User Score
7.8

Generally favorable reviews- based on 12214 Ratings

User score distribution:
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Nov 16, 2022
    7
    This was my first Souls game so I needed to play a good amount of hours to understand most of the mechanics and how the game works...
    In the beginning I was very frustrated for some reasons, I just wanna play but I needed to create my character... For one side I really appreciate the amount of things you can do to edit your character but it's so complicated that I just skipped even not
    This was my first Souls game so I needed to play a good amount of hours to understand most of the mechanics and how the game works...
    In the beginning I was very frustrated for some reasons, I just wanna play but I needed to create my character... For one side I really appreciate the amount of things you can do to edit your character but it's so complicated that I just skipped even not liking the standard ones. I later found out that you can't barely see him in your playthrough...
    The graphics aren't what I was expecting, especially for your character and NPCs and the lack of lip sync make it worst. The landscapes are good but I didn't feel impacted by them as I feel I should. For a PS5 game I was expecting another level in graphics and environment.
    One of the worst things about this game is the story driven or the lack of it.... I almost finished the game and don't know what I'm doing and why I'm doing. NPCs are randomly in the map and you can miss them very easy if you don't explore.
    The exploration part of the game is the best thing about this game along with the amount of weapons, spells and incantations you can use. The dungeons are fun but can be very similar though.
    Talking about the combat system, I feel like it's very frustrating at some times since you are punished for pressing a button in the wrong time and the inputs can have a delay to be executed or not to be executed at all... Enemies can hit you though walls... You'll be hit in the back by an enemy that has no sound... Also the lock system can be a pain for large enemies.
    You need to manage the equipment you carry as it can impact the speed of dodging and your attributes are important as well, mechanics that can be advanced for casual players.
    I got a lot of frame drops during my playthrough... even 7 months after it's release not all bugs and issues were fixed.
    Elden Ring is a good game at the end of the day but it's not for everyone. It's a evolution for the Souls games but nothing revolutionary for the game industry. The combat is fun at times but it's unbalanced bosses and some annoying enemies can ruin your mood to play it specially in the late game.
    Expand
  2. Feb 27, 2022
    7
    Estou com 36 horas de jogo e posso dizer q o gráfico não surpreende é um bom gráfico deixa a desejar na física em relação a interação com objetos e as quedas de fps em batalhas e possível perceber mas num todo é um jogo de mundo aberto com mapa grande e com batalhas dinâmica com muitos boss e recompensas uma inovação se comparado aos jogos Dark souls
  3. Feb 27, 2022
    7
    Few hours into the game and I really like it, I love how it looks and feels like a Dark Souls 3 successor, however, the game has technical issues that should have been addressed before lunch, that's why I'm giving it a 7 instead of 8.
  4. Feb 27, 2022
    7
    why fromsoftware don't warn that the gameplay was design with the summons ?
    for me its a lie,its not like dark souls or sekiro epic 1v1,you have to use summons
    the end game is stupidly difficult,boss are amazing but the gameplay is slow to slow i prefer combat in dark souls 3 or sekiro
  5. Feb 26, 2022
    7
    Joguei algumas horas e parei, muito mal otimizado no PS5, quedas de frames entre outros bugs, assim que sair alguns patchs volto a jogar, nota 7 só pra aprenderem a lançar um jogo bem otimizado, já é hora dos estúdios parar de lançar games em fase beta.
  6. Jun 14, 2022
    7
    The Game looks very good, the mechanics is Dark Souls typical with some new features like the Horse or the ability to jump. The Open World is quite big (for my Taste way to big). Open World and Dark Souls is a new concept which i was a little sceptical about because for me, Open World isnt a Feature i need in every Game, it needs to fit to the Type of Game. As example, a open World in aThe Game looks very good, the mechanics is Dark Souls typical with some new features like the Horse or the ability to jump. The Open World is quite big (for my Taste way to big). Open World and Dark Souls is a new concept which i was a little sceptical about because for me, Open World isnt a Feature i need in every Game, it needs to fit to the Type of Game. As example, a open World in a Fallout Game is absolutely great. For a Dark Sousish Game, i dont know if a huge World is needed.

    What was quite annoying to me is the fact that you need to craft a Medicin to be able to play with others. Why da Hell should this be a good feature? It would have been way better if it would have been a permanent Item. I can imagine especially for new Players, its going to get more than frustrating,
    Expand
  7. Oct 9, 2022
    7
    Its a good game, not the greatest game, or maybe its just not my thing. The game gets a little repetitive, and boring. People complained about the Breath of the Wild shrines, well these mini dungeons are even worse. Not to mention they keep using the same enemies over and over again.

