User Score
7.8

Generally favorable reviews- based on 12214 Ratings

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  1. Mar 13, 2022
    6
    Please read until the end before getting super pissed I didn’t play a ton of the game but for me personally it’s just meh. The story is pretty much not there, and I don’t think that a games story being “cryptic” is a good thing. The gameplay is fine enough, but it doesn’t really feel like anything that hasn’t been done before. The graphics are honestly really nice and not nearly as bad asPlease read until the end before getting super pissed I didn’t play a ton of the game but for me personally it’s just meh. The story is pretty much not there, and I don’t think that a games story being “cryptic” is a good thing. The gameplay is fine enough, but it doesn’t really feel like anything that hasn’t been done before. The graphics are honestly really nice and not nearly as bad as people say. Of course the world is absolutely beautiful, as is the music. The game is hard but I wasn’t expecting it not to be. It just isn’t my preferred kind of “hard” in a video game. Overall this is a game that can really only truly be enjoyed to its fullest by hardcore souls fans, which I am not. I’m sure it’s an awesome game, that just isn’t for me. Honestly the fault lies more on the marketing/promotion for saying that the game is super accessible, and anyone can get into it, when that really isn’t true. Expand
  2. Mar 16, 2022
    6
    This game attempts to marry open-world and souls-like design and tragically fails at both, being lesser than the sum of its parts. There's no incentive to explore unless you're grinding, as the world is too big to be interesting, instead full of copy-pasted environments and enemies, and the only reward for exploration is useless crafting materials and weapons you don't want. The game isThis game attempts to marry open-world and souls-like design and tragically fails at both, being lesser than the sum of its parts. There's no incentive to explore unless you're grinding, as the world is too big to be interesting, instead full of copy-pasted environments and enemies, and the only reward for exploration is useless crafting materials and weapons you don't want. The game is very poorly paced and balanced.

    I could go on for pages, but will spare you with brevity.
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  3. Mar 18, 2022
    6
    I barely ever write reviews, but felt the need to leave one for this game.

    The reason for this is not that I want to tank the game; far from it. However, I bought this game strictly because of its absurdly high critics score and ended up spending 100$ on a game I would not have bought had I known it was just as inaccessible as classic Souls games.. Indeed, even if I am not generally a
    I barely ever write reviews, but felt the need to leave one for this game.

    The reason for this is not that I want to tank the game; far from it. However, I bought this game strictly because of its absurdly high critics score and ended up spending 100$ on a game I would not have bought had I known it was just as inaccessible as classic Souls games.. Indeed, even if I am not generally a fan of the Souls like genre, I assumed that a nearly perfect review score meant that this was a game for everyone.

    I was severely disappointed

    Now, it's not that I instantly dislike any game from this genre. I LOVED Star Wars : Fallen Order (can't wait for the sequel) and I had a love/hate relationship with Returnal (loved the story and concept but thought the frustrating gameplay was unnecessary).

    Elden Ring started out fine. Being an RPG fan first and foremost I loved the character customization options, as well as the diversity of classes, stats and skills (even though it is a lot to take in all at once). The story is intriguing at first, as the opening does not give you a lot of information but does seem to set up an interesting premise.

    The disappointment, however, essentially started there for me. You venture out into the world, with no real story narrative. I roamed from one uninteresting enemy group to another, simply grinding to get stronger. This grind is incredibly tedious as combat with your average enemy is often monotonous and repetitive.

    Played the first boss, got killed 10 times straight, barely bringing it lower than 30% of its health. At this point I ask myself: is it the inherent difficulty of the game or is it that my character is too weak? In doubt, I venture back into the open world, grinding through boring enemies for a few hours before coming back to the boss. I try it 10 times more, exact same result. I go back to grinding for a few hours, and finally completely lose interest.

    This game REALLY wasn't for me.

