User Score
7.9

Generally favorable reviews- based on 8959 Ratings

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  1. Nov 19, 2022
    7
    I haven’t finished the game yet, so this score is based on my impressions some 7 hours in.

    In my experience, the best cinematic games are the ones that feels like a movie - but this game, feels like a movie that wants to be a game. The story and acting is great, but the actual game is not very fun to play. You play mostly just to advance the story, which is probably great for some
    I haven’t finished the game yet, so this score is based on my impressions some 7 hours in.

    In my experience, the best cinematic games are the ones that feels like a movie - but this game, feels like a movie that wants to be a game.

    The story and acting is great, but the actual game is not very fun to play. You play mostly just to advance the story, which is probably great for some players out there, but personally, I’ll take awesome gameplay over story any day - but the freshness and amazement of the previous entry has now worn off, and so the gameplay feels somewhat lackluster and predictable.

    The game is constantly split up into very cookie cutter sections, in a not so elegant way; you either have to solve a puzzle (with way too many hints), watch a cutscene, a combat scenario, traversal or a quick time event. The amount of combat sequences in-between the other elements also quickly becomes tiring, as the order usually goes; cutscene, combat, puzzle, combat, walk/boat, combat, cutscene, combat, puzzle, combat etc. The combat is somewhat decent, but is held back by the cinematic animations that often make it feel a bit stiff and clunky. The same enemies are also used way too frequently, and many of them feels as unnecessary filler. The puzzles are also pretty good at times, but after less than ten seconds a very obvious hint will be given, whether you like it or not. This kind of handholding is unbearable, and makes the puzzles way too easy. My biggest gripe though is that the PS5 version is definitely held back by the previous generation. Don’t get me wrong, it looks great, but it doesn’t look very much better than the previous entry, which is a big deal for a game where facial expressions and scenery is 40% of the experience. Also, what’s up with that stale water? When you spend most of the game sailing around, why didn’t they update these animations at least? As said, I haven’t finished it yet, and given this is a story driven game my opinion might change, but looking at it purely from a gameplay-perspective, I’d say Ragnarok plays it waaaaay too safe; so much so, that actually playing it becomes a bit tedious already. It’s a game that prioritizes story over gameplay, but if you’re into that then you’ll probably have a great time.
    If you want to have game that’s actually fun to play as well though, Ragnarok definitely has its moments but they’re few and far in between.
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  2. Dec 4, 2022
    7
    This review contains spoilers, click expand to view. This game is the new woke disappointment of the year. It focus so much on Freya and woman empowering that Kratos looks like a cameo in his own game. Theres is even a part when Freya said she would sure be able to kill Kratos to wich he dont answer! That surely a joke.

    Lets not even start on the boredom of Atreus and Angrboda's time in the land of the Giants. Filler content wich takes hour and hours of playtime i nearly fall asleep. Gameplay didnt evolve enough and in the end, a good number of mens in the game dies, while not a single woman do. Hmmm.

