User Score
8.5

Generally favorable reviews- based on 595 Ratings

User score distribution:
  1. Negative: 50 out of 595
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  1. Jan 20, 2018
    6
    Doom is a great game, but it is not for me. I am a huge fan of the original Doom on the PS1, but not the reboot. The gameplay is great, the graphics are decent on the Switch, and it runs alright. But I have the same problem with this version as I did with the PS4 version, and that's the fact that I spent about 3 hours on a level. The maps are too large to the point where you can't figureDoom is a great game, but it is not for me. I am a huge fan of the original Doom on the PS1, but not the reboot. The gameplay is great, the graphics are decent on the Switch, and it runs alright. But I have the same problem with this version as I did with the PS4 version, and that's the fact that I spent about 3 hours on a level. The maps are too large to the point where you can't figure out where to go. As a result, I couldn't bring myself to finish the game. As the Angry Video Game Nerd put it in one of his videos (for a different game) "If you want a good 'where the f*** do I go' type of game you'll enjoy this one." Expand
  2. Nov 22, 2017
    7
    I have never played Doom before. I even havent' played a shooter in years. I am not enjoying this game too much. It is hard to see everything on the portable screen (I only play in portable mode). I turned off motion blur and the other setting (abberation? I cannot recall the term). This helped a bit to make the game appear a bit more clear and crisp. It looks fine and plays fine. However,I have never played Doom before. I even havent' played a shooter in years. I am not enjoying this game too much. It is hard to see everything on the portable screen (I only play in portable mode). I turned off motion blur and the other setting (abberation? I cannot recall the term). This helped a bit to make the game appear a bit more clear and crisp. It looks fine and plays fine. However, after playing games that look very crisp in portable mode like Mario, Zelda, Steamworld and Fire Emblem Warriors, I am having a hard time with this game. The gameplay is ok. It's just run and gun, explore a bit, run and gun some more. Dunno. Not really enthralled with this game as others claim to be. OK gameplay and hard to make out visuals makes it a bit of a let down. Still ok. Expand
  3. Nov 14, 2017
    7
    Doom è stato ficcato a forza dentro la Switch senza perdere praticamente nulla in termini di contenuti, i dubbi invece arrivano sul fronte tecnico.
    in modalità docked avrebbe sicuramente più senso dedicarsi alle versioni "originali", ben più fluide e definite, rendendo così 'Doom Switch' imprescindibile solo per chi non possiede un'altra console.
    In modalità portatile il gioco di
    Doom è stato ficcato a forza dentro la Switch senza perdere praticamente nulla in termini di contenuti, i dubbi invece arrivano sul fronte tecnico.
    in modalità docked avrebbe sicuramente più senso dedicarsi alle versioni "originali", ben più fluide e definite, rendendo così 'Doom Switch' imprescindibile solo per chi non possiede un'altra console.
    In modalità portatile il gioco di Bethesda acquista invece tutto un altro senso: chi non vorrebbe blastare i demoni di marte in mobilità, magari su un treno, in auto o in aereo? Rimangono però i dubbi riguardo ai controlli e al framerate. Non si può negare che la ridotta fluidità (30 fps?) sia un problema in un gioco così frenetico, e che anche i controlli in questo non aiutino proprio. (Sarebbe infatti necessario acquistare un pro controller).
    Non dimentichiamo poi la ridottissima definizione e il fastidioso effetto blur, particolarmente fastidioso in modalità portatile.
    Sì, giocare a Doom in mobilità è possibile, e questo è già un mezzo miracolo. Ma c'è ovviamente un prezzo da pagare .
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  4. Nov 15, 2017
    5
    anyone giving the game a 10 is crazy....a 10 is "perfect" but as we all know, people just do scoring to raise the percentages.
    firstly, kudos to Bethesda for even doing this....it will help Nintendo to get more 3rd parties involved.
    Secondly, does it run well? hmm yes and no. The downgrade is quie substantial as to be expected...and in docked mode its pretty awful and blurry...digital
    anyone giving the game a 10 is crazy....a 10 is "perfect" but as we all know, people just do scoring to raise the percentages.
    firstly, kudos to Bethesda for even doing this....it will help Nintendo to get more 3rd parties involved.
    Secondly, does it run well? hmm yes and no. The downgrade is quie substantial as to be expected...and in docked mode its pretty awful and blurry...digital foundary did a performance test on the game...and the resolution drops as low as 300p in places. The framerate is ok sometimes, but the irregular latency between frames makes it pretty choppy....when you don't want it to be, ie when its frantic.
    Thirdly, paying 60 dollars for a game I can play on my xbox one x in 4k 60fps, for 40 dollars is frankly a rip off. why do Nintendo do this? its the same with skyrim, which just looks like the xbox 360 version. skyrim se was released on xbox one for 50 dollars, and its fully remastered WITH mods!
    Doom is still fun on the switch, but people are saying its like some miracle to get a good portable fps....well I guess they never played dead ringer 2 on android on the shield tablet. or skyrim on the gpd win handheld (which costs 20 dollars and has mods)
    I have a big issue with Nintendo charging so much for games that are cheaper and better on other systems, Otherwise Id give the game a 7
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  5. Nov 22, 2017
    6
    Doom for the switch is better on PC. This is not a game for the switch console. Its to bloody i want Mario games and cute rabbits please! Please remove this game from the switch its a disgrace!
  6. Nov 12, 2017
    6
    El juego no vale la pena a 60 dolares y menos con tantos problemas de rendimiento, en las hordas cargadas de enemigos el juego sufre en resolucion y fps, pero sin embargo el juego mantiene la esencia de un doom, en verdad un doom portatil es una locura, solo modo portatil vale la pena y a unos 30 dolares en (digital). Sin embargo en modo dock es un cancer visual, es un buen juego que sigueEl juego no vale la pena a 60 dolares y menos con tantos problemas de rendimiento, en las hordas cargadas de enemigos el juego sufre en resolucion y fps, pero sin embargo el juego mantiene la esencia de un doom, en verdad un doom portatil es una locura, solo modo portatil vale la pena y a unos 30 dolares en (digital). Sin embargo en modo dock es un cancer visual, es un buen juego que sigue siendo doom pero que sufre hasta la muerte en modo dock. Expand
  7. Jul 17, 2018
    5
    Once again, say it with me, "do you have Doom from pc or any other console before? Then don't bother because this is both the worst version you can get and the most overpriced one to boot: this game is NOT worth the 60 buck asking price.

