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9.1

Universal acclaim- based on 2078 Ratings

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  1. Dec 17, 2018
    9
    Let me preface this review by saying that I've easily spent more than 50 hours on hollow knight; I've finished the core game but still haven't done any content from the two major free expansions. There is a game here for the playing, and at a very palatable price.

    Hollow Knight is truly a masterpiece. It is artwork- every environment drawn by hand in a consistent style that has unique
    Let me preface this review by saying that I've easily spent more than 50 hours on hollow knight; I've finished the core game but still haven't done any content from the two major free expansions. There is a game here for the playing, and at a very palatable price.

    Hollow Knight is truly a masterpiece. It is artwork- every environment drawn by hand in a consistent style that has unique flourishes for each local you visit. The music is subtle but effective, drawing you into the game's atmosphere, ever present, never overbearing- it brings to mind the haunting atmospheric music of "Super Metroid". And the game-play: this is a metroidvania to the bone, a refinement of the best entries in the genre, exuding far more personality from it's environments than any other comparable game, motivating me to backtrack and explore every nook and cranny.

    And that leads me into my next point, what hollow knight is not. It is not a souls game, as so many have mistakenly labeled it in a poor attempt to define it's difficulty. It is an exploration-focused metroidvania, and it leans decidedly towards the metroid side of that formula. The bosses are almost all optional, the map is an interconnected maze full of secret doors that lead to new areas and new abilities, many of the challenges come from precise platforming segments and tanky bosses with very learnable attacks.

    Hollow knight is a refinement of the best of the metroidvania genre. But, it still falls in some of the same traps that plauge even the greatest of these games. The controls are notoriously punishing for new players, and while hollow knight is better than the archaic and unintuitive super metroid, it fails it's new players by mysteriously mapping multiple seemingly important abilities to a single button while others are free, only to reveal later that some new ability will slot in there: Also, almost everyone who I have had try this game complains that the jumping feels "wrong" for the first while. this is because there is no momentum when you jump- (a classic metroid control feature, if you jump from a standstill) unlike in mario, where if the stick is released in the air, the player will continue to move forward, in hollow knight, the character must be precisely maneuvered while in the air and will stop dead in the horizontal if the stick is released. This is by no means bad, and it is in fact more precise than the "mario" style jumping, but will leave you frustrated if you don't realize why you keep falling in the spikes.

    Ironically, that frustration is probably hollow knight's biggest weakness. you might have noticed a few reviews or threads in forums that read something like "I PLAYED FOR THREE HOURS AND THIS BOSS IS DUMB AND THIS GAME IS DUMB AND IT'S NOT FAIR". This is indeed somewhat childish bellyaching, but it highlights a sentiment that you're likely to feel: frustrated. the beginning of the game sees you with the fewest abilities: you have yet to acquire the token dash, double jump, wall jump, ect. that are the bread and butter of "metroid" style games. This leaves the character controlling the worst out of the entire experience during the first two or three hours of gameplay. And while hornet, the first real boss, isn't anything next to some of the others in the game- you, the new player, also don't have any "charms" (items you can equip to give you small bonuses), or movement options. This is exacerbated by the "linear" early game. you can't progress without beating this particular boss, so it's easy to get frustrated.

    After that short segment, though, the game opens up with many different routes, largely solving that weakness, and you acquire the "dash" ability, making the player character much more fun to control. if you can be patient with it's steep early learning curve, there is a world of quirky bugs and menacing bosses waiting to be discovered! The game sucked me in, letting me get lost in the deep, winding caverns of hallownest for hours on end. For me, Hollow Knight was without question my favorite game in 2018. And did i mention it's 15CAD$? That's like, amazing. Take a chance on this one, you won't regret it.

    TL;DR:

    Hollow knight is beautiful and brimming with content, but has a steep learning curve, so be patient and you will be rewarded with a gem of a game that is worth every penny.
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  2. Oct 15, 2018
    9
    I'm not sure what isn't to like about this game. The atmosphere is amazing, the story is fantastically told through the background, and the combat is superb. The ending sticks with you even after you put the game down. The combat is precise and challenging. Any mistakes made are the players fault and instantly recognizable. One of the best 2D games out and it's at home on the Switch. A+
  3. Jun 27, 2018
    9
    Simple 2d action platformer with nice style. Metroidvania vibe cannot be resisted, so make yourself a favor and buy it.
  4. Jan 18, 2019
    9
    This review contains spoilers, click expand to view. It was difficult not to give this game a ten, but there is reason for this. The game lacks a diagonal attack. It is inherently limiting. Also, we have been able to do diagonal shooting or attacking since the early nineties, if I remember correctly. I get it might be more animations, but it forces me to be in specific attack patterns when attacking enemies creating an illusion of difficulty. I say this because the only way I can attack enemies in a left/right/up/down format. The enemies have attack patterns that move in diagonals, which supports the illusion of difficulty because I can only attack in linear patterns forcing me to wait until there the attack is done in order to attack. The environment and level design is linear, even though Mega Man X started slopes. The best part of the game is the world and the lore surrounding this game. The combat isn't the best, but it does give the player a lot to do. That might sound hypocritical, but it does work well. I think the game doesn't do enough to feel like I'm in control, but diagonal attacks are finicky, much like Celeste with diagonal dashing. It is a phenomenal journey going through this game. it feels like an incredible adventure where every step is could lead to me being put in a more difficult situation. The lack of a map makes the journey more intense. It makes it worth the effort to get the map and a quill to write and fill in the map itself. I want to journey through every inch of the world and find the hidden treasures or bosses. I can't recommend this game enough for the price point. The combat is a little limiting, but not enough be detrimental to the game. I loved every second of this game. Expand
  5. Jun 18, 2018
    9
    Only a madman would look at a group of deadly praying mantis enemies as an opportunity, but after becoming a seasoned hollow knight that's exactly what you'll see.

    I’m The Flannel Fox Tim Swiernik and I reviewed Hollow Knight on the Nintendo Switch Beginning in Dirtmouth a small village above the Hallownest’s Ruins with nothing but your trusty nail by your side your adventure begins.
    Only a madman would look at a group of deadly praying mantis enemies as an opportunity, but after becoming a seasoned hollow knight that's exactly what you'll see.

    I’m The Flannel Fox Tim Swiernik and I reviewed Hollow Knight on the Nintendo Switch

    Beginning in Dirtmouth a small village above the Hallownest’s Ruins with nothing but your trusty nail by your side your adventure begins. With a blind leap into the ruins of an abandoned world.

    In the beginning of the game you can only jump, melee attack with your nail, and regain health with your soul. As you defeat enemies you gain soul, when you hold down the A button Hollow Knight can charge back health.

    This simple health recharge mechanic is so potent that it forces you to take risks in order to continue. Where in a normal game if you are low on health, you would turn around and go looking for some or return to your closest regen point. However, in Hollow Knight you are drawn to battle, with one hit left in your health if you pull off the perfect attacks you can be back to full health in no time at all. There are so many moments, where you will assess the situation, pause for a moment, then run into battle knowing that one hit could be your last.

    Hollow Knight is a 2d metroidvania and one of the so called souls-like games, referring to the awesomely brutal gameplay in From Software’s Darksouls, Demonsouls, and Bloodborn. This shows itself in the many different systems in Hollow Night. For example while on your journey you are collecting geo, the games’ currency, if you die your geo is gone until you find your Shade, after defeat it to regain all that you have earned.

    Another reason this is a souls-like, is the brutally different encounters with npcs among the world. When exploring this beautifully grim environment, I try to be careful when moving into a new area as death is lurking around every single corner. When faced with a difficult foe you must learn their attack patterns, which can often take multiple lives doing so, in order to come out on top. Forcing you to get good and to get good fast, it’s so rewarding defeating a boss that kills you so many times, but even more rewarding to encounter that enemy again later in game, and conquering them with ease. Not because you’ve leveled up or gotten a new weapon, which you do not do in this game, but because you have gotten better as a player.

    Being a 2d metroidvania, as you play through the game you unlock new abilities that grant you access do different parts of the map. This being my first playthrough of the game, I truly knew nothing about it and did not know which mechanics were going to be introduced. That being said it took me about five hours to stumble upon the wall slide/wall jump, which was thrilling. One of my favorite 2d mechanics after playing super meat boy, this turned a game with incredibly challenging combat, into a cleverly difficult 2d platformer. Dashing and wall jumping through thorn covered areas, gave me a huge grin on my face almost immediately, and waiting this long into the game to introduce it made the reveal all worth the wait. Travelling back to an area in the beginning of a game that you remember specifically when you saw it the first time, then having that lightbulb moment when you get the perfect ability to now go there, is one of the best feelings in gaming and it will never gets old.

    Each area of the map is broken up into little sections or worlds, but in order to view them on your map you must purchase that area’s map from Cornifier the Cartographer. Not knowing where to find him multiple times in new ares was getting quite frustrating until you begin to hear some faint humming, then you see his papers on the ground, letting you know that he’s close and you find him to purchase that areas map.

