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6.6

Mixed or average reviews- based on 694 Ratings

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  1. Nov 30, 2017
    7
    Sonic Forces, while disappointing, is still a good game. I just wish it would've been better. To see my full review on this game, look at my PS4 review of it. The only difference with this version is the frame rate isn't as good. Otherwise, it's about the same to me.
  2. Nov 13, 2017
    6
    Sonic Forces is one of those games that isn't perfect, but isn't terrible. I think the reviews have been a bit too harsh, because it really isn't a bad game. It's vibrant and colourful and the controls work perfectly. The different playable characters add for some unique gameplay, and the bosses are fun, even though the final boss was a disappoint. Sonic Forces definitely has some flaws asSonic Forces is one of those games that isn't perfect, but isn't terrible. I think the reviews have been a bit too harsh, because it really isn't a bad game. It's vibrant and colourful and the controls work perfectly. The different playable characters add for some unique gameplay, and the bosses are fun, even though the final boss was a disappoint. Sonic Forces definitely has some flaws as well. It feels too short, and some of the levels are more linear than I expected. The story started strong but started to fall as the game continued. But overall it really isn't a bad game, and is worth giving a shot. Expand
  3. Nov 10, 2017
    7
    This review contains spoilers, click expand to view. Sonic Forces is meant to be Sonic's second part of his 25th anniversary, being his next big 3D game. I'll admit, the game is pretty good and it is an enjoyable experience. But it does have a few glaring issues. I know I gave the spoilers box a check, but a second reminder that this contains big spoilers so read at your own risk. Let's dive into Sonic's most recent 3D game.

    Starting with the story, the game centers on the idea of Dr. Eggman getting closer than he ever has to his lifelong goal; turning the world into Eggmanland. For the first time in, probably ever, Dr. Eggman has managed to conquer the world. The story follows the Resistance (consisting of Sonic's friends) as they try to take the world back from Eggman. Along for the ride are Classic Sonic and the custom avatar. Tasked with freeing Sonic and fighting off villains of the past and a new villain known as Infinite, the Resistance inflitrates Eggman's territory to set things right. The story's greatest point is that it's vastly different from the norm. It's not every day that the villain actually wins, even if the point of the game is to undo the villain's win. That's what strikes me as interesting, it's got a unique feel to it. While the story is pretty good, I think there are some problems with the characters, some may be minor nitpicks though. Classic Sonic comes kinda out of nowhere, for no reason and with a pretty flawed explanation too. The returning villains, Shadow, Chaos, Metal Sonic and Zavok, all just turn out to be mass produced copies, with Chaos not even being faced once. Infinite is a mysterious character with lots of potential that is essentially wasted on an incredibly simplistic backstory that only explains how he got his powers and a very weak and cliche drive for said power. Those three points all tie in with one important thing that Sonic Forces kinda bombed; they were all interesting concepts with very poor backgrounds. Trailers prior to release really hyped these things up, making me personally guess how the villains returned, how you'd face them and whether or not Eggman was really controlling all four of them. Playing through it revealed that everything I was hyped for was explained in a single cutscene and was barely touched since. Infinite's character looked amazing, he looked like he could have lots of potential, given what he could do. But his backstory was wrapped up in a single cutscene in the Shadow Episodes and while his role in the main story was huge, after his final fight, he disappears and is not seen or heard from again.

    The gameplay aspect is one of the better parts of the game. Classic Sonic, Modern Sonic and the avatar all have their own unique gameplay; Classic Sonic being the original 2D styled gameplay, being pretty much reused from Generations, Modern Sonic having the usual boosting 3D stages and the Avatar makes use of a device known as a Wispon to use Wisp powers and a grappling hook. The Avatar and Modern Sonic stages are by far the best of the three, having good controls and fast pace gameplay Sonic is known for. Classic Sonic is okay in his own sense, but feels a bit underwhelming compared to his gameplay in Sonic Generations. And while the levels themselves are okay, therein lies the second problem; not only are the levels rather short and easy, despite being 30 stages, but they all take place in the same four areas. You're essentially playing different layouts of the same level. Kinda feels more like a New Super Mario Bros. game in terms of level variety.

    In the end, Sonic Forces is not a terrible game. It ranks well above Sonic Boom and even outranks Sonic Lost World, but it can't compare to past installments like Sonic Colors or Sonic Generations. The good aspects in the unique story and good gameplay are kinda rivaled by the lack of level variety and half baked concepts that the story has. It's not the next big Sonic 3D title, but it's still a decent game. If you're a hardcore fan of Sonic, then it's a game you'll likely enjoy. But in all honesty, skipping it wouldn't be, dare I say, the end of the world.
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  4. Nov 11, 2017
    5
    I never needed to know what the feet in this universe looked like.
    Sandals were a mistake.
    Some levels were fun but most are pretty linear. Classic Sonic feels real clunky. The games physics feels very floaty but also incredibly heavy, it's really confusing. Also they removed the drift from modern Sonic for some reason. Customizing your oc the animal is pretty fun. Most musical
    I never needed to know what the feet in this universe looked like.
    Sandals were a mistake.

    Some levels were fun but most are pretty linear. Classic Sonic feels real clunky. The games physics feels very floaty but also incredibly heavy, it's really confusing. Also they removed the drift from modern Sonic for some reason. Customizing your oc the animal is pretty fun.

    Most musical tracks in this game were pretty good with the exception of some of classic Sonic's tracks.

    Get the game if you can like find it for under 10$.

    For real though why did they show their feet.
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  5. Dec 1, 2017
    6
    In ways both good and bad, Sonic Forces is certainly a Sonic game. It features the stylish, blazing fast gameplay that fans of the series love but also the questionable level design and inconsistent quality control that critics often point to.

    Unsurprisingly, the game is at its best when you're tearing through levels as Sonic (in either his modern or retro form) and at its weakest when
    In ways both good and bad, Sonic Forces is certainly a Sonic game. It features the stylish, blazing fast gameplay that fans of the series love but also the questionable level design and inconsistent quality control that critics often point to.

    Unsurprisingly, the game is at its best when you're tearing through levels as Sonic (in either his modern or retro form) and at its weakest when you're not. Although the create a character component has some degree of charm to it and it is fun to craft your own anthropomorphic super critter, these levels are just never as fun as the Sonic ones, despite the game's wise decision to mostly keep to speedy gameplay and entirely eschew the slow, plodding platforming of supporting cast in previous games.

    The story is unintentionally hilarious with dialogue and plot beats that would be cringe worthy if you weren't too busy laughing out loud at them. The tone is completely scatter shot, jumping from flat jokes to mundane chatter and then sometimes even surprisingly dark developments, often all within the same cinematic. The whole Resistance/Knuckle's Army angle feels contrived and by-the-numbers and the introduction of yet another generically named villain is superfluous, even though the character himself isn't that bad.

    I had some fun with Sonic Forces, and it is by no means a low point for fans of the troubled series, but there is just really no reason to play it when we already got Sonic Mania, a far superior game, earlier this year.
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  6. Dec 2, 2017
    6
    This review contains spoilers, click expand to view. Sonic Forces is not an amazing but not bad ether, The game is fun before you beat the game you could download the DLC but it only has 3 games. The story is like Generations but now a little dark you can play as Modern Sonic, Classic, and your OC. The music is great it mixes Dubstep music and electronic and if you play as Classic Sonic you get some Genesis like music. The controls are not so great you could see your self fall off ALOT in the Modern and Avatar stages. In all Forces is a good game but not a Sonic generations but as the Mario Fandom says Mario odyssey is better then Forces. Expand
  7. Nov 14, 2017
    7
    I went into sonic forces with no expectation whatsoever but came out surprised in the time I played this titie for both good and bad.

    The gameplay of this game is clunky. The three chracter types (classis, boost sonic, and avatar) feel floaty and have the tendency to either go fast or move slugishly slow for some reason. Classic sonic comes equiped with his jump spindash mechanic from
    I went into sonic forces with no expectation whatsoever but came out surprised in the time I played this titie for both good and bad.

    The gameplay of this game is clunky. The three chracter types (classis, boost sonic, and avatar) feel floaty and have the tendency to either go fast or move slugishly slow for some reason.
    Classic sonic comes equiped with his jump spindash mechanic from mania and his gameplay is all as well as the odd feel that the enemy hitboxes feel off.
    Boost sonic (modern sonic) is pretty much a mix of 3d and 2d with hold boost button to win finish the stage at times.
    The avatar character is a mixed bag of different species with different abilities in the map and use different weapons infused with the wisps from colors called wispons, they control the same as sonic minus the speed and light double jump and boost with different methods of attacks and special abilities depending on the wispon you use at the time unless you play a bird character which allows the use of a hardly existant double jump or the bear which can allow you to hit one enemy and if hit right, have the chance of knocking into other enemies.
    Another thing for the avatar side is the slew of customization options for your OC from hats to special fur skins on the accessory side of things which you can unlock by finishing stages, getting S ranks, finishing their strict time trials on some stages and other mission types. The chracter making on the other hand is somewhat lacking and basic with no hair styles besides what you unlock in the outfits and other options but too bad as to detract you from enjoying your character in the game.
    There are also stages that gets the Sonic Heroes touch where Sonic and your Character tag team and you both use your skills and abilities which is interesting as well.
    While the controls are clunky and floaty, its not entirely hard to get used to at the least and the gameplay can be pretty fun if you are not focusing on finishing the stage as fast as possible.
    I played the game on both easy and hard and there really isn't much difference between the two difficulties besides the fact that ring limit for some reason is swapped since it seems where you are capped at 100 on normal and uncapped on hard it just feels switched.
    Side challenges and stuff include getting all 5 red rings per stage after which you get enough red rings you unlock extra stage challenges. But oddly enough after you get a stages red rings, you also unlock 5 checkpoints and afterwords moon coin. The odd thing is you don't get anything for collecting these at all.
    There is also a Shadow story but its only three stages long but with the dlc you can play as him in boost sonic stages after completing those stages which is a nice touch.

    The graphics for the switch handheld are pretty good with no problems whatsoever for being on a smaller screen. The console version is the same but little more better. But with the new engine they made the stages look fantastic but its a shame that stage length is below 5 minutes for most of the stages in game. Sounds pretty much what most people are used to if they played a sonic game. The music fits the game for the most part of it being a modern sonic game and actually enjoyable.

    Story is bland. They went for a dark theme this time around like sonic SAT AM style theme on steroids. To summarize, Eggman defeats sonic with his new ally Infinite, an edgelord mercenary who hates everything around him and has the power over mental realities or something causing all of sonics enemies from past games (including shadow) to come back and go for revenge. After Sonics defeat Eggman declares him dead, tails runs off to the mountains, while knuckles and the gang form a freedom fighter group to oppose Eggman and your character is the new recruit. Freedom Fighters discover sonics alive, Your chracter busts sonic out of the death egg, and tails gets saved by classic sonic and doing things with him until everyone meets up again at the freedom fighter base.
    The characters in the story has really no character or personality and they are constantly in a dark place even after busting sonic out. Even more annoying Tails, after his development from past games, goes straight out the window he goes back to being whiny and just weak when you would think he would be the one leading the rebellion. Even Amy acted more developed than Tails did in this game.
    And classic sonic just seems so out of place in this game. He really had no need to be in the story at all and could have been easily replaced with a second custom character and his stages replaced by bonus stages.

