User Score
7.0

Mixed or average reviews- based on 1769 Ratings

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  1. Sep 8, 2023
    0
    Trash!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
  2. Aug 5, 2023
    4
    This Paper Mario Game was one of my biggest disappointment in my video game history. At first you are amazed about the beautiful graphics and artstyle but then when you enter a battle you can't believe what they have done. I really hated the battle-system so much that i cound not go on with this game. For me it's by far the worst Paper Mario game ever created!
  3. Jan 24, 2023
    0
    The tempo of the battle is not good.
    The story and characters are not appealing.
    Mini-games are boring.
  4. Dec 25, 2022
    3
    Nintendo's quality continues to decline. Contrasting this game with a thousand year door really shows that. This game was mind numbingly boring, nonsensical and easy.
  5. Jun 21, 2022
    3
    This game is such a tease. So close to being incredible, but ultimately unplayable due to battle system.
  6. May 15, 2022
    1
    Very bad. The battle system is awful and uninteresting. Only the OST is still good.
  7. May 14, 2022
    3
    Charmig graphics and fairly fun story but the overall experience is greatly bogged down by an incredibly boring and tedious battle system that frankly is one of the worst I've ever seen.
  8. Jan 19, 2022
    2
    Absolutely not my type of fun, boss fights are way too boring. However the maps are beautiful, but it‘s the only positive fact about this game. Trash.
  9. Jan 13, 2022
    2
    I give it credit for creating wonderful environments within the Mario universe but it’s use of an RPG style battle system while the developers themselves are saying they don’t want it to be an RPG style game, raises the question of why a turnstile battle is being used. Replacing this turnstile with literally anything else would make this game far more entertaining and less frustratingI give it credit for creating wonderful environments within the Mario universe but it’s use of an RPG style battle system while the developers themselves are saying they don’t want it to be an RPG style game, raises the question of why a turnstile battle is being used. Replacing this turnstile with literally anything else would make this game far more entertaining and less frustrating without even considering the lack of original characters besides Olivia and Oliver. Expand
  10. Jan 7, 2022
    0
    I would give 6 or 7 if this game's name is something like 'Mario Adventure: The Origami King'. But no, it is PAPER mario and this title is obviously ruining the series
  11. Aug 31, 2021
    0
    Awful combat, it's so annoying. Every time I get into a battle, I just quit. The upgrades don't really help, because it's still too hard to avoid battles.
  12. Jul 12, 2021
    0
    The game is actually pretty good beatiful worlds and areas its really colourful but all of that gets ruined by the way to complex puzzles and the annyoing battles
    First the puzzles i got stuck in shongun land for months cuz of the way to hidden passages i was stuck there for im not kidding for more than a year and now the battels
    Theyre puzzles at first i liked them but after like 10
    The game is actually pretty good beatiful worlds and areas its really colourful but all of that gets ruined by the way to complex puzzles and the annyoing battles
    First the puzzles i got stuck in shongun land for months cuz of the way to hidden passages i was stuck there for im not kidding for more than a year and now the battels
    Theyre puzzles at first i liked them but after like 10 matches i got sooo bored and dont even get me started on the boss battels theyre waaaay too complex for me its just not fun
    I didnt buy an RPG to play puzzle games everytime i battel an enemy its too annyoing
    Dont buy this game
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  13. Jul 2, 2021
    1
    Boring and Poor, such a waste of what used to be a great franchise. Dumbed down wih an exceptionally boring combat system and stock mario characters. Only thing fun was the stock bobomb.. finished it for 75% and then quit because of the exceptionally boring combat system which gets old after 2 battles.
  14. Apr 30, 2021
    0
    The short version:
    -They removed all of the RPG elements (like, literally all of them, no levels, no exp, weapons degrade and must be repurchased).
    -They made combat an extremely tedious and valueless affair. Like, you don't need gold, you always have an infinite supply from just being alive. -Therefore combat does not reward you in anyway, save to degrade your weapons and cost you
    The short version:
    -They removed all of the RPG elements (like, literally all of them, no levels, no exp, weapons degrade and must be repurchased).
    -They made combat an extremely tedious and valueless affair. Like, you don't need gold, you always have an infinite supply from just being alive.
    -Therefore combat does not reward you in anyway, save to degrade your weapons and cost you time.

    So the game, which should make combat the most fun and core element, becomes an arduous slog to avoid combat as much as possible. Each combat becomes a punishment to you and your time.
    Like, honestly, it is similar to freemium mobile games that have built-in ads. The feeling is not "hooray! fight time!" and it's more, "do I have to? I've done 2 already".

    tl;dr The 25 year old snes mario rpg game is OBJECTIVELY a better game. Please don't buy this.
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  15. Apr 28, 2021
    3
    This review contains spoilers, click expand to view. Paper Mario: The Origami King is a big letdown. I was expecting to revisit old nostalgia by purchasing another Paper Mario game, but I was wrong.
    On the positive side, the music is wonderful and the scenery is amazing. The graphics are awesome and it is a generally good looking game. Although it was shame Nintendo wasted it.
    The battle system is confusing and doesn’t really add anything to the game, especially because you don’t gain rewards from battling. It’s just a hassle.
    Secondly, the characters are painfully unfunny and annoying. The whole game you have this “helper” named Olivia and she constantly talks and none of the dialogue is intriguing in any way. I tried so many times to skip what she was saying because it added nothing and wouldn’t let you progress.
    The story is pretty boring. You walk around and fight a few guys and whatnot. It’s not very outstanding or special like I had hoped.
    Really, I wouldn’t be too upset about my purchase of this game if it wasn’t $60. It would be a fine $20 game you can get to pass the time, but $60?! I wish I could’ve bought something better instead.
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  16. Apr 24, 2021
    1
    I don't mind this game going with a completely different play style than a traditional Mario game. The problem I have with this game is how slow everything is. Not being able to skip, or fast forward, through all the scenes and bubble talk is just ridiculous. It takes 15 minutes to go through the forced tutorial, just to learn what 4 buttons do, no thanks. If your game does not allow theI don't mind this game going with a completely different play style than a traditional Mario game. The problem I have with this game is how slow everything is. Not being able to skip, or fast forward, through all the scenes and bubble talk is just ridiculous. It takes 15 minutes to go through the forced tutorial, just to learn what 4 buttons do, no thanks. If your game does not allow the user to skip the boring stuff, you've already lost. I didn't buy a Mario game to read, or have me press the "next page" button until it falls off. I bought a game to play, yet the game doesn't seem to want me to play it. Expand
  17. Apr 18, 2021
    3
    Awesome art style but how can you mess up the gameplay? Keep it the same as Mario and Luigi titles. Why change the formula. How does Nintendo keep messing things up?
  18. Apr 16, 2021
    4
    What the game did right is exactly what we expect of a AAA Mario game, bright colorful world, fun uplifting music, generic characters (recolored toads in silly hats), and loads of collectibles. But we really shouldn't be praising Nintendo for what they have been doing since the WII. Intelligent systems did make a change to the Paper Mario formula but unfortunately they spoiled it. TheyWhat the game did right is exactly what we expect of a AAA Mario game, bright colorful world, fun uplifting music, generic characters (recolored toads in silly hats), and loads of collectibles. But we really shouldn't be praising Nintendo for what they have been doing since the WII. Intelligent systems did make a change to the Paper Mario formula but unfortunately they spoiled it. They screwed up the combat system, like all the other negative reviews. They went with a weird ring puzzle design where you attempt to line up the enemies in rows and 2x2 squares. The ring is big with lots of open spaces but they limit the amount of moves you can make per-turn allowing you to only solve most puzzles one way (like a jig-saw puzzle). They added sub weapons that you can use like fire flowers and tanuki suit tail spin but they attack in the same formation as your jump or hammer making them not very useful items. Combat partners are a joke this time around being very useless almost laughable. And to top it all off you get nothing other than coins for the 2-5mins you could be spending every encounter, no exp to make you stronger, no unique items to grind for, just wasted time and more coins for your already overflowing coin pouch.
    Overall this game is like a house with a nice façade but the inside is a mess.
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  19. Apr 4, 2021
    4
    This game is.. Meh..

    It does contain a decent storyline and has the occasional funny moment, but the battles! They seriously bring the game down so much... The ring is fun and original for the first hour of gameplay, but once you get over the excitement that it is another Paper Mario game, the fun stops. Normal battles will become chores, and to be honest, I stopped playing midway
    This game is.. Meh..

    It does contain a decent storyline and has the occasional funny moment, but the battles! They seriously bring the game down so much...

    The ring is fun and original for the first hour of gameplay, but once you get over the excitement that it is another Paper Mario game, the fun stops.

    Normal battles will become chores, and to be honest, I stopped playing midway through world 5/6 because I just found the battles soooooooooo tedious.

    Bosses where also rather disappointing. All of them other than a few mache bosses are things (scissors, tape, rubber band, etc.) which is dull in of itself, but then there is the fact that there isn't much strategy to them. You just run around the ring, and depending on the boss use different ways to get to the middle.

    The mache battles are more interesting, fighting giant paper mache pokeys or bloopers, however these are rare occurrences...

