User Score
6.8

Mixed or average reviews- based on 81 Ratings

User score distribution:
  1. Positive: 51 out of 81
  2. Negative: 23 out of 81

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Mar 9, 2021
    4
    I am a big fan of the franchise and I played all the games. I am also a player since the time of the Atari and I like difficult games. But I think this game was made in a way that did not bring me any pleasure in playing. Too many enemies, bad controls and jump like the old game. I tried to play in legend mode and gave up. i ended up in knight mode and never want to see that game again.
  2. May 24, 2021
    0
    I was very excited about this game but after 20 minutes of gaming so disappointing , the game is ridiculous hard even in easy modes , the graphics is bad , the gameplay is horrible . Overall total garbage .
    Not waste your money here .
  3. Mar 7, 2021
    1
    Nowhere near Ultimate Ghosts and Goblins quality, a game that came out years ago. This game is not only ridiculously hard but has zero innovation as well. I found it even harder then the original one. Playing the same chapter over n over isn't a good idea in today's standards. GnG Resurrection is also failed on the graphic department and brought nothing new into the game, avoid thisNowhere near Ultimate Ghosts and Goblins quality, a game that came out years ago. This game is not only ridiculously hard but has zero innovation as well. I found it even harder then the original one. Playing the same chapter over n over isn't a good idea in today's standards. GnG Resurrection is also failed on the graphic department and brought nothing new into the game, avoid this garbage and save your bucks. Expand
  4. Feb 28, 2021
    3
    I played this "thing" for just 15 minutes. It was enough. I'm an old school gamer, I played the heck out of ghost'n'goblins and ghouls'n'ghosts in the arcades. The games were hard but not unfair. Now, this thing, with a questionable art direction, has taken the difficulty up by A LOT for all the wrong reasons. Why?. The freaking zombies appear just under your and a couple of steps in frontI played this "thing" for just 15 minutes. It was enough. I'm an old school gamer, I played the heck out of ghost'n'goblins and ghouls'n'ghosts in the arcades. The games were hard but not unfair. Now, this thing, with a questionable art direction, has taken the difficulty up by A LOT for all the wrong reasons. Why?. The freaking zombies appear just under your and a couple of steps in front of you, making any kind of advancement a chore and very dependant in RNG. I've been hit a lot of times simply by jumping a grave, then when I was landing a zombie had just come out. How are you supposed to avoid that? Jump blindly and you get hit. If you stop, another one comes from underneath. I'd rather use mame and play those (or the megadrive port of gng, snes sgng version or even the psp one) rather than playing this POS again. Expand
  5. Mar 8, 2021
    0
    The art is fine and very reminiscent of the original. Levels of difficulty are meant to make the game accessible to different levels of player. This game does not do that. Even the lowest difficulty level proves frustrating at best. I'm not opposed to challenge, but this one is just ridiculous.
  6. Mar 16, 2021
    0
    I was excited when they announced the game I was hyped. But once I played the game it was highly disappointing. The game is okay. Just the controller was way off. It is challenging but not the same as the older games. Can't even jump high, few stages are hard to see. Capcom purposely did it so people can break their controllers so Nintendo can get profit. Worse graphic as well.
  7. Feb 27, 2021
    1
    Ghost And Goblins Resurrected might be the worst game ever made. I know I say that a lot, but this time I mean it.

    This game is Ghosts and Goblins...with some boring spell abilities and about it, really. Well, that was a waste of money when I have both in the Nintendo Plus stor already with my subscription...K, so a 1? Wow, harsh, right? Well, here's the thing, only the most hardcore
    Ghost And Goblins Resurrected might be the worst game ever made. I know I say that a lot, but this time I mean it.

    This game is Ghosts and Goblins...with some boring spell abilities and about it, really. Well, that was a waste of money when I have both in the Nintendo Plus stor already with my subscription...K, so a 1? Wow, harsh, right?

    Well, here's the thing, only the most hardcore will bother to come here and jilt the review score up, and in doing so, the elitism surrounding this series and "retro" game franchises, in general, will continue to propagate. No mister full-time job and only a few hours and a little expendable cash, this isn't for you, you won't enjoy, nor understand why the difficulties don't seem to matter, or why it seems like the developers of the game hate you and your decision to support them.

    Marginally increase movement speed and jump distance on lower difficulties? Let the greater difficulties actually have some meaning for greater replay value? Spend time to code different AI and level designs for the difficulties? Nah be too much effort; here's a platform that moves halfway (but not close enough to jump to yet), then all way away from you, then all the way towards you (ha didn't see that one eh? wellp back to the checkpoint then bud!) with a red devil buzzing you into the water for insta death entire time OH JEE SO MUCH FUN!

