User Score
8.7

Generally favorable reviews- based on 20981 Ratings

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  1. Aug 13, 2023
    10
    Undoubtedly the best game on the Nintendo Switch (haven't played Tears of the Kingdom yet). The level of exploration, puzzles, and story telling is fantastic. I think this is a game both life long Zelda fans and newcomers to the series will love.
  2. Aug 17, 2023
    10
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  3. Aug 19, 2023
    10
    This review contains spoilers, click expand to view. Es el mejor mundo abierto que e jugado jamás todo te llama la atención y el apartado gráfico es simplemente sublime a pesar de las limitaciones de la switch. los enemigos son sensacionales y la historia no deja a nadie con mal sabor de boca Expand
  4. Aug 21, 2023
    10
    Need I say more?
    This is a must own game for the Switch and the launch title that propelled the Switch to a must buy system with over 100 million sold consoles.
  5. Aug 22, 2023
    10
    This is a legend on the Nintendo Switch! Without any doubt, I put this game in the first place! Everything is fine in it!
  6. Aug 30, 2023
    10
    The best game I have ever played, I love it so much. It will never get old and deserved its game of the year. The mechanics, the combat, the puzzles, this game is simply perfection.
  7. Sep 7, 2023
    10
    The Legend of Zelda: Breath of the Wild is a masterclass in open-world game design, earning a perfect 10/10 without question. It flawlessly blends exploration, adventure, and storytelling, creating a vast, breathtaking world that's both immersive and enchanting. The game's freedom to tackle challenges in any order, combined with its ingenious physics-based puzzles and inventive mechanics,The Legend of Zelda: Breath of the Wild is a masterclass in open-world game design, earning a perfect 10/10 without question. It flawlessly blends exploration, adventure, and storytelling, creating a vast, breathtaking world that's both immersive and enchanting. The game's freedom to tackle challenges in any order, combined with its ingenious physics-based puzzles and inventive mechanics, keeps players engaged for hours on end. Link's journey through Hyrule is a timeless masterpiece that sets the bar high for open-world gaming, making it an essential experience for every gamer. Expand
  8. Sep 8, 2023
    10
    Zelda: Breath of the Wild - Switch

    Gameplay: 10
    Story: 5
    Sound: 8
    Music: 7
    Graphics: 6

    Overall: 10/10 ✨✨

    That's not a typo, the sense of exploration, the rewarding nature of the game and how fun the systems are it's extremely hard not to recommend the game. Play it!
  9. Sep 11, 2023
    10
    All the chapters of The Legend of Zelda have stories and music worthy of Oscar awards, but this first open-world of its kind was truly revolutionary. Only those who love video games can admire the magnificence of this undisputed masterpiece. You could spend days and days exploring the fantastic world of Hyrule. ITALIAN USER
    All the chapters of The Legend of Zelda feature stories and music
    All the chapters of The Legend of Zelda have stories and music worthy of Oscar awards, but this first open-world of its kind was truly revolutionary. Only those who love video games can admire the magnificence of this undisputed masterpiece. You could spend days and days exploring the fantastic world of Hyrule. ITALIAN USER
    All the chapters of The Legend of Zelda feature stories and music deserving of Oscar awards, but this first open-world of its kind was something groundbreaking. Only those who love video games can appreciate the magnificence of this undisputed masterpiece. You could spend days and days exploring the fantastic world of Hyrule.
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  10. Mar 3, 2017
    9
    The magic of Zelda's universe has returned.
    The combat is fine and funny.
    The graphics and artstyle are pretty and cartoon type.
    The game and story is magic.
  11. Apr 2, 2017
    9
    This review contains spoilers, click expand to view. A measure of how good this game is that when I knew my abilities weren't strong enough, rather than find it very frustrating (like normal), I was happy to explore for hours upon hours to build myself up. It's beautiful to look at and play. The Shrine puzzles are a good mix of tests and probably at the right level and tower climbing keeps you busy. This is an 8 (+1 for being Zelda with all that that brings along with it). Expand
  12. Mar 3, 2017
    9
    Sublime, perfectly weighted, sandbox adventure game. Well worth the wait. Atmospherically and emotionally the best Zelda of them all. Every activity is polished to perfection. Breathes new life into the franchise with satisfying gameplay, art direction and level design
  13. May 17, 2017
    9
    I give it a 9/10 because Zelda BotW is not a perfect game. It is an ALMOST perfect game, though.

    It does feel refreshing to walk into this adventure and make it your own. There are just a handful of tips, clues and tutorials and the rest is up to you. It completely connected me back to the very first Zelda, on the NES, when you would start the game, get a sword and, well, good luck.
    I give it a 9/10 because Zelda BotW is not a perfect game. It is an ALMOST perfect game, though.

    It does feel refreshing to walk into this adventure and make it your own. There are just a handful of tips, clues and tutorials and the rest is up to you. It completely connected me back to the very first Zelda, on the NES, when you would start the game, get a sword and, well, good luck.

    BotW follows the same principle. This is YOUR story. Make it your OWN. Discover it, feel it, EXPERIENCE it. You will die a lot, for sure; but you will also be amazed with your discoveries. That´s the beauty of this phenomenal experience. I am loving to play this and I think it was worth it to buy a Switch just to play it. I absolutely love this game and I really think everyone should play it to see for themselves that the hype, the praise, it is all real.

    But, like I said before, this is not a perfect game. It has its fair share of flaws. My biggest complain being the weapon durability system. It sucks. It makes me like the game less. Zelda is all about a collection of an arsenal, and to hone your skills around them. This is gone, for good. You get a fair amount of weapons and shields that break just around the corner. I understand the mindset behind this mechanic, but I really feel it hurts the game. If Zelda BotW had a fixed inventory of weapons and items, the experience (at least for me) would be much, much better.
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  14. Apr 3, 2017
    9
    Ok, I didn't want to write a review until I completed the game... for the most part. I finished the story but looking at the map that came with the strategy guide, I haven't touched but 3% of the game. This is the first game in a LONG time that when I finished it, I was sad that it was over. Wind Waker was, until this one, was my favorite Zelda of all time. Other Zelda games have someOk, I didn't want to write a review until I completed the game... for the most part. I finished the story but looking at the map that came with the strategy guide, I haven't touched but 3% of the game. This is the first game in a LONG time that when I finished it, I was sad that it was over. Wind Waker was, until this one, was my favorite Zelda of all time. Other Zelda games have some quarks that really bother me, so no Zelda game has EVER been my favorite game of all time.

    I really don't see how one can say this is boring. If you have the discovery bone and like to take an adventure just to see what is around the next corner, then this is the game for you. If you seek out all the memories, it will help you get engaged in the story even more. There are hundreds of boss fights and the combat is surprisingly deep. The music is amazing and I absolutely love the graphics.

    The ONLY reason I give it a 9 is because of the frame rate issues on the switch. Not sure how it runs on the Wii U, but there are some areas where the frame rate clearly dips down to 20 FPS. So when this would happen, I would play in handheld mode. Apparently the update that came out yesterday fixes this so I'm excited to dive back in!

    I truly feel that this is the best game ever made. Resident Evil 4 was king for me until now. Seriously.
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  15. Mar 5, 2017
    9
    Before you buy Breath of the Wild, be aware that this is a big departure from the Zelda games we've been enjoying since Link to the Past. That isn't a bad thing, but it's been interesting seeing the reactions to it (some of who I think want to 'balance out' the scores the game's been getting).

    To me, Breath of the Wild gets open worlds right in a way other open world games have
    Before you buy Breath of the Wild, be aware that this is a big departure from the Zelda games we've been enjoying since Link to the Past. That isn't a bad thing, but it's been interesting seeing the reactions to it (some of who I think want to 'balance out' the scores the game's been getting).

    To me, Breath of the Wild gets open worlds right in a way other open world games have forgotten; made the world feel like one consistent and meaningful place you can explore at will. You're rarely pointed straight at an objective, usually only given a rough idea of it's location and allowed to find it yourself, traversing across plains, mountains, swamps, deserts and so on to find it. Contrast that with Just Cause, where you have your objective marker, either steal a vehicle or parachute/wing suit your way over the terrain without any real need to pay it any notice, making it more a commute then an adventure.

    There's a lot to find and do, but it's all technically optional as you can head straight to the end of the game once you leave the plateau at the beginning. There's four dungeons and 100 shrines to find around the world, their challenges based mostly on puzzles utilizing abilities you unlock at the beginning of the game rather then finding an item within them to continue. In another change, combat has dropped it's flashier abilities but added more options in alternative weapons (swords, spears, axes, bows as well as boomerang swords as well as stealth options) which you'll have to switch between to maintain as each will eventually break. The lack of ability to repair or forge your own is disappointing, but you'll find weapons all over the world, either taken off enemies, laying around or in chests. You can also get difference clothes that give added protection from attacks, weather conditions or even new abilities.

    I've been playing solidly for about 20 hours, completing 1 main dungeon and about 20 or so shrines while making my way anti-clockwise around the map and I can see why this game's thought of so highly. I like to go walking up mountains in real life and I've never had the feelings of accomplishment in reaching the top and planning which one to climb next or whereto go from the view in a game before. Breath of the Wild returns to the open world something it had almost forgotten; a sense of real, open adventure.
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  16. Jun 24, 2020
    9
    Having such fond memories of A Link to the Past, and generally good experiences with some of the other Zelda titles through the years, Breath of the Wild is the one that hits so well.

    The open world aspect is amplified by its beauty, secrets, and story to be discovered. This is a must have game, best in the Zelda series. There are some shortcomings, but nothing dire and generally made
    Having such fond memories of A Link to the Past, and generally good experiences with some of the other Zelda titles through the years, Breath of the Wild is the one that hits so well.

    The open world aspect is amplified by its beauty, secrets, and story to be discovered. This is a must have game, best in the Zelda series. There are some shortcomings, but nothing dire and generally made up for with the near justifications of another feature.

    Allow yourself to experience this game and truly push the combat to its limits.
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  17. Mar 5, 2017
    9
    Embrace the joy of gaming, Breath of the Wild is a gaming jewel which gets so many things right and several not so good, but on the grand scale of things, a game of this depth and breadth is an amazing achievement. It's up there with The Witcher 3 and The Elder Scrolls, but it's a very unique take on open world exploration which makes Breath of the Wild very interesting, it's an absoluteEmbrace the joy of gaming, Breath of the Wild is a gaming jewel which gets so many things right and several not so good, but on the grand scale of things, a game of this depth and breadth is an amazing achievement. It's up there with The Witcher 3 and The Elder Scrolls, but it's a very unique take on open world exploration which makes Breath of the Wild very interesting, it's an absolute joy to play which The Witcher 3 and The Elder Scrolls games simply cannot tap into.

    Quite possibly the most fun I've had with a game in many, many years. My biggest issue was 900p resolution and sub 30fps, but the art style is beautiful and the gameworld is full of life that you hardly take notice, so don't let that put you off. Ocarina of Time on the N64 was one of my cherished gaming moments and thankfully, Breath of the Wild gives us this experience again, a triumphant and instant classic.
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  18. Apr 12, 2017
    9
    I'm no fan of Nintendo and thought this would be another overrated game, but after playing for a few minutes Ive come to realize that it deserves all the praise it's been getting. Packed with a beautiful graphics art style and very intuitive and immersive game mechanics, the interaction with the world around you is amazing and the open world, do-whatever-you-want gameplay style has beenI'm no fan of Nintendo and thought this would be another overrated game, but after playing for a few minutes Ive come to realize that it deserves all the praise it's been getting. Packed with a beautiful graphics art style and very intuitive and immersive game mechanics, the interaction with the world around you is amazing and the open world, do-whatever-you-want gameplay style has been very well implemented. The combat system is a bit too simple imo (as expected of a 3rd person hack-n-slash), but that's compensated by the variety of tactics needed to kill different enemies, as well as stealth approaches being present.
    Would give a 10 score if it wasn't a console exclusive title, which restricts a lot of fans from playing it.
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  19. Jun 22, 2017
    9
    A great Zelda game, but I'm not sure if it's the best. There is no doubt that the world is amazing and fun to explore but there's a strange lack of purpose to it. I've done all 120 shrines now and seen a fair bit of the game, though there is sometimes a lot of busywork involved (especially when upgrading armour or certain side-quests). I can't bring myself to give this game a 10 but IA great Zelda game, but I'm not sure if it's the best. There is no doubt that the world is amazing and fun to explore but there's a strange lack of purpose to it. I've done all 120 shrines now and seen a fair bit of the game, though there is sometimes a lot of busywork involved (especially when upgrading armour or certain side-quests). I can't bring myself to give this game a 10 but I think an 8 would also be unfair. Honestly, I think it's a good game but as a Zelda entry... Ocarina of Time still wins the top slot for me.

