User Score
8.7

Generally favorable reviews- based on 20981 Ratings

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  1. Apr 22, 2017
    8
    Ahh Zelda great music, puzzling dungeons, and awesome game play... Wait a minute where's the music and the dungeons? Zelda? Breath of the Wild is a fantastic GAME. Is it a great Zelda game? No not really. You wont find the sensational Zelda music here, well until Hyrule Castle but even then it's drowned out by all the other noises surrounding you, nor will you get the expansive dungeonsAhh Zelda great music, puzzling dungeons, and awesome game play... Wait a minute where's the music and the dungeons? Zelda? Breath of the Wild is a fantastic GAME. Is it a great Zelda game? No not really. You wont find the sensational Zelda music here, well until Hyrule Castle but even then it's drowned out by all the other noises surrounding you, nor will you get the expansive dungeons that have been in every other Zelda game instead you get repetitive looking shrines with a mini puzzle in each one. If you like all the open world games such as Batman Arkham Knight or even Shadows of Mordor then you will find yourself in familiar territory but if your a big Zelda fan, like me, it will probably be a little disappointing and strange. Other than that it's a fun and beautiful game. Lets just hope Nintendo makes a REAL Zelda game next time around. Expand
  2. Mar 20, 2017
    8
    After about 50 hours of playing i feel like i am able to take my time now and review this game.

    First, lets start with the good things: -The game looks really pretty and the atmosphere is amazing. -The game offers a lot of things to do and after 50 hours i still find a bunch of things to do. -The fighting mechanic is amazing. I can not remember any sword based game in the last 10
    After about 50 hours of playing i feel like i am able to take my time now and review this game.

    First, lets start with the good things:

    -The game looks really pretty and the atmosphere is amazing.
    -The game offers a lot of things to do and after 50 hours i still find a bunch of things to do.
    -The fighting mechanic is amazing. I can not remember any sword based game in the last 10 years that felt so nice to play.
    -The hundreds of small puzzles are really interesting most of the time.
    -The overworld is full of things to discover, so it never feels empty.
    -The story good, but nothing outstanding. Same as always.
    -The soundtracks are not so noticeable as in earlier zelda games, but sound really good.

    The bad things:

    -The frame drops are definitely noticeable, but its not as bad as mentioned by other reviewers. Still sad to see something like that on a new nintendo console exclusive launch game.
    -There is a really small amount of enemy types(lots of reskins), so after a few hours the fightings start to feel repetitive.
    -The weapons breaks way to quickly, so if you find a cool new weapon, you will never use it in simple overworld fights, because you don't want to loose it.
    -There is no treasure for Link to store good weapons or items, so your inventory will most often be full and you need to throw away cool stuff, because you already have lots of better things.
    -most of the time the minidungeons are extremely easy to solve.
    -the four big dungeons are all really similar to each other so it feels really boring to solve the third and the fourth one.
    -there are no new abilities to learn, or mechanical items to get, like there were in every other zelda game. I really missed it to be able to discover new places because i got a new item or ability from beating a dungeon.

    All in all, one can say that this Zelda game feels a lot different to every other Zelda game.
    If you are looking forward to get an amazing new typical Zelda you may be disappointed, but if you can accept that this game has no typical Zelda style, you will enjoy most of the game.
    I am a little upset, that after so many time of development there are still lots of things in the game, which feels ill thought through. Lots of minidungeons can be solved in a few seconds and the big dungeons are extremly similar to each other. I really think that this game could be much better and there is a lot of unused potential.
    I'm already looking forward for the next zelda, which i think will use the same engine and hopefully makes all the mentioned bad thinks much better.