    Oh, you played on squire because you just replayed the original one to celebrate this one's release and wanted to take it easy to start after that? Cool, wellp we don't care. This is a water trap...on the first stage...of GnG...cos...oh ya... there are only 7 levels...I mean we gotta pad this dumpster fire out somehow right?

    Okay seriously, I didn't buy this just to have ANOTHER version of nearly the exact same game. I don't know, call me crazy, but I was kinda hoping for like, ya know,a little bit of a new experience.

    Maybe difficulties that change the way the game plays allow you to somewhat familiarize yourself with enemies' movements before moving on. No, if you beat this once likely, you'll never pick this up again.

    So why a 1 review, eh? I've raged and rambled for this long, but why? Well, in hopes the devs see this. In hopes they un F themselves a little, in hopes the elitism behind otherwise amazingly creative and fun franchises (if not intentionally brutal) wanes a bit, in hopes they release a patch for on squire difficulty, so he moves a little.bit.faster.

    Painful is the only way I can describe it, and no, not in an "I CAN DO THIS I JUST GOTTA GET GID" way that the originals, games like Castlevania 1-4 or Dark Souls series offers. No, this is just a sad rehash of an old franchise that never seems to understand; it was never really that popular throughout history vs other platformers because, well, it griefs the player, and it's just miserable to move around.

    SMB is a joy of a game and challenging, as are Castlevania games, especially the fourth one. GnG Regurgitated just brings back the worst parts of retro gaming to flaunt out as if that's what made old games great. No. Crap like this we put up with because it's all we had.

    The good? I don't know; nothing really stands out. Seriously go play the originals, they not really as cheap shotty as this one, so at the end of this review, maybe I've contradicted myself because this actually isn't ANYTHING like the originals in spirit. On some level it does feel like I can move faster in the originals, it's as if I'm having fun, because for every cheap trick to set me back, there's an enemy I aced, an upgrade I tried out and liked, an extra suit of armor when I didn't think I'd see one again saving me in the nick of time. In other words, I'm having a fun, and challenging time playing the originals.

    No, not this one, though. This game came out in 2021. The developers figured instead of taking time and effort to program actual curving AI and varying level design throughout diff levels of challenge, they'd just do the same thing repeatedly but give you a few extra hits and slow down enemies or something. Insultingly they also reduce the lowest setting to like a cheat mode? Cause F the player wanting any reasonable challenge to learn the game with, I guess?

    Oh, the abilities, like why? He doesn't need them, and they all suck, end of the story. Why waste time blowing off some lightning crap when a few well-thrown daggers clears the board in half the time? Things like this make little sense and barely add to the experience.

    So okay, that's about all I have to say, but one last time, really a 1/10? Yup, it was a waste of money, and I feel lied to by the pre-emptive news and description of the game by devs/publisher. If Nintendo weren't crooked and let you refund games, I would of by now.
    Expand
  8. Feb 27, 2021
    0
    I'm a big fan of the franchise, and this game is just bad. They botched the art style and especially the animations, they look like an old web flash game. Horrible, just horrible. It's an insult to G&G.
  9. Mar 1, 2021
    4
    Only for switch? **** this game! hand drawn low budget **** characters, I stick with the classics and not with this childish casual crap
  10. Mar 29, 2021
    2
    JUGABILIDAD DECEPCIONANTE, ARTÍSTICAMENTE MEDIOCRE

    Esperaba mucho de este juego, y la verdad es que me ha defraudado total y absolutamente. En primer lugar los gráficos son tirando a feos. Como si hubieran sido subcontratados de algún estudio chino o vietnamita. El diseño de Arthur es como si le faltara algo, lo mismo para muchos otros enemigos, y trampas. Luego están los defectos
    JUGABILIDAD DECEPCIONANTE, ARTÍSTICAMENTE MEDIOCRE

    Esperaba mucho de este juego, y la verdad es que me ha defraudado total y absolutamente.

    En primer lugar los gráficos son tirando a feos. Como si hubieran sido subcontratados de algún estudio chino o vietnamita. El diseño de Arthur es como si le faltara algo, lo mismo para muchos otros enemigos, y trampas. Luego están los defectos cutres como demonios que atraviesan el suelo y demás. La música es espantosa. He jugado a remakes de juegos antiguos como el wonder boy dragon's trap o y la melodías de 8 bits son sustituidas por una banda sonora en orquestal. Aquí en cambio parece que han fichado al organista de Camela para hacer la música del primer nivel del cementerio. Puedo decir que el mapa donde aparecen los niveles es de lo poco que se salve hasta ahora, y que eso de poder elegir nivel está bien.

    Sobre la jugabilidad...