    The new Santa Monica doesnt know how to make God of War, lets hope Ragnarok is the end of the series.
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  3. Nov 12, 2022
    7
    Juego divertido y aventurero, es como pausar el del 2018 y volver al rato a continuar lo mismo, Busg con los diferentes Npcs, sin duda un gran DLC.
  4. Nov 20, 2022
    7
    Meh th1$ 5th R@gn@r0k 2022 k1nd@ 1nfer10r c0mp@red t0 4th T1tle 2018 n0 pun 1ntended 0f c0ur$e.
  5. Nov 19, 2022
    7
    continuacao do jogo de 2018 gostei muito, mas a unica diferenca entre o jogo anterior e a continuacao da historias, mudanca grafica minima.
  6. Dec 5, 2022
    7
    Ragnarok is neither the masterpiece nor the absolute crap people are saying on the internet. It's a linear game, not open world like many claim it to be, with action, puzzles and good but reoetitive combat. Graphs and art are 10/10, impressive CGI and motion capture. Voice actors do an excellent job.
    The problem is that Ragnarok follows the SONY AAA playbook. It's basically every game
    Ragnarok is neither the masterpiece nor the absolute crap people are saying on the internet. It's a linear game, not open world like many claim it to be, with action, puzzles and good but reoetitive combat. Graphs and art are 10/10, impressive CGI and motion capture. Voice actors do an excellent job.
    The problem is that Ragnarok follows the SONY AAA playbook. It's basically every game we've played in the last decade. Took me 40 hours to beat it but I swear it felt like 100. The main story is just BORING. It trys and succeed in bulding a climax that never comes....at the and of the game I felt like I've got a good BJ but never got to cum. If you are a fan of the classic TRILOGY like me, you can sit this one out, or at least wait on a bit. It's definetley not worth the $70.
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  7. Nov 20, 2022
    7
    Story is quite good. Atreus still acts like a spoilt brat which is annoying and I think he should have been written a bit better. Also I don't understand why his name is Loki. Loki is the god of mischief which is Odin's son if you follow the mythological god's and this game clearly does. The combat still has many issues. You shouldn't need the red and yellow circles to know what type ofStory is quite good. Atreus still acts like a spoilt brat which is annoying and I think he should have been written a bit better. Also I don't understand why his name is Loki. Loki is the god of mischief which is Odin's son if you follow the mythological god's and this game clearly does. The combat still has many issues. You shouldn't need the red and yellow circles to know what type of evasive action you should do. It should be clear for the animation. Sometimes an enemy can hit and it blockable but then it does basically the same animation but it can't be blocked but instead evade. Also a major issue that breaks the combat completely is that you can goto use an ability and the enemies attack will start halfway through but you are stuck in animation so you can't avoid it. Why not make the enemies pause whilst your in an ability animation? I literally never use abilities because I know chances are IL loose a ton of health if I do. Why does Freya not need to say anything when using runic arrows but Atreus does? It's a bit inconsistent? Overall I think the game is a bit linear. For example climbing is locked to certain walls and you can only jump when the game says you can. It would have been great to make this a big change going into Ragnarok making the player have more freedom. Overall I just don't think they made any real big core changes to the gameplay. Everything just feels to much the same. Almost like this is more a huge DLC then a new game. Even the graphics haven't changed that much and I'm on Ps5. It's a great game but I did expect more something new to come to the table other then the story and some changes to the map.

