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6.6

Mixed or average reviews- based on 694 Ratings

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  1. Nov 23, 2022
    0
    the worst **** game in existance every sonic level is boost to win classic sonic plays like trash and the avatar is boring and slow to play as DO NOT RECCOMEND
  2. Jun 19, 2020
    2
    This review contains spoilers, click expand to view. Sonic Forces is a failure for Nintendo switch. I got this game thought it was going to be fun as seen in the E3 trailers but no. Broken mechanics, You can speed of the map, 2D Levels are slow, Mediocre story, ETC. I refunded this game to game stop already. What a waste of 60 bucks. SEGA really failed at making their mascot a good icon yet again with Broken 3D Games. Expand
  3. Aug 20, 2018
    1
    Horrible level design, lousy "story", boring gameplay, forgettable music, lackluster animations (isn't it sad that Unleashed, a game from 2008, is still the best looking Sonic game?) and a dark tone that just comes off as forced more than anything else. This might not be the absolute WORST Sonic game, but of all the ones I've played, it's defiantly the one I've hated the most.
  4. Jul 30, 2020
    4
    Probably the most shallow and uninspired Sonic game to date, Sonic Team evidently have no idea whatsoever what to do with the Sonic franchise and somehow managed to take the almost perfected boost formula and ruin it. Classic sonic is also a chore to play, the only decent part of the game is the character creator which is fun and could be good if used in a game that is actually fun toProbably the most shallow and uninspired Sonic game to date, Sonic Team evidently have no idea whatsoever what to do with the Sonic franchise and somehow managed to take the almost perfected boost formula and ruin it. Classic sonic is also a chore to play, the only decent part of the game is the character creator which is fun and could be good if used in a game that is actually fun to play. The Switch version of this game is also by far the worst with a 720p resolution and 30 fps on a game that isn't even very demanding. Save your money and buy Sonic Mania Plus. Expand
  5. Nov 10, 2017
    3
    The SONIC Team proves, once again, that they just can't simply put enough "force" into their own Sonic titles to make them a real, worthwhile experience. If you go into this game expecting something a' la Mario Odyssey quality, you'll be severely disappointed. As for it being a Sonic game, well, the downward spiral of 3D Sonic games is still as apparent as ever. This title doesn't evenThe SONIC Team proves, once again, that they just can't simply put enough "force" into their own Sonic titles to make them a real, worthwhile experience. If you go into this game expecting something a' la Mario Odyssey quality, you'll be severely disappointed. As for it being a Sonic game, well, the downward spiral of 3D Sonic games is still as apparent as ever. This title doesn't even add up to the quality of Generations or Colors, which is ridiculous. Sonic Mania is half the price, and clearly the better option.

    The first point is the frame-rate issues. This game goes in a 30fps on the Nintendo Switch, and it even struggles with that. The level design is better, to say the least, but still as random as ever. What I mean by that is that there are points that make you enjoy it, but then you're brought back to the harsh reality that it's terrible again. Red rings and character parts (costumes) are littered throughout the levels, but the diverging paths are downright dumb. Unless you wish to "collect 'em all", it didn't keep me playing the same levels over and over again. They "force" you to play as Sonic, classic Sonic, and your own character creation during different parts of different levels, seemingly randomized in the story (at least to me). At the end of the story, it seems that your character simply had no impact on the turnout other than just simply existing. It's just borderline "okay" and "mediocre", and I wouldn't suggest this title except to the Sonic "enthusiasts". In my own opinion, go grab a GameCube and get Heroes or Sonic Adventure... you'll have more of a blast playing those than this title.

    Another point is the amazing reviews from users I'm seeing. "It's not Mario Odyssey, but it's SONIC!!! It's not a great game, has frame-rate issues, I've fallen through the world once, yet... I'll give it a 10/10!!!" This title is nowhere in any way possible a 10/10. Mario Odyssey is a 10/10. Zelda Breath of the Wild is 10/10. This title shouldn't even clock in at a 3 for me because there is just too many issues with the game.