    Score:
    Graphics: 8,5/10 (-0,5 points for frame drops)
    Gameplay: 8/10
    Soundtrack: 9/10
    Story: 8/10

    All in all: 8,4/10
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  3. Mar 6, 2017
    8
    The good:

    -Exploration; The world is big with many things discover and do, is not dense but is really fun to travel with any method you choose. -Puzzles: Fun and varied puzzles based mostly on physics, they range from very easy to mind twisting. -Cooking: Simple yet fun, encourages experimentation and gives purpose to a lot of items you'll find in your travels -Varied sidequest:
    The good:

    -Exploration; The world is big with many things discover and do, is not dense but is really fun to travel with any method you choose.
    -Puzzles: Fun and varied puzzles based mostly on physics, they range from very easy to mind twisting.
    -Cooking: Simple yet fun, encourages experimentation and gives purpose to a lot of items you'll find in your travels
    -Varied sidequest: without spoiling them, most are fun and varied, with interesting sidestories, yet there are still some fetch ones

    The bad

    -Story: average at best, nothing new or groundbreaking is preseted, it's almost non existant, however the sidequest stories and the contextual storytelling are a little better
    -Weapon break system: coupled with the bizarre item interface can become very annoying very quickly
    -Repetitive in the final strech: Can become very repetitive near the end game thanks to the simple combat, the weapon break system mentioned and the fact that youll get most of the abilities in the beggining of the game
    -Graphical issues: from really low textures to framerate issues, there are a lot that are present on both versions and can be really distracting

    Veredict:
    It might be overrated but this is a step in the right direction for the franchise and an overall good open world game. A must sure by for fans and a good option for newcomers.
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  4. May 5, 2018
    8
    A great game for the Switch and a wonderful addition to the Zelda series- but the end game leaves it feeling empty and bland- even with the DLC.
  5. Apr 20, 2021
    8
    the only thing that sucks about this game is the music. other then that is a great game. i felt like it was lacking like more story then usual zeldas. i also dont think its the best zelda... but it is one of them
  6. Feb 27, 2022
    8
    Good but not excellent. Overrated in many ways. The combat is dated and often boring
  7. Aug 1, 2017
    8
    This game nails exploration and sheer gameplay. However, certain aspects hold it back, such as the stamina system in the early game, the weapon degradation in the late game, and the abysmal story. Still, the game's beautiful visuals, legendary soundtrack, and of course, addicting gameplay give it an 8.5 for me.
  8. Mar 3, 2017
    8
    First of all do not listen to all the 0s. Most of them haven't even played the game and are only bugged because Horizon Dawn has a lower score.
    To the game: It's awesome! It's my first Open-World Game and i'm completely stunned.
    After an hour in-game you can go wherever you want and whenever you want. And this game is not easy, which is a great thing, considering how easy a lot of games
    First of all do not listen to all the 0s. Most of them haven't even played the game and are only bugged because Horizon Dawn has a lower score.
    To the game: It's awesome! It's my first Open-World Game and i'm completely stunned.
    After an hour in-game you can go wherever you want and whenever you want. And this game is not easy, which is a great thing, considering how easy a lot of games are nowadays,
    I know some of the textures aren't the greatest, but I'm not a graphic enthusiast, so it's alright.
    There are some frame drops (TV-mode only), but that's nothing that lowered my enjoyment of the game.
    I like the new direction Zelda goes, because it's different from the previous games and I can understand when people say they don't like the open-world thing. I also wasn't very happy, when I first heard, that the new Zelda is going to be open-world.
    All in all this game is a masterpiece, even though I don't think that this game will be revolutionary like OOT.
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  9. May 7, 2017
    8
    Breath of the Wild is a great game. It delivered a fun open world sandbox experience better than many other open world games where that is the selling point. It also gave us a slightly different format than many other large open world rpg games which is a great thing. The puzzles are excellent, and exploring is loads of fun, but I don't think it quite reaches the 10 score that everyone isBreath of the Wild is a great game. It delivered a fun open world sandbox experience better than many other open world games where that is the selling point. It also gave us a slightly different format than many other large open world rpg games which is a great thing. The puzzles are excellent, and exploring is loads of fun, but I don't think it quite reaches the 10 score that everyone is giving it. For one while the world feels very alive there are huge areas of pretty much nothing, really I think the map size should have been a lot smaller so there wasn't these large stretches of boringness. Also while I like the idea of breaking weapons, I think they break waaaaayyy too soon. 5-10 hits is barely anything and thats usually how long a weapon will last. With the speed at which gear breaks the game ends up being largely inventory management, which isn't very fun. Really those are my two big complaints. Other than that this game delivers a unique experience that feels like zelda, and also like a whole new game. I'd say its the near perfect revival to the series. The addition of new abilities like magnesis and time halting are really fun to mess around with and widen the sandbox nature of the game, and besides a few rough patches in highly populated towns or cities, it runs great of the switch. Expand
  10. Jul 28, 2018
    8
    This game is great, not perfect, but great.
    There's no avoiding people have been praising this game left and right as the perfect Zelda game, but it's not there yet.
    The game is definitely amazing, what with your really fun open exploration that really IS exploration, and not just moving over a similar spot over and over again that expands endlessly like in other games. The game forces
    This game is great, not perfect, but great.
    There's no avoiding people have been praising this game left and right as the perfect Zelda game, but it's not there yet.
    The game is definitely amazing, what with your really fun open exploration that really IS exploration, and not just moving over a similar spot over and over again that expands endlessly like in other games.
    The game forces you to craft accordingly, get rupees and challenge you with some puzzles that include basic puzzle-stuff with physics one. The Shrines are very fun, and challenging, and can really stretch your imagination to pick at some of the more far-out ones, but...
    Some are really out there and not really a challenge at all, they're just time wasters- if I know what to do and the game is just fighting against me, this is not fun.
    The thing about crafting however is that what you do with each object specifically is buried by text, I wish they'd made it clear what goes in an Elixir, what goes in a regular Stew and what goes in BOTH. Yes, I get that being vague and trial-and-error is suppose to give the sense that you're starting up confused and alone in the world, but... why write it down in the description then? Why not just let the player experiment completely on their own? Don't half-and-half me Nintendo.
    The fighting is solid and fluid. However, the controller is clunky and doesn't work well with it. Reaction time has some delay to it that I never got used to even after a long time with the game, and making the crouch button sensitive on the movement was not a good idea because when things get tense and I want to run real fast, I don't want to end up crouch-walking.
    The weapon selection in the game is awesome. However, this is limited by two factors- the durability system is bad, and instead of making you slowly refine and select the best weapons in the game and feel like a badass by the end of it, you hoard a few weapons for bosses and use crap ones for the rest of the encounters in fear they'll break. So it's more management than anything.
    When you do find a really rare, powerful, awesome looking weapon, and go 'Yes!' you then feel annoyed when you realize the next two enemies you'll use that weapon will end up breaking the weapon and that extra mile you went in the Shrine to get it was all for naught.
    The story is there, it makes you feel like these are actually people living in a kind of disjointed world, while not shoving text in your face all of the time, you want to look for lore? Go ahead and read diaries, you don't want to? Then just kill the big monsters and save the world, Zelda? Who's that? I'm just here to slay stuff and get rupees.