    Also the berserker gravestones bosses is a bit messed up. Some of the attacks are completely out of sync with Kratos movement causing you unavoidable damage. For example if 1 where he shouts "fall before me" whilst your releasing axe throw the time your in animation is to long and you take a heavy hit. Or how it shows you can block but if you do he just follows with a second hit but your character is stuck in flinch. I'm all for high difficulty bosses but these bosses are completely broken and your basically limited to melee only combat without skills or ability's towards the second half of the fight due to the time they take. Ramping up the speed and repeating attacks multiple times is something I would expect in a PS2 boss fight NOT a Ps5 boss fight. Why not just design new attacks. These are sidemissions so obviously they get very little attention when it comes to bug testing. I've completed all the from software games so this isn't just a hot take.
    There is another one which reuses the same animation for 2 different attacks. 1 which can be blocked with a shield and another can't. When your far away from the boss and have slightly impaired site you can't always see the red circle clearly. This makes this hell for me. Who ever thought reusing an animation like that was a good idea should stay away from game development. These bosses literally have such little purpose in the game other then to drag the hours of playtime up. The Valkyries actually mean something but I don't even know what these berserkers are because it doesn't tell you? They aren't fun to do as they do the same attack over and over. They have tank health and attack windows are few and far between. If the mechanics switched up they would be fun but it's the same variety and even the same order of attacks start to finish? All it is just learn a button combination of shield, roll and attack then when his health reaches a certain point add a longer shield duration and more rolls. That's so lazy to script such basic mechanics. They couldn't even be bothered to randomise the attacks.
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  8. Dec 2, 2022
    7
    Es muy emocionante este juego, solo que hay algunas partes que son rellenos innecesarios que hasta llegan a dar un poco de sueño y es molesto, otra cosa fueron algunas cinemáticas que duran más de lo habitual, pero eso en mi caso no me ha gustado, el resto esta genial
  9. Nov 13, 2022
    7
    I'm not going to spoil anything but this game is just a shadow of God of war 2018 , the first one was brilliant the second one is boring and annoying
  10. May 19, 2023
    7
    Overdone and overstuffed. Excessively excessive. In the previous game I was struck by how often the game would NOT have a combat encounter when you expected it to, and it gave you the space to breathe. Not so much in this game, every moment there is a line of dialogue or an enemy encounter. It is a suffocating experience. Overdone and overstuffed.
  11. Dec 18, 2022
    7
    Game looks and plays very good. The story is also very good. The things i did not like is that every world and every chapter feels the same. It looks different but feels like you play the same level over and over again. It also feels like an dlc of the 2018 game then a complet new game. The game has a good combat and a nice feeling of controlling the characters.
  12. Nov 10, 2022
    7
    I really liked God of war 2018 and heading into this game I was expecting an amazing and breathtaking experience that i would never forget but the game was just Meh. Being honest this is a PS4 game there is no defining feature that stands out from the PS4 version from the PS5. The game also has these obvious loading screens that pretend the they are not. Overall 7.6 out of 10
  13. Nov 21, 2022
    7
    Gameplay is solid. Graphics are good. Story is lazy boarding on bad. Terrible pacing. Uninteresting environments. Hand-holding puzzles. Below average boss design. & Disappointing a sequel.
  14. Nov 11, 2022
    7
    The same problems with balancing/difficulty from the first game are exacerbated in the sequel. At times the tasks and side content can feel downright tedious, especially some of the moments as Atreus. The game constantly feels like it's asking you to do something in combat and then punishing you for trying. The health system is very stingy and if you start a battle with low health it isThe same problems with balancing/difficulty from the first game are exacerbated in the sequel. At times the tasks and side content can feel downright tedious, especially some of the moments as Atreus. The game constantly feels like it's asking you to do something in combat and then punishing you for trying. The health system is very stingy and if you start a battle with low health it is often still a good strategy to kill yourself so you can start at full. Playing as Atreus sucks. There were a few polish things that simply were not an issue in the first game. Without spoiling anything there are some moments in the game where objects are clipping through each other, which normally wouldn't bother me in a game, but compared to the previous title it does seem worth noting. Expand
  15. Nov 14, 2022
    7
    Story 10/10
    Exceptional story telling with triple a cut scene Graphic 7/10
    No ground breaking graphic but character design is top notch

    Sound 7/10
    Sound track is good Gameplay 7/10
    Improve combat and mechanic Poor animation (especially when enemy floating mid air during hit) Long loading time even on PS5 Linear map design full of narrow path
  16. Aug 6, 2023
    7
    Dps de algum tempo, mudei de opnião sobre Gow Ragnarok, infelizmente, esse jogo é um gigantesco desperdicio de potencial, tudo que o Gow 2018 cria de expectativa para o Ragnarok, não chega nem perto de ser atendido, o jogo é maravilhoso ate a metade, mas no final, parece que foi extremamente corrido, boss fight final é muito fraca para o que foi preparado no jogo original, a luta contra oDps de algum tempo, mudei de opnião sobre Gow Ragnarok, infelizmente, esse jogo é um gigantesco desperdicio de potencial, tudo que o Gow 2018 cria de expectativa para o Ragnarok, não chega nem perto de ser atendido, o jogo é maravilhoso ate a metade, mas no final, parece que foi extremamente corrido, boss fight final é muito fraca para o que foi preparado no jogo original, a luta contra o proprio Baldur é extremamente superior, chega a fazer parecer que Baldur é muito mais poderoso que Thor e Odin. Isso entre infinitas outras coisas que fazem voce perceber que esse jogo não deveria ser o final da mitologia nordica, deveria ser uma triologia, não uma duologia. Expand
  17. Nov 16, 2022
    7
    Very decent game, good story, good gameplay, but essentially it felt more like a refined standalone expansion of GoW 2018 than a game per se, the one thing that really bugged me is the inability to turn off tips that characters continue to bark at you throughout the entire game, it got really annoying after a while
  18. Dec 19, 2022
    7
    Although its a pretty good game, I wont lie; I found this game kind of disappointing, and nowhere near as good as God of War 2018. Before I talk about my gripes with it, I will address the things I felt were good about the game.