    Check it out if you like open world games and action adventure, there's an awful lot to see and do. If you want an in-depth story and a mythos you can really get your teeth into, though, temper your expectations. Hopefully the DLC coming winter 2017 will add a bit more meat to the bones.
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  20. Dec 18, 2017
    9
    Si, es un excelente juego que trae consigo horas y horas de diversión. Me encanta la libertad que trae consigo, los puzles y la dificultad a la altura. En esto ultimo detallo que, al principio puede parecer fácil con sus mecánicas, pero luego te das cuenta que el tema es que vas progresando en la medida que avanzas en el juego y esto realmente da la sensación de que vas convirtiéndote enSi, es un excelente juego que trae consigo horas y horas de diversión. Me encanta la libertad que trae consigo, los puzles y la dificultad a la altura. En esto ultimo detallo que, al principio puede parecer fácil con sus mecánicas, pero luego te das cuenta que el tema es que vas progresando en la medida que avanzas en el juego y esto realmente da la sensación de que vas convirtiéndote en ese héroe que todos queremos llegar a ser.
    Se me queda flojo al final, en todo lo que eso conlleva. La dificultad es dudosa, la participación del enemigo final es nula, mas que estar presente no hace (no habla por ejemplo) me queda vacío por ese lado, aunque es verdad que durante todo el juego, tratando de hacerlo al 100% te da una sensación de poder en Ganon que merece, pero le quita protagonismo al no tener personalidad.
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  21. May 6, 2017
    9
    This is without a doubt one of the best open world games I have ever played. So many open world games claim to be just that, open world, but still like to hold your hand and guide you around. Zelda 100% does not do that. The world is yours to explore, to take on in any order you please and it feels truly great to be able to do that.

    The combat is fun and challenging, the puzzles are
    This is without a doubt one of the best open world games I have ever played. So many open world games claim to be just that, open world, but still like to hold your hand and guide you around. Zelda 100% does not do that. The world is yours to explore, to take on in any order you please and it feels truly great to be able to do that.

    The combat is fun and challenging, the puzzles are everywhere, some are quite simple, others will have you thinking for a while. And as you would expect there's plenty of cool things hidden around the world for you to discover. I love that quests don't just rely on putting a marker on your map, they give you directions and it's up to you to figure it out.

    If you own a switch, you simply have to have this game.

    I can't quite give it a 10/10. More like a 9.5 as it's missing a few small features that I think would really round it off into the perfect game. For example it would be great if there was a GTA/WoW style stats tracker, that could tell you how many of certain enemies you've killed, how long you've spent playing, etc. etc.

    I also think a Monster Hunter style recipe book (i.e. it only tells you a recipe once you've already made it once) would also work really well in this game.

    But this game is already worth its value, and that is set to be extended with some DLC in Summer and Winter. Simply a must buy!
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  22. Mar 10, 2017
    9
    I have roughly about 30 hours of play time on the new Zelda BotW on Switch. And I am confident to say that it is one of the best games I have EVER played. The dynamicness of the physics engine and the massive open world brings Zelda to life as I have personally never experienced it before and I was a big fan of Ocarina of Time.
    Zelda BotW is a game that every self proclaimed gamer needs
    I have roughly about 30 hours of play time on the new Zelda BotW on Switch. And I am confident to say that it is one of the best games I have EVER played. The dynamicness of the physics engine and the massive open world brings Zelda to life as I have personally never experienced it before and I was a big fan of Ocarina of Time.
    Zelda BotW is a game that every self proclaimed gamer needs to experience to see what a open world game SHOULD be like.

    The best thing about Zelda BotW is the fact that it does not hold your hand. You need to investigate and try things to figure them out. Questions like 'if I hold this wooden spear in the fire, will it catch alight?' and 'If the bokoblins throw rocks at me, can I hit the rocks back at them with a wooden club?' are where the joy of trail and error lay. It truly is a fantastic experience. I will be playing this game for a long, long time.

    Some of the only critics I can give it:

    One is that the story takes a back seat for the most part in the early game. It tries to make it look like there is this impending danger, but it never really comes across like that when you are exploring the open world, staying away from any main story missions.

    Another is that some of the voice acting (a new for Zelda games) is pretty terrible. You get the just of what the story is trying to tell you, but the audio of the few voice acted scenes sometimes dips softer for no apparent reason.

    In the end, those complaints are tiny against the overwhelming number of positives that you will experience from playing this iteration of the legend of Zelda.
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  23. Mar 4, 2017
    9
    It's absolutely outstanding. BotW offers the most beautifully designed open world yet seen in a video game, alongside clever mechanics (special shout out for how incredible the physics of this game are too), a very well woven story (almost passively told yet still deep and mesmerising) and a mild yet perfectly fitting soundtrack, all combining to produce one of the most complete, polishedIt's absolutely outstanding. BotW offers the most beautifully designed open world yet seen in a video game, alongside clever mechanics (special shout out for how incredible the physics of this game are too), a very well woven story (almost passively told yet still deep and mesmerising) and a mild yet perfectly fitting soundtrack, all combining to produce one of the most complete, polished and instantly memorable video games of all time.

    I'm no Nintendo fan boy at all - I think the company itself are quite horrible with their YouTube policies, attempt to strangle video game rentals decades ago (along with Action Replay cheat carts) - but despite all of that, they put out astonishing games, and honestly this one might just be their crowning achievement ever.

    Yes, I'm talking about one-upping classics like Link to the Past, Ocarina of Time, Mario 64, Super Metroid... the lot. Breath of the Wild is the culmination of decades of experience from a company who may have just perfected single player gaming with one single masterpiece.

    I won't write much more, as I want to avoid spoilers completely - this game should be played blind and you should indulge yourself in it. Honestly, do what I'm going to do - put every other game on the backburner and enjoy this for the next month or so. It deserves your time and attention.

    Well done Nintendo - I still loathe what you are, but well done indeed. With one launch title, they've already gave Switch owners value for money.
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  24. Jul 16, 2023
    9
    A fantastic voyage.. that ending though to me felt like a blank page and did not leave me fulfilled.
  25. Jun 30, 2017
    9
    I'm not a fan of open world games and I was really scared that this could ruin the Zelda feeling. I'm glad to say that it didn't. The world it's so full of interesting stuff to do that you get easily distracted from the main quest just to satisfy your curiosity. It's true that the game is not perfect: there are occasional frame drops and the inventory and weapons management could beI'm not a fan of open world games and I was really scared that this could ruin the Zelda feeling. I'm glad to say that it didn't. The world it's so full of interesting stuff to do that you get easily distracted from the main quest just to satisfy your curiosity. It's true that the game is not perfect: there are occasional frame drops and the inventory and weapons management could be better, but overall the experience is so overwhelming that you forget everything else. It's a true masterpiece that gets inspiration from previous titles of the series and other open world AAA games in a perfect mix. Recommended Expand
  26. May 30, 2023
    9
    Although now in many ways this game is completely outclassed by Tears of the Kingdom, this game was a revolution for its time, and Tears isn't. This game crafted a brand new physics and chemistry system and a ginormous world to explore. And the exploration and sense of freedom this game brings is what makes it so great. It is a remarkable achievement in the context of its time.

    However,
    Although now in many ways this game is completely outclassed by Tears of the Kingdom, this game was a revolution for its time, and Tears isn't. This game crafted a brand new physics and chemistry system and a ginormous world to explore. And the exploration and sense of freedom this game brings is what makes it so great. It is a remarkable achievement in the context of its time.

    However, it is also a hugely flawed experience. The Divine Beasts are deeply underwhelming, the story is terrible, and the game is much too far removed from what made Zelda great in many respects. And now, the banality of the sidequests is laid bare by how excellent Tears's side adventures are. Tears would go on to address other flaws too, but not all of them and not always with great success.

    This game's biggest asset is the huge, brand new world you explore. In this way, it wipes the floor with Tears' re-used map and somewhat underwhelming underworld. Whether you rate this game better than Tears depends on whether you consider the surrounding context: everything in this game is new, whereas a huge amount of Tears is re-used.
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  27. Mar 22, 2017
    9
    Pretty good the open world feels organic, and if they take this formula and improve on it for next time maybe we will get the best game of all time which for as much as I personally enjoyed this game it is not. for Zelda fans it's a solid 9 out of 10 for people new to the franchise most likely an 8
  28. Mar 5, 2017
    9
    Taking off my very heavily rose tinted Zelda fandom glasses and trying to describe the game simply for what it is, I'll say it's an open world action RPG with simple but profoundly satisfying mechanics, a heavy emphasis on exploration and discovery, and some of the most brilliant and *satisfying* physics and logic puzzles I've ever seen in a game. (Any game. Honestly, it gives the PortalTaking off my very heavily rose tinted Zelda fandom glasses and trying to describe the game simply for what it is, I'll say it's an open world action RPG with simple but profoundly satisfying mechanics, a heavy emphasis on exploration and discovery, and some of the most brilliant and *satisfying* physics and logic puzzles I've ever seen in a game. (Any game. Honestly, it gives the Portal series and others a very strong run for their money in terms of trying to figure out what to do, and then making use of the game's myriad abilities and its physics engine and timing to solve certain areas.)

    Some caveats, of course. If you've never enjoyed past Zelda games because of the simplistic story, silliness/humor, or general themes, this game isn't likely to change your mind. It does give the world and its history a much greater sense of lore than past installments, and there is voice acting in cut scenes now, but this is still a Zelda game. It still feels like Zelda, it still looks like Zelda, NPCs are still silly/humorous at times like Zelda, most dialogue is still text-based, and mechanically, despite a great many additions that transform the way you play and explore (for the better by far imho,) it still feels - largely, at least - like Zelda.

    Where it differs, and where its genius lies, is both in its constant sense of challenge, and the total freedom it provides to choose how best to overcome its many obstacles. While the save system is extremely generous so as to avoid tedium, even well into the game with lots of health and stamina increases under your belt, you'll encounter enemies that can easily one-hit annihilate you. And every time you acclimate to an enemy or an area and its particular challenges, the game throws something new at you.

    You'll spend a lot of time moving the camera around to get a good view of where you're trying to go, and then trying to decide where to climb/jump/glide so as to reach your intended goal (this free form ability to pick a destination and then try to formulate a tactic for reaching it is one of the game's strengths - maybe its greatest imo) without running out of stamina - which means falling.

    There is *something* to be found everywhere you climb or explore. Shrines (which contain the aforementioned puzzles,) NPCs, Koroks, overworld mini-bosses, enemy forts, or simply chests containing money, ammunition, weapons, armor, or other goodies (sometimes even rare weapons,) abound. But there are still occasional areas that are devoid of any major world content. This lends the game a slow, methodical, lonely feeling at times. (Though some would instead call it boring. Pick your adjective depending upon personal taste. I love it.)

    The physics engine in the game means you can push boulders down hills into enemies, set fires (which spread) to create updrafts to lift your paraglider higher into the air, chop down trees and send them floating down rivers to create makeshift bridges, freeze water to create pillars that alter the path of moving objects in creative ways, or build ad hoc catapults. And much more. Experimenting is rewarding.

    It's going to be very difficult for me to go back to only being able to ride/walk/drive/jump everywhere in games like GTA, Bethesda's titles, or Red Dead, unless they include some form of climbing. The sense of real freedom - and thoughtful effort - it imparts is just too profound to ever go without again imo. And that challenge (can I get up here or should I try another side of the cliff that might be easier? And if I do, will I fall and lose my opportunity to get up there? Do I need stamina elixirs first? Where's the nearest fire to make them?) is the best part of the game for me.

    The first two shrines I did were already the most satisfying puzzles I've ever completed in a game, despite their brevity... and that's just the tip of the ice berg. The game's design and mechanics are, frankly, ingeniously implemented. Perhaps best of all, challenge level seems commensurate with payoff (abilities, powerful items, etc.) which is great. Discovery always leads to some degree of advancement.

    What Ocarina of Time did for Zelda and games in general for its time, with the huge shock and awe of seeing the 2D to 3D transition still in full effect, Breath of the Wild likewise does in its own time for design and freedom... without having to rely on that sense of awe that the industry transitioning to 3D gave us. It doesn't surpass it, but for me, it DOES equal it. (Which in and of itself is astounding.)

    The game is a high 9 for me rather than a 10. There are some muddy textures, some aliasing, and some frame rate issues. Those are the only technical blemishes I've encountered, and that seems to be the consensus so far.