    The game will often surprise and have fun with you at every turn, and at the same time it'll be obtuse and unexplained at other junctures. It'll try to give you the mindset of experimenting with what you have, and at the same time present you with really limited options or just punish you for trying something out there and the physics, controls and general environment will be working against you.

    The game is fun, but the huge potential it has and the fact it has such a trouble fulfilling it because of some really weird choices turns me to give it a less than perfect score... too bad.
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  11. Aug 31, 2022
    8
    One of the best 'Open World' games, with good story and combat mechanic. Wish weapons break less often
  12. Jun 25, 2017
    8
    Amazing game! One of my favorites in the series. Stunning visuals. Combat is a lot of fun and presents many creative ways to defeat enemies. Starts out pretty hard with very little health and garbage weapons. that sounds negative, but I liked this a lot and definitely prefer the early game over the end game. Once you find some good weapons and armor, upgrade your health, and stockpileAmazing game! One of my favorites in the series. Stunning visuals. Combat is a lot of fun and presents many creative ways to defeat enemies. Starts out pretty hard with very little health and garbage weapons. that sounds negative, but I liked this a lot and definitely prefer the early game over the end game. Once you find some good weapons and armor, upgrade your health, and stockpile healing items, Link becomes pretty OP. This makes the combat a little tedious later on in the game. Not a perfect story, but I liked the acquiring of old memories and the piecing together of Link's old life. Dungeons were lackluster and boss fights were too easy. Side quests had a lot of charm and there are a lot of quirky loveable characters this time around. The sense of freedom and exploration is amazing. This is definitely a must-have for Switch/Wii U owners and a strong recommendation for any gamer. Expand
  13. May 27, 2017
    8
    This review contains spoilers, click expand to view. The game has great graphics, good environment of the outside world. Great detail. Lots to discover...