    Besides all the cons and stuff the game is still ok on any platform and $40 really isn't bad for a hedgehog engine tech demo. The custom character thing is a nice addition, its fun in small bursts, and would love to see what this engine could really do if they do another installment with the custom character thing as well as any future games
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  8. Feb 26, 2018
    5
    The avatar feature is pretty nice and has a lot of options, and the graphics are impressive, but the game is no where near as fun or polished as the previous boost games. The level design is way too linear and most of the gameplay is automated. The story is weak and was clearly rushed, and all of the characters do nothing but rely on Sonic. Classic Sonic shouldn’t even be here, he’s onlyThe avatar feature is pretty nice and has a lot of options, and the graphics are impressive, but the game is no where near as fun or polished as the previous boost games. The level design is way too linear and most of the gameplay is automated. The story is weak and was clearly rushed, and all of the characters do nothing but rely on Sonic. Classic Sonic shouldn’t even be here, he’s only here for nostalgia, which is pointless since Mania came out only 3 months before. The controls are awful, since acceleration isn’t smooth, jumps are too heavy, and the only challenge from the game is trying platform. Worst of all, this game is really short. There are 30 levels that are usually 1-2 minutes long, and the game is only about 3-4 hours long. This game is inconsistent, and it wasn’t even made by “The team that brought you Colors and Generations” which Sega said in the first trailer. Just buy Sonic Mania, it’s half the price, and better in every way. Expand
  9. Dec 6, 2017
    7
    I have been a Sonic fan since the genesis era. I played every Sonic game ever, and enjoyed most of the games. Even as a big Sonic fan, I will admit there's been a few not so great Sonic games in recent history lol. and I have to say, this game is definitely not the worst Sonic game I ever played, but neither is it close to the best. The level design in Sonic Force does leave a bit to beI have been a Sonic fan since the genesis era. I played every Sonic game ever, and enjoyed most of the games. Even as a big Sonic fan, I will admit there's been a few not so great Sonic games in recent history lol. and I have to say, this game is definitely not the worst Sonic game I ever played, but neither is it close to the best. The level design in Sonic Force does leave a bit to be desired. The level design is definitely not terrible, it is just "eh". The levels just don't feel very inspiring or that a lot of thought was put into them. The best part about this game is by far Original The Character (the Avatar you create) Honestly His/Her levels seem to have the most thought put into them, and thats the same with His/Her controls. Original the Character controls pretty good, compared to modern Sonic and 2D Sonic. Sadly the same cannot be said for 2D sonics levels..... man they were quite dull. and 2D sonic controls really badly in this game. Everytime I jump with 2D Sonic, he feels like he weighs as much as a tank. Heck just moving him period feels like he weighs a ton.and for Modern Sonic, I lie that they brought back the boost formula, but like SomeCallMeJohnny said, you really never feel like you get to use the boost formula to it's fullest potential and he completely feels like he is on total autopilot for a good portion of his levels. In the end though, this game is definitely not a bad game, it is just an average mediocre game. PLease understand, I do not hate this game. There is certainly some enjoyment to be had in this game, but at the same time it is filled with control issues (mainly with 2D Sonic) and level design issues. Is this game worth $40? for a big Sonic fan like myself, I would say yes, but for the average gamer? I would say wait for a price drop before buying it. It is definitely a one time playthrough game. Expand
  10. Nov 22, 2017
    7
    This game is an interesting case. I personally did enjoy my time spent with Sonic Forces. But that didn't blind me to the flaws. The level design for both the modern Sonic and avatar stages is quite good, and the controls are probably the tightest they have ever been in a 3D Sonic game. The story might be a little dark at times, but for the majority of the game, it works well. And for onceThis game is an interesting case. I personally did enjoy my time spent with Sonic Forces. But that didn't blind me to the flaws. The level design for both the modern Sonic and avatar stages is quite good, and the controls are probably the tightest they have ever been in a 3D Sonic game. The story might be a little dark at times, but for the majority of the game, it works well. And for once in a Sonic game, the bosses are actually a highlight. I loved every single boss fight there was to play through. But despite all of these great things, the game still had problems. For one, the worlds feel very uninspired when you compare them to the awesome worlds of games like Sonic Colors. And it feels like there's a lot of lost potential in the game. I won't spoil anything, but near the end of the game there is this one stage that introduces the prospect of this really cool idea (people who played the game will most likely know what I'm talking about). But about ten seconds into this stage, they instantly ditch the idea and throw you back out into the normal gameplay. That was super disappointing. But the biggest disappointment of all was classic Sonic. The gameplay for classic Sonic was superb in Generations, and Sonic Mania was an excellent way to revive that form of gameplay in it's own title. But Forces provides the most sluggish 2D Sonic stages I have ever played. The stages often feel pointless, and mostly like an afterthought. These stages honestly range anywhere from mediocre to the worst stages in the game. It's not even like classic Sonic has that big of an effect on the game. Sonic Team could have left him out and solely focused on modern Sonic and the avatar, and I think the game would have turned out much better. But despite these flaws, there is still an enjoyable game in here. If you are a Sonic fan, then this is definitely worth your time. If you're not a fan of the series, you still might find some enjoyment in here. Expand
  11. Nov 30, 2017
    7
    I love sonic but there are things I dislike about forces like classic sonic.I don't know what it is but he feels so heavy unlike modern sonic and the avatar and moves at a more normal pace and his controls feel different than in generations in my opinion.when I would jump and make the landing it would sometimes just break my momentum and the acceleration on the avatar at first was to fastI love sonic but there are things I dislike about forces like classic sonic.I don't know what it is but he feels so heavy unlike modern sonic and the avatar and moves at a more normal pace and his controls feel different than in generations in my opinion.when I would jump and make the landing it would sometimes just break my momentum and the acceleration on the avatar at first was to fast for my taste but got more control as I got more experienced with the game.The bosses are decent,if you're trying to go for a perfect run like me then some of these bosses can be challenging but easy enough for a beginner or to get through the game as fast as possible.The graphics are amazing in my opinion compared to recent games like sonic boom...but not mania.The gameplay is a bit basic,you would most likely be holding down the boost button until it ran out and that's it for modern sonic,the avatar can take different paths depending on which wispon you're using and classic sonic is hoping you don't fall off because you undershooted your jump.The story is okay but short I mean you can beat this game in almost under an hour if you know what you're doing and infinites origin is not what I was hoping for.The music is good in my opinion and I definitly have some favourites in store,you will have to buy the game for yourself to see if you like the music.I hope this review was helpful to someone. Expand
  12. Dec 8, 2017
    7
    Sonic Forces isn't the worst 3D Sonic game I have played. However, that doesn't mean it isn't without fault: The levels are short, the game itself is short, Classic Sonic handles horribly now, and the story isn't very good I feel. The good parts of the game are very few: the music is alright (not a whole lot that got stuck in my head but there were a few tracks that stuck with me), theSonic Forces isn't the worst 3D Sonic game I have played. However, that doesn't mean it isn't without fault: The levels are short, the game itself is short, Classic Sonic handles horribly now, and the story isn't very good I feel. The good parts of the game are very few: the music is alright (not a whole lot that got stuck in my head but there were a few tracks that stuck with me), the graphics are the best from the boost games and the gameplay from the modern stages are quite fun.

    The Switch version runs very well, 30fps is disappointing but it runs very smooth. It also looks decently nice but if you want the best graphics possible play on PC, PS4 Pro or Xbox One X.

    Overall Sonic Forces isn't horrible, but it isn't fantastic by any means. I'd say pick it up if you're a hardcore Sonic fan.
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  13. Mar 4, 2019
    5
    It has all the problems of the PS4 version, plus worse graphics. Go buy Sonic Mania. It's way better than this nonsense.
  14. Jan 3, 2019
    6
    Its disapointing sonic is meant to be a game about momentum but this is about speed an average player can beat this title in 3 hours time this game is more watching then playing alot of the game is automatic when it should be maual for moths i watched gameplay and reviews they were mostly 4-6 in scores But im a sonic fanboy so i was still gonna pick this up if you have a switch dont get itIts disapointing sonic is meant to be a game about momentum but this is about speed an average player can beat this title in 3 hours time this game is more watching then playing alot of the game is automatic when it should be maual for moths i watched gameplay and reviews they were mostly 4-6 in scores But im a sonic fanboy so i was still gonna pick this up if you have a switch dont get it go buy a ps4 and play ps4 has a sweet 60 fps but the switch version has a sour 30fps unless you have been playing on a ds for the last few years your gonna die... Alot the cover is kind of misleading it has knuckles and tails on the hero side wifh you may think there playable theres sonic shadow (wich is sonic just with a different skin now) classic sonic (harder to use then sonic and shadow and dosent belong here) and finally the oc (the best charachter in the game (gameplay wise) ) this guy/girl is suprisingly good to control the wisp are back (read my classic sonic in forces statement just with the wisps) and you use them in these gun like things called wispons

    WHAT THE ****
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  15. Dec 22, 2019
    5
    the game was to easy and short and i didn't really feel the urge to replay the game for collectables because the game just doesn't have much going on the bosses are short and easy so are the levels with there being only 30 levels even though they are 1 to 3 minutes at most each he story is a little cliche and the custom avatar didn't really ad much other than memes and deviantartthe game was to easy and short and i didn't really feel the urge to replay the game for collectables because the game just doesn't have much going on the bosses are short and easy so are the levels with there being only 30 levels even though they are 1 to 3 minutes at most each he story is a little cliche and the custom avatar didn't really ad much other than memes and deviantart creations.
    but overall the game was pretty painfully average and it was an okay 3 hours playing this game until the end.
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  16. Jun 30, 2019
    5
    I know that sonic games are usually quite regular, but they are still fun and you can have a good time, but not in this one. This title despite having better graphics, the gameplay worsened in a brutal way, being more boring and disappointing, although I did not agree before when they said that: "Sonic games are passed alone" But with Forces now, if that's the case, the wisps fill theI know that sonic games are usually quite regular, but they are still fun and you can have a good time, but not in this one. This title despite having better graphics, the gameplay worsened in a brutal way, being more boring and disappointing, although I did not agree before when they said that: "Sonic games are passed alone" But with Forces now, if that's the case, the wisps fill the boost bar completely and it becomes automatic while you play, i don't nave fun as before, The same happens with the avatar, Even if it's fun to create your own character, it's useless if the gameplay is as boring as sonic, it does not offer anything better and when the wispon sucks a wisp it works infinitely, and it makes the experience ruin, the classic sonic in addition to be fan service and does not have anything to do with the plot is filled and the worst is that its gameplay is worse than in generations. Although the story is not very well made and the music is really good, in my point of view the most important thing is the gameplay and if this does not work the rest does not work, this is what makes a game good, and sonic Forces is far from being up to his previous games. Expand
  17. Oct 3, 2019
    5
    I don't like this game. It is so boring and the levels are terrible. I liked 2 of 30 levels. The designs for the levels just don't work and they don't work for speed. I wouldn't say anything if it was just another meh sonic title but I feel it went out of its way to be the best boost formula game. My least favorite part has to be classic sonic as he is just shoehorned in for money. He hasI don't like this game. It is so boring and the levels are terrible. I liked 2 of 30 levels. The designs for the levels just don't work and they don't work for speed. I wouldn't say anything if it was just another meh sonic title but I feel it went out of its way to be the best boost formula game. My least favorite part has to be classic sonic as he is just shoehorned in for money. He has no influence on the plot and is super clunky to control. It is only fair to compare this game to sonic mania as they came out so close to each other. There is no saving this one. At least it isn't as bad as 06 and boom. Expand
  18. May 8, 2022
    7
    It was a Sonic game. I don’t have many words here, it’s a Sonic experience for Switch & PS4. I commemorate the attempt at a darker story (it was much darker than Lost World) but it didn’t really deliver. The level design can be pretty good as well. I don’t have many words for this game, it’s just okay.
  19. Nov 7, 2017
    7
    I went into Sonic Forces looking for it to expand upon or at least be better than the already amazing Sonic Colors and Generations before it, finding only disappointment. The game lacks anything to really say it is better or worse than the two, it really is just the same, just that it makes you feel epic or that you have accomplished something.

    Okay, first of all, the gameplay. The
    I went into Sonic Forces looking for it to expand upon or at least be better than the already amazing Sonic Colors and Generations before it, finding only disappointment. The game lacks anything to really say it is better or worse than the two, it really is just the same, just that it makes you feel epic or that you have accomplished something.

    Okay, first of all, the gameplay. The gameplay is just like Gen/Colors except the Modern's playstyle is fun and not so linear, while the Avatar stages feel forced and try to hide the fact that they are linear through "multiple paths" and quicktime events. The only fun I really had with the Avatar was pulling of chains with the wispons to take different paths to completing a level and the customization of the character itself. Classic Sonic is just like how he was in Generations, he's fine to play as and offers many paths to follow through on the stage, being very fun to play throughout the progression of the game.

    Next, the story. The plot of Sonic Forces itself has to be its strongest component since it does an excellent job in developing characters, their goals, and setting a very dark and gritty tone that you feel sucked into at times. Personally, I found the story to be amazing really well written at times, even though there are some cheesy puns and some very clever ones scattered throughout. Overall I just found the story to be very fun to experience and to watch how it unfolded.

    Now, the graphics. I myself do not go into video games for their graphics, but mainly their framerate. I played this game on the Nintendo Switch and have seen some footage from the PS4, playing/watching both until completion. The Nintendo Switch definitely is not the best way to go if you are looking for that crisp 60 fps with beautiful shading and textures throughout. It could only run at 30 fps a with little dips up and down. On the other hand, the PS4 offers everything your eyes are looking for and is truly a great visual experience with a nice framerate. If you prefer the on the go experience like I do though, you would want to go with the Switch port of this game.

    Finally, we come to all the negatives I have about this game. The game's animations can feel very stiff and poorly executed with some looking like wood when watching movement in cutscenes. Some of the level design can also come to very linear and fall into a lot of 2D platforming. A LOT of 2D platforming. The boss fights were also very easy to defeat with some being beatable within 20 seconds of the boss even starting, plenty of them feeling like they recycle too much from the previous bosses or that they are just boring to go through in general. The controls for the Avatar are also very complicated and not very fun to really even use, most combat sections feeling like they are only there to consume your level time and artificially extend the gameplay.

    In conclusion, Sonic Forces is an okay, but not great video game with fun gameplay that had a very detailed and well-written plot with plenty of dark overtones and EdGe. If you are looking for a Sonic game that tells a great story, has good gameplay, and has an overall good visual style (depending on your console of choice) then this in the Sonic game for you. There is plenty I still did not cover in this review, but I feel it is worthy of improvement, feeling rushed for the release date (again) and in total just being just kind of disappointing.
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  20. Nov 10, 2017
    7
    Sonic Forces is by no means a bad game, but it's also by no means outstanding. The music is great, probably the best I've heard out of any Sonic game, which says a lot considering how great Sonic music is. The gameplay is okay, but it feels a bit more sluggish than your average Sonic game, the modern stages are pretty great, the custom hero stages can be quite fun, however, the classicSonic Forces is by no means a bad game, but it's also by no means outstanding. The music is great, probably the best I've heard out of any Sonic game, which says a lot considering how great Sonic music is. The gameplay is okay, but it feels a bit more sluggish than your average Sonic game, the modern stages are pretty great, the custom hero stages can be quite fun, however, the classic stages feel underwhelming. They don't feel right and you'll find that jumps are a bit hard to make because classic sonic jumps like he's on the moon. I've yet to finish the game yet, but so far the story is actually quite interesting, I'm happy to see SEGA going for a darker story like SA2 but still keep the child friendliness of the newer games, it's a nice middle ground. Expand
  21. Nov 7, 2017
    7
    I really wanted to like this game. As a fan of all the old 3D Dreamcast and Gamecube/Xbox/PS2 Sonic games, I was actually looking forward to this. After the disaster that was Sonic Boom, I thought Sonic Team would turn it around and cater to the fans once again. Sonic Mania was, of course great, but given the bright spots in the previous 3 "next gen" Sonic gamesI really wanted to like this game. As a fan of all the old 3D Dreamcast and Gamecube/Xbox/PS2 Sonic games, I was actually looking forward to this. After the disaster that was Sonic Boom, I thought Sonic Team would turn it around and cater to the fans once again. Sonic Mania was, of course great, but given the bright spots in the previous 3 "next gen" Sonic games (Unleashed/Colors/Generations), I thought this time they'd perfect the formula. All in all, it isn't a bad game, and was pretty fun to play, but is nevertheless a disappointment in terms of what it's doing for the Sonic series (although I did have high expectations). The story is fine (although I would've really appreciated any presence of Chaos Emeralds at all, which for me completes a true Sonic game), music is excellent as always, and even the script was a pleasant surprise (save for the classic corny speeches), but it all boils down to gameplay. Starting with Modern Sonic, he probably has the most fun levels IMO, where players will find similarities to the other next gen Sonic games. However, there are a few of examples of straight terrible level design. Most of these examples are oversights, like a bridge where dashing is encouraged, yet if you try, falling off immediately is unavoidable. Additionally, a few levels are also ridiculously short, under a minute and a half, which can really only be explained by laziness or mismanagement of priorities at Sonic Team (as there are plenty of "challenge levels" to go around). Classic Sonic comes second in level consistency. He has a few of the best levels in the game, but again, some are just poorly designed. Mostly though, I had no idea why they even included him in this game. It just felt unnecessary, and he didn't really contribute to the main plot (some excuse about a dimensional disturbance was the reason for his presence). He didn't detract from the game, but it feels like a lot of the effort spent putting him in could've been used better elsewhere (like extending the relatively short levels and campaign). Maybe (hopefully) they could've just saved him for Sonic Generations 2, but he really didn't have a place in what could've been a self-contained good old fashioned Sonic story. Lastly, the avatar stages. Overall they were trying to combine the high speed and homing attacks of Sonic and a smash em up platforming style of gameplay. Sometimes it worked well (especially in the Sonic + Avatar stages), sometimes it didn't. When it didn't, it was because there were too many oversights, unnecessary obstacles or puzzles, and random gameplay elements that stop us from going fast, even in Modern Sonic stages. I actually thought Unleashed did this the best in their Day stages, with gorgeous levels and smart design, that, even in the 2D sections, never felt like it slowed the player down. That'd be my key complaint about the design: at its worst, it forcibly slows you down.

