User Score
8.1

Generally favorable reviews- based on 9840 Ratings

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  1. Jun 3, 2023
    2
    Please bring the old Zelda feel back. Not the top down versions (although they are better then this and breath of the wild) but i want Twlight Princess and Majorias mask style and yes OOT along with WW. This is just an empty open world game with little story and nothing new. Love Zelda Games and I love Nintendo to death but plz stop with emptyness.
  2. May 30, 2023
    10
    Altough some of the Bosses could be better all the new abilities make this game a completly new Zelda game. Many people say that Totk is just an DLC and i understand that but with the addition of the dephts and the sky it's a new and fresh experience. The best thing in the game in my opinion is... YOU CAN ROAST KOROKS NOW
  3. Jun 3, 2023
    6
    As a Zelda fan who has played and beaten every single Zelda game out there from Zelda 1 to totk, I wanted to give my opinion. The game is awesome, very entertaining. At the same time, it is lacking in a lot of points as a Zelda game AND as a game in general and few official reviews are talking about these. You may find similar points on forums liked reddit.

    As a Zelda game: -Story and
    As a Zelda fan who has played and beaten every single Zelda game out there from Zelda 1 to totk, I wanted to give my opinion. The game is awesome, very entertaining. At the same time, it is lacking in a lot of points as a Zelda game AND as a game in general and few official reviews are talking about these. You may find similar points on forums liked reddit.

    As a Zelda game:
    -Story and especially how it's told is one of the best parts of older Zelda games. In totk it is told AGAIN like in botw with short memory clips. This leads to small character development and low emotional investment. I never felt once in totk what I e.g. felt for Midna in tp when she was dying and you had to carry her with the sad piano music.
    -Totk ignores continuity on a next level. It's obvious the devs made a giant effort of welcoming new players and pretty much ignored players that beat botw. So many characters you already interacted with greet you as if you were a stranger. Some of them even going out of their way to say things like "this is the first time you are here, right?". No one EVER in the entire game says anything about the divine beasts or the sheikah slate. They even showed Zelda surprised by the ability of taking pictures with a camera, even though she already could do that with the sheikah slate before.... This all would have been so easily fixed with small lines like "Link, you may not remember me, but I'm xyz" or for the lore of botw put some hidden note in some cave saying: "This is person x. I just did xzy to the divines beasts and sheikah slates because person y put me in charge to". Instead, it almost feels like botw never happened and a lot of fans even theorise this to put their minds at rest, lol.
    -Dungeons are extremely underwhelming. They are small, very easy to solve and the boss poses no challenge. The completion time can be compared with dungeons from the Oracle series for the gameboy (20-40 min).
    -The botw formula for dungeons is back and it probably will stay forever. In their quest for non-linearity the devs broke the one concept that every Zelda game did right: dungeons. There are 5 terminals you need to activate and that's it. Some of them require you climbing a rock, opening a door and there it is. You won't get stuck as you used to in oot or in tp or in alttp or albw. A game of this caliber should have massive temples where you would spend days figuring this out. Not here.

    As a game in general:
    -The sky islands were the biggest selling point of the marketing. They are at the same time the least important piece in the game. There are only a handful (maybe 3-8?) of very small islands per region with a very repetitive pattern. The only "big" sky island is the one you start the game in BY FAR. Very underwhelming.
    -The biggest new point in the game which was never marketed were the depths, which are as big as the overworld. They are really fun at first, but after having explored everything, I can say that it is very repetitive. There is nothing much to explore nor visual incentives to enjoy being there. The same textures get used again and again all over the place. In botw you would stop on top of a mountain and enjoy the view. In totk you do the same in the depths but there is nothing to enjoy. You only see the same gray, dull texture everywhere, regardless of where in the depths you are. Nothing visually pleasing.
    -The rewards are overly underwhelming. Instead of introducing lots of new clothing, they added the old amiibo clothes as actual rewards for completing challenges. There are five variations of the classical green tunic, namely the green tunic of Wind Waker, TP, OOT, Skyward Sword, and ALTTP I think. They all look green and have really small differences, adding up to 15 different rewards. You may defeat a very hard boss or solve a difficult puzzle or just explore and get as a reward the hat from OOT. I love every Zelda game but I could not care less about looking like Link from TP or in OOT or WW, especially when those items are taking up space of actual good new rewards the game could introduce.

