashing a button to attack you stand there and watch your character auto attack. You have the option to use Arts which have longer cooldowns but deal more damage. You'll be tempted to spam all your arts first thing but strategically it is more ideal to wait until your allies give you the chance to trigger a Soul Voice. This is done when one of them says something like, "I need some cover fire!" or "Move in and do some damage!" After they say something like this either your ranged, melee, or support arts on your hotbar will light up and when you use them you'll get special bonuses and your party will be healed for a small amount. If you are smart you'll always keep an art of each kind ready to use and benefit a lot from Soul Voices, some enemies will be near impossible to beat without them.

    3. Grinding. It is not necessary to grind to enjoy Xenoblade Chronicles X but you will have to in order to get the most out of this game. If you just want to play the story and explore then you can probably get by just doing a few quests and killing whatever enemies you can. However, there are giant monsters and tyrants that you will simply never be able to kill unless you either grind for an Ares90 or grind to make a badass custom Skell OR if you really enjoy grinding you can try to twink your character up to kill those bosses without a Skell. The best build for that is the Ether Blossom Dance, which I'm currently working on. It will let you do millions of damage but the amount of necessary grinding to acquire the gear and augments you need is ridiculous, and some of the monsters you'll have to kill to farm the materials are over level 80 which makes them near impossible to kill. The entire post-game after you complete the story is basically grinding to be more powerful so you can kill bigger monsters in order to grind to be more powerful. If you hate grinding/min-maxing then I caution you about buying this game. If you're a seasoned MMO player who loves creating op builds though this game is just for you.

    4. The music. Okay I'm going to be brutally honest, the music for much of the game is terrible. Now there are some really pretty sounding instrumentals and even some good vocals but those are reserved for exploration, flying in your Skell, boss battles, etc. When you start the game you're in a city/former ship called New Los Angeles and the music changes from day to night. During the day you get some woman wailing to a pretty generic sounding rock beat. For me it is tolerable but I still have to lower the volume. At night though they play this rap beat with this black guy they probably picked up off the street grunting, "Ungh, ungh, ungh. Yeah yeah yeah. Ungh ungh ungh." Needless to say I usually just mute the TV when I go to NLA at night, either that or stop to manage the time and set it to early morning. There's also some vocals in the battle music, and while some of the songs have rap lyrics they are sung to techno/dubstep beats which kind of fit the whole futuristic robot battles on alien planet theme. Now I'm a really cynical **** who pretty much hates 99% of all music so the fact that I can tolerate this music must mean it isn't really all that bad. This wouldn't be a big deal if you wanted to mute the game and listen to your own choice of music but with the soul voices in battle it helps to have an audio cue even though the icons for each art will light up. My eyesight is poor and I'm easily distracted so being able to respond to Elma or Lin's voice helps me a lot, but if you think you can trigger Soul Voices with just the visual cue feel free to mute the game.

    Other than some bad music and grinding this is the perfect game for turn-based robot battles
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  78. Dec 30, 2015
    10
    Mundo Gigantesco
    Sin pantallas de carga
    Muy buena historia
    Dificultad

    Lo tiene todo este Xenoblade Chronicles X, este juego les demuestra a las demás compañías que todo este contenido inmerso cabe en un solo disco
  79. Dec 27, 2015
    10
    I bought this game without playing Xenoblade Chronicles, so I didn't know what to expect.
    At first, I wondered what all the hype was about. But as I learned this deep game system, every piece of the game fascinated me more and more. I am enthralled with the open world game; there is so much to do, between questing, exploring, hunting, and character building. The music is wonderful, the
    I bought this game without playing Xenoblade Chronicles, so I didn't know what to expect.
    At first, I wondered what all the hype was about. But as I learned this deep game system, every piece of the game fascinated me more and more. I am enthralled with the open world game; there is so much to do, between questing, exploring, hunting, and character building. The music is wonderful, the combat is fun, the scenery breathtaking and alien.