    Now for what they do right. Like I said, music is amazing. The plot does its job (I actually really liked the plotline of the first 6 or so levels). Sometimes it gets lost between upbeat and dark, but the war-esque tone is a good fit. The script was actually really good. There were the occasional corny puns and cringy speeches about friendship and whatnot, but I thought that the writing for characters like Eggman and Sonic was much improved, and Infinite makes for a very good antagonist. Like I said before, the level design isn't always all the way there, but when it goes right, it feels like the best levels in Colors, Unleashed and Generations do, some of the most entertaining video game platforming levels out there. The issue is consistency. Customizing the avatar was surprisingly fun, and is very in depth, with a ton of unlockable outfits and accessories. When I wasn't forced into a smash-em-up with awkward weapons, I thought the high speed, more Sonic-esque portions of the avatar levels were pretty fun. The final few levels were kind of a jumble, with a kind of run-on story, but they were actually relatively challenging, which was welcome after a few levels that felt like walkthroughs.

    A common reaction to this game that I've seen is "fans of the series will enjoy it", and I think that's pretty accurate. If you think you will, I recommend buying it, it's only $40, which is $20 cheaper than most console or PC releases. It has 30 levels in the campaign, plus a few more challenge levels, PLUS a free DLC called "Episode Shadow", with some fun levels, so there's plenty to keep busy, even though a bunch of levels are too short. I don't regret buying it, but I just wish that they learned from their mistakes in designing this game. It doesn't feel improved from the errors of past Modern Sonic games at all. I hope Sonic Team can reinvent themselves more for Sonic's next title, as I think the Unleashed/Colors/Generations/Forces formula is getting worn out. All in all though, I had fun.
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  22. Nov 7, 2017
    7
    It's not perfect, especially on Nintendo Switch, but it's still enjoyable and a good time. Cool story, cool cutscenes and solid gameplay. Just a solid game.
  23. Nov 8, 2017
    7
    The game isn't bad. I have heard so much about people just trashing the game, but I honestly think this is just decent. The game is fun, if you liked generations/colors gameplay. The soundtrack is mind blowing (Seriously, aqua road, so great), the graphics are nothing special, but still good. The artstyle is good sometimes and off sometimes, being interesting with park avenue, but weirdThe game isn't bad. I have heard so much about people just trashing the game, but I honestly think this is just decent. The game is fun, if you liked generations/colors gameplay. The soundtrack is mind blowing (Seriously, aqua road, so great), the graphics are nothing special, but still good. The artstyle is good sometimes and off sometimes, being interesting with park avenue, but weird with "Sand Hill" and mystic jungle. Oh yeah. Mystic Jungle. Perhaps one of the worst groups of stages in the game. Modern Sonic's version is filled with sections where you will fall off of bottomless pits, and the custom hero version has the best music in the game, but the worst gimmick in the game, again relating to bottomless pits. As for Classic Sonic, it was just fine. Classic Sonic was actually perhaps the best part of the game, especially compared to Generations. Classic Sonic stages were the ones with the most length. Length, that is a huge problem with the game. This game is 40 dollars. And it's very short. That combined with Level Design really brings the game down. The level design can be really really fun (one later modern sonic stage and a lot of classic sonic stages are great), but it can be boring or just straight up bad (around half of the custom hero gameplay/tag team). Overall, the game is fun. I would give it a 6.5-7.5 because it was fun, it just needs more polish. If someone for SEGA/Sonic Team ever reads this, you all should learn to stop rushing games. The more time you spend making a game, the better it is. Look at Breath of the Wild. Delayed for years. Came out to Critic praise. The game has some really bad forms of a lack of polish, such as some stages that seem unfinished. There is so much to love, but there is still a lot to hate. Ultimately, if you have an interest in Sonic games such as Generations or Colors, this game is good, but wait until it goes on sale for like 20-30 dollars. If you have never tried a Sonic game or just aren't interested, don't. Just don't buy this game. if you have to buy a Sonic game, buy Generations, Colors, or Unleashed in terms of Modern Sonic. All in all, this game has some great parts and some horrible parts, but not enough horrible parts to call the game trash. Expand
  24. Nov 8, 2017
    7
    The overall quality of Sonic Forces is just...everywhere. I found so much to love about it, but I also have a fairly large list of complaints. This will be coming from somebody that's had very little experience with "modern" Sonic, and Sonic Mania hooked me enough to take a risk with this.

    First, can I just say the soundtrack is amazing? I'll get that out of the way right now. Much like
    The overall quality of Sonic Forces is just...everywhere. I found so much to love about it, but I also have a fairly large list of complaints. This will be coming from somebody that's had very little experience with "modern" Sonic, and Sonic Mania hooked me enough to take a risk with this.

    First, can I just say the soundtrack is amazing? I'll get that out of the way right now. Much like Super Mario Odyssey's trademark song, I'm going to have some of Sonic Force's tracks stuck in my head for quite some time.

    The story was pretty freakin' good. Cliche "Power of friendship" aside, it was at least deeper then I was expecting, and more importantly, it's got YOU in it. I wouldn't consider myself as a part of the Sonic fanbase, but I had a blast, making my bird-man look as awesome as possible and watching everything play out. If THAT is one of your biggest desires from this game, you will enjoy it, I promise, no matter what the negatives I'll bring up are.

    Let's talk about that Avatar customization. You got 7 species of anthropomorphic awesomeness to choose from, and feel free to make it look as edgy or hilarious as you want. Regrettably, you're going to start in the nude, but you will VERY quickly start unlocking a huge variety of options by completing missions, and it never stops being satisfying. Aside from sweet, sweet cosmetics, you have a fair variety of weapons to choose from. These weapons not only work differently in combat, but have a special movement option that can get you places nothing else would. It add's a decent amount of re-playability to the stages, as some Coins or shortcuts can only be reached with a specific weapon. Also, you can unlock several of one kind of weapon, each with different passive effects, such as quicker recovery time, or moving faster when collecting rings. The customization may keep you playing for quite some time.

    Now, for those dreaded negatives

    First and foremost, I absolutely hate how the controls feel, no matter what type of stage it is. Perhaps it's how all the games have felt lately and I'm just not accustomed to it, but I've played through the entire story now, and I can't help but blame my wonky movement for all of my deaths. 2D platforming felt much more difficult then it should have been, considering the overall simplicity of the levels. Whether I was playing as OG Sonic, Modern Sonic, or my own Avatar, it just felt BAD. Jumping, acceleration, spin attacking, ALL OF IT!

    It was seriously hampering my experience, which is a shame because the game itself is quite pleasant to run through when nothing's frustrating me. Nice environments, and while the levels seemed easy, I had my fun trying to find alternate routes, or otherwise, well, going fast. For some reason, just going fast down a straight line is still fun.

    Finally, don't know if it was just me, but I felt like the framerate wasn't even at 30. Or maybe it was 30 and I've just gotten too used playing on my PC. At any rate, it wasn't a smooth 60 FPS experience, and while I think the the game looks great visually, I also don't think it should have been terribly taxing on the Switch, and I'm not sure why the FPS seemed so low.

    I want to be very clear, I've ENJOYED Sonic Forces. The game dared to tease me with a "True Ending" like in Sonic Mania, and I'm absolutely going to try and reach that point. But it has a lot of flaws that I feel everyone should be aware of before buying it, especially if you don't have much experience with the "Modern Sonic formula", as it seems to be called. But if you're well aware of what you're getting into, or don't care and just want to see your character kick some butt with Sonic, you'll have a great time.
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  25. Nov 11, 2017
    5
    This game is okay. Granted it is not going to win any awards. On the plus side, the graphics are good, the music is as memorable as ever and the story itself shows promise. It is what is done with that promise that irks me. I can see how good Sonic Forces COULD have been. The story and world set up they had here could have worked so much better. They have a whole resistance army yet theThis game is okay. Granted it is not going to win any awards. On the plus side, the graphics are good, the music is as memorable as ever and the story itself shows promise. It is what is done with that promise that irks me. I can see how good Sonic Forces COULD have been. The story and world set up they had here could have worked so much better. They have a whole resistance army yet the only ones fighting are Sonic (x2) and your player character. They could have integrated so many of the cast as playable characters; heck even Tails and Knuckles would have been nice before going to the extended cast. The story in places is bizarre- such as Omega's odd, completely random appearance near the end.
    Regarding game play- mostly positive. However, the controls are sometimes unresponsive (not helpful in a boss fight), you can find yourself careening off the edge when a turn comes up at high speed, the game is remarkably easy and- for the grand scale they have tried to reach by staging a full on war- far, far too short.
    This game could have been excellent- too bad we got bang average.
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  26. Nov 10, 2017
    7
    Sonic Forces was a letdown...

    for pretty much everyone who experienced another Sonic game before it. From the trailers I was pretty hyped for the game. I was hoping for a true successor to Sonic Generations. But what I got in the end was a game, that had some enjoyable parts, but definitely didn't live to the likes of Sonic Generations and the Sonic Unleashed Day stages. It felt like a
    Sonic Forces was a letdown...

    for pretty much everyone who experienced another Sonic game before it. From the trailers I was pretty hyped for the game. I was hoping for a true successor to Sonic Generations. But what I got in the end was a game, that had some enjoyable parts, but definitely didn't live to the likes of Sonic Generations and the Sonic Unleashed Day stages.
    It felt like a step back to Sonic Colors, with mainly 2d sections and purely linear, on rails, 3d sections. And that's really unfortunate, because the addition of custom characters was such a welcome new aspect of the game that the game even had the chance to surpass Sonic Generations.

    Even though this game was a letdown, if you are a fan of Sonic you should probably check this one out.

    Rating:
    Gameplay: 3/5 - Not living up to its successors.
    Soundtrack: 4/5 - Really good, but won't stay in your head for a long time.
    Story: 4/5 - Better than expected for a sonic game. It keeps your interest throughout the game.
    Graphics: 4/5 - Looks really pretty on the switch.
    Length: 3/5 - Very short levels. The game can be beaten in about 3 hours.
    Enjoyment: 3/5 - It's enjoyable, but nothing special.

    Overall rating: 21/30 => 7/10
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  27. Jan 10, 2018
    6
    Overall, I'd say Sonic Forces was not a complete failure (Thankfully), as in I had a lot of fun making my custom character and most of the story is pretty good. But, that doesn't make up for the fact that the game has linear level design, and everything happening to quick. To sum it up, it's okay, but it could have used a little bit more improvement.
  28. Nov 7, 2017
    6
    Ok. Ill try to be honest, this game... wasnt as good as people (and SEGA) told us about. NO, im not saying its bad, either im saying its good... its "OK"

    Ill divide my review on various parts, to explain my opinion as pure as possible: STORY: Its kinda good, not gonna lie. For the "GOOD" part, the idea of Eggman actually ruling the entire world for various months is pretty nice,
    Ok. Ill try to be honest, this game... wasnt as good as people (and SEGA) told us about. NO, im not saying its bad, either im saying its good... its "OK"

    Ill divide my review on various parts, to explain my opinion as pure as possible:

    STORY:

    Its kinda good, not gonna lie. For the "GOOD" part, the idea of Eggman actually ruling the entire world for various months is pretty nice, and the fact he actually tortured Sonic for once its... pretty interesting i would say... also, including old and new bosses adds a nice touch (old, talking about Chaos and Metal Sonic, and new, talking about zavok).

    for the "OK" part, the introduction of infinite is kinda weird, because you need to play Episode Shadow to understand how all begins, which is not a very nice decision from Sega, but i will let it pass...

    And the implementation of the OC Avatar is very simple, just a survivor that wanted to join the resistance isnt very attractive.

    for the "Not Good" part, Classic Sonic appeared just out of nowhere, not even sure how or why the idea of Classic Sonic appearing out of nowhere was a cool idea :(

    also, in some of the trailers of the game, you see shadow as part of the bad guys, when in the game you cant even fight him (either Chaos) which is kinda disappointing, but oh well...

    PLAYABILITY/GAME ASPECTS:

    Its ok... its not like they introduced something new to the playability (because we have the casual Modern Sonic running the same line all over again, Classic Sonic with the 2D enviroment), except the things that the OC Avatar can do, that can change depending of the animal you choose, which it add a bit more of replay value, but excluding that, its just like any other sonic game (this doesnt mean thats bad... just kinda repetitive)

    About the game aspects, for the "GOOD" part, voice acting is good and the quality is nice in all versions of the game, pretty smooth and good looking.

    in the "OK" part, the AI of the NPCs isnt as good as previous games, in the Modern Sonic stages they dont even try to hurt you, which is kinda understandable, since the main goal of those stages is just run in a straight line, but it makes it too easy IMO, they should at least try to hurt you, not just be there, wasting space. In the Classic Sonic stages, they look ok.

    And in Modern Sonic stages, the checkpoints hitbox seems kinda weird, you can "kinda" go thru it, small detail, since again, the main goal is just run until you reach the end, but its hitbox should be complete.