    Along with having to purchase a map, you have to purchase the ability to locate yourself on the map, as well as fast travel points, resting benches, and basically everything that is on a normal map. Not being a big fan of this as spending my hard earned Geo to be able to see blue cocoons on my map, felt like a waste of my money.

    Hollow Knight is an amazing 2d metroidvania and a challenging platformer, will fantastically brutal combat that certainly scratches that souls like itch. Just as often as I would stumble into a deadly boss battle, I would be rewarded with amazing moments of discovery, accomplishment, and victory. I can solidly recommend this game to any Switcher who is up for a great challenge.
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  6. Jul 6, 2018
    9
    Me encanto, justo lo que esperaba. Es difícil, largo y con muchas cosas por descubrir cada vez que aumentamos las habilidades. Lo único q pensaría que falta seria contar en el inicio que personaje somos, q hacemos ahi y para donde vamos.
  7. Sep 2, 2019
    9
    Me encanta este juego , esta muy bien echo .La ambientación, el armado artístico , la jugabilidad y la re jugabilidad , son una obra maestra para ser un indie.
  8. Feb 25, 2019
    9
    Cast: 9/10
    Story: 7/10
    Fun: 10/10
    Gameplay: 10/10

    MUST PLAY
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  9. Jun 18, 2018
    9
    I normally dislike games that are this difficult, but the total package this game offers is incredible. Story (ableit light), graphics, sound, controls, combat... all amazing. I've found myself beating my head against the wall on a few bosses, but each time I fight them, I get better. The game does a great job of giving you boss encounters that you can learn with a few tries, so theI normally dislike games that are this difficult, but the total package this game offers is incredible. Story (ableit light), graphics, sound, controls, combat... all amazing. I've found myself beating my head against the wall on a few bosses, but each time I fight them, I get better. The game does a great job of giving you boss encounters that you can learn with a few tries, so the frustration level never gets too high.

    For contrast, I fully rage quit a couple of times on Axiom Verge, and went to play something else for a while, but I haven't picked up another game since getting Hollow Knight.
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  10. Jul 2, 2018
    9
    Hollowknight is a challenging adventure, crammed with content and secrets that will keep the player coming back for more. Exploration is complemented by tight combat and platforming mechanics. The game oozes immersive atmosphere through it's charming art style, vague lore, and ambient music. Reflecting on my 25 hour experience, any gripes i had were few and far between. Although myHollowknight is a challenging adventure, crammed with content and secrets that will keep the player coming back for more. Exploration is complemented by tight combat and platforming mechanics. The game oozes immersive atmosphere through it's charming art style, vague lore, and ambient music. Reflecting on my 25 hour experience, any gripes i had were few and far between. Although my experience was rewarding and memorable, be forewarned, the casual gamer may not find this experience enjoyable.

    Hollowknight's mechanics leave every mistake at the players fault. The player is put in control of a nameless knight. From the start, the knight has the ability to run, jump, attack in four directions (left, right, up, and down while airborne), and utilize "soul" to heal. Jumping isn't dictated like most platformers. Rather than having a short jump and a high jump, the height of jumping isn't restricted to binary. Jump height is totally varied based on how long the button is held, allowing for tight platforming sections to be in complete control of the player. The knight wields a nail. Which is a sword for insects. Attacks are executed near instant and have knock back on contact. Attacking an enemy downward while airborne, if timed properly, allows the knight to bounce consecutively with each successful hit. This downward attack also makes for interesting platforming sections where the knight must bounce off of spikes and other hazards to progress. As mentioned above, the knight could also heal through "soul". Soul is essentially a magic meter that charges when the knight lands attacks on enemies. To heal, the knight must create a safe distance as healing takes a few seconds and could be interrupted by enemy attacks. This allows for a satisfying 'risk-reward' system where the player must decide if they will heal or sneak in more damage. The combination of these mechanics (and mechanics you gain throughout your adventure) makes for excellent exploration and intense boss fights.

    Checkpoints in this game are benches. At benches the player has the option to switch up charms, which give bonus abilities such as a longer sword or faster attack execution. Switching charms is restricted to benches, so it is important make sure your load out matches what your next goal may be. The amount of charms the knight can equip is dictated by notches which are found throughout the adventure. It is possible to equip more charms than the notches allow, but doing so will put the knight in an over charmed state which causes enemies to deal double damage. When you (inevitably) die, you are returned to the last bench you rested at. Upon returning to a bench after death, the knights max soul is lowered, all geo (currency) is lost, and a 'shade' is left behind. Max soul and geo can be regained by returning to the death location and defeating the shade but beware, if the shade is not defeated and the knight dies before reaching it, the geo is permanently lost.

    Exploration is at the forefront of this adventure. Hollowknight starts off a bit linear, but quickly branches off into a perplexing cavern of secrets and danger. As the player explores and defeats bosses, the knight gains new abilities such as a dash and a wall jump. These abilities allow progress in exploration and access to areas that at one point were inaccessible. For example, you may come across an acidic lake that can only be traversed after you obtain a certain ability. Once you gain the ability, the game doesn't hold your hand on what to do with it. It's up to the player to remember the acidic lake that is now cross able thanks to the knights new found power. This aspect of exploration is extremely rewarding. Exploration is also rewarded with a seemingly endless amount of secrets, which are a joy to discover. Each new area leaves you exploring without a map until you stumble upon the cartographer NPC Cornifer. Cornifer will sell you a map of the area for a reasonable amount of geo. It can be frustrating to explore an area without a map, but thankfully Cornifer leaves a trail of feathers and has audio ques notifying the player as to when they are close to his location.

    The art style Team Cherry chose is both dark and adorable simultaneously. The world is populated by insects who at times are aloof and at others arrogant (but are always charming). The backgrounds are detailed and lovingly crafted, while also doing a wonderful job differentiating the games diverse areas. The ambient music and sound design only adds to the polish and immersion. Though the music while exploring is mostly somber, the music while fighting a boss is triumphant and epic, which at time left me with chills and excitement.

    Hollowknight has little hand holding and the 'risk-reward' based challenge isn't for everyone, but if you are looking for a memorable odyssey, look no further.
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  11. Jun 19, 2020
    9
    Took me 70 hours to complete this game. I am not a hard core gamer but this game was so fun to play I wanted to stick with it and play more and more. Simply amazing game. Gameplay is wonderful, music is flipping awesome, and yeah, the art style is the best thing about this game.
    If you see the trailer and think that you would like to play this game, then go and play it, you will not
    Took me 70 hours to complete this game. I am not a hard core gamer but this game was so fun to play I wanted to stick with it and play more and more. Simply amazing game. Gameplay is wonderful, music is flipping awesome, and yeah, the art style is the best thing about this game.
    If you see the trailer and think that you would like to play this game, then go and play it, you will not regret it. If you are not into this cartoon-ish games, like you are too old for this thing and only want 30 fps and perfect graphics, then you can go play something else.
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  12. Jul 9, 2018
    9
    El juego es muy completo y no defrauda al recordar los viejos juegos de plataformas, con mapas no muy extensos pero con bloqueos bien diseñados para dirigir el avance del jugador. Hay que valerse mucho de la memoria y los marcadores para poder completarlo al 100%
  13. Jul 12, 2018
    9
    Hollow Knight is a remarkable and truly enjoyable experience with some good challenges and vivid places to adventure and explore within. A forty dollar experience for $15 is truly a steal and definitely a Switch game every Switch owner should have.
  14. Jul 17, 2018
    9
    One of the best games I've played in a while. Typically I would like to make two lists of what I liked and what I didn't like about a game but if I'm being honest, there's really nothing I would change about Hollow Knight. DO NOT get discouraged if you get lost or don't know what's going on in the game even after 10-15 hours of gameplay! That's normal, the story is a puzzle that you needOne of the best games I've played in a while. Typically I would like to make two lists of what I liked and what I didn't like about a game but if I'm being honest, there's really nothing I would change about Hollow Knight. DO NOT get discouraged if you get lost or don't know what's going on in the game even after 10-15 hours of gameplay! That's normal, the story is a puzzle that you need to put together by talking to characters and exploring.

    The Music:
    The soundtrack for the game is phenomenal and really adds to the entire experience. For each section of the dungeon we hear a unique song that just really sets the mood for the user. In some areas I feel relaxed despite having enemies attack me but as I travel deeper into Hallownest the music will feel more intense and I feel my nerves creeping up on me to the point of borderline fear.

    Artwork:
    Hollow Knight reminds you that simple can be beautiful. it's funny that the main character is very cartoon-ish and so are many of the other characters, but for some odd reason when they place these strange looking cartoony bodies onto the backdrop it becomes beautiful.

    Gameplay:
    Your character feels about as fluid with his movements as water. There is no such thing as a mis-input in this game, 30 hours in and I have never complained that the character did something that I didn't want him to or that he didn't do something that I wanted him to. Oh and the game balances fun and challenge very well between the puzzles and enemies.