    PS: I hate Malenia
  8. Apr 5, 2022
    7
    so finally I managed to jump in Elden Ring, had it already on release day, but Forbidden West and another round of Zero Dawn took time....tough to go into that world when you come out of Horizon, which is much more beautiful, colorful and a driven story based game....so the first hours were really tough and I thought of quitting and putting it aside first, but no, I liked Demon Souls, Iso finally I managed to jump in Elden Ring, had it already on release day, but Forbidden West and another round of Zero Dawn took time....tough to go into that world when you come out of Horizon, which is much more beautiful, colorful and a driven story based game....so the first hours were really tough and I thought of quitting and putting it aside first, but no, I liked Demon Souls, I liked Dark Souls so I waited for that trigger to keep me playing, and there it was, now I am stuck in this world ;) it is all the best from DS3 and Demon Souls...the more you get into that the more you like it! graphic wise it cannot challenge Horizon, not even Zero Dawn, but it still looks pretty good sometimes. the enemies are awesome, Lord of the Rings feeling!
    The best improvements compared to prev Souls games: Refill of the healing drinks during open world travels, fair save points in the encounters, challenging, but fair.
    The worst: No quest log, I don`t know what the idea behind is, but it is impossible to remember every NPC quest...there is no sense at all I find not to have a questlog...for this alone minus 2 points....why do I need to google first what I have to do in castle Morone for example first. the other minus is for the performance on the PS5, in Horizon which is much more detailed and beautiful it is smooth as hot butter, but in Elden Ring I find myself with lags....annoying sometimes.
    All in all great game, but I never would rate it as high as it is in all the magazines. I will be lost in this world for a couple of hours I guess :)
    Expand
  9. Mar 19, 2022
    7
    Immaculate, well built, and rewards curiosity, but it's unfortunately not fun, overstays its welcome, and seems to get more of a kick torturing you with some fights / mechanics than creating something enjoyable. Far from the perfect game, but too interesting not to experience yourself.
  10. Mar 19, 2022
    7
    Too many repeated bosses, late game is kinda boring, ashes of war are so weak and pathetic in comparison with unique weapons, performance problems... Ilike a lot in the begining but now is kinda sad, I love Radahn but I hate fighting with the same enemies over and over again
  11. Feb 26, 2022
    7
    A little bit disappointed,they gave us a ps3 graphic level game at the ps5 generation though gameplay is still good and unique artistic style of soul series,and the open world is kind of boring,boss fights are good as they made previously
  12. Sep 29, 2022
    7
    Played it at release on PS5, got the Platinum in one month or so (playing slowly and steadily), but writing my thoughts just now. Elden Ring is a very good game, but not the masterpiece that the mainstream media made it look like.

    First, the lore. It's the same poor storytelling inherited from the Souls franchise, with very few NPCs and lore based on item descriptions. While this was
    Played it at release on PS5, got the Platinum in one month or so (playing slowly and steadily), but writing my thoughts just now. Elden Ring is a very good game, but not the masterpiece that the mainstream media made it look like.

    First, the lore. It's the same poor storytelling inherited from the Souls franchise, with very few NPCs and lore based on item descriptions. While this was never a problem with Dark Souls, this time they marketed a lot that partnership with GRRM, so I was expecting the best of the two worlds, and it never happened. It felt like a waste of potential.

    As an open world game, From did a soiid job but it did not set the bar higher in the genre. In fact, there are quite a few bugs that don't break the gameplay but harm the immersion. On that aspect (immersion), the first 10 hours or so are a huge WOW, but as the ending approaches the experience is already getting dull, with many bosses and sub-bosses repeating themselves needlessly. The final boss, by the way, was the most anti-climax enemy I've seen in a long time.

    The endgame is weak, there's little reason to go for the NG+. I actually enjoyed the experience overall, but I'd be lying if I said that I'll remember it for a long time. When the credits started rollling I was like "so, that was it?".

    Let's be fair: it's a must play, but still inferior to Sekiro. My problem with Elden Ring is not what it is, but what it could have been.
    Expand
  13. Mar 7, 2022
    7
    I wish I hadn't seen any reviews prior to playing the game, as I think it has left me disappointed.

    The reviews got me to expect a transcendence. Like going from Final Fantasy 6 to 7, or Fallout 2 to 3. What I found was a good game. Better than average to be sure, but not what I was hoping for. I am lacking in fun. Right now the drive to beat it keeping me going, but I am not finding
    I wish I hadn't seen any reviews prior to playing the game, as I think it has left me disappointed.