    Now I really do understand that, for hardcore fans of the Soulslike genre, this might be the perfect game. Quite obviously, most review sites clearly handed the review for this game to the most hardcore of these fans they had on staff, which explains the scores. However, most gamers are not such fans of the genre, as it does have a very particular style that is not everyone. I wouldn't call it "niche", there are too many for such a restrictive term, but we are far from the generalized popularity of more classical genres.

    Therefore, the review I'm writing is from the perspective of someone who is open to the genre, but not necessarily a fan of it..

    The 6 I am giving this game is mostly for its visual qualities. I love the setting, the attention to details, the ambiance. You really feel as tough you are transported to another universe.

    I, however, did not enjoy much beyond that.

    As I mentioned before, combat, to me, was either way too hard or too easy, ultimately becoming uninteresting on either ones of these extremes. I usually don't mind banging my head against a difficulty wall until it breaks if there is motivation to push though. However, the narrative is so thin that I wasn't engrossed in the story, and, actually, the hours of getting killed and doing boring world fights dilutes it even further as the few narrative parts are stretched farther and farther away.

    To me, these games should have two scores. One for fans and one for the rest of us. I guess give it a 10/10 for fans, but, t me, it barely made 6/10. I would say don't buy if you're not really sure.
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  4. Mar 21, 2022
    6
    Jogo "apenas" bom.
    como era de se esperar... sempre que é gerado um grande hype as notas não são de acordo.
    Gráficos medianos, jogabilidade ok para o gênero, mas ainda fica abaixo de Sekiro e Blodborne.
    Peguei muitos bugs.. pouca evolução para um jogo da nova geração.
    A localização em PT é péssima. Esse português usado no jogo eu ainda não aprendi.
  5. Mar 24, 2022
    6
    This game is cool in 2011 not today, in that case, is just a game so overrated!
  6. Mar 24, 2022
    6
    While this game is immersive, and definitely holds true to the RPG genre very well, at times it feels hard just for the sake of being hard. The lack of quest log is frustrating, because if you walk away for a couple of days it’s possible to completely forget what you are doing. This Is my first introduction to these games, and I don’t foresee myself buying another.
  7. Mar 30, 2022
    6
    The game is fantastic but hard at the same time. Bosses repeat and also hard bosses duplicate which destroy good impressions. I have passed the hardest boss in "Dark Souls I" named "Ornstein and Smough" just in two tries. The same thing happened in other Souls games, even if they were hard they were still fair. However in Elden Ring, bosses are too aggressive and I still haven't beatenThe game is fantastic but hard at the same time. Bosses repeat and also hard bosses duplicate which destroy good impressions. I have passed the hardest boss in "Dark Souls I" named "Ornstein and Smough" just in two tries. The same thing happened in other Souls games, even if they were hard they were still fair. However in Elden Ring, bosses are too aggressive and I still haven't beaten them after 50-60 tries which got me bored. Expand
  8. Apr 11, 2022
    6
    Elden Ring is not a bad game, far from it. In a nutshell, it's Dark Souls 4. It has all the strength of the Souls series, but still has all its issues. Moreover, Elden Ring has a big lack of novelty. You can use a "horse" and jump, that's all. When Sekiro or Bloodborne tried to push the souls series in a different way, Elden Ring simply reuse the DS recipe. It also reuses skins,Elden Ring is not a bad game, far from it. In a nutshell, it's Dark Souls 4. It has all the strength of the Souls series, but still has all its issues. Moreover, Elden Ring has a big lack of novelty. You can use a "horse" and jump, that's all. When Sekiro or Bloodborne tried to push the souls series in a different way, Elden Ring simply reuse the DS recipe. It also reuses skins, animations, textures, and the old DS graphics, so, even 1 year and a half after the PS5 release, it feels like you're playing on a PS4. Expand
