User Score
8.7

Generally favorable reviews- based on 20981 Ratings

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  1. Mar 24, 2017
    9
    BotW is my new favourite game. 100+ hours and counting, I don't see myself stop playing anytime soon. All the freedom you're given in the game comes at a price: the story bits feel disperse, I learned to let that go, in favour of the awesome emergent gameplay narrative.
  2. Mar 21, 2017
    9
    Un excelente titulo, de las mejores experiencias que he tenido tanto de la saga Zelda como en los videosjuegos, un poco corto en la historia pero se compensa con el contenido extra que tiene.
  3. Mar 21, 2017
    9
    Though I would like to give it a 95 I could not give it a perfect 10. The game is both challenging and easy, beautiful and outdated. Every place is full of things to do. Most of my complaints are technical, frame rate, audio errors stuff like that, though it is irritating it doesn't take away from the experience. The voice acting is okay sometimes great other times okay. This game made meThough I would like to give it a 95 I could not give it a perfect 10. The game is both challenging and easy, beautiful and outdated. Every place is full of things to do. Most of my complaints are technical, frame rate, audio errors stuff like that, though it is irritating it doesn't take away from the experience. The voice acting is okay sometimes great other times okay. This game made me laugh out loud with some clever writing and funny cut scenes. The most irritating thing about the game is the weapon breaking system, though I am not a game developer, I understand why it was implemented though weapons feel flimsy and fragile. Overall a must buy for a Wii U owner, though I am not sure if it is worth buying a switch just for it. Expand
  4. Mar 22, 2017
    9
    excelente de principio a fin, me lo e terminado con las cuatro bestias divinas trajes con sus cuatro mejoras mas de 150 horas y es una barbaridad.
    se queda en un 9 por sus caidas de fps jugando en modo sobremesa y sobretodo por su preocupante falta de dificultad ya entiendo el porque de meter un nivel extra de dificultad en un dlc. lamentable.
  5. Mar 22, 2017
    9
    Muchos cambios, misma esencia, evolución o casualización, sea como fuere el último lanzamiento de la franquicia The Legend of Zelda es de sobresaliente, mundo gigantesco, más de mil cosas que hacer (literalmente) lo que lo convierte en lo que últimamente no se ve en muchos lanzamientos, diversión.
  6. Mar 23, 2017
    9
    Music - The main theme's great, the rest is lacking.

    Gameplay - You just explore. There's no greater feeling. Glitchy in some areas. Story - It's all told in memories you find lying around that are usually very out of the way. Story is entirely optional, sometimes too optional, but it's there for those who want it. The ending is pretty unsatisfying as well. Graphics - This game
    Music - The main theme's great, the rest is lacking.

    Gameplay - You just explore. There's no greater feeling. Glitchy in some areas.

    Story - It's all told in memories you find lying around that are usually very out of the way. Story is entirely optional, sometimes too optional, but it's there for those who want it. The ending is pretty unsatisfying as well.

    Graphics - This game looks like an anime. Take that as you will.

    Replayability - Very little, especially with a Hard mode locked behind DLC.

    it's good.
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  7. Mar 23, 2017
    9
    After completing the game with over 100 hours only doing the main quests i finished the game
    it was amazing in so many aspects
    the game looks beautiful no need for tripple A graphics, it would have rurrined it. the soundtrack is amazing the weapon durability makes you strategise your fights rather that just charging in with no plan (why do people complain about this) voice acting is
    After completing the game with over 100 hours only doing the main quests i finished the game
    it was amazing in so many aspects
    the game looks beautiful no need for tripple A graphics, it would have rurrined it.
    the soundtrack is amazing
    the weapon durability makes you strategise your fights rather that just charging in with no plan (why do people complain about this)
    voice acting is superb, apart from one particular goron, looking at you yunobo...
    im yet to get 100% but i know for sure its gonna take a lot more time

    the only downside was the final boss this is why its a 9 and not a 10
    he was a little to easy for me, the devine beasts made it real easy....but still great work Nintendo, best game ive played in a while and yes i played doom...
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  8. Mar 23, 2017
    9
    So this is my third Zelda game, and it is by far my favorite. I've played Link Between Worlds and Ocarina of Time, but this is different entirely. Firstly, the story is kept very hidden for a while. It takes a lot of time before you find out what's going on. The voice acting is ok sometimes, and really bad other times. There's this one scene with a Goron, you'll know it when you see it...So this is my third Zelda game, and it is by far my favorite. I've played Link Between Worlds and Ocarina of Time, but this is different entirely. Firstly, the story is kept very hidden for a while. It takes a lot of time before you find out what's going on. The voice acting is ok sometimes, and really bad other times. There's this one scene with a Goron, you'll know it when you see it... The combat is really good and there is a huge variety of weapons, but the camera is a little too free. I mean it has little to no movement by itself, so while fighting you'll have to move the camera to see the guy you're beating up. And the weapons are a bit too brittle. Maybe just increase the durability by 20% and that would fix it. The shrines are plentiful and they are all unique and some are really puzzling. The Dungeons aren't too hard, but they're really clever and huge. The music isn't classic Zelda, but there are some nice melodies. It does get rather repetitive, though. The world is beautiful. It almost feels alive. Animals and monsters behave very life-like. The goblins go hunting and will steal your weapons if you drop them, but they always drop some goodies so you never run out of weapons. The progression scale is very natural, too. Completing shrines gives you the option to increase your hearts or stamina, so you slowly get better as the game progresses. The frame rate issue exists, but it's hardly noticeable and hardly game-breaking at all. It feels daunting at fist to see the huge Plateau around you, but once you start exploring the world you get used to it. And there are little secrets everywhere. Every peak has a little something for you, as does every cave, canyon, rock, or pond. The world so huge, yet it seems meticulously designed to be chalk full of things to do. You can tame a horse, go hunting, cook, shield surf, fight baddies, or complete the story. It's your world. This game is a system seller, for sure. Please do not emulate it, as the developers have been working on it for years and years. Expand
  9. Mar 24, 2017
    9
    For the past 21 days, I have been able to do nothing except play and think about Breath Of The Wild. As a veteran MMORPG player, I had forgotten the joys of single player gaming. I can't thank Nintendo enough for this amazing, impeccable work of art they have shared with us. If Breath Of The Wild was the only game for Switch, it would justify the price of the console ten times over.For the past 21 days, I have been able to do nothing except play and think about Breath Of The Wild. As a veteran MMORPG player, I had forgotten the joys of single player gaming. I can't thank Nintendo enough for this amazing, impeccable work of art they have shared with us. If Breath Of The Wild was the only game for Switch, it would justify the price of the console ten times over.

    I finally defeated Ganon last night, but still have so much to do, I think I will get a huge amount of replayability out of it. The only reason I'm giving a score of 9/10 is because of the framerate issue on Switch, but I'm sure this will be fixed in a future patch.

    Arigato Nintendo Sensei.
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  10. Mar 24, 2017
    9
    This game, THIS GAME right here is probably the main reason why I still have hope for 3D Zelda games. Nintendo have truly done it this time when reinventing the wheel. Everything from the inventory system to the controls, to the environment and the characters, this is an experience worth playing. Never have I sunk my teeth so far into an open world game. Everything around Link feels alive,This game, THIS GAME right here is probably the main reason why I still have hope for 3D Zelda games. Nintendo have truly done it this time when reinventing the wheel. Everything from the inventory system to the controls, to the environment and the characters, this is an experience worth playing. Never have I sunk my teeth so far into an open world game. Everything around Link feels alive, and better yet unlike other open world games, The Legend of Zelda: Breath of the Wild is ACTUALLY FUN. The anime art style is also not obnoxious here unlike JRPGs from other developers, or the Fire Emblem series.

    Obviously this game is going to have a flaw here and there. My only issue with this game is the rainfall, especially when I have to climb to an important area or somewhere that I know has a secret, which I won't spoil for one certain mountain in the game.

    No matter if it's the Wii U or Switch you own, Breath of the Wild is a must have. I recommend everyone try it, even those new to Zelda or those who don't like RPGs that much. This is truly Game of the Century.
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  11. Mar 25, 2017
    9
    This game is a good game it is gigantic, full of things to do and seemingly endless
    If you ever get the chance to play this game take that chance.
    The only bad thing about this game is the frame drops and the somewhat long load times. Still Really Good!
  12. Mar 26, 2017
    9
    What can I say about The Legend Of Zelda: Breath of the Wild...
    I personally can't give it a 10 but it's really, really close. I took a gamble and decided to treat myself a little bit on a Nintendo Switch and Zelda...
    And so I played it.... And ended up losing 20 hours in one sitting which seemed like 2 hours. So the first thing that I noticed that brought this score down from a 10, is
    What can I say about The Legend Of Zelda: Breath of the Wild...
    I personally can't give it a 10 but it's really, really close. I took a gamble and decided to treat myself a little bit on a Nintendo Switch and Zelda...

    And so I played it.... And ended up losing 20 hours in one sitting which seemed like 2 hours. So the first thing that I noticed that brought this score down from a 10, is the frame drops when on TV mode when you're in long grass. This doesn't happen when in Tablet mode though, and I actually found it more enjoyable in tablet mode.

    I also read a lot of reviews talking about the starting area. I can certainly say that the starting area is huge. After I finished my first sitting of the game, I talked to my friends who also bought it. There was so many things that we both missed.

    I'm going to have to say that this is definitely the game of the year so far, but it has its problems. A must buy! And if you're worried about the story and lack of things to do. The story is expansive but it's not linear. After spending a couple weeks playing this game, I haven't even explored half of the map. There definitely isn't a lack of things to do.

    - Mirt
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  13. Mar 26, 2017
    9
    This game is one of the best video games I have played in a while, one of the few large open world games that I am actually interested in exploring every corner of, there is always an excitement of finding out whats over the next mountain or hill. The abilities, battle system, visuals, story and the world youre given complete freedom to explore are all top notch. I believe that NintendoThis game is one of the best video games I have played in a while, one of the few large open world games that I am actually interested in exploring every corner of, there is always an excitement of finding out whats over the next mountain or hill. The abilities, battle system, visuals, story and the world youre given complete freedom to explore are all top notch. I believe that Nintendo have pretty much set the bar for what an Open World Experience should be like.

    Although there are a vast amount of shrines which are mini dungeons I feel that the Divine Beast dungeons should have had more to them, comparing these main dungeons to previous Zelda Games I feel that they are quite empty and didnt really meet my expectation for a main dungeon. For being the games main dungeons I didnt feel much satisfaction in beating them in comparison to other Zelda games, my only other gripe with the game really is having "special" items locked behind amiibo's that you cannot obtain otherwise, Amiibo's making items easier to obtain is one thing but there should still be other (although harder) methods of getting the same items in game. That is the only reason I have given this game a 9/10 (would be 9.5), even so this game is simply a masterpiece.
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  14. Mar 26, 2017
    9
    The Legend of Zelda: Breath of the Wild is a great open world game, that takes the Zelda franchise to the next level while still maintaining true to the franchise. This game is truly a work of art that combines a wonderful soundtrack with a fantastic story and beautifully artistic graphics. While the game doesn't run at the highest resolutions out there, the game performance and art styleThe Legend of Zelda: Breath of the Wild is a great open world game, that takes the Zelda franchise to the next level while still maintaining true to the franchise. This game is truly a work of art that combines a wonderful soundtrack with a fantastic story and beautifully artistic graphics. While the game doesn't run at the highest resolutions out there, the game performance and art style more than makes up for this.

    In open world games it is often easy to become overwhelmed and lose track of what you are doing. Breath of the Wild however gives you just enough direction without forcing you down a particular path. The world designers used the negative space to there advantage to give you the feeling of a truly expansive world. There are hidden things spread across the entire map including some great mini games like bowling and golf.

    The game does suffer from a few minor issues that keep me from giving it a perfect score. Chief among them is the fact that the weapons are too fragile; the UI gives no indication of the durability level of a weapon only warning you at the last second before your weapon shatters. While cooking food was initially fun it soon became a tedious task that takes away from the overall experience.

    While the game is not without its flaws I still believe this game is a masterpiece and would highly recommend it to newcomers and Zelda fans alike. Nintendo has raised the bar with this game and I can't wait to get back to playing it. I look forward to the DLC releases later this year and hope that they make an already great game even better.
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  15. Mar 26, 2017
    9
    Not since Skyrim has a game captivated me this much.

    I'm a casual gamer who doesn't have an allegiance to any particular gaming company and I have to say Nintendo hit it out of the park with this gem. If it weren't for the outdated graphics, FPS issues, and lack of a Japanese voice acting option I would have given this a 10/10. I'm an Art major in University and with every ounce of my
    Not since Skyrim has a game captivated me this much.