    There is so much to learn, picking up this title truly feels like drifting into a whole new world. I recommend giving the in-game manual a good read!

    Some minor complaints about the game: The voice acting is professional, but slow---I would like to see a mass effect style sentence-skipper. The dubbing is obvious, i hope for a japanese voice pack DLC. I wish there were a more integrated questing system with friends, but the current online play is satisfactory. This is largely a single player game, with a few multiplayer missions or world bosses now and then.
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  80. Dec 26, 2015
    9
    Probably the most amazing thing about this game is the fact that the Wii U can actually play it without crashing a lot! Monolith Soft has done an extraordinary job of making such a diverse and rich gaming world with an immense amount of things, like the extreme number of alien creature species that all fit the different environments they're in, or all of the breathtaking views ofProbably the most amazing thing about this game is the fact that the Wii U can actually play it without crashing a lot! Monolith Soft has done an extraordinary job of making such a diverse and rich gaming world with an immense amount of things, like the extreme number of alien creature species that all fit the different environments they're in, or all of the breathtaking views of waterfalls falling from strange alien rock formations, and just so much more! The music is absolutely incredible when you're out in the wilderness exploring, but the New LA music during daytime is pretty awful. They could've done better with New LA's soundtrack personally overall, but that's really only where the music falls short. Trying to progress through the story I'm finding pretty difficult because of the requirments needed in order to do them are confusing a lot of the time.

    So really, the little problems here and there aren't focused on much because of the amazing content this game delivers, with the deep combat system full of different arts and tactics to use, all the regions and landmarks to explore, all of the diverse creatures to battle, and much more. Xenoblade Chronicles X is one hell of a game that every RPG loving Wii U owner should not miss out on.
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  81. Dec 26, 2015
    8
    Most of what everyone is stating is true. The game is great and you should certainly buy it. To set your expectations I'd like to share some severe negatives:

    -There are actually ways to lock yourself into missions that prevent you from progressing. This type of thing feels like an old PS2 game and is in direct contrast to the "freedom" that the game champions and sells to you
    Most of what everyone is stating is true. The game is great and you should certainly buy it. To set your expectations I'd like to share some severe negatives:

    -There are actually ways to lock yourself into missions that prevent you from progressing. This type of thing feels like an old PS2 game and is in direct contrast to the "freedom" that the game champions and sells to you throughout.

    -The game hours are padded. It is very long... about 130 hours to see about a third of the total game and complete the main story. Incredible feat in it's own right. The rest of the time is spent running around for (at times) hours in attempts to gather something for a mission. There is exactly nothing fun about it.

    -The main storyline is really bad. Not quite terrible but the antagonist is atrocious. One of the worst game end bosses I have ever played. That is no exaggeration.

    Play it. You will love it. And some parts of it you will outright hate. Mainly, farming or pointlessly running around to pick up a drop that may or may not be there but is mandatory to continue having fun. And the moment a game stops you from having fun it becomes a chore and not a game. This game, on rare occasion, excels at that. The rest of the time you are having a ball.
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  82. Dec 24, 2015
    9
    Its pretty much everything from the first game times 10. the only thing missing was the story. the story isn't bad but a lot of the affinity missions (while really good) should have been apart of the main story. other than that i absolutely love the game.
  83. Dec 23, 2015
    7
    The good:

    - Huge, beautiful world to explore. Graphically the best game I've seen in the Wii U. - The skells. Who doesn't love mechs? -The game is built like a rock, so far I haven't found a single bug, which is good. Bethesda could learn a few things about Monolith in this regard. The bad: - Uninteresting plot overall, there are only 2 chapters I thought were good, the best
    The good:

    - Huge, beautiful world to explore. Graphically the best game I've seen in the Wii U.

    - The skells. Who doesn't love mechs?

    -The game is built like a rock, so far I haven't found a single bug, which is good. Bethesda could learn a few things about Monolith in this regard.

    The bad:

    - Uninteresting plot overall, there are only 2 chapters I thought were good, the best of them being the last one, but just when you think the story is about to pick up the game ends abruptly. Huge fail.