    In short, it's just plain fun, and beautifully implemented. But as with all games, it won't be for everyone. Use the above information to formulate where you're likely to fall. The quantity and variety of content is vast.
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  29. Apr 3, 2017
    9
    Iam only 20h into the game but i've been surprised in everyway (long time zelda fan) the combat needs more polishing but everything else is a solid 10.
  30. Nov 10, 2017
    9
    Marvellous game, I'm sure everybody knows at this point, this is one of the best open world games ever made. Usually, when I play a game, I try to subvert the rules, solving puzzles by different ways than the developer intended. And what a great job of game design this game is. I'd say all puzzles have more than one possible solution, fitting all playstyles. Kudos for Nintendo for this.Marvellous game, I'm sure everybody knows at this point, this is one of the best open world games ever made. Usually, when I play a game, I try to subvert the rules, solving puzzles by different ways than the developer intended. And what a great job of game design this game is. I'd say all puzzles have more than one possible solution, fitting all playstyles. Kudos for Nintendo for this.

    Buuuuuut, despite this being a masterpiece, I really didn't like the plot. It felt shallow. The cutscenes didn't help at all, and, oh god, the dubbing full of "uh"s and "ah"s is a joke.
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  31. Aug 30, 2020
    9
    Is not the best Zelda game but is one of the best game ever in the video games history
  32. Jun 14, 2018
    9
    There is plenty of content to explore and interesting things to do in this game. Lots of thought went into the making of this game, which is evident with all the puzzles and hidden things to find. Just the interactions with the monsters, animals, and the environment are interesting and comical at times. I would give this game a perfect score however it has frame drop issues from time toThere is plenty of content to explore and interesting things to do in this game. Lots of thought went into the making of this game, which is evident with all the puzzles and hidden things to find. Just the interactions with the monsters, animals, and the environment are interesting and comical at times. I would give this game a perfect score however it has frame drop issues from time to time in different areas. The Switch it self is mostly to blame but the game should have been optimized better so that did not happen. It's not a wide spread problem through out the game but noticeable at times and slightly detracted from my enjoyment of the game Expand
  33. Apr 5, 2017
    9
    One of the most entertaining experiencing in gaming I've had in many months. Breath of the Wild does what any excellent Zelda game does... and that's engross you into the world of Hyrule.
  34. Dec 1, 2019
    9
    Breath of the Wild is a hard game to review, because there is much to love, but I also feel that there are even more annoyances and design faults that take away from what could have been truly fantastic. Some disclaimers first, I am a huge Zelda fan and have played all games in the series, and Breath of the Wild is a huge game, and even though I have played at least 30-40 hours so far I amBreath of the Wild is a hard game to review, because there is much to love, but I also feel that there are even more annoyances and design faults that take away from what could have been truly fantastic. Some disclaimers first, I am a huge Zelda fan and have played all games in the series, and Breath of the Wild is a huge game, and even though I have played at least 30-40 hours so far I am not even half way through the main quest (maybe not even 1/4 through). If there is one thing to say about the new Zelda it is that it is truly a huge game.

    Now, the fact that the new Zelda game is so huge is both a positive and a negative. The game world is truly vast, and the views you can see when climbing up a high mountain in the game can be truly breathtaking. Every area you see (as far as I know) you can get to, and most of the time you can see all areas of the game in the distance while you are traveling and it is great in that aspect. Here is also one of the problems with the game though, it often feels like this is Nintendos first atempt at a truly open world game, and that they think that the bigger the better. The problem here though is that while the world is truly huge, there is very little to do in this vast area. Mostly it is just a long travel to the next area. Occasinally you will find things like stables and shrines etc, but more often there is just rolling empty hills. And here show much of the uneven feeling in this game also, there are moments when things really look super great and well designed, and other times I got the feeling that some areas felt like some plain random generated terrain, I almost felt sometimes like being in a beta version of a game, or how things can look when you glitch outside the map in some game and the terrain continues but without all the details.

    My problem is not with the vast world in itself though, my main problem is that there is no real motivation to do things there or any real sense of progression. Sometimes almost all open world games of this type have is a solid progression system, often in the shape of a leveling system where you go out in the world to do things, clear quests and defeat monsters to gain xp and levels and then develop your character and make him stronger. In Zelda this is all thrown out of the window, and instead nothing you do matters so much for your progression of your characters (besides clearing shrines that can make you increase the number of hears you have, or your stamina). Even worse is that most of the equipment you have is destroyed after a few uses in the worst equipment system I have ever seen I think. There is no thrill in seeking out and finding a great weapon, since after you have hit with it for about 20 times it will be destroyed, it is extremely annoying, the same goes for your shields and bows. The only permanent equipment you have is your armor (which is extremely rare to find). This also makes fighting enemies feel like a shore and a punishment, there is no point in fighting monsters since they rarely have anything of use, you don't get any xp for killing them like in other games and you will end up destroying your weapons int he process.

    The other "big thing" in the game is the crafting of food and elixirs. If this had been done right it could have been a great motivator to go out in the world and explore, but most of the crafting feels useless and you rarely need to dabble in it. I could imagine how fun it would be to explore the big world if they had a system like in monster hunter etc where you gather things to create stronger gear etc, (that is not destroyed in 20 hits). They needed something that motivated you to just want to go out and explore on your own to build your character, but they failed misserably in this area and it is the games biggest flaw.

    There are so many areas of the game that just does not feel well thoughtout, another really annoying thing is the constant requirement to go into the paus menu to do things like throw away weapons etc, especially when swapping for new weapons is such a huge part of the game. Also the crafting system is really tedious with the requirement of constant pausing.

    It is a shame, because there is such a gem hiding beyond all the filth.

    EDIT: After replaying the game years later on Master Diff I have decided to give the game a 9. It is much more fun when harder. There are still tons of faults though that prevent the game from getting a 10. The annoying beeping sound when having the shrine finder (why can't I just turn off the sound??), the Shadow of Colossus style stamina bar made pointless when you can just drink stamina potions so climbing is never an accomplishment, pausing whenever and healing making fights too easy, pathetic rewards for quests or in chests that give zero feeling of reward where you are better off just avoiding enemies instead etc etc. Again it is a shame is has all these flaws, because at is core it is such a grat beautiful game.
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  35. Jul 29, 2017
    9
    This masterpiece of a game is held back by poor gameplay mechanics such as weapons made of glass (they break too easily), and too much time spent cooking.

    The music, art, characters, world, story, are all close to perfection. The gameplay for the most part is really well-done. It's just these little survival-esque and roguelike mechanics that Nintendo needs to iron out. I attribute it
    This masterpiece of a game is held back by poor gameplay mechanics such as weapons made of glass (they break too easily), and too much time spent cooking.

    The music, art, characters, world, story, are all close to perfection. The gameplay for the most part is really well-done. It's just these little survival-esque and roguelike mechanics that Nintendo needs to iron out. I attribute it to growing pains, as Nintendo has not attempted something to the scale and magnitude of BotW before.

    Overall, Breath of the Wild will provide many, many, many hours of entertainment for the eager gamer.
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  36. Oct 6, 2019
    9
    Yesterday I finally killed Ganon. It took me only 2 years and 115 hours of gameplay to do it :)
    It's a marvellous game. Switch isn't a perfect hardware to render huge open-worlds. But this is totally fixed by a perfect art direction. This is a very beautiful game and a mesmerising world.
    + This is the first open-world game where I enjoyed exploring it and finding secrets by myself. +
    Yesterday I finally killed Ganon. It took me only 2 years and 115 hours of gameplay to do it :)
    It's a marvellous game. Switch isn't a perfect hardware to render huge open-worlds. But this is totally fixed by a perfect art direction. This is a very beautiful game and a mesmerising world.

    + This is the first open-world game where I enjoyed exploring it and finding secrets by myself.
    + OCD Korok seeds quests are amazing
    + Monks in shrines are such an awesome and unexpected reference to Buddhism
    + You know where the Ganon is straight away
    + The first walk up to Zora domain in rain
    + Air battle with Naydra
    + Fairies that are too sexy for a kid friendly game :)
    + Labyrinths!

    - Loading times are not the best
    - Frame rate drops in Korok forest
    - Final battle with Ganon was beautiful, but meh
    - In general, after the early game the horse became more a nuisance than fun
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  37. Aug 21, 2017
    9
    Breath of the Wild is a truly impressive game for a lot of reasons. It's beautiful, occasionally breathtaking, and the music is muted, melancholic, and serene (which is a departure from the more heroic sounding music in previous Zelda games). Though I'm not exactly sure I understand the numerous perfect score reviews, because it really isn't a perfect game, with several flaws that kept meBreath of the Wild is a truly impressive game for a lot of reasons. It's beautiful, occasionally breathtaking, and the music is muted, melancholic, and serene (which is a departure from the more heroic sounding music in previous Zelda games). Though I'm not exactly sure I understand the numerous perfect score reviews, because it really isn't a perfect game, with several flaws that kept me from being completely, 100% enraptured in it, even though I absolutely loved every minute of it. But since anybody reading this has already heard of the many, many many, many wonderful things found within this game, and there's no need for me to go through explain them in any detail, I'll just spend my time noting the things I wasn't particularly fond of.

    First off, weapon fragility systems can go straight to hell. I find the weapons, shields, and bows breaking after 20 or so hits to be annoying. It's not as annoying once you get used to it, but it's still something that's always just there, lingering in the background, and it keeps me from becoming fully immersed in the combat, because after every 15-30 seconds worth of combat, I have to pause the game, and pick a new weapon to use for another 30 seconds before I have to pause the game again. It doesn't really present any added layer of challenge, it's just an incessant nuisance you constantly have to keep breaking your immersion in the game to deal with.

    Second, most people are going to disagree with me on this one, but the open world is way too big for what few main quests there are in the game. Like I said, most people will disagree with me here, because it's more to do with personal taste than anything necessarily wrong with the game, but I'm not a big fan of open worlds that give you no conceivable reason to explore all, or even most of it, other than for the sake of exploration. I need more than that to keep me invested in a game. This is a beautiful world, frothing with secrets, and puzzles, all lovingly designed, but there's only four dungeons (discounting the multitude of shrines) and then there's nothing that's particularly compelling left to do other than fight Ganon. The full scale dungeons, which happen to be the main reason I play Zelda games, are breathtaking, and their sheer scale is so impressive, but I was incredibly disappointed to find out there was only four of them, and I felt there was no other compelling reason to keep exploring Hyrule, and discover its secrets after I had finished them. I just feel as though there wasn't enough main quests or compelling enough rewards to fill out the colossal size of the map, outside of for the sake of discovery, which has never been a great motivating factor for me and video games.

    And third, which will be the last major thing I express disappointment in is the final fight with Ganon. It's neat, but I was way too overprepared for it. With all of the buildup that led up to that fight, it was surprisingly disappointing. I was hoping for a sprawling, multi-regional, tooth and nail clash that would test all of my knowledge learned from getting to know the landscape, the rules, and the physics of this world, and would strain all of the resources I had been collecting and saving for this final strength testing moment, where I would put to use all of the guardian powers I had been collecting, etc etc etc, but it was done in about six minutes, tops, and it lacked a certain sense of epicness, and accomplishment after I had finished it. Final bosses in Zelda games have always been a bit hit or miss with me. Some are spectacular, epic show down set pieces that can consume up to an hour, others are sort of abrupt and feel tacked on. The epic scope of Hyrule in this game, along with the sheer scale of the four guardians, primed my expectations for a showdown that I never really got.

    There are other very small things I could keep going about, like the weak voice performances, but I don't want to sound more negative than I truly feel, because this is honestly one of the best games I've ever played, and I loved every minute of it, even though I wish some things about it were different. It will easily consume 90+ hours of your life before you even realize it.
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  38. Apr 16, 2017
    9
    You've probably seen a lot of reviews focusing on the positives of this game. Yes, it's a great game. Yes, I've played just about every single game in the series, and this one surprised me with it's quality and how fresh it felt. So, I figured I'd pick on the game's weaker points.

    My only issues with the game are: -Difficulty: Can vary wildly and spike dramatically in certain places.
    You've probably seen a lot of reviews focusing on the positives of this game. Yes, it's a great game. Yes, I've played just about every single game in the series, and this one surprised me with it's quality and how fresh it felt. So, I figured I'd pick on the game's weaker points.

    My only issues with the game are:
    -Difficulty: Can vary wildly and spike dramatically in certain places. You might be breezing through the game only to arrive at the "stealth" section of the game only to find yourself have problems. Thankfully there's only one of those.
    -Bosses: always a staple of the series, but here your most challenging opponents are more likely to be certain regular enemies in the world...some of which, I swear, hit WAY harder than Calamity Ganon himself.
    -Inventory: There's just a lot of stuff to micro-manage here, from clothing to ingredients and so on. Luckily the crafting system is rewarding to fool around with.
    -Combat is excellent, but I feel that breakage of weapons, especially early in the game, is a hassle to deal with.

    Can't think of much else. This is a must own title for anyone with the console to support it.
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  39. Mar 12, 2017
    9
    I for one played this game and stopped at the end (cause I'm looking to get the game on the switch and I don't want to completely spoil it for me..). Don't trust 0/10 reviews, a huge majority of them are simply sony/microsoft fanboys downvoting the game because they are immature and write up illegitimate reviews to make you avoid buying this game.