    Overall, if you really like puzzles, this might be for you, but if you are looking for the classic RPG that the first three Paper Marios are, this is definitely not the game for you..
    Expand
  20. Feb 25, 2021
    0
    the plot sucks, characters sucks and battle sucks.
    The game is too long because mario walks too slow and chatacters keep telling you things like "Oh, Mario, did you see that?" when you OBVIOUSLY saw it.
  21. Feb 22, 2021
    0
    Worst Paper Mario I've played. Each battle gets more tedious with all the puzzle nonsense and the game goes on for way too long. Terrible game.
  22. Feb 19, 2021
    4
    How to make this game better?
    Remove :
    1. Paper toads (especially red color) 2. Generic enemies 3. Pointless collectibles 4. Coins 5. Uncreative weapon names from SS and CS Add : 1. More unique characters and enemies 2. The ability to control your partners' attack moves and make them permanent use 3. A battle system that gives exp as reward, to prevent you avoid battling when
    How to make this game better?
    Remove :
    1. Paper toads (especially red color)
    2. Generic enemies
    3. Pointless collectibles
    4. Coins
    5. Uncreative weapon names from SS and CS

    Add :
    1. More unique characters and enemies
    2. The ability to control your partners' attack moves and make them permanent use
    3. A battle system that gives exp as reward, to prevent you avoid battling when you got 99999 coins
    4. Starpieces and Badges as collectibles
    5. Side quests (For example the mail letters from 64)
    6. New game+ / Hard mode (My personal suggestion)

    The goods :
    1. Puzzles
    2. Olivia's personality
    3. Bowser isn't the final boss
    4. Paper Macho bosses
    5. Beautiful graphic
    6. Interesting story
    7. Soundtracks
    8. Battle Lab
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  23. Feb 15, 2021
    2
    Unbearably boring, I couldn't take it any more. If the game didn't have any combat, it might be playable.
  24. Feb 11, 2021
    0
    The most underrated game of 2020, the visuals, story, characters, boss battles and graphics are all perfect.

    Just because the regular battles might get a bit boring over time did not take away from the game bring fantastic and my 2nd favorite Paper Mario game.
  25. Jan 30, 2021
    0
    As much as I tried to be open to the heavy changes within this game, I just couldn't click with this it. The combat is so boring, repetitive and unrewarding to the point you'll actively avoid "encounters" if you want to call them that, the boss battles are unnecessarily complex and make a stupid battle system even more dreadful than its random "encounters". Although I could eventuallyAs much as I tried to be open to the heavy changes within this game, I just couldn't click with this it. The combat is so boring, repetitive and unrewarding to the point you'll actively avoid "encounters" if you want to call them that, the boss battles are unnecessarily complex and make a stupid battle system even more dreadful than its random "encounters". Although I could eventually solve them myself, I had to help numerous people in my household who couldn't despite the game being aimed at said kids and it only shows Nintendo's core audience can't even solve them. The stories for the recent entries come across as being basic since Miyamoto's stance that the Paper Mario franchise doesn't need a story and is nothing more than a forgetful adventure fueled with jokes you're not going to remember. You're progressing through an empty world for literally no reason and they're only adding a story wherever it's necessary, though a lack of one actively leaves you not only wanting more - but feeling a desire to replay older Paper Mario titles if you've had the joy of doing so.

    I also dislike the characters, especially Olivia who is annoying, comes off as empty headed and unfunny to the point where you just want her to shut up and quit pointing out the obvious, which you can tell is to give Nintendo's child audience a sense of direction since this games so bad at explaining how to get from point A to B. For an origami character, she's rather flat when it comes to writing. None of the other characters stand out to me either, they're as bland as their designs. The only good thing about this is the music and the stage design (albeit each world being small and lacking exploration), however that's not enough to keep me going through a mundane game

    This only made me appreciate Super Paper Mario's combat and I had issues with that. I really dislike this game and the recent direction of Paper Mario. Mario & Luigi shouldn't have died for this
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  26. Jan 25, 2021
    4
    Everything about this game is enjoyable, interesting, until you get to the cumbersome combat system. Whoever thought of this should be fired immediately because it's so bad it takes what would have been an 8 out of 10 to a 4 out of 10. In the beginning it's easy and fun but begins to get annoying quick. then later on it becomes so frustratingly difficult that you practically have to buyEverything about this game is enjoyable, interesting, until you get to the cumbersome combat system. Whoever thought of this should be fired immediately because it's so bad it takes what would have been an 8 out of 10 to a 4 out of 10. In the beginning it's easy and fun but begins to get annoying quick. then later on it becomes so frustratingly difficult that you practically have to buy the toads to do one step for you. and guess what, even then it's unbelievably frustrating. The timer is the worst part of it and honestly, I might never buy a Paper Mario game again and this was my first one. One thing is I actually kind of liked the boss battles, but good lord the mob wheels with enemy placement is so far less intuitive for me and you have to constantly do it again and again and again Expand
  27. Jan 20, 2021
    1
    Paper Mario: The Origami King, is not a good game. Lets start with the combat. Combat is Paper Mario games (usually) make sense. Here, it makes not darn sense at all. Why are they on a platform? Why are they spinning? The game also gets very repetitive. After a while your like "Oh look. More spinning." It really should be called "Paper Mario: The Circular King". The originality. Am I thePaper Mario: The Origami King, is not a good game. Lets start with the combat. Combat is Paper Mario games (usually) make sense. Here, it makes not darn sense at all. Why are they on a platform? Why are they spinning? The game also gets very repetitive. After a while your like "Oh look. More spinning." It really should be called "Paper Mario: The Circular King". The originality. Am I the only one who likes Paper Mario Sticker Star? Well I like Sticker Star, because gimmick involves paper, and people collect stickers, to put on paper. And in sticker star, you do just that. Same goes with Color Splash. Not Origami King. Who spins paper for a hobby? If I were to make a price for this game, I'd make it free. And lastly, no experience points. It's not even an RPG game if you can't level up, or gain experience points. 1.6/10. Expand
  28. Jan 6, 2021
    1
    I loved RPG paper marios and was hoping for an RPG, but what I’ve got is this visually ugly game (seriously, some people think these are nice graphics??? Overly colourful, it looks like made 30 years ago), the most boring fighting system I’ve ever seen, a tiring soundtrack... basically, I like nothing about this game! It’s the first Mario game I played that I gave up before ending. So sad,I loved RPG paper marios and was hoping for an RPG, but what I’ve got is this visually ugly game (seriously, some people think these are nice graphics??? Overly colourful, it looks like made 30 years ago), the most boring fighting system I’ve ever seen, a tiring soundtrack... basically, I like nothing about this game! It’s the first Mario game I played that I gave up before ending. So sad, because the RPG paper marios were absolutely amazing.
    I think most of these good reviews here are fakes. How can people like this game? I find it terrible and I’m not a picky gamer.
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  29. Jan 2, 2021
    4
    That's it. Half of the Paper Mario series is made of gems. The other is what I like to call the Sticker Star trilogy. Every game since Sticker Star has been gimicky and stripped of every RPG element except for turn-based combat. I give it 1 point for it's beautiful graphics, another for it's decent soundtrack and 2 more for it's writing. This game, if nothing else, is absolutely hilarious.That's it. Half of the Paper Mario series is made of gems. The other is what I like to call the Sticker Star trilogy. Every game since Sticker Star has been gimicky and stripped of every RPG element except for turn-based combat. I give it 1 point for it's beautiful graphics, another for it's decent soundtrack and 2 more for it's writing. This game, if nothing else, is absolutely hilarious. They kKIMD OF brougjt back partners but they only follow you for a limited time and have generic names such as Bob-Omb (RIP Bombette and Admiral Bobbery). You cannot control tjem in battle either. They attack but often fail without any player input. Ok so the writing's good but what about the gameplau? Battles are unnecessary. They are gimicky beyond belief. You have to line up enemies in a row before attacking. It goes front brain damaged stupid easy to nearly impossoble to figure out on a timer before you know it. Most people I know, myself included, just skip as many of them as possible. You don't get any EXP from defeating enemies so there's really no point to bother. Like you partners, every NPC is generic. Most of them are Toads and Shy Guys with some other of Bowser's minions thrown into the mix. There is absolutely no originality whatsoever like Paper Mario, The Thousand-Year Door and Super Paper Mario had in their character design. The only original characters are Olly (the main villain, at least it's not Bowser this time) and his sister and Mario's partner, Olivia. Olivia is by far the best part of the game. She herself has more charm than the rest of the "Sticker Star" trilogy combined. All in all, the game is a treat for the eyes and a good read (yeah, no voice acting, like we're still in 1999) but certainly not a fun game to play. I highly recommend wathing a let's play on YouTube rather than playing it. Unlike the 1st 3 games in the series, nothing compels me to try to complete the game as much as possible or even replay it. Expand
  30. Dec 30, 2020
    0
    Has none of the charm that it’s predecessors possessed (excluding the abominable bore that was Sticker Star). And timed puzzles in the midst of battles that determine how much damage you do? What a dazzling idea. Nintendo should stop trying to continue the Paper Mario series at this point.
  31. Dec 30, 2020
    0
    It's fun, not overly complicated, and has that treasure hunting element as you try and find all the hidden blocks, toads, and treasure chests. Sure the battle system is weird, but hey, if you like puzzles they it's just fine.
  32. Dec 4, 2020
    4
    Origami king pains me. It makes me cringe inside because of what it could have been. The game is beautiful, the story is charming and engaging, and the environments are awesome, but the combat. **** It is grossly bad and boring. It's like they wanted to overcomplicate everything in the game, just so they could justify the point of the ring system. There is just no reason to battle is thatOrigami king pains me. It makes me cringe inside because of what it could have been. The game is beautiful, the story is charming and engaging, and the environments are awesome, but the combat. **** It is grossly bad and boring. It's like they wanted to overcomplicate everything in the game, just so they could justify the point of the ring system. There is just no reason to battle is that it rewards you with confetti (which is littered all over the environment) and coins (which are also found everywhere). I just don't get Nintendo sometimes. I tried so hard to like this game, but I just couldn't. Expand
  33. Dec 2, 2020
    1
    i feel that this game is much worse than previous ones, i played all paper mario from gc and they all had some king of rpg and skills/items mechanics. But this game doent have any of this
  34. Nov 27, 2020
    0
    They removed everything good about Paper Mario and made it a boring life less shell. Battles are literally pointless, causing me to let out an audible "sigh" every time I'm forced into one. Don't even waste your money, go buy Bug Fables
  35. Oct 19, 2020
    1
    Super boring. I wish I wouldn't have bought it. Who thought it would be a good idea to only fight with boots and hammers. What a dumb waste of a cool concept
  36. Oct 10, 2020
    3
    Disappointingggggg.
    Literally no challenge at all, as the game gives you the exact amount of moves in order to win without taking one hit. One can finish the game without getting hit once.
    The combination and the order of enemies in the arena almost always the same, "put the enemies in line" Overall, besides the great graphics and soundtrack, the game feels like they did not put much
    Disappointingggggg.
    Literally no challenge at all, as the game gives you the exact amount of moves in order to win without taking one hit. One can finish the game without getting hit once.
    The combination and the order of enemies in the arena almost always the same, "put the enemies in line"