    - The affinity missions are meh, most of them feel like filler content. They just showcase the characters in their everyday life on Mira, they kinda feel like the filler episodes animes like Naruto have. Which would be cool if the characters were actually interesting but the characters are just too plain for my taste.

    - The regular missions are annoying, repetitive and ultimately boring in the long run. Seriously who in Monolith thought that in for example, the gathering missions, it was a good idea to just tell you the continent you can find the material they're requesting? For real? They're really expecting me to explore say, Noctilum in it's entirity in search on a couple of collectibles just to reward me with 300 XP and 5k? Some bad quest design.

    Bottomline: The game is good, but it had the potential to be so much better. Kinda dissapointed with the end result, tbh, considering I pretty much bought a Wii U just for this and waited a long ass time for this game. So yeah, the game is good but it's not the best RPG of the past decade, like some people were saying. Hell it's not even the best game of this year, imo.
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  84. Dec 23, 2015
    10
    woooow!!! el mejor juego rpg que he jugado!! creo que solo el xenoblade de wii se le acerca!! sin dudas me ha gustado mucho mas que el the witcher 3. este debio aver sido el juego del año!! con este juego y el bayonetta 2 el wii u es una consola obligatoria para todo aquel que nos gusten los videojuegos!!! COMPREN UNA WII U A LA CONSOLA LO MERECE y casi no ha vendido!!
  85. Dec 23, 2015
    6
    Today, I was morally destroyed. This game felt so big on so many levels the first 90 hours... but then it just suddenly ended. I rated it 10 out of 10 after a few hours just because I saw sooo many possibilities before me. It's not like this game is perfect, no, far from it! But then again, nothing is perfect. So for me it truly was 10/10. I never doubted that the game will explainToday, I was morally destroyed. This game felt so big on so many levels the first 90 hours... but then it just suddenly ended. I rated it 10 out of 10 after a few hours just because I saw sooo many possibilities before me. It's not like this game is perfect, no, far from it! But then again, nothing is perfect. So for me it truly was 10/10. I never doubted that the game will explain everything to me eventually.
    Various alien races.
    So many potentially interesting characters who just needed a little more screen time.
    And a freakin' Telethia! The thing appeared in every major Xenoblade X's trailer!
    All of those awesome concepts... just got wasted. When the credits rolled, I just couldn't believe it. In fact, I still can't, even after a few hours! And to make thing worse, there's that extremely confusing (as if this game needed to be more confusing) plot twist after the credits.
    I REALLY wanted to like this game. As I said, it was 10/10 for me, I just assumed I'll get proper explanation about everything, but no.
    You could argue that I spent 90+ hours playing so how I can whine about the game now? The thing is, the first Xenoblade was awesome. I liked the game's battle mechanics so much I enjoyed grinding! And I hate other jrpgs for that. Although Xenoblade X's mechanic wasn't as fun after a while even if it seemed more interesting at first, I was ready to endure it for a great story. Alas, the great story never came. What a bunch of jokers...
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  86. Dec 23, 2015
    10
    First of all, Im not a huge jrpg fan or a rpg fan for that matter. But i instantly was captured by this game. It had a great system and was so immersive that i fell in love with this game. this game has a few minor problems which you MAY notice, but the good was so good that those minors don't even matter. And the music is amazing. its not for everyone but i loved it. This game is a gameFirst of all, Im not a huge jrpg fan or a rpg fan for that matter. But i instantly was captured by this game. It had a great system and was so immersive that i fell in love with this game. this game has a few minor problems which you MAY notice, but the good was so good that those minors don't even matter. And the music is amazing. its not for everyone but i loved it. This game is a game that differs vastly from others. like the music, some may not like it, but i was one of the people who loved it this game to bits. Expand
  87. Dec 22, 2015
    10
    Xenoblade Chronicles X is an awesome game in every way: huge map, fast loading times, better weapons / armor design done, ability to use robots style "Gundam". The battle system is dynamic and captivating. Graphically the game has its limitations, but it is clearly a new generation of game.