    The cleanup from the Sonic fan-base is ridiculous. Save yourself $40-50 and buy another game. Black Friday is just around the corner, I'm sure you'll be able to find games on sale that are much more polished. Not to mention Doom, Rocket League, L.A. Noire, and Skyrim all coming soon. Just not worth it. At. All.
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  6. Jan 23, 2018
    4
    _________________________________________________
    And that is the level design of Sonic Forces. This game is so uninspired that I can't even make a long review on it. This game has so much potential to be great.
    But no. It was just playing it safe, but way too much. I wish it was more like Unleashed or Lost World. Even though I dislike the latter, at least they tried to vary their
    _________________________________________________
    And that is the level design of Sonic Forces. This game is so uninspired that I can't even make a long review on it. This game has so much potential to be great.
    But no. It was just playing it safe, but way too much. I wish it was more like Unleashed or Lost World. Even though I dislike the latter, at least they tried to vary their content. All in all, I give Sonic Forces a 4/10.
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  7. Feb 8, 2020
    4
    Exceedingly mediocre. The game almost plays itself, and sonic moves like a tonne of bricks. Would not recommend unless it's like €15 at most.
  8. Feb 12, 2020
    3
    It is very clear that this game was somehow rushed out despite the fact that it has been 4 years since the last 3D sonic game. Levels are pitiful in length, all three playable characters control poorly, the story is overly dark for a sonic game and does not complement the gameplay, the levels are very poorly designed, half of the returning villains that were used as an advertising pointIt is very clear that this game was somehow rushed out despite the fact that it has been 4 years since the last 3D sonic game. Levels are pitiful in length, all three playable characters control poorly, the story is overly dark for a sonic game and does not complement the gameplay, the levels are very poorly designed, half of the returning villains that were used as an advertising point aren't even fought outside of a short cutscene, and the game will often automatically move your through or around certain obstacles with NO way to actually fail. After all of the innovation that was presented throughout this generation of gaming, Sonic Team proves that a group of fans have a better understanding of what makes a fun game, much less a sonic game, then they do Expand
  9. Nov 9, 2017
    4
    Before I say anything I want you to know that I love Sonic but this game just broke my spirit. This game's level design is one of the most boring and bland we have ever seen in the Sonic series, the story, while full of potential, doesn't go anywhere near in depth for it to be enjoyable. It went incredibly simple but with such a serious plot and introduction of such large elements it endedBefore I say anything I want you to know that I love Sonic but this game just broke my spirit. This game's level design is one of the most boring and bland we have ever seen in the Sonic series, the story, while full of potential, doesn't go anywhere near in depth for it to be enjoyable. It went incredibly simple but with such a serious plot and introduction of such large elements it ended hurting it's self because of it. The game is also incredibly short clocking in for me a 4 hours and that's counting the extra Shadow DLC levels. In short this game felt incredibly rushed and was a gigantic disappointment, it is a massive step down from Unleashed, Colors, and Generations. While I don't this will lead Sonic into another dark ages, it most certainly isn't the best the series has to offer. Expand
  10. Nov 19, 2017
    1
    DON'T BUY THE GAME ON THIS CONSOLE. I WAS WRoNG YOU CAN ENJOY IT HERE ON THE PS4 REVIEW. ALL I CAN SAY IT'S THAT THIS GAME HAS HERE HIS WORST VERSION OF ALL THE FOUR THAT EXIST ACTUALLY.
  11. Dec 27, 2018
    4
    Well i wrote a review once before on sonic forces and gave it 10/10 like an idiot like a years ago but this time i will actually review it, so i tell you this Dont buy this game even if you're a sonic fan this game is pretty okay when you play it the first time but the more time passes the more you realize that the game isn't good and its not bad either i'll say that but its far from good,Well i wrote a review once before on sonic forces and gave it 10/10 like an idiot like a years ago but this time i will actually review it, so i tell you this Dont buy this game even if you're a sonic fan this game is pretty okay when you play it the first time but the more time passes the more you realize that the game isn't good and its not bad either i'll say that but its far from good, its just it has too little content for a price of 40 bucks, the game is 5 hours long or even 4 and after that there is nothing else you can do except do some of the missions that will keep you occupied for a while maybe for another 5 hours but after that theres nothing else you can do, but i shall say this the graphics are just amazing and the music is just amazing but the gameplay is the thing that matters the most and do you know why?? because its called a game and a game needs gameplay and this game doesn't have gameplay that will keep you coming it will have gameplay that will make you think that this game is whack and its true the physics is WHACK. so in conclusion dont buy this game i highly recommend you buy it from humble bundle or on steam when its on sale and its under 10 bucks and thats it, i kinda hoped this game would be better but no, also the custom character is pretty neat and i hope he will be used in all the other sonic games with more options i just think to save this game is to just fix the level design and some of the physics and mechanics remove classic sonic and thats it, that may sound like a lot but "that will do donkey, that will do". Expand
  12. Nov 30, 2017
    4
    This review contains spoilers, click expand to view. Sonic forces is not a good game from what i have played, the bosses are weak the final boss especially, the music is fine, and most levels are 2D. Classic sonic shouldn’t be in the game, and apparently he came from a different dimension now instead of a diffrent time. The game overall is a bad game and worth 60 bucks. Expand
  13. Dec 29, 2017
    3
    THIS REVIEW DOES NOT CONTAIN PLOT ELEMENTS (as I prefer to write reviews mostly on gameplay.)When receiving this as a gift a first I got pretty excited, oh yay a new sonic game but unlike mania is 3D.
    but after wasting 4+ hours on this game, I started to build frustration. In a sense, it was kind of like sonic heroes in that one moment you feel awesome then flamethrowers. The inclusion of
    THIS REVIEW DOES NOT CONTAIN PLOT ELEMENTS (as I prefer to write reviews mostly on gameplay.)When receiving this as a gift a first I got pretty excited, oh yay a new sonic game but unlike mania is 3D.
    but after wasting 4+ hours on this game, I started to build frustration. In a sense, it was kind of like sonic heroes in that one moment you feel awesome then flamethrowers. The inclusion of classic sonic just made me wish I had sonic mania; for instance, there was this one Classic Sonic level towards the end where it was okay... then they decided to add in a slow autoscrolling level.
    This concludes my review 3/10 because it would break on multiple occasions and there have been no patches.
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  14. Jan 8, 2018
    1
    Terrible Game to date. If you want to get a good Sonic Game, Buy Sonic Mania, Don't buy this. There are only 2 worlds and the story is super short. Sonic Generations is much Better than Forces by a Landslide.
  15. May 31, 2018
    1
    It's strange how the trailers made the game look a lot better than it really is.
    The music doesn't really stand out ,unlike other games, story is quite lacking, and the game play..
    All of the characters feel far too heavy for no reason, it amazes me how the controls have taken a step back, in Generations, you have various different options but in Forces, you can't even drift or
    It's strange how the trailers made the game look a lot better than it really is.
    The music doesn't really stand out ,unlike other games, story is quite lacking, and the game play..