    Overall, besides the great graphics and soundtrack, the game feels like they did not put much effort in it, boring and empty.
    Expand
  37. Oct 4, 2020
    2
    Many praise soundtrack for this game. Although in fact it's the weakest point imo. Yeah, I know battle system is controversial here... but at least it is "controversial". Music is on the other hand bland, generic and generally lackluster. For the most time it doesn't even match what's happening on screen. On the other side we have pretty average game full of humor and goofy story. IfMany praise soundtrack for this game. Although in fact it's the weakest point imo. Yeah, I know battle system is controversial here... but at least it is "controversial". Music is on the other hand bland, generic and generally lackluster. For the most time it doesn't even match what's happening on screen. On the other side we have pretty average game full of humor and goofy story. If you're deaf maybe you will like it.

    Edit: Unfortunately, after spending a lot more time with this game, I have to admit it was a total waste of time. As a result, I have to lower my score from the initial 4/10 to 2/10. The more you progress, the worse, and the only thing that keeps repeating in your head is the thought "this game was written and designed by idiots!" In terms of narrative, the game tries to be initially fun, but ends up being pathetic. OK, I know - it's all forgivable. You say that many stupid decisions were made in this game (not even counting the combat system), but still the game is overall OK. Below overage, but not a total disaster. I could agree for the most time. However, what happens at the end of the game is just overkill. Somewhere later in the story, you have a mandatory "mini-game" (yes, that Shy-guy show), in which after scoring 100 points in fairly easy but wrongly designed challenges (you always know the right answer but rarely have enough time to align the wheels... ), as "the icing on your frustration cake" you have to answer what is the correct word used in the first song in the game (this silly one with dancing trees). A song, that you obviously cannot remember because it passed so much time. And you think, "so what?" - there surelly cannot be any consequences for that. Oh boy, how wrong you are! The thing is, that it's just "game over" if you can't answer correctly. All of sudden - after collecting all toads, all hidden blocks to this point you're rewarded with game over. Just because you don't remember silly song from the beginning. And nobody ever told you to memorize it! Is this the most important aspect of Origami King? Thats what it's all about - silly game about dancing trees! Didn't know that? What a **** At the beginning I thought that maybe it was just random bad decision in this particular moment of this game, or maybe they again wanted to be "that funny". But then I recalled many situations like that in this game.. Nope. This was made all on purpose. You know why? Because apparently they hired bunch of monkeys who had smoked weed while designing this game. And you paid them your hard earned money for that. Don't get me wrong. Game execution is OK - the engineers did good job. It's writers & designers who should be fired here.
    Don't be stupid like me - do not buy this game. It's neither for children nor for parents. It has no purpose and playing this gives you nothing. It's like B-class movie which was supposed to be and advertiesed as B-class pastishe, but fells flat and ends up with cringe.
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  38. Sep 30, 2020
    4
    Origami King has possibly the best soundtrack in the franchise but this is tarnished by a tedious battle system that gets old pretty fast. Items are reduced to a handful of varieties and honestly are rarely used in battle (I personally used them only once or twice but only early on).

    The plot is pretty paper thin (no pun intended), and even though the ending is touching, it can’t make up
    Origami King has possibly the best soundtrack in the franchise but this is tarnished by a tedious battle system that gets old pretty fast. Items are reduced to a handful of varieties and honestly are rarely used in battle (I personally used them only once or twice but only early on).

    The plot is pretty paper thin (no pun intended), and even though the ending is touching, it can’t make up for a story that sadly is inferior to the traditional “bowser kidnaps peach” storyline.

    Badge and gear variety is lacking and completely erases strategy from the game. Rather, victory is tied to puzzle solving, which if done successfully, allows you to finish every fight in one turn before the enemy even has a chance to take a shot at you.

    On the positive side, the art style and open world blend wonderfully and make it a joy to explore.

    Overall, it’s a great looking and sounding game, but I always found myself hesitant to boot it up and finish it because the battle system—the meat and potatoes of the game—feel like an empty halfhearted effort at a new design that falls flat and has me begging for a true return to the classic Paper Mario battle system that made the franchise so enjoyable.
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  39. Sep 19, 2020
    3
    I loved Paper Mario series, but this one is a huge disappointment.
    Visually and musically the game is great, but that's all I like in it.
    The new combat system is ok but I don't really like it, not really interesting imho. There's two major issues : First, Olivia. I just hate her so much. She's always commenting everything happening in the game and it's really annoying. She switch with
    I loved Paper Mario series, but this one is a huge disappointment.
    Visually and musically the game is great, but that's all I like in it.
    The new combat system is ok but I don't really like it, not really interesting imho.
    There's two major issues :
    First, Olivia. I just hate her so much. She's always commenting everything happening in the game and it's really annoying. She switch with the poorest jokes to the most obvious advice like : "A key ! Maybe we can use it on a door ?" when there's the **** door in front of the key. She take all the place in the game and it brings me to the second point :
    Mario is brain dead. He's not reacting to anything to the point it's not a Paper Mario game but Origami Olivia. He just fight or do what Olivia tells him to.
    I could also talk about Mario getting stronger only by buying weapons or finding random health bonuses, worthless coins.

    To keep it simple : This game doesn't have a Paper Mario soul, it's more like a slow paced puzzle-rhythm game that make you want to play the original Paper Mario.
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  40. Sep 17, 2020
    0
    This game felt like the developers were screwing with me the entire time. At every turn there's something to slow you down from progressing through the "game" which is just a chore. The bosses are probably the only half fun part of this game and even that is a stretch. Do me a favor and don't buy this game, don't support a **** game studio that CLEARLY doesn't give a damn what kind ofThis game felt like the developers were screwing with me the entire time. At every turn there's something to slow you down from progressing through the "game" which is just a chore. The bosses are probably the only half fun part of this game and even that is a stretch. Do me a favor and don't buy this game, don't support a **** game studio that CLEARLY doesn't give a damn what kind of absolute garbage they push out. Expand
  41. Sep 8, 2020
    0
    Battles are unintuitive and frustrating;
    Visuals are fine, but too paper-ish. Look at PM64, TYD and SPM: Paper-ish world does not make a good Paper Mario, and a good PM does not require one either.
    And no, no real partners...
    6/10 as normal gamer;
    0/10 for PM series fan.
  42. Sep 3, 2020
    3
    Everything feels built to frustrate. You move slow and battles are pointless. Some of the things the game makes you do feel like you have to look up online to figure out.

    This is a step back for the paper Mario franchise.
  43. Aug 25, 2020
    2
    This review contains spoilers, click expand to view. Paper Mario The Origami King while a decent game on it's own it still suffers a lot of problems with the previous two games.

    PROS:

    -The soundtrack

    -The visual art style, though reused from Color Splash

    -Some good moments, charm, funny and good character personality

    -Bowser not being the main villain, in fact not even a boss at all but your ally.

    -No World Map and interconnected open areas.

    -Olivia is a likable character than Kersti and Huey.

    -Luigi has a big role.

    CONS:

    -Battles are boring, repetitive, and still unreasonable, you may as well avoid them because you can find tons of coins and confetti in the overworld, besides even from battles you get way too much. The battle system is repetitive and tedious. The attacking variety is lacking with a lack of upgrades too.

    -Lack of NPCs, just generic Toads and Bowser's minions (only on your side because of the Folded Soldiers). Paper gimmick of original characters, Not even Yoshis (which were in Color Splash, but are hostile to you, minus the green one), Penguins, Bob-omb Buddies Piantas, Nokis, Odyssey NPCs, etc.

    -Partners are very generic in design, They are also very useless because, besides Professor Toad, they have no overworld interaction, They are just Ai and only attack at random chances and they are overpowered and just added for the heck of it. They can't be kept for each chapter.

    -Bosses are mostly just generic office tools and paper you can buy at a dollar store. The worst way to introduce new bosses in the weak modern era of Paper Mario.

    -Enemy variety is lackluster and some are overly hidden from other enemies. There are new ones but only appear in Bowser's Castle and they are gone after you beat it.