    But falls short in boring boss design, being kinda short in comparison to others, where the only thing making this game long is only running to get to somewhere. Suffers from framerate issues that might be fixed in coming patches, the reward from temples is impactful... perhaps a bit too much. I feel like this game needs some level of mana instead of the long cooldown of the spirit powers that you can gain to balance the power you gain, because frankly the bosses become a bit too easy to defeat once you got the cooldowns up.

    Other than that it's a fun game but really wish bosses had more variety, which sinks the score.

    And the ending was big disappointment, this coming from someone who's expecting epic long boss fights and great ending credits. Maybe partly because I didn't unlock all memories but still kinda felt disappointing.
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  14. Apr 22, 2017
    8
    It is a great game and the fact that you can play it portably is mind blowing. In my mind it deserves a 8 because even though i enjoyed the experience, it failed to make me love it as much as i feel like it wants me too. I was hooked for the first 3 weeks but by the end of it i was just craving some Ocarina of Time for the timeless story telling and Don't Starve Together for the openIt is a great game and the fact that you can play it portably is mind blowing. In my mind it deserves a 8 because even though i enjoyed the experience, it failed to make me love it as much as i feel like it wants me too. I was hooked for the first 3 weeks but by the end of it i was just craving some Ocarina of Time for the timeless story telling and Don't Starve Together for the open world, survival, and crafting (plus I can play that with a friend).

    Verdict: most love it, few hate it, I enjoyed it.
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  15. Jul 17, 2021
    8
    This game is incredible. There's so much to do, so much to see, to explore.

    The gameplay is where it shines. Everything from exploration to combat is extensively flexible. The world is rich, no matter where you are there is a shrine or enemy camp or a tower or a labyrinth. But where the game play shines it lacks on lore. Sure there is story and it's not a bad story at all, but
    This game is incredible. There's so much to do, so much to see, to explore.

    The gameplay is where it shines.
    Everything from exploration to combat is extensively flexible.
    The world is rich, no matter where you are there is a shrine or enemy camp or a tower or a labyrinth.

    But where the game play shines it lacks on lore.
    Sure there is story and it's not a bad story at all, but maybe by the open ended nature of how the story is told (and how important pieces are hidden on diaries) it is not as impacting as other Zelda titles.

    Maybe that's done on purpose since Breath of the Wild is as unusual game.
    This is the first time a Zelda game has a direct sequel (which by the time I write this is not out yet) so maybe it will provide more context just like Hyrule Warriors: Age of Calamity did for the character of princess Zelda.

    But in 2017 where I first played it and the other tie-in games were not announced yet, it felt incomplete (again, maybe on purpose).

    The divine beast are kinda disappointing too, but the massive amount of shrines make up for the challenges expected on a Zelda game.

    Other than theses setbacks the game is amazing.
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  16. Nov 15, 2020
    8
    The world was really enjoyable and the space felt less wasted than most open world games. Story is thin but you come for the gameplay mechanics. Solid game.
  17. May 26, 2019
    8
    The game is great. The vistas are amazing, as is the exploration part of it. I'm not a big fan of the combat and I kinda hate the fact that weapons break after a couple of hits. I feel it just removes a lot of of the fun of discovering something new when you know it won't last you more than a few shorts battles at best. That being said, the game is full of surprises at every corner and IThe game is great. The vistas are amazing, as is the exploration part of it. I'm not a big fan of the combat and I kinda hate the fact that weapons break after a couple of hits. I feel it just removes a lot of of the fun of discovering something new when you know it won't last you more than a few shorts battles at best. That being said, the game is full of surprises at every corner and I love the fact you can overcome every situations in many ways. The game is brillant in that regard as it lets you get creative with puzzles and encounters. I'm near the end of it and it has been a good ride so far. Expand
  18. Mar 4, 2017
    8
    This is a pretty solid open world game and it does things that a lot of other open worlds do not.