    Let me get this across : This game is
    I for one played this game and stopped at the end (cause I'm looking to get the game on the switch and I don't want to completely spoil it for me..). Don't trust 0/10 reviews, a huge majority of them are simply sony/microsoft fanboys downvoting the game because they are immature and write up illegitimate reviews to make you avoid buying this game.

    Let me get this across : This game is GREAT. but it is not PERFECT.

    If you want to buy this game on the Wii U, be wary as frames drop much more than on the switch version. The graphics aren't amazing, but the way the game is shaded like Wind Waker will make this game age very well.

    I'd recommend playing it on the Switch (I have not played it on the switch yet, only on the Wii U) as I heard that frame drops happen much much less commonly on that system.

    This is a must buy, but I won't give it a 10 for the simple reason that the frame drops are pretty bad on the wii u version. Besides this, this game is an absolute masterpiece. I can't wait to see what nintendo comes up with for the next zelda game.
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  40. Feb 27, 2018
    9
    I'm giving it a 9/10 so far, and I still think Horizon is the better game based on its combat and story and it's more linear nature (a good thing IMO, some times open world games are too open IMO) but wow, Zelda is incredible. I might change my opinion after I've beaten it though. I enjoy the story, I just hope it goes somewhere aside from what's totally predictable. I'd love to see anI'm giving it a 9/10 so far, and I still think Horizon is the better game based on its combat and story and it's more linear nature (a good thing IMO, some times open world games are too open IMO) but wow, Zelda is incredible. I might change my opinion after I've beaten it though. I enjoy the story, I just hope it goes somewhere aside from what's totally predictable. I'd love to see an epic ending for this epic game but we'll see.

    All the haters giving bad reviews are so stupid it's really hilarious. You can't even get mad about it, that's how dumb they are. No one agrees with them besides.

    Also the comments about this having bad graphics show the complete ignorance most gamers have when it comes to graphics. It's like they're blind. The deal with BoTW is yes, it does have last gen textures, and relatively simple geometry, but it absolutely excels when it comes to lighting and atmospherics. The lighting and atmospheric effects are far beyond anything in last generations. Much like the Last Guardian. Pretty much the same exact story with that game graphically. Another gorgeous game where all people can do is look at a texture and proclaim the graphics are bad. That's not how graphics work.

    Hate to break it to these people but lighting always has, and always will be far more important than textures. You could use the most detailed textures, and photo grammetry techniques to produce a ridiculously detailed game, but without quality PBR shaders, global illumination, ambient occlusion, shadowing and bounce light, it would look as flat as a PS2 game.

    Uncharted 4 isn't the best looking game in the business because of its textures, it's because of its lighting. Same with GT Sport. Zelda looks gorgeous you morons.
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  41. Apr 26, 2019
    9
    This is the VR review.
    Yep, it's 720p. Yep, it's low frame rate. Yep, you hold the Labo VR to your head and it hurts after 30mins. Also, play sitting down, it's nasty for motion sickness.
    But.. wow.. the fact it works, the fact it costs next to nothing. Don't believe reviews putting down Zelda Breath of The Wild VR, the developers have managed the impossible and given it to your for free.
  42. Mar 7, 2017
    9
    Lo mejor: El juego es muy vasto, muchas zonas por explorar, todas llenas de vida y cosas por hacer. La ambientación insuperable, la música que acompaña y los efectos hacen que te metas en el juego. Iluminación y gráficos (no soy muy del cell shading) muy buenos.
    Lo peor: El control cuando vas montado es muy mejorable; no sé si mejora con el mando pro.
  43. Mar 11, 2017
    9
    Good, but not 98/100 good. I was a little disappointed in creature variation/design, difficulty level (its always like medium difficulty, but after you unlock some "special abilities" you just become super overpowered), the shrines were a bit repetitive (i wish they'd made the puzzles a part of the world instead of the same instance over and over), and I really felt that I missed the oldGood, but not 98/100 good. I was a little disappointed in creature variation/design, difficulty level (its always like medium difficulty, but after you unlock some "special abilities" you just become super overpowered), the shrines were a bit repetitive (i wish they'd made the puzzles a part of the world instead of the same instance over and over), and I really felt that I missed the old way they did dungeons. The beasts are okay, but I didn't find the puzzles that interesting, and the beast bosses are just copy pasta? Would've liked to see some more creativity.

    Other than that, Im sure you've heard all the praise this game has gotten. Id give it a 90/100, so all in all still a great game, but its been a bit overhyped if you ask me.
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  44. Mar 6, 2022
    9
    I HATED this game the first time I played it.. and the second time.

    But then I gave it some time, really gave it a third chance and realized .. This is one of my favorite games EVER made. why? The gameplay is something that has never been experienced before. Open world? Yes, but not in the way every one else does it. The world REALLY is open to do whatever you want HOWEVER you
    I HATED this game the first time I played it.. and the second time.

    But then I gave it some time, really gave it a third chance and realized ..

    This is one of my favorite games EVER made. why?

    The gameplay is something that has never been experienced before. Open world? Yes, but not in the way every one else does it. The world REALLY is open to do whatever you want HOWEVER you want. The world REALLY is FREE and OPEN and ALIVE to explore and feel like you're on a real adventure.

    If I had any gripes it would be the 4 main "dungeons" in the game aren't very unique or memorable. The only thing I would want differently in a sequel is themed, elemental, challenging dungeons and... maybe bring back some music playing?
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  45. Mar 25, 2017
    9
    Bad things first: First impression was kind of confusing same for the controls. The enemies get recycled often. Calling horses when they are out of range doesn't work (realistic? yes, fun? no). Yes the world is as open as it could be, but alot of it is locked behind having to get better equipment. Weapons breaking is annoying (but also forces you to try new ones).
    After a few hours tough
    Bad things first: First impression was kind of confusing same for the controls. The enemies get recycled often. Calling horses when they are out of range doesn't work (realistic? yes, fun? no). Yes the world is as open as it could be, but alot of it is locked behind having to get better equipment. Weapons breaking is annoying (but also forces you to try new ones).
    After a few hours tough you'll get used to the mechanics and the controller and an amazing World awaits you. The map is enormous and there are countless weapons, materials, shields et cetera. Definitely amazing if you are a bit of a loot whore. Traveling around takes a bit of time at first, until you unlock the port locations. No place feels like the other and surprises wait around every corner like a cave locked behind breakable stones filled with gems, a random bird bard on a mountain or a giant dragon suddenly appearing. There are secrets hidden everywhere and they actually provide something worthwhile if you find many of them instead of simply being something to collect. The puzzles are fun and become quite tricky later on. Combat changed a lot instead of a static damage number like most zelda games you now have countless weapon types and weapon multipliers like food giving attack strength and so on. I also like that the game rarely explains stuff, you have to find your way through most the game by yourself only hints are hidden in lore, no hand-holding. Rupees are actually worth something in this game, never once encountered a point where money didn't matter (looking at you ocarina of time).

    TLDR; This game is amazing, but amazing enough to buy an entire console going with it? Debatable, if you are a Nintendo fan, plan on getting stuff like super mario odyssey and you enjoy the "switch" part (gotta say it's actually a huge improvement in quality of life imo, using it a lot) then definitely yes. If you only plan on playing Zelda then i'd say wait until the console gets cheaper. But nonetheless anyone not playing this game is missing out, very great experience. I'd rate it 8.2-8.5 but gave it a 9 for changing the formula.

    Oh and everybody giving this game a score of 4 and less is objectively an idiot. Most of them can be summed up like this: "WÄHHH IT'S NOT THE ZELDA I LIKED/USED TO KNOW THINGS CHANGED AND I DON'T LIKE IT THUMBS DOWN EVERYBODY". Please for the love of god ignore them.
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  46. May 25, 2017
    9
    Breath of the Wild is the most important game Nintendo has made in a long time. It's the Switch's big launch title, and the Wii U's swan song, so they knew this game had to be good. I had some major concerns going into it, but I was still hoping to get a great game. Luckily, I got an amazing game.

    This game rule is a work of art. A beautiful art style, a vast, expansive open world with
    Breath of the Wild is the most important game Nintendo has made in a long time. It's the Switch's big launch title, and the Wii U's swan song, so they knew this game had to be good. I had some major concerns going into it, but I was still hoping to get a great game. Luckily, I got an amazing game.

    This game rule is a work of art. A beautiful art style, a vast, expansive open world with so many things to see and do, almost all of which is available to you right at the start of the game, a new combat system that's confident in it's own simplicity, and new mechanics like the paraglider, the ability to climb anything, and cooking. However, there are problems. The bosses aren't that good, and the temples they're in weren't very fun to go through. Also, the weapon degradation system, while is a nice idea that forces variety and creativity, isn't executed well, especially with the Master Sword breaking and having to wait to be able to use it again (seriously, who thought of that?). Lastly, the story is passable, at best. It's way too simple and relies too heavily on lore, something only Dark Souls can pull off.

    Overall, Breath of the Wild isn't the 10 everyone says it is. Does this make it overrated? Hell no. This game is incredible, and is probably still my new favourite in the series. I'd describe it as a flawed masterpiece. 9/10.
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  47. Jun 5, 2023
    9
    I hated the weapon durabilty system in the game but other than that it's a masterpiece. An almost perfect adventure game with ridicilously big content.
  48. Oct 22, 2020
    9
    I got my Nintendo Switch earlier this year and Breath of the Wild was one of my first games for it. This game is one of the best games I have ever played. I've never played a Zelda game before and now I'm wanting to go back and play older titles. The combat is great, the exploration is really fun and the story was also really good. I have actually started playing through the game a secondI got my Nintendo Switch earlier this year and Breath of the Wild was one of my first games for it. This game is one of the best games I have ever played. I've never played a Zelda game before and now I'm wanting to go back and play older titles. The combat is great, the exploration is really fun and the story was also really good. I have actually started playing through the game a second time because I enjoyed it so much. I gave it a 9 out of 10 only because the one complaint I have is how your weapons break so frequently. This game is a must play for any Nintendo Switch user or any fan of rpg games. Expand
  49. Sep 6, 2019
    9
    Truly a return to form for the Legend of Zelda series. It perfectly blends the feeling of the original LoZ title with modern gameplay mechanics in a 3D environment. Though the thin story content doesn't nearly live up to the previous titles, it makes up for it by building a better world. There's so much to do, you just get lost. I'm the kind of player who usually follows the main storyTruly a return to form for the Legend of Zelda series. It perfectly blends the feeling of the original LoZ title with modern gameplay mechanics in a 3D environment. Though the thin story content doesn't nearly live up to the previous titles, it makes up for it by building a better world. There's so much to do, you just get lost. I'm the kind of player who usually follows the main story quest, unlikely to veer into side quests, but this game makes you want to explore and go on an adventure. Expand
  50. Apr 16, 2017
    9
    Whilst i haven't had a chance to complete the game the game was nothing short of breath taking. Being a fan of the series i had noticed that whilst 'The Legend of Zelda' games kept the promise of a fantastic story line and game play, it began lacking something special.
    As someone that held Zelda at high regard as it helped me become an aspiring games artist i look closely into the
    Whilst i haven't had a chance to complete the game the game was nothing short of breath taking. Being a fan of the series i had noticed that whilst 'The Legend of Zelda' games kept the promise of a fantastic story line and game play, it began lacking something special.
    As someone that held Zelda at high regard as it helped me become an aspiring games artist i look closely into the elements that make it special such as its immersive music, the feel of being Link himself and mind working puzzles, it gives me ideas which i can base some of my projects on. Breath of The Wild however held something more special. Like it's predecessors link remained mute with text and sounds of course leaving the player to decide. However this time, all other characters had a voice, adding much more immersive play element to this game. The environment and music also followed giving you subtle rising sound tracks that blends in with the immersive play and breath taking environments, reminding me of why i fell in love with this great title series.
    I find it even more interesting that i can learn new things i didn't actually know you could do in the game before with people who also play the game! the game has definitely brought me hours of fun (though still incomplete).
    I can not give it a solid 10 however as the game feels incomplete and rushed. Despite this however, it is very much deserves a 10 because even though feeling incomplete, has so much content that an average person would feel it may have been over done.
    I hope to play more games like this in the future, Fantasy game developers should take notes from this game, it truly is incredibly close to a masterpiece as Ocarina of time was.
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  51. Apr 14, 2017
    9
    With the Legend of Zelda franchise being my absolute favorite of all time, this game delivers a beautifully crafted world, and game play components that adapt the classic series of games for the modern world of gaming.
  52. Apr 9, 2020
    9
    Fantastic art style, great music, an innovative take on beloved characters, incredibly annoying weapon mechanics.
  53. Mar 3, 2017
    9
    Breath Of The Wild is a very fun game. The open world exploration, combat, and survival aspects makes this feel like what Metal Gear Solid V should have been. The game looks amazing, even using the Switch undocked. I can foresee putting many, many hours into this game.
  54. Dec 12, 2020
    9
    This is the most amazing map I have seen i any game or genre. So well crafted but also too big, overwhelming, complex, vast, just too much of everything. Need more quality of life options. Some of them are in DLCs, shame...
  55. Mar 9, 2017
    9
    Wow is it Thursday already? Beautiful game with an amazing level of detail. It manages a perfect mix of open world and guiding things to do that keeps you moving in the game.