    -Aside from Chapter 2, The worlds are your usual Mario worlds. (Grass, Desert, Beach, Sky)

    -King Olly is the worst villain out of all general and Paper Mario villains. His motives were just getting a little squiggle writing on his body by his creator and with it to remind him of being a good king and he gets so enraged and wants to destroy every Toad all over it. He also lacks having any screentime.

    -No intermissions like the first 3 games after a chapter are beaten.

    -Mario has no voice lines like in TTYD and SPM, just sound effects yet Luigi, Peach, Bowser, and Toads can have voice clips oddly.

    -Over constant use of Paper gimmicks and jokes again which has gotten very stale. Paper Mario was not about being paper, it was meant to look like a pop-up book with a 2D art style to reflect being a storybook, it was just a visual aesthetic of making the world look alive and cartoony, not being about crafts which disrespect Ryota Kawade's vision for the series. Also while Mario was fallen down like paper and leaves falling that was more of a visual gag because once he lands, he's still hurt. Curses which turn into paper forms from TTYD weren't Mario's own powers they were cursed upon him when unlocking and finding the black chests

    -No replayability.

    -Lack of sidequests.

    -Some empty level design

    -Worst of all, to 102% the game, you need to NOT use accessories and get NO Game Overs and the reward isn't worth it at all, You get no reward for fin
    You aren't even given a heads up for it and if you make that mistake and find out like what you're reading here, You have the beat the entire game all over again if you make one slip up with those tasks. Horrible game design for completionists to do.

    This game is still not a proper return to form and neither is this game a true RPG either which is what Paper Mario was always about at its core.
    The Paper Mario series needs a different and better team that either brings back the original staff from the original two Paper Mario games or get a brand new better team that can put more care into the series. Especially bringing back the original Chief Director, Ryota Kawade from the first three Paper Mario games. Taro Kudo, Risa Tabata and most especially Kensuke Tanabe need to be removed from this series because they're tone-deaf to the fans and prefer only their way of which backfires and Kensuke Tanabe has alienated the Paper Mario fans Even his interviews were disgusting to read because he thinks changing the gameplay system will fix everything. Paper Mario suffers from having both an inconsistent identity and gameplay which hurts the series branding and core. So in that conclusion why fix what the first two games did great on? SPM may have removed the turn-based battles, but it at least had RPG elements and especially leveling up and the best story in the Mario series of all with tons of spark. The Origami King is just another baby-step from Sticker Star and Color Splash little improvements which is not a proper way of addressing criticism. At this point, the Paper Mario series is dying.
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  44. Aug 22, 2020
    0
    This is definitely the worst Mario game that has been developed. The only good aspect of the game and the thing that gets it attention are the cartoony graphics. Other than that this games is extremely slow and drawn out. The battles are a huge annoyance and pointless. Please try it out before you buy it so you can truly see how bad it is all of the good ratings are from people in denialThis is definitely the worst Mario game that has been developed. The only good aspect of the game and the thing that gets it attention are the cartoony graphics. Other than that this games is extremely slow and drawn out. The battles are a huge annoyance and pointless. Please try it out before you buy it so you can truly see how bad it is all of the good ratings are from people in denial of buying such a lousy game. Expand
  45. Aug 21, 2020
    4
    Charming aesthetic and entertaining comedy but let down quite spectacularly by the combat that feels like it was designed inside of five minutes by an intern who had recently received a blow to the head. Add to this the obtuse exploration system that simply does not make this 2d style work in a 3d environment and what you're left with is yet another missed opportunity for a fun Mario Game.Charming aesthetic and entertaining comedy but let down quite spectacularly by the combat that feels like it was designed inside of five minutes by an intern who had recently received a blow to the head. Add to this the obtuse exploration system that simply does not make this 2d style work in a 3d environment and what you're left with is yet another missed opportunity for a fun Mario Game.
    Nintendo, sort yourselves out and remaster Ocarina of Time for the Switch already.
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  46. Aug 19, 2020
    0
    the battle system is lame and the puzzles in the battle are too easy and pointless and they just feel like a filler the overworld is huge yes but its empty and the ending is just so bad and luigi is just so dumb and useless and the partner are lame as heck they are temporary and they most of the time miss there attack so they are useless and the character design is just lazy and the jokethe battle system is lame and the puzzles in the battle are too easy and pointless and they just feel like a filler the overworld is huge yes but its empty and the ending is just so bad and luigi is just so dumb and useless and the partner are lame as heck they are temporary and they most of the time miss there attack so they are useless and the character design is just lazy and the joke get old and boring very quickly because they all about paper and the colors arnt vibrant and not fun to watch and because there is no exp there is no insensitive to battle and the reward to battle is coins and confetti which you can get literally every where els so the battles are pointless and there is way too mush problems with the game that keep you from enjoying the game Expand
  47. Aug 18, 2020
    4
    "It's a tone-deaf, group-think, husk of its former self"

    Bland. Superficial. Clueless. I Will NOT be fooled again. -Shallow undifferentiated characters -Decent music, but nothing memorable -Stationary Bosses (like tape, and pencils, seriously) -Stupidly easy puzzles. Locked door? Walk to corner, pick of key, open door. Done. -Boring pointless battles that nearly ruin the game,
    "It's a tone-deaf, group-think, husk of its former self"

    Bland. Superficial. Clueless. I Will NOT be fooled again.

    -Shallow undifferentiated characters
    -Decent music, but nothing memorable
    -Stationary Bosses (like tape, and pencils, seriously)
    -Stupidly easy puzzles. Locked door? Walk to corner, pick of key, open door. Done.
    -Boring pointless battles that nearly ruin the game, you will avoid them.
    -Hidden items are always useless trophies (who cares?).
    -Same old paper gimmick no one asked for again.
    -Confetti gimmick is pointless, adds nothing.
    -Story was OK, but not enough to make up for all the other issues.

    Conclusion, this is a game for the 5-10 y/o crowd. It's a tone-deaf group-think husk of its former self, and Nintendo doesn't care what you think. My expectations are not unrealistic, I know Nintendo can do better, they simply refuse to listen. Perhaps if we all shout "DOOPLISS" loud enough the authentic Paper Mario be revealed.
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  48. Aug 6, 2020
    0
    Horribly paced, boring combat, and super generic lifeless NPCs and world. Sure, the papercraft aesthetic is well done and the world is visually beautiful, but the locations and world just lack any depth. There was a certain magic to the older Paper Mario games - TTYD is tied for my favorite game of all time. Sure, it had issues, but the formula was just so magical (imagine if they couldHorribly paced, boring combat, and super generic lifeless NPCs and world. Sure, the papercraft aesthetic is well done and the world is visually beautiful, but the locations and world just lack any depth. There was a certain magic to the older Paper Mario games - TTYD is tied for my favorite game of all time. Sure, it had issues, but the formula was just so magical (imagine if they could apply the modern day advances in game design and graphics to that style of formula). Battles are repetitive, the whole thing is just a giant collect-a-thon and the only way I can describe it is: “incredibly shallow”. It dumbs down everything great about the series and I’m really just deeply saddened by the cheapening of one of my favorite works of art ever made. Expand
  49. Aug 16, 2020
    3
    Good story but the combat system is so awful the game is painful to play. I actively avoid normal enemy's and combat is plain dreadful.
  50. Aug 15, 2020
    4
    Pretty disappointing game, the battle system gets old fast. While the game looks nice and has interesting levels and dialogue it wasn't enough to keep me interested. If I could have gotten a refund I would have and I cannot recommend purchasing this game.
  51. Aug 14, 2020
    1
    I don't know where to start. Ignore the paid reviewers claiming "It takes a new twist on the classic RPG style." This is in no way an RPG or similar to TTYD for that matter. The combat as you have probably seen is puzzle based and Man it is so tedious. The boss fights ramp that tediousness up by literally making your whole turn obsolete if you didn't guess which random attack or mechanicI don't know where to start. Ignore the paid reviewers claiming "It takes a new twist on the classic RPG style." This is in no way an RPG or similar to TTYD for that matter. The combat as you have probably seen is puzzle based and Man it is so tedious. The boss fights ramp that tediousness up by literally making your whole turn obsolete if you didn't guess which random attack or mechanic you are required to use. Honestly speaking, I had fun with the combat for probably the first 12 encounters and now dread even playing the game further after beating the 3 level boss. Is it hard? No. Is it time consuming, way more then you think. The humor and writing is great, probably the best in the Paper Mario series... but the lack of a compelling combat system, interesting hub world and just freedom in general, doesnt make up for it. This Paper Mario game feel like more of a chore then a fun experience. I regret my purchase and continue to be disappointed with the direction taken with this series. I give it a 1/10, because of how overrated I feel this game is. The 10/10s will never make Nintendo and their developers change their ways... if anything it will only encourage them to create poorly designed games Expand
  52. Aug 14, 2020
    3
    The regular game gets a 6 from me. It is enjoyable and fun being above average. When I include the fighting arena mechanic the game drops to a 3. It is the most pointless, torturous and boring part of the game. Most of the time I tried to run away from enemies to avoid them but they are programmed to catch you and when a second wave comes at you... please I want to die! Boss fights areThe regular game gets a 6 from me. It is enjoyable and fun being above average. When I include the fighting arena mechanic the game drops to a 3. It is the most pointless, torturous and boring part of the game. Most of the time I tried to run away from enemies to avoid them but they are programmed to catch you and when a second wave comes at you... please I want to die! Boss fights are the same. So, so boring and consumes hours of gameplay. I recommend not playing this game unless you have nothing better at the time. Expand
  53. Aug 12, 2020
    0
    Paper Mario: The Origami King is a downright terrible game with unfun and useless combat, a nonsensical and uncreative story, and relentlessly unfunny writing.
  54. Aug 11, 2020
    2
    Beautiful visuals, interesting story, but horrible game. The battle system is hell, I feel almost like Nintendo decided to torture us by making it even worst then the last game. It’s way to long and at the same time way to short, the battles took up 80 percent of the game making it feel like a never ending relationship with a predator, but the other 20 percent was filled with some “cool”Beautiful visuals, interesting story, but horrible game. The battle system is hell, I feel almost like Nintendo decided to torture us by making it even worst then the last game. It’s way to long and at the same time way to short, the battles took up 80 percent of the game making it feel like a never ending relationship with a predator, but the other 20 percent was filled with some “cool” stuff but just not enough stuff to make it feel finished. Everyone wanted that hole RPG feel thing, and they didn’t add that showing that Nintendo is as bad as ever when it comes to listening to fans. And the jokes get old in 10 seconds. Expand
  55. Aug 11, 2020
    0
    Just a nauseatingly bad game. Absolutely horrific. The battle system is so bad you try to avoid it and there is no leveling up so battles are pointless to begin with, the characters are boring and unmemorable and your partners are absolutely useless, there's no badge system, the list goes on for a mile long with all of the things that suck about this game. Just nothing has gone right here.Just a nauseatingly bad game. Absolutely horrific. The battle system is so bad you try to avoid it and there is no leveling up so battles are pointless to begin with, the characters are boring and unmemorable and your partners are absolutely useless, there's no badge system, the list goes on for a mile long with all of the things that suck about this game. Just nothing has gone right here. An absolute disgrace of a game. At this point I'm just trying to get through this so my money isn't completely wasted, but I'm really only able to play for 10 minutes or so before I lose all motivation to continue. 60 dollars just down the drain. Whatever you do, do NOT buy this mess of a game. Expand
  56. Aug 11, 2020
    0
    This review contains spoilers, click expand to view. Battles are pointless don't need to battle to get coins and confeti just explore the world get thousands of coins just from exploring the world hitting trees get loads of confetti just by hitting a bunch of trees and fill in the holes and get lots of coins and bosses looks extremely dumb they all look like a 5 or 6 year old made em this game barley has any creativity and this game is super easy not worth your money Expand
  57. Aug 10, 2020
    0
    This review contains spoilers, click expand to view. I've found that most the negative review's complaints are solely based on the fact that this isn't a carbon copy of the first two games. Stuff like "No EXP, battles are useless, partners aren't literally the most in-depth creations for any game ever, etc." They are missing the point. Paper Mario is no longer an RPG series. Yes, that sucks, and I too kind of wish the series would go back to its roots, but judging this game based on its merits as an RPG is so stupid. Of course it's not very good at being an RPG, because it's not an RPG, it's an action-adventure game with some RPG elements like turn-based battles.