    I'm a casual gamer who doesn't have an allegiance to any particular gaming company and I have to say Nintendo hit it out of the park with this gem. If it weren't for the outdated graphics, FPS issues, and lack of a Japanese voice acting option I would have given this a 10/10. I'm an Art major in University and with every ounce of my academic knowledge I label this game "a work of art". The freedom of choice, The beautiful scenery, The serene soundtrack, and the wonderful game play is what drives my decision to give this game such a high rating. I picked up the switch fully understanding that once i was finished this game i would sell it, but this game has changed my mind. The Switch and Legend of Zelda Breath of the Wild will always have a place in my home.
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  16. Mar 27, 2017
    9
    Putting in over a hundred hours, I can say it's definitely a great game, but the game does have issues. The game play was good offering many ways to get around in the world and fight enemies, the weapon durability does however get annoying at times. While its gives you more of strategic outlook on battles it also keeps you from using some awesome weapons with you wanting to save them. IPutting in over a hundred hours, I can say it's definitely a great game, but the game does have issues. The game play was good offering many ways to get around in the world and fight enemies, the weapon durability does however get annoying at times. While its gives you more of strategic outlook on battles it also keeps you from using some awesome weapons with you wanting to save them. I would of enjoyed the it if the weapons had better durability and weapons such as the Master Sword, Champion Weapons, and the Amiibo weapons were unbreakable since they are supposed to be special, this would of made them stand out more from the rest of the weapons. It also really made the Master Sword seem kind of weak in this game given that it's usually only 30 damage, and the beams are super weak yet it still runs out power. Climbing and paragliding, I found to be really fun, with the only issue being the very frequent rain making impossible to climb. Having gear for climbing in the rain would of been a nice easy fix, also a rewarding discovery. The inventory system is alright but could of been better, One my biggest issues with the games is the dungeons. The game four divine beasts that act as dungeons, but each one is really short and easy to beat. Looking at the maps in each beast, allowed for you to alter the dungeons, but also made it appear that there would be more going on inside these dungeons showing the whole body of the beast, but sadly that wasn't the case with each not being very big. It was definitely a departure from the great dungeon designs of previous Zelda games. The 120 shrines I found fun at first, but they start to feel repetitive with their similar ancient tech look in each shrine. The puzzles are all pretty easy, but offer a lot of creativity with solving them. Once I had a good understanding of game play and all the runes, each shrine was a cakewalk. There is also shrines where you are challenged to fight a certain type Guardian these are pretty repetitive, Overall with the shrines, I didn't think they were all that great, I would of much preferred more time spent on making actual dungeons. This world is huge compared to other Zelda's and with there only being four small dungeons it's ludicrous. I would of also enjoyed if heart pieces were collectible instead of just weapons and korok seeds being found around the world. Playing the game you want notice much new music, or old music which is disappointing given the series' history with putting out great tracks. The crafting system is pretty simple, but I kind of wish hearts were still laying around (not like food actually heals you in real life). The difficulty of the game will have you dying a lot at the beginning but as the game goes you will acquire better armor and weapons making it actually pretty easy. The Story I found pretty disappointing, with it having a lot potential that got wasted. I liked the premise of waking up a hundred years after failing, but the story was so rare and short in the game that it hardly explored. The ending of the game, I thought was also a let down with Ganon being easy to beat anti-climatic, and the scene after his defeat was dull and short compared to many other Zelda endings. There is also some awesome characters but they really don't get that much time to shine or develop, which is really frustrating. The frame rate is definitely noticeable at times and in certain areas like Kakariko and by the Great Deku tree is really bad, but it won't ruin the game for you. Voice acting was pretty meh, which is kind of disappointing given that this is Zelda's first game with voice acting. Overall it's still a great game, but with so much potential to be even better. They did a great job incorporating open world aspects and adding stuff to the formula, but at the same time they took out a lot of stuff I really loved about the Zelda series... Dungeons, story, lack of music, items such as the hook shot, etc.. I give it a 9, definitely not a 10 or masterful. Placing it with the other Zelda's I would place it as my sixth favorite which is disappointing, because above it are Ocarina of Time, Majora's Mask, Wind Waker, Twilight Princess, and Skyward Sword... All of the 3D adventures before it... Still a great game though Expand
  17. Mar 31, 2017
    9
    I was very surprised to like this game since i didnt like any previous zelda game.
    This really grew on me and i couldnt let it go. well... i can now. It becomes a little.. repetitive and it's the same monsters, same shops, same loot.

    but this has only just happened and i still play it anyway. so i like and enjoy and gave it 9
  18. Apr 3, 2017
    9
    Before I start, I've played the game at least 24 hours, MAY CONTAIN SPOILERS

    Although not every NPC has a voice acting, like most open world games does, at least it has a great voice acting in the important parts. I love the games that have logic, for example in botw, the metal equipment that attracts lightning, the hot, cold, and burning status the slippery in the mountains and every
    Before I start, I've played the game at least 24 hours, MAY CONTAIN SPOILERS

    Although not every NPC has a voice acting, like most open world games does, at least it has a great voice acting in the important parts.
    I love the games that have logic, for example in botw, the metal equipment that attracts lightning, the hot, cold, and burning status the slippery in the mountains and every climbable thing, the normal arrows that can transform in fire arrows using something flammable, and many other things. Also, I like the story, but unless you get every memory you will not understand it, my recommendation is to find every memory first, and then go fight Ganon. (If you have troubles trying to find out where each memory is, check the picture and try to translate the text in the upper right of the photo, that will give you a hint).
    How many Easter eggs, and throwbacks the game has. For example the thre dragons that you can find in the game, the ruins of famous places, and many other things.
    Other thing that I found great is how realistic the horses are, and the vatiety of them, how each horse has different attributes, I can see that they've put a lot of effort in making the horses look realistic.
    All the tedious thing that you have to do to complete the game 100%, collecting the 900 korok seed, or Finding all the hidden shrines, and taking a a picture of everything for example.

    What I don't like that much is that there are some creatures that are much harder to kill than ganon, for example the lynels, also I don't like that much how fast weapons break, like literally, with 10 swing almost any weapon breaks, other think that id didn't like at all, like not even a little is what happens after you defeat ganon, and no, I'm not talking of going back to the entrance, I'm talking about the story after you defeat him, also, I HATE that there is no after story (yeah, I know that many games don't have one, but they could have changed that). What I would do is add an after story where you can live with the princess, or find something to revive everyone, or a mission to help build the hyrule castle back or at least see the caste cleaned and beatiful, and last but nor least, the creatures may be tough at first, but then they are to easy

    P.D: If think that the game is easy, there are a lot of things you can do as a challenge, first of all, eliminate the map, the time, the thermometer, and don't upgrade your gear
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  19. Apr 3, 2017
    9
    Nice art style, fun, and very long.
    The exploration feeling is perfect, with lots of little things to do, if you are a completion-ist player like me, you can spend hundreds of hours in this world.
    Art style maybe doesn't fit with you but is full of detail, if we compare Twilight Princess and Wind Waker nowadays which one looks better? Perfection doesn't exist, but this is a very good
    Nice art style, fun, and very long.
    The exploration feeling is perfect, with lots of little things to do, if you are a completion-ist player like me, you can spend hundreds of hours in this world.
    Art style maybe doesn't fit with you but is full of detail, if we compare Twilight Princess and Wind Waker nowadays which one looks better?
    Perfection doesn't exist, but this is a very good and fun game.
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  20. Apr 6, 2017
    9
    Breath of the Wild is by no means a perfect game. Is it a great game? Yes. Is it my favorite Zelda I've ever played? Yes. However, it does have problems, and no, not weapon durability. No way to get around rain is really annoying, and there are slight framerate issues, although those were mostly fixed in the latest update. However, I wish the game felt more Zelda-ish. We get a boomerangBreath of the Wild is by no means a perfect game. Is it a great game? Yes. Is it my favorite Zelda I've ever played? Yes. However, it does have problems, and no, not weapon durability. No way to get around rain is really annoying, and there are slight framerate issues, although those were mostly fixed in the latest update. However, I wish the game felt more Zelda-ish. We get a boomerang (although I don't love it), and we get bombs, but we don't get a hookshot or any other typical Zelda items. The dungeons also are not great. Most of my complaints are very small, although they do add up. However, the game has so many great aspects. The fact that you can complete anything whenever you want is perfect, and weapon durability is what makes sure you can't run around with a Savage Lynel Crusher the entire game. The cutscenes are very well made, and the physics engine is one of my favorites. The fact that everything interacts with everything just makes it so much better. I would give Breath of the Wild a 9.5, but since that isn't allowed, I decided to give it a 9 because it's not a perfect game. However, I heavily recommend it to ANYONE who owns a Switch or a Wii U. Expand
  21. Apr 13, 2017
    9
    I had originally given this game a 10 rating, ive put a lot of time into it but I hadn't completed too much of the main quest yet. i'm a little further in the game now and it has recently gotten another update, which i hear removes an exploit to gain infinite regular arrows.. an exploit i had found on my own, and used it to get around 200 or so arrows.. I thought it to be kinda funny andI had originally given this game a 10 rating, ive put a lot of time into it but I hadn't completed too much of the main quest yet. i'm a little further in the game now and it has recently gotten another update, which i hear removes an exploit to gain infinite regular arrows.. an exploit i had found on my own, and used it to get around 200 or so arrows.. I thought it to be kinda funny and figured some would be using it to get 999 arrows.. I have no need for such an exploit, arrows are not as too hard to come by as i thought in the beginning of the game.

    I've probably never spent more time playing one single game, especially in regular intervals. I've traversed practically all of the map and completed many of the shrines. Now, I'm not the biggest Zelda fan but I've recently gotten more into the series since receiving A Link Between Worlds as a gift a couple years back and while I would say i am thoroughly enjoying this one, I would definitely not consider it the greatest game ever made. It is, one of the only open world games ive played, next to GTA III and Vice City and Final Fantasy XIV. I found Final Fantasy XIV to be extremely beautiful but alas the combat system and overall MMO experience were not for me so I did not play it for very long.

    BotW however, has quite a bit of longevity. The sense of discovery and the depth of exploration is I am assuming, unparalleled to any similar type of game, be it RPG or otherwise. I had started to play Skyrim and I found it to be quite amazing yet I am rather biased in terms of art style and I could not get into the seriousness of the graphics. Granted, I was once quite a Kingdom Hearts fan, but I've gotten a few of the side entries in the series to finish and I feel these titles are enough to satisfy me for the series and I won't be paying mind to KH III (after countless delay). Now, back to the point, I prefer more whimsical games indeed which is why I have grown more fondly towards the Zelda franchise. The Legend Of Zelda has a fantastical lore to it which echoes many great older video games and fairy tales such as LOTR, a kind of story absolutely essential to the world of video games.

    The music in this game is wonderful. As I have the game resting as I write this, the theme from Korok Forest is playing.. I enjoy its practicality yet obvious charm, which is what I will say about most of this game. Just from what I know of a few of the previous titles, TLoZ is possibly one of THEE irreplaceable fantasy IPs of video games, next to the likes of Final Fantasy. That being said, I'm more akin to some smaller fantasy titles, many of them of the 16 bit era yet when considering the entire span of gaming, I agree with TLoZ as being one of the most celebrated and rightly so although i do not consider the 3D entries to be more important than the 2D or top down entries. i did not grow up with Ocarina Of Time and Majoras Mask, I agree with their importance but I do not consider such to be the greatest games of all time.

    One of the main "cons" of this game is, of course the framerate issues in which during the more graphical intensive moments, there is a bit of lagging/frame dropping going on, which I find to be disappointing. I bought this game along with the Nintendo Switch at launch and while I find this game would be quite sweet on the Wii U also, a percentage of the hype is owed to the release of the new game console. To be frank, I am having a tough time coming up with other detractors that would garner this game a lower score. I could compare it to other games i found to be most amazing, I suppose that is what some people do when they review or rate a video game, but i find no need to do that, as the experiences and charm of a specific game I feel should remain specific to that game.. and the criteria of rating the enjoyment of a game is received upon having sense from playing all sorts of games.

    This is a Legend of Zelda game, and a decent one. Nothing too fanatical or over the top, a general fairy tale and a good Nintendo game. Could be game of the year, i cant really say. I do not play TOO MANY "AAA" titles so I am not in the business of getting GAME OF THE YEAR fever. I think one of my favorite aspects of this game is that it is on the Switch and that I can play it on the go, which i find myself doing much more often than I had expected. And of course, the sense of exploration.. I enjoy the map throughly, the puzzles are quite nice. The enemies were, I thought to be, a little too hard in the beginning but after trekking the entire map and completing lots of shrines, nothing is TOO hard, especially the divine beast quests. I will be competing all quests relatively soon and at least nearing 100% completion this summer. Very good game, essential playing for practically anyone.
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  22. Apr 8, 2017
    9
    This review contains spoilers, click expand to view. Here's my review of Legend of Zelda: Breath of The Wild and the Nintendo Switch (Spoiler):
    Story: The story give a good explanation for both Zelda fans and people who are new to the Zelda franchise, there are some remembrances that are related to the N64 version. The acting for Zelda is a little bland to me as she doesn't give much emotion to the character knowing that she acts like a lone wolf but overall a damsel in distress for Link. The player can play the whole story from getting 12 memory fragments, the four divine beast, to defeating Ganon or the player can just go straight to Ganon without the other two after completing the first four shrines and beat the game, which gave a good idea whether to fully complete the game or not. Facing Ganon is fun but difficult since he has 6 forms to beat him on. Elements: Wind, Water, Fire, Lightning, all combined and Beast form. Ganon's design is creepy even doesn't show himself in human/human pig form.
    Gameplay: Much like Dark Souls since your weapons have their own stamina (In which I don't like) since there aren't many weapons around when defeating bosses, but the player must prepare themselves when facing bosses. The frenzy strike after successfully performing a dodge from an attack is the best advantage during a combat zone. The player has many opportunities in the open world whether be just climbing the highest mountain in the area and just paraglide to the next area, find a horse and gallop through or just run on foot and face many items, side quest, shrines and monsters that are in the players path. Adding weather in the game is difficult and dangerous, for the cold Link takes damage in staying the area for too long, when climbing during the rain Link slips from them which takes part of the players stamina bar, and too dangerous to go outside when a thunderstorm is brewing. So much activity in that open world that this game will take 30+ hours to get 100%.
    The Nintendo Switch: The Switch is Nintendo's savior having being sold all over the world with a good promising games coming this and next year, the player can play at home, play it on the tablet (Since the tablet is the console itself) and runs a 8 hour battery or open its stand and play the joy-controller with each hand but it comes with a controller model as well, so attaching it the joy-controller is like playing with an actual controller. On first day launch it had a syncing problem on the the left joy-controller but they already patched up and its now good as new. Hopefully they'll have other colors for the switch besides blue and red. If the player is not comfortable with them there's always the pro controller in which I recommend since I use it more often.
    Conclusion: The story is interesting, gameplay is much like Dark Souls, elements in the game is difficult and dangerous to be part of the open world and the Nintendo Switch is a great console to have. This game is worth playing and to kill the time until more games come out (Mario Oddesy, Xenoblade 2, etc.) if you don't have the switch, well there's always the Wii U version, no difference between them so that's good news.
    Final Verdict:
    9/10 for Both Zelda and The Switch - The game has much more detail in the game especially in its open world, it reminds me of Horizon when exploring.
    Buy or Not Buy - Buy. Besides Bomberman and 1, 2, Switch Zelda is the only game that is out on the Switch. But for the Wii U there are many other games now these days.
    Rent - No. If the player manages to get 100% in less than 30+ hours.
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  23. Sep 7, 2019
    9
    Maravilloso esta obra para perderse hora y horas, el unico juego que me animo a comprarme los amibos de zelda solo por su contenido exclusivo, eso si, no es perfecta pero sin duda vale la pena !!!!
  24. Apr 12, 2017
    9
    In general, it is amazingly big and with thousands of things to do, good graphics (for the poor nintendo graphics) the only let downs for me (compared to how great the game is are nearly nothing) is that the prizes after completing certain missions which are complicated seem completely random, the game is too open without proper rewards for achieving milestones, you're just the same if youIn general, it is amazingly big and with thousands of things to do, good graphics (for the poor nintendo graphics) the only let downs for me (compared to how great the game is are nearly nothing) is that the prizes after completing certain missions which are complicated seem completely random, the game is too open without proper rewards for achieving milestones, you're just the same if you do them or not, it should be like Banjo Kazooie, Spyro or other games that you need to collect certain number of things to proceed in the game as in the beginning when you had to collect the first 4 orbs, after that you can achieve ganon right away skipping dozens of hours of gameplay. The 4 big bosses are the same (but ganon) just re-colored with different weapons and when you complete the game you're left with a "Meh" experience where you had expected more, you can complete the game without visiting many shrines and not even recovering all of your memories, even none of them. Had they combined the open world with specific control of achieving certain milestones in order to continue or being able to end the game, it would have been perfect. Expand
  25. Apr 12, 2017
    9
    This game is AMAZING in my opinion, People say "this game is so bad ughgughugh" but it really is Not deserving of a 10 but very close, It's simple, If you have a Wii U, get it, If you have a Switch (or are planning on getting one) GET IT. It's a game that is worth the wait for. It could be GOTY but who knows, Other games could swipe in and take it away, but for now this is GOTY in my opinon
  26. Apr 13, 2017
    9
    I do like this game the music is great, I like the exploration, it is a great callback to the original legend of zelda, but I would like the game to be easier, it is overall a great game love to see what is in the future
  27. Apr 15, 2017
    9
    I have been waiting for this game for four years, and it lives up to the hype. The open world and it's mechanics are new and interesting thanks to the games physics engine. Sometimes when I solved a puzzle in an odd way I would ask myself "was I supposed to do that?". The graphics, while not realistic still manage to look beautiful, you can look as realistic as you want but without goodI have been waiting for this game for four years, and it lives up to the hype. The open world and it's mechanics are new and interesting thanks to the games physics engine. Sometimes when I solved a puzzle in an odd way I would ask myself "was I supposed to do that?". The graphics, while not realistic still manage to look beautiful, you can look as realistic as you want but without good art direction your game is going to look awful. However some of the textures are a bit low-quality. Frame rate on the other hand is a mixed bag, however the game has been patched and It runs at a stable 30fps 99% of the time. The puzzles aren't just stuck to dungeons anymore, they are everywhere. Thanks to links new abilities, everything is a puzzle! Getting around is a puzzle, cooking is a puzzle, even approaching enemies is a puzzle. More on that in a bit. Alongside the general brain-teasers of getting around there are 120 Shrines and 4 dungeons. The shrines are bite-size mini-dungeons, usually taking less that 10 minutes to complete. At the end of a shire you are awarded a spirit orb, gather four off theses and you can upgrade either your hearts or your stamina, hearts will give you wore health and stamina will make movement easier. The dungeons on the other hand are a bit lacklustre, there are four of them and they all have the same objective. Activate five hidden terminals and then fight a boss. While the mechanics are intriguing, the look of the dungeons are all the same. Now onto the combat, which has received a major overhaul. Gone is the simple stabbing and rolling of other games. Now you really have to think about how you approach you enemies. Is there a puddle near them? Fire a shock arrow at it to electrocute them. Are the on the edge of a cliff? Sneak up on them with a bomb and knock them off. Stealth is now also an option. Even the regular stabby combat has changed. Instead of being stuck with a sword, you can now find a variety of weapons to collect and utilise. Spears, Axes, Clubs, Soup Ladles, you name it. They all handle differently as well. However a bit more variety in the actual weapons themselves would have been nice, they are most ____ Sword or ____ Axe. Something along the lines of RNG would have gone a long way. In a game as open as this, it surprises me that dual wielding is not an option. The soundtrack in the game is very minimalist, usually just a few notes here and their while exploring the world. However this approach somewhat extends to all the other music. Even the boss theme is kinda boring. Not to say the soundtrack is bad, there are some great songs (the champion themes being a highlight) but it's not heard very often and it's nothing along the lines of the switch presentation trailer. My biggest disappointment is the story. There's just so many things they could have done. There's little to no character development, and many of them go underutilised. For the sake of remaining spoiler free, I will not go into specifics.