    It will be difficult to get an RPG gather as many elements in the game as Xenoblade Chronicles X.
    Xenoblade Chronicles X is an awesome game in every way: huge map, fast loading times, better weapons / armor design done, ability to use robots style "Gundam". The battle system is dynamic and captivating. Graphically the game has its limitations, but it is clearly a new generation of game.
    It will be difficult to get an RPG gather as many elements in the game as Xenoblade Chronicles X. pergunda remains: how great will be the next RPG from Monolith Soft.
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  88. Dec 22, 2015
    9
    This game is absolutely fantastic everything is executed greatly.First of all getting Hiroyuki Sawano to compose the music is genius since every track (execpt nla night) is catchy and memorable,the gameplay is pretty unique similar to the first xenoblade but with more focus on soul voice and a extra tension point that are used for stronger arts and thank god there are no randomThis game is absolutely fantastic everything is executed greatly.First of all getting Hiroyuki Sawano to compose the music is genius since every track (execpt nla night) is catchy and memorable,the gameplay is pretty unique similar to the first xenoblade but with more focus on soul voice and a extra tension point that are used for stronger arts and thank god there are no random encounters.This game also brings a MASSIVE world to explore almost everything is available from the beginning the rest are accessed with a skell unlocked after chapter 6 and the its ability to fly after chapter 9 while the skells arts change depending on equipment.Time to talk about the cons 1.The game's difficulty raises too often 2.The models for everything looks great but the environments look kinda ugly close-up 3.After some events some characters are unavailable until you beat a specific chapter which means you HAVE to get another character and grind until he/she is a equal level to the player and even then he/she might be unavailable 4.The game focuses on character development more than the story.But overall this game is a must buy great soundtrack and skells but it has its noticeable flaws Expand
  89. Dec 22, 2015
    10
    This review contains spoilers, click expand to view. After 45 hours into the game I've found it an incredibly rewarding and entertaining experience. You traverse a huge world, I often find myself spending hours ignoring my missions and just discovering new vistas and landmarks. The combat is incredible, rather than spamming like most RPG's your arts require certain combo's and directional attacks to achieve full potential. With 8 classes to play and no penalty for switching there is no getting bored. The world itself is beautiful and seemingly endless, until you get your skell around 20-30 hours. Suddenly huge enemies become small potatoes as you and your crew roll over them with giant weapons, the world is instantly brought down to size when you get a skell. Without completing the story mode I suppose my review isn't complete but so far this is the best game I have ever played. Expand
  90. Dec 22, 2015
    8
    Great story, very good graphics (by Wii U's standards), motivating challenges, complex fighting system, everything RPG lovers like is there, and it feels great overall. There are only two major downsides. First, there is the ludicrous and financially crippling penalty every time your skel (essentially: a fighting robot) gets destroyed. A complete wipe of your party (usually fourGreat story, very good graphics (by Wii U's standards), motivating challenges, complex fighting system, everything RPG lovers like is there, and it feels great overall. There are only two major downsides. First, there is the ludicrous and financially crippling penalty every time your skel (essentially: a fighting robot) gets destroyed. A complete wipe of your party (usually four characters/skels) costs so much in-game currency to repair that closing the app via the Wii system menu (there is no "load" command and no auto-save in the game, so save early, and save often!) and going through the main menu is the only viable option. Second, you gain money automatically just by standing around idle. So, what most players do is leaving their Wii U console switched on while going to work/school. The Wii U does not consume much power (compared to other consoles of the current generation), but still this is an absolutely insane mechanic. Expand
  91. Dec 21, 2015
    10
    This game is a godsend, it really is one of the best games I've played in recent memory. Full disclosure, I am not too far into the game yet only about 10 hours. But it's enough to write out some first impressions and give anyone who cares a lowdown of my take on Xenoblade Chronicles X.

