- Publisher: Rockstar Games
- Release Date: Nov 11, 2021
- Also On: PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X
- Critic score
- Publication
- By date
- Unscored
-
Nov 14, 2021But that's nothing compared to how dismally the collection runs on the Nintendo Switch. A sub-720 resolution in portable mode—and something close to 800p in docked mode—is arguably forgivable for PS2-era graphics. If anything, that fuzziness sometimes softens up the weirdness of the original trilogy's animations and body constructions. But there's no getting around it: the Switch version of the GTA Definitive Trilogy needs to go back into the oven before anyone considers spending even $30 or $40 on the package, let alone the full $60 MSRP. Whether played in portable or docked modes, each of the trilogy's games performs terribly, with frequent drops into the 20 fps range and noticeable stuttering into the low 10s. This all happens in spite of a massive reduction in visual elements like texture quality and shadow resolution. All too often, cars, pedestrians, and buildings magically appear quite close to the camera while you're peeling away during an epic car chase...Worse, unlike the Xbox version I tested, I ran into at least one full Switch hardware crash in each of the collection's games. I didn't even rack up massive counts of police stars in these scenarios. (Though, let's be clear: when I did court mayhem, it brought the console to its knees.)
Awards & Rankings
User score distribution:
-
Positive: 49 out of 784
-
Mixed: 16 out of 784
-
Negative: 719 out of 784
-
Nov 12, 2021
-
Nov 12, 2021
-
Nov 12, 2021