    People who say there is no incentive to battle because there is no experience points baffled me. First of all, there's still coins, which are quite useful in this game unlike the past two, and second of all, THE BATTLES ARE FUN. I took place in most of the battles not because I needed to grind to survive the late game, but because I ENJOYED THEM. If the only incentive to battle is to make your character more powerful and not because they are fun, then I think that is a failed battle system. Origami King's battle system makes you think, and I felt super cool when I was able to do late-game battles in one turn without any help from the Toads. Maybe these battles aren't the most strategy intensive, but let's not forget, this game is not an RPG. The battles do not need to have a ton of strategy to be fun, because they can be fun and challenging in other ways. The bosses are also extremely fun, and you actually have to use strategy in them IN ADDITION TO THE RING BASED SYSTEM which I thought was extremely cool. Also I wanted to add that at first I was extremely disappointed that the Legion of Stationery, well, existed. But after the first couple I realized that they had extremely diverse and creative personalities, and their gimmicks were all centered around their real-world uses which was very fun to navigate around.

    Now let's talk about things that Origami King straight up does better than the original games in my opinion. The soundtrack is one of my favorite game soundtracks of all time, which is something that even the most diehard haters of this game's new direction can't deny. Some songs are catchy, some are energetic, some are epic, some are emotional, and many are a mix of these elements. Pretty much every track in this game serves its purpose and sounds great doing so. There are so many songs that I could just listen to for hours. Honestly, the music is probably my favorite aspect of the game.

    Along with this music comes some incredible looking areas. The first streamer area was probably the weakest in this department because it was admittedly a little standard. Mostly generic forest, Toad Town, generic grasslands, etc. However, every single other area is so unique and beautiful. Autumn Mountain is perhaps my favorite area in the game just because of how grand and beautiful it feels (though I might be a bit biased because the music is also incredible here). The paper aesthetic has also never looked better. It's seriously just a gorgeous game.

    Now let's talk story. The overall story is quite basic, though at least had a lot more depth than SS and CS. King Olly actually felt like a threat, and while is motivations were a bit... underwhelming, to say the least, I still think he was a somewhat interesting character. I think the more interesting part of the story was not Olly, but the dynamic between him and Olivia. She was genuinely terrified to confront her brother, but I think her character growth was nice to see.

    Though the main story was simple, some of the sub-plots were definitely not. The obvious example is Bobby. I cried. Ahem... moving on , I also really loved the Green Streamer area, where all of Bowser's minions rallied with you to face a common threat. It made the battle against Olly's forces seem almost like a war that affected people outside of just Mario and the occasional Toad. Also, the chase sequence at the beginning of the final area was very epic and moving in my opinion. I also really love that the game got a little dark at times. The devs got away with a lot of creepy, grotesque stuff because of the paper aesthetic, like Scissors cutting up people's bodies and attaching their disembodied faces to a monster, or Peach's body literally being folded into King Olly's castle as a decoration.

    Anyway uh this review probably won't convince anyone to buy the game because it has a few spoilers so I'm hiding it, but it's a really freaking good game. I kind of got a bit ranty but I just really enjoy talking about the game. I didn't give it a perfect score because there's still a part of me that wishes for the old RPG direction, but this is a darn good alternative if you ask me.
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  58. Aug 10, 2020
    4
    This review contains spoilers, click expand to view. I'm having a lot of trouble reviewing this game. I feel there are external and internal circumstances that seriously hinder my thoughts here.

    On one hand, yes, I do desperately want a game similar to Paper Mario: The Thousand Year Door. I say this even though my most favourite Paper Mario game was Super Paper Mario; I just know a game like that can't really do so great anymore. Super Paper Mario was a daring risk that went right, but it shouldn't be risked again, unless you REALLY want to be bold, and maybe a bit stupid.

    On the other hand, I've heard the interviews, I've seen the dialogue, and honestly, given the hindsight, I can't help but feel like there are some genuine cries for help throughout this game. The Bob-omb, "Bobby" as Olivia calls him, is an example. Olivia keeps trying to name him, but he adamantly refuses to be named; this, as well as a nod to Admiral Bobbery, among other references to their own past, tells me they really do want to make uniquely designed enemies/allies, but something's stopping them.

    That being said, it's also very blatantly clear that this game could've been infinitely better. Take a look at Super Paper Mario. Everything in that game is unique, yet follows Nintendo's restrictions. There's scarcely a redesigned Koopa, Goomba, or Shy Guy in there, if at all. It's all unique characters/enemies that fall directly into the line of what's allowed still.

    My thoughts on this game are that, with a bit of thinking outside of the box, it could've been infinitely more. Olivia and Olly's characters could've been deep. Olly's entire motive for genocide is as stupid as "My creator scribbled on me! For this, I must K I L L" and it turns out what he WROTE, not scribbled, was a heartfelt message. This could've been much more, and just felt incredibly lazy. Characters like Khap'taan Teeowed/Captain T. Ode, who felt super unique, were dumbed down so severely that you end up feeling averse to them by the end.

    Everything in this game is a big "What could've been". That being said, it nailed lots of things on the head. The music and sound design is amazing. The level design is pretty great. The art style is superb, and visually, this game is a wonder; but none of these things feel so great because of how dull this game is. The soundtrack of this game is a soundtrack you'd find yourself humming, but thanks to how little of an impact the game actually left, the soundtrack, too, suffers. The visual design would've made unique characters so much more memorable, yet all I can remember is Olivia, Olly, and Captain T. Ode's fancy clothes, and that only a little; really, all I can remember is that it was black and red... I think.

    The combat is an atrocity. If I were given the opportunity to lick wet paint for a "Skip Battle" button, I would do it in a heartbeat. It's fun for the first chapter AT MOST. Boss battles are also somewhat interesting, yet they, too, stop being that way after the second one.

    I really hate that I spent 100$ for this game. If I knew this is what I would get, I wouldn't have bought it at all.

    Why I'm so torn is because it's so clear it could've been better. From character motives, to combat systems, to, well, characters in general; they're all so visibly lacklustre, yet so clearly oozing with room for improvement, that it hurt to play the game. I played it and I saw what could've been, and I can't help but feel like there's just a reason behind it. Given the studio's complaints regarding the fact that they're not able to really be as creative as they wish, I can somewhat understand, but as I mentioned before, even with the restrictions on creativity that they're effected with, a game like Super Paper Mario could exist if made now. There's just not enough of an excuse, especially when The Origami King itself is full of potential for interesting characters, and, hell, even has characters like Olivia and Olly, which fall outside of this rule.

