As a long time fan of Harvest Moon games before and after the split, I have to say this surpassed my expectations after Light of Hope. However, it leaves a lot to be desired.
The Good:
New mechanics and exploring a different direction. You can move your farm! That's pretty cool and convenient to some extent. It certainly helped in getting the story done. Crop Hybrids. Still haven'tAs a long time fan of Harvest Moon games before and after the split, I have to say this surpassed my expectations after Light of Hope. However, it leaves a lot to be desired.
The Good:
New mechanics and exploring a different direction. You can move your farm! That's pretty cool and convenient to some extent. It certainly helped in getting the story done. Crop Hybrids. Still haven't figured out entirely how this works but essentially it seems to encourage risking growing a crop out of season or in a different field type for a hybrid. Can be annoying in some regards but I'll detail that in The Bad.
Quality of life improvements! Previous games often had you opening the inventory, finding the tool you wanted, equipping it, then using it. Or a sort scrolling quick menu. This has watered it down to basically pressing a single button to use the tool. It might be too simple for some but I frankly like it.
Better menu. Allows you to clearly see goals and requests. See the map easier. Can tell the friendship and likes/dislikes of people you meet. Calendar displays weather for up to 7 days in the area. Can warp to places as you unlock them.
The Bad
Boring world: The walls of the game are literally just raised ground with assets in accessible areas but inaccessible. For something that seems like it's meant to feel more open, it also makes it feel empty.
Bland NPCs: So the bachelors and bachelorettes seem actually fantastic as far as design and personality. However, their dialog feels lacking along with the rest of the NPCs. Other NPCs that have actual names don't stand out at all, they have almost no personality, and just as lacking in dialog. To go another step further at how bland the NPCs are, most have names such as "Quiet Woman" or "Awkward Man." You definitely don't get any charm from them. To top it off, NPCs don't walk anywhere. They simply appear and disappear in certain areas when it's their time to show up/leave.
Useless feature among the new mechanic: You get seeds by finding Harvest Sprites. The menu allows you to search for seeds via Harvest Wisp so long as you've found it before. Initially this sounds useful. However, Wisps also only appear under certain conditions and times. The search feature does not list this. So even if you found the Wisp, you have to essentially be near it at the right time to actually see it. You can see the icon of the crop appear on the world map, but it doesn't indicate exactly where it is.
No indication of what field type it is: While some are quite obvious, I've run into some that the characters call "Mountain" but it looks about the same as the grasslands or I'm not entirely sure if it's different but there's a field near the beach area but it's also grass. I wasn't sure if because it's in the same unlocked area as the beach if it counted as beach but unless the crops growing mutations or dying is rng based and I've been incredibly lucky, it seems like it must also be grassland. I suppose the beach one is very limited then as I've only found one area for it.
Stuttering and Game closing: Stuttering didn't make it unplayable but the game closed due to an error and that's pretty concerning.
Stamina: Seems to go away from walking. Not too much an issue but certainly annoying especially with something as indirect as hearts gauge. Would much rather a bar or something more quantifiable. Makes playing in the desert and mountains rather annoying.
All in all I think Natsume took quite a few strides in the right direction as far as gameplay. However, they severely lacked as far as putting any depth into the game that gives it the charm that Story of Season or Stardew Vally or Rune Factory manages. I don't know that I could honestly recommend this game to anyone, but if they keep in this direction or make changes it might be worth it.… Expand