  9. Apr 18, 2022
    6
    Encore une fois les 0 et 10 pleuvent.
    Le jeu est sympa si on est un amateur FS, sinon c est roulade sur roulade pour esquiver. Sauf si on choisi la magie qui facilite le début. après une dizaine d heures, on a fait le tour, les boss se ressemblent étrangement. Pas mauvais jeu, plutôt correct sauf niveau graphique ou c est juste limite
  10. Apr 20, 2022
    6
    Cant get into this game it just keeps beating me down. It is beautiful and if it wasn't for my friends I would have asked for a refund.
  11. Apr 21, 2022
    6
    I played all the souls-borne games from Demon's Souls to Dark Souls 3 (except Sekiro) loved (almost) every second of them. So It pains me to say Elden Ring is absolutely overrated.
    Poor enemy design, ton of copy-paste enemies, technical issues, bad performance, bland open-world, terrible balancing of weapons, enemies, stats etc.
    Art style and the world of Lands Between (except Caelid
    I played all the souls-borne games from Demon's Souls to Dark Souls 3 (except Sekiro) loved (almost) every second of them. So It pains me to say Elden Ring is absolutely overrated.
    Poor enemy design, ton of copy-paste enemies, technical issues, bad performance, bland open-world, terrible balancing of weapons, enemies, stats etc.
    Art style and the world of Lands Between (except Caelid lol) is breathtakingly gorgeous, soundtrack and (some of the) bosses are also very good, but otherwise this game is lacking in a lot of ways that previous games weren't.
    There's a great game hidden beneath all the issues, but over-hyping and undeserved praise from blind, stubborn people will prevent the game flourishing up to it's potential.
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  12. Apr 23, 2022
    6
    Não gostei muito porque não curto jogos souls like, e tem jogos melhores que Elden Ring, mas o jogo não é ruim.
  13. Apr 27, 2022
    6
    Elden ring is fun, but region locked languages are retarded, can't change language makes the experience way worse. Especially when your friends and other people use english and you are the only one who uses Chinese. Normally this wouldn't be a huge problem, but lden ring is a extremely complex and the names of characters and items can get complicated sometimes. I hope they patch it out.
  14. May 4, 2022
    6
    Ужасное техническое исполнение, кривой баланс, пустой сюжет. Единственное её достоинство — интересный открытый мир, пока не начинаешь вязнуть в самоповторах....
  15. May 14, 2022
    6
    This review contains spoilers, click expand to view. It's extremely overrated but when you hear the opinions of long time souls fans you start to understand what went wrong. This game tried to put the souls formula into a sandbox game but ended up making something that goes against everything souls games are meant to be. I don't hate it but it's not great Expand
  16. May 17, 2022
    6
    2/3 of this game is genuinely fun, until the devs decide that the only way to make this game difficult is by adding **** OP attacks and pot luck gameplay.
  17. Jun 18, 2022
    6
    This game is a very broken masterpiece. Its open world is beautiful, although quite repetitive by the end. The Catacombs or Dungeons spread throughout the world get boring very quickly, although that's quite common in lots of games. The Boss battles are either laughably easy or excruciatingly unfair, and the high difficulty in some bosses may lead to most players just using the same brokenThis game is a very broken masterpiece. Its open world is beautiful, although quite repetitive by the end. The Catacombs or Dungeons spread throughout the world get boring very quickly, although that's quite common in lots of games. The Boss battles are either laughably easy or excruciatingly unfair, and the high difficulty in some bosses may lead to most players just using the same broken builds to compensate for the piss poor balancing and boss design. Gank bosses AI is some of the worst, leading to you fighting two very aggressive enemies at the same time in a room with almost no way to split aggression.