    I'm not a fanboy, that is I never played Xenoblade Chronicles for the Wii. The last Xeno anything
    This game is a godsend, it really is one of the best games I've played in recent memory. Full disclosure, I am not too far into the game yet only about 10 hours. But it's enough to write out some first impressions and give anyone who cares a lowdown of my take on Xenoblade Chronicles X.

    I'm not a fanboy, that is I never played Xenoblade Chronicles for the Wii. The last Xeno anything game I played was Xenosaga and I got lost in the first tutorial area somehow... Anyway, I'm only saying this so you'll know I'm pretty unbiased in terms of the series in general. However, for this game it helps if you have an affinity for JRPGs since there's a lot of common tropes used here.

    With that out of the way, the game itself has so many layers to it that it feels overwhelming at first. It can make you feel a little dumb honestly, with it's textbook digital manual and lengthy tutorial pages. At first I thought maybe it wasn't for me and I wasted my money. But I decided to press on and just wander aimlessly for a while and figure things out on the fly, which worked out surprisingly well! It's so much fun to master your favorite combat style (dual blades and guns for me!), explore the wondrous expanse that is Mira and take it all in. This game is offering a real experience, like a great movie or an engrossing novel.

    But that doesn't mean you should expect a compelling story or characters from what I've seen so far. I'm fine with it because I bought the game for the gameplay, but some might be turned off by some snooze worthy dialogue here and there. Luckily the cutscenes and character interactions seem to be short for the most part! The music is great though, I absolutely love it! Definitely not your typical JRPG fare and helps establish the tone of the game. It makes up for the lack of a great story in this reviewer's humble opinion :)

    What you'll keep coming back for is the very deep combat system and exploration aspects of the game. It's impossible to describe the satisfaction you get from learning the ins and outs of combat, stacking your arts correctly and killing crazy alien monsters. This is why I play video games. I mean sure, we all love a great story a la Metal Gear or Mass Effect or something like that but sometimes you just wanna GAME right?

    Anyway, that's about all I got. Give this game a shot! If you already have a Wii U, this will justify your purchase much like Smash Bros, Mario Kart etc but as a great single player game. Now there's a reason to keep the thing hooked up even when I don't have any friends around to Brawl it out with! Game of the Year contender? Probably not, but that's more because it's been an awesome year for games (Bloodborne) and less because of anything wrong with XBX itself.
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  92. Dec 19, 2015
    10
    Es un gran videojuego, con una profundidad increíble. Te lleva a un mundo diferente. Es el juego perfecto para el verdadero videojugador. No es un juego casual como muchos IGNorantes lo afirman. Este juego te hará pasar muchísimas horas de entretenimiento. Te adentrarás en la historia y te identificarás con los personajes. Es sorprendente el trabajo que ha hecho la gente de Monolith Soft.Es un gran videojuego, con una profundidad increíble. Te lleva a un mundo diferente. Es el juego perfecto para el verdadero videojugador. No es un juego casual como muchos IGNorantes lo afirman. Este juego te hará pasar muchísimas horas de entretenimiento. Te adentrarás en la historia y te identificarás con los personajes. Es sorprendente el trabajo que ha hecho la gente de Monolith Soft. Y es un gran privilegio tener este juego en tu lista, te sentirás orgulloso de ello. Expand
  93. Dec 19, 2015
    10
    Xenoblade Chronicles X, is an incredible experience , one of the best available Wii U. Surely the best JRPG of 2015 and proof that Monolith Soft can develop wonderful games .
  94. Dec 18, 2015
    10
    Juego con una calidad grafica infartante y sin exagerar, es infartante el mundo abierto.
    Toneladas de cosas que hacer y aprender, tiene un giro muy interesante en el que eres parte de una comunidad para salvar a la raza humana. Tienes una facción de la cual eres partes y debes aportar para progresar en el juego. Su unico punto debil, es que necesitarás mucha mano en leer manuales
    Juego con una calidad grafica infartante y sin exagerar, es infartante el mundo abierto.
    Toneladas de cosas que hacer y aprender, tiene un giro muy interesante en el que eres parte de una comunidad para salvar a la raza humana. Tienes una facción de la cual eres partes y debes aportar para progresar en el juego. Su unico punto debil, es que necesitarás mucha mano en leer manuales introductorios por internet o en foros. Pq es mucha info que aprender.
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  95. Dec 17, 2015
    9
    This game has absolutly amazing graphical style. I found myself just staring on the enviroment and creatures on countless occasions. Gameplaywise it might be quite a bit of serious grinding necessary but if you combine it with exploration which you would have to do anyway you dont realize it that much.
    On the other hand it never feels like "you HAVE TO do...." because due to the already
    This game has absolutly amazing graphical style. I found myself just staring on the enviroment and creatures on countless occasions. Gameplaywise it might be quite a bit of serious grinding necessary but if you combine it with exploration which you would have to do anyway you dont realize it that much.
    On the other hand it never feels like "you HAVE TO do...." because due to the already mentioned awesome style I am always wondering what could be above this waterfall or on top of those mountains anyway on my own.