    The stages are fun and pretty colorful, packed with a bit of that nostalgia and feelings, depending of the situations

    DIFFICULTY:

    its too easy, comparing it with other sonic games (not as easy as oddysey, but thats a different franchise), the NPCs dont really try to hurt you, they are pretty easy to avoid and destroy as well, most of the stages can be completed very quickly, and overall, you can complete the game in 2 hours, or even less, and im not talking about speedrunning the game... which IMO is not that good, but moving that to a side, some (not all) of the stages can take 2 or 3 tries to understand where you need to go and where you should fall.

    OVERALL:

    its ok. As a Sonic fan myself, i think this game had too much hype (and i was hyped too), but im kinda dissapointed, since some things are not as the Trailers promised. But is not as bad some people told me it was going to be, either is as good some people told me too...

    Its enjoyable at least, and it gives some fresh air with the OC thing (which im not a fan of, but apparently it was well received, so, i guess ill let that pass too) and i can say its better than Lost World and Boom.

    Should you buy it? If you want, or if you are a big Sonic fan, but i wouldnt say this is a title you should really get...
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  29. Nov 7, 2017
    6
    The game is just okay. Creating/playing as your own characters is good fun (Orange da Bird is the best character[DOs NOT STEALZ!1!11!@#!2]), it's nice to play Classic Sonic again and it all looks and sounds great(though it's 720p/30fps on Switch and looks rough). That being said, everything feels short. From the length(about 3 to 4 hours long) to nearly each level, everything feels like itThe game is just okay. Creating/playing as your own characters is good fun (Orange da Bird is the best character[DOs NOT STEALZ!1!11!@#!2]), it's nice to play Classic Sonic again and it all looks and sounds great(though it's 720p/30fps on Switch and looks rough). That being said, everything feels short. From the length(about 3 to 4 hours long) to nearly each level, everything feels like it could of been longer. I don't even mind that Modern Sonic feels on rails, most of the time. Everything just feels short. Also, the storytelling is just unintentionally funny. Seeing Sonic getting beat'en up to how your character got to join up with Sonic's gang made me laugh. I mean, I should complain that much cause I got some laughs, but hey that's just me.

    In the end, if you like Sonic, give a rental or wait for it to drop down in price(even at the price of $40, it still feels too expensive).
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  30. Nov 8, 2017
    6
    When I told some of my friends that I had picked up Sonic Forces on release day, they all asked how it was. The best way to describe Sonic Forces in a nutshell is an 'experience'. And, as with most real life 'experiences', it is not necessarily a good thing.

    To start, the story is perhaps one of the most polarising points of this game. If you want to experience what is essentially a
    When I told some of my friends that I had picked up Sonic Forces on release day, they all asked how it was. The best way to describe Sonic Forces in a nutshell is an 'experience'. And, as with most real life 'experiences', it is not necessarily a good thing.

    To start, the story is perhaps one of the most polarising points of this game. If you want to experience what is essentially a Sonic fanfic, the story does have the ability keep you hooked through the sheer absurdity of some of it's story beats, but at the same time it has a tendency to leave you feeling exasperated by some of the ridiculous dialogue choices, and the rollercoaster-like pacing. In itself the story isn't inherently 'bad', it just seems to struggle to decide what it wants to be, and falls into the tried and tested formula of 'Sonic saves the world'. If you're going to open with torture, you'd at least expect the game to retain this dark tone throughout, but it never really finds a good balance between gritty war story and edgy fanfic.

    Of course, with a Sonic game, gameplay is a key factor, and unfortunately something seems to have gone wrong. The controls feel floaty which makes it very difficult to time jumps correctly, often ending up with jumps which land you far ahead of where you anticipated to land. It's frustrating, but it partially feels like a conscious decision by Sonic Team to make the game 'feel' more difficult than it actually is.
    Similarly, the gameplay is marred by a range weird quirks/bugs, in particular in the Modern Sonic and Avatar stages. The most frustrating of which is that the characters have a tendency to veer towards the outside of the track, which more often than not leads to Sonic/your Avatar flying wildly off the stage. I also ran into some odd glitches, such as getting caught on geometry and ultimately clipping into the abyss. It is issues like this that mar the experience, as most of the deaths feels like they happen more because of the weird physics and gameplay quirks than user-error.
    This is also reflected in the ridiculously short campaign, as I had finished the main story in under 4 hours, despite numerous retries as a result of falling to my death. There are, however, a lot of unlockables, but these seem to mainly equate to Avatar items and nothing substantial. It is a very short game and lacks any truly interesting content to encourage you to play beyond the closing credits.
    This isn't to say it is all bad on the gameplay front, as I did find myself genuinely having fun at some parts of the game. Modern Sonic stages, even with their strange quirks, can be exhilarating when you're blasting across impressive scenery. Surprisingly, I also found the Avatar stages to be some of the most enjoyable, as Modern Sonic's sometimes uncontrollable speed is swapped in favour of some more clever platforming segments. Also, dressing up the avatar is quite novel and can be a fun experience, particularly since he/she carries over all his/her ridiculous accessories into the cutscenes.

    From a technical standpoint, the game does have some issues on Switch. Docked, it runs in 720p at 30fps (generally solid), but playing on a large TV highlights some of the horrendous textures as a result of optimising the game for Switch, which ruin the otherwise pleasant visuals. Playing Handheld, however, is a much better experience visually, as the graphics look much crisper. I did run into some very large frame rate drops when playing handheld, but these seemed to mainly be in scenes with a lot of hazards such as fire.

    Finally, the sound design is also a mixed bag. Sonic Forces sees the return of vocal tracks for stages, but these seem to be exclusively for the Avatar stages, and some of them seem a bit at odds with the general feeling of the game. This stands out in particular in the credits song, which is just a strange choice for a Sonic games, and one which seems to want you to think the story you just witnessed actually had some emotional weight to it. Otherwise, I am a fan of tracks like Fist Bump, the main theme song, but for some strange reason you only hear small clips of it when certain actions are performed, and in the ending credits. Otherwise, it is relegated to motif status in several of the stage backing tracks.
    On the other hand, Modern Sonic stages opt for a more modern rock vibe, with Classic Sonic stages going for a more retro inspired feeling. I have no complaints about these, as they are generally fine and fit the mood well.

    in summary, it does legitimately feel like Sonic Team had pure intentions with this game, and some of the new elements which were added, such as the Avatar customisation, are actually some of it's best assets. Unfortunately, the overall experience is flawed by some strange gameplay and story choices, lack of real difficulty, and the overall length of the game. Some of these issues could be fine-tuned with updates, but even then the experience would be passable at best.
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  31. Nov 7, 2017
    7
    This game is not flawed in concept: the gameplay styles are fun, as are the levels. The music and graphics are great. You will probably have fun playing it. However, the levels are too short and there isn't that much to them. Moreover, there isn't enough of them. Therefore, what there is that is good about this game is not fully fleshed out, so while you have fun playing the game, you comeThis game is not flawed in concept: the gameplay styles are fun, as are the levels. The music and graphics are great. You will probably have fun playing it. However, the levels are too short and there isn't that much to them. Moreover, there isn't enough of them. Therefore, what there is that is good about this game is not fully fleshed out, so while you have fun playing the game, you come out thinking 'that went way too quickly, they could have done so much more'. I have a feeling too much time was spent designing the clothing for the Avatar that you get from completing missions rather than working on more levels on top of the core 30.

    The game was clearly not rushed during production, but even if you take your time to explore, you will feel like you are rushing through. Despite this, the game controls perfectly and is great fun to play, and I would recommend it if you want a (relatively) cheap platformer on the Switch that is short but sweet.
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  32. Nov 7, 2017
    5
    Nice story for a Sonic game, but very disappointing entry in terms of level design and controls. Omg controls and physics in this game are awful. If those were better this game would be so much better. Maybe even good enough to stay near Colors. But they **** up so much, that the easiest platforming is so much pain.. Why.. But still this game can be fun.
  33. Nov 7, 2017
    7
    The soundtrack is good, with many cool pieces. Maybe one of the best among all 3D Sonic Games.
    The levels are short and a bit uninspired. The only level where I thought the visuals were cool was the last one.
    The physics in 2D sections is terrible. I can`t count the number of times I died because of the moon jumps, super gravity and input lag this game has. The main story is way too
    The soundtrack is good, with many cool pieces. Maybe one of the best among all 3D Sonic Games.
    The levels are short and a bit uninspired. The only level where I thought the visuals were cool was the last one.
    The physics in 2D sections is terrible. I can`t count the number of times I died because of the moon jumps, super gravity and input lag this game has.
    The main story is way too short. You can finish it in about 4 hours. Even faster if you don`t replay any stage to try higher scores.
    I played it on the Switch. Most of the game has no stuttering or fps drop, but in some specific stages and moments you can get horrible fps drops.
    Gameplay with classic Sonic feels very unnecessary. Feels like it was included just so the Generations fans would shut up.
    The plot is strange as hell, specially if you compare to Sonic Lost Worlds for example. It is a bit too violent and the subject is a bit too adult - revolves around war and death in some moments. In some moments the plot feels like it was fan made.
    To play with the avatar is cool, but I hate how the game fails to tell you in advance which Wisp weapon is best with each stage.
    One can notice the lack of polish in the game in several points. Clearly they had a small budget or little time to develop it. That`s sad.
    Over all I can`t say the game is terrible, but it falls in same pitfalls of other Sonic games in the past. I would say it is not nearly as enjoyable as Sonic Generations or Colors or Lost Worlds.
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  34. Nov 9, 2017
    6
    SWITCH REVIEW:
    Sonic forces feels like a experiment than a full blown game. What I mean is that the quality is inconsistent throughout the whole game. Mainly because in this game you are able to use 3 different characters (Sonic, Classic Sonic, and CC)
    GAMEPLAY The gameplay for all three feels very different from another but does it mean it's good? I found the Modern Sonic game play
    SWITCH REVIEW:
    Sonic forces feels like a experiment than a full blown game. What I mean is that the quality is inconsistent throughout the whole game. Mainly because in this game you are able to use 3 different characters (Sonic, Classic Sonic, and CC)

    GAMEPLAY
    The gameplay for all three feels very different from another but does it mean it's good?
    I found the Modern Sonic game play to be pretty much the same from generations but the lvls are short so you probably wont get the full experience here.
    The Level design for these stages are overall okay; some stood out especially the ones where you use the rail to grind your way to the end :)

    Classic in the meanwhile is not good; I have to compare to this mania cause the controls and overall feel for Classic Sonic is off. The Level design for these stages are overall just awful to mediocre; All of them feels really bland and getting through these lvls are like a cakewalk

    Custom Character is alright. The different kind of wispons you get to use are pretty distinctive from each other and all of them feels pretty fun to use. The problem though with this is it kinda drags down the overall feel for a sonic game... The stages are okay as well and I feel like the replayability
    is definitely there if you want to test out different wispons

    I feel like the length needs to be way more for every stage and it desperately needs more variety in terms of stages and enemy design
    All of the stages feels lacking and there is not enough originality or an improvement here compared to past titles
    You will be seeing only a total of like 3-4 areas in the 30 lvls of this game, some are existing areas but with different sceneries

    Replayability is kinda lacking in terms of rewards

    The Customization is awesome for the avatar; I really like that!
    PERFORMANCE/GRAPHICS:
    At 720/30 fps it plays okay.. I tried the PS4 demo for Sonic Forces and it felt way more better visually and performance while due to 60fps

    I recommend playing handheld and even better on other consoles since I played through the whole game in docked and the game felt really off for me
    The docked ver really hurt my experience here cause all the character's movement and the speedy parts feels off and hard to control
    The visuals here are really bland and awful compared to the handheld mode
    If I was only reviewing the docked mode it was like a 4-5/ 10 experience for me
    Handheld felt way more better visually and performance wise but it definitely is lacking in frames, so it wont feel smooth enough

    STORY/BOSSES
    The Story in Sonic Forces is an interesting take but overall it felt short and rushed especially towards the end
    There was a lot of potential here for characters like Infinite but the story abruptly came to an end for him and that same goes for Eggman himself

    The bosses in this game are mediocre and all of them felt almost the same xD
    If you were hoping for some iconic boss fights that they've shown in the trailers, you will feel VERY disappointed
    If you're looking for a full blown boss fight, you won't get that here. Some of the bosses felt like
    the mobile Sonic Rush game where you just dodge whatever they throw at you and counterattack

    The final boss lacked originality and it felt like all the bosses from this game thrown into one. This isn't really a spoiler but if you were looking forward to a Super Sonic finish, you wont get one here sadly (It is in the game though!)

    Overall story had a lot of potential and some parts I actually kinda enjoyed
    The bosses in the otherhand is mediocre and a lot of their moveset has been re used a lot of times

    MUSIC/VOICE

    I played through the game in English and again it was alright. It's mainly due to the script and story that it felt really odd at times and again had a lot of potential
    I'm still not used to these voices for every character since a lot of them has changed throughout time but overall it was okay
    Music is once again the strongest part of Sonic Forces; without this I think I would not enjoy it as much!
    It's really good and the main theme is awesome except you don't to really get to hear the full song till like the credits!

    LAST THOUGHTS Sonic Forces felt like a game that's in experimental stage; it does not know where it wants to go and really lacked the time and budget to make into a full blown adventure.. SEGA is even putting out a survey for players feedback, so those who have played the game, I recommend you guys do it especially if you're a sonic fan I really hope they continue the 3D sonic games cause I feel like they just need to find a entirely new direction without re using things from like generations and also not too distinct like Sonic Lost Worlds, Sonic Boom xD I hope SEGA and Sonic Team takes Sonic Forces as a stepping stone and really push out a full blown adventure that will blow us away next time!
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  35. Nov 8, 2017
    5
    I've been a sonic fan since I played the Sonic Games on the GameCube, Sonic Unleashed and a lot of the games after it was some well done 3d sonic games and are some of the game are in my top 10 favorite games of all time. So when I heard that Sonic Forces was going to be a game like sonic unleashed, a dark story, a new engine, a boost to win title on next-gen consoles, and a fresh coat aI've been a sonic fan since I played the Sonic Games on the GameCube, Sonic Unleashed and a lot of the games after it was some well done 3d sonic games and are some of the game are in my top 10 favorite games of all time. So when I heard that Sonic Forces was going to be a game like sonic unleashed, a dark story, a new engine, a boost to win title on next-gen consoles, and a fresh coat a paint for the series, I couldn't wait for it! Unfortunately, this game didn't live up to the previous games released along with sonic mania. Heres my review!