    All that said, still a decent game, but nowhere near the quality of the other games Fromsoft has made outside of Dark Souls 2.
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  18. Jun 20, 2022
    6
    Could be better. I'll start with the cons first. Biggest issue is the quest system is so poorly done and it isn't obvious to follow. Fromsoft tried to fix this by adding in markers but the quests itself are still confusing as you don't know where NPCs will go. There is also a significant number of reused content throughout the world. I lost count how many times I fought the ErdtreeCould be better. I'll start with the cons first. Biggest issue is the quest system is so poorly done and it isn't obvious to follow. Fromsoft tried to fix this by adding in markers but the quests itself are still confusing as you don't know where NPCs will go. There is also a significant number of reused content throughout the world. I lost count how many times I fought the Erdtree watchdog boss and lost interest with all the repeated enemies. Another flaw I felt was the multiplayer, why does this game still have a dated multiplayer pulled straight from Dark Souls? Speaking of Dark Souls this may as well just be called Dark Souls 4 with the similar summon/invasion system with an almost identical story. Not to mention... the same UI.

    Pros is thatI like that the world is huge with a sense of discovery. The mounted combat at least with magic is pleasant and intuitive. A lot of enemies are well designed and the biomes all feel different on their own. I enjoy that there are many secrets that reward those that check every nook and cranny. My favorite location had to have been the academy as it felt really interesting with all it's magic type enemies. The spellcasting system is much more rewarding than before which I found myself using more than a melee playthrough.

    To Fromsoft, please make sure on the next game to update the UI. I'm tired of seeing a LONG HP/MP/Stamina bar and seeing icons of what equipment I am wearing. Update the multiplayer, what is up with the summoning/invasion from another world nonsense that is pulled from Dark Souls? If you are going to make another open world please consider a quest system or make it more obvious where NPCs will go or give an indicator that you could be breaking a quest chain.
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  19. Aug 9, 2022
    6
    Elden Ring is an entry in the catalogue of From Software of extremes. I felt immense joy discovering new zones. I felt excitement at new weapons and spells and armor and talismans. I felt disappointment at recycled enemies and dungeons. I felt absolute dread at the forward directions of games they're going to release at many of the boss fights. As such Elden Ring has to have some of theElden Ring is an entry in the catalogue of From Software of extremes. I felt immense joy discovering new zones. I felt excitement at new weapons and spells and armor and talismans. I felt disappointment at recycled enemies and dungeons. I felt absolute dread at the forward directions of games they're going to release at many of the boss fights. As such Elden Ring has to have some of the lowest low points of any souls game, even lower than pre-SOFTS DS2.
    I've played these games since Dark Souls 1, and played every entry, and I'm confident in saying its the worst entry. This comes about not because the game is bad overall, but because where the game is bad it's atrocious.

    positives of the game: the open world is gorgeous and huge, the ashes of war system is brilliant and adds a great deal of variety, the art direction has never been better only being out by bloodborne in my opinion, the story feels more present and well written, there is a lot of stuff to do, inclusion of duplicating remembrances is convenient, bell bearings are also super convenient, theres more emphasis on elucidating some of the games more opaque features than in previous games

    negatives of the game: endgame bosses don't feel like they've been playtested, poor balancing of many things like endgame areas, dungeons outside of the legacy dungeons feel very hastily thrown together and cut and paste, horseback mechanics (which were a big part of the marketing) feel like an afterthought that was glued on after most of the game, drop rates are very abysmally low , spirit ashes don't feel like they were well balanced, platforming still feels like an afterthought, graphical performance leaves something to be desired, the tediousness of some side dungeons make them super easy to skip on subsequent playthroughs, there's very little incentive to collect great runes because they offer nothing if you don't use a rune arc (despite the fact that the item description misleads the player into thinking it does), enemy variety plummets significantly after the capital, item crafting seems half thought out and becomes irrelevant late game, many enemies feel like they were designed with sekiro in mind but were just ported into elden ring, still glitchy in areas that should have been ironed out by now

    Elden Ring is basically Dark Souls 4, for better and for worse, with every step forward in design there seem to be two steps back, for a game described as being more RPG oriented and more open world it feels like much of it is still oriented very much around the combat, which in itself isn't bad, but even the combat has changed for the worse. ultimately many promises were brought with the game and some of them just were not fulfilled. an open world of untold proportions was promised, and for the first three zones it is, but the late game areas become increasingly empty and bland, the horse combat was promised to be new and fun but it seems so poorly optimized its hard to imagine it wasn't just tacked on at the end. Difficulty is incredibly schizophrenic. Boss fights in the late game seem poorly designed and become less challenging battles and more of tests of patience for when their year long combos will end. all in all more of the same and different in the worst ways.