    The reviews got me to expect a transcendence. Like going from Final Fantasy 6 to 7, or Fallout 2 to 3. What I found was a good game. Better than average to be sure, but not what I was hoping for. I am lacking in fun. Right now the drive to beat it keeping me going, but I am not finding myself going, "Wow that was fun." There are many things the game does well, and I think it is fantastic for the souls community, but I think it lack appeal to the non-souls community.

    I don't regret buying it, and I think I will beat it, but if you are on the fence, I may hold off. If you enjoy Souls, you are in for a treat.
    Expand
  14. Apr 16, 2022
    7
    An excellent game overall but too many issues to be compared with some of their best work such as bloodborne and DS3
  15. Feb 27, 2022
    7
    Universe is inspired and the creative designers did a really good job. Sadly, what made the from software games what they are is lacking. Boss fights are unrewarding and feel like a chore to complete. Having completed all the souls game it is by far the worst entry in terms of boss fight. For about 90% of them Im falling asleep with my controller on my lap mechanically spamming the dodgeUniverse is inspired and the creative designers did a really good job. Sadly, what made the from software games what they are is lacking. Boss fights are unrewarding and feel like a chore to complete. Having completed all the souls game it is by far the worst entry in terms of boss fight. For about 90% of them Im falling asleep with my controller on my lap mechanically spamming the dodge button waiting for the 700 lbs guy to finish his acrobatic routine so that I can finally get a single hit in and then immediatly back away (rince and repeat about 20 times until he is dead). Gaming journalist need to stop taking from software as the holy grail of gaming, this game is good but giving it a 97% is false advertisement. User’s score is a lot more fair and reflecting of it. Ideas are good but execution is lacking.Overall it feels like everyone that worked on this game loved making it and was passionate about it except for the people in charge of the combat. Those guys where in it for a paycheck. Expand
  16. Feb 27, 2022
    7
    Клянусь вам что это просто Дарк Соулс 4 в открытом мире с графикой уровня ДС 3(если не хуже) и не более!!!
  17. Mar 26, 2022
    7
    I think the press got carried away with the hype of the game.
    It is a good game but it has a VERY improvable performance. Apart from the fact that the dungeons are very repeated, apart from the fact that basic enemies or bosses are repeated more than I would like.