    Final Recommendation:
    Hollow Knight is a masterpiece of the genre and almost anyone would love it. Having said that, Hollow Knight is a challenging game and although I would basically recommend it to anyone, I would not recommend it to very inexperienced gamers or people who enjoy Easy Mode gaming. The game has one difficulty but it's the perfect difficulty, it gets harder as you get better and I really like that.
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  15. Jul 27, 2018
    9
    It's a great game, lots of hours of fun, more than 60 for 15€ hard and with a lot of depth. The only downside is that despite having a great story is not integrated into the normal course of the game and you have to look for it losing from my point of view an unnecessary time.
  16. Aug 3, 2018
    9
    The beginning was a bit confusing for me, I got lost for the first couple of hours. But then gave it another chance and I started finding skills and it got really good and immersive, really great game with tons of hours of content.
  17. Sep 13, 2018
    9
    Hollow Knight is a great game, but I've run into a funny issue I might as well mention. I've actually edited my review to adjust for this.
    It turns out that if you never exit the game, and just leave it on while the console goes into sleep mode, at some point the game starts lagging. And I mean major lag. This would probably never affects most people, but I may not be the only guy who
    Hollow Knight is a great game, but I've run into a funny issue I might as well mention. I've actually edited my review to adjust for this.
    It turns out that if you never exit the game, and just leave it on while the console goes into sleep mode, at some point the game starts lagging. And I mean major lag. This would probably never affects most people, but I may not be the only guy who plays this way.

    I suppose the game may have some minor memory leaks which in most cases have no real life impact, but seeing as I had essentially never closed the game since starting it, i.e. about 15 hours in, the lag started being really problematic, especially in large rooms or in boss fights. With a fresh boot it plays great.

    As good as the game is, I do have a few gripes about it. I find the fast travel stations are spaced a bit too far from one another, making tedious backtracking often necessary. Save benches are often far from bosses, which makes slogging through a bunch of rooms to get to said boss fight repetitive and boring. The benches are also a bit too rare for my taste, and I've often missed the rooms where the benches are and ended up playing for over an hour without saving. I've also often managed to miss the map guy and spent many hours walking around in areas trying to figure out the lay of the land. I would prefer to find the map guy and a bench pretty quickly in each area and then get to exploring, instead of the other way around.

    The game has a ridiculous amount of content, and for the price it's definitely worth a check, especially for fans of Metroidvania.
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  18. Jul 2, 2020
    9
    One of the best games I've every played. Don't let this beautifully crafted and wonderfully designed Metroidvania pass you by. Recommended this game to almost everyone I know, and now to you too.
  19. Nov 17, 2018
    9
    de los mejores metroidvania que he podido jugar, muy recomendado, la musica del juego ha sido muy buena, me quede viciado con el juego y sus dlc no han defraudado.
  20. Mar 31, 2019
    9
    Absolute piece of art. Amazing in all it's senses, I just kept playing for more than 100 hours and still remain things to do. It is an authentic gem everybody should play at least once if you haven't already.
    And finally a brief mention to the extremely beautiful, balanced and powerful score. Hollow Knight is everything but hollow.
  21. Nov 26, 2018
    9
    This review contains spoilers, click expand to view. *MINOR SPOILERS*
    The game is extremely fun, and the story is not only compelling, but beautiful told. The fighting is enjoyable and the bosses are challenging. Overall, this game has been one of the best games I've played this year, by far. So, why the 9 star review? Well, for some unknown reason, the developers thought to make one of the DLC the most unpleasant, repetitive, and uninspired "Jump Quest Challenges" ever made. It's frustrating, its far too difficult for the rigid movement of the game, and overall, it really ruined the experience for me. The Colosseum of Fools was a fun and difficult challenges, which pushed you to the limit to beat, but the White Palace is just not fun. It ruined the whole game for me. Sure, the area is optional, but if you are a completionist as myself, this will honestly ruin some of the beauty of the game. Very disappointing that the developers chose to make such an unpleasant and overall stale area.
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  22. Dec 12, 2018
    9
    Hollo Knight have a impreessive art and game play. It´s precisaly difficult.
  23. Sep 3, 2019
    9
    Hollow Knight tries to be a modern Metroidvania and exceeds greatly at it. Simple but very fun gameplay, extremely expansive lore, and amazing boss fights, huge areas that are intriguing to explore, and many different enemies to fight. One thing I don't like much however is the lack of many weapons and ways to attack. Unlike Casltlevania: Symphony of the Night or even Metroid. You got aHollow Knight tries to be a modern Metroidvania and exceeds greatly at it. Simple but very fun gameplay, extremely expansive lore, and amazing boss fights, huge areas that are intriguing to explore, and many different enemies to fight. One thing I don't like much however is the lack of many weapons and ways to attack. Unlike Casltlevania: Symphony of the Night or even Metroid. You got a standard sword that goes in many directions that's length you can extend and that's about it. No sub-weapons or entirely new weapons. Other than that it's an excellent experience. Expand
  24. Oct 2, 2020
    9
    I can't believe it took me this long to play the game. What a blast! I absolutely love the atmosphere, the characters and the smooth platforming/combat.

    Can be confusing sometimes where to go next, but that also adds to the experience.
  25. Apr 15, 2019
    9
    You know what I never wished that I could be? A bug. But I played Hollow Knight. And I loved every second of it. If you're looking for a negative review of this game, look elsewhere. However, I will be attempting to be fair in my assessment, so let's dig in.

    Let's start with the thing that will hit you immediately when you pick up the game- presentation. The opening cutscene sets the
    You know what I never wished that I could be? A bug. But I played Hollow Knight. And I loved every second of it. If you're looking for a negative review of this game, look elsewhere. However, I will be attempting to be fair in my assessment, so let's dig in.

    Let's start with the thing that will hit you immediately when you pick up the game- presentation. The opening cutscene sets the dark yet loveable tone that haunts you throughout. Once your character (who has no name, but I will refer to as ‘the Knight’) drops into the opening area, you get to see the game’s art style, and it’s fantastic. The game looks like a cartoon. Every NPC, enemy and boss you’ll encounter (and you’ll encounter a lot) stands out well from the background, but still feels like part of the same cohesive whole. You’ll never find something that feels out of place; the spiders in Deepnest match the grim and dark caverns they reside in, for example. Those backgrounds are beautiful as well; the lighting is subtle but effective and the backdrops give the world and areas a sense of scale and wonder. Almost all of the areas feel very distinct (except from Greenpath and Queen’s Gardens, which feel rather similar) and some are simply breathtaking. The monotonous rain in City of Tears, the falling corpses of Kingdom’s Edge and the intense darkness of the Abyss (to name a few) are simply astonishing. Ari Gibson’s illustrations really were something to behold but they hardly hold a candle to the brilliance of Christopher Larkin’s soundtrack. Some tracks are beautiful but with a hidden menace to them, while others are exhilarating. The world is brought alive through the combination of these factors.

    And what a world it is! By my count, there are 19 areas containing over 150 enemies and 46 bosses. Almost all the areas are visually distinct and the world is huge. Don’t fancy anything too taxing? Just go for a stroll and you’ll probably find something exciting to do or see. The world is at the forefront of this game (in much the same was as it was in The Legend of Zelda: Breath of the Wild) and it’s the world that provides most of the experience. For example: after reaching the Mantis Village and claiming the Mantis Claw, I challenged the Mantis Lords and died very quickly. I had a base level nail and was definitely not adept at the game yet, so it’s no surprise… Quirrel showed up and told me to try the city, but I ignored him and pressed onwards. In fact, I only found out where you use the city crest after finishing the game! Eventually, I defeated the Mantis Lords and pressed past them into Deepnest, which is easily the most creepy and overwhelming area in the whole game. I couldn’t find Cornifer anywhere and was constantly being ambushed by spiders. It took me at least 3 hours to find my way up to the Forgotten Crossroads and it’s experiences like these that make Hollow Knight special. The game can make you feel like you really are lost in a huge Kingdom. The enemies only reinforce this- there’re so many that the world feels diverse, and they’re so different from one another. Some are similar, and many are just fodder for you to smack through, but every single one feels manufactured to fit the experience.

    So how do we take down these enemies? Let’s switch over to talking about the combat system and user interface. At the start of the game, the Knight can only jump, swing his nail and move. You gain the heal ability and learn about the importance of soul within the first couple of minutes of playing the game (which makes me wonder why it wasn’t just implemented into your base move set). Over the course of the game, you’ll gain a dash ability, a wall jump, a double jump, 3 nail arts, 4 nail upgrades, 3 spells (and void upgrades to all 3), a super dash and a dash upgrade that gives you dash invincibility on a short cool down. As the game progresses, the Knight does too, making you feel every empowered. Your charm collection (a system wherein you equip different charms with a variety of effects) also expands rapidly, so that by the end of the game you feel not like a stranger to Hallownest, but rather it’s ruler. My issue, however, is that it takes too long to advance far enough in the game that combat feels awesome. I feel like the base move set could’ve been upgraded and new moves could’ve been placed closer to the start of the game, allowing the player to progress quickly. Then, some more extreme, game-breaking abilities could’ve been placed for the endgame as a final twist.

