User Score
8.7

Generally favorable reviews- based on 900 Ratings

User score distribution:
  1. Negative: 49 out of 900
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Apr 19, 2016
    7
    This game is defined by a single word "infinite"
    this proposal by nintendo turned out to be one of the best of 2015
    but note that this game is not perfect
  2. Feb 16, 2016
    7
    Super Mario Maker is a fun tool for making your own Super Mario levels and sharing them with others. Unfortunately, it lacks a bit in content and this can sometimes limit your creativity. While I realize that it would be impossible to put every element from every Super Mario game into this, it would at least be nice if some things could be added, or at least offered as DLC. Rather,Super Mario Maker is a fun tool for making your own Super Mario levels and sharing them with others. Unfortunately, it lacks a bit in content and this can sometimes limit your creativity. While I realize that it would be impossible to put every element from every Super Mario game into this, it would at least be nice if some things could be added, or at least offered as DLC. Rather, Nintendo wastes time with amiibo costumes.
    Despite these complaints, Super Mario Maker has a great interface, and if there were any better console to make your own platforming levels on than the Wii U, then please tell me because the way the game is executed works very well. Not to mention the amount of easter eggs, most of which reference Mario Paint.
    Expand
  3. Oct 26, 2015
    7
    It's true, Mario deserves this game, as his fans and it's a fun game but a lot of content is missing and gets a bit boring after a while. After one week i started to lose my interest and realized this game is absolutely highly overrated. The wii-u is capable of so much more than just this. It's the same old same old again. It's fun to play and see others creations but also that gets boringIt's true, Mario deserves this game, as his fans and it's a fun game but a lot of content is missing and gets a bit boring after a while. After one week i started to lose my interest and realized this game is absolutely highly overrated. The wii-u is capable of so much more than just this. It's the same old same old again. It's fun to play and see others creations but also that gets boring quicker than you think. The use of amiibo is fun and clever but who has tons of them? I miss a Mario 64 style or Galaxy.. the wii-u could do that. The depth and scope seems endless but is smaller than you think. I hope nintendo realizes that this game needs serious DLC. Expand
  4. Nov 19, 2015
    5
    My gut was telling me not to buy this game. My brain was telling me not to buy this game. My gorgeous neighbor wanted to play this game. I guess the gorgeous girl trumps my gut and brain. In all seriousness, this game is underwhelming for a creative platform. After playing the likes of the LittleBigPlanet series, Mario Maker feels like what should have been an early 2000s experience.My gut was telling me not to buy this game. My brain was telling me not to buy this game. My gorgeous neighbor wanted to play this game. I guess the gorgeous girl trumps my gut and brain. In all seriousness, this game is underwhelming for a creative platform. After playing the likes of the LittleBigPlanet series, Mario Maker feels like what should have been an early 2000s experience. Yes, it's classic Mario and you can make levels. That may be enough for some people, but the game is extremely limited, which hurts creative potential. Also, the unlock system is one of the worst I've ever come across. I'd rather have every item available from the start, since the starting items are really not enough to build anything noteworthy. An unlock mechanism was simply unnecessary, since the level of content is lackluster to begin with. I would imagine most of the top scores for this game are from folks who don't leave their Nintendo bubble. Expand
  5. Sep 21, 2015
    6
    This game is another prime example of Nintendo's "new" mentality: Release a half finished product and patch it later. I think this game has great potential, but is no where near worth the $70.00 price tag. I am going to lay out my main problems.
    Issues
    1) WHY DO I NEED TO UNLOCK THE BUILDING BLOCKS?! from the second I turned on the game I was already slightly unhappy as I wanted to build
    This game is another prime example of Nintendo's "new" mentality: Release a half finished product and patch it later. I think this game has great potential, but is no where near worth the $70.00 price tag. I am going to lay out my main problems.
    Issues
    1) WHY DO I NEED TO UNLOCK THE BUILDING BLOCKS?! from the second I turned on the game I was already slightly unhappy as I wanted to build levels with more than goombas and koopas

    2) Why are there sooooooo many enemies and tiles missing? For being the same price as their AAA titles, this game could have at the very least included Blargg from super Mario world, or you know, hills you can slide down

    3) User made levels. I commend Nintendo for trying to make a community based game, but 90% of the levels are just horrible. If a level has 5 bowsers, I just quit, there is no fun in that level.

    4) AGAIN WITH THE CODES?! haven't they learned from the DS that absolutely no one likes friendcodes? the same goes for level codes. I should be able to search based on Miiverse name.