    Plot: No spoilers for obvious reasons, but to sum things up. Sonic is defeated and apparently "tortured" for 6 months, in that time frame, Eggman takes over 99% of the world, which causes sonic's friends along with your custom character (called Avatar or Rookie) to create a resistance (star wars much?) to stop Eggman and defeat his new creation, Infinite. They later meet back up with tails and classic sonic, coming back from Sonic Mania to complete its story or something? Though this story is interesting, its execution is horrible, and the later parts of the story suck due to the villains being dumb as rocks and a force message about teamwork or something. Not a good way to do a "dark" story, oh and sonic wasn't tortured if he is still happy and go lucky. 3/10

    Gameplay: It's split up into three sections, Modern Sonic, Avatar, and Classic Sonic. Modern Sonic is the same boost to win formula as the previous games since sonic unleashed. It's well done, and nice to see again, but I wish it were more of a different take on speedy 3d platforming. The avatar gameplay is decent, you get to make your character and uses his wisp power to get through the level somewhat like the Modern Sonic stages. They're alright, not much, but nice to play. Then we get Classic Sonic... Sigh. Boy, was Classic Sonic wasted. Its just CS from Generations again, and the stages are kinda dull, and it controls awful. They should have removed him and had more stages with the Avatar and Modern Sonic. Speaking of Modern Sonic and Avatar, they have some stages where you play as both trying to get to the end of the level, using double boost at least once during the stage, they're better, but nothing special again. It seems like Sonic Team played it safe with this game, and it backfired severely in they're faces. They should have done a new gameplay style like Sonic Lost World or Mario Oddsey, the boost to win formula should have been retired before this game because it's not 100% fun anymore like Generations or Unleashed. It was still fun, but not as fun as I would have liked. 5/10

    Audio: The soundtrack is one of the best in the Sonic series, it's more cinematic, but its also filled with more sonic like music like fist bump and infinite's themes. More songs would be nice though, but still high quality. 9/10

    Bosses: Disappointing as well, the mini-bosses are way too easy, and the FInal Boss is also a joke. Take one look at the final boss (if you completed the game) and tell me it's not like the one from Colors and Lost World! 3/10

    Summary: Sonic Forces is a huge disappointment for me. The boost to win gameplay is fun, and so is the avatar and double gameplay. The soundtrack is fantastic and is one of the best sonic soundtracks along with sonic mania. However, the story, while it has a good idea, it's not well executed and a huge disappointment, it's not even that dark! Not to mention the Classic Sonic gameplay is pointless and can be removed from the game, and nothing would change. I wish this could have been the game to bring 3d sonic to the next gen, but instead, it has me wishing for more, and for someone else to give this series some justice just like Sonic Mania did. Sega, if you're listening to this, please let someone else make a sonic game, enough of the hedgehog engine, enough of Denuvo DRM and crashes, please have it open world or whatever with no DRM, and something that's not 2d again and helps gives the franchise some new life. Also, P.S. DON'T RUSH IT!

    6/10 = 2.5 Stars
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  36. Nov 20, 2017
    7
    Sonic Forces is a game that can be incredibly fun when it wants to be fun. Unfortunately some of the physics are all over the place which in turn makes the experience a lot less enjoyable than it actually is. The game is still a good experience in my opinion,
  37. Nov 8, 2017
    7
    This review contains spoilers, click expand to view. Sonic Forces is a pretty cool game. I'll be comparing it to Unleashed and Colors, mainly because I love that game and it does a few things similar to Sonic Forces-

    2 gameplay styles, 1 of which is boost-style Sonic
    having multiple different levels in the same location
    customizable characters, to an extent

    Sonic Forces has some pretty cool level themes. Most people complained that there wasn't enough variety and that Sonic Team reused too many places, but there's really only Green Hill and Chemical Plant. The Death Egg and Metropolis look totally different from their Sonic 2 variants. Most are pretty fun, but they're not nearly as fun to speedrun as Sonic Unleashed. Forces just doesn't have that flow. But playing through them just a few times is pretty fun. Most have a pretty good soundtrack, too. I also think the world map in this game is different from the one in Unleashed, but I don't know for sure. If the levels were longer, I would have likely given this game an 8 or even a 9.

    The final boss is awesome. I liked it much more than the final boss in Sonic Colors and I liked it much more than the final boss of Sonic 2. It consists of 3 acts. Act 1 is with Classic Sonic, and it's kind of similar to the one with the rocks and the Egg Dragoon from earlier, but it's much more tense because the floor is constantly shifting and moving. It's pretty cool. The second act is with the custom character. It's really great. There's actually 2 ways to beat the Death Egg Robot as the custom character. Oh, did I mention that the Death Egg Robot got redesigned and it looks infinitely better than it did in the past? Anyway, you could grapple onto its hand after it slams on the platform, or you could grapple onto the robot's eye and do much more damage. The third act is with good old Sonic. The 3rd act is the worst part because it's similar to the Colors final boss; and as I said, I don't like that boss. Act 3 is mostly jumping over lasers and boosting until you're close enough to homing attack the robot. This 3rd act is still more fun than the Colors final boss, but it's not great by any means.

    The cutscenes are awesome. They shine more light on a ton of characters. We get to learn more about Knuckles, Amy, Rouge, Tails, Silver, Vector, and others. Some of these characters haven't appeared in over 10 years, so a good amount had to be recast. Nearly all of them are pretty good. Silver and Rouge's new voices are awesome. Omega's new voice sounds too dark and edgy. I liked it much better in Sonic Heroes. The cutscenes are animated well and show a good amount of expression.

    And covering all of this, we have the graphics and sound. The sound is pretty good. I don't know how they'd improve upon it from the other boost games, but whatever. The graphics, however, with the exception of cutscenes, aren't as good as they are in Unleashed. Unleashed is a gorgeous game with great lighting, shading, models, and textures, all running at 1080p on my Xbox 360. So why, if there's less detail in Forces, does it run at 720p? I wouldn't mind 720p if it had the same lighting and textures as Unleashed, but it doesn't. The Switch is more powerful than the Xbox 360, so what's their excuse?

    So level design takes priority, then final boss, cutscenes, and then graphics and sound, so long as each of those fields is at least passable.

    In my book, a 7 is a good score. But on Metacritic, it's a mediocre score. Screw Metacritic's scoring system. This game is good. I'm giving this game a 7 mainly because of level design. As I said before, the levels are good, but not great. That's my lasting impression on this game. I would, however, buy a Sonic Forces soundtrack CD.
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  38. Nov 8, 2017
    6
    After fullly playing this game it was a train wreck and the gameplay felt strict with movemonet. Overall the game is good and has a nice story. Buy at your own risk.

    Pros : Good Story Good soundtrack (Sonic stages) Beautiful graphics Nice level designs Cons : Controls feel so strict with movement Trying to turn is like trying to turn while boosting So much button delay (not
    After fullly playing this game it was a train wreck and the gameplay felt strict with movemonet. Overall the game is good and has a nice story. Buy at your own risk.

    Pros :
    Good Story
    Good soundtrack (Sonic stages)
    Beautiful graphics
    Nice level designs

    Cons :
    Controls feel so strict with movement
    Trying to turn is like trying to turn while boosting
    So much button delay (not because of lag)
    A broken game when released
    Avatar stages DO NOT fit for 2d sections the controls feel so strict while trying to move in air
    Recycled stages and stages that could have been left in mania
    Classic sonic has no use to be in the game
    Avatar soundtracks are nothing but Dupstep , Nightcore music (not that bad but the vocals need to go)
    theres NO DRIFTING IN THIS GAME which makes the gameplay feel even more stiff even for curves
    Homing attack system has been nerfed and delays A LOT
    This game was made for the whiny oc fans
    Cutscenes are bugged and you can only watch them at 20fps
    No idle animation (which fans somehow complain about this)
    Going through the red hoops or any hoops makes sonic/avatar keep spinning while in air
    Boost is still uncontrollable especially for curving
    Boring boss fights
    Hard difficulty feels too easy
    The physics with modern 2D stages are broken and really bad platforming
    Stages are way too short

    Overall still a fun game but just needs a big patch to get rid of these bugs and improve the gameplay.
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  39. Nov 9, 2017
    7
    So, bad game huh? I don't think soo.
    Let's talk about gameplay first
    Modern Gameplay: This is my favourite in this game, it gives a good felling of speed, thats what Sonic is, Speed, the gameplay is also good, but what makes me sad is sometimes the level disgne don't have nothing but a path to run on Classic Gameplay: It's nothing new but this gameplay is good, don't Mania fisics but
    So, bad game huh? I don't think soo.
    Let's talk about gameplay first
    Modern Gameplay:
    This is my favourite in this game, it gives a good felling of speed, thats what Sonic is, Speed, the gameplay is also good, but what makes me sad is sometimes the level disgne don't have nothing but a path to run on
    Classic Gameplay:
    It's nothing new but this gameplay is good, don't Mania fisics but is Classic, it has drop dash, and I love drop dash
    Avatar Gameplay:
    The customization is soo big and good (I love the customization) but the gameplay don't, is just awfull this gameplay, whatever Wispon you have, still the same thing, and the fisics, boi were comes crap
    Tag Team Gameplay:
    It was allmost good, if the Avatar screw everything
    Grafics:
    Its just... beatifull, i love HE 2 and the grafics show so much
    Music:
    The main themes (Especially Infinte's Theme) are soo good, Sonic never fails at music
    History:
    Sometimes the histoy is edgy, sometimes is chessy, don't need Classic Sonic but without that the history tries

    With all that I think Sonic Forces is 7/10 Mania is better I know but I love more Sonic Forces for some reason and now is one of my favorites Sonic games along side Mania

    ~Paucw

    (remember this is just my opinion)
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  40. Nov 20, 2017
    7
    This review contains spoilers, click expand to view. Sonic Forces is a ok game but the one huge problem with it is classic Sonic. Coming off of Sonic Mania classic Sonic in this game feels like a 1 ton brick with a drop dash. He wasn't needed and this game would have been better without him he should have just stayed in Mania. The second problem is the boss fights they might be a bit fun but they are so unoriginal. Like you fight Infinite and Metal Sonic the same freaking way and the final boss is just the Nega Wisp from Sonic Colors again! But overall the game is ok the music is awesome as usual, and sonic and the custom character work just fine, but i just wish the levels were longer and more polished. Expand
  41. Feb 3, 2018
    7
    This game is not as bad as some people say. In fact I say it's better than most modern Sonic games that have come out. It still doesn't beat Colors, Generations, or Unleashed but it's certainly better than Lost Worlds. Sonic Boom Rise of Lyric, and Sonic '06. Needless to say if your a fan of modern Sonic games, than you'll enjoy this game. It's nothing amazing or outstanding but itThis game is not as bad as some people say. In fact I say it's better than most modern Sonic games that have come out. It still doesn't beat Colors, Generations, or Unleashed but it's certainly better than Lost Worlds. Sonic Boom Rise of Lyric, and Sonic '06. Needless to say if your a fan of modern Sonic games, than you'll enjoy this game. It's nothing amazing or outstanding but it features lots of characters, some good level designs, and great music. Plus you can really have fun with the custom character feature. All in all I say Sonic fans should give this game a try and shouldn't pass on it. But if your just someone who doesn't like Sonic and is just looking for something to play you should probably pass on this game. Expand
  42. Dec 8, 2018
    7
    Good game, just not a good Sonic one.
    Music makes me have mixed feelings, some songs are pretty good and other ones plain boring or underwhelming.
    Level design just dissapointing. At least we get to see almost every Sonic the Hedhehog universe character in action (Silver I see you). This could have dethroned or at least made Super Mario Odyssey tremble, but in the end failed, heck,
    Good game, just not a good Sonic one.
    Music makes me have mixed feelings, some songs are pretty good and other ones plain boring or underwhelming.
    Level design just dissapointing.
    At least we get to see almost every Sonic the Hedhehog universe character in action (Silver I see you).
    This could have dethroned or at least made Super Mario Odyssey tremble, but in the end failed, heck, even the plot was awesome.
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  43. Nov 7, 2017
    6
    I am genuinely upset I'm giving a Sonic Game a bad / low or even a mixed score. It really pains me to, but there's no way I can consider this a -good- Sonic game.

    The problems don't start off straight from the bat - you have a solid first level and the first few stages after that are "good". They're not "great", they're "good". I'll be separating the problems I, personally had, based
    I am genuinely upset I'm giving a Sonic Game a bad / low or even a mixed score. It really pains me to, but there's no way I can consider this a -good- Sonic game.

    The problems don't start off straight from the bat - you have a solid first level and the first few stages after that are "good". They're not "great", they're "good". I'll be separating the problems I, personally had, based on each character.

    Story: The story is as good as nearly any Modern Sonic game will get. Sonic has been taken hostage by Eggman, breaks free, saves the world. Standard stuff. For some reason though Sonic Team figured a Metal Gear Solid deep-like plot was needed. It is not.

    Modern Sonic Stages are just like the stages from Sonic Colours and Sonic Generations, except they legitimately do not work. I found myself flying off the stage due to boosting, I've found myself getting bored by just normally running to prevent the problem I just mentioned. 2D Platforming occurs way more often than it's welcome to, usually with broken physics. You'll clip platforms or just straight up "land" but fall right through them. It's not a glitch - it's just wonky physics.

    Classic Sonic: I, for one, am actually happy to see Classic Sonic again, but I feel he was only put in it due to fanservice. He contributes little to nothing to the story, and it hurts considering his stages are pretty damn solid for most of it - they play just like they did in Generations, wherever or not you liked Generation's Classic Stages, that's up to you.

    Avatar Stages: Surprisingly, the Avatar stages work VERY well minus a few problems with power ups. You won't be told a recommended power up / weapon to bring and a lot of the time they're finished / you've completed the stage as soon as you started. (They're pretty short) - the avatar customization is pretty nice too, it has some great call backs to previous Sonic games, and an unlockable was Sonic's SOAP shoes from SA2 - which I loved seeing straight away. The Avatar is mute, so there's not much to say about them.

    NONE of the stages, by any of the three characters, are notable for anything specific. You won't look back in 5 years time and say "I loved Forces - my favourite stage was (name)" - It just won't happen. Every stage, or a majority, is named after old Sonic levels (Green Hill, Metropolis, Chemical Plant etc) but none of them will stick in your mind at all.