    All of the characters feel far too heavy for no reason, it amazes me how the controls have taken a step back, in Generations, you have various different options but in Forces, you can't even drift or sidestep any more.

    The level design is bland too, the Classic Sonic levels don't reward you properly if you explore the stage. Most Sonic levels can be completed by just holding forward, occasionally holding Y and occasionally jumping.
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  16. Nov 7, 2017
    4
    Im sorry I love sonic and have played all the way back to the Adventure games but this just hurts..the level design was horrid and I hate the idea of using classic sonic as a crutch. when you try to give fan service so much to the point where its ridiculous is exactly whats happened here. Add to the fact that you literally have little interaction just makes for a horrible experience.
  17. Nov 7, 2017
    4
    This is literally one of the worst of the boost games. It feels like this game was untested, the level design is literally horrid as I find myself being thrown off of paths. The polish in previous Sonic games is lost and whats here instead is a game that literally takes itself to seriously. I wouldn't reccomend this to anyone at all, I really wouldn't. This game actually drained me it wasThis is literally one of the worst of the boost games. It feels like this game was untested, the level design is literally horrid as I find myself being thrown off of paths. The polish in previous Sonic games is lost and whats here instead is a game that literally takes itself to seriously. I wouldn't reccomend this to anyone at all, I really wouldn't. This game actually drained me it was so bad. I picked this game day 1 because I thought it wouldnt be that bad...