    The beginning feels a little bit slow at first and it's wiertd that I found 3 missions each spotlighting and tutorializing the sensor point system but NO real explanation of how the combat system works. So this game sure expects quite alot of you to figure out on your own. Which isn't a bad thing at all but you can feel a little bit overwhelmed by the game once the difficulty goes up after the first few hours.

    My few negative criticism about the game is...

    Sometimes it is annoying that there are enemies that attack you if you run past them. It becomes a problem because even the Level2 Moth stops you in your tracks with a level 40 character and that slows the getting somewhere down considerably.
    The second letdown i feel sometimes is as amazing the creatures look and move, they sadly dont interact with each other. So you wont see a predator dinosaur hunting his lunch. It's a really small problem but would make the world feel even more alive.

    If you read or watched other reviews you hear alot of bashing because of horrible music... I dont feel like that's true on the whole. There are some really good tracks but sure the rest is pretty generic filler music Not bad just not special enough for such an amazing game in my opinion. The music placement on the other hand is sometimes questionable ... Fighting a giant boss like creature that doesnt even fit on the screen in my transforming robot suit and the music is something jazz like...

    In the end I really really enjoy this game and if you have a WiiU there is no excuse not to buy it. If you consider buying a WiiU just for this game i hope i could help making up your mind about what to expect. and then buy it ;)

    Oh and for disclaimer reasons
    I'm a not too seasoned JRPG player and at the time of writing this about 30 hours into the game.
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  96. Dec 17, 2015
    10
    Es increíble el como no te aburres en este juego, al principio es un poco confuso pero poco a poco te vas haciendo la idea de como se juega, claro si tienes dudas hay esta el manual de usuario en el menú del propio juego. Pero si eres de la vieja escuela como yo te fascinara el no saber nada y que no te digan como jugar; porque a mi me encanta descubrir e impresionarme de como por tuEs increíble el como no te aburres en este juego, al principio es un poco confuso pero poco a poco te vas haciendo la idea de como se juega, claro si tienes dudas hay esta el manual de usuario en el menú del propio juego. Pero si eres de la vieja escuela como yo te fascinara el no saber nada y que no te digan como jugar; porque a mi me encanta descubrir e impresionarme de como por tu propia cuenta averiguas como se juega xD.

    No duden compren este magnifica entrega de Monolith Software y no hagan caso de la opinión de los demás, es mejor comprobarlo por ustedes mismos, no se decepcionaran del juego para nada. Si tiene sus peros, pero la verdad son minimizados por las cosas buenas que tiene el juego y la gran experiencia que proporciona al jugador.

    Me atrevo a decir, y en mi opinión muy personal, que es el mejor juego de WiiU que hemos visto a la fecha.