    Now that the stages themselves are out of the way, It's time to talk about Sonic's friends:

    They're annoying. and not because "there's too many!" or "they're stupid looking!"

    they are just.
    annoying.

    They don't stop talking - but due to the music blasting and the sound of boosting (though, remember, don't boost or else you'll go FLYING off the stage!), you'll only catch clips of what they'll say. But you better PRAY to god you don't hit a checkpoint and die whilst hearing a character speaking. They'll nonstop be barking and repeating their lines EVERY. TIME. YOU. RESPAWN.

    Gameplay: D
    Music: B+
    Story: C-
    Total Score: C

    Final verdict: If you're a hardcore Sonic fan, I can't tell you if you'll like this game or not. I'm a giant Sonic fan and I'm into a majority of Sonic games, but I cannot enjoy this one. If you're looking for a pseudo-Sonic Generations 2, you've got it. If you want highspeed platforming with levels you want to redo and will remember in the future, avoid this game.
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  44. Nov 7, 2017
    7
    While I do wish this game was better than I expected, the game itself wasn't that bad of an experience compared to what most people are making it out to be.

    When it comes down to it, Forces's absolute undeniable strong point is the plot. Rather than following something cliche of the normal Modern Sonic game line ups where it is an attempt to stop Eggman from conquering the world, the
    While I do wish this game was better than I expected, the game itself wasn't that bad of an experience compared to what most people are making it out to be.

    When it comes down to it, Forces's absolute undeniable strong point is the plot. Rather than following something cliche of the normal Modern Sonic game line ups where it is an attempt to stop Eggman from conquering the world, the fact that Forces turns that upside down with just the exposition is quite satisfying. Seeing how we finally get Eggman conquering the world in the beginning, it just completely does a topsy-turvy on that trope with this scenario. With how Sonic is presumed dead (in all actuality he isn't), the impact, point, and tone are all established firmly which keeps this consistent dark tone throughout the game. Honestly, the narrative is a great selling point with how really dark it is, yet the game does a good job on delivering really what it should be like if our mad scientist friend finally conquered the world.

    When it comes to gameplay and stages, I'm going to have to say that is was just decent from my experience with the game. The three main play styles as you all know are the Avatar's, Classic Sonic's, and Modern Sonic's. When it comes down to it, the stages themselves do suit the environment and tone the game depicts with them having a gloomy atmosphere and dark undertone to them. Honestly, the game wasn't truly immersive with the stages as it just felt more like a task that I was forced to do rather than me getting enjoyment from doing it. Sometimes you have some rather good stages, but those are heavily overshadowed with the others that are of inferior quality making them mediocre normally or bad at worst. While I'm not the hugest fan of the conflicting playing styles, Classic Sonic does play decently in a good homage to how he somewhat was in Sonic Generations. Modern Sonic does a somewhat good job with the boost formula though it has other problems that are somewhat underlying. The Avatar is somewhat similar in play style to Modern Sonic, but it branches off with more focus on using weapons for attacking and solving puzzles which in itself were decent as well.

    When it comes to cinematic showings for cutscenes and other things of that nature, I will saw that the game does a somewhat good job at this. Sometimes the cutscenes can feel awkward with how the jump from a more darker and shadowy appearance is given which makes Forces seem rather fickle in this area. The cutscenes sometimes also make some characters just feel so poorly animated that is just honestly makes me question the budget that was put into this product.

    When it comes to other aspects such as soundtrack, control, etc. are okay. An added problem I do have is that the characters do feel slow which rather makes this game feel somewhat uncomfortable when playing them at times. Forces isn't necessarily a "bad" game, but I think it definitely didn't live up to the hype every had for it. Most of the things in Forces are just mediocre or okay really with a few added good things here and there. I would give this a 7/10 for the fact that it doesn't deserve exactly a lower or a high score when compiling these criticisms.
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  45. Nov 7, 2017
    5
    Short summary for those who have no time to read a whole paragraph: its got a bland story, terrible music, cheesier than usual writing, mostly crap level design aside from classic sonic levels which barely scrape average, and overall, you can have a more enjoyable time playing Sonic 06 than this game. When this game was first announced i was excited, the Avatar with the multiple weaponsShort summary for those who have no time to read a whole paragraph: its got a bland story, terrible music, cheesier than usual writing, mostly crap level design aside from classic sonic levels which barely scrape average, and overall, you can have a more enjoyable time playing Sonic 06 than this game. When this game was first announced i was excited, the Avatar with the multiple weapons looked great. and you know what, those weapons were pretty great...and that was it. This game is a terrible flop, from not knowing what it wants its own tone to be, to writing that makes 80's Saturday morning cartoons look like genius works of art. The levels are pretty bland, the 3D sonic ones being the worst i've seen ever. The bosses are uninspired, with half of them being auto scrollers where you keep running till you hit the enemy. here is a direct summary of how i beat a boss, "run in circles to dodge and attack, one well timed jump to dodge attack, one jump to dodge a shockwave, then mash homing attack" repeat that 4-5 times and boom, that's a boss fight. Now, you may think "well, its a sonic game so its saving grace must be the music right"? well i wish that were the case. The music is a mixture of overly high pitched auto tune sounding vocal tracks, and dubstep, the latter of which has a very short loop in most tracks. The only reason i won't put this game any lower than a 5 is simple, it CAN be enjoyed to some extent with how bad it gets, but thats minimal at best. Expand
  46. Nov 7, 2017
    6
    I have fully beaten the main game and the Shadow DLC. After beating the main game it occurred to me that Sonic Forces tries to implement all the ideas that people liked about the last few 3D and even 2D Sonic games but forgets to find its own identity. All ideas in Forces may be good on their own but together they form an unfocused and confusing mishmash of existing ideas. Boss ideas getI have fully beaten the main game and the Shadow DLC. After beating the main game it occurred to me that Sonic Forces tries to implement all the ideas that people liked about the last few 3D and even 2D Sonic games but forgets to find its own identity. All ideas in Forces may be good on their own but together they form an unfocused and confusing mishmash of existing ideas. Boss ideas get recycled and you could swear that you've seen some set pieces before. Sonic Forces runs in the Hedgehog Engine 2 which is the followup of the engine used in Sonic Unleashed and the game looks pretty good because of that but something seems to be wrong with the physics... The momentum is super awkward and top speeds are very inconsistent throughout the game. Modern Sonic handles the best but even he is very flawed. Forward and left-right movement feels good but the moment you want to run diagonal the controls just stop to work. The Avatar has some serious acceleration issues and Classic Sonic is just so far removed from what he felt like in Mania and Generations that I couldn't adjust myself to these controls until the very end. Modern Sonics level design is very narrow and focused on the boost. There is only minimal platforming in these 3D sections which really bummed me out since Colors had some good 3D platforming parts. The story... well... it really doesn't even need to be there. "99% of the world has been taken over by Eggman" It makes no difference. Seriously! Characters are not explained. Why is Silver there? Why? I don't know. There's no reason for anything in this game. I only really enjoyed like 20% of the levels which in a game that took me 5h to beat is not much. The other 80% are either ok-meh or just plain not fun.
    The 3 Shadow level were really good though it kind of feels like a different game for the time that it lasts... which is like 20 minutes max.
    Overall Sonic forces is NOT BAD but it's nothing more than that.
    THE MUSIC THO OMG EARGASM
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  47. Nov 8, 2017
    6
    Sonic Forces
    A bit half-baked
    Sonic forces is a 3d meets 2d sonic game where you set out to save the world from dr eggman and the new hedgehog in town infinite your goal is to run through the games 30 stages and reclaim the world for team sonic... only problem is sonic can’t do it alone, he needs your help after he’s snatched up… A rookie is called in to aid to sonic.. And that
    Sonic Forces
    A bit half-baked
    Sonic forces is a 3d meets 2d sonic game where you set out to save the world from dr eggman and the new hedgehog in town infinite
    your goal is to run through the games 30 stages and reclaim the world for team sonic...
    only problem is sonic can’t do it alone, he needs your help after he’s snatched up…
    A rookie is called in to aid to sonic..
    And that rookie is you...
    You create your own character out of pretty limited choices and you set out to reclaim territories and help team sonic on different missions…
    There are sos missions where you play as other created characters for rewards, there are bonus missions, and again 30 regular missions…
    Sonic forces is a really enjoyable and fun game…
    unfortunately this is an extremely casual sonic game as well, geared more towards children than sonic vets…
    It has the typical things from the sonic formula... rings counting as your health... running really fast and dashing through enemies…
    but failing is practically impossible…
    My issue with sonic mania was that I felt it wasn’t casual enough as levels were way too long to go off of a life system… and sonic forces goes the complete opposite of having extremely short levels with infinite lives.. if you lose your rings its back to the checkpoint…
    This is really just a score chasing game…
    the level design is great, the worlds is beautiful, there’s decent music… but the best feeling levels are over before they even feel like they begin.. making it hard for any stage here to be memorable…
    but this 2 and a half hour long campaign does mix things up as it switches through your character, regular sonic, and classic sonic… all 3 handling differently…
    With classic sonic stages giving you a little more challenge, but still not much..
    With your character you’re able to use different weapons you unlock as you play to shoot enemies all with their own perks in level like invincibility, or turning enemies into ice cubes giving you coins...
    All of this to try and obtain a levels s rank which will get you more clothing items to customize your character, as will completing the games different challenges… giving the player reason to go back and play these levels…
    But being so easy… hardly any timing here, which is that makes 3d sonic games so addicting.. And it’s completely missing...
    This game is really just shoot enemies while sonic runs forward... ocassionally take down a boss and repeat..
    I never felt engaged…
    And while it doesn’t feel like a real sonic game, and there’s hardly challenge or addictive qualities...
    I enjoyed my time with this game... Its fun…
    This is a very decent baby’s first sonic game…
    I Give Sonic Forces
    a 6.5/10
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  48. Nov 9, 2017
    7
    personally, I think this is the best 3d sonic game since sonic generations the modern sonic and classic sonic levels are brilliant but the game focuses too much on the avatar but I would recommend it anyway definitely worth the £28
  49. Dec 27, 2017
    7
    The game looks gorgeous, plays well and the levels are fun and varied. The customisable avatar that you control is a nice touch. There are lots of Sonic characters involved that you may not have seen for a while. However there are a couple of BIG caveats. Firstly the levels are too short and easy. You might find yourself scoring S rank on many of them on the very first attempt. Secondly,The game looks gorgeous, plays well and the levels are fun and varied. The customisable avatar that you control is a nice touch. There are lots of Sonic characters involved that you may not have seen for a while. However there are a couple of BIG caveats. Firstly the levels are too short and easy. You might find yourself scoring S rank on many of them on the very first attempt. Secondly, there aren't enough levels. As a result the game is very short and you'll probably have explored everything in a few weeks (or even days) of play. It's a shame, as this could have been a thrilling return to form for Sonic. If they had pitched the difficulty and number of levels at the same level as, say, Sonic Unleashed it could have been really special. As it stand it's a sadly squandered opportunity. Expand
  50. May 19, 2018
    7
    This game is not the best, OK, but it is the best we have seen since Lost World or Generations.

    Although the game is not perfect and has some cons, things that can be highlighted are: Its great music (as all Sonic games have) OK gameplay (worse than in Generations, i.e. turbo is less longer than in the 2011 game, Sonic could be moved more 'fluent'...) Good modern stages and good
    This game is not the best, OK, but it is the best we have seen since Lost World or Generations.

    Although the game is not perfect and has some cons, things that can be highlighted are:

    Its great music (as all Sonic games have)
    OK gameplay (worse than in Generations, i.e. turbo is less longer than in the 2011 game, Sonic could be moved more 'fluent'...)
    Good modern stages and good avatar stages
    Darker story taking the rules of SA2

    However there are some big cons, specially the classic stages that are IMO the worst part of the game.

    Nothing outstanding, nothing bad. Just something on the middle. Hopefully this is the moment where Sega starts preparing us for a great game.
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  51. Dec 28, 2017
    7
    This review contains spoilers, click expand to view. Modern Sonic- Overall I was pretty happy with the playable characters, and modern sonic is no exception. I didn't really have any problem with Modern Sonic at all. He went at reasonable speeds, was mobile and agile enough to reach different parts of his stages and was well overall, a good experience gameplay wise. Gameplay aside though, like many others have notices Modern Sonic's story in forces wasn't great. Its noticeable that *SPOILERS* after being tortured by Eggman for months sonic still egotistical. Sonic personality also contributes highly to the custom characters story and his happy output helps push the friendship feeling along, but there’s no denying the drawback here. The story just didn’t go as far as most of us with modern sonic.
    Classic Sonic-Classic Sonic is similar to modern sonic, well made gameplay and feel but ultimately a drawback from the story. It's not that modern sonic exactly makes the story bad, it's just, he appears out of nowhere and we just get an explanation for it later. That's not bad its just. The way Classic Sonic coincidently comes in right next to tails when he’s about to get hurt seems to far fetched. Once again, there could have been story building here.
    Custom Character-Out of all the playable character custom character is one of my favorites to play as. Say what you will but the Custom Character is not a drawback in my book. Starting out with multiple option when it comes to look and species, including species specific abilities (for example, if your custom character is a bird, you can double jump), but even after creation the custom character evolves. Soon after playing multiple levels and completing missions, you earn new wisps(useful weapons you custom character uses) and new clothing and hairstyles really helps the custom character shine. There’s so much supporting custom character since you can experiment with different wisps and change up you play style. This experimentation especially after beating Forces campaign (which allows you to make multiple different custom characters) provides much more content than forces is given credit for having. That said, like modern sonics boost ability, these wisps end up being pretty overpowered, allowing you to practically speed through enemies with little skill needed. However in recent years, getting good scores in sonic games requires speed, speed that without these wisps might not be accomplished so easily, for better of for worse. Finally we come to the custom characters, story. Unlike the other characters, the custom character has some really fulfilling and satisfying character development. You get to see your character get over his fears with the help of sonic (seems like sonics ego wasn't terrible after all) and grow to become skilled, happy, and friends with the resistance. It was disappointing though to see the character that we came to love so much leave the resistance, with little chance of being in a new sonic game.