    There are many more things that I could talk about; the bosses are great (though some feel more like fodder), the story is phenomenal, the 3 free DLCs greatly expand the game and everything feels cohesive and whole. Hollow Knight is a must play on Switch. If not for a too slow progression to a complete move set, this gam would be a 10.
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  26. May 19, 2019
    9
    I have to say this is my favorite game to this day, I normally play first person shooters so this genre of gaming is new to me. When i started playing i couldn't even jump and attack at the same time, but towards the end of the game I felt as if my attacks where so smooth that i could finish the Colosseum of Fools without dying. The sound track is amazing but i missed out on most of itI have to say this is my favorite game to this day, I normally play first person shooters so this genre of gaming is new to me. When i started playing i couldn't even jump and attack at the same time, but towards the end of the game I felt as if my attacks where so smooth that i could finish the Colosseum of Fools without dying. The sound track is amazing but i missed out on most of it because i got too scared when i was exploring Deepnest, so i put on Time to Say Goodbye on a constant re loop. This game is worth 50 yours of you life but if your me it'll last 150 hours. Expand
  27. Jun 25, 2020
    9
    My disappointment is immeasurable, and my day is ruined, when it was all over.

    Hollow Knight is absolutely flawless in its story despite lacking in guidance.

    PLAY IT, PLEASE! Not going to waste your time with a review.
  28. Jul 8, 2019
    9
    Hollow Knight è un titolo che sa come catturare il giocatore e che non assomiglia affatto ad un prodotto amatoriale anzi, la produzione del Team Cherry è in grado di far invidia a gran parte dell'universo dei giochi tripla a, insegnando che la passione è fondamentale per la realizzazione di un buon titolo.
    Il titolo ci metterà nei panni di un cavaliere anonimo e silenzioso, che come molti
    Hollow Knight è un titolo che sa come catturare il giocatore e che non assomiglia affatto ad un prodotto amatoriale anzi, la produzione del Team Cherry è in grado di far invidia a gran parte dell'universo dei giochi tripla a, insegnando che la passione è fondamentale per la realizzazione di un buon titolo.
    Il titolo ci metterà nei panni di un cavaliere anonimo e silenzioso, che come molti altri avventurieri si cala nelle profondità della terra, a Nidosacro, reame ormai in rovina e che sembra nascondere non pochi segreti, attorno a questi segreti si districherà una trama interessante, ma niente di più. Hollow Knight infatti giocherà le sue carte migliori durante l'esplorazione delle varie aree che compongono Nidosacro, queste zone saranno infatti estremamente caratterizzate da uno stile grafico unico. Sebbene nelle prime ore di gioco sarà percepibile una sensazione di grande oppressione, dato che è chiaro sin da subito che la mappa è enorme, ma (da buon metroidvania) serviranno le abilità giuste per poter esplorare a piacimento le aree di gioco; però nelle fasi più avanzate di gioco proverete una stupenda soddisfazione nel trovare segreti e nuove aree. Ovviamente nei tunnel sotterranei del reame avremo modo di trovare una grande varietà di nemici pronti a farci la pelle e boss sempre estremamente diversi, ma sempre spietati, su cui perderemo parecchie vite; infatti il titolo indie è parecchio difficile, sarà quindi necessario apprendere al meglio il sistema di combattimento, che col progredire del gioco diventa sempre più difficile; oltre ai movimenti (quasi) impeccabili che la produzione australiana ci richiederà (soprattutto durante le boss fight) porteranno a molteplici morti, dopo ognuna di queste, saremo privati del nostro denaro e di parte delle nostre anime (utili per attaccare e per curarsi), potremo poi recuperarle tornando sul luogo del decesso e sconfiggendo il nostro fantasma, fortunatamente non lo troveremo esattamente dove siamo morti, così ci permetterà di affrontare prima lui, per poi vendicarci dei nostri assassini, dopo ogni morte verremo portati direttamente all'ultima panchina su cui ci siamo seduti, le panchine sono dei check point, che aggiorneranno la mappa (tra l'altro molto funzionale), faranno respownare i nemici e ci cureranno, un po' come i falò di Dark Souls. Dopo ogni morte sarà essenziale capire perché siamo stati sconfitti, se per un nostro errore o per un equipaggiamento non adatto, si potranno infatti indossare alcuni amuleti, tutti con effetti diversi e dato che non potremo usarli tutti in contemporanea, dovremo scegliere i migliori e dovremo stare attenti anche al fatto che i gingilli avranno effetti cumulabili, questo aggiunge una componente strategica di spessore, anche perché potremo cambiare amuleti solo mentre siamo seduti sulle panchine. La colonna sonora sarà in grado di accompagnare la nostra solitaria avventura, rendendo ancor più magico questa perla, che fa della cura nel dettaglio il suo maggior pregio, fermandoci qualche secondo in più ad ammirare le varie schermate, ognuna di loro infatti nasconde chicche fantastiche. La sessa cura è stata riposta nel level disign a dir poco perfetto, anche se qualche volta una panchina in più non sarebbe guastata. Indubbiamente epico il titolo sviluppato dal team Cherry rapisce il giocatore e lo stupisce per tutta la sua durata, costuendo un racconto solido, un gameplay impegnativo, ambientandoli in un mondo davvero grande. È un gioco che dovete avere se siete avvezzi al mondo dei metroidvania o dei souls-like.
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  29. May 12, 2021
    9
    Hollow Knight. Un metroidvania dur. Dur, vraiment, dark souls like il paraît (j'en sais rien, j'ai jamais joué à un dark souls...). Mais passionnant, avec un gameplay aux **** oignons. Ca fait fortement penser à Super Metroid (pour l'aspect exploration) à Ori and the blind Forest (pour la direction artistique et les pouvoirs) mais qui m'a vraiment plu. J'ai galéré comme un fou sur certainsHollow Knight. Un metroidvania dur. Dur, vraiment, dark souls like il paraît (j'en sais rien, j'ai jamais joué à un dark souls...). Mais passionnant, avec un gameplay aux **** oignons. Ca fait fortement penser à Super Metroid (pour l'aspect exploration) à Ori and the blind Forest (pour la direction artistique et les pouvoirs) mais qui m'a vraiment plu. J'ai galéré comme un fou sur certains boss, mais certains affrontements m'ont poussé à me dépasser, et c'était du pur plaisir vidéoludique. A faire absolument, et en plus c'est disponible sur switch, donc jouable en portable... parfait pour souffrir à toute heure du jour et de la nuit! Durée de jeu pour la fin (pas 100%, loin de là) : 46h11m20s (bon en comptant des pauses avec le jeu ouvert ^^').
    Un vrai bijou à 19/20.
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  30. Sep 3, 2019
    9
    Es bonito, imprescindible, supone un reto y engancha de principio a fin por su ambientación única y jugabilidad.
  31. Apr 15, 2021
    9
    The father of all Indie games, Hollow knight requires from you a little bit of trust. You might give up on the game after several hours of playing as I did, but on my 3rd attempt (the last one I said to myself) I was consumed by it's atmosphere and mechanics.
  32. Sep 27, 2019
    9
    Este es uno de mis juegos favoritos de todos los tiempos, adictivo, nivel de dificultad alto, en especial con los jefes finales.
    La música y el arte son increíbles, la historia es buena pero recomiendo ver vídeos para entender más, ya que mucha de la historia se adquiere atravez de la ambientación, objetos y pláticas con NPC.
    Parte del juego lo jugue con exploración personal y parte
    Este es uno de mis juegos favoritos de todos los tiempos, adictivo, nivel de dificultad alto, en especial con los jefes finales.
    La música y el arte son increíbles, la historia es buena pero recomiendo ver vídeos para entender más, ya que mucha de la historia se adquiere atravez de la ambientación, objetos y pláticas con NPC.
    Parte del juego lo jugue con exploración personal y parte utilizando una guia.
    Lo único que no me gustó y por lo cual le pongo un nueve es que para poder completar este juego en su totalidad requiere de demasiado trabajo, y el nivel de dificultad se escala a un punto que en lo personal ya no disfruto, en especial el DLC "God Master".
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  33. Jan 14, 2020
    9
    This game is MASSIVE! Finished it in 38 hours and still a lot to do. Struggled to get into the game but after about 3 hours and upgrades i was hooked. I hate re-spawning of enemies in games but Hollow Knight made it feel natural . Bosses was hard but this added to the fun of the game. The world full is secrets and weird creatures. Lots of twists in this game. Every gamer needs toThis game is MASSIVE! Finished it in 38 hours and still a lot to do. Struggled to get into the game but after about 3 hours and upgrades i was hooked. I hate re-spawning of enemies in games but Hollow Knight made it feel natural . Bosses was hard but this added to the fun of the game. The world full is secrets and weird creatures. Lots of twists in this game. Every gamer needs to experience Hollow Knight. Playable via hand held or Switch Pro Controller Expand
  34. Oct 21, 2019
    9
    Best indie game i have played. I didnt know about indie games but i decided to play Hollow Knight and it was a perfect experience on switch. I will continue playing these kind of games. Pd: Sorry for my poor english
  35. Oct 24, 2019
    9
    Price-quality relation 10/10, it has at least 40 hours of game and lots of more apart from the story. The map is also incredible, must play indie game
  36. Jan 20, 2021
    9
    I am rubbish at games and still no where near finishing hollow knight but the gameplay is so addictive.

