- Publisher: Rockstar Games
- Release Date: Nov 11, 2021
- Also On: PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X
- Critic score
- Publication
- By date
- Unscored
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Nov 16, 2021If you’re coming into Grand Theft Auto: The Trilogy expecting each game to look and play like GTA V, prepare for disappointment at a passionless upscaling effort. On the flipside, if you fancy reliving these open world wonders with some of their rougher gameplay edges sanded down, prepare to lose yourself for sixty hours or more.
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Nov 22, 2021I’m sure that with plenty of patches, Grand Theft Auto: The Trilogy – The Definitive Edition could reach a point where it becomes worth revisiting these games, but at this point in time, that seems a long, long way off.
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Nov 17, 2021Grand Theft Auto: The Trilogy - The Definitive Edition is a compilation that unfortunately is quite improvable in most aspects and that does not look like a remaster. The feeling that remains is that they have failed to offer these titles with the affection, care and respect they deserved.
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Jan 19, 2022In its current state, the Grand Theft Auto: The Trilogy – The Definitive Edition is only worth getting if you can get it at a large discount and assuming you’re willing to put up with many technical issues on Switch. While a lot of the major bugs I ran into have been addressed in patches, this is still nowhere near as good as it should be given how important these three games are to gaming in general. It also doesn’t help that the Switch patches are delayed compared to other platforms.
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Dec 2, 2021Despite being inherently flawed on a technical level, Grand Theft Auto: The Trilogy – The Definitive Edition excels in opening a window to three amazing crime-driven open world classics on Nintendo Switch. Just don’t go in expecting complete greatness.
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Nov 30, 2021Despite its entertaining nature, GTA Trilogy Definitive Edition is disappointing. While there are much better graphics mods, it gives the impression of an unnecessary package with its bugs.
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Nov 14, 2021But that's nothing compared to how dismally the collection runs on the Nintendo Switch. A sub-720 resolution in portable mode—and something close to 800p in docked mode—is arguably forgivable for PS2-era graphics. If anything, that fuzziness sometimes softens up the weirdness of the original trilogy's animations and body constructions. But there's no getting around it: the Switch version of the GTA Definitive Trilogy needs to go back into the oven before anyone considers spending even $30 or $40 on the package, let alone the full $60 MSRP. Whether played in portable or docked modes, each of the trilogy's games performs terribly, with frequent drops into the 20 fps range and noticeable stuttering into the low 10s. This all happens in spite of a massive reduction in visual elements like texture quality and shadow resolution. All too often, cars, pedestrians, and buildings magically appear quite close to the camera while you're peeling away during an epic car chase...Worse, unlike the Xbox version I tested, I ran into at least one full Switch hardware crash in each of the collection's games. I didn't even rack up massive counts of police stars in these scenarios. (Though, let's be clear: when I did court mayhem, it brought the console to its knees.)
Awards & Rankings
User score distribution:
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Positive: 49 out of 784
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Mixed: 16 out of 784
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Negative: 719 out of 784
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Nov 12, 2021
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Nov 12, 2021
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Nov 12, 2021