    Stages
    Since all the stages have one common flaw and because modern sonic and the custom character share similar sometimes the same stages, I’m going to be brief here. Stages is possibly Forces biggest fault. We just lose the freedom of stage from the classic games, even in classic sonics stages. WHat I mean by this is there used to be multiple ways to complete a stage in classic sonic games, you wouldn't necessarily always know where you were going but you knew you were going somewhere. Recent sonic games, forces included have just abandoned that, sure you can climb higher and higher to find secrets (something notably more difficult as classic sonic) but that's basically it. Even more disturbing is the abandonment of no risk, no gain from the original sonic games. Most secrets and reward in classic sonic games were at the highest point in the maps, the hardest place to get to and stay at. But with the new direct one way to do things map, that system has been abandoned. Don't get me wrong, I think the stage overall, look stunning and have a lot of work put into them, but it's just not enough like the essential style of the original.
    Difficulty-Forces just doesn't have the original difficulty. The game has about 30 stages and only around 7 of them are truly difficult. What's more is that theres no 5 live thing, lose all your lives start over from this point. Without this difficulty standard, Forces just isn't difficult enough.
    Content- You would think with 30 stages that forces is brimming with content. But because of low difficulty, you could speed through the stages in less than a day. Forces did make an effort for more content with SOS missions which tell you to return to a previous stage to help the resistance, but this is just repetitive. Once again though, the multiple play styles of the avatar provide more content. Itsw worth mentioning though that the super sonic and shadow gameplay provides fun experimentation, but Super Sonic was free for only a limited time
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  52. Feb 28, 2018
    6
    Sonic forces is far from the worst sonic game ever, and I really think people are overexagerating how bad it is because its right of the heels of sonic mania, but it still isn’t great. The main thing that kills it for me is the level design. Its not horrible, but its bland and not particularly interesting. If the level designs were just a bit more engaging, this would a much better game.Sonic forces is far from the worst sonic game ever, and I really think people are overexagerating how bad it is because its right of the heels of sonic mania, but it still isn’t great. The main thing that kills it for me is the level design. Its not horrible, but its bland and not particularly interesting. If the level designs were just a bit more engaging, this would a much better game. Everything else about the game is good though. The graphics are amazing, probably some of the best in a 3D sonic game to date, the presentation is solid, the story is, in my opinion, decent, the music, while not a perfect soundtrack, is still really good, the custom character is a neat idea that is executed really well, and the controls are good. This game is defintely on the right track, but the bland and uninteresting level designs hold it back from being the great game I so wanted it to be. So overall, sonic forces gets a 6/10. It is a decent game, and I do like it, as most other sonic fans will as well, but it still could and should have been better. Expand
  53. Sep 2, 2019
    7
    Soy fanatico de sonic , Por eso le pongo esta nota , No tiene la fisica de los viejos juegos en modo 2 d , pero es divertido como siempre jugar con sonic!Soy seguero!
  54. Jun 25, 2018
    5
    This game is filled with bugs that lead to unfair deaths, terrible boss, enemy and level design, and broken physics. Even though this game is not nearly long enough to warrant a 40 dollar price tag, it wasn't physically painful to play through like some other Sonic games.
  55. Jul 29, 2018
    6
    Sonic Forces has an interesting start that feels sort of fun but eventually you realize that the entire game feels as if it never leaves the tutorial, and never leaves the safe feeling that the first level of any game should give. I was never challenged in any of the levels (except the classic sonic levels which have very bad level design and very bad control) and there is very littleSonic Forces has an interesting start that feels sort of fun but eventually you realize that the entire game feels as if it never leaves the tutorial, and never leaves the safe feeling that the first level of any game should give. I was never challenged in any of the levels (except the classic sonic levels which have very bad level design and very bad control) and there is very little control over where you can go. In a game like Sonic Mania, you are given multiple routes to go, and depending on how good you are at controlling your character you can find all kinds of secrets and find different ways to play through the stages; Sonic Forces has one single path to go down, with a red star ring sometimes hidden in a spot that might be a little inconvenient to get to, and that's it. The story is very boring, but its not really badly written because there isn't much to it. I enjoyed the character creation and overall I did kind of have a fun time, but in the end it felt pointless and it made me sad that after Sonic Generations we got this. Expand
  56. Aug 20, 2018
    7
    A ok Sonic game. I LOVE speedrunning this game! Pretty fun expierience! 7.9/10.0
  57. Feb 9, 2019
    6
    Despite the major disappointment I experienced with this game’s problems, this can be enjoyable if you want to take it on the go,
  58. Nov 29, 2018
    6
    A few months ago I got this game called Sonic Forces. Pretty much from the start I enjoyed this game for a while, until I beat the game. In my opinion the game was lacking much needed detail and explanations. The game was pretty short and didn’t focus on the storyline and instead more on the game itself. The storyline of the game was decent but it could have been improved. It seemed prettyA few months ago I got this game called Sonic Forces. Pretty much from the start I enjoyed this game for a while, until I beat the game. In my opinion the game was lacking much needed detail and explanations. The game was pretty short and didn’t focus on the storyline and instead more on the game itself. The storyline of the game was decent but it could have been improved. It seemed pretty rushed and unfinished. There were a lot of plotholes and unexplained events. SegaⓇ tried to bring back Classic Sonic from a previous game but that character didn’t really contribute much to the storyline and they never really explained his purpose for being in this game. Same goes for the villain.

    The main villain, Infinite, was not all that great. He really had no backstory or real reason to be in the game. In the games first cutscene you are lead to think that Dr Eggman ( Sonic’s arch-enemy) had created Infinite and the Phantom Ruby (basically The Phantom Ruby is a gemstone that creates powerful illusions that cause panic and confusion) when really that’s not the case. They tried to give him a backstory in the downloadable content but it was weak and unnecessary. Then there was a weird time jump where Sonic has been captured and Eggman takes over 99% of the planet. Sonic’s friends form a small resistance to battle against Eggman. This point is where they tried to bring in your customized character to the storyline but it was clumsy and really did not contribute much. The main levels consisted of two-dimensional levels for Classic Sonic and three-dimensional levels for modern Sonic and your custom character.

    The final boss was a big disappointment. (Spoiler Alert) it was just Eggman in a super beefed-up robot powered by the Phantom Ruby. The game ends with the world being saved and Classic Sonic going back to his universe. So to sum it all up if the developers had spent a little more time on the plot and added more levels, the game could have been better. The levels were fun and the character creator was fun but unnecessary. I would rate the game a 6 out of 10. It was pretty entertaining but very short and (if given the time) I could beat it in one day. They sacrificed a good storyline for decent level designs. They really tried to cram too much into this game. It was not one of my all time favorites. A better game that I would recommend is The Legend of Zelda: Breath of the Wild. It has a great storyline and is seemingly endless.
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  59. Feb 22, 2020
    7
    Sonic Forces has multiple problems- the game is too short, the story is convoluted and rushed, and the animation is choppy- but the gameplay still feels great. There's sparks of brilliance in this game, but it's never fully realized. It seems more like a proof of concept than an actual, full-fat game, but the idea itself is intriguing enough to make me want to see more. What Sonic TeamSonic Forces has multiple problems- the game is too short, the story is convoluted and rushed, and the animation is choppy- but the gameplay still feels great. There's sparks of brilliance in this game, but it's never fully realized. It seems more like a proof of concept than an actual, full-fat game, but the idea itself is intriguing enough to make me want to see more. What Sonic Team needs to do is rebuild this game from the ground up, which would make it a Switch essential. Sonic Forces would greatly benefit from a story that takes more than 2 hours to complete in full, maybe up to ten, with a complete removal of Classic Sonic. A Shadow the Hedgehog-esque branching story would make it even more replayable. Multiplayer options, such as taking your custom character into raid-style battles on Eggman's massive Badniks with other players would increase the incentive to keep playing even more. Overall, Sonic Forces is a game full of unrecognized potential, and doesn't stay as long as it should, but is still fun and replayable to an extent. Expand
  60. Dec 27, 2019
    7
    The game doesn't do enough to be truly great. It's not a bad game, but it's too safe. The Classic Sonic gameplay was unnecessary, while the rest of the gameplay is passable at best.
  61. Jul 11, 2021
    5
    Good game but BAGS dhbdbejejdbdhjdjdndbdjjendbdhhdhdbdbdhsbsbjsnsnsjsnsbsgsgbsbsbs
  62. Nov 9, 2022
    6
    Really really wanted the game to be good but the level design was quite disappointing
  63. Jun 5, 2022
    6
    If you asks me, I generally think this is an decent game. But I will agree that this is not Sonic at his best. Still it can be kind of fun, and it doesn't overstay it's welcome. But I feel like the biggest problem is that the legacy of this game is dependent on Sonic Frontier. If Sonic Frontier turns out to be bad, then this game will be lookback on as a bad game that started sonic fallIf you asks me, I generally think this is an decent game. But I will agree that this is not Sonic at his best. Still it can be kind of fun, and it doesn't overstay it's welcome. But I feel like the biggest problem is that the legacy of this game is dependent on Sonic Frontier. If Sonic Frontier turns out to be bad, then this game will be lookback on as a bad game that started sonic fall from grace... again. But if Frontier is good, then people might lookback on this... Well maybe not completely positively. But could be seen as just a moment where Sonic stumbled before regaining his footing. But was kind of fun. I don't know, I can recommend this game on sale for cheap at the least. Expand
  64. May 31, 2023
    5
    All around disappointing experience that feels incomplete and leaves a lot to be desired, and especially falls short when compared to earlier titles that did much better with less development time and resources.
  65. Feb 1, 2019
    7
    SONIC FORCES (Nintendo Switch) Review.
    Not a noteworthy review of a nobody with an opinion.
    STORY: Decent GAMEPLAY: Could have been a bit better, physics for sure. PRESENTATION: Great, best looking sonic game to date. OPINION: the story is a bit too comedic for the setting. my main complaint for the game is that the game is only 3-4 hours long with levels around 1:30 minutes. so
    SONIC FORCES (Nintendo Switch) Review.
    Not a noteworthy review of a nobody with an opinion.

    STORY: Decent
    GAMEPLAY: Could have been a bit better, physics for sure.
    PRESENTATION: Great, best looking sonic game to date.
    OPINION: the story is a bit too comedic for the setting.
    my main complaint for the game is that the game is only 3-4 hours long with levels around 1:30 minutes. so you will be left with you feeling "that's the end huh".
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  66. Feb 4, 2018
    6
    This review contains spoilers, click expand to view. The game was alright going in. I thought most of the modern Sonic stages were fun, and about half of the avatar stages were fine and dandy... but classic Sonic. Ow. How did he get so broken. In Generations, he was fun to play, but here... you basically have to rely on the drop dash. The bosses early on were fun, but the last fight against Infinite and the fight against Metal Sonic were practically the same. And the final boss! It was the first phase was basically just a harder version of the Egg Dragoon, and the third phase was the final boss of Sonic Colours for the third time! At least the second phase was okay. Reminded me of the Sonic Adventure games... I should slap myself for saying that. Now the story... wow. You tried, Sonic Team. You tried to make a dark story, but you botched it up badly. Overall, I thought the game was alright. Certainly a passable game, but not one I would recommend. If you wanna get it, go ahead, I won't stop you. In my opinion, I think it's one of the weaker Sonic titles in the series. As literally anyone else would say... It's not THAT bad. Expand
  67. Jun 23, 2020
    6
    After playing Sonic Mania I was really excited for this game... and it was very disappointing.
    The story is beyond bad, the gameplay is very uncomfortable, the graphics are ok but nothing amazing, the soundtrack is good sometimes. Well it was a very disappointing game, but is fun soemtimes.
  68. Jul 17, 2019
    5
    Sonic forces had potential for a redirection for the series after sonic mania, but sadly that isn’t the case. The story feels like a mediocre fan fiction coming to life, The levels are broken sometimes, and the game feels very slow compared to generations and colors. Honestly if you want a sonic game to play on the switch, then pick up Sonic mania. You will have way more fun with that!
  69. Jul 31, 2019
    6
    This review contains spoilers, click expand to view. The game is honestly bad with sonic "dying" in the begin to a dumb twist that was predictable. It only gets a 6because it controls well and is fun but way to short and classic sonic and the phantom ruby being shoehorned in. It was just to make money and not a good game. I don't like it. While I can see why they added classic in I still don't like it and it makes a cash grab. I will return to mania cyz I was and still am ashamed that fans of sonic can make a better game than people who own created him it is sad to me Expand
  70. Sep 8, 2019
    6
    The game is pretty OK, for the price it is at now. If you want it, definitly get it on switch. The other consoles don't provide much of a graphical push for this game like they do with other multi-platform games. I still play it sometime, getting the fastest times, completing missions etc. It's still the fast paced Sonic fun from Generations and Colors, but it has it's flaws every now andThe game is pretty OK, for the price it is at now. If you want it, definitly get it on switch. The other consoles don't provide much of a graphical push for this game like they do with other multi-platform games. I still play it sometime, getting the fastest times, completing missions etc. It's still the fast paced Sonic fun from Generations and Colors, but it has it's flaws every now and then. Although the game is pretty fun sometimes, it can get tedious for some. Expand
  71. Nov 24, 2020
    7
    Es un juego que si bien no te dará mucha horas de juego te entretendrá lo suficiente con sus nuevas mecánicas. Su historia deja mucho que desear, siendo en mi opinión uno de los juegos de Sonic con potencial más desaprovechado. Si eres fan de los juegos de Sonic Moderno es probable que aún con sus contras valga la pena probarlo. Tiene un buen precio en Switch, y le hacen descuentosEs un juego que si bien no te dará mucha horas de juego te entretendrá lo suficiente con sus nuevas mecánicas. Su historia deja mucho que desear, siendo en mi opinión uno de los juegos de Sonic con potencial más desaprovechado. Si eres fan de los juegos de Sonic Moderno es probable que aún con sus contras valga la pena probarlo. Tiene un buen precio en Switch, y le hacen descuentos constantemente. Expand
  72. Sep 8, 2020
    7
    This is the definition of a "good, I guess" game. I played it all the way through, and It just left me feeling empty. I replayed a couple stages, but not NEARLY to the extent of games like Sonic Adventure 2 on dreamcast and Sonic unleashed's daytime stages on wii.
  73. Apr 11, 2020
    7
    This sonic game is good not great but it is good The reason why is because the was short and short level. The boss fight are quite good. Don’t give me wrong i don’t hate this game i think it is a good game
  74. Sep 6, 2020
    7
    I understand and appreciate that the Sonic franchise as a whole is divisive, and for many good reasons. However, I often struggle to see how Sonic Forces is considered to be one of the weaker entries. Sure, the game is with its flaws ... in fact, let's get those out of the way. The story gets oddly dark in some spots (callback to when Sonic was being tortured) and the story overall isn'tI understand and appreciate that the Sonic franchise as a whole is divisive, and for many good reasons. However, I often struggle to see how Sonic Forces is considered to be one of the weaker entries. Sure, the game is with its flaws ... in fact, let's get those out of the way. The story gets oddly dark in some spots (callback to when Sonic was being tortured) and the story overall isn't perfect, sure. Me, personally, I'm not entirely playing for the story, but I appreciate that a decent story is there and in tact. The bonus Shadow DLC is kinda blah at best. And the game overall is way too short. However, the positives? I feel like the 2D platforming is incredibly fun. Sure, its no Sonic Mania or any of the classics, but it brings a fresh, fun take on it, building upon some of the 2D platforming from Generations. The 3D platforming was a lot of fun, too. Some spots here and there may have been tedious, but overall, it provided for great gameplay. And while I didn't fully invest into customizing every aspect and unlockable for my character, toying around with the options was still great fun. Overall, a really fun game in its own right with a few flaws; this game does not get the credit it deserves, though. Expand
  75. Jan 25, 2021
    7
    I would say, the game's not that bad. The only thing I can complain about is that the levels are too short and there are too many green hills in this game. Sega what I think you should have done was to combine some of the levels together making them a whole big level instead of making a 30-second level. Yeah, there would be fewer levels, but the bigger levels make it up.
  76. Sep 3, 2022
    5
    Sonic Forces is the most mediocre, half-hearted game I've ever played, and I find this incredibly disappointing considering I was actually really excited for this game! I was initially rather ambivalent to the announcement of Sonic Mania and more excited for the announcement of this game, since I grew up with games like Sonic Colors and Sonic Unleashed instead of the Classic games. ButSonic Forces is the most mediocre, half-hearted game I've ever played, and I find this incredibly disappointing considering I was actually really excited for this game! I was initially rather ambivalent to the announcement of Sonic Mania and more excited for the announcement of this game, since I grew up with games like Sonic Colors and Sonic Unleashed instead of the Classic games. But after playing through Forces, it hit me just how average the game was, and I never once went back to it after my first playthrough almost 5 years ago.