    In short, Nintendo really missed the mark in my opinion. I am sure they will fix it with DLC, but it shouldn't have to come to that. As a consumer my only request is to get a finished game that I can play from day 1 without needing to unlock everything in order to play. This is 2 games in a row where Nintendo went this route and I am not a fan.

    Had they finished the game, it would 10/10 for sure, but I can't in good faith give a half finished product anymore than a 6/10
    Expand
  6. Sep 22, 2015
    6
    What starts off as a unique concept for the Nintendo Wii-U will ultimately disappoint.

    The game's engine allows you to make and play stages for Super Mario Bros. 1 and 3, as sell as New Super Mario Bros. While it seems like a good concept on paper, the entire game feels like one giant gimmick. You'll be relying on other players to play through courses. While this isn't necessarily a
    What starts off as a unique concept for the Nintendo Wii-U will ultimately disappoint.

    The game's engine allows you to make and play stages for Super Mario Bros. 1 and 3, as sell as New Super Mario Bros.

    While it seems like a good concept on paper, the entire game feels like one giant gimmick. You'll be relying on other players to play through courses. While this isn't necessarily a bad thing, a large portion of the community seems dedicated to strange, artful or down right insane stages. There's not nearly enough fun, standard stages to go around.

    Further, the lack of elements from almost every game, be it enemies, power-ups, game mechanics or elements ruins part of the game. There's a lack of bosses, only featuring bowser and bowser jr. There's no slopes and the stage, music and sound selection leaves something to be desired.

    Also, the transition between game's enemies and elements don't look look or feel right. I wish they would have limited content to their perspective games instead of allowing so much cross-over content.

    In the end, much like Mario Paint, it's a unique, intresting concept of a game and tool, but ultimately feels lazy abd half hearted
    Expand
  7. Oct 17, 2015
    6
    This review contains spoilers, click expand to view. Do you remember that Mario Paint had all those Super Mario Bros. stamps? Did you use them to make "screenshots" of your own levels in a mario game you wish you could make? I did, i even put Yoshi in it, which made absolutely no sense at the time, but i didn't care.

    Well now you can actually make that "screenshot" you made in Mario Paint into an actual level, and Nintendo encourages you to make it NOT make sense. Put Bowser in a clown blimp, with 5 other bowsers or heck, anything else on top of him.

    Or, if that's not your thing, go ahead and play our levels that we made... (why it got a 6, incoming)
    But that's where it falls, since people have a no rules access, you can get into some pretty nutty stages. Some of which, depending on your 1337 retro Mario skillz. can be simple as a speed run, or an end as soon as you step into a stage.

    All in all, i agree though, it's a wicked idea, Nintendo....
    Expand
  8. Mar 10, 2016
    6
    I have mixed feelings about this game. On one hand it is a nice way to create levels and share them with people. On the other hand it makes me want to smash my gamepad.

    I like how you can create Mario levels with relative ease in this game. Of course if you want your levels to actually be how you want them to you've entered the real challenge in this game. The course creator is way too
    I have mixed feelings about this game. On one hand it is a nice way to create levels and share them with people. On the other hand it makes me want to smash my gamepad.

    I like how you can create Mario levels with relative ease in this game. Of course if you want your levels to actually be how you want them to you've entered the real challenge in this game. The course creator is way too basic. I cant even count how many times I've had a great level idea only to find out it doesn't work. Not because there would be no way to do it but because I have no advanced options. I guess they have to make it easy to learn for all the ten year olds that play this game but it really makes me mad.

    Another thing I dislike about this game is how you can only upload so many levels. I understand why they limited it but for people like me who have no way of getting the word out and actually make decent levels it feels like I'm not being sold the full game. Unfortunately if you take away the limit you're left with even more terrible levels. You really have no way of winning. Maybe there should be a quality check where people can rate the levels but even that could be manipulated.

    This brings me to my next complaint. The terrible levels. So not only is the making part frustrating but the playing may be even worse. There are so many people who put no effort into their levels. They just get a bunch of enemies or just add a dev skip so they don't actually have to beat their level. I've played so many bad levels that I cant even think of anything clever to say about it.