    This game really changes up the Zelda franchise and opens up many new gameplay opportunities, however at the same time it makes me miss aspects of previous Zelda games, like how spoils from side quests used to actually be meaningful (heart pieces, upgrades etc) whereas they're mostly
    This is a pretty solid open world game and it does things that a lot of other open worlds do not.

    This game really changes up the Zelda franchise and opens up many new gameplay opportunities, however at the same time it makes me miss aspects of previous Zelda games, like how spoils from side quests used to actually be meaningful (heart pieces, upgrades etc) whereas they're mostly temporary disposable items in this game.

    Ironically, previous Zelda titles actually feel like a bigger experience compared to Breath of the Wild due to the greater focus on story and scripted events.

    Pros:
    - The interactiveness of the environment makes the world feel more real that most rpgs: cutting down a tree to cross a gap in a cliff; shooting an arrow through fire to make it a flaming arrow and set a grassy field ablaze; animals act natural; etc.
    - The enemy AI is smart (in most cases) which makes battles fun.
    - Most of the puzzles are entertaining.

    Cons:
    - Lack of direction in some of the shrine puzzles which gives you those "wtf am I supposed to do moments".
    - While the difficult battles are fun, some situations and enemy placements are really cheap and make for a frustrating experience.
    - Most of the story is told through flashbacks rather than playing through the story as in previous games. This cheapens the overall story experience.
    - The voice acting sucks.
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  19. Mar 3, 2017
    8
    Darle 10 o 0 a este juego explica claramente ser fanboy o hater, estamos ante un ambicioso juego de nintendo con multitud de contenido, mazmorras bien elaboradas aunque bastante faciles, una historia que tristemente no fue lo que esperaba ya que termino siendo simplena, pero una jugabilidad genial, zelda breath of the wild no es una revolucion en la industria, puede que si en la saga,Darle 10 o 0 a este juego explica claramente ser fanboy o hater, estamos ante un ambicioso juego de nintendo con multitud de contenido, mazmorras bien elaboradas aunque bastante faciles, una historia que tristemente no fue lo que esperaba ya que termino siendo simplena, pero una jugabilidad genial, zelda breath of the wild no es una revolucion en la industria, puede que si en la saga, obviamente hace lo que muchos juegos hoy en dia hacen, copiar un poco de todo, los haters critican pero horizon zero dawn que tambien es un buen juego tiene el mismo problema que este zelda o me van a decir que no, artisticamente es hermoso y se que la switch puede dar mas en un futuro en graficos, la cantidad de contenido no es tanta como the witcher3 que te abrumas de tanto que hay por hacer, pero si es la suficiente para mantenerte minimo 100hrs jugando si es que te gusta el juego y lo exploras todo lo que puedas, lo recomiendo, pero no es un juego para todos ya que te pide explorar, no te toma de la manita como tiene acostumbrado los juegos hoy en dia Expand
  20. Jul 3, 2017
    8
    I'd give this a 7-8. This is a very well made game. The graphics, style, atmosphere, even the BGM are great. They create an immersive world that is a joy to be in. The world map is huge, and there seem to be many things to do in the game... except that there aren't many at all!
    That's my gripe about the game. The huge map, coupled with the lack of hand holding (you'll be spending a lot of
    I'd give this a 7-8. This is a very well made game. The graphics, style, atmosphere, even the BGM are great. They create an immersive world that is a joy to be in. The world map is huge, and there seem to be many things to do in the game... except that there aren't many at all!
    That's my gripe about the game. The huge map, coupled with the lack of hand holding (you'll be spending a lot of time figuring what to do next), creates the illusion that there are many things to do. But what you'll be doing most is map exploration. That could be a very boring task, depending on who you are, given your extremely slow travelling speed. The beautifully crafted world makes it a little more interesting, but that can only go so far.
    Then there are the quests, that feel repetitive, because you aren't emotionally invested in the poorly driven storyline and weak characters. The plot is well written, but because so much of the game is 'exploration', the plot seems to fade away. Link, the main character, doesn't say a word throughout the game. It is seriously difficult to invest yourself into a character like that. Ganon, the main antagonist, appears rarely throughout the game, says nothing, and you know nothing of why it's even the antagonist. Poor character development, and these are the main characters we're talking about here.
    Then all we're left with is a beautiful game world. Sure, it's well made. But it could take you DAYS to fully discover it. I'll bet that you'll get sick of exploration before you even finish travelling the game world.
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  21. Nov 1, 2019
    8
    A great Zelda game, definetly a must buy. A great world to explore that makes exploration more fun then before, good variation in enemies and new tools that make the game more fun. The game is unlike any oter Zelda game made before. Bad parts weapons degrade quikly wich can turn people off from using certain wepons wich kinda destroys the purpose of having a good weapon. Dungeons are notA great Zelda game, definetly a must buy. A great world to explore that makes exploration more fun then before, good variation in enemies and new tools that make the game more fun. The game is unlike any oter Zelda game made before. Bad parts weapons degrade quikly wich can turn people off from using certain wepons wich kinda destroys the purpose of having a good weapon. Dungeons are not the same as before they are more spread around and short so overall not as great as before. A decent story but not great, and the soundtrack is definetly a step down compared to previous titles atleast. This game could have been a nine without a doubt but not giving the game a great story, traditionall dungeons, great soundtrack and removing the breakable weapons gives the game a ower score. This said its still a must buy and one of my favorite games on the switch! Expand
  22. Aug 14, 2020
    8
    Какая то глупая игра, постоянно какие то рофлы с тем что в ебало залитают от каких то обычных Мобов ваншоты
  23. Dec 28, 2017
    8
    10 hours in, I can say this :
    - Story is meh at best
    - Atmosphere is great and makes you want to explore
    - Combat is not super fun
    - I can handle the weapon durability thing ( would love to keep some weapons )
    - Easy to pick up, does not need you the remember where you left of etc