    With practice and grinding to upgrade it is possible to beat seemingly indestructible bosses once you get the timing right and learn the attack patterns. I wish that the checkpoints were a bit closer together as you often have to fight your way through many levels to get back to the
    I am rubbish at games and still no where near finishing hollow knight but the gameplay is so addictive.

    With practice and grinding to upgrade it is possible to beat seemingly indestructible bosses once you get the timing right and learn the attack patterns.

    I wish that the checkpoints were a bit closer together as you often have to fight your way through many levels to get back to the point where you die.

    That said, I have so far put 50 hours into this game and loved every minute of it.
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  37. Jun 28, 2020
    9
    Очень круто. Геймплей, локации, музыка, атмосфера - все на высоте. Впечатление портит кривые мувсеты у боссов
  38. Aug 7, 2021
    9
    Excellent game overall. I love the soundtrack, characters, animations and all of the lore. This game feels very closed off when you first start but as you progress you become more mobile and it really helps open up a lot of areas. My only criticism of this game is that the platforming can be tedious and some of the bosses can feel unforgiving. However I expected that in a metroidvania.
  39. Nov 21, 2019
    9
    Great graphics, great soundtrack, great gameplay. For me the game was a bit to difficult. But i guess i'm not a trained gamer. Therefor the game was a bit to long for my personal preferences. That being said, the game is worth the buck!
  40. Jun 21, 2020
    9
    Terminar este juego fue un desafio y muy gratificante. Me encantan este tipo de juegos y una muestra de que los gráficos no lo son todo.
  41. Jun 13, 2023
    9
    Ein armer Ritter, der nicht mehr kann, immer auf denselben Stellen aufwachen, die schmerzen, ich denke an dich.
  42. Jun 23, 2020
    9
    Almost a perfect game, very hard though, so be advised!
    Starts off a bit rough for my taste, but the more it draws you in, the more it gives back. Exploration is rewarded, trying out different builds is fun and to top it off the game has amazing world-building.
  43. Mar 9, 2020
    9
    A truly must play! The visuals, the atmosphere, the level design, the bosses, an incredible experience all around, would highly recommend! Its been called the dark souls of 2d metroidvanias and it definitely feels that way, don't let that put you off, the game can be tough but never feels unfair, the fact that this was made by an incredibly small indie team makes it even more deserving of praise.
  44. Jun 28, 2022
    9
    The first 2-3 hours of the game are fairly bland. Once you get past that you have a phenomenal game packed with some incredible areas to explore, a variety of enemies and fun platforming!
  45. Apr 2, 2020
    9
    An amazing game!! There is so much to do and every moment of the game is great.
    But this game is not perfect. It has some annoying issues, but they're not deal brakers in any way. Even though this game is not perfect i cant recomend it enough.
  46. Apr 12, 2020
    9
    Having only recently completing this game, I am still amazed by everything in this game. The atmosphere is just incredible with all of the amazing hand drawn art and sound design. But the gameplay is where this game shines. Just running around po-going off of the enemies is just incredibly fun. The bosses are also amazing, there are over 50 bosses and all except one or two are fun.Having only recently completing this game, I am still amazed by everything in this game. The atmosphere is just incredible with all of the amazing hand drawn art and sound design. But the gameplay is where this game shines. Just running around po-going off of the enemies is just incredibly fun. The bosses are also amazing, there are over 50 bosses and all except one or two are fun. Overall, I believe that this game is one of the best metroidvania games of all time that is on par with even Super Metroid. If you aren't afraid of some challenge Expand
  47. Jun 11, 2020
    9
    One of the greatest games I ever played.
    I loved just exploring the world, and finding secrets, and listening to the amazing soundtrack by mr. Cristopher Larkin. It's a unique gaming experience.
    Only thing I would complain is about some bosses difficulty. I think more people would be able to enjoy the game if it had an "assist mode", like Celeste. I couldn't get to the ending myself and
    One of the greatest games I ever played.
    I loved just exploring the world, and finding secrets, and listening to the amazing soundtrack by mr. Cristopher Larkin. It's a unique gaming experience.
    Only thing I would complain is about some bosses difficulty. I think more people would be able to enjoy the game if it had an "assist mode", like Celeste. I couldn't get to the ending myself and had to watch it on youtube.
    .
    Funny it was the first game i bought for my switch, as I had already played both Mario and Zelda.
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  48. May 17, 2020
    9
    Wonderful Metroid Vania game. Full of challenges, hide items and skills, in a dark and misterious world .
  49. Aug 7, 2020
    9
    Tl;dr : You shouldn’t play this game if don’t like exploration or/and you only play 3d games exclusively, you can play mario tennis instead. Otherwise, try it.

    Almost all of the positive opinion from other person was true, but here just some insight : - the game was good for 100% completion, 112% completion was trash and only there so you have something to beat while wait for the
    Tl;dr : You shouldn’t play this game if don’t like exploration or/and you only play 3d games exclusively, you can play mario tennis instead. Otherwise, try it.

    Almost all of the positive opinion from other person was true, but here just some insight :

    - the game was good for 100% completion, 112% completion was trash and only there so you have something to beat while wait for the silksong, with the exception of the new boss. What makes this game special was the exploration, repeating boss battle for nothing wasn’t it’s strength - the story was generic. what’s good wasn’t the story itself but how the story was told to you as you progressing. - if you can’t read map, you will feel lost, don’t know where to go and give 0 rating for the game. You will like mario tennis ace because you can’t get lost in a tennis court.
    - when i think about it, the music was one of the best i heard in games in a few years.

    For $15 and free additional content, i don’t have complain. Except primal aspids, watch out for that, it’s a flying satan turd from hell
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  50. Nov 23, 2022
    9
    How did 3 people make this? This game has interesting enemies, great lore that kept me watching it on Youtube for hours to explain what just happened, and tight combat.
  51. Apr 25, 2022
    9
    One of the best metroidvanias i've ever played. A gigantic world with tons to explore, with good gameplay, good challenge, beautiful art and amazing soundtrack.
  52. Mar 22, 2021
    9
    Great fun gameplay. Awesome art style. Intriguing story. Worth more than the 15.00 price tag.
  53. Dec 17, 2020
    9
    hollow knigth es de los metriodvania mas relevantes de esta generación y estoy de acuerdo con esto ya que es visualmente es hermoso su soundtrack es de los mejores y en cuanto al gameplay es parecido a dark souls ya que no tienes a alguien que te guía y todo radica en la exploración y en practica y error ya que la dificultad es alta y esto puede llegar a frustrar a muchas personas y suhollow knigth es de los metriodvania mas relevantes de esta generación y estoy de acuerdo con esto ya que es visualmente es hermoso su soundtrack es de los mejores y en cuanto al gameplay es parecido a dark souls ya que no tienes a alguien que te guía y todo radica en la exploración y en practica y error ya que la dificultad es alta y esto puede llegar a frustrar a muchas personas y su historia díficil de entender pero con una evolución excelente Expand
  54. Sep 3, 2020
    9
    Fantastic. Makes me want to explore and gave me back the feeling of being lost. Does everything other metroidvanias do well and do it better. I only disliked the abilities and collection dreams in late game was exhausting and repetitive, specially because of the backtrack.
  55. Oct 28, 2020
    9
    Da un poco de pena terminar el juego ya que entrega a lo largo de las horas jugadas una sensación de haber aprovechado mas, con ganas de rejugarlo (en lo personal no hay muchas), eso si los logros bien puestos así como la curva de dificultad, el precio es un regalo para lo que ofrece. La música majestuosa y el diseño de ambiente y personajes, entrañable.
  56. Dec 2, 2020
    9
    aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaqaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
  57. Dec 29, 2020
    9
    A Phenomenal Game. The artstyle is gorgeous, the score is fantastic, and the gameplay is challenging yet fun. Has over 50 hours of content for only $15 bucks! Get it while you can. (The game often has deals around holidays)
  58. Dec 18, 2020
    9
    It's as if the masterminds behind Metroid, Castlevania and Bloodbourne tied an entomologist to a chair, put a gun to thier head, and demanded a refreshing new idea for a charming, yet still challenging, platformer RPG.
  59. Jun 1, 2021
    9
    one of the best indies i have ever played not the biggest fan of 2d mazes (metroidvania) im more intrested in big open 3d spaces but im glad i gave this game a shot.
    again not a big fan of metroidvania games but for some reason i really enjoyed this one and i can't wait for a sequel
  60. Mar 18, 2021
    9
    If you wanting to buy Hollow Knight i would recommend it but first you have to know some things.
    Hollow Knight is a really hard game so if you rage easily better dont get it. To that i would also recommend not using Guides but this is your Choice.
    Now i actually start with the Review. Hollow Knight is Fantastic. The Music, Artstyle, Gameplay and also the Story is really nice. At
    If you wanting to buy Hollow Knight i would recommend it but first you have to know some things.
    Hollow Knight is a really hard game so if you rage easily better dont get it. To that i would also recommend not using Guides but this is your Choice.
    Now i actually start with the Review.