    The characters and the arcs they go through are fantastic, and the development of their values and relationships is really well written. Without getting into
    Although its a pretty good game, I wont lie; I found this game kind of disappointing, and nowhere near as good as God of War 2018. Before I talk about my gripes with it, I will address the things I felt were good about the game.

    The characters and the arcs they go through are fantastic, and the development of their values and relationships is really well written. Without getting into spoilers, the endings to Freya, Kratos and Atreus' characters were perfect and well deserved, especially Kratos who grows the most of any of the characters. The graphics are obviously amazing so I do not have to say much more about that. The new characters introduced are also pretty great, especially Thor and Odin. The side quests are surprisingly fun, and I actually enjoyed these more than the main story at times, they were like mini stories and full of history and emotion. The bosses are also pretty good, I dont remember a single one that was not fun to fight.

    Now for the not so good stuff. While I wrote how I felt the characters were well handled, I think the story is not nearly as good as 2018. It feels quite underwhelming, and often feels like it does not take itself very seriously. The pacing is just not good, its far too long and we spent way too much time in very boring levels. I genuinely had to force myself to keep playing at many points in the game, and couldnt understand why the developers decided to make some of these sections so long. These drawn out sections don't contribute to anything I felt. A lot of things that happen in the story feel quite rushed and not earned, especially with the Aesir gods, who's endings were quite unsatisfying. Odin and Thor are not nearly as good of characters as Baldur. Side characters come and go, and big events happen very quickly. I do not know why, but the world felt so much more alive and huge in 2018, and that game was beautifully paced and had an incredibly satisfying ending. The combat in this also is not good, the enemies are extremely spongey, and often will kill you with no way of you predicting their attacks. I often rolled my eyes whenever i saw the 100th wave of enemies. Kratos is also extremely underpowered here, he dies so easily to enemies we know he should obliterate, but for some reason he has to hit a normal guy like 10 times with the blades of chaos to kill him. The music is also not as well utilised as the first game, I barely remember hearing it in this game. Also 2018 had far more wow moments, moments I revisit to this day because they were so awesome, I dont remember a single one in this game other than the first fight with Thor.

    Overall, while this is a pretty good game and has lots of content which I may finish in the future; its a major let-down for me as the 2018 game was basically a masterpiece. I wish I could say this game was better than the first and exceeded my expectations but unfortunately it was difficult to get through at many points. Nevertheless, I think this is a fitting end to Kratos' story but I would not be opposed to seeing him in a future game.
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  19. May 28, 2023
    7
    GOW : Ragnarok n'a fait que zigzaguer entre le jeu "OK mais sans plus" et le "très bon", que ce soit dans tous les domaines, la narration, les combats, les énigmes, les quêtes secondaire etc... Ce qui fait que, j'ai eu du mal avec ce jeu d'une licence légendaire du jeu vidéo.

    Les 2 premières heures étaient délicates, on à donc un Kratos "rebooté" sans aucune compétences ou runes, juste
    GOW : Ragnarok n'a fait que zigzaguer entre le jeu "OK mais sans plus" et le "très bon", que ce soit dans tous les domaines, la narration, les combats, les énigmes, les quêtes secondaire etc... Ce qui fait que, j'ai eu du mal avec ce jeu d'une licence légendaire du jeu vidéo.

    Les 2 premières heures étaient délicates, on à donc un Kratos "rebooté" sans aucune compétences ou runes, juste les coups basiques, et donc les combats sont... fades, sans presque aucun intérêt et limite on les voit plus comme une sorte de pause malvenue dans un récit qui à eu de la peine aussi à me captiver au début, ce n'est qu'à la SPOIL que j'ai commencé à réellement jouer. Les combats s'améliorent au fur et à mesure de déverrouiller des compétences, mais une fois avoir le tour de tous ça, on retombe un peu dans l'ennui, sans compter avec cette couche de RPG sur tous les éléments qui n'amène qu'un désintérêt de ma part pour le nouveau loot, y'en à de trop... Passer 15 minutes à lire les passifs, les stats et les comparaisons pour finalement refaire tous ça car on à du nouveau loot au chapitre suivant, c'est chiaaaaaaaant