    Would love some good side quests, 8 is a good score for it. Good game, made me finally play a zelda game
  24. Mar 12, 2017
    8
    This review contains spoilers, click expand to view. This is not by any means a perfect game, nor the best game ever, not even the best in the franchise (which is in fact my favourite). After spending somewhere between 100 and 200 hours I can't help but feel that Nintendo tried their best to change what was wrong with Skyward Sword, while changing what was ultimately right as well. While the latter had a strict closed world, with no connections between areas which were no more than 3 besides the sky, Breath of the Wild offers a world like no other Zelda game before it, or any other game period. However, it faills where Skyward Sword succeded; its characterization that only gets worse through the awfull voice acting (mainly Zelda's) and poor story telling. By the end of the game I felt ultimately disappointed by how simple (even by the franchise's standards) the story was, how shallow its conclusion seemed, how I simply could feel nothing for its characters. The premise of a ruined kingdom and the quest to regain the memory is a good one but that's all there is to it - a lot of promises with no acomplishment... I kept hoping that by the end there would be some light shed into everything, something to connect to other games, or at least to the Ganon's character like we had in Wind Waker or in Twilight Princess, something to redeem the game, to make it feel more deep, but Ganon is the epytome of what the story is, completely shallow, if this was my first Legend of Zelda I wouldn't understand what this all was for, since its character lacks any reason and to be honest, Ganondorf did more in 7 years in Ocarina of Time than Calamity Ganon did in 100...
    Then there is the problem of the dungeons... The few ones (four) there are, feel really natural since there are no keys, the map makes much sense in the kind of world this is, there's some fluidity to it... However they all look the same, for all the variety the overworld has, the dungeons are always machines, and that's not the only think the seem to differ from the overworld. They are really tiny dungeons only bigger then the lackluster shrines all over the game (and I went through all of them). There are no theme dungeons like in previous games, the big challenge that we were always looking to. Majora's Mask also had 4 dungeons but at least they felt unique, and the overworld wasn't so disproportionate to them. Furthermore, the bosses all looked the same, only changing the weapon they used. And their level of difficulty was a shame when we consider how hard some battles can be in the overworld, particularly the last transformation of Calamity Ganon... neither one of them hold the candle to Lynels...
    The other thing that bugged me was that for all the diversity and area of the overworld, I felt like all I found were different varieties of bokoblins, moblins and lizalfos, not even flying lizalfos at that... And the mini bosses were even more repetitive, not to talk about how Talus were just... a big rock...
    The weapon mechanic can be a pain in the ass at the beggining of the game but we eventually overcome it and it's this game thing, you either get used to it or not. Don't think that's a bad thing like most people seem to complain about.
    It's soundtrack is there even if most of the time it is way more subtle than in previous games, there are some nice pieces throughout the game.
    Artistically is an authentic masterpiece and I don't think I will get marvelled by another game's scenarios like I was by this ones in a while.
    There are a lot of frame drops but I don't think they are that bad that you can't enjoy the game for what it is. Sometimes I felt like the controls didn't respond that well, not sure if it was the game or switch's problem...Link would keep moving even when I stopped or changed direction or not move immediately when I ordered him to, but since I saw no one complaining about it I have to assume it may have been a problem with my controller.
    In conclusion, in spite of all its problems with the story, dungeons, characterization, I think the game is truly groundbreaking when it comes to its freedom, gameplay and art style so I'm giving what I believe to be a fair score: an 8 (8,5 if I could but never a 9)
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  25. Jan 29, 2023
    8
    Good game, yet it's way bigger than it ever needed to be, so it just ends up feeling tiring and aimless for a lot of it