    Hollow Knight is Fantastic. The Music, Artstyle, Gameplay and also the Story is really nice.
    At first the Path is pretty clear but at a certain point you can pretty much go everywhere.
    There are many Things to explore. It can be a whole new Area but also maybe just a little secret.
    The free DLCs are all there and bring some fun Challenges. You can just play it trough once and put it aside but if you are bored you can pick it up again and just try to beat harder Challenges like getting 112%. When i first started playing i was like "Im never going to do that" and well i ended up doing every Boss no hit. The Game also has some flaws so its just a 9.

    Its pretty much a must for everyone that likes Metroidvanias
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  61. Apr 9, 2021
    9
    This is a true indie masterpiece. The more you play, the more you want to explore the bug underworld. The game isn't easy from the start, but it gets to a point where it's nearly impossible for unseasoned players.
  62. Apr 14, 2021
    9
    Hollow Knight is really good game, that game must have 10, but its a little bit difficult to me so 9. Als you are not finish or starting this game, i have a question why do you read it?
  63. Jul 19, 2023
    9
    This game was a lot of fun to play. It starts off a tad slow but develops into something exceptional.
  64. May 8, 2021
    9
    Should you get the game?

    Good: -Huge open world to explore, filled with secrets -Simple but fun combat with simple and tight controls. -Charm system enhances game experience and allows you to make the game as difficult as you want it to be. -Plenty of post game content -Great boss fights that reward perseverance, patience and observation. -Beautiful graphics and soundtrack.
    Should you get the game?

    Good:

    -Huge open world to explore, filled with secrets
    -Simple but fun combat with simple and tight controls.
    -Charm system enhances game experience and allows you to make the game as difficult as you want it to be.
    -Plenty of post game content
    -Great boss fights that reward perseverance, patience and observation.
    -Beautiful graphics and soundtrack.

    Bad:

    -Checkpoint system is not the best, often requiring one to redo dangerous sections just to face a boss again.
    -Can get frustrating at times, especially with certain bosses and during late game areas.
    -Game could use a better fast travel system.

    Answer: Yes
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  65. Jul 3, 2021
    9
    Hollow Knight is an amazing game with great music, a great, great gameplay, and a great story. However, there is quite a fair amount of backtracking when you die, and the first couple of bosses are kind of a drag, but the pace picks up quite quickly. The story is quite good but is quite difficult to understand if you don't learn it from something else, and even that is mostly speculation.Hollow Knight is an amazing game with great music, a great, great gameplay, and a great story. However, there is quite a fair amount of backtracking when you die, and the first couple of bosses are kind of a drag, but the pace picks up quite quickly. The story is quite good but is quite difficult to understand if you don't learn it from something else, and even that is mostly speculation. The game is full of content (I've played for over 65 hours and only gotten 106% completion) and even has free DLC. Overall Hollow Knight is a great game with almost no flaws. Expand
  66. Aug 26, 2021
    9
    Before commenting that I think the game itself, I have to say that I have played both versions of the game [PC and Nintendo Switch] and both are absolute wonders, the performance on the switch is super well optimized and does not suffer FPS drops in no point in the game despite having many entities on the screen.

    Now let's move on to what the game has seemed to me: We are facing one of
    Before commenting that I think the game itself, I have to say that I have played both versions of the game [PC and Nintendo Switch] and both are absolute wonders, the performance on the switch is super well optimized and does not suffer FPS drops in no point in the game despite having many entities on the screen.

    Now let's move on to what the game has seemed to me: We are facing one of the best MetroidVania in recent years, with an escalation of difficulty according to the tools they provide you.
    It has one of the most charismatic worlds that I have seen in a video game, either because of its characters or because of its landscapes full of life. Taking into account that it is an indie video game, we are facing a clear example that companies that make triple A games do not put the necessary effort in them, mainly because Hollow Knight is **** overwhelming.

    If you like games of this style and you want one that is certainly challenging, this is your video game.
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  67. Sep 9, 2021
    9
    i love this game, the animation and music are gorgeous, the gameplay is engaging and a ton of fun and the world truly feels alive and lived in, all that said i do have a few small problems with it, particularly the story and the late game, first the story, while the lore for the game is great, i don't consider watching hours of youtube videos trying to explain it is a good "story", therei love this game, the animation and music are gorgeous, the gameplay is engaging and a ton of fun and the world truly feels alive and lived in, all that said i do have a few small problems with it, particularly the story and the late game, first the story, while the lore for the game is great, i don't consider watching hours of youtube videos trying to explain it is a good "story", there is almost no story in the mid-game and in general the story only really in the start and the end of the game, nothing in between.
    Secondly, the late-game, by the time i was done with the main "story", there were still a lot of things to do and i wanted to do all of them, and for the most part i enjoyed the particularly the godmaster expension, but a lot of the late-game stuff just felt... boring, like there wasn't really anything interesting to do aside from the pantheons and the colosseum.
    Withe all that, hollow knight is still an amazing, worthwhile experience that you should try
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  68. Feb 28, 2022
    9
    Easily one of the best indie and Metroidvania games. If you like games like Metroid, I would definitely recommend this game. The game can be quite challenging at times as well. However, hollow knight is not perfect. The shop system in the game in my opinion is not that good, as you will have to go back and forth between shops quite often, which adds quite a bit of unnecessary backtracking.
  69. Nov 18, 2021
    9
    Amazing game. Love the graphics, music gameplay and atmosphere.
    Can be a bit challenging in places but always worth the time learning the moves and best way to get through
  70. May 7, 2023
    9
    My complaint is that you respawn at the last place you saved if you die and the save points aren’t always convenient and you have to waste some time going back to where you were to recover your soul which is frustrating. And also, you can get killed by your own soul. Also don’t know if its an issue with the joy cons but jumping on those teeny tiny purple mushrooms was a real pain.

    I don’t
    My complaint is that you respawn at the last place you saved if you die and the save points aren’t always convenient and you have to waste some time going back to where you were to recover your soul which is frustrating. And also, you can get killed by your own soul. Also don’t know if its an issue with the joy cons but jumping on those teeny tiny purple mushrooms was a real pain.

    I don’t know if it’s just me but I wish that the lore was more of a focal point in the game through dialogue with other characters or introduce some cutscenes etc. I couldn’t be bothered to read the journals so for me the game was mostly story-less.