    Overall, Breath of the Wild is a bold new step. Not just for Zelda but for open world games in general. In an age where huge worlds are a dime a dozen, Nintendo has made something truly special which shall influence games for years to come. However it's flaws cannot be overlooked. The mixed performance at launch, the sub-par story and soundtrack prevent it from being a 10/10.
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  28. Aug 5, 2017
    9
    Sin ninguna duda es juego con mayúsculas, y probablemente el mejor Zelda hasta ahora, y por qué no, uno de los mejores juegos de la historia. Añadirle un mundo abierto me ha encantado. He pasado horas y horas solo observando el mundo y descubriendo nuevos detalles, incluso dejando muchas veces en un segundo plano la historia principal.
    Me ha gustado mucho esta nueva forma de jugar, le
    Sin ninguna duda es juego con mayúsculas, y probablemente el mejor Zelda hasta ahora, y por qué no, uno de los mejores juegos de la historia. Añadirle un mundo abierto me ha encantado. He pasado horas y horas solo observando el mundo y descubriendo nuevos detalles, incluso dejando muchas veces en un segundo plano la historia principal.
    Me ha gustado mucho esta nueva forma de jugar, le sienta muy bien. El sistema de combate ha mejorado, y al principio es muy frustrante, ya que se hace complicado debido a los pocos items que poseemos. Quizás ésto sea una pega, pues si al principio es complicado, mientras más avancemos en el juego se nos hará todo más fácil, prácticamente no moriremos (Ganon no se convierte en un gran desafío que digamos).
    Otra cosa que echo en falta son las mazmorras, están ahí, pero no me han convencido mucho. Habría estado mejor las típicas mazmorras cerradas con salas y con muchos rompecabezas, es decir, igual que siempre, ya que eran muy desafiantes. Los jefes son algo lamentables, siempre tienen el mismo patrón.
    Pero como conclusión final, el juego es formidable. Una auténtica innovación a Zelda que le ha sentado muy bien. No es un juego perfecto, pues no existe uno como tal, pero si roza la matrícula de honor. Grandioso.
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  29. Apr 17, 2017
    9
    Wait for this title it Worth it, have it in switch to take it everywhere is very amazing, the way that the game is designed and you fell that really are in a open world, I wonder...if am I the only who took the time to see the map, and study it ? Also that I like that if you have curiosity for something you see while you play or when you are looking in the map, the game rewards you forWait for this title it Worth it, have it in switch to take it everywhere is very amazing, the way that the game is designed and you fell that really are in a open world, I wonder...if am I the only who took the time to see the map, and study it ? Also that I like that if you have curiosity for something you see while you play or when you are looking in the map, the game rewards you for go over there and being curiosity, I really loved this tittle but the bad thing it"s the music, it fits perfectly in the place where you are but you wont remember it maybe it"s very forgetful , only like a few you"ll remember it but the rest, no. I"m glad that nintendo finally left the Ocarina of time style to try something new, and we know how is nintendo when they enter to a new style they don"t enter like the other, Nintendo enter as they own style if they want to do racing games, they enter with Mario kart if the want to enter with the fighting games they enter with Smash Bros or recently they want to enter to the Shotter games they enter with Splatoon, I really like this new Zelda, it"S the best? no, but I would let it in the 3rd position Only below of Link"s awakening and Ocarina Of Time Expand
  30. Apr 18, 2017
    9
    Strong Points
    + the design receiving freely player's proceeding including direct-path to the Last enemy
    + Beautiful grasses styled in paintings + Terrains fit its game-system + its story offers many to enjoy + Coherent smoothed events and player-upgrades + Perfection is high each for battle scene. Weak Points - Zelda also means Large dungeons...but not found - seemed some copied
    Strong Points
    + the design receiving freely player's proceeding including direct-path to the Last enemy
    + Beautiful grasses styled in paintings
    + Terrains fit its game-system
    + its story offers many to enjoy
    + Coherent smoothed events and player-upgrades
    + Perfection is high each for battle scene.

    Weak Points
    - Zelda also means Large dungeons...but not found
    - seemed some copied features from (locally) Japanese Major titles especially in pre-published in 3DS-contents like SMT4,Fantasy Life Link, US-style open-worlds and so on.
    - too large maps and meaningless its distances(especially in free-to-warp shrines) as in a game system.
    - and separated Enemy's area and AIs."open-worlds" applied only in player's travel.
    - Roughly enemy's re-spawning system and in-game economics management automatically.Lack of enemies and re-spawned all suddenly.
    - Some contents belonged to so called "fake" old-standard Japanese Villages as like Studio Ghibli worked previously
    - its story offers a little to learn.
    - The Concluding : A lot of works and developers generated A bit of an originality.
    - Overpriced within a based Nintendo Switch.

    As a development expert, there are many thrusts, but since it seems that casual gamers around me are quite enjoying that game, well that is the most important thing, so my score is 9.0.
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  31. Apr 24, 2017
    9
    I have played a few Zelda titles in the past and i really enjoyed most of them but BOTW is extremely unique you have so much to do so much to explore and so many distractions the overall experience is absolutely enjoyable. Unfortunately I feel it comes up just a tad short when it comes to the end game and the rewards for the most time consuming achievements like getting all the shrines andI have played a few Zelda titles in the past and i really enjoyed most of them but BOTW is extremely unique you have so much to do so much to explore and so many distractions the overall experience is absolutely enjoyable. Unfortunately I feel it comes up just a tad short when it comes to the end game and the rewards for the most time consuming achievements like getting all the shrines and lack of continent after beating the main story line. Otherwise its a great game i think everyone should give a chance because it's so different from the other Zelda titles that i have experienced myself. Expand
  32. Apr 28, 2017
    9
    Un must Have assoluto! Se avete Switch non potete non giocarlo. Vera e propria pietra migliare per i prossimi giochi OW. Consigliato nella maniera piu assoluta!
  33. Aug 27, 2017
    9
    The Legend of Zelda: Breath of the Wild is the new Ocarina of time. Where its predecessor took 3D games to a whole new level, this one opens up whole new branches of the term "open world".
    The world is HUGE. Mindboggingly so. And never feels empty. And you have absolute, ultimate liberty. You can go anywhere, at any moment, even the final boss!
    The game is not perfect. It suffers (imo)
    The Legend of Zelda: Breath of the Wild is the new Ocarina of time. Where its predecessor took 3D games to a whole new level, this one opens up whole new branches of the term "open world".
    The world is HUGE. Mindboggingly so. And never feels empty. And you have absolute, ultimate liberty. You can go anywhere, at any moment, even the final boss!
    The game is not perfect. It suffers (imo) form two less great points: a lacking story (not bad, just meh) and a lack of "Zelda dungeons". There are only 4 in the game, and they share the same feel. Same goes for their bosses.
    Overall, the best world in an open world EVER, excellent gameplay, absolute freedom, but "meh" story and dungeons.
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  34. May 11, 2017
    9
    I have spent over 50 hours in the game, and overall, it was well spent. There is a huge sense of wonderment as you explore the massive world that's rarely achieved by games. Every new area explored feels like a new and unique experience. The game keeps you entertained the whole way through, which is all due to the dense amount of content.
  35. May 17, 2017
    9
    >A beautiful thing about this game is that you can set your own difficulty, you can go straight for the big bad guys like a Hinox or a Talus or a Lionel or you can do other stuff like explore or train a horse. The entire story line is open as soon as you jump off the Great Plateau. You don't get very good weapons at first so its hard to do much significant stuff. You find better weapons>A beautiful thing about this game is that you can set your own difficulty, you can go straight for the big bad guys like a Hinox or a Talus or a Lionel or you can do other stuff like explore or train a horse. The entire story line is open as soon as you jump off the Great Plateau. You don't get very good weapons at first so its hard to do much significant stuff. You find better weapons by exploring farther areas of the map or beating more powerful enemies. The music is very subtle and slow and only changes when you enter new areas like cold regions or villages. I thought the story was typical and over all not that interesting. The voice acting was sloppy and dialog wasn't any better than previous Zelda games but the final boss fight and ending was well done and the game play was very smooth during the whole sequence. The game play in general was very fun and interesting full of cool little physics things like fire making an up-draft that can be used to fly up, things tumbling down hills, metal and water conducting electricity. The world is HUGE its like the size of Ocarina of Time times 150! The sights you can see from on top of a mountain or tower are truly astonishing. The Gibli style animation is beautiful. All the little things and details you can see give you this overwhelming feeling that you’re never going to find everything. Over all I loved this game, I thought it was an incredible development in the series and over all I’m gonna give it a 9 out of 10 (91/2-10) Expand
  36. Aug 22, 2017
    9
    A lot of people got really mad when they started playing Zelda BotW because they wanted a different game. they wanted skyrim or zelda OoT or some other game that you might think is like BotW but in reality it's a completely different game.
    and that's not necessarily a bad thing.
    I would say BotW is: skyrim with the flavor of zelda and the magic of Nintendo. so what does that mean?
    A lot of people got really mad when they started playing Zelda BotW because they wanted a different game. they wanted skyrim or zelda OoT or some other game that you might think is like BotW but in reality it's a completely different game.
    and that's not necessarily a bad thing.

    I would say BotW is: skyrim with the flavor of zelda and the magic of Nintendo.

    so what does that mean?

    Well I will first tell you what BotW IS NOT.

    It is not your regular linear zelda experience, there are no epic dungeons, no traditional items in said dungeons to hoard on your little pouch, no traditional epic boss battles, no companions (thank god), no empty hyrule field (but we do get some emptiness to ride through with our horses), and no story given to you at every single point. because this is NOT a typical zelda.

    it is not skyrim, BotW is NOT your typical RPG, there is no leveling up, voice acting are scarce and the graphics are not supposed to be hyper-realistic! nor fantastic... or even good. (although I really liked the art style).

    And no matter what you think, even if everybody says that: IT IS NOT A PERFECT GAME.

    now that we said that let me tell you what Zelda Breath of the WIld is: zelda flavored open world game with Nintendo Magic at it's core.

    it's a good open world game in the zelda universe (that makes it great) and was made by NINTENDO so you know it's at least good (but honestly if you'll play it with no expectations you'll see it's almost perfect).

    And I would like to end with a list of things you and everyone else should know about this game:
    1. I saw someone who said rain ruined the game because you can't climb, to that person I say: yeah because they want to encourage you to try walking in a road and not to take shortcuts all the time! and because it creates nice problems you'll need to solve.