    The only problem keeping the score down is the frame rates which drops too low far too often.
  56. Feb 17, 2018
    9
    It's good, really good. However, it's far from perfect, and not really that innovative as some people claims. In other words, it didn't really match the hype I've been receiving, nothing really blew my mind or anything. So I'll give 9/10.
    It has many obvious flaws, which frustrates me quite often when I was playing, but the attraction is also strong. The 9 I gave is more like 15 - 6,
    It's good, really good. However, it's far from perfect, and not really that innovative as some people claims. In other words, it didn't really match the hype I've been receiving, nothing really blew my mind or anything. So I'll give 9/10.
    It has many obvious flaws, which frustrates me quite often when I was playing, but the attraction is also strong. The 9 I gave is more like 15 - 6, where the 15 is how good the right things they did, and 6 is how bad the flaws are.
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  57. Mar 7, 2017
    9
    I am currently about 15 hours in. I've followed some of the story points, and also just aimlessly explored the world. There are a lot of good points to this game. It really changes up the zelda formula, and in a good way in my opinion. The game is also very challenging, and this level of difficulty seems to be missing from many games as of late. As long as you follow the story points andI am currently about 15 hours in. I've followed some of the story points, and also just aimlessly explored the world. There are a lot of good points to this game. It really changes up the zelda formula, and in a good way in my opinion. The game is also very challenging, and this level of difficulty seems to be missing from many games as of late. As long as you follow the story points and don't stray too far off the intended course, enemy difficulty scales wonderfully to link's abilities, though you can just avoid them as well by staying in the mountains. There are a few problems right now, which is why I'm only giving it a 9. There are a lot of framerate issues, though not so dramatic that I could not continue playing normally, when playing in docked mode. I've noticed hardly any in handheld mode, and I believe they may fix in a future update, so I am not too concerned about it. Other than that the world is definitely not empty, and is a very solid open world game and a very solid zelda game. I would play it all day if I was able. Expand
  58. Apr 30, 2018
    9
    Amazing reinvention of the Zelda series and the whole open-world genre. Looks absolutely beautiful on the Switch and the sparse soundtrack is delightful also. I loved the new dungeons i.e. divine beasts, the game's innovative and realistic physics and the cooking system. I liked the shrines too, although more emphasis on quality instead of quantity would've been better, as many of theAmazing reinvention of the Zelda series and the whole open-world genre. Looks absolutely beautiful on the Switch and the sparse soundtrack is delightful also. I loved the new dungeons i.e. divine beasts, the game's innovative and realistic physics and the cooking system. I liked the shrines too, although more emphasis on quality instead of quantity would've been better, as many of the shrines were quite samey. The main quest was a bit on the short side and over relatively quickly. However, side quests, hunting for armor sets and wanting to explore every part of the enchanting game world extended my playtime considerably. Expand
  59. Jun 28, 2019
    9
    Incredible game, visually stunning, the landscapes are terrific, any zelda fan would love this game, it certaintly is different from previous entries but is does a good job , only complain is the lack of variety in the enemies, most of them are just the same model, with just different colours as well as the lack of difficulty in the game.
  60. Mar 5, 2017
    9
    Aún no lo he terminado, pero es un mundo abierto muy sólido y profundo fusionado con la filosofia de diversión de Nintendo que mantiene la esencia de los Zelda. Como gran innovación destacaría su estilo visual artístico, que nunca antes se ha utilizado en un videojuego y que funciona genialmente con la jugabilidad. También hay que destacar que la jugabilidad es tremendamente abierta, y esAún no lo he terminado, pero es un mundo abierto muy sólido y profundo fusionado con la filosofia de diversión de Nintendo que mantiene la esencia de los Zelda. Como gran innovación destacaría su estilo visual artístico, que nunca antes se ha utilizado en un videojuego y que funciona genialmente con la jugabilidad. También hay que destacar que la jugabilidad es tremendamente abierta, y es de agradecer que se recuperen elementos de mundo abierto que videojuegos mas recientes han obviado (como mecánicas de supervivencia). Por último, debo decir que es en mi opinión de los cinco mejores videojuegos portátiles de la historia, y el mas complejo tanto a nivel gráfico como jugable de todos ellos. Expand
  61. Jan 9, 2020
    9
    This review contains spoilers, click expand to view. An absolute beauty. This is an open world game that you can play for hours and hours without getting tired. Everything in the game is found for accident, as you really feel the sense of exploring and curiosity that the original Zelda intended, finding and collecting every material in your path. The graphics are amazing, the open world is beautiful, and the game-play and mechanics are better than anything seen before. The voice acting is not perfect but good for being the first time in the franchise.

    In my opinion, Game of the Year for sure and should definitely pick it up if you’re a Switch owner.
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  62. Mar 9, 2017
    9
    Note that Every review on here is out of 20. Everyone is already hitting 10 and then adding additional points because Zelda Breath of the Wild is a 10/10 game, but in terms of whatever else people want in modern games its really about a 4/10. Frankly I think that 4 is a -1, which is a lack of a PC launch, an outdated system launch, and underwhelming what should have been a perfect 10Note that Every review on here is out of 20. Everyone is already hitting 10 and then adding additional points because Zelda Breath of the Wild is a 10/10 game, but in terms of whatever else people want in modern games its really about a 4/10. Frankly I think that 4 is a -1, which is a lack of a PC launch, an outdated system launch, and underwhelming what should have been a perfect 10 simply because of the publisher's conservatisms. A PC release would have perfected this game, especially since it got pirated to crap anyway. Expand
  63. Mar 4, 2017
    9
    I did not finish the game yet, but I have to say that it is a very good adventure, better than Zelda: SS and Zelda: TP. This game have some flaws, so you must not expect the perfection. Buy it if you have the time and patience.
    BTW I see so much hate in this game, probably we must change the name. Zelda: Wrath of the Immature
  64. Mar 18, 2018
    9
    Generally speaking, this game is an absolute must own. Great graphics (when the frame rate doesn't slow down on you), deep story and expansive worlds to explore. Time consuming at its finest! If your a fan of the series this is the pinnacle. As for why I did not give it a 10, the frame rate gets annoying. Also, the button layout is a little too cumbersome. Small complaints but perfectionGenerally speaking, this game is an absolute must own. Great graphics (when the frame rate doesn't slow down on you), deep story and expansive worlds to explore. Time consuming at its finest! If your a fan of the series this is the pinnacle. As for why I did not give it a 10, the frame rate gets annoying. Also, the button layout is a little too cumbersome. Small complaints but perfection means perfect. Expand
  65. Sep 27, 2017
    9
    If you purchased a Nintendo Switch, you should absolutely get this game. That is the bottom line. I have dug over 110 hours into this game, completing the story mode in 95 hours. In my first play through I discovered all shrines, all divine beasts, obtained the Master Sword, obtained the Hylian Shield, and of course defeated Calamity Ganon.

    I have begun Master Mode; however, I don't
    If you purchased a Nintendo Switch, you should absolutely get this game. That is the bottom line. I have dug over 110 hours into this game, completing the story mode in 95 hours. In my first play through I discovered all shrines, all divine beasts, obtained the Master Sword, obtained the Hylian Shield, and of course defeated Calamity Ganon.

    I have begun Master Mode; however, I don't feel I need to complete it in order to write this review. This game quickly became one of the best games I have ever played all time. The amount of flexibility granted to the player is astounding. It is possible to run directly to the final battle right after the small tutorial area. The entire world is opened up to the player almost immediately. This is a true open-world game which is rare to see.

    One of the things I really did not like about the game is the destructible weapons. I would have preferred to have a method to repair weapons before they got destroyed. Having them just break without any way of restoring them was just counterproductive. This complaint did not stop me from enjoying the game, I only wished it were different.

    The Nintendo Switch does a fantastic job displaying this lush and beautiful game world, but there are a few minor issues with graphics popping in randomly. Overall the game runs like a dream and shows us just how beautiful Switch games can be.
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  66. Mar 14, 2017
    9
    After getting off the hype train I have found out this game nearly exceeds my expectations! It is not a perfect game it has bad frame rate issues and some in game flaws but overall it's an amazing launch title that will have an amazing replay value! Getting around can be hard and slow and the glider plus a horse sometimes helps but not enough for a new player to stay motivated.
    Should
    After getting off the hype train I have found out this game nearly exceeds my expectations! It is not a perfect game it has bad frame rate issues and some in game flaws but overall it's an amazing launch title that will have an amazing replay value! Getting around can be hard and slow and the glider plus a horse sometimes helps but not enough for a new player to stay motivated.
    Should you buy: Maybe If you've never played a Zelda game then you should really do more research before purchasing. But if you are a regular to Zelda games then it's a must buy!
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  67. Mar 16, 2019
    9
    Nintendo did it again. Another GREAT Zelda game. I really enjoyed it in terms of the story and open world. Although I would not be mad for more story development & deeper side stories in quests. I am on the fence regarding the lack of big dungeons. After beating the game I think that maybe a few dungeons SMALLER than a usual dungeon in older 3D Zelda games would be perfect. But shrinesNintendo did it again. Another GREAT Zelda game. I really enjoyed it in terms of the story and open world. Although I would not be mad for more story development & deeper side stories in quests. I am on the fence regarding the lack of big dungeons. After beating the game I think that maybe a few dungeons SMALLER than a usual dungeon in older 3D Zelda games would be perfect. But shrines were also nice. Cudos for the open world creating and art style. Expand
  68. Jun 23, 2020
    9
    Im going to keep it simple, this game would be 10/10 if they had actual dungeons other then that everything just works so good! LOVE IT
  69. Mar 4, 2017
    9
    Hello,

    This is one of the best Zelda game I have played. From tight game mechanics to beautiful art style and amazing open world just waiting to be explore. This game will clearly get game of the year if no other game comes close. I believe is well worth buying the Switch to play what can possibly be game of the year hands down. I advise those potential gamers looking to play this game
    Hello,

    This is one of the best Zelda game I have played. From tight game mechanics to beautiful art style and amazing open world just waiting to be explore. This game will clearly get game of the year if no other game comes close. I believe is well worth buying the Switch to play what can possibly be game of the year hands down. I advise those potential gamers looking to play this game to not pay attention to the PS fan boys and Xbox fan boys giving this game a bad score. I myself like Playstation system better but I know when to give respect when respect is due. Hope you enjoy my review.
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  70. Dec 4, 2017
    9
    Gorgeous game you will have trouble putting down, This is what open world games will look to for inspiration over the next decade. The sense of exportation and discovery you will find here is near perfection. The world feels alive and is the finest version of Hyrule you will find to date. Combat, crafting, controls, puzzles all feel like they were forged with care and consideration. TheGorgeous game you will have trouble putting down, This is what open world games will look to for inspiration over the next decade. The sense of exportation and discovery you will find here is near perfection. The world feels alive and is the finest version of Hyrule you will find to date. Combat, crafting, controls, puzzles all feel like they were forged with care and consideration. The world is filled with numerous memorable characters. The champions and their descendants are the stand outs. I loved that each of the champions felt like a true bad-ass of which their descendants tried to live up to. I am hoping they play a large sole in second dlc. This is your typical save the world save the princess story, but the strength of it comes from how they tell it and the great cast of characters. The use of memories give you flashbacks of the events leading up the game that make you care about the story even more.

    The few complaints that I could muster were the about the boss fights (the first 4), and the handling of the games objective. The boss fights felt too easy. Once you recognize the attack patterns, you most likely won't get hit again. If they had more HP they would pose more of a challenge, lengthening the fights. The lack of direction in the game felt like its other (minor) weak point. The game tells you "go complete these four major objectives". That's it. If it would have given me even a pinch more I would have been satisfied. Something as simple as the region each of the four objectives were in. You can easily find yourself spending hour upon hour just exploring the world, completing shrines, doing side quests without even a thought of the main objectives until you actually come across them. I am not saying that that time is wasted by any means, but I would have liked to have been given a general direction to go in if I wanted to "finish" the game. That rant aside, the frame rate also dips a little low for my liking, especially when any fire is on screen.

