- Publisher: Nintendo
- Release Date: Apr 22, 2016
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- Critic score
- Publication
- By date
- Unscored
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Apr 20, 2016A great Wii U game. While the control scheme is unconventional, it's fitting for a game that goes out of its way to surprise you with additional modes, trophy rewards, hidden locations, and a spin-off with gameplay never before attempted within the series. Which, in a way makes sense.
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Apr 20, 2016Star Fox Zero is the most fun I’ve had with any Wii U game to date. The title more than makes up for Fox McCloud’s conspicuous absence for a decade and proves just what a uniquely satisfying gaming experience the gamepad offers when treated as an asset by game designers, rather than a bulky requirement to work with Nintendo’s mascots. It’s beautiful, challenging, deep, addictive, and plays unlike any other space shoot em’ up I’ve ever experienced.
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Apr 21, 2016Star Fox Zero is the first game that really exploits the capabilities of the Wii U's gamepad. Its superb controls, great music, awesome characters and breathtaking level design make it a must have to all Nintendo's fans out there. If you were expecting a sequel to the great Star Fox 64, we can tell you that the wait is over.
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Apr 20, 2016Despite its poor visuals compared to other recent titles for Wii U, StarFox Zero retains the charm that made the StarFox saga a classic, almost a genre on its own, and implements a new control scheme that uses the GamePad for precise aiming. Full of hidden paths, with a great learning curve, different vehicles, and true "classic" gameplay, StarFox Zero is a MUST if you own a Wii U.
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Apr 20, 2016A return to form for the Star Fox franchise, Zero is a winning mix of Nintendo's innovative gameplay and Platinum straightforward, dashing action, but it can be confusing for newcomers. It will be divisive, but it shines.
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May 25, 2016It's rough around the edges, but it sports one of the best, most interesting uses of the Wii U hardware – it just takes a bit of time and effort for the control scheme to really show its true colours.
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Apr 20, 2016Star Fox is back with the best game of the series so far. Fun, frenetic, replayable and with the amazing final battles you can expect from Platinum Games.
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Apr 20, 2016Star Fox Zero is hard to master, but eventually the new control system works pretty well. Even if not all the vehicles are equally fun to play, the game is a convincing comeback of a much beloved franchise.
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Apr 20, 2016Star Fox Zero is an excellent shoot'em up, but at the same time an intimate tribute to an era where high scores and fun for fun's sake were king. The game offers solid gameplay, good variety and a frantic pace. A title that deserves a place in every Wii U owner's house.
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Apr 20, 2016It’s a little sad that Star Fox Zero, a game that wonderfully shows the benefits of the Wii U Gamepad, came out so late in the system’s life. Still, it’s worth getting for anyone who owns the console, especially if you were a fan of the series in the ’90s.
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Games Master UKMay 18, 2016A willfully offbeat shooter with real depth. Awkward at first, but incredibly satisfying to master. [May 2016, p.76]
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Apr 20, 2016Fast & furious: the Fox team is back with an old-school shooter that's visually underwhelming, but that's a joy to play (even if the control scheme can be a bit tricky).
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May 3, 2016Aside from its painfully short single player campaign and “sometimes good, sometimes bad” controls, Star Fox Zero is a very fun game.
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Dec 1, 2016Star Fox Zero is a wonderful re-imagining of one of the most beloved games in the series, blending elements from its early history in a tasteful manner. The meatier story mode leaves you with a better sense of fulfillment over its predecessors, and while there isn’t an online leaderboard to compare best times or scores, there are other extras to keep you playing. Adapting to the new controls might take more patience than some players are willing to give, but those who stick it out are rewarded with a higher-degree of precision than previously possible. It’s by no means perfect, but it’s safe to say Miyamoto’s latest experiment is a success.
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Jun 13, 2016If you can handle the gyroscope, you’re in for a quality thrill ride through the Lylat System, difficult but rewarding.
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Nintendo Force MagazineMay 15, 2016Star Fox 64 remains the reigning king of this franchise in my book, but Zero is a great Star Fox game too – if you give it a chance. [Issue #21 – May/June 2016, p.75]
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May 12, 2016I found it challenging, but rewarding, vibrant and dynamic without being beyond my skillset. I don’t necessarily understand – nor agree – with people criticising the game for trying to be a streamlined dogfight simulation, but at the same time I don’t think this game has nearly done enough to push it forward.
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Apr 25, 2016Once you have mastered the new controls, which are only slightly tweaked, it’s a fun experience that new players and fans of the original will enjoy. It’s a shame that the game didn’t make its return earlier in the Wii U’s life cycle as I see it as a pretty decent exclusive title.
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Apr 20, 2016A videogame that returns to the origins of the saga without neglecting innovations. A "reboot" of classic Star Fox.
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Apr 20, 2016Star Fox Zero is a surprising game that gets better level after level. The unusual control scheme might be hard to master, but you'll soon discover that is the fulcrum for an original and innovative experience, shaped by the creative talent of Shigeru Miyamoto.
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Apr 20, 2016The sort of expertly orchestrated action you’d expect from a team-up between Nintendo and Platinum, but the lack of innovation is a little disappointing.