    If the last two games weren't as bad as they were, I'd probably be much more lenient on the rating for this game, as I'd be thinking it's a one-off mistake in game creation. Would it be a big mistake? Yes, sure, but let's not stress over hypotheticals. The issue here is that there's not much good faith, so I find it hard to believe that the characters, or at the very least, the story, couldn't have been more interesting.

    I mean... really? "He scribbled all over me, so I must commit genocide, without even thinking for a split second that, maybe, just maybe, the person who brought me to life didn't do so with bad intentions". That's the plot. What's the lesson here? Think first, act later? Mario games don't all have to be as mindless as "Your princess is in another castle". This is on that calibre, and I don't understand why. Not to say those games are bad, but it's more that they shouldn't even be compared. Making a story game story-less is like making a Mario game without jumping.

    My rating of 4 is genuine.
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  59. Aug 9, 2020
    0
    The humor and writing is decent, the aesthetic is pretty good, colourful and engaging and the battles, while somewhat repetitive are actually ok. The main problem with the game is that it's just kind of boring and many parts - random challenges, non-logical puzzles - actually get quite grating after a while. This is a game that I enjoy less and less the more I play it.

    If you can get it
    The humor and writing is decent, the aesthetic is pretty good, colourful and engaging and the battles, while somewhat repetitive are actually ok. The main problem with the game is that it's just kind of boring and many parts - random challenges, non-logical puzzles - actually get quite grating after a while. This is a game that I enjoy less and less the more I play it.

    If you can get it for half price or borrow it from someone then it's probably worth it, however don't spend $60 on it like I did, it's not worth that.
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  60. Aug 7, 2020
    0
    Una basura nose como pueden sacar juegos tan poco entretenidos......

    .......kjikbjikn
  61. Aug 5, 2020
    3
    Very boring game. It has been stated that this should be viewed as an adventure game, but the levels are empty, the story is dull and spent most of time wishing I was in the next area already. There no story just events and some minor character interaction. Some of the puzzles are ok and the music is good. The combat is terrible, you spend all time actively avoiding combat, there is noVery boring game. It has been stated that this should be viewed as an adventure game, but the levels are empty, the story is dull and spent most of time wishing I was in the next area already. There no story just events and some minor character interaction. Some of the puzzles are ok and the music is good. The combat is terrible, you spend all time actively avoiding combat, there is no point to engage as there is no benefit to fighting at all. The boss fights are uninspired and also easy. Right at the end, the Origami King Olly starts criticizing the game, 'once you have seen one toad you have seen them all'. The grip that Nintendo have put over Intelligent System has stifled their creativity and does it really show with another failed paper Mario. I regret buying this game. Expand
  62. Aug 4, 2020
    0
    I've never felt so cheated out of 60 bucks. The combat is absolutely pathetic and there is zero incentive to complete it. If there was XP or a chance to gain items that would be one thing. But instead you spin a stupid circle around every single time, solving the same boring puzzle over and over again just to receive coins. I hate this game.
  63. Aug 3, 2020
    0
    This is bad because it's not 1,000 year door. Your better off grabbing your money and putting it in the trash than buying this game. There are paper jokes, and a HORRIFYING battle system. This is a bad one
  64. Aug 2, 2020
    0
    Poor controls and battle system like it's sending you to take remedial tests every time you get into an encounter. Why couldn't you just give us the option of skipping this. It literally ruins the entire fluidity and experience of the game.
  65. Aug 2, 2020
    2
    Its just not good, the battles are slow and clunky, the music is at best ok, there are no "real" characters that actually get me invested in the story (Olivia is just annoying), and even the loading times arent representative of a current gen game.

    I loved TTYD as a kid, and as an adult, this is just spitting on its grave, and even the Wii paper mario was better than this crap. Long
    Its just not good, the battles are slow and clunky, the music is at best ok, there are no "real" characters that actually get me invested in the story (Olivia is just annoying), and even the loading times arent representative of a current gen game.

    I loved TTYD as a kid, and as an adult, this is just spitting on its grave, and even the Wii paper mario was better than this crap.

    Long story short, play bug fables instead.
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  66. Aug 1, 2020
    0
    Poor controls, graphics are mediocre, story is long and boring. I would not recommend this game.
  67. Aug 1, 2020
    0
    This review contains spoilers, click expand to view. UN MAMUT CHIQUITO QUIERIA VOLAR Y CACACSCASHDKKDKELDKDLSOSKSKSKSKSKSSJJSKSKSKSISISISjioftijhylff Expand
  68. Aug 1, 2020
    1
    Again a bad Paper Mario Game. While the world, the artstyle and the overall gameplay is great, RPG's need a deep story with memorable charakters and a good battle system. This game's story is non-existant and the battle system not fun at all. The game gives me no desire to complete it and fighting is a chore
  69. Jul 27, 2020
    0
    This review contains spoilers, click expand to view. The game treats Bobby’s death as if it was nothing and you even kill more yourself. Expand
  70. Jul 31, 2020
    0
    I honestly feel like a F****** idiot for buying this sh*ty uninspired game. Omg it's so godamn boring its killing me. Wtf is wrong with Nintendo???
  71. Jul 30, 2020
    2
    A soulless cashgrab piece of shovelware that doesn't carry the spirit of the first two Paper Mario games, it's not a RPG by any stretch of the imagination, yes, it may be better than the previous two installments, it's still a steaming pile of garbage. There is no reason to engage in combat as you get nothing out of it.
  72. Jul 30, 2020
    3
    This review contains spoilers, click expand to view. I was a huge fan of the original two Paper Mario games (and even Super Mario RPG for SNES) but I would not recommend this title. The combat system is tedious and boring. There is no leveling system and there are no experience points to be gained. The boss designs are all based on office supplies: hole punch, rubber band man, etc. Olivia and her brother are both annoying. The music and art style are nice but that’s it. Go back to what works Nintendo! Make Mario RPG’s great again! Expand
  73. Jul 30, 2020
    2
    This review contains spoilers, click expand to view. A wonderful world and charming script marred by a frustrating and lifeless battle system, Paper Mario: Origami King is a huge middle finger to fans of the franchise. While the script is tight and full of great humor, the actual gameplay is so intolerable that I jumped ship and bought Bug Fables before beating Chapter 3. Everything about the battle system is unrewarding.

    The puzzles are frustrating, namely because of the looming timer, and provide no benefit beyond coins. The catch here is that you can amass 20,000 coins in a matter of minutes just by exploiting an easy wave battle in one of the very first areas. After you do that, there is literally no motivation to ever participate in an avoidable battle again since coinage is all you gain. The boss battles are almost fun but you still find yourself either taking a screenshot so you can mull over strategies or using an online guide—They’re not enjoyable enough to want to repeat so it’s either cheat or get mad and rage quit.

    The “teammates” you get don’t even do anything. They randomly show up and attack in battles, often when it doesn’t even make sense. The bomb character showed up in one of my battles only to sit in the arena and sleep—which was especially confusing because (In the story) we had lost him and I was literally on my way to find him—apparently he was simultaneously stuck in a tree 2 screens down but also somehow able to join the fight? That’s pretty lazy development. The puzzle aspects are well-developed but the RPG aspects seem lazily tacked on.

    Therein lies my issue with Paper Mario: Origami King—it’s a repetitive puzzle game deceitfully wearing the “Paper Mario” title. I’m sure there’s a market for this type of game but why did Nintendo force Intelligent Systems to turn one of the most beloved RPG franchises into an annoying brain teaser marathon? The last decent game in the series was Paper Jam on the 3DS. Fans have been craving the classic, turn-based RPG experience of the first 2 titles for over a decade. Some decent games have been developed but the magic of the original Paper Mario and Thousand Year Door seems to be gone forever.

    Luckily you can save yourself $40 and just buy Bug Fables: The Everlasting Sapling which is basically Paper Mario reskinned with an insect theme—and honestly it does a great job of it. Almost nothing is innovated from the original Paper Mario games in the best way possible: all the magic and playability is still there AND it even has several ways of amping up the difficulty for people who want a challenge.

    Overall verdict on Origami King: It’s a decent puzzle game but the RPG elements get in the way of the puzzles and the Puzzle Elements drain all life out of what little RPG play there is to be had. It is the worst of both worlds, which is a shame because the quips are pretty good. I recommend you just lookup the best moments on YouTube—watching someone else play Origami King is probably more satisfying than actually playing yourself.
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  74. Jul 30, 2020
    4
    Despite having what I consider to be a good base, I think paper Mario the origami king flops on any potential it had. I don’t care that it wasn’t a return to form, since bug fables had that covered, but I just didn’t enjoy my time with this game. The worlds are too big so I consistently got lost, and the combat never evolves past the first enemies your shown. Not only that but this gameDespite having what I consider to be a good base, I think paper Mario the origami king flops on any potential it had. I don’t care that it wasn’t a return to form, since bug fables had that covered, but I just didn’t enjoy my time with this game. The worlds are too big so I consistently got lost, and the combat never evolves past the first enemies your shown. Not only that but this game tries to have its cake and eat it too, by being an adventure game with RPG like combat and yet no XP system. And to me the worst part is that half the time I had no idea what to do, and since traversing the world took so long I would get incredibly bored. However, I think the art style and humor are on point, i just wish everything else was Expand
  75. Jul 29, 2020
    2
    Pros: Amazing graphics, amazing music. Good yet pretty sad story.