    Great game but still lacking on very specific details that sadly affect the experience strongly.
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  4. Jun 3, 2023
    10
    Easiest review I've ever submitted, the game is almost perfect. The world is different enough from Breath of the Wild that it feels fresh and exciting, like I'm experiencing Breath of the Wild for the first time again, something that I never expected to get. Easy recommendation for anyone, fans or otherwise.
  5. Jun 3, 2023
    10
    Yes, the map is recognisable from its predecessor. Yes, the graphics aren't as realistic as whatever grinding live service BS is put out on other platforms. But it's a significant upgrade over BotW, and looks amazing in the same way The Windwaker did. Mechanics are straight up fun, I loved the story, and all around I'll be playing it for months to come.
  6. Jun 2, 2023
    10
    So far around 30hrs into TOTK and i cant put the game down. Major improvements to breath of the wild both in gameplay and its design, and this is a very fun new trip into hyrule.
  7. Jun 2, 2023
    10
    I feel like very, very specific people don't like this game. We are talking about someone who felt Skyward Sword was the direction the series was always meant to go in and is actively angry it didn't. They are so mad they come here and down vote game of the year and maybe even game of the century.

    If you are not one of those people and haven't exploded in anger trying to figure out my
    I feel like very, very specific people don't like this game. We are talking about someone who felt Skyward Sword was the direction the series was always meant to go in and is actively angry it didn't. They are so mad they come here and down vote game of the year and maybe even game of the century.

    If you are not one of those people and haven't exploded in anger trying to figure out my I.P. address to SWAT me, you're probably going to enjoy this game. I am willing to bet if you are a gamer at all, there is a genuine chance that 97% of the people reading this will love this game, why?

    The first open world since Witcher 3 that feels this content deep, begging you just to explore and have fun knowing the whole while you are going around genuinely interested in what you're doing that you will 100% run into things you didn't know you would be finding, that add to the overall experience as you go. Remember, Fromsoftware cited Breath of the Wild which feels like the tech demo leading up to Tears of the Kingdom, as the core inspiration for last year's GOTY Elden Ring.

    I could go on, but it's everything we wanted Breath of the Wild to be, and more, a lot more.

    If you are on the fence, don't be, one of the finest video game experiences of all time.
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  8. Jun 2, 2023
    5
    It's...ok. The story ok, the combat ok, well, cept they kept the terrible weapon degradation system and somehow made it worse.
    Unfortunately, like breath of the wild I found myself bored by the the constant need to replace my weapon, the grind for supplies to cook and keep myself buffed and deal with weather effects,
    It's further marred by performance issues being what finally killed my
    It's...ok. The story ok, the combat ok, well, cept they kept the terrible weapon degradation system and somehow made it worse.
    Unfortunately, like breath of the wild I found myself bored by the the constant need to replace my weapon, the grind for supplies to cook and keep myself buffed and deal with weather effects,
    It's further marred by performance issues being what finally killed my want to paly the game.

    If you like BOTW, you'll enjoy it, it's basically more of the same, if you found it meh you'll find this meh as well.
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  9. Jun 2, 2023
    6
    I really, really wanted to love this game. I absolutely adored BOTW and waited so long for this.

    I have 85 hours in it, and i think i'm done. I approached the game as a giant new adventure and took my time exploring, no googling when i got stuck on something, doing side quests, just generally roaming around and enjoying things. Around the 60 hour mark I started to feel that the
    I really, really wanted to love this game. I absolutely adored BOTW and waited so long for this.

    I have 85 hours in it, and i think i'm done. I approached the game as a giant new adventure and took my time exploring, no googling when i got stuck on something, doing side quests, just generally roaming around and enjoying things.

    Around the 60 hour mark I started to feel that the game was a little more empty than BOTW. The shrine puzzles were for the most part super trivial, the story was kind of meh and seemed like a bit of a rehash.

    The new abilities are kinda cool, especially the zonia stuff, but with the battery factor just get rather annoying after some time.