    2. people who complained about dungeon size: first go watch this:https://www.youtube.com/playlist?list=PLc38fcMFcV_ul4D6OChdWhsNsYY3NA5B2.
    now let me ask you this: what do you want from a dungeon? is it puzzles? cause you got shrines for that (and awesome puzzles in the dungeon), is it epic boss battles? HAVE you tried to defeat a lynel? or a hinox? or a huge rock monster? or the Molduga? or a guardian? because those are pretty epic battles, and do you remember how it is like to enter a divine beast for the first time?? EPIC. it is always EPIC. or maybe you're looking for items? well excuuuseee me princess that the tens of weapons and shields that you'll use in the game are not enough for you! but perhaps you're looking for the atmosphere? well then here's a tip: just walk around hyrule and it's different regions, from desert and mountains, to sea and rivers there is much to explore and experience that atmosphere really shouldn't be your concern.

    3. people who say that weapons shouldn't break, but than you'll never use any weapon but the one with the highest number, meaning you wouldn't experience even a quarter of the many weapons they worked so hard to make! meaning that if the weapons were unbreakable you would probably get only 3 different weapons to choose from... and where's the fun in that?

    4. peopla who say this game has a higher number then it deserves: shut up, if people decide this game is 10/10 and you decide it's 7/10 you should give a rating of 7/10 not 0/10 just so the overall points will go down to seven... because the whole point of the overall points is to show what the everyone thinks about the game, not just you.

    5. people who say Nintendo pays critics to give BotW 10/10, first of all it's not funny stop saying that, second of all I do admit critics has this habit of giving zelda games a really high score.
    and at some point one would ask him/herself how is this possible? but shouting false claims just because you're upset the general public disagree with your opinion is not ok.
    in fact I think it's sad you don't think your opinion is enough, and you have to lie and say other people agree with you in hope someone will agree with you.

    in the end Zelda Breath Of The WIld got a lot of over-reactions, both positive and negative. but overall it's one of the best open world games I have ever played (probably the best).
    and from now on I think I can safely say that it's my favourite game. :)
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  37. May 20, 2017
    9
    This game was a phenomenal experience to me as my first Zelda and Exploration game, but as I finished the game I realize this game is not perfect but sure gets pretty close to it. This opinion is solely mine and you have every right to disagree, Haters :P
  38. May 25, 2017
    9
    A Definite must have game for the Nintendo switch and any Legend of Zelda fan.
    this game won't hold your hand and lets you decide how you tackle its story.
    The world is massive, looks stunning and rewards your sense of exploration with little hidden things strewn across its vast landscape. its story telling is unique and once you start to unravel its tale you really want to know it all.
    A Definite must have game for the Nintendo switch and any Legend of Zelda fan.
    this game won't hold your hand and lets you decide how you tackle its story.
    The world is massive, looks stunning and rewards your sense of exploration with little hidden things strewn across its vast landscape.
    its story telling is unique and once you start to unravel its tale you really want to know it all.
    9.4 from me rounded downward to a 9 because i can't give half scores
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  39. Jun 3, 2017
    9
    I am about half way through the game and it is amazing. The graphics and the game play work together to make an amazing experience. the only thing i don't like and the only reason it got a 9 instead of a 10 is because the weapons have such low durability you get like 5 hits then it breaks. This is the best Legends of Zelda game since ocarina of time.
  40. Jun 30, 2017
    9
    If you have Nintendo Switch should Buy This awesome Game i freaking love Zelda series but i don't played Zelda games since 2000.Cons: this game only mistake is average Graphic)
    9/10 For this legendary game
  41. Sep 8, 2018
    9
    Close to perfection. This game is a lecture of how you make an open world. Everything on the lands has a purpose and something to interact with. The art and the graphics are beutiful and the physics are incredible. The music is another department that Im happy with. Every score joins and fits every moment in a perfect way, which makes the experience even better. Every aspect in this gameClose to perfection. This game is a lecture of how you make an open world. Everything on the lands has a purpose and something to interact with. The art and the graphics are beutiful and the physics are incredible. The music is another department that Im happy with. Every score joins and fits every moment in a perfect way, which makes the experience even better. Every aspect in this game is made carefully. Now, though, it doesn't reach Ocarina Of Time throne. The story is not impressive and the characters won't become iconic in time. And although the music score is great, it doesn't have remarkable melodies that never age In any case, you never get tired or revisiting the game and there is so much to do and collect, that you can spend a year and maybe more trying to complete the 100% of the game. Really, this game is pure love and extremely well design.. Expand
  42. Nov 19, 2017
    9
    This game i amazing.Truly beautiful and easily the best game on the switch so far and i hope it will have a sequel.It rightfully deserves all of the amazing reviews its been getting.
  43. Sep 3, 2019
    9
    Increible juego. Para mi, el mejor Zelda al que he jugado y, sinceramente, el mejor juego de mi vida. Además, gráficamente se ve precioso, vayas donde vayas siempre te quedas maravillado del escenario. No le doy un 10 porque hay mecánicas que no me gustan nada, sobretodo la repetitividad de cocinar recetas, el no disponer de caballo siempre que quieras (se queda en la zona donde desmontas,Increible juego. Para mi, el mejor Zelda al que he jugado y, sinceramente, el mejor juego de mi vida. Además, gráficamente se ve precioso, vayas donde vayas siempre te quedas maravillado del escenario. No le doy un 10 porque hay mecánicas que no me gustan nada, sobretodo la repetitividad de cocinar recetas, el no disponer de caballo siempre que quieras (se queda en la zona donde desmontas, así que si te teletransportas a otra parte el caballo no te oye), la inutilitdad de Link para nadar, la lentitud de la escalada, y la moda de los mundo abiertos de "cuantos más items pues mejor", que provoca que al final acabes con 300 objetos distintos que ni te acuerdas de qué hacen (y hace aún más tedioso el proceso de cocinar). Lo que se queja la gente de las armas, solo me ha molestado al principio y al final tiene su gracia. Expand
  44. Jun 22, 2017
    9
    After playing Skyward Sword is Breath of the Wild a wind of fresh air to the series. Breath of the Wild takes the series back to it's NES root. This is a welcome change in a gaming era where almost everything is linear.

    The Gameplay In the beginning of the game you get every ability to use in the open word that is Hyrule. And after the beginning hour of the game you can explore
    After playing Skyward Sword is Breath of the Wild a wind of fresh air to the series. Breath of the Wild takes the series back to it's NES root. This is a welcome change in a gaming era where almost everything is linear.

    The Gameplay
    In the beginning of the game you get every ability to use in the open word that is Hyrule. And after the beginning hour of the game you can explore everything. When I got to this point I followed the story marker but when I played through the game the second time I decided to jump of the south era and I had a almost completely diffrent experience then the first time.The only thing that I have trouble is the clumsy inventory that you have to drop weapons or shields before you can pick it up because your inventory is to small. There is an option to expand it but it is still annoying. That is just a small portion of the freedom that this game has to offer it is simply amazing and very fun to play.
    9/10

    Style
    The graphics are not of PS4 or XBONE levels but the details of the world make up for it. For example if you shoot an arrow in to the sky, and follow the path of the arrow you can pick it up again. Or when it rains you can climb slower or even fall of! The soundtrack is also a bit disappointing and missing the classic Zelda tunes you expect from other Zelda games.
    9/10

    In conclusion Breath of the Wild is a spectacular, game that gives you freedom like no other game before it. But the small problems keep it back from "The greatest game of all time"
    So I give it a 9/10.
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  45. Nov 13, 2017
    9
    Es el mejor tercer Zelda, después de Wind Waker y Ocarina Of Time. Aún así, toda una obra maestra. Un mundo abierto que inspira y un toque nuevo a una gran saga, que de verdad que ya lo necesitaba
  46. Jul 17, 2017
    9
    Breath of the Wild is a beautiful and incredible reimagining of the Zelda series, being one of the most unique open world experiences on the market right now, while at the same time keeping the delightful charm of past installments intact.
  47. Jul 18, 2017
    9
    Beautiful game! Truly amazing and very exploration based! The Legend Of Zelda Breath of the Wild offers a very astounding play style. You start off in a weird somewhat scary enclosure, and then awaken to a bright fantastic world filled with amazing trees, animals, waterfalls, and tons upon tons of more beautiful scenes. The game has a very good story mode which pulled me in and got meBeautiful game! Truly amazing and very exploration based! The Legend Of Zelda Breath of the Wild offers a very astounding play style. You start off in a weird somewhat scary enclosure, and then awaken to a bright fantastic world filled with amazing trees, animals, waterfalls, and tons upon tons of more beautiful scenes. The game has a very good story mode which pulled me in and got me hooked emotionally on the characters within the game. The exploration in the game is off the charts, creating hot, cold, and stable environments that are not only huge, but have effects on you whenever you cross into them! You can die of drought, freeze to death in a cold area, or even fall off a mountain or drown in water! The game takes Zelda and reality and mashes them together to create not only one of the best exploration games, but breathtaking adventures as well. However I do feel as replay-ability is going to be difficult to achieve when you complete the game story mode wise and DLC wise, but other than that it is a splendid single player game to play if you want to spend weeks playing a game! Expand
  48. Jan 18, 2019
    9
    The Legend of Zelda: Breath of the Wild is a mind-blowing experience, but not a perfect one. While it still feels like a Zelda game with its dungeons and puzzle-solving depth, combined with a new open world experience that is simply massive, there are some mechanics to the game that just don't hit the right buttons. For one, it's almost always raining. If you're going to build a game onThe Legend of Zelda: Breath of the Wild is a mind-blowing experience, but not a perfect one. While it still feels like a Zelda game with its dungeons and puzzle-solving depth, combined with a new open world experience that is simply massive, there are some mechanics to the game that just don't hit the right buttons. For one, it's almost always raining. If you're going to build a game on climbing as an emphasis, you can't have it rain this much. I've read arguments that it rains during specific moments to ensure that you follow a specific path, but then that takes away from the open world experience that they're trying to implement. If I'm going to play something like Ocarina of Time which restricts you from exploring places for a reason, then that's fine, but this is a different beast entirely.

    While I love the expansive and desolate world, I also feel that some people have the right to be annoyed with how empty it feels. Yes, Calamity Ganon has destroyed much of civilization in Hyrule, but then why are there so many horse stables close to the most dangerous locations? Couldn't the developers have made more of an effort to add some extra villages or towns instead so many stables? It's a repetition issue now. The problem that villages and towns feel less populated than they do in a game like Skyrim is quite alarming for a game of this magnitude and effort.

    These issues aside, because we won't even touch the minimal ending and strange continuation feature, the mechanics and core game play are fantastic. Fighting particularly feels like you need to work hard to perfect and it never feels cheap. The difficulty to this game is just right, offering a wonderful balance for all types of players, but be aware that you will die—a lot. It's less frustrating though and more of an "okay, I get what I did wrong here" type of experience when dying.

    Additionally, this game is flat out beautiful. It doesn't need to look realistic when it looks like you're playing through an animated film. The character models are mostly excellent (don't look at anyone's hands, it's a Zelda game!). The soundtrack is minimal, but done in such a fantastic way. There is little to hear in the world, until you meet certain enemies or reach certain moments. Then it all comes together and makes those experiences all the more wonderful. Plus, all of the hidden gems throughout the open world are enough for older Zelda fans to shed a tear or two along the way to sealing away the darkness.

    Breath of the Wild is certainly worth its full price tag, even without any Zelda-branded amiibos or the DLC. It's a complete game that was worth waiting for. Pick it up or you will regret it.
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  49. Aug 6, 2017
    9
    Breath Of The Wild is a amazing! When it was first announced I thought it might suck cause it wasn't like other Zelda games. But after playing it I was amazed on how beautiful the game looks, not only that but the game is so addicting!! I am not kidding i completed the whole game on both the Switch and WII U because it was so addicting. There is so much to do in this game, heck you can goBreath Of The Wild is a amazing! When it was first announced I thought it might suck cause it wasn't like other Zelda games. But after playing it I was amazed on how beautiful the game looks, not only that but the game is so addicting!! I am not kidding i completed the whole game on both the Switch and WII U because it was so addicting. There is so much to do in this game, heck you can go to the final boss at the start of the game. The new shrines were really fun to find also! But the divine beasts could have had more to do in them but whatever their still fun to beat, and the bosses were kinda easy but cool. The side quests really felt rewarding in this game and after you beat one it is so satisfying. The Legend Of Zelda Breath Of The Wild is not a masterpiece but it is a amazing game! Expand
  50. Jul 25, 2017
    9
    Short review: It's good, buy it.

    Long review: The Legend of Zelda: Breath of the Wild is a very good game. Graphics: 9/10, The graphics are very nice, I feel like it gave the game a brighter feel whereas if it was super realistic the story may have felt a little darker. Gameplay: 10/10, The gameplay starts off different than a normal Zelda game. The main difference being different
    Short review: It's good, buy it.

    Long review:
    The Legend of Zelda: Breath of the Wild is a very good game.
    Graphics: 9/10, The graphics are very nice, I feel like it gave the game a brighter feel whereas if it was super realistic the story may have felt a little darker.
    Gameplay: 10/10, The gameplay starts off different than a normal Zelda game. The main difference being different classes of weapon, weapon durability and weapons with varying amounts of damage. The durability to some may be a dealbreaker to some however in my experience I had too many weapons and spent time deciding which weapons to toss out.
    Story: 5/10, In the beginning, the ENTIRE story is given to you. The story is very simple but there is definitely some lost potential. The short story does compliment the idea of going wherever you want and doing whatever you want.
    Music: 4/10, There is one reason the score is so low. There is good music when you get to listen to it. The problem is there is no music while exploring the world besides the occasional notes played on a piano.
    Dungeons (and shrines): 6/10 (and 9/10 for shrines), There are 4 dungeons and 120 shrines. The shrines are short and sweet with simple puzzles and a nice break in exploration. Dungeons are longer than shrines but aren't any harder. The more you replay the game the more you start to dislike the dungeons decreasing the replay value.
    Secrets: 10/10, The secrets in the game are both well hidden and not hidden. "Korok seeds" are not too hidden after you figure out a pattern to where they are hidden. Shrines are hidden well sometimes and you feel rewarded when you do find them. Chests are both well hidden and contain good gear.
    Combat: 9/10, The combat is like no other Zelda game. The damage of weapons are different per weapon, weapons break, different classes of weapons and a new form of parrying. The enemy does a significant amount of damage and will kick your butt if you're not careful. You will get a lot of game overs your first time.
    Misc:
    In docked mode on the Switch, there is some frame loss sometimes but this doesn't occur in handheld mode.
    The bosses are fairly easy to understand and have a "rinse and repeat" style making them overall redundant and time-consuming.
    The difficulty in this game is extremely more difficult than past Zelda games. There is little to no "hand holding"
    There is a stamina gauge which appears and can be annoying unless you use a glitch known as whistle sprinting.
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  51. Jul 28, 2017
    9
    Breath of the wild is a great game. The legend of Zelda is my favourite game series and I have played almost every game. This game is not perfect, but it is a really good effort from Nintendo to bring back the open world theme to Zelda, coming from the original. Some of the reviews I've read have said that the world is empty, but I have to disagree. I usually spend hours a day distractedBreath of the wild is a great game. The legend of Zelda is my favourite game series and I have played almost every game. This game is not perfect, but it is a really good effort from Nintendo to bring back the open world theme to Zelda, coming from the original. Some of the reviews I've read have said that the world is empty, but I have to disagree. I usually spend hours a day distracted by all the things you can do apart from the story in this game. There are a few issues, like frames dropping sometimes, but this is only a small inconvenience and most of the time it runs smoothly. The graphics are alright and when music does play it is great. My advice would be to not get a switch just for this game if you already own a Wii U. Switch version looks a tiny bit better than the Wii U version, but that's all really.