    If this is the level of the game of the year, this is going to be a fairly regular year
  18. Mar 25, 2022
    7
    Elden Ring is a good game, make no mistake, but it's overhyped to the extreme. If you like Souls titles, you're going to enjoy it, but it does little to change the formula and suffers from a rushed second half. The talk of it being 'the greatest game of all time' is, in my view, quite silly.
  19. Nov 8, 2022
    7
    O jogo como um todo está longe de ser ruim, mas infelizmente ele é genérico.
    Inserir Soulslikes dentro de um mundo aberto sempre foi algo pedido, porém essa foi a única mudança relevante.
    O primeiro mapa (Lingrave) é simplesmente perfeito, tudo é bem detalhado lindo, se todas as áreas fossem únicas como ela iríamos ter o jogo do ano, mas aquilo que tornava ela única só foi sendo
    O jogo como um todo está longe de ser ruim, mas infelizmente ele é genérico.
    Inserir Soulslikes dentro de um mundo aberto sempre foi algo pedido, porém essa foi a única mudança relevante.
    O primeiro mapa (Lingrave) é simplesmente perfeito, tudo é bem detalhado lindo, se todas as áreas fossem únicas como ela iríamos ter o jogo do ano, mas aquilo que tornava ela única só foi sendo reutilizada em TODOS os mapas seguintes.
    O desining dos inimigos, Bosses, as músicas, me parece que tudo foi muito inferior aos apresentados em jogos antepassados da desenvolvedora, além de utilizar as mecânicas de outros jogos de maneira muito inferior (tirando o powerstance do Dark Souls 2, esse sim foi melhorado, mesmo eu achando mais condizente o do 2), agora o stealth e postura do Sekiro poderiam ter sido muito melhores.
    Mas onde o jogo errou completamente sem sombra de dúvida foi na repetição, TODAS as dungeons são idênticas, raramente uma possui mecânica diferentes e seus mais de 200 Bosses são na verdade 50 repetidos diversas vezes, chegando ao ridículo de até Bosses de suma importância para a lor do mundo serem utilizados como se fossem uma versão criada pela força de StarWars, 2 exemplos são Godrick e Godfrey, respectivamente.
    Um jogo incrível, mas infelizmente muito superestimado e decepcionante, sou um fã da saga Souls, em especial os games da saga original e sem dúvidas gastar meu dinheiro neste jogo não foi o mais triste, mas sim ter platinado ele só para completar mais um dos meus games, diferentemente de seus antecessores onde eu tive de farmar pactos (mecânica que sinceramente odeio) e não me senti estressado ou com preguiça, já em Elden Ring, me senti realizando uma tarefa de escola.
    Espero que o próximo jogo da saga seja o que eu havia interpretado a alguns anos quando veio seu anúncio " Nosso maior projeto, tanto da Fromsoftware, quando da Bandai" o game que não será "finalizado" com algo que nenhum outro Souls fez com tanta força que foram a pressa e falta de criatividade.
    Expand
  20. Mar 4, 2022
    7
    Eh... its okay. If you like Souls games it's amazing... if you don't play Souls games you'll struggle. For me the game play loop isn't great... explore, die, repeat. Ugh. I will say it is far more approachable for me this time vs other Souls games... but I still find it rather tedious and boring. It's certainly not a 97. But hey...
  21. Mar 8, 2022
    7
    This game is not a masterpiece this game is not a 10 out of 10. The one thing that this game is definitively is overhyped. I have spent about 60 hrs playing and I will say I have enjoyed myself a good majority of that time, but there are a lot of glaring issues that are present in Elden Ring. I understand that some people really did not like the linearity of the souls archetype of games,This game is not a masterpiece this game is not a 10 out of 10. The one thing that this game is definitively is overhyped. I have spent about 60 hrs playing and I will say I have enjoyed myself a good majority of that time, but there are a lot of glaring issues that are present in Elden Ring. I understand that some people really did not like the linearity of the souls archetype of games, and when meeting a hard boss it was more frustrating than fun to beat your head against the wall until something gave. To circumvent that issue they implemented open world which means you can go somewhere else and come back at any given point in time which is cool on paper! This would be fine IF the world itself didn't feel empty for the most part. Sure you have some cool locations scattered throughout the world that are really awesome experiences, but at some point you forgo exploring for just finding the nearest grace and teleporting around because you instinctively realize that there isn't much to do between point A and B unless you consider collecting another erdleaf a grand time. The biggest problem that I personally have with the game is that the sense of achievement is largely dulled when it comes to defeating a hard boss. You fight so many bosses at every twist and turn and sure some of them are harder than others, but they are so littered throughout every point in the game that eventually it just becomes a slog to get through. You want to get to this checkpoint, well here fight this boss first, you want to get to a new area, Well F you take this boss instead! There's no build up no tension it just becomes routine. When you get to a main area with a main boss thats where the game to me really takes over and shines. In those moments I really found myself having a real joy, but sadly due to open world aspect of the game the developers focused on making the world cohesive instead of the experience of being in the actual main areas itself. Overall it's a good game It has some moments that really make you enjoy it all but sadly mired with a rather mediocre open world and plague of bosses that make you feel more tired than exhilarated once defeating them. Expand
  22. Mar 3, 2022
    7
    Really so good? I have been playing it a couple of hours and i cant say that game is so insane. Dark Souls is smaller, but consist of more interesting things. I cannot find any fun in riding horse 3/4 of gameplay
  23. Mar 27, 2022
    7
    This review contains spoilers, click expand to view. Pros-
    Exploration for the first 30ish hours

    Build verity- There are a lot of ways to play this game, but that makes it incredibly difficult to balance

    Lore. I think the lore is pretty interesting

    Cons-
    Bosses. Sorry but it’s not fun to fight an enemy that spams combos, deals a ton of damage, has multiple AOEs, and has very small windows of vulnerability. And that’s most of the bosses in the late games. Just not enjoyable to me

    Pacing. For the first 3/4 of the game, the pacing is fine. But after you get to Malekith, it’s just a boss rush with like 4 difficult bosses in a row with nothing left to explore.