    Cons: The combat system. Man, that thing is bad. Even the game makers knew it was bad, so they give you a puzzle solver option after the first act so you dont have to fight! Boss battles arent fun either. The battles dont give XP or make you stronger, they just throw gold coins at you so you can buy more failing
    Pros: Amazing graphics, amazing music. Good yet pretty sad story.

    Cons: The combat system. Man, that thing is bad. Even the game makers knew it was bad, so they give you a puzzle solver option after the first act so you dont have to fight!

    Boss battles arent fun either.

    The battles dont give XP or make you stronger, they just throw gold coins at you so you can buy more failing items.

    The game is overall not even close in quality to the very first 2 paper mario games, which were truly great.

    Pass your way, fellow gamer
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  76. Jul 29, 2020
    4
    I’m a huge fan of the original Paper Mario games. They’re fun, colorful, and they have such a humorous spirit and usually incredible gameplay.

    The past few installments I’ve skipped out on because I’ve heard they deviate from the RPG style of the originals. I had such high hopes for the Origami King. Pros: Funny. The dialogue will have you laughing, which I always loved about these
    I’m a huge fan of the original Paper Mario games. They’re fun, colorful, and they have such a humorous spirit and usually incredible gameplay.

    The past few installments I’ve skipped out on because I’ve heard they deviate from the RPG style of the originals. I had such high hopes for the Origami King.

    Pros:
    Funny. The dialogue will have you laughing, which I always loved about these games. The graphics are great too - big, bold, lush colors, and lots of well-crafted environments and characters.

    Cons:
    The battle gameplay. Horrible. NOT FUN. An actual nuisance to understand, much less enjoy or master. Brutal, unexplained battle rules that change without any notice, preface, or reason. One of my favorite parts of Paper Mario and the Thousand-Year Door was the battle mechanic. This game has completely ruined that aspect. Boss battles are boring, regular battles are annoying, and the motion mechanic is a headache. (You have to quickly shake, slam, lift, etc. your Switch over and over again to defeat bosses). Poorly thought out and even more poorly executed.

    Each battle is accompanied by a “puzzle” - you have to line enemies up in a certain way in a certain time frame. It is seriously unfun, and often stressing and frustrating.

    There are no EXP points. So basically you get some extra health as you go through the game, but even that simple element from the original games is gone.

    Summary:
    Honestly, I don’t know who this game is for. Fans of the originals will dislike the major game changes, and new players are more likely to enjoy Odyssey or something in the classic Mario vein. I started out earnestly trying to like this game, and have ended up regretting buying it the more I’ve played it. I will definitely be trading it in.
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  77. Jul 29, 2020
    0
    Honestly, things would have been better off if Paper Mario died instead of the Mario and Luigi series, seeing as how the direction this game is taking is no longer appealing to the core fans of the series. Huge disappointment
  78. Jul 28, 2020
    3
    I want to love this game, I really do, but the combat system makes it impossible when compared with what it used to be. The combat system feels childishly easy, repetitive, and boring to the point where i dont even bring myself to attempt the timing actions.

    I could of easily gotten the same experience from watching a playthrough on twitch or youtube.
  79. Jul 28, 2020
    0
    it's truly baffling how Intelligent Systems can clearly put so much time, care and effort into making this lovelingly crafted (and at times increadibly beautiful) paper craft world while simultanously putting so little thought into making the game actually fun and interesting.
  80. Jul 28, 2020
    2
    I'm giving it a 2 because the gorgeous visuals are so beautiful that the artists deserve recognition for it - but a 2 and no more, because a masterfully-painted deck without wheels is still useless as a skateboard.. Indeed, I've always been in love with the Paper Mario art style, ever since I first played Thousand Year Door back in middle school. Sad to say, I've tried just about all ofI'm giving it a 2 because the gorgeous visuals are so beautiful that the artists deserve recognition for it - but a 2 and no more, because a masterfully-painted deck without wheels is still useless as a skateboard.. Indeed, I've always been in love with the Paper Mario art style, ever since I first played Thousand Year Door back in middle school. Sad to say, I've tried just about all of them, and with the *POSSIBLE* exception of Super Paper Mario, they have all lacked the RPG magic through which Thousand Year Door had won over my heart. Each new Paper Mario release is a more hollow shell of their legendary Gamecube predecessor, with the heart and soul of the game - 1000 yr Door's *actually fun* turn based battle sequences and *crucial* leveling system - smashed like an origami Toad under Mario's puzzle-solving hammer, leaving the miniscule spark of spirit that remains in the franchise to be painted over (no pun intended - PS Color Splash sucked too) with ever-shinier visuals and marketing in an attempt to hide the fact that ever since those Gamecube glory days, Nintendo just keeps missing the mark on delivering an ENTERTAINING gaming experience with their exhausted Paper Mario franchise. I stupidly pre-ordered Origami King, as I do with every new Paper Mario (I never learn my lesson) with the earnest hope that somehow, someway, somebody at Nintendo will realize that the main thing that made the Paper Mario RPG fun was that it had... hmmm... lets see.... RPG ELEMENTS. Origami King lacks all elements of an RPG except for a storyline, which I guess I could admit was relatively decent for the first 3 levels/world portions that I managed to get through before being permanently sedated by the almost savagely boring gameplay, which revolves around painstakingly searching visually-stimulating environments for Toads folded into dumb shapes and sequestered in even dumber hiding places, with a heavy dose of doing-your-best-to-avoid-agonizingly-unsatisfying-puzzle-battles-with-classic-mario-series-villains. In my dream scenario where Nintendo actually reads and processes any of the above grievances, I'm sure they'd retort by ignoring 90% of them and fixating on the final point: "no! These Koopahs are different, you jerk! They're made of Origami now!!!" Touche, Nintendo. Touche. Now be a dear and walk me through the Nintendo eShop refund process before I have my boy Mario bop your pretty Origami head with his hammer. Expand
  81. Jul 27, 2020
    1
    Its a game for kids they remove the great rpg essence, its a shame for this big serie...
  82. Jul 27, 2020
    1
    This review contains spoilers, click expand to view. I feel the game does a poor job at being an rpg and in that sense, as someone who liked old Mario rpgs I can't recommend it Expand
  83. Jul 27, 2020
    3
    I’m buying my games digitally, this one was the only one I’ve preordered so far as it looks just gorgeous and it’s Mario game so what could go wrong, right? Being massive RPG fan I couldn’t wait for it. Hype was really high. Then upon release I got game designed for 3-4 year old with the worst and I mean THE WORST battle system. Puzzles are rather pathetic too. What a boring stupid system.I’m buying my games digitally, this one was the only one I’ve preordered so far as it looks just gorgeous and it’s Mario game so what could go wrong, right? Being massive RPG fan I couldn’t wait for it. Hype was really high. Then upon release I got game designed for 3-4 year old with the worst and I mean THE WORST battle system. Puzzles are rather pathetic too. What a boring stupid system. I gave up on that game. Can’t even get rid of it and I’m not having any intentions to go back to it. Spent about hour and half with it and honestly this is biggest gaming disappointment I had to face in all my 30 years of gaming. It all felt like a tutorial so far and I just can’t be bothered with it. For kids under 10 years it could be real treat but for anyone over that age it will fall short. It looks amazing yeah, but gameplay sucks. Expand
  84. Jul 26, 2020
    0
    Make no mistake, this is Sticker Star 3. And it might be the worst of the trilogy. Easily the worst first party Nintendo game I've played in the last decade.
  85. Jul 26, 2020
    3
    Pros
    Sounds great
    Looks like Paper Mario Adventuring is great Cons Everything else This is the first time I have ever given a game from a series that I love below a 6/7. Nintendo or Tanabe lost the plot, the story isn't just nonexistent it is horrific how bad it actually presents the little story that exists. They insert the ultimate Navi, she interjects so often, I find myself
    Pros
    Sounds great
    Looks like Paper Mario
    Adventuring is great

    Cons
    Everything else

    This is the first time I have ever given a game from a series that I love below a 6/7. Nintendo or Tanabe lost the plot, the story isn't just nonexistent it is horrific how bad it actually presents the little story that exists. They insert the ultimate Navi, she interjects so often, I find myself hating her and wishing she died. The combat is the worst I have seen in any AAA game. They just nuked the entire Paper Mario series. Tanabe doesn't even care, he did an interview where nothing that worked in the series previously can be used in the series going forward. So the next game is probably going to be an apocalypse. No thanks, I am out. What happened to you Nintendo? I thought you had a quality assurance team.

    Nintendo saw Last of Us 2 and said, hold my beer. We can do better by making every aspect of the game the antitheses of the entire series.
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  86. Jul 26, 2020
    2
    Worthless addition to a series that should know better. I'm not mad, just disappointed.
  87. Jul 26, 2020
    2
    Two hours in and I'm getting really bored. I read all the reviews and was hyped this might actually be "the one", the long awaited decent Paper Mario game. Good story, music environments, battle systems, partners are back, finally!... Oh... wait a second, not really.

    Cons / Just OK: -Coming from TTYD, combat makes no sense. You do a ton of damage even if you miss the cues, you can
    Two hours in and I'm getting really bored. I read all the reviews and was hyped this might actually be "the one", the long awaited decent Paper Mario game. Good story, music environments, battle systems, partners are back, finally!... Oh... wait a second, not really.

    Cons / Just OK:

    -Coming from TTYD, combat makes no sense. You do a ton of damage even if you miss the cues, you can essentially one hit anything. The puzzles are boring, hand holdy (you get 2-4 puzzle spins and attacks!) and tedious.