    Conclusion: Amazing game for any type of gamer. Just buy it already.
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  71. Apr 28, 2017
    9
    déjenme decirles que fui muy renuente cuando vi el juego. no me enamore y no me ilusionaba tanto. el dia de hoy le he metido mas de 100 horas de juego y sigo haciendo muchísimas cosas. enserio este es el mejor juego del año y probablemente el mejor juego que nintendo ha hecho
  72. Jun 23, 2017
    9
    A lot of the positive aspects have been thoroughly discussed. It's a big, beautiful world. The game gives you a ton of freedom to explore and play at your leisure. There is an abundance of shrines, most of which I enjoyed completing. I loved doing the dungeons. I like the combat; flurry rushes and shield parrying are satisfying. I loved the rune powers, especially magnesis and stasis. I'mA lot of the positive aspects have been thoroughly discussed. It's a big, beautiful world. The game gives you a ton of freedom to explore and play at your leisure. There is an abundance of shrines, most of which I enjoyed completing. I loved doing the dungeons. I like the combat; flurry rushes and shield parrying are satisfying. I loved the rune powers, especially magnesis and stasis. I'm not gonna talk too much more about the positives, because there are plenty of positive reviews to be found on the Internet.

    I have two major complaints that really keep this game from being even better. First, the enemy variety is abysmal, considering how big the map is. This almost ruins combat. I like the fighting mechanic, but it sucks fighting the same Bokoblins, Moblins, and Lizalfos constantly. The skeletal enemies that appear constantly at night will drive you crazy. I was very disappointed to find out that there were no Darknuts, Ironknucles, Deku Babas, Redeads, Gibdos, Armos, etc. Even the overworld mini-bosses lack in variety, as there are about 100 of them to fight, but only 4 major types. This shortcoming is a big missed opportunity to encourage exploration. The second complaint - and this is the biggest of them all - is the bear bone main campaign. There's nothing to it other than the Divine Beasts and some memories, which are basically just cut scenes that show events that's already happened. I loved the Divine Beasts, but they were too short and small, not to mention the incredibly dumb choice they made to make them look and feel too similar to each other. The developers focused way too much on making a large, pretty overworld map and neglected the main story. I'm hoping the upcoming DLC alleviates some of these problems.
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  73. Mar 30, 2017
    9
    Die früheren Zelda Spiele waren zwar auch schon toll gemacht, mit ihrem vertrackten Rätseldesign aber zu umständlich für mich. Breath of the Wild ist das erste Zelda, das mir absolut zusagt und damit ist es für mich nicht nur das beste Zelda Spiel, sondern ganz allgemein das beste Spiel seit Jahren.
  74. Mar 7, 2017
    9
    It's quite funny to see how many people can't stand getting a game a highscore because it isn't available on their platform of choice, It's a huge problem of Metacritic that every **** can rate a game they probably just have seen in a 30seconds commercial. Will I give Horizon Zero Dawn a 0/10 because some Sony Fans have nothing better to do than hating on this great game? No, as soon asIt's quite funny to see how many people can't stand getting a game a highscore because it isn't available on their platform of choice, It's a huge problem of Metacritic that every **** can rate a game they probably just have seen in a 30seconds commercial. Will I give Horizon Zero Dawn a 0/10 because some Sony Fans have nothing better to do than hating on this great game? No, as soon as I'm completely done with Breath of the Wild I will play Horizon Zero Dawn on my PS4 and hopefully enjoy it too. Gosh grow up kids, this is getting ridiculous here.

    I have to admit, I'm not a huge fan of Open World games and if you are also not a fan of those you probably might end up enjoying Breath of the Wild less than previous games of the franchise. Don't get me wrong, I also play open World games but beside of bugs that are always present - which is kinda fascinating because I haven't seen a single bug in Breath of the Wild, yes it has some slight framerate issues, but nothing that makes it certainly less enjoyable - there are always things that could have turned out better in a less open world. For example Red Dead Redemption (for me a 8/10): it's huge Wild West world is great, has a lot of atmosphere and the story is pretty nice, but - not mentioning other flaws here - a stronger focus on the story would have me pleased more. Sure there are also examples where an open world IMO simply works, but that's mainly because it doesn't get to big which is kinda an issues in most modern open world games, bigger is not always better. Well, Zelda IMO doesn't have these problems, there is always something to do, being it enemy's, something you can hunt, NPC and so on... getting to your goal you might pretty much always find something interesting that can distract you if you wish for it. For it's enormous size it's surely an amazing world, it feels like it's breathing... living and way less like an simple scenery you have to complete your quest in. You don't need quest to enjoy it, but while there are is an enormous amount of smaller sidequest, I wouldn't have mind to have a few more main quest, be it as it be if you can enjoy yourself in a huge sandbox you most likely will love this game. The two biggest issues I have with this game are for once the story, I know you don't have to expect to much from a Zelda game but I have fallen for their trailer and expected that they would finally give us more, this game breaks pretty much all conventions this series has in the last 30years so why not? Yeah... don't expect to much, but if you have seen the trailer you will already know a good chunk of what there is available in form of cut scenes... I surely would love a Zelda game following the events that happened a hundred years ago... unfortunately Breath of the Wild doesn't give me enough to fulfill my expectations. The other issue I have with this game is that it kinda lacks of being "The Legend of Zelda", probably I would give it a 9.5-10/10 for being the best Open-World game out there but it wants to be a Zelda and with that in mind you might end up disappointed about all those broken conventions , IMO they took it a little step to far. It wouldn't have hurt the game if all the shrines weren't solvable without Items you HAVE to find in a Dungeon or somewhere in the world, those always have added variety to the Zelda games an I simply miss it, there is a good chunk of shrines but you can solve them all with the functions of the sheikah-slate (and a bow), needing a hammer/boomerang/magic rod which you can find in this world wouldn't have hurt but as a Zelda fan I would have wished for a few big dungeons with "unbreakable" Items to find and use in those shrines. Don't get me wrong, those Titans are pretty close to a Zelda Dungeon (beside the bosses not having a certain week point due to the lack of special Items) but just four of these in these BIG open-world wasn't enough to satisfy my thirst for "The Legend of Zelda", hell not even Hyrule Castle is a god damn dungeon, why Nintendo? WHY?

    All in all Breath of the Wild is an amazing Open-World game and on it's own it outshines similar games - while you shouldn't expect a story driven RPG as The Witcher 3: Wild Hunt of course - but as a Zelda it comes a bit short in terms of having big and complex dungeons in which you can get lost for hours, well at least you will find yourself exploring this world for a good chunk of time even if you intend to walk pretty straight to the Titans and beat Ganon.
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  75. Sep 8, 2019
    9
    My real score is 8/10 + 1 because of how well it is to play that game on a handheld console.
    The game is best described as the title itself - A Breath of the Wild. It has a story of saving the kingdom the evil forces but the story is not really engaging. The real pleasure is to get lost in the beautiful world of Hyrule. The game has a unique way of guiding you through the world. You will
    My real score is 8/10 + 1 because of how well it is to play that game on a handheld console.
    The game is best described as the title itself - A Breath of the Wild. It has a story of saving the kingdom the evil forces but the story is not really engaging. The real pleasure is to get lost in the beautiful world of Hyrule. The game has a unique way of guiding you through the world. You will see very few map markers but the quest are rather constructer to give you guidelines on how to get to a point of interest. It is so well done that the search itself is in most times better than what you find in the end.
    To give you an example: You meet a little girl that tells you a story about her grandfather who climbed a nearby mountain. At the peak, he has found a white bird and in his belly, there was a treasure. So you go to your map where you find out where this mountain is. You climb to the top of it only to find out that you see no birds there - at least there are no white ones. You look carefully to see that one valley that is covered in snow is in the shape of a bird. When you go there you see that there is a large pit in the middle with the shrine in it. There you are - you have found the treasure. And this is just one of the many many riddles and adventures that you can find in Hyrule.
    It is great to play that game on the handheld. I have been playing it on a plane, in a tent during my vacation and on the sofa while my wife was watching TV. Breath of the Wild is great to play it 2-3 hours a day after a hard day at work. The best moments are when you decide to go to a new region and you just get lost there in search of shrines.
    On the other hand, it completely loses its charm when played in a docked mode in longer sessions. After playing it for a while longer, it feels... empty. The story is not well told, most of the side quest are just fetch quests. Nothing feels deep and you find yourself traveling from one point to another only to spend there a few minutes. Sure, the road is great but the lack of depth of tasks and characters can really kill the mood.
    Oh, and I hated the soundtrack. It is repetitive to the point that after 130+ hours of the game I felt super sick of it.
    One last thing is how well-designed mechanics in that game are. I don't want to write too much about it but every mechanic feels to be exactly in place. Temperature, Stamina, Weather - everything feels to be completing one another. And discovering how one mechanic interacts with the other is part of the fun as the game just does not tell you that.
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  76. Mar 5, 2017
    9
    i give 9 just because I would like better graphics, but the details are too much, everything is well colored, the worlds are different each other, quest are difficult and also the side quest as well, I am ps4 uset but i got to admit game of the year, sorry horizon zero dawn, but we have a winner
  77. Mar 8, 2017
    9
    It's a great game on Wii U and 3ds, but really? Why are some of the negative reviews from people who haven't played it? Just play the damn game already! I'm not a fanboy of Nintendo, but I do like this game, and I'm not paid for this.
  78. Jan 24, 2018
    9
    Some minor annoyances aside, here is one of the all-time great video games. Appropriately borrowing from Elder Scrolls and Hayao Miyazaki, Zelda has built on its own foundation, and matured to a near-perfect marriage of action, adventure, role-playing and whimsical fantasy in a fun, interactive format. Many have criticized the minimalist soundtrack, which is noticeably missing the classic,Some minor annoyances aside, here is one of the all-time great video games. Appropriately borrowing from Elder Scrolls and Hayao Miyazaki, Zelda has built on its own foundation, and matured to a near-perfect marriage of action, adventure, role-playing and whimsical fantasy in a fun, interactive format. Many have criticized the minimalist soundtrack, which is noticeably missing the classic, upbeat Zelda theme song, yet in many ways this feels closer to the original Legend of Zelda than so many of its predecessors. Don't miss Windwaker & Ocarina, but rest assured the shortcomings of Skyward Sword are dramatically overcome in BotW. Disappointing end-game content includes redundant armor properties, essentially no reward for finding hundreds of Koroks, a moderate shortage of unique enemy types, some severely empty places in the vast world & over-priced DLC which adds little replay value. Otherwise a wonderful, magical experience worth at least 50 hours of exploration. Expand
  79. May 15, 2018
    9
    In terms of game-play, this game is insanely open for different ways to play. It's incredibly fun and rewarding. The story however was very lackluster along with the characters. Still fantastic though.
  80. Dec 13, 2017
    9
    In a time where open world games are looked upon with disdain, Nintendo embraces the essence of what makes a world truly open with BOTW. Without a doubt one of the greatest sandbox adventures i've ever played. However, the enemy types needed a lot more variety, and the scarce amount of music throughout the overworld is a little disappointing.
  81. Feb 11, 2020
    9
    Breath of the Wild is a satisfying slow-burn of an open world adventure. The world is very fun and rewarding to explore and the non-linear story adds intrigue to the proceedings. The game is huge, sometimes to its detriment, but when everything gels it is an incredible experience and a true modern classic.
  82. Jun 18, 2018
    9
    This game... it's good. It's been over a year since its release, and only now I've gotten around to reviewing it (to be honest, I forgot my Metacritic log-in details...) Before I start, if you want a TL;DR - absolutely buy this game. It's an unforgettable masterpiece.

    A: Music/Sounds As I stated previously in my The Legend of Zelda: Twilight Princess review, I believe that one of the
    This game... it's good. It's been over a year since its release, and only now I've gotten around to reviewing it (to be honest, I forgot my Metacritic log-in details...) Before I start, if you want a TL;DR - absolutely buy this game. It's an unforgettable masterpiece.

    A: Music/Sounds

    As I stated previously in my The Legend of Zelda: Twilight Princess review, I believe that one of the overall most infamous parts of a Legend of Zelda game is the incredible music. However, despite the unreachable expectations this game probably had for music, I can't help but feel that the music in the final game is rather... disappointing. There's not really any memorable tracks except for the main theme of the game - which in my opinion is really good, basically on par with other LoZ games.

    The sounds of the game are great. The grunts of the monsters, the clanging of your weapons as they dangle from your character as you race around Hyrule - the sounds of the fearsome Guardians as they lock onto you will make anyone's skin crawl. Some sounds can get a little repetitive over time, like the little "Ya Ha Ha!" that every single Korok makes as you discover them.

    6/10 - Sounds are good but some are repetitive, Music is, for the most part, lacking.

    B: Graphics

    This game's graphics really are pretty good. Obviously they aren't realistic in any way, but that just works because the game isn't attempting to look realistic - Breath of the Wild attempts to use its own art-style, which is a little between both Skyward Sword's and Twilight Princess' art styles.