    Speaking of annoying, the under world is just a giant load of frustration. Can't see without stopping every 20 seconds to throw a bulb, cant get to objective due to giant invisible mountains that really has no path around it, but since it's pitch black and you dont know that you spend 3 hours trying to make a huge circle back to a dot before you finally give up.

    I really don't know how to put it, the magic that was in BOTW just isn't there. It seems like a 70 dollar DLC, which would have been ok i guess if the game play was actually engaging. It really just feels like an add on to botw, and not a good one at that.

    I will say it does have the BOTW charm, the characters are fun, the music is wonderful. But after 80+ hours I just didn't care about playing anymore, much less finishing.

    I was really disappointed because I had anticipated this for so long.
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  10. Jun 2, 2023
    10
    The game is amazing, I am really enjoying the game.
    Graphically speaking, there are some aliasing problems in some areas.
    Talking about gameplay and story, the game is much better than zelda breath of the wild in everything.
  11. Jun 2, 2023
    10
    Very good game fill word count fill word count fill word count fill word count
  12. Jun 2, 2023
    6
    The Legend of Zelda Tears of The Kingdom is a very underwhelming AND overwhelming experience. What do I mean by this? Well, for starters. The game is underwhelming due to the fact that nothing much has changed since the last game gameplay wise other than the crafting mechanic. Which, to me personally. Is fun for a few hours, until you have to build something that can fly to get to the skyThe Legend of Zelda Tears of The Kingdom is a very underwhelming AND overwhelming experience. What do I mean by this? Well, for starters. The game is underwhelming due to the fact that nothing much has changed since the last game gameplay wise other than the crafting mechanic. Which, to me personally. Is fun for a few hours, until you have to build something that can fly to get to the sky islands. This involves grinding for materials and hoping that you just so happen to stumble across the right gumball machine that spawns just the right items to build such a thing. A lot of the drops you will need is based off of chance and from my personal experience. The items that I needed from these dumb gumball machines to get to the sky islands. Such as rockets, balloons, flame dragon things, etc. Seem to have a rarer chance of dropping in large quantities. Which makes trying to get to these islands a chore more than it is fun. Some people enjoy the new mechanics of this game. I, however, was pretty much over it within the first thirty hours of playing and only used these new mechanics when I needed to.

    Despite how I feel about these new mechanics. There are still annoying, quality of life issues that I wished the Zelda team put more time into. For starters, the menu. This menu SUCKS! I hate that I can't organize anything. It's such a chore to attach the right item to an arrow in a timely manner. On a bad day, it will take me thirty seconds to find a bomb arrow in my inventory before I can attack. There's no way to favorite an item. There isn't a way to create a separate menu with just the items you want to use. Honestly, I can talk about how horribly put together this menu is for hours! It takes forever to do anything in them! I hate it. I hate it with a passion. On top of that, your partners, oh! Excuse me, your clone partners, have some of the worse attacks and AI issues I have seen in a very long time. Sometimes, your partners will just stand there and do nothing and the powers that they give you is honestly pretty worthless, but most of all. I hate that these partners are not the real thing. Why? I don't get it. There are models already programmed into the game. Why do they have to stay at their respective towns instead of going on the journey with Link? In fact, that could add character development which is sorely needed for many of them. Plus, I want them to spout out battle quotes. These quotes when the real partners are with you are fun to listen to. It just feels like the VA's were completely wasted for this game. Plus, the clones are just so unnecessary and lifeless. I want to feel like their actually there and it's unfortunate that it had to be this way.

    Also, horses are back, and they are just as useless as ever. I rode mine for an hour. Hopped off. Forgot about him, and he stayed in that one spot for around sixty hours until I remembered I left him there. Then, I put him back in the stall where he belonged. Never to see the light of day again.