    All in all, Breath of the wild Is a fantastic game that I would recommend to both Zelda fans and casual gamers. Whilst it isn't perfect, it is still a great game for all gamers to enjoy.
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  52. Aug 5, 2017
    9
    Believe the hype. It's really a crazy world with a lot to do. The weapon breaking system never annoyed me. Only lacking I really felt was a lack of the Zelda music that really kind of diminishes the immersion in the world. Although I see why it can't play all the time as you'll spend hours happily exploring the world and even if it were a 20 minute loop....It would probably start to driveBelieve the hype. It's really a crazy world with a lot to do. The weapon breaking system never annoyed me. Only lacking I really felt was a lack of the Zelda music that really kind of diminishes the immersion in the world. Although I see why it can't play all the time as you'll spend hours happily exploring the world and even if it were a 20 minute loop....It would probably start to drive you crazy. There's also a serious lack of dungeons, enemies, and bosses...but the game is still unreal in so many dimensions that it can be overlooked. I couldn't say 10, but games of this magnitude are relatively unprecedented so I say it deserves a solid 9. Expand
  53. Aug 7, 2017
    9
    Brilliant game. Shrines are supa fun and its a hard game from the start but it slowly gets supa easy. at 40 hours you can go and kill ganon which makes me sad. Music is good - Some pieces are like wow that's nice but others are mediocre. Overall a Great game.
  54. Aug 11, 2017
    9
    So. I tried this game NEVER playing a Zelda game, (I probably checked the demo of twilight princess in E3) and never in my life I expected this thing. The first part of the game shut Me up, because of it's beautiful, and colorful world. When the story wanted to progress in a game, I wouldn't do the objective and try to do something before a part of the story progressed. That is what firstSo. I tried this game NEVER playing a Zelda game, (I probably checked the demo of twilight princess in E3) and never in my life I expected this thing. The first part of the game shut Me up, because of it's beautiful, and colorful world. When the story wanted to progress in a game, I wouldn't do the objective and try to do something before a part of the story progressed. That is what first caught my attention when i bought the game. It was that feeling of real life, and how the game lets you go your own path.
    The pacing of the game kinda overwhelmed me at first, -because almost every other game wants you to do what they tell you- but after playing for 3 or so hours, I felt like I was actually in a quest to actually DO something. The atmosphere of the game was almost like people, it looks beautiful and cheerful, but when you find out the truth, the world will never be the same in your eyes. And THAT'S what i call true immersion. It's not about how much the game makes you do in real life, or how the actions of the character have to feel important. It's that connection between the character and you, how the world around you makes you feel. What YOU BELIEVE IN!

    In the Arc of the story was where my 10/10 was gone, though. I've seen reviews that only because of one thing they hate the game, "BUT" -And i quote but- it did make me feel a bit empty on story. It feels like most of the developer's heart was put into immersion, and not story. I say this because, I know I'm not a Zelda fanatic , but the story wasn't something that made you feel a great emotion, sure it had it's charms, like the whole Zora arc, or putting the pieces of the backstory back together. But it doesn't make you FEEL anything big, like when you play Outlast, you came in as a reporter trying to get a scoop because this guy told him some weird stuff was happening, and he comes out DEVASTATED trying to fight for his life, and you feel the pain of everything that is going on, and when you piece everything together and you get that, "wait, what?" moment, it's over. But getting back to the subject, the story didn't make anything different in the Zelda franchise. (and YES I know i sound like a hypocrite for saying i never played Zelda, but i have seen walkthroughs or let's plays, so please don't expose me...)

    The gameplay felt like dark souls in a weird matter. It felt like every move you made you made in dark souls, and that doesn't mean it's horrible now. The main reason i liked BOTW was because of the weapon breaking system. I seriously don't know why people hate it, I know it can take away your best sword, but i makes you think fast, and it always makes you be careful with what you use. (Like if you were fighting a monster horde with a damaged sword it really catches you off guard.)

    On gameplay, i would do a 10/10. In immersion and what the game was aiming for, 10/10. And in story, I would do a 8.5/10.

    Remember that this is all MY opinion, and I don't know what your opinion is or not. Thanks for reading, and may the Triforce be with us.
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  55. Aug 18, 2017
    9
    Breath of the wild is far from the perfect game, but yet it is so damn good that all of its flaws could not bring this game down. This game takes you on an adventure through the greatest world in video games, every mountain shows you a fascinating view and every area creates a brand new atmosphere. The music while hard to notice at times, really shine when it needs to. The game play isBreath of the wild is far from the perfect game, but yet it is so damn good that all of its flaws could not bring this game down. This game takes you on an adventure through the greatest world in video games, every mountain shows you a fascinating view and every area creates a brand new atmosphere. The music while hard to notice at times, really shine when it needs to. The game play is rewarding and satisfying and the story although considered average by many fits perfectly with the narrative and the need of the game. This truly feels like and adventure and journey that I have never had in any other game and is truly deserving of its praises. Expand
  56. May 31, 2023
    9
    Hyrule is gigantic and full of things to see and do, to where it becomes overwhelming the with the amount of things you can explore in this world.
  57. Aug 29, 2017
    9
    Breath of the Wild is an incredibly ambitious open-world, gameplay-driven adventure. Forget everything you knew about the Legend of Zelda franchise. This title is a departure from what has defined Zelda games for decades, and you will not be disappointed by the fleshed out open-air world it has to offer. Visually, it is stunning, and you will most likely find yourself stopping to takeBreath of the Wild is an incredibly ambitious open-world, gameplay-driven adventure. Forget everything you knew about the Legend of Zelda franchise. This title is a departure from what has defined Zelda games for decades, and you will not be disappointed by the fleshed out open-air world it has to offer. Visually, it is stunning, and you will most likely find yourself stopping to take screenshots every time the sun sets. It's gameplay is fast, smooth, and perfectly responsive, immersing you into combat situations. You may be slightly let down if you are a fan of the more story-driven Zelda titles such as Skyward Sword and Twilight Princess, since the story in Breath of the Wild is presented in a much more subtle fashion; but I assure you, every other aspect of this game is pure magic, and will draw you in for hundreds of hours. Expand
  58. Sep 1, 2017
    9
    This review contains spoilers, click expand to view. I waited a while to try and put in a level headed review - if I reviewed it in March or April I would have said 12/10 and been totally un-objective. Still though, overall the game is great and deserves a 9 or 9.5 since most my complaints are trivial and I haven't had this much fun with a game in years.

    Let's start with the bad:

    - Very little replayability. The master quest is a nice addition, and we can wait on the next batch of DLC, but since you arent developing different builds or skill trees like other RPGs, the variety in playing the game is limited to which direction you head at first, but there are no new surprises if you played it through the first time.

    - Minor frame rate drops, but almost entirely fixed by patches

    - Dungeons are underwhelming. Unmemorable, but cool ideas in their structure. If the interactivity could be developed into a longer dungeon experience (like the Stone Temple in Majora's Mask) then they would be much better

    - No/very few big items later in the game. Sure there is the master sword and Hylian shield, and the slate upgrades, and the armour... but the lack of unique items or runes for the slate after the plateau reduced the amount of continuous gameplay evolution that most zelda games are iconic for

    Decent things that have been done better elsewhere:

    - Weapon system was limited. I am a BIG fan of the breaking weapons mechanic, especially since it made me use a huge variety of equipment. That being said, no repair/reinforce system, and no ability to upgrade (seriously, with all the materials out there and the fact that there is ALREADY an armour upgrade system and they didn't expand it to weapons?!). Dark Cloud and Dark Cloud 2 still hold the benchmark for weapon durability.

    - Voice acting (english version). Most were fine but Zelda was inconsistent and not great at times.

    - Story. I like that it was subtle and had to be searched out. I wish Ganondorf was more fleshed out than just "evil entity". That being said, motivations were clear and, well, motivating.

    - Enemies. They were constant throughout as far as variety and difficulty (which scaled to the character). There was a slight change by area (lizalfos were electric in desert, ice in snowy areas, firey in death mountain, etc.) but some unique area-specific ones would have been nice.

    Great things that deserve the praise:

    Design. Its breathtaking and diverse and beautiful.

    Weather mechanics. An entire area can be completely different pending the weather. The restriction on climbing with rain makes you explore new options

    Climbing/Hang gliding is the best innovation and implementation of such a great idea in an open world game. No restrictions, plenty of vantage areas, and rewarding outcomes. It has changed the game.

    Physics and Combat. It rewards skilled play and smart thinking. There are unique solutions and the game embraces the engine, not trying to restrict the player from any loopholes and instead embracing them.

    World building. The villages, environments, characters, side quests, and easter eggs are all so well fleshed out, diverse, and engaging. No fetch or escort quests.

    Music. Its subtle but very fitting. It fits the game perfectly.

    Gameplay: almost flawless. Despite the aforementioned frame-rate drops, you know that if you're getting hit/hurt/falling/failing/dying then you are the one at fault. No blaming glitches here.

    Over all: The experience of playing this game through the first time is a feeling I can only describe as all the best parts of the best games I know: The "Zelda" balance of A Link to the Past, the open world wonder of Fallout/TES, the exploration vibe of Wind Waker, the physics of Little Big Planet, the combat difficulty emulating Dark Souls (at least in master mode), and the polish of Bioshock. 10/10 for fun I had, 9/10 for an objective review.
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  59. BMO
    Sep 4, 2017
    9
    A fantastic open world game that doesn't try to impose on you when you start to explore. it's hard to put into words the experience I've had with the game. The visuals are nice, and each area has it's own distinct feel to it. The only issue is the frame dips that occur only occasionally. The lack of musical soundtrack only adds to the atmosphere of exploration, with the melodies changingA fantastic open world game that doesn't try to impose on you when you start to explore. it's hard to put into words the experience I've had with the game. The visuals are nice, and each area has it's own distinct feel to it. The only issue is the frame dips that occur only occasionally. The lack of musical soundtrack only adds to the atmosphere of exploration, with the melodies changing depending on the situation. The biggest gripe to be had with the game is the content masked behind the paywall of amiibo's, in addition to the fact that you may not get what you paid for for days, as it's a random chance if you get the amiibo exclusive weapons/gear. In addition, although the game doesn't require any grinding, for the completionists, farming the dragons to acquire star fragments is extremely tedious, as many armor sets require them to upgrade. I'll end this review by stating I look forward to the DLC coming at the end of the year. Expand
  60. Jul 3, 2018
    9
    I was never a fan of Zelda, or most Nintendo games before I played Breath of the Wild on my Switch. When I bought my Switch, Breath of the Wild was the first game got for it, and gosh was it worth it. I'd played a couple of open-world games before, like Just Cause 2 & 3, but nothing of the size and detail of Breath of the Wild.

    When you first start the introduction to the game, took me
    I was never a fan of Zelda, or most Nintendo games before I played Breath of the Wild on my Switch. When I bought my Switch, Breath of the Wild was the first game got for it, and gosh was it worth it. I'd played a couple of open-world games before, like Just Cause 2 & 3, but nothing of the size and detail of Breath of the Wild.

    When you first start the introduction to the game, took me a good hour or two to complete, the game tells you everything you need to know that's in the game. If you haven't unlocked something yet, it at least signals that there is something there that can be used. After the introduction, you get to set out into the Breath of the Wild world and are free to play as you please. You can follow some guides given to you to help you progress the story, but you really don't have to.

    The unique and beautiful art style of Breath of the Wild is so awesome to see and it makes the game look so much more inviting and fun.

    My time playing Breath of the Wild was filled with pure joy and excitement. I loved exploring new regions of the world and unlocking new quests, weapons, armour and more. I couldn't recommend this game enough for anyone even slightly interested.
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  61. Dec 16, 2020
    9
    In an era dominated by open-world RPGs that recycle the same side quest-filled exploration formula popularized by Skyrim, Breath of the Wild stands out by offering simplistic combat combined with a picturesque world. This game takes a hands-off approach by allowing the player to pave their own path in the world.

    Being able to climb virtually anything and having access to every upgrade
    In an era dominated by open-world RPGs that recycle the same side quest-filled exploration formula popularized by Skyrim, Breath of the Wild stands out by offering simplistic combat combined with a picturesque world. This game takes a hands-off approach by allowing the player to pave their own path in the world.

    Being able to climb virtually anything and having access to every upgrade within the first hour or two, you have the freedom to travel anywhere. You get absorbed into this world and it is hard to put your finger on why. The raw feel of the game and the simple nature of it is refreshing. Interactions with NPCs in the world feel natural as well. And even when it doesn't feel like you are doing much, time flies without you noticing. You truly get a serious case of "one more minute" as you play this game.

    This game emphasizes engaging exploration while slimming out the fat of complex RPG mechanics that other games squeeze in to extend game time. Never have I once played a game where the goal is to simply explore and find something new around every corner. This game is meant to be enjoyed at your own pace.

    Now, one thing to keep in mind is that if you want to maximize your enjoyment of this game, resist the urge to split off from the main quest until you've unlocked the Camera upgrade. I personally split off at the very first instant that I could and did not do that, and by the time I explored the entire map and returned back to do so, all of the features introduced by the main quest became obsolete and I missed out on a massive portion of the game.

    In terms of where this game plainly falls flat, it would be in difficulty scaling. In the beginning, your curiosity gets the better of you as you roam all over the world trying to discover every nook and cranny. However, eventually this gets old as most locations in the world are unnecessary for progression and don't offer anything particularly incentivizing to promote further exploration, and the monsters and items don't factor in your time played, so they tend to be pointless in the later game.