    Pour être plus précis sur la narration, quelques fois j'étais envouté entre les relations entre personnages, je voulais suivre absolument la relation Atreus-Kratos, mais ça Tyr(lol) tellement en longueur, à chaque fois qu'on pouvait avoir une révélation côté Kratos et Atreus, c'était coupé par un événement dans le jeu.
    Et j'ai ce sentiment que l'écriture est devenu plus "grand public", il y a trop de manque de sérieux en fait, on à pas cette sensation d'être à l'aube d'une grande guerre et du Ragnarok mais SURTOUT, il y a trop de facilité scénaristique : SPOIL , il y a même un moment où Kratos lui même dit que tout est "trop facile", comme si les scénaristes savaient eux-même que c'était cousu de fil blanc et qu'ils l'ont interpréter avec Kratos,
    Bien évidemment, quelques fois, c'est superbe :SPOIL c'est ce genre d'écriture cruel qui donne de la crédibilité à cette univers, le fait d'affronter des personnes aussi puissante qu'Odin et Thor doit mettre la pression aux joueurs sur le fait que tout tiens à un fil.

    Parlons côté ludique, le jeu utilise une formule connus des AAA narratifs, c'est efficace, mais ça ne surprend plus, faire de l'exploration avec un brin de causettes, faire une phase de combat, faire de la grimpette et parler, refaire un combat, faire une énigme bateau, cinématique et pouf, chapitre fini, maintenant on refait ça jusqu'à la fin, c'est vu et revu, ça commence à faire vieux tous ça en 2022.

    Les zones ouvertes : Alors niveau visuel c'est impeccable, la DA est diversifié et sublime, les graphismes sont très propre, c'est détaillé, parfois un peu trop car on ne sait plus ce qui est le décor et le chemin à traverser, mais bon tout ceci insuffle une vie, une personnalité à chaque zone ouvertes du jeu, parcourir ce monde fait réellement plaisir pour l'oeil, mais pour les mains...
    C'est très cloisonné, tout parait petit, on à l'impression d'être sur une autoroute avec des zones d'arrêt d'urgence pour y faire notre énigme ou notre combat qui ressemblent trait pour trait à ceux de la quête principale, et surtout, c'est exactement les même choses dans TOUTES LES ZONES, aucune prise de risques n'est faite, jamais le jeu vous récompensera de votre curiosité en vous proposant quelque chose de différent de l'habitude

    On nous propose aussi d'incarner Atreus parfois, alors c'est cool, ça change le gameplay, les relations avec les autres persos, bien qu'il rencontre tellement de personnages différents qu'on à jamais le temps de s'attacher à cette relation, mais les changements sont trop nombreux et trop brusque, on vient de s'emmerder à optimiser notre Kratos, prêt à tester nos nouveaux atouts et pouf ! T'incarne 2h Atreus, qui est bien moins intéressant que son père vu qu'il à 3x moins de compétences.

    J'ai pas assez de lignes pour finir, mais sachez que ce soit quêtes secondaires ou énigmes, c'est à chaque fois le même constat : c'est bien mais à chaque fois ça manque de qqch qui l'empêche d'être très bien voir excellent.

    GOW : Ragnarok se repose trop sur ses acquis de 2018, respecte le cahier des charges sans prendre de risque, sans faire trop d'effort légèrement révolutionné un domaine de sa formule, et c'est décevant car c'est l'une des plus grande licence de Sony.
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  20. Dec 4, 2022
    7
    This review contains spoilers, click expand to view. Biggest disappointment for me! Battle combos are really impressive, but that's kinda it. Camera angle is disgusting. And story... Oh boy what about a story...This game is Last Jedi for God of War Universe. It has a lot moments with subverting gamer's expectations ina really dumb way. A have no idea why this kid needs to have name Loki. Loki has nothing to do with this story. Expand
  21. Nov 22, 2022
    7
    The game would be much better if you get rid of all this dialoguesand gibbirish talk, incredebly annoying. Completely impossible to play this again because of this issue, and playing as son and freya was not fun at all.
  22. Jun 4, 2023
    7
    Nothing stands out too much from the last game, which was miles better. Story felt really rushed to me towards the end, way under my expectations.
  23. Nov 20, 2022
    7
    This review contains spoilers, click expand to view. Jogo ótimo. Mas pecou em fazer jogar com Atreus, fora excessivas discordâncias com a mitologia nórdica e dificuldade de localizar no mapa. Expand
  24. Nov 16, 2022
    7
    This review contains spoilers, click expand to view. God Of War Ragnarok is a good game but with a rather poor and simple story.
    I really expected much more at the end of a mythology as great as the Norse.
    Another point is that they recycled everything from Athena and Zeus (2018)
    the whole game feels like filler trying to make it long.
    Kratos being good and not wanting to kill anyone seems silly and boring to me.
    still great gameplay and nice graphics
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  25. Mar 12, 2023
    7
    This review contains spoilers, click expand to view. While the game is good and has its amazing moments, it lacks in story, combat and UI. Biggest problem I had was the directionless and unfocused story. This is my biggest problem with the game.