    In conclusion this game is flawed. Very flawed. The fact that it is so expensive is even worse. But is it the worst game? No. Although it's definitely not one of the best things to ever come from Nintendo. Lets just hope that if they make a sequel they fix this.
    Expand
  9. Apr 12, 2017
    6
    Very fun title to share your creations with friends, but this is not a complete Super Mario Bros creation tool, as it lacks a lot of the things and possibilities we see on the classic Super Mario games.
  10. Jul 8, 2016
    7
    Super Mario Maker es un juego hecho para todo el mundo, los que tienen imaginación y los que no. Un juego infinito gracias a su comunidad que no para de crear niveles, y si alguna vez éstos dejaran de crearlos, haz tus propios niveles. ¿Por qué no le he puesto más nota? Porque ese afán de jugarlo se me pasó volando. Yo soy de los que les faltan imaginación y ganas para crear nivelesSuper Mario Maker es un juego hecho para todo el mundo, los que tienen imaginación y los que no. Un juego infinito gracias a su comunidad que no para de crear niveles, y si alguna vez éstos dejaran de crearlos, haz tus propios niveles. ¿Por qué no le he puesto más nota? Porque ese afán de jugarlo se me pasó volando. Yo soy de los que les faltan imaginación y ganas para crear niveles nuevos. Quien sea del otro gremio,disfrutará como un enano. Expand
  11. Oct 23, 2015
    6
    This game is a miracle for Mario fans of 2015. I love all Mario games, from the original to WiiU versions. But I couldn't wait to buy Super Mario Maker! After I updated my software, immediately I started the game. But, there is no Multi Player! I was very disappointed in this because I really wished my room mate and I could play it together! Making the worlds is fun, except, you have toThis game is a miracle for Mario fans of 2015. I love all Mario games, from the original to WiiU versions. But I couldn't wait to buy Super Mario Maker! After I updated my software, immediately I started the game. But, there is no Multi Player! I was very disappointed in this because I really wished my room mate and I could play it together! Making the worlds is fun, except, you have to wait a few days before you can put a lot of the well known obstacles. That parts alright though, except I had had a world all planned out in my mind. Anyway, praise to Super Mario Maker! And have fun playing! Expand
  12. Nov 20, 2015
    7
    This review contains spoilers, click expand to view. Once you unlock what you want to use, especially features (not just items/terrain/monsters), the editor goes from a light novelty to fantastic and addicting. I've already logged many many hours on the game and have enjoyed nearly every minute of it. While there are a few things keeping it from perfection, the editor is great.

    The modes of play, however, are fairly abysmal. If you don't want to find a specific level (which can be challenging for a variety of reasons, like typing in a specific code), you have a 10 mario challenge and a 100 mario challenge. That's it.

    The major problem I have with the game is that players want to beat the challenges. By this, I mean they want easy levels. Doable levels. The problem here is best understood by the following facts.

    1. You only have so many lives to make it through so many levels.
    2. With limited quantity of lives, if the level doesn't seem beatable for you in 3 or so lives.. it's safer to skip it.
    3. This means a challenging level, while doable, will not get "good marks". Even if it's a great level and would otherwise be fun for the player.
    4. No good marks, no one plays your level.
    5. No one plays your level, no need to make levels.

    So you can be a jerk, make impossible levels, and then your levels get skipped.
    You can make challenging levels, totally doable, but you still get skipped if the player isn't quite skilled.
    You can make gimmick levels.. and not always get skipped if the player figures out the gimmick quickly.
    Or you can make easy and/or self-completing levels.. and get tons of stars. Not fun for many, let alone everyone.

    For a game where the players design the levels, the designers of the game itself didn't seem to give much thought on what play modes they introduced or how the mechanics of them would impact level design.

    My suggestion, go ahead and get the game. It's a blast. However, in a couple years.. it might be FAR better than it is now (web portal coming this Dec :D). If they have a release for the NX system (or a sequel), I know I'll buy it in a heartbeat. System and all just for a mario maker kind of game.

    PS: I bought the Wii-u just for this game alone and while I considered returning it, with friends to play your levels, it is totally worth it.
    Expand
  13. Dec 2, 2015
    7
    A solid game. Though the online component is far from perfect, there is still a lot of fun to be had in playing crazy and creative levels. Price point is a bit high currently, but I can only recommend this if the price is lower.
  14. Dec 23, 2015
    7
    I absolutely adore the concept of this game. I am 100% a "give the power to the players" type gamer. Sand-in-the-box is what Mario Maker has, but it doesn't have a lot of pales and shovels to work with.

    Super Mario Maker is one of the first games I show to someone who comes over to visit. At the end of the day, I just can't play it longer than 20 minutes at a time. The game allows for
    I absolutely adore the concept of this game. I am 100% a "give the power to the players" type gamer. Sand-in-the-box is what Mario Maker has, but it doesn't have a lot of pales and shovels to work with.