    Now for the overwhelming section. This game is cruel. Actually, it's too cruel a lot of the time. To summarize, I got to a point in this game where I had about ten hearts, which I felt pretty good about. Despite that, I went into a small squirmish. Thinking that I was well prepared, and got one shotted by a bobkin with a stick. I mean, come on. Why have hearts at all? I would be more forgiving if he had a sword, or some kind of over leveled weapon, but no. Stick dudes, as I like to call them, will be your worst enemy. Especially the long stick dudes that have perfect aim and will one shot you. Sometimes regardless of how many hearts you have, and after having this happen. Even in the late game. I stopped bothering to level up my hearts and maxed out my stamina as much as I could. The point is this game needed to be balanced more fairly. I know that BOTW was like this too, but I felt like I wasn't getting killed in such ridiculous ways as much as this game does, and that's something that really bothers me.

    Other than that, the shrines are still fun. If a little under explained for some of them. The story is fantastic. Raruu and Sonia are awesome. I love them so much that they are now two of my favorite characters in the series. The music is still fantastic as always, and after all is said and done. I actually liked Zelda as a character at the end of it all. TOTK really did her justice. I just wish there were more scenes with Zelda, Sonia and Raruu together, at least a couple more anyway so that I can feel satisfied with it.

    Overall, if you like BOTW, you will enjoy this game, but if you are expecting something completely different and don't want more of the same. I would wait on this one or skip it depending on how interested you are to basically replay the same game again. This should not cost seventy dollars, and anyone who says it's worth that price is lying to themselves.
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  13. Jun 2, 2023
    10
    All i can say is that somehow tears of the kingdom manager to surpass my previously favorite game botw.
  14. Jun 2, 2023
    7
    TOTK is certainly good but it has some flaws in it. The story is interesting from the Zelda side but the ending was just ok. I would have loved an aftermath. The story is dulled by a series of repeating events, which kinds of give away the suspense. There is a lot of fetch quests, way too much. Those who contained real stories, where just too few. There are 3 levels of maps: the sky,TOTK is certainly good but it has some flaws in it. The story is interesting from the Zelda side but the ending was just ok. I would have loved an aftermath. The story is dulled by a series of repeating events, which kinds of give away the suspense. There is a lot of fetch quests, way too much. Those who contained real stories, where just too few. There are 3 levels of maps: the sky, ground and underworld. I must say the sky part was fun to fly into, but there was barely anything interesting in it. The fighting was frustrating, I don't know how many times I was cheap killed from the back. The camera is to blame in most cases. This time around, the horse riding was horrible. I like the vehicule creation, but getting the auto create around 3/4 of the game isn't very good. Graphicly the game is the same as the last one. If anything there is way too much fog in this one. Weather effects are superb tho. Getting enough arrows is a pain. I wish the recipe could be obtained but there is a lot of variations in them. Weapons and shields still breaks. The item management (to attach or throw) is quite annoying when you hit 30 items and more. The special power were fun, like ascend and grab. Music was excellent. I give it 75%. If you want a RPG that has an enormous map with a lot of things to pickup and find, that's for you. For the story, it was kind of a generic one with some good parts. Expand
  15. Jun 2, 2023
    10
    Story: 9.5/10
    Design: 10/10
    Gameplay: 10/10
    Content: 10/10