    but no, it was. Please don't buy this, buy generations or mania or colors or unleashed or even just wait for the next new sonic game. this is one you can literally skip over.
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  18. Nov 19, 2017
    0
    DON'T WASTE YOUR MONEY, or at least wait for it to go on sale. As a long time fan and customer I don't appreciate the low-quality and rushed overall product. I have standards, and just because Sonic is on the cover doesn't mean I'll automatically like it. You CAN judge a game by it's cover in this case: a failure just like communism (why the red star design, and Russian Revolution 100 yearDON'T WASTE YOUR MONEY, or at least wait for it to go on sale. As a long time fan and customer I don't appreciate the low-quality and rushed overall product. I have standards, and just because Sonic is on the cover doesn't mean I'll automatically like it. You CAN judge a game by it's cover in this case: a failure just like communism (why the red star design, and Russian Revolution 100 year anniversary release date? Odd). If anything, Eggman would be the communist, since world domination is literally a goal of that ideology which killed more than 100 million innocent lives. Keep political propaganda out of games aimed at kids/youth.
    Also if you're going to introduce a new character, or even a recurring character, there should be an explanation as to how/why that character is even in the game in the first place! If you're gonna just throw in some fan-favorite characters, or spam the "create clone" story crutch, or make yet another failure of a deep, dark story, the music, gameplay and/or level design should make up for it! At the end of the short gameplay, it feels like so many things in this game were just recycled and downgraded.
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  19. Nov 7, 2017
    2
    This game was very boring. The level design for Modern Sonic and the Avatar levels were pretty awful. Now, I know there was only like 3 people on the design team and only 1 of them had worked on one single sonic game, but that's not really an excuse in my opinion. The Classic Sonic levels looked like they had just been thrown in so they could link it to Sonic Mania (which is a much betterThis game was very boring. The level design for Modern Sonic and the Avatar levels were pretty awful. Now, I know there was only like 3 people on the design team and only 1 of them had worked on one single sonic game, but that's not really an excuse in my opinion. The Classic Sonic levels looked like they had just been thrown in so they could link it to Sonic Mania (which is a much better game).

    The Avatars where a disappointment. You could literally use one item throughout the whole game and not find it challenging, which then makes the fact that almost every red ring rewarded you with an Avatar item that you didn't really need.
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  20. Nov 7, 2017
    3
    Sonic Forces Review
    Switch
    Version 1.01 I was nine years old, and already well loyal to Nintendo, when Sonic the Hedgehog burst onto the games scene in 1991 and forced me to join most of my mates in vassalship to SEGA. Britain had been in the first Major ministry for less than a year and the Soviet Union, then politically little more than inertia and wishful thinking, was a mere six
    Sonic Forces Review
    Switch
    Version 1.01

    I was nine years old, and already well loyal to Nintendo, when Sonic the Hedgehog burst onto the games scene in 1991 and forced me to join most of my mates in vassalship to SEGA. Britain had been in the first Major ministry for less than a year and the Soviet Union, then politically little more than inertia and wishful thinking, was a mere six months from delivering the death blow to a half-century long Cold War. Though I did not have the language or context to describe it at the time, I recall a attitude of youthful exuberance, playful irreverence and cautious optimism that a decidedly new day had dawned, and SEGA's new mascot felt utterly at home. I've been there with Sonic through most of the intervening decades: making the leap to CD, to the Dreamcast Adventures, even to the trying and inconsistent Modern days.

