User Score
7.8

Generally favorable reviews- based on 12214 Ratings

User score distribution:
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  1. Mar 13, 2022
    6
    Please read until the end before getting super pissed I didn’t play a ton of the game but for me personally it’s just meh. The story is pretty much not there, and I don’t think that a games story being “cryptic” is a good thing. The gameplay is fine enough, but it doesn’t really feel like anything that hasn’t been done before. The graphics are honestly really nice and not nearly as bad asPlease read until the end before getting super pissed I didn’t play a ton of the game but for me personally it’s just meh. The story is pretty much not there, and I don’t think that a games story being “cryptic” is a good thing. The gameplay is fine enough, but it doesn’t really feel like anything that hasn’t been done before. The graphics are honestly really nice and not nearly as bad as people say. Of course the world is absolutely beautiful, as is the music. The game is hard but I wasn’t expecting it not to be. It just isn’t my preferred kind of “hard” in a video game. Overall this is a game that can really only truly be enjoyed to its fullest by hardcore souls fans, which I am not. I’m sure it’s an awesome game, that just isn’t for me. Honestly the fault lies more on the marketing/promotion for saying that the game is super accessible, and anyone can get into it, when that really isn’t true. Expand
  2. Mar 16, 2022
    6
    This game attempts to marry open-world and souls-like design and tragically fails at both, being lesser than the sum of its parts. There's no incentive to explore unless you're grinding, as the world is too big to be interesting, instead full of copy-pasted environments and enemies, and the only reward for exploration is useless crafting materials and weapons you don't want. The game isThis game attempts to marry open-world and souls-like design and tragically fails at both, being lesser than the sum of its parts. There's no incentive to explore unless you're grinding, as the world is too big to be interesting, instead full of copy-pasted environments and enemies, and the only reward for exploration is useless crafting materials and weapons you don't want. The game is very poorly paced and balanced.

    I could go on for pages, but will spare you with brevity.
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  3. Mar 18, 2022
    6
    I barely ever write reviews, but felt the need to leave one for this game.

    The reason for this is not that I want to tank the game; far from it. However, I bought this game strictly because of its absurdly high critics score and ended up spending 100$ on a game I would not have bought had I known it was just as inaccessible as classic Souls games.. Indeed, even if I am not generally a
    I barely ever write reviews, but felt the need to leave one for this game.

    The reason for this is not that I want to tank the game; far from it. However, I bought this game strictly because of its absurdly high critics score and ended up spending 100$ on a game I would not have bought had I known it was just as inaccessible as classic Souls games.. Indeed, even if I am not generally a fan of the Souls like genre, I assumed that a nearly perfect review score meant that this was a game for everyone.

    I was severely disappointed

    Now, it's not that I instantly dislike any game from this genre. I LOVED Star Wars : Fallen Order (can't wait for the sequel) and I had a love/hate relationship with Returnal (loved the story and concept but thought the frustrating gameplay was unnecessary).

    Elden Ring started out fine. Being an RPG fan first and foremost I loved the character customization options, as well as the diversity of classes, stats and skills (even though it is a lot to take in all at once). The story is intriguing at first, as the opening does not give you a lot of information but does seem to set up an interesting premise.

    The disappointment, however, essentially started there for me. You venture out into the world, with no real story narrative. I roamed from one uninteresting enemy group to another, simply grinding to get stronger. This grind is incredibly tedious as combat with your average enemy is often monotonous and repetitive.

    Played the first boss, got killed 10 times straight, barely bringing it lower than 30% of its health. At this point I ask myself: is it the inherent difficulty of the game or is it that my character is too weak? In doubt, I venture back into the open world, grinding through boring enemies for a few hours before coming back to the boss. I try it 10 times more, exact same result. I go back to grinding for a few hours, and finally completely lose interest.

    This game REALLY wasn't for me.

    Now I really do understand that, for hardcore fans of the Soulslike genre, this might be the perfect game. Quite obviously, most review sites clearly handed the review for this game to the most hardcore of these fans they had on staff, which explains the scores. However, most gamers are not such fans of the genre, as it does have a very particular style that is not everyone. I wouldn't call it "niche", there are too many for such a restrictive term, but we are far from the generalized popularity of more classical genres.

    Therefore, the review I'm writing is from the perspective of someone who is open to the genre, but not necessarily a fan of it..

    The 6 I am giving this game is mostly for its visual qualities. I love the setting, the attention to details, the ambiance. You really feel as tough you are transported to another universe.