    Bokoblins and Moblins look goofy, and the Lizalfos all look... scaly. It gets the point across. The graphics however don't go above and beyond like some titles, and if I'm being honest the trees certainly look off and previous gen. I'd prefer if the game had a realistic art style like Twilight Princess did, but I suppose that it's less likely to look outdated in the years to come with this art style.

    7/10 - Gets the point across, a few oddities.

    C: Gameplay

    THIS is where the game truly shines - the gameplay in this game is literally what every other game should aspire to be - not literally, but the quality of the genre. Every review always mentions the freedom of the game, which is true, but not my main focus as many other games have freedom.

    A majority of the quests in the game do not give you explicit directions to your destination via waypoints like other games like Skyrim does. This is because many of the quests involve a riddle of some sort, and you have to track down the chest or shrine. I absolutely adore the side quests in the game - every town has plenty, and there's also many unique little side quests scattered across all of Hyrule.

    Many people say that Hyrule in this game is rather empty and could benefit from being smaller - but I disagree. It's not empty - the game is so densely packed with content that the average player may be a little overwhelmed with the opportunities given to them. There are shrines and side quests hidden around every corner - the korok seeds especially are enough to make any completionist's blood boil.

    Take my advice - play this game without a guide. Seriously. I'm literally not kidding in any way, shape or form when I say that this game has given more such an incredible sense of wonder and enjoyment that even games like Morrowind and Skyrim have never lived up to. Making my way to Goron City and noticing the giant dragon flying in the sky, knowing that someday I'll be able to go up to the dragon himself. Finding massive statues in Gerudo Desert with an enticing puzzle with no quests leading me there - even finding Eventide Island and going through that challenge was awe-inspiring.

    Unfortunately, the sense of wonder and discovery makes the game a little less enjoyable if you play through for a second time, such as if you're playing on Master Mode through the DLC.

    10/10 WITH my Thumbs Up of Approval

    D: Story

    This is the most lacking part of the game. Now, the story of the game isn't bad by any means, but for me, the story does not live up to the story mode of other Legend of Zelda games such as Ocarina of Time or Twilight Princess. I just find it hard to have that sense of urgency and care for characters like I did in those games, because practically everyone important is dead by the time the game even begins. Even important characters such as Zelda didn't make me feel as much emotion as other LoZ titles.

    Obviously, a lot of the story was made to be independent from one another, to allow the player to approach any dungeon they wish first - even allowing them to go straight to the final boss. While that's great, I just feel that in order to achieve that level of freedom, the game sacrificed a potentially incredible story. If the next Legend of Zelda game had the story of the same quality of Twilight Princess and gameplay of Breath of the Wild, it'd be a solid 10/10 from me.

    5/10 - poor story.
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  83. Mar 28, 2021
    9
    Almost everything in Breath of the Wild was done well, especially for a handheld game. The game's attention to detail, storytelling, exploration design, puzzles, gameplay loop, side quests, graphics, environments and performance/stability in the Nintendo Switch are all very praiseworthy elements. Unfortunately the unsatisfying and shallow combat and exhausting horse mechanics takes aAlmost everything in Breath of the Wild was done well, especially for a handheld game. The game's attention to detail, storytelling, exploration design, puzzles, gameplay loop, side quests, graphics, environments and performance/stability in the Nintendo Switch are all very praiseworthy elements. Unfortunately the unsatisfying and shallow combat and exhausting horse mechanics takes a significant portion out of this game's quality. Expand
  84. Mar 20, 2017
    9
    ...I´ve never played a Zelda game before. I´ve been gaming for 38 years now, but the wii was my first nintendo console, so Zelda was never something I even looked at. So I didn´t know what to expect, but was impressed enough by the reviews to grab myself a switch and a copy of Botw. It took a long while to get into, the game tells you initially what you must do, but not how. So used to...I´ve never played a Zelda game before. I´ve been gaming for 38 years now, but the wii was my first nintendo console, so Zelda was never something I even looked at. So I didn´t know what to expect, but was impressed enough by the reviews to grab myself a switch and a copy of Botw. It took a long while to get into, the game tells you initially what you must do, but not how. So used to being told where to go with icons, scattered about maps telling you what is there, Zelda at first felt a little daunting. It tells you that you can discover recipies, but doesn´t tell you what they are, just a Very limited supply of ingredients for you to experiment with. I must confess that i did cheat and looked up a recipe for keeping warm and that enabled me to finish the first area. Once that has been done the world is then open for you and things speed up a hell of alot. I´m still not very far into the game, but am now loving it. I´ve scored it a 9, because I think if you dont score it something, it would score the game 0. I think this could well end up being a 10/10, its certainly drawn me in. I understand some of the low scores, at the start of the game there is a frustrating lack of direction given to the player and until you dare (know how to) venture into a inhospitable area of the map there seems to be little going on. This game is going to reward those with patience, gamers who are willing to invest their time and thinking into the game. Zelda has a new fan. Expand
  85. Jan 21, 2020
    9
    Very interesting experience of gameplay! Great optimization! Love to explore the world!
  86. Jul 8, 2023
    9
    A remarkably well-done game, and one of the first franchises to embrace a new direction of open world and endless experiences. I loved so much about this game. I thought the game was top-tier in terms of development, art direction, and general gameplay. However, I felt like the story, and lack of substantial dungeons really made it feel like a game that was not Zelda. I have alwaysA remarkably well-done game, and one of the first franchises to embrace a new direction of open world and endless experiences. I loved so much about this game. I thought the game was top-tier in terms of development, art direction, and general gameplay. However, I felt like the story, and lack of substantial dungeons really made it feel like a game that was not Zelda. I have always connected with the Zelda Franchise, more so with the games that had immersive dungeon experiences and a story that you cared about. This game was outstanding, but the actual substantial content seemed to be about the volume of small dungeons, small interactions, and small experiences rather than a cohesive whole. The DLC challenge mode was a bit of a joke, and just scaled characters' health rather than making the game a difficult one to attempt. Expand
  87. Sep 3, 2017
    9
    UPDATE: Over 136hrs+. This is in the top 3 best Zelda Game ever made! Anyone giving this less than a 9 is not being honest or fair because this is absolutely stunning!! Disregard all 0! They are lies! And truth is this game. The puzzles and open world is nice. While this is NOT a perfect game. I think it is should go down has one of the best Zelda games.

    Positives: Great Open world-
    UPDATE: Over 136hrs+. This is in the top 3 best Zelda Game ever made! Anyone giving this less than a 9 is not being honest or fair because this is absolutely stunning!! Disregard all 0! They are lies! And truth is this game. The puzzles and open world is nice. While this is NOT a perfect game. I think it is should go down has one of the best Zelda games.

    Positives: Great Open world- Con - 9.5 The world can be sparse and not enough variety of enemies
    *Game play - 9.5 Amazing puzzles and dungeons - Cons - Need more Dungeons- They only had 4 mechanical beasts dungeons (not enough)- Swords break a lot and require you to pick up silly weapons - sticks.
    *Music - 9.0 its great during the battle and open world but its not loud enough or variety.
    *Graphics- 9.0 -its definitely good, but frame rate issues and could be better in some areas - Wii U+.
    *Story - 7.0 - I think Link to the past is better game.

    Overall, I think its a great game and one of the best Zelda's ever created, but I think its missing a few important things - amazing story, more variety of enemies, More dungeons, and frame rate issues, music needs to be more dramatic. I think a perfect 10 on this Zelda game it is not. Its definitely a solid 9.0+.
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  88. Mar 20, 2017
    9
    This game is one of the most frustrating 9/10 to 10/10 games I have ever played. Where it excels, it's an example to gaming, it feels like how we imagined 'next-gen' gaming should be. It brings great elements of exploration and survival to the franchise. However, I happen to agree with many of the mixed and negative review criticisms that other users have put down - lack of BGM, lop-sidedThis game is one of the most frustrating 9/10 to 10/10 games I have ever played. Where it excels, it's an example to gaming, it feels like how we imagined 'next-gen' gaming should be. It brings great elements of exploration and survival to the franchise. However, I happen to agree with many of the mixed and negative review criticisms that other users have put down - lack of BGM, lop-sided structure, lack of progression outside of stat and survival bonuses to make exploration meaningful, repetitive bestiary where it matters, not a high enough ratio of interactivity and story to the size of the open world, many secrets just amount to collectathons, combat even with different weapon types is more shallow mechanically than some past 3D Zeldas despite the great panic instilled against some more powerful enemies that can wipe clean all your hearts, lack of cohesive dungeons and puzzles, lack of caves, truthfully, as much as it teaches its past iterations and other games how to evolve, it could also learn from them and take a bit more from the Metroidvania formula with regards to large world exploration. If it did, it would make the world feel even more gigantic and less-barren. The towns are a bit formulaic and many NPCs generic. The game is far too free and nonrestrictive, in that there's not a lot to collect or find that will actually help you to explore or reach inaccessible areas, because there virtually are none. Most of the key items are gained from the start of the game, and it make the exploration feel like it's lacking progression, a bit pointless outside of the point of the joy of exploration and stat upgrades in their selves. There isn't quite as much to see as you'd hope in many areas. There is not enough opportunity to use the Sheikah slate powers in the game's world. You just get token metal crates sparsely scattered to use magnesis on, and most of the world isn't susceptible to stasis.
    I can't help but think a few staples or new (non-necessary) additions at least somewhere further into the game could have been useful to help navigate the world and make it less repetitive while doing so. It would be a revelation for example if at some point through the game you could obtain iron boots and swimming equipment to go underwater, then you think of all the places you've been past that had water. There were many places in OoT that reacted to new items you got - for example the ocarina songs generating faries, or bombs creating holes. Wouldn't it have been like a whole other dimension if halfway through the game you obtained an item that granted you the ability to talk to or transform into animals, or something else to change and interact with weather? Even obtaining round/square bombs could have been seperated so that perhaps you could revisit areas where you needed to roll a bomb down a crack that you couldn't with a square bomb. It all sadly limits the potential of the exploration and discovery. All this still doesn't take away from what they've achieved, and what they have achieved is obvious to most who play it and from the other positive reviews, it does however create a frustrating dent that doesn't allow me to award it a 10. I agree with many points made in the negative reviews, but it doesn't stop it from being a top-quality game that's far better than most out there today. In the next iteration i'd like to see more refined combat, greater purpose of exploration through taking a bit more from metroidvania and past zeldas, and more enclosed areas, pathways, caves, to give some variety to the exploration, more world interaction and a few more interesting NPCs and story
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  89. Apr 21, 2017
    9
    Really fun Zelda sandbox, absolutely recommended!
    You can go directly to the ending, or do the main missions, or help in heroical sidequests, or help in silly gossip sidequests, or solve the puzzles in the shrines, or etc... or you can just go nuts and have fun with the sandbox.
    I won't give it a 10 because I think the story is not that good, but the gameplay is perfect.
  90. Dec 10, 2017
    9
    Its not a traditional zelda game but its still good.

    The story is fine but loosely structured like many open world rpgs and its not the main feature here. The world itself feels alive and looks amazing. its huge and extremely rewarding and fun to explore its akin to elder scrolls or witcher in its huge sandbox but focuses much more on game-play and exploration then either witcher or
    Its not a traditional zelda game but its still good.

    The story is fine but loosely structured like many open world rpgs and its not the main feature here.
    The world itself feels alive and looks amazing. its huge and extremely rewarding and fun to explore its akin to elder scrolls or witcher in its huge sandbox but focuses much more on game-play and exploration then either witcher or elder scrolls.
    The exploration is amazingly fluid; The towns fit so organically into mountainsides or on a grass meadow. There is an insane amount of cohesiveness to the world and it feels great. some of the puzzles are really really creativity and interesting some are average. some are that old school zelda rock bs but all in all the puzzels and way they are implemented are amazing. the game lets you do puzzles combat and exploration YOUR way which is very refreshing.

    The sword/melee combat feels like a stripped down version of wind waker or twilight pricness
    yes they added weapons types like Two-Handed, Spear and Wand. But besides the wand,
    weapon types barley change how you fight. buuuuuuuut
    the combat is still fun and deep. i bet your asking "what the hell how" "you just said it was average"?
    that's only if you count pure melee. The bow in this game is the best in any version of zelda and is way more fun and useful to use. u can use your rune powers in combat and pull off some really wacky and creative stuff. you can also use your environment to your advantage...use sneak attacks...sense your weapons break you can always sacrifice a badly damaged weapon by chucking
    it and ur enemies then pull out ur wand light the field on fire fly up on the updraft pull out ur bow unless a barrage of bomb arrows and land like a freaking pimp! its really encourages experimentation and creativity

    You can easily dump 60-70+ hours into this game if u like exploration... 100s if you go for all the collectibles and do all the quest

    i highly recommend for any zelda fan who enjoys the game play of zelda games
    i recommend this to any zelda fan in general
    and i also recommend this to anyone who likes open world sandboxes
    if your looking for a good open world RPG id say maybe try witcher 3 or fallout new vegas
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  91. Mar 6, 2017
    9
    Zelda Breath Of The Wild (BOTW) is a great game and a worthy entrant in the Zelda series. It seems like it's a new fresh idea but it's actually the opposite: it brings the game before the Ocarina of Time template and back to the idea of the very first game. Exploring here, there, digging up content and experimenting.