    But if you never got doom before...well that's much difficult to answer: the game itself is objectively the worst version of all console ports but it's
    Once again, say it with me, "do you have Doom from pc or any other console before? Then don't bother because this is both the worst version you can get and the most overpriced one to boot: this game is NOT worth the 60 buck asking price.

    But if you never got doom before...well that's much difficult to answer: the game itself is objectively the worst version of all console ports but it's still quite amazing on how they managed to make it run without too many issues. Yes it's downgraded but for good reasons and It's really hard to judge it: they managed to make a massive game like doom work on a switch and that's really commendable.

    I mean sure it's a console port of a pc game and you'll have the usual issues with the sticks but that's expected from a console versions: you can't expect the smoothness of a pc and you can't even plug an usb keyboard and mouse to make it work properly (or else it wouldn't be nintendo).

    Too bad they still **** up in two ways: the game STILL requires a download (about 8gb) for multiplayer and other content features that will snatch away your already poor memory of the switch because nintendo didn't think of adding an internal SD or memory to help with data, that would be too freaking logical. Screw the ps4 or xbone with their 1tb of storage: 25gb is all you need and if you want more spend hundreds of bucks for a measly 128gb memory update. TOTALLY BETTER!

    But what kills it is the price point...I'm sorry but 60 euros for a nearly 2-year-old game, a game you can literally find anywhere for cheap, a game I spent 7 bucks on steam to buy and literally has everything you can ask (including the snapmap, which is missing on the switch), and they DARE to ask us full price again? Of course I can't recommend it: if this came out together with other versions I would say otherwise but I simply CANNOT recommend a fully price port of an old game.

    And no, the portability is not a reason enough to be worth the price because if I have to be a mean bastard I can reply with "buy a portable computer and get doom on it: even on low setting it will look much better than the switch version. And you can even hook a keyboard and mouse!"