    I like that as you learn new skills you start putting the pieces together and realize that you can reach new parts of the map that you couldn’t before. There were only a few bosses which I found annoyingly difficult but the vast majority of them were a fun challenge and I like how they are all very different from each other. Obviously the style of the game is beautiful and the soundtrack is really good. Collecting things is rewarding and I have to say that my favourite part was saving the grubs
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  71. Aug 8, 2022
    9
    这游戏最令人惊喜的是如此庞大的美术资源,制作组描绘了一个神秘切栩栩如生的地下世界,当玩家在下面探索时不免会好奇这里到底发生了什么,游戏在音乐方面也是相当优秀,可见制作组花费了多少去打磨他。除此之外地图探索也很有意思,寻找绘图师-填补地图空缺-找到重要boss/技能,这样的逻辑可以说贯通
    整个游戏,而技能的设计虽然不是特别新颖但是很好的做到了类银河恶魔城的特点,每有一个新的技能就意味着有了更多游玩内容,这样一个很好的正反馈循环就诞生了。
    游戏战斗方面虽然有一定初见难度,但是背板就很容易破解,下劈在游戏内的充分运用可以看出作者对这些设计的理解,还有就是攻击吸取灵魂再站定回血这个设计个人认为十分优秀,一方面对于跑图时难度有所把控,另一方面也不会降低boss战难度,同时还可以说是个鼓励玩家进攻的手段。
    这游戏最令人惊喜的是如此庞大的美术资源,制作组描绘了一个神秘切栩栩如生的地下世界,当玩家在下面探索时不免会好奇这里到底发生了什么,游戏在音乐方面也是相当优秀,可见制作组花费了多少去打磨他。除此之外地图探索也很有意思,寻找绘图师-填补地图空缺-找到重要boss/技能,这样的逻辑可以说贯通
    整个游戏,而技能的设计虽然不是特别新颖但是很好的做到了类银河恶魔城的特点,每有一个新的技能就意味着有了更多游玩内容,这样一个很好的正反馈循环就诞生了。
    游戏战斗方面虽然有一定初见难度,但是背板就很容易破解,下劈在游戏内的充分运用可以看出作者对这些设计的理解,还有就是攻击吸取灵魂再站定回血这个设计个人认为十分优秀,一方面对于跑图时难度有所把控,另一方面也不会降低boss战难度,同时还可以说是个鼓励玩家进攻的手段。
  72. Dec 22, 2021
    9
    This game is f*cking Amazing It was the best metroidvania Game I ever Played It has Fantastic Battles And Bosses And The DLC'S like The god&glory Or the lifeblood or the Grimm Troupe Or the Hidden dreams Are so Great Also The AI In this Game Is incredible But still there An Issues Like you being Lost In the game With nothing But you should be Patient Because Hollow knight Is make youThis game is f*cking Amazing It was the best metroidvania Game I ever Played It has Fantastic Battles And Bosses And The DLC'S like The god&glory Or the lifeblood or the Grimm Troupe Or the Hidden dreams Are so Great Also The AI In this Game Is incredible But still there An Issues Like you being Lost In the game With nothing But you should be Patient Because Hollow knight Is make you exploring The fun And the adventure With Lots of NPC'S who will help you In you're Adventure So I recommend To Play this game Expand
  73. Jul 17, 2022
    9
    This game isn't masterpiece but trully good game, if you have a switch(or other console) play it this is litterally best metroidvania i have played
  74. Apr 14, 2022
    9
    This game keeps getting bigger even though you think you have explored everything, and yet it still doesn't feel big enough. Where is SIlksong btw?
  75. Mar 17, 2022
    9
    Absolutely brilliant. From a two person team! Everything about this game is memorable. I will take away half a point for the annoying contact damage.
  76. Apr 10, 2022
    9
    kind of hated this game first time i played it but its actually quite awesome amazing love! very beautiful. start of the game was kind of a snoozefest and i think the bench checkpoint system isn't very good. why do i need to spend 2 minutes to reach a boss fight that i'll still probably lose to? idk but still love
  77. May 2, 2022
    9
    This game is an achievement in itself. A intriguing and excellently designed world with a great combat system. Excellently executed world progression. Only criticism is some areas were too short and felt unfinished.
  78. May 26, 2022
    9
    Great game, can't wait for Silksong. It sometimes gives me BOTW vibes, you get lost very easily, and I love that. You can sometimes struggle with bosses, but that just makes it more addicting. Highly recommend.
  79. Jun 10, 2022
    9
    A casual 2D souls like game with fast mechanics. The story is very long and engaging, it do got some repetitiveness over time, but trust me when I say this game is one of the best of its 2D souls like genre.
  80. Jun 23, 2022
    9
    9.7 out of 10 for me. I absolutely loved this game once I started making progress. However if i ever find those damn watcher knights on the streets ill be forced to throw hands. they are by far the dumbest and most terrible boss in this game and if i had the power to personally rip their heads off and drink their blood and feed their remains to their children i most definitely would. plus9.7 out of 10 for me. I absolutely loved this game once I started making progress. However if i ever find those damn watcher knights on the streets ill be forced to throw hands. they are by far the dumbest and most terrible boss in this game and if i had the power to personally rip their heads off and drink their blood and feed their remains to their children i most definitely would. plus they are fat and i am fatphobic. Expand
  81. Feb 26, 2023
    9
    El juego cuenta con un gran libro de arte, banda sonara 10/10, jefes que al principio te pueden parecer un pequeño problema, pero después de varios intentos ya se t hacen fáciles. Lo que me más me agrada es la capacidad de speedrun y NO-HIT que tiene. El único defecto sería ciertas mecánicas de esquive.
  82. Jul 26, 2022
    9
    going into this game I wasn't expecting much, since I've had bad experiences with indie games hyped on social media, but I was pleasantly surprised by how amazing this game was. only reason it misses out on a 10 is due to the lack of engaging story but I just fell in love with the challenge, world, and gameplay, and it's one of the most fun experiences I've ever had with a video game, evengoing into this game I wasn't expecting much, since I've had bad experiences with indie games hyped on social media, but I was pleasantly surprised by how amazing this game was. only reason it misses out on a 10 is due to the lack of engaging story but I just fell in love with the challenge, world, and gameplay, and it's one of the most fun experiences I've ever had with a video game, even if I wasn't sure about it at the start of my playthrough. Expand
  83. Jan 16, 2023
    9
    An excellent metroidvania game. The lore is nearly perfect. Soundtracks and graphic are awesome. And gameplay is also very cool. There are so many bosses to challenge and most of them are very fun (and really difficult, but fair).
    I would give this game 10/10 if the pacing is faster. The fact that our hero can't run (although he can dash, double jump, fly, and so on) make you feel
    An excellent metroidvania game. The lore is nearly perfect. Soundtracks and graphic are awesome. And gameplay is also very cool. There are so many bosses to challenge and most of them are very fun (and really difficult, but fair).
    I would give this game 10/10 if the pacing is faster. The fact that our hero can't run (although he can dash, double jump, fly, and so on) make you feel annoying when you need to backtrack to previous areas. The lack of combo in combat system also decreases the satisfaction, particularly in boss fight. I highly appreciate the charm system, which creates many tactics to fight boss and increases the replay value of the game. But again, the game makes me feel annoying because you must sit on a bench if you want to change your charms. This rule is ridiculous, because in the game you can do anything else ( reading your map, studying the Hunter's journal, etc.) without a bench. It may just take several minutes to find a bench and return to the boss arena, but even so, it greatly reduce the pacing of the game.
    In general, this is still one of the best games I played. I hope the next version Silk Song can avoid these minor problems to become a flawless masterpiece.
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  84. Nov 8, 2022
    9
    have been really into it after started to play. An unbelievable idle game with unique, astonishing art style. Though the difficulty level really drove me crazy at the first few hours haha. Perfectly for players fond of exploring and souls-like genres.
  85. Feb 1, 2023
    9
    This game is pretty incredible in almost every single aspect
    There are some things to get used to if you havent played much games alike but after some hours I can say it was a worthy purchase
    I have now 100% the game and it was an amazing journey, the postgame is also really entertaining although I feel like it might be too much of a difficulty spike tbh Overall pretty nice, I dont give
    This game is pretty incredible in almost every single aspect
    There are some things to get used to if you havent played much games alike but after some hours I can say it was a worthy purchase
    I have now 100% the game and it was an amazing journey, the postgame is also really entertaining although I feel like it might be too much of a difficulty spike tbh
    Overall pretty nice, I dont give it a 10 because I have some small gripes here and there but its good
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  86. Feb 15, 2023
    9
    Game may seem boring at first but when you invest time and energy into it, it will become a beautiful and enthralling experience. It doesn't get a perfect score because the pc version is much better optimized but that doesn't matter. It is most likely one of the best metroidvanias out there and has one of the, if not the best combat systems out of any metroidvania with the game encouragingGame may seem boring at first but when you invest time and energy into it, it will become a beautiful and enthralling experience. It doesn't get a perfect score because the pc version is much better optimized but that doesn't matter. It is most likely one of the best metroidvanias out there and has one of the, if not the best combat systems out of any metroidvania with the game encouraging you to explore to find better items and abilities. The game has an amazing way of making you feel powerful near the end of the game because you will have all of the best stuff plus all of the charms. This all makes hollow knight an amazing experience for anyone to enjoy. Expand
  87. Feb 23, 2023
    9
    I've played this game for around 100hrs about now, and it is probably one of my favorite games ever. It feels fantastic to move around, its bosses are interesting and difficult and it has compelling lore and story line without a single intelligible word being said. The only negative I can really think of is that it can be a bit confusing at times, while the exploration could be fun atI've played this game for around 100hrs about now, and it is probably one of my favorite games ever. It feels fantastic to move around, its bosses are interesting and difficult and it has compelling lore and story line without a single intelligible word being said. The only negative I can really think of is that it can be a bit confusing at times, while the exploration could be fun at times when you have to scour the entire map to find a hidden room to progress it can get pretty annoying. Other than that, its one of my favorite games. Expand
  88. May 24, 2023
    9
    One of the best games I have ever played. I remember being stuck on hornet 1 for 3 hours and thinking I could never beat the game but I kept going and ended up getting the true ending as well as beating almost all the dlcs(screw godmaster I am not doing all that). My only complaint is that the beginning can be a bit slow and boring but once you get some of the abilities the game becomes aOne of the best games I have ever played. I remember being stuck on hornet 1 for 3 hours and thinking I could never beat the game but I kept going and ended up getting the true ending as well as beating almost all the dlcs(screw godmaster I am not doing all that). My only complaint is that the beginning can be a bit slow and boring but once you get some of the abilities the game becomes a lot more fun. Expand
  89. May 13, 2023
    9
    An almost perfect game. Everything is really well-made, whether it's in the lore, the gameplay, the bosses, or the platforming. It has a long durability and is freakin hard (which I really like) and so I ciuld have put 10, but I think the beginning of the game is a little bit slow, and difficult. The game just drops you with no fast abilities and you just get killed by anything. On top ofAn almost perfect game. Everything is really well-made, whether it's in the lore, the gameplay, the bosses, or the platforming. It has a long durability and is freakin hard (which I really like) and so I ciuld have put 10, but I think the beginning of the game is a little bit slow, and difficult. The game just drops you with no fast abilities and you just get killed by anything. On top of that checkpoints can be pretty rare. So even if it wasn't really the case for me, I think this game can be pretty hard to handle for new players. Expand
  90. May 19, 2023
    9
    The game does so much for a 2d game. The soundtrack is beautiful and iconic. The map is huge and cleverly designed, The combat is decent and I enjoyed that the game was difficult rather than another easy game.
  91. Jun 26, 2023
    9
    This is the best Metroidvania all time , and maybe top 50 games of all the time. Incredible art design, very cool combat, and gorgeous music. Personally one of the best games I have ever played.
    Music 10
    Art style , Graphics 9
    Story, Narration 8.5
    Gameplay 8.5
    Immersion and emotions 9.5
    Play it!
  92. Nov 18, 2018
    8
    metroidvania style. everything is great except for the difficult level. very frustrating. play messenger instead
  93. Aug 2, 2018
    8
    Hollow Knight
    Cute and Brutal
    Hollow Knight is a metroidvania game where you play as a little adorable I don’t even know what it is. and before yall go clicking away because this is a metroidvania.. I get it.. I don’t like metroidvanias either.. Bit I fell in love with hollow knight.. The first couple hours of this game is brutal.. you hop down the well and its sink or swim… youre
    Hollow Knight
    Cute and Brutal
    Hollow Knight is a metroidvania game where you play as a little adorable I don’t even know what it is.
    and before yall go clicking away because this is a metroidvania.. I get it.. I don’t like metroidvanias either..
    Bit I fell in love with hollow knight..
    The first couple hours of this game is brutal..
    you hop down the well and its sink or swim… youre killing these little bug creatures exploring the areas you can with oyur initial abilities.. and the game is just chewing you up and spitting you back out to the last bench you rested on..
    this feels like a 2d dark souls game while youre getting the hand of things, helped by the fact that if you die you drop all of the cash you’ve collected along the way.. to get it back you have to defeat the ghost version of you…
    thankfully though hollow knight does difficulty right,
    This game isn’t unfair, it isn’t annoying.. its challenging in a genuine and addictive way..
    it forces you to learn its rules, learn the patterns of the creatures that surrounds you.. it slowly builds you up.. makes you stronger throughout your journey of uncovering secrets, unlocking new moves and abilities.. slaying bosses.. and exploring this forgotten kingdom.
    Every area here feels so different despite simultaneously feeling connected, they all have their own adorable little enemies that are out to drain your soul, little caterpillar worm creatures for you to save, bosses and secrets to enhance your stats or abilities..
    This is such a special risk and reward game, collecting coins, attacking enemies to gain some soul juice to heal yourself and push forward inching closer to the next checkpoint, or trying to travel to the closest fast travel area to go spend your hard earned money on a new upgrade or map…
    and exploring the world is such a thrull from start to finish… I felt an urge to see it all, despite the game trying its hardest to stop me with its challenging platforming and enemy encounters..
    I couldn’t believe how deeply I fell in love with hollow knight.. pun intended…
    this is by far the best metroidvania game ive ever played.. and every gamer type should give this game a chance at least until its first boss battle.. it was then that I fell in love.. its then when I realized how special of a ride I was about to go on..
    I give Hollow Knight
    an 8.5/10
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  94. Jul 25, 2020
    8
    This review contains spoilers, click expand to view. I desperately want to give this game a 10. The metroid-like elements are honed to a tee and the highs of some of the challenges, power-ups, and discoveries are second-to-none.