    I, however, did not enjoy much beyond that.

    As I mentioned before, combat, to me, was either way too hard or too easy, ultimately becoming uninteresting on either ones of these extremes. I usually don't mind banging my head against a difficulty wall until it breaks if there is motivation to push though. However, the narrative is so thin that I wasn't engrossed in the story, and, actually, the hours of getting killed and doing boring world fights dilutes it even further as the few narrative parts are stretched farther and farther away.

    To me, these games should have two scores. One for fans and one for the rest of us. I guess give it a 10/10 for fans, but, t me, it barely made 6/10. I would say don't buy if you're not really sure.
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  4. Mar 21, 2022
    6
    Jogo "apenas" bom.
    como era de se esperar... sempre que é gerado um grande hype as notas não são de acordo.
    Gráficos medianos, jogabilidade ok para o gênero, mas ainda fica abaixo de Sekiro e Blodborne.
    Peguei muitos bugs.. pouca evolução para um jogo da nova geração.
    A localização em PT é péssima. Esse português usado no jogo eu ainda não aprendi.
  5. Mar 24, 2022
    6
    This game is cool in 2011 not today, in that case, is just a game so overrated!
  6. Mar 24, 2022
    6
    While this game is immersive, and definitely holds true to the RPG genre very well, at times it feels hard just for the sake of being hard. The lack of quest log is frustrating, because if you walk away for a couple of days it’s possible to completely forget what you are doing. This Is my first introduction to these games, and I don’t foresee myself buying another.
  7. Mar 30, 2022
    6
    The game is fantastic but hard at the same time. Bosses repeat and also hard bosses duplicate which destroy good impressions. I have passed the hardest boss in "Dark Souls I" named "Ornstein and Smough" just in two tries. The same thing happened in other Souls games, even if they were hard they were still fair. However in Elden Ring, bosses are too aggressive and I still haven't beatenThe game is fantastic but hard at the same time. Bosses repeat and also hard bosses duplicate which destroy good impressions. I have passed the hardest boss in "Dark Souls I" named "Ornstein and Smough" just in two tries. The same thing happened in other Souls games, even if they were hard they were still fair. However in Elden Ring, bosses are too aggressive and I still haven't beaten them after 50-60 tries which got me bored. Expand
  8. Apr 11, 2022
    6
    Elden Ring is not a bad game, far from it. In a nutshell, it's Dark Souls 4. It has all the strength of the Souls series, but still has all its issues. Moreover, Elden Ring has a big lack of novelty. You can use a "horse" and jump, that's all. When Sekiro or Bloodborne tried to push the souls series in a different way, Elden Ring simply reuse the DS recipe. It also reuses skins,Elden Ring is not a bad game, far from it. In a nutshell, it's Dark Souls 4. It has all the strength of the Souls series, but still has all its issues. Moreover, Elden Ring has a big lack of novelty. You can use a "horse" and jump, that's all. When Sekiro or Bloodborne tried to push the souls series in a different way, Elden Ring simply reuse the DS recipe. It also reuses skins, animations, textures, and the old DS graphics, so, even 1 year and a half after the PS5 release, it feels like you're playing on a PS4. Expand
  9. Apr 18, 2022
    6
    Encore une fois les 0 et 10 pleuvent.
    Le jeu est sympa si on est un amateur FS, sinon c est roulade sur roulade pour esquiver. Sauf si on choisi la magie qui facilite le début. après une dizaine d heures, on a fait le tour, les boss se ressemblent étrangement. Pas mauvais jeu, plutôt correct sauf niveau graphique ou c est juste limite
  10. Apr 20, 2022
    6
    Cant get into this game it just keeps beating me down. It is beautiful and if it wasn't for my friends I would have asked for a refund.
  11. Apr 21, 2022
    6
    I played all the souls-borne games from Demon's Souls to Dark Souls 3 (except Sekiro) loved (almost) every second of them. So It pains me to say Elden Ring is absolutely overrated.
    Poor enemy design, ton of copy-paste enemies, technical issues, bad performance, bland open-world, terrible balancing of weapons, enemies, stats etc.
    Art style and the world of Lands Between (except Caelid
    I played all the souls-borne games from Demon's Souls to Dark Souls 3 (except Sekiro) loved (almost) every second of them. So It pains me to say Elden Ring is absolutely overrated.
    Poor enemy design, ton of copy-paste enemies, technical issues, bad performance, bland open-world, terrible balancing of weapons, enemies, stats etc.
    Art style and the world of Lands Between (except Caelid lol) is breathtakingly gorgeous, soundtrack and (some of the) bosses are also very good, but otherwise this game is lacking in a lot of ways that previous games weren't.
    There's a great game hidden beneath all the issues, but over-hyping and undeserved praise from blind, stubborn people will prevent the game flourishing up to it's potential.
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  12. Apr 23, 2022
    6
    Não gostei muito porque não curto jogos souls like, e tem jogos melhores que Elden Ring, mas o jogo não é ruim.
  13. Apr 27, 2022
    6
    Elden ring is fun, but region locked languages are retarded, can't change language makes the experience way worse. Especially when your friends and other people use english and you are the only one who uses Chinese. Normally this wouldn't be a huge problem, but lden ring is a extremely complex and the names of characters and items can get complicated sometimes. I hope they patch it out.
  14. May 4, 2022
    6
    Ужасное техническое исполнение, кривой баланс, пустой сюжет. Единственное её достоинство — интересный открытый мир, пока не начинаешь вязнуть в самоповторах....
  15. May 14, 2022
    6
    This review contains spoilers, click expand to view. It's extremely overrated but when you hear the opinions of long time souls fans you start to understand what went wrong. This game tried to put the souls formula into a sandbox game but ended up making something that goes against everything souls games are meant to be. I don't hate it but it's not great Expand
  16. May 17, 2022
    6
    2/3 of this game is genuinely fun, until the devs decide that the only way to make this game difficult is by adding **** OP attacks and pot luck gameplay.
  17. Jun 18, 2022
    6
    This game is a very broken masterpiece. Its open world is beautiful, although quite repetitive by the end. The Catacombs or Dungeons spread throughout the world get boring very quickly, although that's quite common in lots of games. The Boss battles are either laughably easy or excruciatingly unfair, and the high difficulty in some bosses may lead to most players just using the same brokenThis game is a very broken masterpiece. Its open world is beautiful, although quite repetitive by the end. The Catacombs or Dungeons spread throughout the world get boring very quickly, although that's quite common in lots of games. The Boss battles are either laughably easy or excruciatingly unfair, and the high difficulty in some bosses may lead to most players just using the same broken builds to compensate for the piss poor balancing and boss design. Gank bosses AI is some of the worst, leading to you fighting two very aggressive enemies at the same time in a room with almost no way to split aggression.