    -No exp, no real rewards from battle. You're instead SHOWERED with coins. Will we finally hit millions or even billions of coins in the next iteration of this game?

    -I'm easily entertained, I laugh at almost anything, but I need to ask, where is this humor everyone keeps talking about? I smirked once or twice, but that's about it. Haha, Luigi dropped his hat...haha...?

    -Contrary to what some have been saying, the environments are just OK in my opinion. It almost feels like people have forgotten how vibrant other Paper Mario or even recent Nintendo games have been. Have we forgotten how beautiful Animal Crossing, Breath of the Wild, Mario Odyssey, etc, have been? This game is no where near that level of epicness yet some reviewers are claiming this game is on a whole other level. This game feels just like par for the course.

    -Maybe just the way the game is designed or just me, but it feels like the game is running between 20-30 fps often.

    -I have no opinion on the music, haven't noticed anything standout or bad either way.

    Pros:

    -I do appreciate the dark story. If you think about it, it's really **** up at times. You'll have your first taste of this dark story during your very first fight. But not just the dark story, the story overall is VERY well put together and different from any Mario game I've played. I won't spoil anything, it's something you need to experience yourself!

    -There is some clever and cute puzzles in the outer world. You need to really investigate an area sometimes to make sure you got everything from it. Sometimes I would spend several minutes trying to figure out how to get to that one ledge or spot. There's also a lot of hidden areas too which is nice.

    -Bowser being an ally has some interesting implications to the story and I appreciate this change. It does get old with "Bowser bad guy again" trope.

    Overall

    Overall, I think that the battle system has once again been the downfall. I'm not sure why Nintendo experiments with every iteration of this game when they know exactly what would work. If you put in the old battle system, I EASILY can give this game a 9-10. But since Nintendo can't bear to listen to its die hard fans, I have to give it a 2/10.

    Back to the Bug Fables, a real "Paper Mario" game.
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  88. Jul 26, 2020
    0
    This review contains spoilers, click expand to view. Still no reason for combat no sense of progression/xp no replay value
    Partners are back but you cant control them
    Where is my godamn value a waste of money for a mediocre at best game
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  89. Jul 26, 2020
    0
    Die Kämpfe in Papermario The Origami King waren anfangs ganz lustig nur verliert man schnell die lust daran da sie auser zum coins sammeln unrelewand sind und man ihnen aus dem weg geht von der grafik und open world her kann man sich aber nicht beschweren nur diese Toads(:
  90. Jul 25, 2020
    1
    The colors were vibrant but that was about it. If you are looking for an old style paper mario you are out of luck. The combat was very repetitive and had no effect on anything else. You had a couple of partners but they didnt help in any way. Definitely not like in paper mario 64. I finished the game and will never play it again. Unlike the true paper maios like 64 which i have played 6The colors were vibrant but that was about it. If you are looking for an old style paper mario you are out of luck. The combat was very repetitive and had no effect on anything else. You had a couple of partners but they didnt help in any way. Definitely not like in paper mario 64. I finished the game and will never play it again. Unlike the true paper maios like 64 which i have played 6 times through. Its truly sad that nintendo cant seem to get this right and bring back the old style. Expand
  91. Jul 25, 2020
    3
    Utterly disappointing tripe with the feel of a fan game. Writing is sub- par and combat is an embarrassment. Advertised as a return to form but fails at a basic level to be fun.
  92. Jul 25, 2020
    4
    Avis sur un historique de 5 heures de jeu :
    - Histoire : OK
    - Musique : OK
    - Graphismes : OK
    - Puzzles : OK
    - Système de combats contre les enemis "normaux" : OK
    Par contre :
    - Système de combats contre les "boss" : horrible ! C'est chiant à mourir !
    - Ce jeu n'est pas un vrai RPG.
    - Système de remplissage de durée de vie : 2 bosses en moins de 10 minutes si on rush un peu...
  93. Jul 24, 2020
    4
    The horrible puzzle combat didn't even let me want to play this game. Why did the Mario and Luigi games went bankrupt and not this series instead. Nintendo should stop the paper Mario franchise and bring back Mario and Luigi games
  94. Jul 18, 2020
    0
    Paper Mario: Origami King is the newest title in the Paper Mario franchise, a series once beloved classic and charming JRPG series has now unfortunately taken a permanent turn of focusing on gimmicky combat systems that plays will find themselves skipping as there is no reward for combat regardless.

    It's time for the series to return to its roots, going back to having a gripping and
    Paper Mario: Origami King is the newest title in the Paper Mario franchise, a series once beloved classic and charming JRPG series has now unfortunately taken a permanent turn of focusing on gimmicky combat systems that plays will find themselves skipping as there is no reward for combat regardless.

    It's time for the series to return to its roots, going back to having a gripping and slightly darker storyline, having a diverse cast each with their own history and personality and finally, a combat system with A FORM OF PROGRESSION!!
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  95. Jul 24, 2020
    0
    Giving this game a 0 not because is bad but because is not a Paper mario game
    They arecfocusing too much on the Paper gimmick Sticker, Coloring ,Origami, when the first games where all about the Story,Partners and Rpg elements and the paper being only about the style just like wind waker,
    If you like the game good for you,i dont and i want the old RPG paper mario back Just look at Doom
    Giving this game a 0 not because is bad but because is not a Paper mario game
    They arecfocusing too much on the Paper gimmick Sticker, Coloring ,Origami, when the first games where all about the Story,Partners and Rpg elements and the paper being only about the style just like wind waker,
    If you like the game good for you,i dont and i want the old RPG paper mario back
    Just look at Doom Mario Odyssey Breath of the wild, you can do something new and still go back to the roots of the first games if you do that you get a massive successful game that appeal to both old and new fans
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  96. Jul 24, 2020
    1
    Hated it.

    The fights are unrewarding and blindingly tedious. I was avoiding engaging in battles altogether within about an hour of starting. And I sighed every time the next step was, "oh, hey, why don't you go fight that Koopa in the corner!?" Ugh, really? Can't we just say that I did that and you can give me whatever I need to move forward? Really dude. Here, have ten thousand coins.
    Hated it.

    The fights are unrewarding and blindingly tedious. I was avoiding engaging in battles altogether within about an hour of starting. And I sighed every time the next step was, "oh, hey, why don't you go fight that Koopa in the corner!?" Ugh, really? Can't we just say that I did that and you can give me whatever I need to move forward? Really dude. Here, have ten thousand coins. No? Twenty thousand?

    And, although it is an open map, and although there are goals to reach in each stage -- which gives at least the impression that you will be able to go back and complete these tasks later on -- the game just ends very unceremoniously after the final boss battle. Here's some credits, now either go fight the final boss again or start over from the beginning... or play something else, I guess.... thanks for the sixty bucks, sucka!

    It's VERY cute. Two points for beautiful art and a fun-ish storyline. That kept me engaged enough to actually finish the game. I just expected... I dunno...... more. I really enjoyed the open map format and exploring. That gave it a sort of Zelda-y explore-y feel that I really appreciated. But I was majorly disappointed that there was no post-game activity.

    I definitely won't charge head first into the series ever again.
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  97. Jul 23, 2020
    4
    It's no thousand year door. It's not an RPG. It keeps the name but doesn't carry on the spirit of the first two Paper Mario games. Not sure why Nintendo continues to make the games that the fans do not have an interest in. This bare bones Mario game is a game I wish I never purchased.
  98. Jul 23, 2020
    0
    Don't buy this game. Play bug fables. They clearly don't listen to the fans and only care about casuals.
  99. Jul 23, 2020
    0
    great puzzle game did not feel like a paper Mario game. Paper Mario has always been an rpg that tells a story and this game has that and it looks beautiful. unfortunately there is no leveling and getting stronger. the battle mechanics are just puzzles which can be fun for the first couple fights and become a chore later on. there are no side kicks .
    I liked the music the art and the
    great puzzle game did not feel like a paper Mario game. Paper Mario has always been an rpg that tells a story and this game has that and it looks beautiful. unfortunately there is no leveling and getting stronger. the battle mechanics are just puzzles which can be fun for the first couple fights and become a chore later on. there are no side kicks .
    I liked the music the art and the series but I am not going to play it I will have my sister do that chore.
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  100. Jul 23, 2020
    1
    No RPG system. Battles are useless and boring. Great adventure game, but mechanics are awful. Not a paper mario everybody waited for. Biggest dissapointment of this year.
Metascore
80

Generally favorable reviews - based on 116 Critic Reviews

Critic score distribution:
  1. Positive: 87 out of 116
  2. Negative: 0 out of 116
  1. Ninty Fresh Magazine
    Dec 21, 2020
    70
    The Origami King is a game greater than the sum of its parts. It reaffirms Nintendo’s status as king of innovation, even if the folds don’t quite align. [Issue #2, p.66]
  2. Dec 16, 2020
    95
    Paper Mario: The Origami King arrives on Nintendo Switch with very high quality graphics, a pleasant soundtrack and a plot full of very good humor, typical of the Paper Mario series. Among countless places to visit, bosses to win, and puzzles to solve, the game can be considered one of the best in the franchise.
  3. Oct 29, 2020
    70
    Paper Mario deserves better. The prestige of a Final Fantasy veteran appropriating his magic onto a handicraft world deserves better. The unforgettable wit and lovable cast expanding Mario lore deserves better. And we know that Intelligent Systems can do better than committing themselves to a misguided identity crisis.