    P. D.
    Siempre espero, a diario, con muchas ansias el salir del trabajo y que mi esposa se quiera dormir xD para poder jugarlo por horas durante la madrugada. Y créanme cuando les digo que vale la espera y cada centavo que gaste en el juego.
    Saludos.
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  97. Dec 16, 2015
    9
    After 10 hours I am ready to give my initial review. Some of the annoyances people are mentioning are very subjective (like the music, which I think ranges from O.K. to fantastic), but they are still there and should be considered if you are going to buy the game. Still, this game gets a 9 from me for the atmosphere and amazing open world (it's breathtaking, really).

    When I purchased
    After 10 hours I am ready to give my initial review. Some of the annoyances people are mentioning are very subjective (like the music, which I think ranges from O.K. to fantastic), but they are still there and should be considered if you are going to buy the game. Still, this game gets a 9 from me for the atmosphere and amazing open world (it's breathtaking, really).

    When I purchased the game, I was a little apprehensive and although it looked really cool I was worried that it would be too complicated and that I would get bored with it and quit. I had tried the first Xenoblade and it failed to hook me in and just felt too overwhelming in the beginning. Despite X being 5 times the size of the original, that has not been the case with this game. The main premise for the story is fantastic and really all it took for me to get invested int he game. I don't really focus on the story so much as exploring and experiencing the huge world of Mira, and I think if you go into the game with that mindset you will have a good time This is the kind of game that makes me want to take a day off work and just indulge. I considered giving a 7 or 8 because of some of the annoyances like lack of music/sfx volume control and cluttered menus, but I feel that the good points of this game far outweigh the bad. If that changes I will update this review, but I don't forsee that happening.
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  98. Dec 16, 2015
    8
    As a technical achievement I'm so glad this game exists. The grand scale of the world in XCX is absolutely massive and full of things to do, quests, monsters, you name it. The game runs extremely smoothly and the framerate stays at a very consistent 30fps. There is a some pop-in present, but that's really the only major graphical flaw. I'm still not quite sold on the character models, I'mAs a technical achievement I'm so glad this game exists. The grand scale of the world in XCX is absolutely massive and full of things to do, quests, monsters, you name it. The game runs extremely smoothly and the framerate stays at a very consistent 30fps. There is a some pop-in present, but that's really the only major graphical flaw. I'm still not quite sold on the character models, I'm not sure if I just don't like the style or if it's graphical limitations put on by the scale of the world. They just look odd is all. Be prepared to be overwhelmed by the games size as well. The game is massive in size and length, it will take you about 25-30 hours before you get the much hyped mech-suit in the game. It's worth it, but the lead-up to finally get it is one of the most painful things about the game. The story was interesting, but told in perhaps the stiffest way possible, with some dramatic moments under-utilized. The inventory could also be a tad bit more streamlined IMO.

    Overall it's an amazing game that unfortunately won't be for everyone. It's an overwhelming game to get into, especially if you think you can fight that huge lvl 100 monster at lvl 1.
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  99. Dec 16, 2015
    9
    Xenoblade Chronicles X is one of the best RPG Games out there.

    The Good:
    - The Game is HUGE,
    - feels like an MMO would
    - The Graphics and other things are very Beautiful in the game.
    - and it's very fun to play!

    The Bad
    - Don't like Taking Lin & Elma with you on ever side quest
Metascore
84

Generally favorable reviews - based on 87 Critic Reviews

Critic score distribution:
  1. Positive: 77 out of 87
  2. Negative: 0 out of 87
  1. Apr 6, 2016
    70
    The fun in Xenoblade is seemingly never-ending, thanks to an amazing combat system and lots of things to do.
  2. CD-Action
    Mar 4, 2016
    80
    We got used to developers promising huge worlds to explore, but there’s no other game where the world is so overwhelmingly vast. I honestly don’t know how much time you have to invest in Xenoblade Chronicles X to see everything this game has to offer. [02/2016, p.60]
  3. Pelit (Finland)
    Mar 3, 2016
    87
    Xenoblade Chronicles is otherwise great, but the thin main plot and sheer repetition drop the score. [Jan 2016]