Metascore
74

Mixed or average reviews - based on 74 Critic Reviews

Critic score distribution:
  1. Positive: 45 out of 74
  2. Negative: 3 out of 74
  1. Feb 23, 2021
    42
    There’s the occasional diverging path and a handful of unlockables to round things out, but “Resurrection” just feels threadbare compared to games that have been pushing side-scrolling to incredible new places in recent years. “Celeste” gave players few tools to work with but more than made up for it via smart level design and an affecting; “Ori and the Will of the Wisps” aptly meshed freedom of movement with rewarding combat. Take away its thin veneer of nostalgia and “Resurrection” is just another platformer — one that can never jump high enough to reach the rest of its genre.
  2. Mar 8, 2021
    40
    The emotion that takes over in Ghosts 'n Goblins Resurrection is frustration. While the charm of the series is timeless, the expiration date of the clumsy controls has passed several decades ago. New unlockable skills and the ability to play with two knights at the same time are interesting additions, but don't manage to raise Resurrection to the level of a 21st century game.
  3. Feb 23, 2021
    40
    Of course, every moment of Ghosts 'n Goblins Resurrection feels like it could be someone's breaking point. That's the series' legacy: the feeling it champions. If you have a strong nostalgia for these games and whatever feelings they inspired in you, it is a faithful homage. And Capcom deserves credit, to a point, for recreating a game that can stand shoulder to shoulder with Ghosts 'n Goblins, and Ghouls 'n Ghosts, as peers in excruciating gameplay. As entertainment, though, it is an artifact of a time long-past that I'm happy to remember, rather than return to.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.
  1. Feb 24, 2021
    Beautiful difficulty options open out a game of beautiful difficulty. [Eurogamer Recommended]
User Score
6.8

Mixed or average reviews- based on 81 Ratings

User score distribution:
  1. Positive: 51 out of 81
  2. Negative: 23 out of 81
  1. Feb 27, 2021
    0
    I'm a big fan of the franchise, and this game is just bad. They botched the art style and especially the animations, they look like an old webI'm a big fan of the franchise, and this game is just bad. They botched the art style and especially the animations, they look like an old web flash game. Horrible, just horrible. It's an insult to G&G. Full Review »
  2. Feb 28, 2021
    3
    I played this "thing" for just 15 minutes. It was enough. I'm an old school gamer, I played the heck out of ghost'n'goblins andI played this "thing" for just 15 minutes. It was enough. I'm an old school gamer, I played the heck out of ghost'n'goblins and ghouls'n'ghosts in the arcades. The games were hard but not unfair. Now, this thing, with a questionable art direction, has taken the difficulty up by A LOT for all the wrong reasons. Why?. The freaking zombies appear just under your and a couple of steps in front of you, making any kind of advancement a chore and very dependant in RNG. I've been hit a lot of times simply by jumping a grave, then when I was landing a zombie had just come out. How are you supposed to avoid that? Jump blindly and you get hit. If you stop, another one comes from underneath. I'd rather use mame and play those (or the megadrive port of gng, snes sgng version or even the psp one) rather than playing this POS again. Full Review »
  3. Feb 27, 2021
    1
    Ghost And Goblins Resurrected might be the worst game ever made. I know I say that a lot, but this time I mean it.

    This game is Ghosts and
    Ghost And Goblins Resurrected might be the worst game ever made. I know I say that a lot, but this time I mean it.

    This game is Ghosts and Goblins...with some boring spell abilities and about it, really. Well, that was a waste of money when I have both in the Nintendo Plus stor already with my subscription...K, so a 1? Wow, harsh, right?

    Well, here's the thing, only the most hardcore will bother to come here and jilt the review score up, and in doing so, the elitism surrounding this series and "retro" game franchises, in general, will continue to propagate. No mister full-time job and only a few hours and a little expendable cash, this isn't for you, you won't enjoy, nor understand why the difficulties don't seem to matter, or why it seems like the developers of the game hate you and your decision to support them.

    Marginally increase movement speed and jump distance on lower difficulties? Let the greater difficulties actually have some meaning for greater replay value? Spend time to code different AI and level designs for the difficulties? Nah be too much effort; here's a platform that moves halfway (but not close enough to jump to yet), then all way away from you, then all the way towards you (ha didn't see that one eh? wellp back to the checkpoint then bud!) with a red devil buzzing you into the water for insta death entire time OH JEE SO MUCH FUN!

    Oh, you played on squire because you just replayed the original one to celebrate this one's release and wanted to take it easy to start after that? Cool, wellp we don't care. This is a water trap...on the first stage...of GnG...cos...oh ya... there are only 7 levels...I mean we gotta pad this dumpster fire out somehow right?

    Okay seriously, I didn't buy this just to have ANOTHER version of nearly the exact same game. I don't know, call me crazy, but I was kinda hoping for like, ya know,a little bit of a new experience.

    Maybe difficulties that change the way the game plays allow you to somewhat familiarize yourself with enemies' movements before moving on. No, if you beat this once likely, you'll never pick this up again.

    So why a 1 review, eh? I've raged and rambled for this long, but why? Well, in hopes the devs see this. In hopes they un F themselves a little, in hopes the elitism behind otherwise amazingly creative and fun franchises (if not intentionally brutal) wanes a bit, in hopes they release a patch for on squire difficulty, so he moves a little.bit.faster.

    Painful is the only way I can describe it, and no, not in an "I CAN DO THIS I JUST GOTTA GET GID" way that the originals, games like Castlevania 1-4 or Dark Souls series offers. No, this is just a sad rehash of an old franchise that never seems to understand; it was never really that popular throughout history vs other platformers because, well, it griefs the player, and it's just miserable to move around.

    SMB is a joy of a game and challenging, as are Castlevania games, especially the fourth one. GnG Regurgitated just brings back the worst parts of retro gaming to flaunt out as if that's what made old games great. No. Crap like this we put up with because it's all we had.

    The good? I don't know; nothing really stands out. Seriously go play the originals, they not really as cheap shotty as this one, so at the end of this review, maybe I've contradicted myself because this actually isn't ANYTHING like the originals in spirit. On some level it does feel like I can move faster in the originals, it's as if I'm having fun, because for every cheap trick to set me back, there's an enemy I aced, an upgrade I tried out and liked, an extra suit of armor when I didn't think I'd see one again saving me in the nick of time. In other words, I'm having a fun, and challenging time playing the originals.

    No, not this one, though. This game came out in 2021. The developers figured instead of taking time and effort to program actual curving AI and varying level design throughout diff levels of challenge, they'd just do the same thing repeatedly but give you a few extra hits and slow down enemies or something. Insultingly they also reduce the lowest setting to like a cheat mode? Cause F the player wanting any reasonable challenge to learn the game with, I guess?

    Oh, the abilities, like why? He doesn't need them, and they all suck, end of the story. Why waste time blowing off some lightning crap when a few well-thrown daggers clears the board in half the time? Things like this make little sense and barely add to the experience.

    So okay, that's about all I have to say, but one last time, really a 1/10? Yup, it was a waste of money, and I feel lied to by the pre-emptive news and description of the game by devs/publisher. If Nintendo weren't crooked and let you refund games, I would of by now.
    Full Review »