    Twenty-six years removed from that first adventure, I, now a middle-aged and facing a world far more dystopian that the halcyon days of the nineties, decided to play and review the blue blur's newest adventure, and find that I much prefer the metaphysical horror of helplessness caused by real life to the metaphysical horror of uselessness found in Sonic Forces. It is, in the most concise and charitable phrasing I can muster, a testament to aspirations of mediocrity. Please note that I very specifically and intentionally write 'aspiration to' it, not the state itself, because I cannot reasonably even call the game mediocre. To my own mind, mediocrity would be stagnation, an inability to move beyond or improve upon whichever of the formulae, that have comprised the frantic experimentation of period inaugurated by the reboot of doom, is momentarily on display. This, alas, Sonic Team could not even muster. The level design, which to my opinion peaked in creativity with Colors and in consistency with Generations, has retreated in virtually every metric. Length, variety and dynamism are an unimagined dream in the doldrums of this disaster's roughly fifty stages. General control has managed to become even more wildly inconsistent, punctuating what is mostly sluggish and cumbersome translation of movement with the occasional burst of comical slipperiness, and the boost mechanic, having already overstayed its welcome on the whole, when coupled with the absurd brevity of the stages, is a recipe for game that appeals to speedrunners and few others. The art design is mostly clean though uninspired, but critically the technical presentation is notably poor on the Switch, and most other systems not natively outputting at 1080p, strongly suggesting that next to no optimisation was done despite it ostensibly being a mainline multi-platform release. By far the worst offender of this title, or the greatest victim depending on your degree of empathy, is Sonic's lore. Now having suffered three consecutive titles featuring time travel, cross-dimensionality or both, all pretence to a cohesive narrative has been obliterated. Worse still, the infantile writing of Ken Pontac and Warren Graff, already culpable for Sonic Lost World and all Sonic Boom games, delivers a story bereft of nuance or any emotion beyond shoneny angst, taking what ought to have been desperate and harrowing fight against tyrannical annihilation and giving it the emotional weight of schoolyard tussle over favourite Pokemon.

    It's a strange thing to grow up with, and in some ways away from, a cherished part of childhood, and frequently it's only in later adulthood when we find the strength, or perhaps resignation, to be more cynical about our formative years and those things which hallmarked them. With Sonic Forces, I sincerely believe that the time has come for the games community to have a frank and honest communication about the place of Sonic and whether his relevance, at least in the 3D platforming space, has passed from the commercial to the historical. For more than a decade I, and many others in the fandom, have soothed the wound of SEGA's and Sonic Team's incompetence with the balm of 'the next game', but there is a limit to the latitude that can be given to a pastime that demands so much and consistently offers so little. In life, there is always that moment, as certainly harrowing as it often is bittersweet, where we confront that not only are our days truly numbered but that those behind us are, with a moral certainly, better than those before us. I cannot help but question whether that time has come for Big Blue.
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  21. Nov 7, 2017
    4
    For people looking for the tl;dr: Sonic Forces is incredibly average and boring, and it's not bad enough to be a funny train wreck like '06 or Boom.
    A weird and occasionally unfitting soundtrack, exceptionally linear and un-challenging gameplay, and the build up to fights with Chaos and Shadow that are done away in cutscenes. Sonic Forces does deliver on what it advertised, and if it
    For people looking for the tl;dr: Sonic Forces is incredibly average and boring, and it's not bad enough to be a funny train wreck like '06 or Boom.
    A weird and occasionally unfitting soundtrack, exceptionally linear and un-challenging gameplay, and the build up to fights with Chaos and Shadow that are done away in cutscenes. Sonic Forces does deliver on what it advertised, and if it seemed to advertise more, you should remember that that this is a 3D sonic game made by the team that put out Lost World. The choices for making your own character are also off-putting, and the clothing options are exceptionally gaudy - see the "gamer" snapback. Classic Sonic handles so slowly as well; he's stiff to control and shows that the team learned nothing from what was implemented in Mania, which fantastically did classic's momentum and control.
    Sonic Forces is, truly, dangling plastic keys in front of kids and fanboys alike, and despite their admittedly hilarious PR team, Sonic Team has left you with a boring experience. If you have the opportunity, opt for Mania instead - its team is much more passionate and wise with how sonic should play.
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  22. Nov 7, 2017
    4
    I can see what Sonic Team were doing here. Attempting to clean up the issues of games like Unleashed was a good idea in theory, but the resulting game has caused more problems than it fixes.

