- Publisher: Capcom
- Release Date: Aug 9, 2018
- Also On: PC, PlayStation 3, PlayStation 4, Xbox One
User Score
Generally favorable reviews- based on 236 Ratings
User score distribution:
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Positive: 179 out of 236
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Mixed: 38 out of 236
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Negative: 19 out of 236
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Jul 4, 2020
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Oct 31, 2021
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Jun 30, 2022this game frustrating me so hard. i really wish it was more fun with a good soundtrack
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Aug 26, 2022this game is very bad with no good content. the gameplay has a very low quality
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Sep 30, 2021DNF after ~5 hours of play. The graphics feel dated and the controls are annoyingly loose. It's a cool concept, but so much relies on the art style and I don't think it holds up.
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Feb 4, 2022This game is alright but not captivating enough for me to finish. I got bored after 4 hours of play and quitted.
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Sep 4, 2022I was disappointed. The graphics, control function, storyline and some of the puzzles are fine, but that's the only positive thing I can say. There’s an incredible amount of annoying textreading. There’s absolutely nothing challenging in the game which makes it very boring. I was nowhere near dying at any point. For me it was like playing a bad Zelda-copy.
Awards & Rankings
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Nintendo Force MagazineOct 29, 2018It remains one of the premier experiences in all of gaming! [Issue #36 – November/December 2018, p. 22]
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Oct 17, 2018This Switch release is a highpoint, as it merges multiple different methods of control into one version, and can be played anywhere at any time. Ōkami is one of the highest expressions of a video game as art, further blurring the lines between the two. It’s not just a delightful game, it’s also a historically important one, and everyone owes it to themselves to experience Ōkami, either again or for the first time.
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Oct 11, 2018I can’t say that Okami will make it into my all-time favorites, but it’s memorable nonetheless. Exploring Nippon and meeting all of its goofy, painted inhabitants makes up for the repetition of combat, but it’s a shame that it didn’t quit while it was ahead — the excessive length and repetitive combat only served to dampen the things it got right.