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Apr 20, 2016With a focus on replayability, unlockable content, discovering alternate paths, and pushing for higher scores, fans of the SNES original and Star Fox 64 will find that the game has everything they love about the franchise and plenty more.
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Apr 20, 2016The additions made to the Wii U title are generous, with the Walker, enhanced Landmaster and Gyrowing each bringing with them different tactics, strengths and gameplay possibilities. The only issue is that while these alternative modes of transport are fun to use in short bursts, the Arwing is much more fun to pilot - especially when you're dashing through enemy armadas or engaging in thrilling dogfights using the game's all-range mode.
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Apr 20, 2016Star Fox Zero’s tried-and-true format and style is, at times, its greatest strength and greatest weakness. This is a brand new Star Fox shooting adventure in 2016, complete with fun new mechanics, dazzling HD graphics, and tons of secrets. On the other hand, it too often treads into remake-like feelings of familiarity. The level design is all different and unique, but the locations and the story are nearly identical.
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Apr 20, 2016I loved the experience Star Fox Zero provided. I felt my skills improve every time I ran a new mission and I still get cravings to just go back into the game for the feeling it offers of flying and shooting down enemies. It’s extremely disappointing that there isn’t more content to offer above its 20 levels as the Gameplay is incredibly fun for those who take the time to master it. I truly believe this could have been regarded as one of the Wii Us must-have titles, but unfortunately, the limited content and unintuitive controls hold the game back from its potential.
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Apr 20, 2016Feels like a return to form for the long-dormant series. The new control scheme courtesy of the Wii U GamePad makes it standout, alternate vehicles like the Arwing’s Walker form change up gameplay from existing predecessors, and the pure challenge present throughout every new area makes this a game that players will come back and jump into at a moment’s notice.
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Apr 20, 2016Star Fox Zero is great. It’s loads of fun, even more fun with friends, and I can’t help but recommend it. Another Wii U essential? Well, it might not be for everyone but Star Fox fans will adore it.
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Apr 20, 2016It’s a little short and familiar, but forget Adventures, Assault, and Command, this is the Star Fox game that we should have got a long time ago.
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Apr 20, 2016While there’s a lot to like about Zero, its gameplay innovations seem sometimes obstructive and the presentation fails to impress in some regards. It’s still a great game, but measured against other timeless Nintendo classics, its shortfalls hold it back from standing in the company of giants.
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May 19, 2016For a 2016 game, Star Fox Zero’s looks are poor, but that’s because it renders two pictures at the same time: on TV, you see the fighter and its surroundings, while Wii U controller shows the view from the fighter’s turret – and you can move it around to turn the turret itself. It doesn’t impact the course of fighter itself, so you can fly in one side while shooting to another.
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GamePro GermanyApr 25, 2016It's more like a remake than a new part of the series. Star Fox Zero relies on the old strong points of the series but doesn't offer anything really new.
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Apr 20, 2016Star Fox Zero has much of the great franchise mechanics and a good aim system. However, technical issues and some problems with the targeting system are unsatisfactory.
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Apr 20, 2016If you are looking for something totally new, avoid this game. Star Fox Zero is mainly a classic Star Fox game, though it does comes with some fun surprises. The controls are not great and the choice in airplanes is slim, but still, this is a pretty cool action game for Wii U.
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Apr 20, 2016Star Fox Zero is a nice game, but a bad attempt to innovate with the Wii U Gamepad.
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Apr 20, 2016Star Fox Zero’s fun stages and impressive boss fight give me lot of reasons to jump back in and play them over and over, and especially enjoyed them in co-op until I got a hang of juggling two screens myself. I’ve played 15 hours and I still haven’t found everything. Learning to use the unintuitive controls is a difficult barrier to entry, though it comes with a payoff if you can stick with it.
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Apr 20, 2016Star Fox Zero is a true Star Fox game, and a joy to play with the new and innovative controls. However the game is held back by the inconsistent graphics, the framerate and short game length.
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Apr 20, 2016But by the time I got done with Star Fox Zero’s incredibly annoying final boss, roughly five hours after I first started the game, I found myself not all that eager to replay any of its levels a second time (though I did, for the sake of completeness). Instead, what I really felt the urge to do was replay Star Fox 64, which captured all the good parts of Star Fox Zero 20 years ago without any of the chaff that constantly gets in the way.
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Oct 19, 2016Even if you can get used to the awkward controls, Star Fox Zero is merely mediocre. It’s as disappointing a major Nintendo console release as there’s been in some time.
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Apr 20, 2016The result is more a loose collection of segments than anything approaching a complete experience. It’s a tech demo for equipment long past its prime.
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Apr 20, 2016It sounds confusing. It is confusing. It’s also not optional. This is how you play Star Fox Zero. It’s the shooter equivalent of rubbing your stomach while patting your head and also keeping a hacky-sack in the air with your foot.
Awards & Rankings
User score distribution:
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Positive: 520 out of 767
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Mixed: 106 out of 767
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Negative: 141 out of 767
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Apr 22, 2016
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Apr 22, 2016
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Apr 22, 2016