    Final thoughts. I honestly don’t understand how reviewers gave this game 10/10 across the board. It’s good, but it is massively frustrating and has really big drop off in quality in the late game
    Expand
  24. bk1
    Mar 6, 2022
    7
    Overrated, DS3 in open world. Horizon FB released the same month makes is more inpressive. Of courses totally different type of game but overall is better prepared.
  25. May 7, 2022
    7
    The good game in fromsaftor good an gaming ..
    ...............................
  26. Mar 27, 2022
    7
    This review contains spoilers, click expand to view. This game is definitely not perfect but it’s still a fun experience. The fun comes from exploring and trying new builds. That said this game is a big step back for boss fights which has been the big appeal for fromsoft games in the past. A game with 80+ bosses only has a handful of actually enjoyable fights. The final boss while beautiful will almost certainly be known in the future as one of fromsofts worst bosses. And not get me started on the fire giant. Overal good game but not amazing Expand
  27. May 12, 2022
    7
    Elden Ring is a great game and the open world definitely brings a new sense of adventure to the souls formula.
    That being said. As someone who has played all soulsborne games. I'm pretty neutral towards Elden Ring.
    The game is good and the open world, especially on the first playthrough, is breathtaking and freeing. But with the open world the challenge and carefully crafted skillcurve
    Elden Ring is a great game and the open world definitely brings a new sense of adventure to the souls formula.
    That being said. As someone who has played all soulsborne games. I'm pretty neutral towards Elden Ring.
    The game is good and the open world, especially on the first playthrough, is breathtaking and freeing.
    But with the open world the challenge and carefully crafted skillcurve has completely vanished.
    The game starts hard, becomes extremely easy, and gets unfairly hard at the end.
    I've beaten the game 5 times now and spent more than 200 hours with the game, so you'll definitely get your value.
    But as a package this game feels to me like the weakest of all Soulsborne games.
    Please fix the skillcurve or go back to linearity again.

    Pros:
    - Sense of adventure
    - Big world
    - Many bosses
    - So many gameplay choices!
    - Horsey
    - Pot Friend
    - Great questlines and legacy dungeons (including their bosses)

    Cons:
    - Underwhelming overworld bosses
    - Horrible skillcurve
    - So many dungeons not worth exploring
    - Godskin Duo can suck it
    Expand
  28. Mar 19, 2022
    7
    It's a good game, but it has a ton of issues. The bosses, the visuals the atmosphere are all great as usual, very distinct very interesting, combat is fun as always, the rpg elements are expanded greatly and there are some great quality of life improvements as well.

    But the open world is a huge miss in my experience it's great in theory and sometimes it really WOWs you, but it's also
    It's a good game, but it has a ton of issues. The bosses, the visuals the atmosphere are all great as usual, very distinct very interesting, combat is fun as always, the rpg elements are expanded greatly and there are some great quality of life improvements as well.

    But the open world is a huge miss in my experience it's great in theory and sometimes it really WOWs you, but it's also full of emptyness, copy paste dungeons and many more bugs than usual. It also causes this weird dynamic where you have to guess if you're the right level for each given encounter even on the main path which causes a very weird difficulty curve. The game also has pretty long walk and loadtimes on death. These 2 together waste so much time, you either commit to practicing the boss with sometimes minutes of downtime between attempts or you go and grind on the side. It's not difficult, it's tedious. The game also gives you a ton of tools to help you deal with bosses like summons upon summons, crazy spells, ashes and weapons etc which makes the game feel even less consistant in difficulty. There are also technical issues like bosses freezing up, constant stuttering, floor disappearing, map not loading, very long loadtimes, hit detection issues, crashes, dying upon reloading your save etc.

    I feel like fromsoft games started going in the right direction with bloodborne and sekiro, but elden ring takes a very different angle. It feels like where bloodborne and sekiro cut fat off and refined the formula, elden ring just put it back 2 fold. It's still a good game and it's going to entertain both souls fans and people new to these games, but I think the issues are pretty big and warrant a high-mixed review.
    Expand
  29. Oct 21, 2022
    7
    Es un gran juego, pero abusa de reciclaje de bosses, las texturas le cuesta de cargar y la dificultad oscila de forma un tanto errática y sobretodo las quest son horrorosas de seguir y sin sentido, aun así, horas de entretenimiento aseguradas
Metascore
96

Universal acclaim - based on 86 Critic Reviews

Critic score distribution:
  1. Positive: 86 out of 86
  2. Mixed: 0 out of 86
  3. Negative: 0 out of 86
  1. LEVEL (Czech Republic)
    Jan 30, 2024
    100
    Elden Ring is simply a game that the player naturally adapts to their own style of play. Challenging at times, vicious at others, but mostly incredibly fun. The enjoyable pace makes the hours of play pass by like water, and each path opens up a few more, only to come together again after a fair amount of exploration before the next big reveal. [Issue#318]
  2. Jun 2, 2023
    90
    Elden Ring serves as a testament to open world video game design. There is a true sense of accomplishment once that rock-hard enemy has been slain and, something that compels a player to relentlessly do it over and over again until they succeed is truly rewarding. The world is humongous and an epitome of how exploration should be encouraged, by intriguing players to see what is over the hill. Elden Ring is an unmissable, must-play, gaming experience with surprises galore.
  3. Aug 11, 2022
    80
    Elden Ring's engaging combat, mythology and dynamite orchestral soundtrack goes a long way to overshadow an aggressive open world that punishes exploration from the beaten path. Fans of the Souls genre are in for a treat, while newcomers will need to persist to reap the benefits.