    All that said, still a decent game, but nowhere near the quality of the other games Fromsoft has made outside of Dark Souls 2.
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  18. Jun 20, 2022
    6
    Could be better. I'll start with the cons first. Biggest issue is the quest system is so poorly done and it isn't obvious to follow. Fromsoft tried to fix this by adding in markers but the quests itself are still confusing as you don't know where NPCs will go. There is also a significant number of reused content throughout the world. I lost count how many times I fought the ErdtreeCould be better. I'll start with the cons first. Biggest issue is the quest system is so poorly done and it isn't obvious to follow. Fromsoft tried to fix this by adding in markers but the quests itself are still confusing as you don't know where NPCs will go. There is also a significant number of reused content throughout the world. I lost count how many times I fought the Erdtree watchdog boss and lost interest with all the repeated enemies. Another flaw I felt was the multiplayer, why does this game still have a dated multiplayer pulled straight from Dark Souls? Speaking of Dark Souls this may as well just be called Dark Souls 4 with the similar summon/invasion system with an almost identical story. Not to mention... the same UI.

    Pros is thatI like that the world is huge with a sense of discovery. The mounted combat at least with magic is pleasant and intuitive. A lot of enemies are well designed and the biomes all feel different on their own. I enjoy that there are many secrets that reward those that check every nook and cranny. My favorite location had to have been the academy as it felt really interesting with all it's magic type enemies. The spellcasting system is much more rewarding than before which I found myself using more than a melee playthrough.

    To Fromsoft, please make sure on the next game to update the UI. I'm tired of seeing a LONG HP/MP/Stamina bar and seeing icons of what equipment I am wearing. Update the multiplayer, what is up with the summoning/invasion from another world nonsense that is pulled from Dark Souls? If you are going to make another open world please consider a quest system or make it more obvious where NPCs will go or give an indicator that you could be breaking a quest chain.
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  19. Aug 9, 2022
    6
    Elden Ring is an entry in the catalogue of From Software of extremes. I felt immense joy discovering new zones. I felt excitement at new weapons and spells and armor and talismans. I felt disappointment at recycled enemies and dungeons. I felt absolute dread at the forward directions of games they're going to release at many of the boss fights. As such Elden Ring has to have some of theElden Ring is an entry in the catalogue of From Software of extremes. I felt immense joy discovering new zones. I felt excitement at new weapons and spells and armor and talismans. I felt disappointment at recycled enemies and dungeons. I felt absolute dread at the forward directions of games they're going to release at many of the boss fights. As such Elden Ring has to have some of the lowest low points of any souls game, even lower than pre-SOFTS DS2.
    I've played these games since Dark Souls 1, and played every entry, and I'm confident in saying its the worst entry. This comes about not because the game is bad overall, but because where the game is bad it's atrocious.