    So, to put it simply, the game is a real marvel in terms of technicalities and I simply couldn't ignore that, but it's the price point that makes it hard to recommend, especially when you can simply get it anywhere - ANY-FREAKING-WHERE - for cheaper.

    Oh sure if you buy this version you'll finally be able to play it while you're on the toilet woohoo, good waste of money for 3 hours of gameplay (or even less, considering how powerful doom is), but if you're smart and value your money - which I'm sure you do - I HIGHLY recommend it if you find it CHEAP and ONLY if it's CHEAP, as the game is simply not worth 60 bucks, not after 2 years of its initial release.

    Or if you like wasting money and you're starving for new games on your switch, then go ahead: I'm sure those countless sales won't come back at tormenting you...
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  8. Mar 4, 2018
    7
    *DISCLAIMER: This review will specifically discuss the Switch version of "DOOM" and is not an overall assessment of the game, but rather an assessment of the port itself. I previously reviewed the game on the PlayStation 4 and rewarded it a 10 out of 10. Head to my profile if you want to read that review and hear my actual thoughts on the core game itself.*
    I've gone on record on numerous
    *DISCLAIMER: This review will specifically discuss the Switch version of "DOOM" and is not an overall assessment of the game, but rather an assessment of the port itself. I previously reviewed the game on the PlayStation 4 and rewarded it a 10 out of 10. Head to my profile if you want to read that review and hear my actual thoughts on the core game itself.*
    I've gone on record on numerous occasions to say that the 2016 "DOOM" remake was not only one of my favorite PlayStation 4 games, but one of my overall favorite video games. Yeah, sure, it was my first experience with the series, but I had an absolute blast with the game. It had all the things a great "DOOM" game should have (at least, based on my little research): incredible visuals, extremely fun, fast-paced and action-packed gameplay, smooth controls, and a ton of badass moments. So, when hearing that this game I loved so much was heading to the Nintendo Switch, I was admittedly a bit intrigued: would a game that huge, that graphically intense, and that fast actually translate well to the Switch, specifically when taking the system as a portable? Well, I'm here to report that, for the most part, it does!
    "DOOM" on the Nintendo Switch retains all of the things that made the original great, and it's honestly a miracle that the game can run on the Switch pretty solidly. Sure, the game is downgraded to 30 FPS, but it's an overall quite smooth 30 FPS (though I recommend turning off the motion blur and the chromatic aberration), and while the resolution was downgraded, the game still looks just fine visually. On top of that, the portable experience is great in and of itself, and the game still feels great regardless of whether or not you're playing it docked or undocked.
    Obviously, however, those downgrades are pretty noticeable: certain effects and models obviously look worse on the Switch version, and while the experience as a whole is quite smooth, there is some occasional frame dipping. Now, for me, it wasn't TOO distracting, and the game still performed fine enough, but some might be a bit turn-off by that. On top of that, I did run into a few noticeable glitches here and there, and again, they weren't game-breaking, but they were slightly distracting.
    "DOOM" on the Switch is a marvel in and of itself: the fact that the game was even able to run without the Switch completely imploding is a miracle on its own, and the fact that the game, downgrades and all, still performs and looks fine on the system (even in handheld mode), is even more impressive to me. Of course, the downgrades are there and they are noticeable, but they luckily don't distract too much from the game as a whole. So, is it worth buying the Switch port if you already own the game elsewhere? Well, if you love "DOOM" but aren't begging to have a portable version of it, then obviously, the other versions should suit you just fine, but if you want to be able to take it on the go with you and play it whenever you please, most definitely. It's honestly just a matter of "knowing thy self" with this one. It's obvious the developers had to cut some corners to get it on the Switch, but they aren't all that bad at the end of the day, so if you're looking for the "DOOM" experience on the go, or you just need a fun, high-adrenaline shooter on your Switch, "DOOM" is definitely a solid option. Sure, it doesn't stack up to it's other console counterparts in performance or visuals, but it's still one hell of a ride on the Nintendo Switch.
    Final rating: 7 out of 10 "Good"
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  9. Dec 5, 2018
    7
    It's an OK game with a lot of action and a high level difficulty, but after 10 hours it becomes to be boring, because it is always the same: shoot, shoot and shoot.
  10. Dec 17, 2018
    7
    This game doesn't compare to Halo 2 or Far Cry 5. I generally prefer horror stealth games. This game was a bit of disappointment to me. I have only put in about 5 hours over a year. If you like this genre of game you should probably buy it on Switch as there isn't much competition. If this genre isn't one for you, then this game might not have enough edge to keep you gripped to completion.
  11. Oct 13, 2022
    6
    About the Switch port:

    It plays great in handheld mode (30fps stable), but the graphics are seriously blurry (it's 576p but looks like 360p at times). When you play in docked mode it looks better, however the input lag skyrockets to the point that it's almost unbearable to play (the worst input lag i've encountered in a switch game so far). The UI is not reworked for the Switch - the
    About the Switch port:

    It plays great in handheld mode (30fps stable), but the graphics are seriously blurry (it's 576p but looks like 360p at times). When you play in docked mode it looks better, however the input lag skyrockets to the point that it's almost unbearable to play (the worst input lag i've encountered in a switch game so far).

    The UI is not reworked for the Switch - the fonts are super tiny and in handheld mode it's painfully hard to read. A little more work here and it would make a huge difference to the overall experience.
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  12. Sep 7, 2019
    6
    I like Doom a lot, this patched version on Switch works very well. In my opinion the controls are not easy to handle when playing in portable mode. I can only play this docked and survive. I would like cheats to be added to make the game more fun.
  13. Apr 28, 2020
    6
    Some of challenges become inhuman with directing with joysticks with a such huge blind zone which makes accurate aiming impossible. I tried to move cross-hair really slightly, but at first I got no reaction from joystick movement and after the blind zone is finished cross-hair moved too fast and i couldn't control it. Such big blind zones totally suck. Joysticks work this way only in theSome of challenges become inhuman with directing with joysticks with a such huge blind zone which makes accurate aiming impossible. I tried to move cross-hair really slightly, but at first I got no reaction from joystick movement and after the blind zone is finished cross-hair moved too fast and i couldn't control it. Such big blind zones totally suck. Joysticks work this way only in the game. If you try to calibrate joystick in consoles setting every very slight movement is read clearly.
    Necessity of restart of final boss battle due to a bag which doesn't allow you to finish the game totally sucks as well.
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  14. Dec 30, 2020
    7
    Great combat but the levels are way too repetitive and bland. The whole Mars atmosphere gets really dull on the eyes after a while.
  15. WPB
    Oct 13, 2022
    7
    This review contains spoilers, click expand to view. The BEST Mario party I've ever played. So much fun, the music slaps and the minigames are amazing, Mario's costume design is different to usual, but the change is welcome. Mario with a chainsaw slicing monsters is a very cool take on the character and I can't wait to see what changes Nintendo make to his character in the future. Expand
  16. Apr 27, 2023
    7
    The port is seriously impressive, and the game is good too. It's an adrenaline rush that revitalizes the Doom franchise in a modern fashion, while having some great nods to the originals.
Metascore
79

Generally favorable reviews - based on 66 Critic Reviews

Critic score distribution:
  1. Positive: 54 out of 66
  2. Negative: 0 out of 66
  1. Nintendo Force Magazine
    Apr 25, 2018
    80
    This is the game I was expecting back in November. Now I can finally recommend DOOM to friends without having to append a mountain of caveats! [Issue #33 – May/June 2018, p. 74]
  2. CD-Action
    Feb 8, 2018
    75
    Technically this port is so impressive that sometimes it’s hard to believe it actually exists. It’s the game itself that I have some issues with, as in my opinion its campaign is encumbered by elements that sometimes unnecessarily slow down Doom’s fantastic pace. [01/2018, p.53]
  3. Dec 11, 2017
    80
    It’s not a perfect port. For those looking to play DOOM purely on the big screen, the Switch version’s janky visuals make it difficult to recommend. Yet, if you’re looking for a portable version of one of the best shooters in recent memory, DOOM thoroughly deserves to be the blood-soaked outlier lurking in your Switch library.