    Overall, Breath of the Wild introduces a unique approach to open-world games that is initially incredibly addictive, but there is much more room for improvement for the world that Nintendo could have easily capitalized on. This game is realistically more like an 8.5, but I've given it a 9 simply because of how unique it was.
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  62. Sep 11, 2017
    9
    This review contains spoilers, click expand to view. This might be one of the best game I've ever played. Having said that, there are things I missed that could've made it the all-time greatest.

    1. Cutscenes. They could've explored characters a lot more than they did. The game is beautiful. The scenarios, the artwork, the lore, everything. But there's an unnecessary shallowness in the story that could've been prevented by just a few more script lines. I just finished the game and, though I loved the entire 100-hour-experience, I really felt that there was something missing after the final fight with Ganon. My feeling was "Is it really over...?". I know storylines have never been the core of Zelda games, but after all this game offers you, it deserved a bigger ending. Definitely a longer script would make it memorable. And by longer I don't mean just throw in a bunch of words as they did in Skyward Sword. It's more about timing and build ups. Take Shadow of Colossus as an example.

    2. Cooking system. Holy **** No need for explanation. If you've played this game, you know what I'm talking about. I can take the whole having-to-open-inventory-to-change-bow-when-it-breaks but the cooking system really needs some polishing.

    3. Over-rewarding beginning. I understand why they give you every important tool you'll need in the first hour of gameplay. I think it is amazing they managed to pull off an entire world where you can solve hundreds of situations in different ways from the start. I really love the experiment of a truly open world where the things you have don't really matter and I know they've put so much effort into details. BUT I feel that if they've done it differently, I'd feel more rewarded throughout the game. In the Plateau, I didn't even get to enjoy the magnet (which is amazing, by the way) when I got it. It was like "oh, ok, bombs", "oh, right, water freezing power". Come on, all those skills are amazing and I feel they're taken for granted because the game doesn't even make you need them first. Made me feel like a spoiled kid that doesn't really appreciate his toys because he just keeps getting more. My idea? Just imagine: four extra main quests that would give you each of the main tools (same dynamic of the Divine Beasts storyline). While you don't have them, you'd wander the world normally. Found a wall that needs explosives and have no bomb arrows? Well, better go solve the Sheikah bomb quest storyline. Found a shrine that needs magnets? Tahl Mahol would say: "You who sets foot on this shrine, come back when you've got the ****ing magnet you **** Or he could say nothing. You could try to solve the puzzle, fail, and then just leave a marker on your map for when you have the tools you need. This would make people strive more and give them a higher sense of accomplishment, which is the entire point of an open world game IMHO. Not to mention it would make you wander through the same places differently every time you got a new item, which is a recurring great experience in most Zelda games.

    4. Diversity. I ACKNOWLEDGE THE COMPLEXITY AND RICHNESS OF THIS GAME'S ENVIRONMENT. I know it has so much in it. And that is why I can't understand why they didn't design a wider variety of enemies and shrines. Why the same Bokobins in different colors throughout the entire world? Why not a wooden-made shrine in the Secret Forest? I know it's an art direction choice and not laziness but, come on, there are 120 shrines. Overall, I feel the uniqueness of the BOTW landscapes and its tiny details overshadows the living things of its world.

    TL;DR: In many ways, you can say BOTW takes Zelda and open-world games to another level. It is a great game. But some aspects of it are so great that makes you wonder why others aren't as well.
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  63. Nov 21, 2018
    9
    The game is great but not a 10 for me unfortunate, it's because there is never a climax. You explore the world and eventually all things come to an end, it's like watching a show where enemies gradually just die. I miss the WOW moments from past Zelda and the sensation of having been through a lot after walking out of big dungeons.
    Pros:
    - Open World: HUGE world with great sense of
    The game is great but not a 10 for me unfortunate, it's because there is never a climax. You explore the world and eventually all things come to an end, it's like watching a show where enemies gradually just die. I miss the WOW moments from past Zelda and the sensation of having been through a lot after walking out of big dungeons.
    Pros:
    - Open World: HUGE world with great sense of exploration
    - Great combat system, which amplies the DLC a lot
    - fun mini puzzles

    Cons:
    - complete lack of anything spectacular: From the dull story to underwhelming dungeons. If you are looking to drop your jaws you are wrong here
    - Rewards are not rewards: getting heart pieces is fine but the player will soon realize all chests just contain a consumable that don't last til morning
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  64. Sep 17, 2017
    9
    He jugado 170 horas ha este juego en switch y esta es mi opinión de él:

    Si tienes una switch o una wii U y te gusta la exploración y los puzzles, TIENES QUE TENER ESTE JUEGO. puntos buenos: +Mundo abierto inmenso, repleto de secretos y de desafíos, muy carismático y con un arte muy agradable que recuerda a las películas del estudio japonés studio Ghibli pese a las limitantes
    He jugado 170 horas ha este juego en switch y esta es mi opinión de él:

    Si tienes una switch o una wii U y te gusta la exploración y los puzzles, TIENES QUE TENER ESTE JUEGO.

    puntos buenos:
    +Mundo abierto inmenso, repleto de secretos y de desafíos, muy carismático y con un arte muy agradable que recuerda a las películas del estudio japonés studio Ghibli pese a las limitantes técnicas del wii U.
    +Dificultad correcta (ni muy fácil ni muy difícil) y que te obliga a explorar y a progresar como jugador.
    +Banda sonora inmersiva y muy variada.
    +Santuarios (dungeons) principales y secundarios muy buenos y con grandes recompensas.
    +Inteigencia artificial de enemigos sobresaliente.
    +Repertorio de armas/ropas/herramientas inmenso.
    +Narrativa de la historia principal muy entretenida e inteligente.
    +Muchísima rejugabilidad.
    +Personajes carismáticos.
    +Sistema de combate muy pulido y complejo y aun así accesible para los novatos.

    puntos malos:
    -30 frames por segundo con caídas ocasionales a 20 (menos frecuentes en la versión de Switch).
    -Jefe final un poco decepcionante en cuanto a gameplay.
    -Una pequeña pero no insignificante minoría de los santuarios opcionales es idéntica (unos iguales a los otros).
    -la versión de la Switch es casi idéntica gráficamente a la de wii U pese a ser una consola mucho más potente.
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  65. Sep 18, 2017
    9
    Como gran fan de la saga he de decir que es de los mejores The Legend of Zelda que he jugado en mi vida, y no solo eso sino de los mejores juegos que eh jugado en mi vida. No obstante no considero que sea un juego de 10 y explicare por qué.
    Este The Legend of Zelda rompe con todos los esquemas que hemos ido viendo a lo largo de las últimas entregas de la saga, en mi opinión el 90% de los
    Como gran fan de la saga he de decir que es de los mejores The Legend of Zelda que he jugado en mi vida, y no solo eso sino de los mejores juegos que eh jugado en mi vida. No obstante no considero que sea un juego de 10 y explicare por qué.
    Este The Legend of Zelda rompe con todos los esquemas que hemos ido viendo a lo largo de las últimas entregas de la saga, en mi opinión el 90% de los cambio acertados. Lo que más me gusta de este título es como Nintendo ha ultimado hasta el más mínimo detalle del juego, desde el efecto del fuego, rayo, etc. Con cada objeto del reino hasta las conversaciones con los personajes del juego que varían incluso dependiendo del clima que haga, de si está lloviendo o no, etc. Como gran seguidor de esta saga me siento muy satisfecho con el trabajo realizado y orgullo de poder decir que esto es un título de The Legend of Zelda. No obstante soy un jugador que da mucho importancia a la historio de los videojuegos y a como se narra y e de decir que aquí es donde el titulo mea decepcionado un poco. Aunque este The Legend of Zelda tiene detrás una historia increíble, creo que no se ha sacado todo el provecho que se podía y esto viene dado por el hecho de venir explicada mediante recuerdos. Desde mi punto de vista aunque la terminación y el resultado de este método son muy bueno no saca todo su potencial, no un potencial digno de la magnífica historia que se está narrando. Si es cierto que el hecho de haber pasado 100 años desde el cataclismo hace que a cada rincón que llegas del reino te dé la sensación de haber llegado tarde, de que todo lo malo va un paso por delante de ti y de que nunca veras como fue en su momento el reino de Hyrule, lleno de vida y zonas increíbles por descubrir. Esto es algo que te hace sentir mucha empatía por los personajes del juego y por los protagonistas del mismo y te sumerge en el dolor que hubo tras el cataclismo y de lo mal que lo paso la gente del reino y las distintas tribus con la perdida de todo como se conocía. Sin embargo al mismo tiempo este gran punto a favor es uno en contra ya que no te deja sentir al 100% la frustración de Zelda, el dolor del rey por presionar a su hija sin quedarle más remedio, no te deja vivir esta historia al mismo tiempo que trascurría lo cual hace que al mismo tiempo que es muy atractiva sea como in alcanzable, como si te la mostraran a través de un cristal sabiendo que nunca vas a poder experimentarla. Y para mí, aquí, es donde este The Legend of Zelda flaquea y pierde mi 10.
    He de decir que al terminar la historia este me decepciono y me dejó como un vacío que me hacía pensar “acabo de jugar a uno de los mejores juegos de la historia pero al pasármelo me he dado cuenta de me falta algo” y ese algo era meterse de lleno en el pasado y en la historia de Link, Zelda y los 4 elegidos, incluso del mismísimo Ganon el cual me parece un personaje fundamental en la saga del cual en las últimas entregas propiciaba una gran empatía hacia el jugador cada vez que contaba su historia y daba los motivos de por qué hacia lo que hacía pero, aquí se resume a un ser maligno que no tiene ni una frase en el título y fue otra gran decepción.
    Como fan de la saga solo puedo decir que es un grandísimo juego con grandes novedades, con cada detalle cuidado y pulido por sus creadores, con miles de sorpresas increíbles y sentimientos. En mi lista se coloca segundo por detrás de mi The Legend of Zelda Ocarina of Time y aunque no un 10 se merece mi 9.0, un juego del cual me siento muy orgulloso.
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  66. Oct 4, 2017
    9
    This review contains spoilers, click expand to view. Personally, I can't say I've played too many zelda games, but I did enjoy Breath of The Wild. The beginning was entertaining and very exciting, however, nearing the end of the game, it seemed I became less and less interested in playing it. I believe the main reason why is because the dungeons were bland and the story was just "meh."
    What I really enjoyed about the game was the art, controls, and just the sheer amount of things to do. However, the latter of the three did become tiresome. The art was amazing and the controls felt natural.
    The major con that I would give Breath of the Wild is like stated before the story and dungeons were not entertaining and at one point became a hassle. I did love the champion's stories and the memories, however, it just wasn't enough.
    The music in Breath of the Wild was pretty good. It sounded really good and reflected the peacefulness of the game. However, it lacked the music that a traditional zelda game like Oot or Link to The Past had. An energetic over world theme instead of a couple notes on a piano. The only music I noticed that got me hyped was the final boss theme, but even then it didn't last long.
    Overall, Breath of the Wild was a great game that gave me lots of fun hours on the weekend, but the flaws can be fixed. I have high hopes for the next game to fix some of these cons that will let players enjoy the game even more. Honestly, I gave this game an 85/100, but it could easily be a 90/100.
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  67. Oct 6, 2017
    9
    One of the best games for the Switch. With extremely deep game-play and super impressive presentation as well as challenging. The game has over 40 hours of story.
  68. Oct 30, 2017
    9
    The Legend of Zelda: Breath of the Wild is my favorite open world game, and as of right now is tied with Hollow Knight for 2017 game of the year. Due to the enormous amount of freedom the player is given, the game is an extremely organic experience, and one that has set the standard for open-world games I hope to play in the future. From the very beginning, this game establishes itsThe Legend of Zelda: Breath of the Wild is my favorite open world game, and as of right now is tied with Hollow Knight for 2017 game of the year. Due to the enormous amount of freedom the player is given, the game is an extremely organic experience, and one that has set the standard for open-world games I hope to play in the future. From the very beginning, this game establishes its hands-off approach both in story and in gameplay. The Great Plateau gives very little instruction or direction, and just says: go, and lets the player figure out every mechanic for themselves, which is much more rewarding than any tutorial. Granted, there are way-point markers to guide direction, but because the world is designed so well, with paths being marked with signposts, NPCs giving direction to the player by telling them important locations and their general direction, and mountains and hills adding organic structure to the world, there is very little need for the way-points. Luckily, on pro-hud mode, everything is deactivated except Link's hearts, which delivers an extremely nonlinear experience. By making every area accessible from the very beginning, and by providing many different environments in its tutorial, Breath of the Wild naturally teaches the player the extensive amount of systems in place, each important in its own way. Enemies will be lured away from their camps by boars and other meat. Fire not only hurts the player but also creates an updraft the player can exploit using their glider. Lightning will strike the player during a thunderstorm if they have metal weapons or armor equipped. Rain forces the player to stay on the paths, and pushes the player into more encounters with enemies. The different environments have different temperatures and types of enemies, which forces the player to use different weapons in order to be the most effective in every scenario. These extensive systems allow for so much variation in terms of combat that every single encounter with each enemy feels unique. Nearly every quest area and self-contained level uses a combination of all the systems in the game in order to keep itself unique and distinguished. There are so many options for movement across the world that every journey and voyage feels different, and just as exciting as the last. On the other hand, all but a few of the sidequests are repetitive, but the shrine quests are so varied in terms of gameplay that the flaws with the sidequests are negated. Eventide Island, the Spring of Wisdom, and many of the quests with environmental puzzles are some of my favorite sidequests in any games. The main quests for all intents and purposes, are more extensive sidequests, but all were unique and interesting, offering up new environments with unique obstacles to tackle in every one. The only quest I didn't enjoy was Divine Beast: Vah Medoh. It was too short in my opinion, so when the Divine Beast was eventually brought back under Link's control, it was underwhelming. The Zora area had amazing characters and quite a few touching moments, and the Goron area probably had the most variety in terms of mechanics, but the highlight of the main quest in my opinion was Divine Beast: Vah Naboris. Riju in particular was given quite a bit of depth as a character, mainly due to her diary. The Yiga Clan Hideout section was fun, and did a good job adding humor into an otherwise basic stealth mission. The Divine Beast chase segment was probably the most challenging in the game, but because the game does such a good job introducing the sand-seals to the player on their first trip into Gerudo City, the mechanics used are familiar to the player. The Divine Beast distinguishes itself through its use of electrical currents, and often used one part of the Divine Beast to influence puzzle-solving in a different part, which made the whole area feel cohesive. As a whole, the story on its own is pretty weak, but the item descriptions and ancient ruins add history and depth to the world. Also in my opinion the game implements the best incarnation of Zelda thus far. Skipping the story may seem like a bit of a cop-out, but I love the way it compliments the rest of the game. In other open world games the stories are often far removed from the player's actions. For example in the Witcher 3 there is a serious sense of urgency and necessity from the story, which resulted in me either running past all side quests or breaking the pacing and tone of the story in order to do them, which sort of stopped me from enjoying the game as much as I would have had the tone not been so urgent. Breath of the Wild manages to get around these flaws in a very clever way, however. By allowing the player to skip the story entirely, it removes the barrier between the story and the gameplay, which made the game feel more focused than its companions in the open-world genre. I hope this game is imitated for years to come, so the Legend of Zelda: Breath of the Wild is gets a 9 out of 10 Expand
  69. Oct 7, 2017
    9
    Alright, I'll say one thing off the bat: This game is not perfect, but it's certainly amazing. I've had this game since March 15th, have played for over 65 hours, and am still nowhere near beating the game entirely. The graphics are amazing, with no frame drops and quick load times for what it's loading. The familiar process has been ditched for an open world adventure, with small puzzlesAlright, I'll say one thing off the bat: This game is not perfect, but it's certainly amazing. I've had this game since March 15th, have played for over 65 hours, and am still nowhere near beating the game entirely. The graphics are amazing, with no frame drops and quick load times for what it's loading. The familiar process has been ditched for an open world adventure, with small puzzles here and there that are a good replacement. Though they're not long, there's a lot of them. This and the divine beasts were a GREAT way to try something new, but still make it the Zelda we all know and love. The massive Hyrule you explore, while not very interesting, is very beautiful. Every little detail can be seen, in each blade of grass, or the reflections off wet rocks. The combat is also very fun, and very quick. You can dodge and do a flurry of attacks if you dodge at the right time. You can also have multiple weapons, and a full load out consists of a sword, shield, and bow. However, they all break, and don't usually have enough durability. This is a bit of a problem, but doesn't get in the way too much unless you run out of weapons in the middle of a boss battle. You are also able to help yourself take less damage and get special boosts using armor, a full set having a helmet, chest clothing, and leg defense. Sets of armor can get boosts, but you can also mix and match. The story is very captivating, but doesn't get told if you don't choose to see it. This is a great compromise for people like me, who love games with a deep story and lore, and for people who just want to have fun exploring, fighting, and being a hero. But for a completionist, I feel bad for you. You need to take photos of every enemy, item, and weapon, find 900 Koroks by solving hard to find and easy to complete puzzles across Hyrule, find all the sub area tags (hello Xenoblade) and you don't get anything for it. Thankfully, the DLC has made finding Koroks a bit easier using the Korok Mask. Overall, I find The Legend of Zelda: Breath of the Wild to be a very fun and interesting experience, if a bit long. It's not for the faint of heart, but is certainly amazing for the hardcore gamer, the average Zelda fan, and gamers wanting to get into open world games without starting with Diablo or Skyrim. Expand
  70. Oct 11, 2017
    9
    Its a good time;