    The game's story and setup is actually something I envisioned as a cool idea for a Sonic game when I was younger: Dr. Eggman finally accomplishing his worldwide takeover and Sonic being placed in a much more difficult position to try and stop him. I was stoked to actually see that as a story for an upcoming game, but it unfortunately doesn't amount to much. The main villain, Infinite, is totally uninteresting, characters are brought back seemingly at random with no coherency, and everything is taken care of in a rather anticlimactic fashion by the end. The story didn't leave much of an impression on me, nor did any other part of the game. The avatar creation aspect is certainly a neat idea, but it doesn't save the levels from being completely and utterly boring, which is my main problem with this game. For as glad as I was to see the boost formula back for Modern Sonic, the stages feel like they're on autopilot for the whole game, with no branching paths to explore and hardly any enemies to give the stages a degree of challenge. The stages with Classic Sonic and the avatar aren't anything to write home about either; Classic Sonic's controls are awfully clunky and can make some stages frustrating to get through, and the avatar levels try to stand out with the inclusion of wisps, but they're very situational and some of them aren't very useful at all. The stages all blend into each other despite a variety of aesthetics, and the game is over after only 4 hours because of how fast you can breeze through everything. Not even the game's soundtrack left an impression on me, which is another aspect of the game I find disappointing because Fist Bump, Infinite's theme and Aqua Road's music were all released before the game came out and I thought those 3 tracks were all great! But the rest of the soundtrack didn't stick with me at all, and that isn't a good thing to hear about a Sonic soundtrack.

    For how critical I've been of this game, I certainly can't bring myself to hate it, because it isn't an objectively bad game. It's perfectly functional and playable, but considering how excited I was at this game's announcement and how Sonic Team seemed to finally be getting something right about their franchise again, this is probably the most disappointed I've ever been in a video game. It makes me doubt whether or not Sonic will ever have a majorly successful game again, especially since the fans seem to know how to make a good Sonic game better than Sonic Team themselves. All I can hope is that Sonic Team can get their priorities straight, or this may be the best we can expect from future entries. You're better off just playing Sonic Generations, or even Sonic Suggests.
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  77. Aug 30, 2021
    5
    This review contains spoilers, click expand to view. Forces might just be called Generations 2, but it should have been better. Warning if you did not see but this review has some spoilers so I recommend playing the game first but me lets get into it.

    1. Story: The story is not THAT different. Like honestly SEGA this is not Unleashed oh god. so the story is meant to take a darker tone and also chaos is in the cutscenes but we can't fight him in the game.

    2. Gameplay: It is much closer to how it worked in Generations with no trick system. So, there are 3 modes, Classic, Modern, and Avatar. Classic is 2D gameplay, Modern is high speed gameplay in 3D and the Avatar is basically Modern with less speed cuz no boost.

    3. Music: SEGA this is just a game. Like this music should play in my funeral cuz its sooooo headbopping.

    So overall Sonic Forces is a really good idea for a game but it gets boring and the stages feel like the fastest thing period. But this game is great at the same time. Thanks
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  78. May 28, 2021
    5
    This game is painfully average. I was so excited to play this game and make my own avatar! But everyone controls clunky and I hate how long the avatar takes to use his homing attack. At least some levels and bosses are fun, but the cutscenes are meh.
  79. Jun 26, 2021
    6
    I actually really really like the levels. At least visually. It's just that they're generally way to short and not a lot of them are designed fun enough to justify replaying them. It's a fine game to play once if you like Sonic, but it really isn't the best. Lots of characters are back, which is cool. It just could have been more and even the story progresses too quickly. 10/10 for theI actually really really like the levels. At least visually. It's just that they're generally way to short and not a lot of them are designed fun enough to justify replaying them. It's a fine game to play once if you like Sonic, but it really isn't the best. Lots of characters are back, which is cool. It just could have been more and even the story progresses too quickly. 10/10 for the soundtrack though! Expand
  80. Dec 28, 2021
    5
    Game looks just fine on switch, people were being too critical. However, there are random frame drops EVERYWHERE. Also, the slide bugs out constantly. I did not have any problems with Sonic's homing attack like other people did.
  81. Nov 11, 2022
    6
    Very plain and boring. Its not an awful game, but theres nothing special about it, there's a lot of missed potential.
    Like the returning villains, it could have been fun to refight all these old bosses, but half of them dont even get an actual bossfight.
    Or the avatar stages, the avatar creator is a very cool idea, and theres a lot of customization, but the stages themselves are
    Very plain and boring. Its not an awful game, but theres nothing special about it, there's a lot of missed potential.
    Like the returning villains, it could have been fun to refight all these old bosses, but half of them dont even get an actual bossfight.
    Or the avatar stages, the avatar creator is a very cool idea, and theres a lot of customization, but the stages themselves are basically just tweaked modern sonic stages, they dont take advantage of the wispons.
    The controls are also very weird. When modern sonic goes in 2D for example, its almost like theres a limit to his speed, and he can only go as fast as modern with the boost. Hes also very slippery.
    Classic sonic is even worse. He feels very heavy, and his jump is too short.

    The level design isnt awful, but its very boring. Just straight lines with no branching paths.

    Overall the game isnt bad, its just very mediocre. I wouldnt recommend it to anyone.
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  82. May 1, 2022
    5
    i have mixed opinions about this game, lets get over the bad, first of all, the story, its not good, and so is the level design and difficult levels, but the rest, it good, some of the best soundtrack, but some song don't hit hard, the oc maker is a joke that i love, in the end, the game is a 5 for me
  83. May 16, 2022
    6
    Não é um jogo ruim, ele só é medíocre, mas ainda sim tirei um pouco de diversão dele.
  84. Jan 10, 2023
    5
    This review contains spoilers, click expand to view. To be honest, this game isn't bad. It's just very disappointing. In the months leading up to the release of this game, I was very excited. New villain, shadow and chaos were making a return and we could make our own avatar. unfortunately, when it released, In was very disappointed. First of all, you do not get to fight Shadow or Chaos. Chaos was only put into the game so that classic sonic could make a heroic return and save Tails. Infinite was a really cool villain, and he had a really good theme song, but he really could have been written better. He didn't create the sense of fear he was supposed to. Some of the boss fights are good and some of them are bad. The other Sonic characters just feel lifeless in this game as well. And Tails, Tails just lets Sonic get the crap beaten out of him by Eggmans minions in the second cutscene of the game. What happened to Tails?!! What did they do to the great hero from the adventure games?
    The levels in this game are very short, and end before they really get good, though there are a few good ones. The longest levels are classic Sonic's and his are the worst and he doesn't get that much screen time. While modern sonic and the avatar control and play fine, classic Sonic's physics in this game are awful, which doesn't make sense as they perfected it in generations. The wisps made a return, but they were either useless or they broke the game. The levels have so much automation that they practically play themselves and in modern Sonic's levels, when it wasn't automated, all you needed to do was press the boost button to plough through everything, jump and homing attack occasionally, and get to the goal with absolutely no skill needed whatsoever. So basically, this was the first "boost to win" Sonic game. "Boost to win" was how the boost games were described, and lied about by haters until Sega made it a reality with Forces. The levels were also just too easy.
    The story of this game is okay, but underwhelming. The idea of Dr Eggman finally fulfilling his dream and taking over the world is great, but they just didn't write it properly. Moreover, Sonic should have stayed "dead" for more than 30 seconds. The plot is that Sonic has been locked and tortured up in the death egg for six months, but then, just before the decent boss fight with Zavoc (the Death Queen), he's literally let go... just like that. To add insult to injury, Sonic doesn't look like he's been harmed at all. He doesn't show a single sign of being tortured and he seems happy as can be. And literally about 40 seconds after sonic "dies", We are told he is still alive. like, that's just stupid and very bad writing.
    The areas in this game, I will say, are ascetically pleasing apart from chemical plant , Space Port. At this point though, I am so sick of seeing Greenhill and chemical plant though (and so many sonic fans are) and Sega really need to stop making sonic team bring it back all the time.
    The level design is good sometimes and pretty bland at others. It's way too linier. And don't even get me started on how easy it is to get an S rank in this game. What happened to actual challenging level design? I know it's a kids game, but kids aren't stupid and they are fast learners, so it's not an excuse that this game is ridiculously easy.
    Also, you no longer have lives, so dying has no effect on the player and is just a small annoyance. It means that we just don't even care about dying, because we will never get a game over.
    I can understand why Sonic team went safe on forces after the abysmal failure of Sonic boom, but they still could have made this game more. Very disappointing game, but not awful. It can be fun for a casual, non-effort play. Unfortunately, It's not an absolute banger like Sonic Unleashed or generations. At least the majority of the soundtrack is good. I mean, The light of hope (the ending theme) is so heart warming, I love it. And Infinite's theme is a chef's kiss. Fist bump is alright, though it sounds like Douglas Rob was trying and failing to reach high notes. The Shadow also dlc is pretty good, however, it's only 3 levels long. This game was not the return to form and the return to Good sonic games like colours, generations and unleashed, that we were promised. 5.5/10. 55%
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  85. Oct 23, 2022
    5
    This game is a bag of missed potential. The new villain is lame, the boost formula is watered down, the avatar is modern Sonic without the boost and with a gun, and classic sonic is just there with physics worse than the classics (including mania) and even generations. The story is bad and the music is sometimes good and sometimes painfully mediocre (Example: Green Hill Classic). Overall,This game is a bag of missed potential. The new villain is lame, the boost formula is watered down, the avatar is modern Sonic without the boost and with a gun, and classic sonic is just there with physics worse than the classics (including mania) and even generations. The story is bad and the music is sometimes good and sometimes painfully mediocre (Example: Green Hill Classic). Overall, this game could've been great, but the uninspired level design, terrible story and characters, underwhelming gameplay styles, and underwhelming villain has made this game down to be one of the worst mainline sonic games. At least the game looks pretty good at times. (Although Unleashed and Generations still look better). Expand
  86. Jan 27, 2023
    6
    Just meh
    İ don't know what i exactly fee I have mixed feelings about this game
    İnfinite is butchered by the stupid story Short levels Forced inclusion of classic Sonic The music is pretty good especially the infinite theme that song is joy to my ears. The idea of the avatar is cool but yeah he doesn't even talk he plays like modern Sonic without the boost. Classic Sonic physics SUCK
    Just meh
    İ don't know what i exactly fee I have mixed feelings about this game

    İnfinite is butchered by the stupid story
    Short levels
    Forced inclusion of classic Sonic
    The music is pretty good especially the infinite theme that song is joy to my ears.

    The idea of the avatar is cool but yeah he doesn't even talk he plays like modern Sonic without the boost.

    Classic Sonic physics SUCK generations physics were not exact as the classics but it was enjoyable.

    The boss fight are short and reused over and over like how Sonic Colors did.
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  87. Dec 29, 2022
    5
    I don’t think it’s as bad as 06 or Rise of Lyric, but this game is highly mediocre.
Metascore
57

Mixed or average reviews - based on 17 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 17
  2. Negative: 1 out of 17
  1. Nintendo Force Magazine
    Jan 7, 2018
    75
    It's not a bad game, but after four or so years, it just feels like it ought to be better. [Issue #31 – January/February 2018, p. 35E]
  2. Dec 7, 2017
    60
    Sonic Forces may be a misstep from this year’s Mania, but it’s still an enjoyable title. While it suffers from a host of problems with pacing and performance, it still is worth a weekend rental with its surprisingly entertaining plot and great music.
  3. Nov 17, 2017
    40
    Sonic Forces may have created some hype but unfortunately, it mostly falls flat on its face as it quickly becomes obvious that this game is an exercise in disappointment. While the action runs smoothly whether on a television screen or on handheld mode, the game's short and unimaginative levels, the absence of gameplay mechanics that had become a staple of 3D Sonic games, the unreliable controls and the mediocre soundtrack all add up to a very flawed game from which a lot more was expected.