    I have seen a lot of people call this "Straight Line Simulator" and they are pretty much correct in doing so. Compared to the excellent branching paths in Colours or the reactions-based
    I can see what Sonic Team were doing here. Attempting to clean up the issues of games like Unleashed was a good idea in theory, but the resulting game has caused more problems than it fixes.

    I have seen a lot of people call this "Straight Line Simulator" and they are pretty much correct in doing so. Compared to the excellent branching paths in Colours or the reactions-based rollercoasters in Generations, there isn't anything resembling competent level design in this game. If you don't run the way the designers want you too - full Boost ahead - you don't play the game.

    Although there really isn't much to play at that. Clocking in at less than 4 hours on average, Forces relies on replaying stages for its lifespan. Many Sonic games are short, so this isn't too bad a complaint on its own. However the inclusion of too many gameplay styles means the game never truly gets to focus on its strengths in the short time it has to do so.

    Perhaps most damaging of all though? The controls and physics. I am not exaggerating when I say early PlayStation platformers like Croc have better controls than Forces. Sonic, Classic and the Avatar shift across the levels so slowly they might as well be running through superglue. And when you suddenly speed up spontaneously, or plummet from unexpected surges in gravity, you know you're dealing with a poorly coded piece of software.

    Sonic Team have created a cinematic, fast paced game for themselves and nobody else. Everyone will likely compare this game's failure to the success of Mania. Myself? I just find it a shame that the magic behind Colours and Generations may never return. An abysmal platformer, and a low standard Sonic title. Avoid.
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  23. Oct 24, 2018
    4
    Sonic forces is like most other sonic games in the sense that it had an amazing concept but had a really poor execution. The gameplay consists of 3 play styles, them being modern sonic, classic sonic, and your own custom character. The modern sonic and custom character gameplay styles are nearly identical, however the custom character uses a type of weapon known as a 'wispon' to beatSonic forces is like most other sonic games in the sense that it had an amazing concept but had a really poor execution. The gameplay consists of 3 play styles, them being modern sonic, classic sonic, and your own custom character. The modern sonic and custom character gameplay styles are nearly identical, however the custom character uses a type of weapon known as a 'wispon' to beat enemies rather than the boost ability. These 2 play styles consist of moving forward and pressing 2 buttons every now and then. Modern sonic stages are all pretty much just boost to win, and the custom character levels mostly require you to spam the wispon and move forward. The classic sonic stages however are by far the worst, which is why i am happy that there are few of them. The controls feel very clunky, slow, and aren't even momentum based. Another problem with sonic forces is the story. Now i personally think that the concept was great, however, the way they included the story into the game was really bad. Lots of characters and plot points will just sort of come out of nowhere and then disappear the next second. It also seems as if SEGA forgot certain events from past games in the sonic timeline since tons of things that happen in this game completely contradict certain events from sonic's past games. Now not only are both the story and the gameplay heavily flawed, but the game is way to short. While the price has declined from about $40 to $20, they still should have offered a longer experience. While the game has tons of issues, we can't overlook the fact that the soundtrack is great. The songs that play simply make you want to go fast like every sonic soundtrack to this day. Overall, Sonic forces really isn't a good sonic game, or a game in general. I do not recommend this to anyone unless you are a die hard sonic fan making a collection or just someone who wants to try it out Expand
  24. Apr 7, 2020
    0
    An extraordinarily disappointing game that has brought Sonic as a series to a complete stop. While some may claim it's failings are due to the boost formula, the truth is much different. Sonic Forces is the answer to the backwards question; What if we spent more time building an engine rather than the game? What we get is an incredibly lazy and blatant cash grab. Sega seemingly never willAn extraordinarily disappointing game that has brought Sonic as a series to a complete stop. While some may claim it's failings are due to the boost formula, the truth is much different. Sonic Forces is the answer to the backwards question; What if we spent more time building an engine rather than the game? What we get is an incredibly lazy and blatant cash grab. Sega seemingly never will learn there lesson long enough. The need to give developers time to create a great game is of key importance yet Sega continuously forgets this. Sonic Unleashed and Generations are what happens when Sega does give their developers full reign on a project.