    Super Mario Maker is one of the first games I show to someone who comes over to visit. At the end of the day, I just can't play it longer than 20 minutes at a time. The game allows for some amazing things to be done with the mechanics, but it also lacks a sense of purpose at the same time. I find myself wondering why I bother unlocking all the new Mystery Mushroom costumes that are released regularly as "event maps". Usually requiring little more than running to the right side of the map for your prize. There are several modes for a fun challenge, but again almost no purpose at all except the surprise of the player's levels.

    Don't get me wrong, I have fun with this game every time I play it. It just don't hold on to me for long. I think part of this is that the potential competitiveness this game could have is not being used by Nintendo. Only recently did Nintendo add a feature that records the fastest completion time for each player's map. Achieving the record will leave your time and username for all to see, and it is permanently attached to the map's tab. Very cool, the right direction.

    But Nintendo needs to push this further. Else, they could add more tools, like adding creator abilities to modify the level's rules for completion. Rather than simply tagging the flag pole at the end of the map. The whole experience constantly reminds me of it's price tag.

    Perhaps had I got this game on the Christmas Sale of $35 I would be singing a different tune. However, when the entirety of the game's intelligent content is precariously created and unfortunately hard to reliably find, the consumer is left wondering where the $60 is going toward, the ability to play player's created content or Nintendo's ability to create the player's ability to create content?
    Expand
  15. Jan 5, 2016
    7
    It was less than spected. I didn't enjoy this game much. The problem? The new idea of giving new building sets after some days playing and creating. Really, I don't see Nintendo here. Nintendo use to unlock new things by playing, by getting new goals, by finding new paths, coins or items in their game. Here they dare to unlock new content by the times you put the game in the WiiU, for meIt was less than spected. I didn't enjoy this game much. The problem? The new idea of giving new building sets after some days playing and creating. Really, I don't see Nintendo here. Nintendo use to unlock new things by playing, by getting new goals, by finding new paths, coins or items in their game. Here they dare to unlock new content by the times you put the game in the WiiU, for me is a big mistake doing it like this, I can't create all what I want because I don't have all the tools that I need and the horrible thing is that I have to play 10 minutes everytime to unlock new content, I think it's unfair doing it like that. I played a lot Disney Infinity Toybox because there you buy what you need by collecting money in the game. That's fair. They could do that if you play users' levels, you get coins and then you can buy tools to unlock. To make it harder, creators has a limit number of coins to put in every level they create depending how big the stage is.... But anyway, it's the misunderstood Nintendo... The one that decided not adding adventure mode in the last Super Smash Bros.... Sad, very sad. Expand
  16. Jun 25, 2016
    7
    Why didn't Nintendo think of this earlier?This game is as simple as it sounds:you can make your own Mario levels and share them to the world!Almost every single object from the main Mario series is in this game,and you can make a lot of levels out of it,as well as new objects such as the Mystery Mushrooms.However,this game suffers for a few reasons.
    1.There are way too many crappy levels
    Why didn't Nintendo think of this earlier?This game is as simple as it sounds:you can make your own Mario levels and share them to the world!Almost every single object from the main Mario series is in this game,and you can make a lot of levels out of it,as well as new objects such as the Mystery Mushrooms.However,this game suffers for a few reasons.
    1.There are way too many crappy levels that are either extremely difficult because of cheap invisible blocks,or dull and uncreative ones where you literally do nothing and watch Mario make it to the end of a level(this is a trend in the community).There are some truly creative and fun levels in there,but they gets overshadowed by the pile of bad ones.
    2.You are way too limited at the beginning,where you can only use a certain amount of objects before a new shipment comes the next day.I'd rather just have all the materials right when I get the game instead f having to go through the process of resetting my Wii U timer.Not only that,you can only upload 10 levels at a time.The problem with this is there are WAY too many levels out there,and only 3 or 4 people are going to play your level per day.So you're forced to beg your friends to star your levels so they don't get kicked off the server in a month.You can eventually upload more levels with a certain amount of stars,but you'll probably need to beg your friends to do that.
    Conclusion:Super Mario Maker is a brilliant concept that was executed fairly well.It's not Nintendo's fault the community makes such annoying levels.
    Expand
  17. May 9, 2016
    7
    Not Many Nostalgic Game . In this game can create level with desigh from Super Mario Bros , Super Mario Bros 3 , Super Mario World and Super Mario Bros U . Best Mario game on Wii U in my openion . Even Better than Mario Kart 8 . Good Graphics from Old Mario Games and One New Mario Game . 7/10
  18. Jul 31, 2016
    6
    A very commendable effort, and generally fun to play around with, however, I did find it to be a bit bare bones in a lot of places. The customization is a bit lacking, as there are aesthetic designs that I feel could have been put in without too much trouble.