    Quite possibly the most overrated game of all time
  26. Mar 4, 2017
    8
    A nice open world, but brings really nothing new to the table. Link is still mute, weapons break far too quickly, It somehow feels more like messing around at an amusement park than exploring a dangerous world. Colorful visuals try to mask their low complexity. Overall a fun game, but nothing as epic as critics are trying to sell us.
  27. Mar 4, 2017
    8
    Este videojuego en cuestión, es una extensión de lo que es Nintendo. Nintendo hace indies a gran escala. Es una pena ver todas esas praderas sin nada, como si de una textura plana se tratara. Por otro lado, este juego ha sido utilizado por Nintendo como su putita para vender la Switch. De ahí los multiples retrasos y el mal rendimiento, ya que es un port de wii u, que al intentar hacerloEste videojuego en cuestión, es una extensión de lo que es Nintendo. Nintendo hace indies a gran escala. Es una pena ver todas esas praderas sin nada, como si de una textura plana se tratara. Por otro lado, este juego ha sido utilizado por Nintendo como su putita para vender la Switch. De ahí los multiples retrasos y el mal rendimiento, ya que es un port de wii u, que al intentar hacerlo mas grande, ha jodido las 2 versiones. El juego es bueno y negarlo es de necios. Quizá el mapa no debería ser tan grande y hacer algo más pequeño pero más vivo. Aclaro, como no hacéis muchos de vosotros (haters o fanboys) que NO he jugado al juego. Y NO hace falta. La historia? Hay que vivirla. No son ni buenas ni malas, son lo que son. El juego se ve bonito, especialmente cuando no tienes una pradera vacía en tu cara. Hay torres de viaje rápido desde cualquier punto del mapa (sigh). El combate es regular. Lo juzgamos como videojuego, no como Zelda. Hay videojuegos con sistemas más avanzados que ya llevan en el mercado años. En fin, un buen juego de Nintendo. Simplemente. Sin ir al "BUAH, ES LO MEJOR DE MI VIDA" ni al "BUAH QUE MIERDAAA GRAFICOS DE PS2 xddddddd". Expand
  28. Jan 24, 2019
    8
    Weapon breaks all time doesn't even give you a basic sword like real zelda games.

    Epona additional paywall with plastic tack that is amidos amidos give players bonuses to get out of grinding. Not playable without amidos.. - Game would be great if they had simply made it so master sword change shape and could be upgraded over time and made it so picking up new clubs etc
    Weapon breaks all time doesn't even give you a basic sword like real zelda games.

    Epona additional paywall with plastic tack that is amidos

    amidos give players bonuses to get out of grinding. Not playable without amidos.. - Game would be great if they had simply made it so master sword change shape and could be upgraded over time and made it so picking up new clubs etc regesistered at a new choice for master sword. I will pay for a dlc sword that doesn't break its that bad going into menu all the time or losing all weapons all the time.