    Total: 10/10
  16. Jun 2, 2023
    10
    After playing this game for more than 275 hours and finishing all shrines and most side quests as well as exploring all of the depths I have to say that this is by far the best game I have ever played and I am playing games since 1989. Writing a long essay about it is not really necessary, just play it yourself and enjoy the ride, you won't regret it. -Unless you're some cinematic BS gameAfter playing this game for more than 275 hours and finishing all shrines and most side quests as well as exploring all of the depths I have to say that this is by far the best game I have ever played and I am playing games since 1989. Writing a long essay about it is not really necessary, just play it yourself and enjoy the ride, you won't regret it. -Unless you're some cinematic BS game fanboy that is. This game even 1-ups Breath of the Wild and is Nintendo's Magnum Opus. Expand
  17. Jun 2, 2023
    10
    GOTY 2023 Must Have for sure!
    BOTW was amazing and this game really improved many things. 10/10
  18. May 31, 2023
    6
    Honestly I really appreciated Zelda BotW for what it was band had a ton of fun but for some reason TotK just seemed to be a boring experience for me, I was even able to visit every sky tower to open the entire map in a few hours thanks to the time reversal mechanic riding fallen rocks and taking off from the sky. I just found it too easy with little challenge. I felt the underground andHonestly I really appreciated Zelda BotW for what it was band had a ton of fun but for some reason TotK just seemed to be a boring experience for me, I was even able to visit every sky tower to open the entire map in a few hours thanks to the time reversal mechanic riding fallen rocks and taking off from the sky. I just found it too easy with little challenge. I felt the underground and chasms to be underwhelming and not very much fun as well the sky and constructs to be as well equally boring…I visited each region and just felt like a chore instead of a surprise. Maybe it feels too much like BotW all over again and I’m just not interested in playing the same game again with the same map. I still think OoT and ALttP are the best Zelda experiences but that’s me. Oh and the shrines are really boring this time around. I wanted to love this game but it just didn’t happen. The opening though was a really great hook so I gotta give them that. Expand
  19. Jun 2, 2023
    10
    Este es un juego perfecto, no tiene ningun mal aspecto y te deja hacer lo que tu creatividad desea.
  20. Jun 2, 2023
    6
    I think Tears of the Kingdom in itself may be a 9/10 (if you haven't played BotW) but because I have played BotW, there was nothing to do (if you don't like long gaming sessions/grinding) because there are very few sky islands and the caves are way too hard to explore. Everything you had in BotW got taken away, which was a VERY VERY BIG minus, and wich made me kinda angry. Because of that,I think Tears of the Kingdom in itself may be a 9/10 (if you haven't played BotW) but because I have played BotW, there was nothing to do (if you don't like long gaming sessions/grinding) because there are very few sky islands and the caves are way too hard to explore. Everything you had in BotW got taken away, which was a VERY VERY BIG minus, and wich made me kinda angry. Because of that, the only fun I had playing was the Intro, the intro, the bossfights and watching the few good cutscenes I saw. Except that, it was almost the same as BotW, just without the item I had collected in BotW. Expand
  21. Jun 2, 2023
    7
    "The Tears of the Kingdom" has adopted the production methods of "The Legend of Zelda: Breath of the Wild" in many areas where changes should have been made.And there is a significant amount of repetitive content
  22. Jun 2, 2023
    10
    Breath of wild was already a masterpice. This game improves it in every departmen (story, world exploration, secrets to discover,...)
  23. Jun 2, 2023
    9
    A fantastic follow-up to Breath of the Wild that builds on every aspect that game set a precedent for. Tears of the Kingdom is, arguably, a highly derivative sequel - however, it is willing to encourage players to use unorthodox means of solving puzzles, instead of locking players into linear solutions to its various puzzles. It also has an enthralling and spacious open world with plentyA fantastic follow-up to Breath of the Wild that builds on every aspect that game set a precedent for. Tears of the Kingdom is, arguably, a highly derivative sequel - however, it is willing to encourage players to use unorthodox means of solving puzzles, instead of locking players into linear solutions to its various puzzles. It also has an enthralling and spacious open world with plenty of opportunity to explore and discover. It makes its predecessor feel like a stepping stone to this game's majesty.

    As far as criticisms go: I found the game's plot and cutscenes to be mostly vapid and serviceable, barring a few well-delivered lines and powerful moments. However, skipping through them bore no consequences, thankfully. Additionally, the game unapologetically clings to even its more controversial aspects (such as weapon durability), which may alienate anyone who did not enjoy those things in the first game. Having said that, with the widespread appeal Breath of the Wild received, it feels trifling to legitimately critique Tears of the Kingdom for sticking to its guns.

    To put it very succinctly, Tears of the Kingdom is more of Breath of the Wild, but with enough new bells and whistles to help it transcend the simplicity of that game. It possesses many of the same pitfalls and quirks, and while many will likely find that appealing, others may not. However, I believe the widespread appeal of Breath of the Wild likely means that most people will find playing through Tears of the Kingdom to be a thoroughly enjoyable experience.
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  24. Jun 2, 2023
    2
    Legit has same map, while the chasms are copy paste of the above without buildings

    Missions are the same, find 4 heros and beat ganan
    Building is fun, but it gets boring overtime
  25. Jun 2, 2023
    5
    If you're looking for an old school Zelda game then you've come to the wrong place. If you're looking for some kind of Minecraft/Elder Scrolls hybrid with a Zelda skin then this game is perfect for you.