    But the game doesn't respect your time. Wasting 3 hours in Kingdom's Edge looking for the mapmaker. Wasting 4 hours trying to leave an area that is beyond your ability from a checkpoint. A pointless 2nd phase for the Soulmaster boss that negates the high from the punishing 1st (and should be only) phase--or the grind to even get back to him in the first place! A tedious platforming challenge in the White Palace. The list goes on, unfortunately.

    FYI, I beat the game w the True Ending at 95% completion. But I feel about 15 of my 50 or so hours was wasted unnecessarily, hence the 2-point knock to its score.
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  95. VTL
    Nov 20, 2019
    8
    Genial juego de plataformas 2D Metroidvania que hace las delicias de cualquier persona que le guste el genero. Dificil, artisticamente imponente y largo de narices... Mencion especial la version definitiva de NS que encima la juegas donde quieras....
  96. Sep 3, 2018
    8
    A very good game with beautiful locations, nice sense of progression and some challenging parts. Unfortunately, it has rough spots that could use some polishing.

    The recurring problem with the game is the designers' love for the mechanics that make the game more annoying. Not hard - annoying. One of the examples would be the fixed save point system (bench). You have to use those
    A very good game with beautiful locations, nice sense of progression and some challenging parts. Unfortunately, it has rough spots that could use some polishing.

    The recurring problem with the game is the designers' love for the mechanics that make the game more annoying. Not hard - annoying.

    One of the examples would be the fixed save point system (bench). You have to use those benches to save the game. They double as a respawn when you die. The problem is, there is not enough of them in the game or they are placed at weird places. Oftentimes when approaching the boss the closest bench is few locations away, usually separated by some enemies or obstacles that result in the loss of life.

    Another example is death. When you die, you leave a shade behind - which keeps your gold and a part of your soul meter ("mana" used for spells and healing) pool. If you die again, the previous shade is gone (with your gold). Killing a shade restores soul meter.

    Those two show how approaching a boss can be frustrating. Not only does your journey to the boss takes some time (and if the boss is tough - which some are - it can take multiple tries, meaning wasted time). It also makes every next try more annoying - you either suck it up and play harder version(because you can't collect maximum soul without killing your shade, which is at the boss) or kill the shade, go back to collect soul (this often means going back to the save point), and then approach it again. Again, nothing harder about the game itself.

    Same with the money mechanic - you can force the mobs to spawn, so earning money is tiresome, not hard. Losing it is another chore. Fortunately, late-game money is not useful anymore so you don't have to worry about that.

    The levels are beautiful. There are many different zones and they all feel great. Each of them has unique setting or mechanic. Attention to detail is really praiseworthy. Music blends nicely with levels. Every part feels like a well designed piece of a whole. Some of the parts are locked off until you get certain mechanic, so you get to re-visit some of those locations.

    Talking about game mechanics, these are also well done. You enable "special powers" throughout the game. Every new skill means access to new locations and often helps in combat. This means that progress feels good and natural.

    Unfortunately, the very same progress can come to halt with no help. As I do not like using any sort of guides, I spent few times "scanning" the entire map - going through all the places - looking for any place where I could go, because I didn't know what to do next. This is a good thing, as I am not spoon-fed the directions, but something as simple as the "to-do list" with multiple things to do could point me in the right direction.

    The charm system is also good - you can equip different charms(and combinations of thereof) to make certain play styles more powerful.

    Despite its flaws it's a great game. Not the best out there, some of the rough parts are undeniable, but pretty damn good and definitely a must have for metroidvania fans.
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  97. Jun 26, 2018
    8
    This game delivers a sense of exploration and survival in an unknown mysterious world like no other. The fact that the game doesn't really take you "by the hand", forcing the player to discover many things, coupled with difficult enemy encounters that take the player by surprise play a significant role in this [exploration and survival feel]. Plus, the small size and initialThis game delivers a sense of exploration and survival in an unknown mysterious world like no other. The fact that the game doesn't really take you "by the hand", forcing the player to discover many things, coupled with difficult enemy encounters that take the player by surprise play a significant role in this [exploration and survival feel]. Plus, the small size and initial "powerlessness" of the main character makes overcoming obstacles and the sense of achievement all the more pleasing. Expand
  98. Jul 29, 2020
    8
    Hollow Knight is so good. But it might be too big for its own good at times. It makes exploration so satisfying but sometimes backtracking can be a bit of a slog since most tram stations are so far apart and the map is so large. That being said this is one of my favorite games ever. Very excited for Silksong.
  99. Sep 2, 2018
    8
    Plataformas 2D, soulslike. 40h en mi caso con un 80% de finalización en cuanto a extras, se puede acabar en la mitad pero dudo que nadie lo haga porque es un juego que te anima a investigarlo todo. En realidad no sabes cual es el camino principal, lo debes ir descubriendo mientras saltas por el escenario, Buena progresión, movilidad y combate. 9 en arte, 7 en historia y 9 en jugabilidad.Plataformas 2D, soulslike. 40h en mi caso con un 80% de finalización en cuanto a extras, se puede acabar en la mitad pero dudo que nadie lo haga porque es un juego que te anima a investigarlo todo. En realidad no sabes cual es el camino principal, lo debes ir descubriendo mientras saltas por el escenario, Buena progresión, movilidad y combate. 9 en arte, 7 en historia y 9 en jugabilidad. Recomendado. Expand
  100. Sep 29, 2018
    8
    A very good bug-themed dark souls experience that should tie you over until the real thing comes out. Enjoyable especially if you love Castlevania and Metroid
Metascore
90

Universal acclaim - based on 28 Critic Reviews

Critic score distribution:
  1. Positive: 28 out of 28
  2. Mixed: 0 out of 28
  3. Negative: 0 out of 28
  1. Oct 20, 2023
    90
    Hollow Knight is an incredible achievement that combines smart game design, a rich world, and sharp combat, with an enthralling insectoid world and a story just begging for you to find it. Team Cherry’s title is a high watermark for Metroidvanias, as the satisfying abilities and countless collectibles add variety and meaning to exploration, rewarding every discovery. Yet, while the challenge is a rewarding part of the process, I do wish that the title made some concessions and shone a bit of light in the darkness for those first fledgling steps.
  2. Sep 10, 2018
    90
    A very fun game and full of interesting characters is what await players in this incredible adventure. If you like Metroid style games, Hollow Knight will leave you satisfied.
  3. Nintendo Force Magazine
    Sep 5, 2018
    100
    There's never a low point. Only the desire for more. [Issue #35 – September/October 2018, p. 17]