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No score yet - based on 1 Critic Review

Critic score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
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  1. Jan 5, 2018
    83
    That word, pleasant, may just be the best way to describe all of Undertale. I know that’s nowhere near as strong a term as many of its devotees have used, but it feels entirely appropriate to me. The characters, the charmingly retro graphics, the interactions: they’re generally quite pleasant. I wouldn’t say they make this a must-play game, but I would say that it means that if you play Undertale, you’ll likely have a grin on your face the whole time.
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  1. Aug 18, 2017
    On Sony's Vita (it's worth noting that it's also available on PlayStation 4, with cross-buy part of the package), it nestles alongside contemporary classics such as Spelunky, TxK, Hotline Miami and Proteus and cements the cult status of this much-loved, ill-starred handheld. Heck, it may well be the best of the lot. [Recommended]
User Score
6.9

Mixed or average reviews- based on 84 Ratings

User score distribution:
  1. Positive: 57 out of 84
  2. Negative: 22 out of 84
  1. Oct 9, 2017
    9
    Just like how it was when I played on the PC, except it's better since I can play it anywhere I want to
    I gotta say it's a great title to
    Just like how it was when I played on the PC, except it's better since I can play it anywhere I want to
    I gotta say it's a great title to have on the vita. Everything was ported nicely, it runs smooth, and it plays well, no bugs at all.

    Buy it on the vita, you get the game on the PS4 too. A nice bonus!

    Would've gave it a 10 if all the creepy game crashes was carried over to the port too.
    (Undertale fans, you know how it was on the PC)
    Full Review »
  2. Jun 1, 2018
    7
    Following a war between monsters and humans all monsters have been banished to live underground and prevented from returning to the surface byFollowing a war between monsters and humans all monsters have been banished to live underground and prevented from returning to the surface by a magical barrier put in place by the most powerful human wizards. As the game begins the player takes control of a human child who has "fallen" into this underground domain.

    To be honest I found Undertale clever but not always necessarily all that fun to play. As so often seems to be the case these days it’s these smaller budget indie titles that demonstrate a far greater willingness to actually try to do something original, and that is certainly the case here. The way Undertale is able to constantly surprise by turning accepted RPG conventions on their head, and the personality given to each and every NPC and enemy, puts most other games to shame.

    Which brings me to my first issue, the combat, an element that makes up a significant part of the gameplay. Most enemy encounters play out like an old fashioned "bullet hell" shooter but give you the option of either fighting or peacefully talking your way out of the situation. I can honestly say I've never seen a system like it but, in practice, it can often be a little dull. Early on I more often than not tried the "pacifist" route but many enemies offer little to no clue as to how you can talk your way out of a battle, the result was a lot of clicking different dialogue options with the hope of eventually getting lucky and finding the "solution" before I ran out of health.

    Another issue I had with Undertale was the sheer amount of text. Yes, the script is regularly fairly funny, but I sometimes felt like I was clicking though text box after text box just to be able to continue with the game.

    All in all then this is a clever little game with some standout moments that will surprise and delight fans of the RPG genre but, for me personally, the core gameplay prevents it from being a true classic.
    Full Review »
  3. Nov 29, 2017
    8
    It's Undertale on the Playstation Vita. What more could you possibly ask for? Well there is something. I can't give it a 10 because two thingsIt's Undertale on the Playstation Vita. What more could you possibly ask for? Well there is something. I can't give it a 10 because two things irritate me. There is no option to stretch the screen to at least take up more screen space on the Vita, but the biggest issue I have is that it is an unneccessary resource hog. Once you boot up the game, you lose access to all other feature in the Vita, Browser, looking at trophies etc. Sure other games such as X-Com and Resident Evil 2 Revelations were the same, but with Undertale.... There is no way the game can be hogging so much memory, and in my opinion no excuse for it either. Bad programming, or purposely restrictive. Full Review »