    positives of the game: the open world is gorgeous and huge, the ashes of war system is brilliant and adds a great deal of variety, the art direction has never been better only being out by bloodborne in my opinion, the story feels more present and well written, there is a lot of stuff to do, inclusion of duplicating remembrances is convenient, bell bearings are also super convenient, theres more emphasis on elucidating some of the games more opaque features than in previous games

    negatives of the game: endgame bosses don't feel like they've been playtested, poor balancing of many things like endgame areas, dungeons outside of the legacy dungeons feel very hastily thrown together and cut and paste, horseback mechanics (which were a big part of the marketing) feel like an afterthought that was glued on after most of the game, drop rates are very abysmally low , spirit ashes don't feel like they were well balanced, platforming still feels like an afterthought, graphical performance leaves something to be desired, the tediousness of some side dungeons make them super easy to skip on subsequent playthroughs, there's very little incentive to collect great runes because they offer nothing if you don't use a rune arc (despite the fact that the item description misleads the player into thinking it does), enemy variety plummets significantly after the capital, item crafting seems half thought out and becomes irrelevant late game, many enemies feel like they were designed with sekiro in mind but were just ported into elden ring, still glitchy in areas that should have been ironed out by now

    Elden Ring is basically Dark Souls 4, for better and for worse, with every step forward in design there seem to be two steps back, for a game described as being more RPG oriented and more open world it feels like much of it is still oriented very much around the combat, which in itself isn't bad, but even the combat has changed for the worse. ultimately many promises were brought with the game and some of them just were not fulfilled. an open world of untold proportions was promised, and for the first three zones it is, but the late game areas become increasingly empty and bland, the horse combat was promised to be new and fun but it seems so poorly optimized its hard to imagine it wasn't just tacked on at the end. Difficulty is incredibly schizophrenic. Boss fights in the late game seem poorly designed and become less challenging battles and more of tests of patience for when their year long combos will end. all in all more of the same and different in the worst ways.

    A good game marred with incredibly low lows, but a good game for people who are more about the souls-like brand. an incredibly polarized game for an incredibly polarized age.