    Climbing mechanic fantastic.
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  29. Mar 7, 2017
    8
    Review below the rant.
    The amount of fake user reviews is astounding, people that can't tell the difference between Link and Zelda, claim that you're forced to use Links classic green outfit (That he doesn't even possess baseline in BOTW), have obviously never even touched this game or the franchise in general. Polluting review sites because of your childish fanboy war is f*ing pathetic.
    Review below the rant.
    The amount of fake user reviews is astounding, people that can't tell the difference between Link and Zelda, claim that you're forced to use Links classic green outfit (That he doesn't even possess baseline in BOTW), have obviously never even touched this game or the franchise in general. Polluting review sites because of your childish fanboy war is f*ing pathetic. Anything below 5 is just being salty or fanboy-warfare, giving it a 10/10 is fanboyism, strictly due to performance issues. No game with optimization this horrible can be worthy of a 10/10, sorry.

    Now then, as a pc/ps/xbox/Nintendo player, Zelda: botw's gameplay is solid, the game looks great, combat feels good, and there's lots and lots of stuff to do. I completely lost track of time the first 3 days i spent playing this game, it completely absorbed me in a way no game has since i was but a child playing on the n64/ps2 etc.

    The only real complaints i have is the lack of a more well developed story and the performance issues, the story is bland and not very interesting. When the memory-flashbacks of link feel more rewarding and interesting than the actual present story progression: something is off.
    For a game that was developed for the previous AND upcoming gen console, the performance is completely and utterly garbage. There's no way to justify fps drops to around 15-20, no way whatsoever.
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  30. May 11, 2017
    8
    People seem to polarize way too much here. If you don´t agree that BotW is "the best game ever made" and "totally worth 10/10", expect to be insulted, calling you a Sony/Xbox Disciple. To be honest, I´m PC Gamer nowadays and don´t even own PS or XBOX Consoles, but grew up in the SNES-Era and played every Nintendo Console and Zelda Games since. Now I tried the Switch-Version of BotW, I´mPeople seem to polarize way too much here. If you don´t agree that BotW is "the best game ever made" and "totally worth 10/10", expect to be insulted, calling you a Sony/Xbox Disciple. To be honest, I´m PC Gamer nowadays and don´t even own PS or XBOX Consoles, but grew up in the SNES-Era and played every Nintendo Console and Zelda Games since. Now I tried the Switch-Version of BotW, I´m about 22 hours in. It is NOT a "Masterpiece". It´s NOT "the best game ever made" and it´s NOT worth beeing rated 10/10. It´s a solid Open World game and of course it´s fun to play it. It´s a worthy successor to many previous Zelda Titles, such as Twilight Princess and provides a good gameplay experience, ok graphics and the typical Zelda-Feeling you´d expect from the franchise. Well designed, huge world. But on the other hand, it´s far away from beeing perfect and that should be obvious for every gamer out there... Weapons break way to frequently, the inventory and menu handling takes much time, switching weapons or Slate Skills simply takes too long and is not too intuitive. Speaking of the slate, that thing doesn´t offer too many features. Even "A Link to the past" had more specific Items which brought a much wider variation to the game. You find Bows all the time, but getting Arrows is a pain in the ass (at least at the beginning) and extremely expensive to buy. Why even implementing Bows at all if the´re not utilized because of constant lack of arrows? The world is damn huge, but kinda empty and lifeless sometimes. There aren´t as many different enemy types as well, you got severe frame drops every here and then (reminds me of the unbearable slowdown of some NES games back in the days...) and in conclusion, I truly can´t understand those Critic review rankings of 97... Zelda: BotW is very good, but not THAT great. Expand
Metascore
97

Universal acclaim - based on 109 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 109
  1. Dec 12, 2017
    100
    Where it takes mechanics from others in the industry, it improves upon them; where it introduces new ones, you slap your forehead in amazement that it hasn’t been done before. Breath of the Wild is development done right, and damn near the best game you’ll play all year.
  2. Aug 30, 2017
    100
    Breath of the Wild is a masterpiece.
  3. Games Master UK
    May 19, 2017
    96
    Up there with the finest Zelda games, Breath of the Wild is bold, liberating, and utterly astonishing. [Apr 2017, p.60]