    yes it has flaws... oh no!

    yes it gets a little stale... after like 70 hours... again oh no!

    end of the day... its kinda a must have... nuff said.
  71. Oct 24, 2017
    9
    Legend of Zelda: Breath of the Wild has the most vibrant open-world game I've ever played; every where there is distractions to stray you off your course, which is good considering it doesn't feel like running around in a barren desert for an hour to get to your next main quest objective. The creatures and monsters you encounter can kill you in one swipe or fly off a cliff with one hit ofLegend of Zelda: Breath of the Wild has the most vibrant open-world game I've ever played; every where there is distractions to stray you off your course, which is good considering it doesn't feel like running around in a barren desert for an hour to get to your next main quest objective. The creatures and monsters you encounter can kill you in one swipe or fly off a cliff with one hit of your weapon, there is so much freedom in how you fight making a complex fighting system that, even if you have all the hearts in the game, can surprise you and also satisfy you.
    The story is very simple, but is also very emotional, and this is finally a Zelda game that its story focuses almost entirely on Zelda. The relationship between Link and Zelda is so interesting that finding every memory is a reward in its self. Yet some of the bosses don't live up to some overworld enemies the farther you get in the game. The climax is up to interpretation, I felt it was very overwhelming but in the end, very easy.
    The Shrines are all very different and all very fun, some will teach you something new and others will have you experimenting for hours on what to do. The Korok seeds on the other hand are a little too much, there isn't much reason for them to be there and no reason at all for their to be 900 of them! Side quests take a while, but had a very unique personality and objective for every single one. All of these are great but after completing the story and shrines, completing the after game isn't very rewarding nor apparent for me; I want to complete the game but all that's left is the most boring collectibles and the whole ordeal is very appealing to me.
    The game is still great and my first and favorite Switch game by far, but not even close to perfect yet I don't think 8.4 is high enough either...
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  72. Oct 23, 2017
    9
    I am not a fan of Zelda games but this one is fantastic. This is not perfect though. I found myself just exploring the open woods of Hyrule. My main problem that made me go for a 9 not a 10 was the frame rate dropped every 15 minutes. It did not help when I was in a battle. But a solid game overall. 9/10
  73. Nov 16, 2017
    9
    The game looks nice and has a great story, but i'm not a platform gamer so it's very difficult. I wish there was an easy mode that would made the enemies and bosses a little bit easier to fight. Overall the game is fun to play as long as you don't fight any boss. I'm stuck at the water temple boss, and can't defeat him. Therefor i give it a 9/10.
  74. Oct 31, 2017
    9
    If you want a big game to spend hours and hours on a big map, with lots of side quest, memorable characters, beautiful places and amazing gameplay mechanics, you have to play The Legend of Zelda: Breath of the Wild. Nintendo really makes every detail feel so important on this game, from hearing your sword touching the grass or hear the birds and the nature to start a fire and use his windIf you want a big game to spend hours and hours on a big map, with lots of side quest, memorable characters, beautiful places and amazing gameplay mechanics, you have to play The Legend of Zelda: Breath of the Wild. Nintendo really makes every detail feel so important on this game, from hearing your sword touching the grass or hear the birds and the nature to start a fire and use his wind to fly higher or shoot an electric arrow to the water to get some fish to cook.
    The only reason why I didn't give BOTW a 10 is that in some places or certain moments you can have some serious performance issues that really feel so annoying.
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  75. Apr 24, 2018
    9
    Perfect just pure perfect. Will be a benchmark to future games for the next 10 years.
  76. May 27, 2018
    9
    While BotW isn't my favorite game on the Switch, I feel like I was a bit too harsh towards it. Here is my final review of this game.

    Pros: + Combat: The weapon durability was poorly implemented, but the Flurry Rush and Time Stop Arrow thing make up for it. + Soundtrack: The overworld music sucks, and it reuses songs a bit, but most of the songs are good. + Overworld: Empty, but
    While BotW isn't my favorite game on the Switch, I feel like I was a bit too harsh towards it. Here is my final review of this game.

    Pros:
    + Combat: The weapon durability was poorly implemented, but the Flurry Rush and Time Stop Arrow thing make up for it.
    + Soundtrack: The overworld music sucks, and it reuses songs a bit, but most of the songs are good.
    + Overworld: Empty, but beautiful, though not as beautiful as some other games on the Switch.
    + Hyrule Castle: By far the best rendition of it, and the only good dungeon in the game.

    Cons:
    - Overworld Music: This is more of a nitpick for me, as I never play it with the sound on anyways. Though I was let down badly after finding out that it was just three piano notes every 2 minutes.
    - Dungeons: Excluding the DLC and Hyrule Castle, they were too short and easy as heck.
    - Story: C'mon Nintendo, where's that epic story that we were promised in January 2017? The memories aren't enough.

    Overall, The Legend of Zelda: Breath of the Wild is a really great and engaging game that suffers enough to knock it down to a 9/10 for me.
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  77. Nov 5, 2017
    9
    At this point, everything has been said about this game. It's one of the best zelda games out there, the approach took some getting used to. The game looks beautiful in docked mode, the ambience is spot on for this refreshing new Zelda title. I've got to say that i missed some of the classical zelda themes during my playtime, because themes such as the gerudo valley theme were so poignantAt this point, everything has been said about this game. It's one of the best zelda games out there, the approach took some getting used to. The game looks beautiful in docked mode, the ambience is spot on for this refreshing new Zelda title. I've got to say that i missed some of the classical zelda themes during my playtime, because themes such as the gerudo valley theme were so poignant and remarkable. But nevertheless, this game is far from being average and it brings new life to the Zelda series. Nintendo really outdid themselves with this one. Expand
  78. Nov 6, 2017
    9
    Breath of the Wild is a beautiful game with good game play and a nice way to bring something that the Zelda series has been missing for a while. The game is great, but I feel like the open world aspect of the game is really shoved in your face. It also gets tedious at times, but that just happens with games like this. It definitely lives up to the hype, and the way Nintendo executed reallyBreath of the Wild is a beautiful game with good game play and a nice way to bring something that the Zelda series has been missing for a while. The game is great, but I feel like the open world aspect of the game is really shoved in your face. It also gets tedious at times, but that just happens with games like this. It definitely lives up to the hype, and the way Nintendo executed really makes this game a wonderful experience and a must have on the Switch. Expand
  79. Nov 15, 2017
    9
    This review contains spoilers, click expand to view. It's really hard to say that this game isn't perfect... but it's not perfect.

    Don't get me wrong. Nearly all of my time spent with it was filled with enjoyment and amazement. The gameplay is so smooth and well thought out, the puzzles really are a challenge at times that put all the other games to shame, I can't get enough of the massive artillery of weapons we have at our disposal and the story was almost perfect.

    Almost.

    But sadly, there is a huge honking problem with how it all works. That big problem is Ganon. It's not how he's given to you. The form is whatever. I LIKED that... until I realized that was the only part of that fight that would actually be challenging.

    Now, humor me.

    If you get everything done that you should-- save the divine beasts, get the master sword, do all of the important quests in general, you will be HEFTILY rewarded. Rightly so. Thats fine. You have me understanding so far. But... You have to be aware. This is a long time that you're taking to get all of this done. And all the while you're taking this time, you're enemies are scaling up in level with you, so surely when you get to Ganondorf, you are going to be up against the most powerful foe you've ever faced!

    Nope. I expected something different from that. All that time and Ganon is no harder. He's actually easier.. And there is a big difference if you HAVEN'T done everything you could, but that difference is understandable. You have to fight not only Ganon, but all of his blights. Which is hard, especially if you are not a master of the game in any form nor have the right gear. It's the hardest the game can get for the final boss.

    So, ganon's form here makes sense. He only has so much power and has had less time, but he's left more prepared with tons more defenses.

    Yet, with more time, you can't tell me that he couldn't have gained a more complete vessel. He was absorbing the holy power Zelda had inside of her and was even given a bit more time. He would have been perfectly capable of sapping her entirely of her power, leaving him with a greater form for it. He could have actually been a demigod of pure evil with a renewed mind, thanks to Zelda's Power of Wisdom.

    Could have. But didn't.

    I also have a problem with the actual ending. This is, without a doubt, the plainest a 3D Zelda ending has ever been for me. We saved the day! Ganon is no more! Zelda is saved! ... And?

    The game never answers that question, only humoring you by telling you what MUST happen. Yes, we know that we must rebuild. But what about your people? What do they all think? For all we know, they don't really care. Or the news could have been the greatest the people of the generation have ever received!

    That's the whole problem with the ending. You don't get to see this. You are just treated to a congrats and a meaningful moment with Zelda and Link. I didn't forget that. It was nice. I liked that...

    I just don't like that you don't even get to continue AFTER you've slayed Ganon. You're just brought back to when you are about to fight him and can do it all over again! How... utterly mundane.

    You can't go back and revisit the places you've saved, you can't see what happens afterwards in the near future, you really don't know whether or not this has dealt with the GANON WORSHIPPERS. The story is less resolved than you'd initially think and you aren't really told that flat out. Just that it will "take time" to mend all of Hyrule's wounds.

    That's my big problem with this game. There could have been just the tiniest bit more to it instead of it literally becoming a sandbox.

    Even though I nitpick these issues, I loved the heck out of this game. The story-- or rather, the finale, is what I dislike, which is comparatively tiny when held beside everything else in this game that's done beautifully. I found the tallest mountain, I climbed the tallest mountain. I chopped down a tree. I FLEW on a tree. I hunted down ever last weapon and broke every last weapon.

    There is so much to do that a simple bad ending cannot make me hate this game, nor even dislike it. I LOVED IT.

    Verdict: I give this game a 9 out of 10. It's so close to being a 10, but I have to take that point away, because it could have been even better. Could have been.
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  80. Jan 12, 2018
    9
    My 2nd favourite Nintendo switch game (1 is splatoon 2) great graphics, excellent storyline, and very challenging. If there is one thing that is bad about this game it’s that the 4 boss fight ( gannon not included) are really not that fun but everything else is gr8 about this game.
  81. Nov 16, 2017
    9
    Fantastic game, everything you could hope for as a Zelda fan

    It does brake with tradition quite a bit but it doesn't suffer My only two minor gripes, and this stops it getting a ten, are the weapon stamina mechanic where they break after a set use and the fact the main dungeons are only numbered 4 (5 if you count the castle) OofT had 3 then 7 and the end boss But minor gripes as
    Fantastic game, everything you could hope for as a Zelda fan

    It does brake with tradition quite a bit but it doesn't suffer

    My only two minor gripes, and this stops it getting a ten, are the weapon stamina mechanic where they break after a set use and the fact the main dungeons are only numbered 4 (5 if you count the castle) OofT had 3 then 7 and the end boss

    But minor gripes as the mini shrines make up for that, the best fun I had was just wondering around exploring, my tip is to buy the expansion as you get a trail mechanic on the map to show where you have already been. The DLC is a first for a Zelda game I cant say too much as the main part of it isnt out until next month
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  82. Nov 15, 2017
    9
    This game is all about exploration, and it does it in a fantastic way. when I finish the story mode in other games like GTA 5, or skyrim, I can't really find much else to do and get bored quickly with meaningless side quest, but in this game, I get completely lost. Nothing feels boring and empty, I keep finding new things to do and I'm over 120 hrs in the already. the final battle couldThis game is all about exploration, and it does it in a fantastic way. when I finish the story mode in other games like GTA 5, or skyrim, I can't really find much else to do and get bored quickly with meaningless side quest, but in this game, I get completely lost. Nothing feels boring and empty, I keep finding new things to do and I'm over 120 hrs in the already. the final battle could have been done better, other than that, this game is one of the defining open world games of the decade and I couldn't recommend it enough. Expand
  83. Nov 22, 2017
    9
    A wonderful experience, though not perfect. The Legend of Zelda: Breath of the Wild deftly weaves modern gaming concepts into a franchise that continues to evolve with the ages.
  84. Feb 27, 2018
    9
    As a newcomer to the Zelda series, this game amazed me in many ways and the contents in this game are actually more than what have I expected. This game deserves all those GOTY awards this year. Played Mario Odyssey, HZD, Nier: A, Persona 5, all GOTY contenders and Zelda BoTW is indeed the better one out of them. But of course there are somethings I simply not so fond of:

    1. Completion
    As a newcomer to the Zelda series, this game amazed me in many ways and the contents in this game are actually more than what have I expected. This game deserves all those GOTY awards this year. Played Mario Odyssey, HZD, Nier: A, Persona 5, all GOTY contenders and Zelda BoTW is indeed the better one out of them. But of course there are somethings I simply not so fond of:

    1. Completion and rewarding. So I have beaten the game but my % of completion is barely around 20%. I know I didn't hunt for Korok seeds a lot and didn't bother much on those side quests but the % bothered me quite a lot given that I completed all the main quests. All I can say are those activities are not so rewarding for me especially after beaten the final boss.