    TLDR: not the worst game in the world, not the best
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  20. Sep 2, 2022
    6
    Super overrated game when compared to the rest of the souls games. Open world hurt this game massively as it’s too big, boring, empty and repetitive.
  21. Jul 10, 2023
    6
    Доволі overrated, як на мене. При зачистці всіх однотипних нудних дандженів (а як можна очікувати іншого від людей, які грали в соулси), боси тривіалізуються просто до рівня кежуал (навіть без спіріт саммонів, з ними це просто імба). Зрозуміло що це робить тайтл більш accessible для загалу й відповідно він принесе більше кеша, але все ж тоді варто зберегти якийсь баланс для досвідченихДоволі overrated, як на мене. При зачистці всіх однотипних нудних дандженів (а як можна очікувати іншого від людей, які грали в соулси), боси тривіалізуються просто до рівня кежуал (навіть без спіріт саммонів, з ними це просто імба). Зрозуміло що це робить тайтл більш accessible для загалу й відповідно він принесе більше кеша, але все ж тоді варто зберегти якийсь баланс для досвідчених соулс-геймерів, інакше просто виходить класична ґрайнд-бігалка і вся магія соулсборну помирає в зародку. Не варто було й Мартіну віддавати лор, те в чому Міядзакі і команда завжди були дуже сильні. Тепер замість Неймлес Кінга, Лорда Ґвіна, Лотріка, Орфана й інших феноменальних босів, отримали 5 версій Ґодфрі, Ґодріка, Ґідеона, Марґіта, Морґота, Ранні, Рінні, Ренні, Мезим й купу інших імен згенерованих рандомайзером (як власне Мартін завжди робить для свого фентезі і не приховує цього). Істинно гру року варто було віддавати Богу. Єдине, що дійсно заслуговує поваги в цьому тайтлі це левел дизайн (лише не дандженів), те що в білд світу вкладено тони годин кранчів дуже і дуже помітно, але на жаль цього не достатньо, щоб бути досконалою грою. Expand
  22. Oct 10, 2022
    6
    Dark souls 3 with open world. It seems like another one big DLC of Dark souls 3.
  23. May 15, 2023
    6
    Puedo entender porque a muchos les gustó. Su mundo abierto es gigantesco, y tiene gran diseño artistico, pero creo que está muy sobrevalorado,empezando por los bugs que permiten matar a los jefes a travez de una pared, unos menus insufribles, mala optimizacion y un sistema de controles al que no le encontre sentido. Entiendo que a muchos les guste, pero en lo personal es un 6.
  24. Nov 4, 2022
    6
    The game was amazing and the bosses fine but Im its like a dark souls 6 so i didn't like it alot
  25. Dec 8, 2022
    6
    The second best game of 2022
    And certainly the first is the master of games
    God of War
  26. Nov 15, 2022
    6
    I played this game in like March so it's been a while but this game is just more of the same from developers FromSoft. This can be good in some regards but it still doesn't match up to the standards that Bloodborne or even Sekiro set up for the company. Even with GRRM on the writing team, the story is absent and the music score is forgettable. Overall a little disappointing but still aI played this game in like March so it's been a while but this game is just more of the same from developers FromSoft. This can be good in some regards but it still doesn't match up to the standards that Bloodborne or even Sekiro set up for the company. Even with GRRM on the writing team, the story is absent and the music score is forgettable. Overall a little disappointing but still a decent game for the first 30 hours or so. Expand
  27. Dec 27, 2022
    6
    This review contains spoilers, click expand to view. Very mixed feelings with this game... ahead of its release, I tried some others FS games (finished Demon's souls remake and Dark Souls remaster), they were both ok but not worth of their reputation in my opinion. I didn't enjoy the gameplay that much. Well, Elden Ring has the same flaws, and even if I was very hyped by the first hours, I started to get bored after Stormveil Castle, and so far I have not completed the game... Expand
  28. Jun 6, 2023
    6
    This game is very unforgiving, but this is kind a problem i have with souls-games in general. The combat is too linear and there is no real movement based combat.
  29. Jul 9, 2023
    6
    Superb game and visuals but difficult to me to play thats why i dont want to play this agian
  30. Jul 28, 2023
    6
    It's a solid game. But nothing more than a mod. It feels like Dark Souls 3 in slow motion with meaningless encounters. The level design is significantly worse compared to the Souls Games. It feels like someone used an editor and just put mobs into a world and built some sandbox-like dungeons and ruins.
    It is really terrible that you actually can go everywhere but you get just killed in
    It's a solid game. But nothing more than a mod. It feels like Dark Souls 3 in slow motion with meaningless encounters. The level design is significantly worse compared to the Souls Games. It feels like someone used an editor and just put mobs into a world and built some sandbox-like dungeons and ruins.
    It is really terrible that you actually can go everywhere but you get just killed in some locations meaning you are wandering around looking for playable content. The Story is even qorse than in the Souls games. And the media is giving 96 points.. total joke for this empty game.
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Metascore
96

Universal acclaim - based on 86 Critic Reviews

Critic score distribution:
  1. Positive: 86 out of 86
  2. Mixed: 0 out of 86
  3. Negative: 0 out of 86
  1. LEVEL (Czech Republic)
    Jan 30, 2024
    100
    Elden Ring is simply a game that the player naturally adapts to their own style of play. Challenging at times, vicious at others, but mostly incredibly fun. The enjoyable pace makes the hours of play pass by like water, and each path opens up a few more, only to come together again after a fair amount of exploration before the next big reveal. [Issue#318]
  2. Jun 2, 2023
    90
    Elden Ring serves as a testament to open world video game design. There is a true sense of accomplishment once that rock-hard enemy has been slain and, something that compels a player to relentlessly do it over and over again until they succeed is truly rewarding. The world is humongous and an epitome of how exploration should be encouraged, by intriguing players to see what is over the hill. Elden Ring is an unmissable, must-play, gaming experience with surprises galore.
  3. Aug 11, 2022
    80
    Elden Ring's engaging combat, mythology and dynamite orchestral soundtrack goes a long way to overshadow an aggressive open world that punishes exploration from the beaten path. Fans of the Souls genre are in for a treat, while newcomers will need to persist to reap the benefits.