    Este juego no es un arcade. Carece de la esencia de cualquier otro juego de la saga anterior. Hay mucha magia, y mucha polla, pero se pierde el componente arcade. El juego está mal planteado. Llegas a puntos como el agujero de los cerdos, o la zona de las tortugas donde parece que estás jugando más a un tomb rider porque no sabes si tienes que matar, a qué y adónde tienes que ir, sacrificando la esencia arcade por el camino. Sobre las magias...yo creo que a veces menos es más, y lo de elegir 1698 magias en una partida de un juego arcade está de sobra y le quita jugabilidad.

    La dificultad está mal calibrada, y a diferencia de las entregas anteriores en las que la gracia era que fueran juegos desafiantes pero con niveles generalmente cohesionados y sólidos. Aquí los enemigos aparecen a saco paco sin ton ni son y con bastante poco tino y en general el juego transmite cierta sensación de desorden. Básicamente la cosa va de avanzar de banderín en banderín después de que te maten 30 veces sin plantear ningún otro desafío como lo hacía cualquiera de sus entregas anteriores.

    Los controles del personaje son pésimos. No responden como en cualquier de las entregas anteriores, y son incoherentes con el diseño de los niveles. Hay muchos saltos de esos que parece que llegas, pero no, y muchas trampas de esas que parece que no te da y te da fruto de un mal diseño de los niveles.

    En definitiva, un juego incoherente y mediocre, se ve que han intentado añadir muchas cosas, pero unas veces con bastante poco tino y otras de una forma chapucera. Nada digno de las entregas de megadrive snes o nes que jugué en su día.
    Expand
  11. May 21, 2021
    0
    Easily the worst game I've played this year. Bought on nintendo switch store, can't even refund. Game is just some stupid bullet hell game with platforming. I've beat the original game back in the day, and on emulators. Nothing about any of it is enjoyable. Bosses aren't challenging and rewarding, enemies spawn with paths you have to anticipate before they spawn else you're too slow andEasily the worst game I've played this year. Bought on nintendo switch store, can't even refund. Game is just some stupid bullet hell game with platforming. I've beat the original game back in the day, and on emulators. Nothing about any of it is enjoyable. Bosses aren't challenging and rewarding, enemies spawn with paths you have to anticipate before they spawn else you're too slow and attacks are too constricted to attack back. You progress through the game because of rote memorization of where mobs spawn and progress from check point to check point little by little because you have to memorize where every enemy is because it spawns and it's literally going to hit you if you do nothing. You spend so much time memorizing enemies and dodging their lame attacks that you just stop having fun and start playing the worst version of a bullet hell game.

    The platforming is absolutely awful, like terraria except less forgiving. Jumping from platform to platform with guys that fly by through the screen so they can knock you off and force you to start all the way over. even on the easiest diffficulty I got stuck on this one section for 20 minutes because I just didn't care to hyper-memorize everything because it wasn't fun.
    Expand
  12. Feb 8, 2022
    1
    Gave one star for the art style and graphics improvement. I went in knowing this game would be hard but not annoyingly frustrating for no reason. Devs could have easily made the menu system more quality of life friendly. You cant tell me they didnt know having the cursor hover over the option to restart the entire area over wouldnt make peopke rage after the 10th time of accidentallyGave one star for the art style and graphics improvement. I went in knowing this game would be hard but not annoyingly frustrating for no reason. Devs could have easily made the menu system more quality of life friendly. You cant tell me they didnt know having the cursor hover over the option to restart the entire area over wouldnt make peopke rage after the 10th time of accidentally pressing it. Dont buy this game unless you like having buyers remorse.its just not fun but to each their own i guess. Glad i only wasted 20 instead of the ridiculous asking price of 30! Get real with that s%&t! Expand
Metascore
74

Mixed or average reviews - based on 74 Critic Reviews

Critic score distribution:
  1. Positive: 45 out of 74
  2. Negative: 3 out of 74
  1. CD-Action
    Nov 15, 2021
    65
    With its limited controls, sluggish protagonist, unnecessary, frustrating deaths, and overall tendency to cling to the past too much, Ghosts ‘N Goblins Resurrection is a game either for masochists or die-hard fans of the franchise. There are plenty of platformers out there that are much better at bringing the old-school look and feel into present day. [05/2021, p.36]
  2. Nintendo Force Magazine
    May 17, 2021
    70
    It takes some great steps in the right direction in terms of modernizing this series – but it doesn't quite stick the landing. [Issue #52 – May/June 2021, p. 22]
  3. Apr 22, 2021
    85
    Ghosts ‘N Goblins Resurrection is a wonderful re-imagining of the brutally difficult iconic series. Featuring incredible hand-drawn animation and multiple difficulty levels to ensure that players of all skill levels can complete the game, this release will win over both old fans of the series as well as new players eager for a challenge.