    The music in Forces is insanely mediocre. In a failed attempt to capture the magic of Crush40. Force's music is a pale imitation and the main theme Fist Bump wasn't even constructed with any lyrics in mind.

    Most importantly the level design is the most simplistic and automated in any Sonic game. The level designers hired to make the levels in the game had only ever worked on Sonic Lost World and have no experience working on this game-play style, which is very apparent. All the worth while Sonic Team employees have jumped ship to Nintendo where their talents can be appreciated by a competent Developer. Sonic Forces is an utter failure in every sense of the word.
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  25. Oct 31, 2020
    0
    The worst Insult Sonic Team's ever given the Franchise and The Fans.
    Absolutely dry and devoid of joy.
  26. Nov 9, 2017
    0
    Dragon's Lair had more gameplay than this interactive movie.
    SEGA should stick to making actual games instead of their repeated incursion in the world of disguised quick time events.
  27. Nov 8, 2017
    2
    Its a sad time to be a Sonic Fan. At least we got Sonic Mania this year. Sonic Forces is average at best. Miles worse than Colors and Generations. I wish they would go in the Sonic Adventure direction again to be honest.
  28. Nov 7, 2017
    0
    If Sonic Team had any honor they would commit seppuku on themselves and spare the world any more of this migraine saccharine lobotomized festival of dross.
  29. Nov 11, 2017
    0
    Not worth the money. it's short, most levels are like 2 minutes the first time around. The story was a huge let down. Even though he's in the game you never get to face off against Chaos. infinite was a good concept but his personality ended up being stupid because of arrogance and laziness to finish off his opponents. Boss fights felt very copy, paste. Linear uninspired level design. YouNot worth the money. it's short, most levels are like 2 minutes the first time around. The story was a huge let down. Even though he's in the game you never get to face off against Chaos. infinite was a good concept but his personality ended up being stupid because of arrogance and laziness to finish off his opponents. Boss fights felt very copy, paste. Linear uninspired level design. You can't even play as Knuckles or Tails. Generations, Colors, and Unleashed were all better in my opinion. Expand
  30. Jan 18, 2021
    0
    A very disappointing game. It's not the worst game SEGA's made, but for the time spent on the game, there should've been more polish, because the game felt rushed. 30 levels, each 2 minutes long. The game can be beaten in 3 hours on a first playthrough, and that's only due to the insane difficulty spikes and Classic Sonic's whack controls. It's not amazing.
Metascore
57

Mixed or average reviews - based on 17 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 17
  2. Negative: 1 out of 17
  1. Nintendo Force Magazine
    Jan 7, 2018
    75
    It's not a bad game, but after four or so years, it just feels like it ought to be better. [Issue #31 – January/February 2018, p. 35E]
  2. Dec 7, 2017
    60
    Sonic Forces may be a misstep from this year’s Mania, but it’s still an enjoyable title. While it suffers from a host of problems with pacing and performance, it still is worth a weekend rental with its surprisingly entertaining plot and great music.
  3. Nov 17, 2017
    40
    Sonic Forces may have created some hype but unfortunately, it mostly falls flat on its face as it quickly becomes obvious that this game is an exercise in disappointment. While the action runs smoothly whether on a television screen or on handheld mode, the game's short and unimaginative levels, the absence of gameplay mechanics that had become a staple of 3D Sonic games, the unreliable controls and the mediocre soundtrack all add up to a very flawed game from which a lot more was expected.