    PROS -Excellent, expansive world begging to explore and you'll
    Zelda Breath Of The Wild (BOTW) is a great game and a worthy entrant in the Zelda series. It seems like it's a new fresh idea but it's actually the opposite: it brings the game before the Ocarina of Time template and back to the idea of the very first game. Exploring here, there, digging up content and experimenting.

    PROS
    -Excellent, expansive world begging to explore and you'll probably spend much more time doing that then the main quest.
    -Dungeons and mechanics are great
    -Good art style
    -Oozes effort, care, and craft.

    Cons:
    -Believe the frame rate drop comments on other reviews, they are real, distracting, and at times - severe (disclosure: I only have the Wii U version).
    -Music is a disappointment which Zelda admittedly has set a very high bar (loss of the in-house melody is quite missed).

    In truth I think the game deserves an "8" but the technical issues become somewhat dulled with just how much FUN the game is and how much content you get. But don't believe all the hype - it isn't perfect, nor is it the best Zelda (for me Ocarina of Time and Majora's Mask are both superior).
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  92. Mar 13, 2017
    9
    This review contains spoilers, click expand to view. The Legend of Zelda: Breath of the Wild has been hyped up for five years, which can be a dangerous position for a game. Sometimes when a game is hyped beyond belief for so long it can fall into the trap of dipping below expectations and disappointing the player. Does Breath of the Wild fall into this trap? Hell no.
    Now, before I go in-depth about this game, I would like to say that I played the game on the Nintendo Switch, so not all of this review (mostly the technical side) may not apply to you if you are playing on the Wii U. Also, there may be some mild spoilers ahead, so if you don't want any of that, well, you can see the number above this wall of text I'm currently writing for my thoughts.
    Gameplay: The gameplay of BotW is top notch. It's clear that Nintendo has gone to lengths to rethink how 3D Zelda works. The movement has been completely reworked, tricks like shield surfing, climbing and paragliding completely change how you explore the world and add a sense of verticality and freedom to the world as a whole, which is great as that's exactly what the developers want you to feel. It's easy to learn and as such you never feel like you can't go somewhere, even at the beginning of the game. Combat has also been reworked, an amazing change as it's been basically stagnant since Ocarina of Time. And although it was always functional, it was never freeing. In BotW, there's always more than one way to fight the good fight. Slight stealth mechanics mesh well, and allow the smarter player to lessen the load of an upcoming fight by taking it slow. Ultimately the best way to attack enemies is to use your environment to your advantage, which keeps players on the lookout for easy ways to take baddies out. Everything about how this game plays is freeing and fun, something that 3D Zeldas have always struggled with. You can explore the world without proper direction for hours on end, which is a testament to how fun the game is on mechanics alone.
    Story: The story of BotW ties back into the central theme of the game; exploring a huge world. A majority of the story is told in bite-sized chunks that the player has to actively seek out. The Idea is that Link has lost his memory and the only way to recover it is to visit the places that are saved as pictures on the Shieka Slate. Finding these places in and of itself is a difficult and rewarding task, as you often have nothing to go on other than its relative position to identifiable landmarks and a few nondescript words from a fellow traveler. But when you do find these pieces you get a cutscene showing you more of what occurred 100 years prior. These cutscenes mostly go towards developing the relationship between Zelda and Link, but as they go on you realize the sense of tension and nervousness that Hyrule is going through. Overall, though the story isn't amazing, it is delivered in a way that makes it all the more meaningful to the player. This game tells an epic tale in an interesting and new way, and it does an amazing job at making the character care about the people around them.
    Audio Design: There isn't a ton to talk about here (as with most games) but what is here works well. The music is great as usual, but the sheer lack of it makes the times where it does kick in all the more emotional and overwhelming. It's not that the game is silent, as there's ambiance and faint melodies here and there as you play. I never thought about it while I played, because it isn't important. When you enter a town/shrine/dungeon/neato area music will kick in, and it does a great job at setting the tone of the area as per the usual. I think I prefer this to an overworld theme, as the sheer amount of time you spend traversing Hyrule would likely make it annoying as the game went on. The voice acting is also a nice touch, even if it only really happens in cutscenes. It can be a little cheesy at times, but it works overall. Oh and all of the fighting music (be it just some enemies, a Guardian, an overworld boss or a real boss) is phenomenal.
    Graphics: This is where some people have docked points in the game, which I really don't understand. The game is breathtaking in its sheer size, and the visuals do a fantastic job at showing this to the player. Draw distance is pretty reasonable, the overall look and shape of the terrain is maintained even at distance (I never noticed texture pop in or low poly models being replaced) though effect distances on things like smoke could be a little better. It isn't terrible, and the effects look good, so meh. The graphics overall are pretty impressive and gorgeous, but the framerate is where I begin to dock points. At times the game will dip a little bit. It isn't intrusive for the most part, but in highly forested areas like Korok Woods, it consistently drops to 20 or below, which is just unacceptable as it completely takes you out of the game.
    Gameplay: 10/10
    Story: 8.5/10
    Audio Design: 9/10
    Graphics: 7/10
    Overall Average Score: 8.625 (9)
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  93. Mar 30, 2017
    9
    This game is amazing. This is as close to a perfect game as I can think of. physics are spot on making solutions to puzzles often solvable in multiple ways. My two kids and are all playing this(each with 40+ hours so far) and it is amazing how we take completely different ways to get places and solve puzzles. My only real complain is the cooking system doesn't retain recipes thatThis game is amazing. This is as close to a perfect game as I can think of. physics are spot on making solutions to puzzles often solvable in multiple ways. My two kids and are all playing this(each with 40+ hours so far) and it is amazing how we take completely different ways to get places and solve puzzles. My only real complain is the cooking system doesn't retain recipes that you've created and is a bit cumbersome. If you make something good and use it, then you don't have a record of what ingredients were used to make another one. No "dungeons", but they aren't needed in my opinion.

    Game doesn't hold your hand, at all, go anywhere, anytime, just like the Switch.
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  94. Mar 3, 2017
    9
    Beautiful game with great mechanics, an alive world and a whole new take on Zelda. A point off for the annoying weapon durability system.

    WARNING: Salty PS fanboys from GFAQs have been leaving troll 0 ratings on this game, most of who don't have the game yet. Ignore these.
  95. May 11, 2017
    9
    Un Zelda que no decepciona, apuesta por un mundo libre gigantesco, que te puede costar mas de 200 horas explorarlo por completo, ademas de que esta lleno de detalles, divertido, y sobre todo vivo, algo parecido a lo que hizo Shenmue. Las misiones principales tienen unas 12 o 13 horas. Buenos graficos. Lo peor es el pase de temporada, que le resta mucho
  96. Jun 10, 2017
    9
    Deutsche Review - Kritik

    Der folgende Test ist in 5 Kategorien zusammengefasst. Diese 5 Kartegorien ergeben die Gesamtpunktzahl von 0 - 100 Punkten. Um einen passenden Userscore zu geben wird auf oder abgerundet. Bei 84 Punkten ergibt das einen User Score von 8. Bei 86 einen von Userscore von 9. Falls eine 85 kommt entscheide ich ob ich es eher positiv oder negativ nehme. Regeln
    Deutsche Review - Kritik

    Der folgende Test ist in 5 Kategorien zusammengefasst. Diese 5 Kartegorien ergeben die Gesamtpunktzahl von 0 - 100 Punkten. Um einen passenden Userscore zu geben wird auf oder abgerundet. Bei 84 Punkten ergibt das einen User Score von 8. Bei 86 einen von Userscore von 9. Falls eine 85 kommt entscheide ich ob ich es eher positiv oder negativ nehme. Regeln verstanden?
    Dann sind hier meine Punkte.

    Mein persönlicher Score = 92/100
    Mein User Score = 9/10
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  97. Mar 4, 2017
    9
    This game does so well for the franchise as a whole in its method of telling the same story as the other Zeldas but still keeping it interesting, and its changes to a more simpler but more engaging combat system. I feel like the game has been truly modernize by sacrificing the stapled formula of the old 3d Zelda games in order to give the game an open endedness but still having the ZeldaThis game does so well for the franchise as a whole in its method of telling the same story as the other Zeldas but still keeping it interesting, and its changes to a more simpler but more engaging combat system. I feel like the game has been truly modernize by sacrificing the stapled formula of the old 3d Zelda games in order to give the game an open endedness but still having the Zelda feel. The major issue with this change in format though is that there was nothing wrong with the old way of doing things, and this will cause a lot of fans looking for the same old Zelda to feel like their beloved game has been forgotten. Nintendo has definitely tried to please everyone by throwing in mini-dungeons all across the world to fill in for the lack of open world puzzles that old Zelda titles had, but even these didnt consume that Zelda feel that i wanted in a Zelda game. This game is fun and i love playing it but it also makes me a bit sad as i'm worried that my old Zelda games will no longer be made. My nostalgia for the old format grows as i look for something to fill that gap. The best way i can describe this game as a hard core zelda fan is this.. I feel like i had a relationship with the old style of combat/worlds of zelda but that relationship had to end, and this new format that i know is better has come into take its place, yet i still linger and miss the old relationship i had with the Zelda franchise. This unfortunately will cause a split in the fan base for some time, as some players will want to hold onto that nostalgic style of gameplay for its comforting and familiar. Expand
  98. Apr 6, 2017
    9
    Fantastic game that moves the genre forward. After being able to climb every surface in this i have found it frustrating to play other open world games ( which is why i am putting Horizon on the back burner until i am in the mood for another open world game ).

    Exploration, world design and art style are all second to none. I found the story to be borderline invisible however and the
    Fantastic game that moves the genre forward. After being able to climb every surface in this i have found it frustrating to play other open world games ( which is why i am putting Horizon on the back burner until i am in the mood for another open world game ).

    Exploration, world design and art style are all second to none. I found the story to be borderline invisible however and the weapon degradation system discouraged me from using some of the cool loot i found which is completely the opposite feeling you want with loot systems.

    One of the best games of the generation for sure but slightly overshadowed by Persona 5, Bloodborne and Dark souls 3 for me. Still the best thing Nintendo has made since Mario 64 which is an impressive statement in itself. Definatly worthy of the praise
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  99. Mar 6, 2017
    9
    It's a good game, but not a 10 game. Lots of things to do, but story is fairly weak, graphics really bad for these times even if it's on a handheld console or not. Games shouldn't be rated because of the nostalgia like most people did.
  100. Mar 6, 2017
    9
    The presentation card ( The legend of Zelda: Breath of the Wild) is almost perfect for Nintendo Switch*. Now I'm going to talk about what are the positive points and the negatives for me.
    *I say that it's almost perfect because, I think that there is not a perfect game yet. If the score could be decimal, I would said 9,5.
    Pros: -Very interesting story. The more I play the more I want
    The presentation card ( The legend of Zelda: Breath of the Wild) is almost perfect for Nintendo Switch*. Now I'm going to talk about what are the positive points and the negatives for me.
    *I say that it's almost perfect because, I think that there is not a perfect game yet. If the score could be decimal, I would said 9,5.

    Pros:
    -Very interesting story. The more I play the more I want to play.
    -A lot of secondary content and options. The map is huge and there are a lot of things to investigate and figure them out. There are a lot of enemies and weapons, interesting puzzles, new abilities...
    -Link is still incredible. New design and now looks like a young men with a tale to tell.

    Negative:
    - For the actual generations, Nintendo should have given a step forward in graphic aspects. They are OK, and I don't say that they should have work for HZD or uncharted 4 graphics. With this graphics level, the minimum would be the 60 FPS.
    - If I said that there are a lot of enemies, now I want to say, that I want more, because a lot of them are the same but with other weapons.

    In conclusion, if you have a Switch (or you want to have it) is imperative to buy it. And if you don't have it and you like RPG and fantasy, then save some money and buy the console and the game.
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Metascore
97

Universal acclaim - based on 109 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 109
  1. Dec 12, 2017
    100
    Where it takes mechanics from others in the industry, it improves upon them; where it introduces new ones, you slap your forehead in amazement that it hasn’t been done before. Breath of the Wild is development done right, and damn near the best game you’ll play all year.
  2. Aug 30, 2017
    100
    Breath of the Wild is a masterpiece.
  3. Games Master UK
    May 19, 2017
    96
    Up there with the finest Zelda games, Breath of the Wild is bold, liberating, and utterly astonishing. [Apr 2017, p.60]