    Characters:
    Aatreus goes from wanting war to not wanting it to wanting it again for several times. While there is reason for it, the game doesnt let Aatreus sit with reason long enough to earn the change, specially when he changes his mind after short time. Biggest offender is when Brok dies, Aatreus talks about he wouldnt wanted war if this was the consequences of it, yet after creation of Ragnarok (Surtr) he start talking about how war is needed again.
    Most jarring change is Sif who does complete 180 without any good reason that is told in game.
    Ragnarok (Surtr) got in the way instead and Freyr died of unnecessary death bcs of it.

    Story:
    Story feels all over the place. I never understood what Kratos wanted to do, felt like he was doing what everyone told him to do. Which made the game like bunch of storys mushed together.
    Some parts where too long and unnecessary but other too short.

    For gods sake just talk. Lot of the problem comes from charcters not talking trough it. It is cheap way to make artificial conflict.

    Combat:
    Mob enemies has too much health, it just takes too long to kill them. They are also faster and stagger much less than the playable charcters.

    Companions doesnt do much.

    Bosses didnt have much of spectacle like 2018 had.

    UI and the gameplay:
    UI is a mess and its annoying to navigate through it. When you start your save file your placement is reset to start of mini area, while not that bad it is definitely annoying.
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  26. Nov 19, 2022
    7
    Heimdall's character should have been better. His voice actor was amazing. Thor's character was like a lapdog for Odin. He didn't play a big role; he was just doing what Odin told him.
  27. Nov 13, 2022
    7
    Good : Story is great. Love the development of Kratos and Arteus. Graphics are clean and up to par.
    Bad: Weak combat, everything feels underwhelming. Very short game. No replay value.
    42 hours to 100%. Easy platinum.
  28. Nov 30, 2022
    7
    Bueno -
    Una repeticion iguel al god of war del 2018 pero con mejora espera que valla por buen camino este juego pero no termine en decepcion
    Malo-
    la actitu de kratos no me termina de comverse del todo com god of wa anteriares peor bueno
  29. Nov 11, 2022
    7
    Ragnarok is a good game, but a disappointing sequel, it doesn't improve very much in comparison with it's predecessor, I was expecting a sequel that changed and improved everything like Horizon Forbidden West did, but what I get was basically the same game, with a different story and differente boss fights.
  30. Nov 10, 2022
    7
    This review contains spoilers, click expand to view. Jogo maravilhoso, mas mano quase flopei na parte do arco do bosque de ferro, chato p caralho Expand
Metascore
94

Universal acclaim - based on 141 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 141
  1. LEVEL (Czech Republic)
    Jan 25, 2024
    100
    I can't help but tip my hat to the entire Santa Monica team. The deeper you delve into the game, the more you'll be drawn into the stunning story of a father and son against the backdrop of perhaps history's most horrific war. Throw in some casually endearing humour, great and fluid gameplay, and wrap it all up with an amazing audiovisual experience. [Issue#323]
  2. Dec 8, 2022
    95
    Thanks to an amazing cast that’s doing an outstanding job, a compelling story told through the eyes of multiple characters, and top-notch combat, this epic and heartfelt journey strikes all the right chord. It’s impossible not to recommend God of War Ragnarok, but just in case you had any doubts, I strongly advise anyone mildly interested in gaming to play Santa Monica Studio’s latest masterpiece.
  3. Dec 1, 2022
    80
    It’s a satisfying conclusion to the modern God of War saga, but it’s hard to walk away and not feel like this could have been something greater.