    The Star system doesn't feel reliable, since it doesn't seem to really reward players for making good levels that much and there
    A very commendable effort, and generally fun to play around with, however, I did find it to be a bit bare bones in a lot of places. The customization is a bit lacking, as there are aesthetic designs that I feel could have been put in without too much trouble.

    The Star system doesn't feel reliable, since it doesn't seem to really reward players for making good levels that much and there is really no way to discourage players from making bad levels. The search feature is also largely incomplete, as there's no way to search for a level by name and it's extremely easy to not be able to find a level again.

    The challenge modes are also largely disappointing. Since it's completely random which levels you get, you'll very often end up with levels that are either terribly designed or were specifically designed to steal lives from you, with no way to punish players for doing this. This is especially true in the higher difficulties, where it is completely possible to end up having half of your lives taken from you without being given much chance to avoid losing them.

    Overall, I will name this as a good first effort, and simply hope they add more to any hypothetical second game.
    Expand
  19. Mar 7, 2018
    7
    Et oui, enfin, un jeu où l'on peu créé des jeux mario du plus ancien au plus nouveau mais sans les titres 3D (Mario 3D World ou eencore Mario 64 et sunchine) Bref pour moi, cette inovation et qu'on ait plusieurs modes / objets interressants renderait le jeu à une note de 10/10 Mais, il manque d'objets et de jeux et le mode 3D qui me rendent ce jeu, qui, à son annonce, j'aurais misé surEt oui, enfin, un jeu où l'on peu créé des jeux mario du plus ancien au plus nouveau mais sans les titres 3D (Mario 3D World ou eencore Mario 64 et sunchine) Bref pour moi, cette inovation et qu'on ait plusieurs modes / objets interressants renderait le jeu à une note de 10/10 Mais, il manque d'objets et de jeux et le mode 3D qui me rendent ce jeu, qui, à son annonce, j'aurais misé sur lui, une tristesse qui me fait donner la note de 7/10 pour ce jeu juste mais qui part d'une bonne idée! A améliorer Expand
  20. Feb 28, 2020
    7
    Super Mario Maker is one of the most creative games and has one of the best ideas ever, but it seems Nintendo oddly doesn’t know how to support that idea. Making Mario levels is a dream come true and it feels good editing and creating stuff but the way to get those items is to wait, not joking you have to wait real life days to get 3-5 items per day this is so stupid. But at least all theSuper Mario Maker is one of the most creative games and has one of the best ideas ever, but it seems Nintendo oddly doesn’t know how to support that idea. Making Mario levels is a dream come true and it feels good editing and creating stuff but the way to get those items is to wait, not joking you have to wait real life days to get 3-5 items per day this is so stupid. But at least all the items and tools available are fun and cool additions. Now you made your level and you wanna share to the world, I bet you think the online is good right? Wrong it’s terrible for some reason Nintendo forgot this game released in 2015 and use codes to search for levels wtf Little Big Planet 1 had a better search menu then this crap. But at least the levels are awesome, also this game has a neat mode where you play levels and have 100 lives, you also get amiibo costumes which are awesome but it’s so difficult to get sometimes. Super Mario Maker is a celebration of Mario games with 4 awesome games in one with an awesome Editing tool, sadly the online and the bad way of earning items and tools really make the game feel bad sometimes. (Good 3/5) Give It A Try! Expand
  21. Mar 9, 2022
    7
    Mario Maker 1 is a nice game, but Mario Maker 2 has arrived, and I'm at a loss for words.
  22. May 22, 2023
    7
    It'as an amazgin game, but seeing what's ahead It's very hard to play. Mario maker 2 for switch
Metascore
88

Generally favorable reviews - based on 85 Critic Reviews

Critic score distribution:
  1. Positive: 81 out of 85
  2. Negative: 0 out of 85
  1. 95
    This is an incredible tool – it lets you create and test with exceptional ease, all without sacrificing the number of possibilities or sense of professionalism in the finished product. Super Mario Maker truly offers you more or less everything you need to create the level of your dreams.
  2. CD-Action
    Nov 15, 2015
    95
    Who could have expected such absurdly high quality from a level editor? [11/2015, p.62]
  3. Nov 10, 2015
    95
    Super Mario Maker is more than a just an amazing toolbox for content creation — it's also a big, beautiful toy box filled with all sorts of incredible, remarkable toys each with individual parts for you to spend hundreds of hours falling in love with. Even if you've never liked this type of game, Super Mario Maker may just win you over.