    2. Princess Zelda's voice. Fairly shock for me after my cute, sweet and pretty looking princess said her first dialogue in the game. Don't match with her appearance at all.

    3. Climbing while raining. I know this is part of the game but sometimes it just f me hard. AFAIK there isn't any set or elixir that can help with this right?

    4. Puzzle. I know solving puzzle element in Zelda series is like stealing car in GTA. But it's quite troublesome for me, precisely the 4 divine beasts puzzle.

    In a side note I actually expect more from a game that known by many as game of the decade nonetheless. No offense to this game, but I'm quite disappointed if this is the height a single player video game can reach up to now. I must say it's my expectation is always too high for highly rated games. Don't be mad guys just my opinions :)
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  85. Jan 4, 2018
    9
    This Game is not perfect, "BUT", this game show us Hyrule in a way like never before!
    If You own a Wii u or a Nintendo Switch, you must give it a go!
  86. Apr 21, 2018
    9
    This review contains spoilers, click expand to view. Breath of the Wild is a true masterclass in art direction and game design. Nintendo always delivers, but this past generation has felt a bit like they have been surpassed in sheer scope and scale with the increasing popularity of open world gaming and freedom of choice, and they really needed to cast a wider net instead of simply focusing on games for younger audiences. This game combines elements of all of my favorite games, not only from the past decade but since I started gaming in general. The art direction is absolutely stunning. Instead of focusing on realism, there is a true hand drawn aesthetic, a whimsical feeling as if you are playing an interactive Pixar movie. Don’t let the lack of graphical realism bring you down, as there is also an attention to detail rarely seen in open world games. Fire spreads, lightning strikes you when wearing metal armor, every drop of rain is seen and heard as it falls, every single blade of grass is rendered individually...it may not sound like much on paper, but things like this truly make the world feel like it lives and breathes. It is truly mesmerizing just wandering through the country side, the grass blowing in the wind, your shield rattling as you sprint up a hill, only to find an enemy camp off in the distance. You can run right in, “guns blazing”, yet this sometimes is the last tactic you want to employ, as many of the stronger enemies are capable of one shotting you with ease. You shoot a fire arrow at the red barrel nearby and it violently explodes, sending the enemies flying with incredible (and often hilarious) rag doll physics. You run for the top of the hill, staying out of sight, and chop down a massive tree and push it over the hill upon the enemies, watching as it picks up momentum and clobbers them all. Occurrences like this provide a true breath of fresh air (pun intended) for a franchise as long standing as The Legend of Zelda. Every single surface is climbable. Instead of traditional dungeons, we have shrines scattered across the land containing trials reminiscent of the dungeons and puzzles of the Zelda titles of yesteryear. Familiar characters and races are back, but everything is truly bigger, better, and most importantly, more fun than ever. The world is absolutely massive and contains many environments and a vast array of breathtaking vistas, truly some of the most stunning horizons and colors I’ve ever seen in a game. The atmosphere is second to none, providing nothing short of pure tranquility as you gallop across the rolling plains on your trusty steed, or climb up a snow capped peak to find a hidden shine, and then shield surf your way back to the foot of the mountain. This is a game that must be played to be truly experienced.

    There are a few minor quips. I completed the Gerardo Divine beast first. This was easily the most in depth and full fledged area and the most challenging divine beast in the entire game. The rest of the towns and beasts felt lackluster after tackling Gerudo first. Hint: START WITH RITO VILLAGE.
    Weapons breaking is a bit annoying, but you get used to it.
    Lack of lengthy dungeons and other traditional Zelda elements may throw off longtime fans. No clever boss strategies and the bosses are all a bit similar.

    Overall this game is a modern masterpiece and in my opinion must be experienced by anyone who has ever considers themselves a gamer of any kind. It’s one of those games you can pick up and get absolutely lost in, a feeling I haven’t truly experienced since The Ocarina of Time and more recently, Skyrim. I found the most enjoyment just wandering and discovering new areas and gameplay elements. A stunning achievement that is more than worthy of the Game of The Year title, and, quite possibly, one of the top five games of the decade.
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  87. Dec 29, 2017
    9
    I think we need more games like Breath of the Wild. Not entirely different from the source, but gives its own spin as to create a potentially incredible experience. Breath of the Wild was that game for me and is my favorite Legend of Zelda video game. The fact that you can climb anywhere gives an overall feeling of excitement, knowing you can go where ever you want. The fact that you canI think we need more games like Breath of the Wild. Not entirely different from the source, but gives its own spin as to create a potentially incredible experience. Breath of the Wild was that game for me and is my favorite Legend of Zelda video game. The fact that you can climb anywhere gives an overall feeling of excitement, knowing you can go where ever you want. The fact that you can fight the villain right off the bat is a testament to how open and free it is. I find myself comparing this game more to Skyrim than Ocarina of Time. And I think that's wonderful. Expand
  88. Sep 1, 2020
    9
    Exploration 10/10
    Combat 9/10
    Music 9/10
    Story 6/10
    Dungeons 7/10
    Bosses 7/10

    Fun Factor 10/10
  89. Mar 20, 2020
    9
    Intimidating and nothing like Zelda used to be. Maybe that is why many more people hold it in the highest of regards. Be prepared to die countless times and change your point of view on the franchise if you are a seasoned Zelda player, though.
  90. Feb 3, 2018
    9
    This is a very solid game in the franchise. It takes a way different approach than other Zelda games, and it succeeded at this new idea. The game has one of the best narratives I have ever seen in my years of gaming, which is saying something. It also tops it off with likable characters with different personalities. This game also holds my favorite Princess Zelda in all of the games. ThisThis is a very solid game in the franchise. It takes a way different approach than other Zelda games, and it succeeded at this new idea. The game has one of the best narratives I have ever seen in my years of gaming, which is saying something. It also tops it off with likable characters with different personalities. This game also holds my favorite Princess Zelda in all of the games. This game may be challenging, the Divine Beasts may be pretty annoying, and the true ending may be a bit anticlimactic. But this is overall a very great game that is very fun to play. Expand
  91. Feb 15, 2018
    9
    Gran juego de aventuras en un enorme y precioso mundo, el juego va de menos a mas, y aunque al principio resulte un poco dificil a medida que avanzas al obtener poderes, mejores armas y armaduras la dificultad sera menor. El juego es una delicia y por achacarle algo diria la poca durabilidad de las armas. Muy recomendable.
  92. Mar 26, 2018
    9
    The world was a pleasure to explore. As an action adventure noob, I was delighted that some parts of the game are not that difficult. The freedom the game provides you is also an amazing plus. Another must play for Switch!
  93. Feb 18, 2018
    9
    This review contains spoilers, click expand to view. Yo pienso que se quedo a muy poco de ser la mejor experiencia que eh jugado es un juego que hace todo de una forma muy buena de una forma casi perfecta pero pienso que su mayor detalle es su dificultad, en anteriores entregas la dificultad era un punto mas vital en el juego aqui en no el juego perfectamente te lo puedes terminar teniendo 5 u 6 corazones y los jefes final y las mazmorras no se sienten como un reto como tal son divertidas y entetenida s pero te quedas esperando mas supongo que el modo experto mejorara eso pero aun asi los jefes no son lo que realmente esperaba de ahi en fuera es un gran juego y hace que sea el mejor mundo abierto al que eh jugado incluso mejor que lo gta hace q tu intecciones con el mondo a un nuevo nivel y eso se agrade mucho Expand
  94. Feb 22, 2018
    9
    There's a reason this game has so much positive press. It's because it's simply brilliant.
    The creators of this game totally revamped how Zelda games are played. But they did so to mainly good effect. This made BOTW a refreshing take on the Zelda series (that's not to say the old format was bad and I would happily welcome a return to it in a future Zelda release, I think it's fine to have
    There's a reason this game has so much positive press. It's because it's simply brilliant.
    The creators of this game totally revamped how Zelda games are played. But they did so to mainly good effect. This made BOTW a refreshing take on the Zelda series (that's not to say the old format was bad and I would happily welcome a return to it in a future Zelda release, I think it's fine to have the best of both worlds).
    The art style is lovely. The game world is huge, but constantly interesting to explore. And that's what BOTW probably does best, exploration. As soon as you set off in this game, you are free to go wherever you please and complete whichever dungeon you wish. This freedom is such a refreshing take in genre that has traditionally followed linear paths.
    The number of weapons and armour and collectibles on this game is pretty vast too, making the game continually engaging and presenting an element of character progression without actually having a "level-up" system.

    I found weapon breakages a bit annoying in the early game, but this was fine later in the game as you accumulate better weapons and more of them. So while it seemed annoying in the early game, upon reflection it just provided a good challenge and a level of satisfaction and relief when I came across better weapons. Overall game difficulty fits just about nice with character progression.

    The only drawbacks to this game for me were that the dungeons didn't feel as "deep" as they have in previous games and so I found myself getting through each dungeon pretty quick. Although I accept that they did add shrines (and so many), this didn't address the lack of depth in the four dungeons, it just added more "shallow" dungeon-esque places (shallow seems to harsh a word but I can't think of another right now). That said, the puzzles within many of them were great.

    I also felt the game lacked a proper end game after defeating the final boss.

    All in all, Zelda BOTW is a masterpiece and represents an incredible launch title. The game is a must-have for any new Switch owner. It's a game that is constantly interesting and where exploration is constant. The game is also challenging, but not too difficult.
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  95. Nov 13, 2018
    9
    This game is widely talked about because of it's massive open world but the story and game play i think is where this game is at its best because the map is not always that great. I am certainly not saying it is bad i think it is great but some moments force you to run and glide too far and i know there are towers which you can teleport to but even then some sections you just fall and endThis game is widely talked about because of it's massive open world but the story and game play i think is where this game is at its best because the map is not always that great. I am certainly not saying it is bad i think it is great but some moments force you to run and glide too far and i know there are towers which you can teleport to but even then some sections you just fall and end up killing yourself at because for some reason the game forces you to go to a section different even though you should be able to glide. Also the first 30 minutes to a 1 hour of the game is a huge grind because even though the weapons are great in the first section you only get to use less than a quarter of them and most of those ones are the ones that break easily so it makes the game tedious at times. After that though i have no problems with the game so i am going to start by complimenting its fantastic art style. The art style is fantastic by blending lots of different enemies, villages and architectural designs and some how they made it so they all fit within the same art design unlike some games like halo 4. The variety of armor is astonishing and it makes you able to turn links clothing to a girls outfit to literately wearing nothing but pants.There are 3 different sort of enemies you fight throughout the game and there are Bokoblins , lizals and an enemy which the name i can't remember that has a unique brown cream and purple design which is a lot better than what i am describing. There are small mini bosses you can fight in the game which give you decent weapons but the actual bosses are very challenging but i will not spoil it for you. My recommendation is to buy the game and experience it for yourself. Expand
  96. Mar 6, 2018
    9
    el único problema de zelda es ganon que como jefe final es un chiste, pero esto puede ser mi opinión por supuesto, pero después de sufrir con jefes como el fantasma de ganondorf o el pescado gigante en majora mask y que juegos como dark souls 3 donde los jefes te agarran los pelos de la verga, de la tensión, ganon es aburrido y soso
  97. Jan 22, 2019
    9
    An astounding open world that easily beats anything else seen so far in gaming. The title is appropriate: the protagonist of the game is the living, breathing environment.

    The game mechanics are plentiful and sophisticated, but they cannot always keep up with the amazing scenery. The combat in particular is clunky and unresponsive, and it soon becomes a continuous round-trip to the
    An astounding open world that easily beats anything else seen so far in gaming. The title is appropriate: the protagonist of the game is the living, breathing environment.

    The game mechanics are plentiful and sophisticated, but they cannot always keep up with the amazing scenery. The combat in particular is clunky and unresponsive, and it soon becomes a continuous round-trip to the system menu to replenish energy with food.

    A must-play for anyone with an interest in fantasy and RPGs, but not a perfect game.
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  98. Mar 22, 2018
    9
    I loved this game all the way from the start to the end. The whole time I was immersed in the biggest and personally the best version of Hyrule that Nintendo has created so far my only complaint is that some parts of the game didn't need to be there like areas with no purpose or some of the Korok seeds but other than that this game is perfect.
  99. Mar 31, 2018
    9
    It's not the best game I've ever played, but I can't fault it. Everything about it feels well thought through - even walking through what should be boring expanses of terrain, is still somehow made interesting by tiny details and missions added everywhere. A very good all rounder but not unique.
  100. Apr 12, 2018
    9
    For the first Zelda game I have ever played, it was darn worth 60 dollars. The full open world to explore is what got me into the game. After getting botw, I started emulating past games. Of course there are some things to complain about such as the short weapon durability and lack of story. But overall, this game is great!
Metascore
97

Universal acclaim - based on 109 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 109
  1. Dec 12, 2017
    100
    Where it takes mechanics from others in the industry, it improves upon them; where it introduces new ones, you slap your forehead in amazement that it hasn’t been done before. Breath of the Wild is development done right, and damn near the best game you’ll play all year.
  2. Aug 30, 2017
    100
    Breath of the Wild is a masterpiece.
  3. Games Master UK
    May 19, 2017
    96
    Up there with the finest Zelda games, Breath of the Wild is bold, liberating, and utterly astonishing. [Apr 2017, p.60]