    Whether you want to admit it or not, there is a recipe for old school Zelda games, and this is not it. Imagine asking for a classic Mario game and someone giving you Mario's Time
    If you're looking for an old school Zelda game then you've come to the wrong place. If you're looking for some kind of Minecraft/Elder Scrolls hybrid with a Zelda skin then this game is perfect for you.

    Whether you want to admit it or not, there is a recipe for old school Zelda games, and this is not it. Imagine asking for a classic Mario game and someone giving you Mario's Time Machine.

    I heard someone describe it as "Tears of the Menu System". If that ain't the sad truth of it. But like I said earlier, if you love Minecraft and Elder Scrolls then by all means get this game.
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  26. Jun 2, 2023
    10
    i just finished it. There are no word on how to review it just perfect 10/10
  27. Jun 2, 2023
    10
    Dieses Spiel ist super und ich kann nicht genug davon bekommen das lange Warten hat sich gelohnt
  28. Jun 2, 2023
    10
    Absolutely perfect. I don't know how they managed to make a game set in the same Hyrule seem so familiar, yet so utterly unfamiliar at the same time. There is so so much to do in this game, and for anyone complaining about traversing the same map, they've also added both the Sky Islands, AND the Depths (the latter of which is just as big as the main Hyrule map itself - insane!). The newAbsolutely perfect. I don't know how they managed to make a game set in the same Hyrule seem so familiar, yet so utterly unfamiliar at the same time. There is so so much to do in this game, and for anyone complaining about traversing the same map, they've also added both the Sky Islands, AND the Depths (the latter of which is just as big as the main Hyrule map itself - insane!). The new mechanics are insanely fun to use. While BotW was all about solitude and lonely exploration, this game's focus is firmly on working with others - a really beautiful contrast. I'm about 80 hours in and still have so MUCH more to do. An utterly perfect game. Expand
  29. Jun 2, 2023
    6
    Ocarina of Time was released on 1998, 25 years later we have Tears of The Kingdom. I can't believe in what Nintendo has transformed this saga. N changed the excellent design of the temples in Ocarina, to those little sandbox puzzles. Also, N changed the deep culture of every town and city, for those empty towns whiches are just hubs to give side quests. They changed the items what madeOcarina of Time was released on 1998, 25 years later we have Tears of The Kingdom. I can't believe in what Nintendo has transformed this saga. N changed the excellent design of the temples in Ocarina, to those little sandbox puzzles. Also, N changed the deep culture of every town and city, for those empty towns whiches are just hubs to give side quests. They changed the items what made Zelda like a metroidvania, for powers to make Zelda like Minecraft.

    And the worst for me, they changed a deep and complex space-time story, for something more similar to an anime. I'm very disappointing Nintendo lost the soul, to be more mainstream and sell more. If this is the new direction of Zelda games, I'm afraid to say, Zelda died.
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  30. Jun 2, 2023
    10
    Honest to god. I thought nothing can top BOTW or Chrono for me. But this. This is another beast. Best game I’ve played. Clocked in 80 hours. And I’m in owe man. Wow
Metascore
96

Universal acclaim - based on 150 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 150
  1. Nintendo Force Magazine
    Mar 18, 2024
    100
    I wasn't sure how Nintendo would find a way to top their work in Breath of the Wild back when it came out, but I feel they have here – with years of more polish applied and refined exploration. [Issue #66 – July/August 2023, p. 71]
  2. LEVEL (Czech Republic)
    Jan 22, 2024
    100
    The good thing is that, thanks to the limited possibilities, the creators couldn't go crazy and swing for hundreds of game miles. Instead, they created what could be called Elden Ring in a travel pack. [Issue#328]
  3. Dec 28, 2023
    100
    The Legend of Zelda: Tears of the Kingdom has lived up to the high expectations created by the success of Breath of the Wild with its exquisitely intertwined gameplay systems, outstanding music, and a legendary story culminating in a magnificent denouement. It's not every day that such a special video game like this comes around. Truly the stuff of legend.