Metascore
48

Generally unfavorable reviews - based on 6 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 6
  2. Negative: 3 out of 6
  1. 40
    The story is disjointed, the dialog stilted, and the characters feel like cutouts. But all that could be forgiven if it were fun to play, but it isn’t. Bad puzzles, repetitive combat, and poorly designed encounters are constant companions. I respect the desire and the work that must have gone into making this revival a reality. I just wish the product would have been better for long-suffering fans.
  2. Mar 19, 2018
    30
    Fear Effect Sedna by far is the worst game that we put our hands on this year. It is not possible to highlight a positive point, either in the technical aspects like graphics, sound, gameplay, or artistic aspects such as style or history. Of course, the effect of this game on the players is ghastly.
  3. Mar 16, 2018
    30
    It is a sloppy mess that gets off on the wrong foot, only to shoot itself in the foot right after. It is a weird hodgepodge of body horror, cyberpunk sleaze, and secret agent shenanigans that, in theory, should work, but don't.
User Score
4.4

Generally unfavorable reviews- based on 17 Ratings

User score distribution:
  1. Positive: 4 out of 17
  2. Negative: 10 out of 17
  1. Jun 29, 2018
    6
    I was a big fan of fear effect on the ps1 but this version is a mis-step imho. The change from third person to isometric makes no sense andI was a big fan of fear effect on the ps1 but this version is a mis-step imho. The change from third person to isometric makes no sense and the mechanic involved in pausing the game to send issue characters commands (like in xcom) is completely redundant. The game is quite unbalanced as well, I breezed through the game before getting stuck on the first boss. Full Review »
  2. Mar 7, 2018
    9
    Critical reviews have missed the point. Fans of cult classic Fear Effect are happy, and that’s what counts the most, right? Sedna is an indieCritical reviews have missed the point. Fans of cult classic Fear Effect are happy, and that’s what counts the most, right? Sedna is an indie revival of a dormant IP, and it’s bound to come with some inherent development limitations, and yet Sushee has managed to craft an original, ambitious, and wholly satisfying experience in a timely fashion. That’s far more than most indie studios have accomplished, especially following unrealistically lofty crowdfunding campaigns. Sushee has preserved the aesthetics and character personalities that made us love the original Fear Effect games on PlayStation. There’s a change in gameplay perspective not unlike another cyberpunk classic Shadowrun, and while quite different from the originals, it suits the series perfectly. Combat is a bit clunky at times, especially when trying to use stealth, but puzzles are as clever and fun as they are challenging. I especially love the death cutscenes, which make repeated failures a welcome learning experience instead of a source of frustration. The game shines brightest on Switch in my opinion, but PS4 is solid too. Frankly, I’ve enjoyed Fear Effect Sedna far more than the sum of its parts and more than I expected even after I backed the campaign. That’s in no small part due to nostalgia, but Sushee still deserves the credit for managing to capture that feeling almost 2 decades later. Full Review »
  3. Sep 5, 2019
    6
    il gioco non è malaccio, ottimi intermezzi animati, la giusta dose di esplorazione ed un medio livello di complessità con puzzle game