    A good game marred with incredibly low lows, but a good game for people who are more about the souls-like brand. an incredibly polarized game for an incredibly polarized age.

    TLDR: not the worst game in the world, not the best
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  20. Sep 2, 2022
    6
    Super overrated game when compared to the rest of the souls games. Open world hurt this game massively as it’s too big, boring, empty and repetitive.
  21. Jul 10, 2023
    6
    Доволі overrated, як на мене. При зачистці всіх однотипних нудних дандженів (а як можна очікувати іншого від людей, які грали в соулси), боси тривіалізуються просто до рівня кежуал (навіть без спіріт саммонів, з ними це просто імба). Зрозуміло що це робить тайтл більш accessible для загалу й відповідно він принесе більше кеша, але все ж тоді варто зберегти якийсь баланс для досвідченихДоволі overrated, як на мене. При зачистці всіх однотипних нудних дандженів (а як можна очікувати іншого від людей, які грали в соулси), боси тривіалізуються просто до рівня кежуал (навіть без спіріт саммонів, з ними це просто імба). Зрозуміло що це робить тайтл більш accessible для загалу й відповідно він принесе більше кеша, але все ж тоді варто зберегти якийсь баланс для досвідчених соулс-геймерів, інакше просто виходить класична ґрайнд-бігалка і вся магія соулсборну помирає в зародку. Не варто було й Мартіну віддавати лор, те в чому Міядзакі і команда завжди були дуже сильні. Тепер замість Неймлес Кінга, Лорда Ґвіна, Лотріка, Орфана й інших феноменальних босів, отримали 5 версій Ґодфрі, Ґодріка, Ґідеона, Марґіта, Морґота, Ранні, Рінні, Ренні, Мезим й купу інших імен згенерованих рандомайзером (як власне Мартін завжди робить для свого фентезі і не приховує цього). Істинно гру року варто було віддавати Богу. Єдине, що дійсно заслуговує поваги в цьому тайтлі це левел дизайн (лише не дандженів), те що в білд світу вкладено тони годин кранчів дуже і дуже помітно, але на жаль цього не достатньо, щоб бути досконалою грою. Expand
  22. Oct 10, 2022
    6
    Dark souls 3 with open world. It seems like another one big DLC of Dark souls 3.
  23. May 15, 2023
    6
    Puedo entender porque a muchos les gustó. Su mundo abierto es gigantesco, y tiene gran diseño artistico, pero creo que está muy sobrevalorado,empezando por los bugs que permiten matar a los jefes a travez de una pared, unos menus insufribles, mala optimizacion y un sistema de controles al que no le encontre sentido. Entiendo que a muchos les guste, pero en lo personal es un 6.
  24. Nov 4, 2022
    6
    The game was amazing and the bosses fine but Im its like a dark souls 6 so i didn't like it alot
  25. Dec 8, 2022
    6
    The second best game of 2022
    And certainly the first is the master of games
    God of War
  26. Nov 15, 2022
    6
    I played this game in like March so it's been a while but this game is just more of the same from developers FromSoft. This can be good in some regards but it still doesn't match up to the standards that Bloodborne or even Sekiro set up for the company. Even with GRRM on the writing team, the story is absent and the music score is forgettable. Overall a little disappointing but still aI played this game in like March so it's been a while but this game is just more of the same from developers FromSoft. This can be good in some regards but it still doesn't match up to the standards that Bloodborne or even Sekiro set up for the company. Even with GRRM on the writing team, the story is absent and the music score is forgettable. Overall a little disappointing but still a decent game for the first 30 hours or so. Expand
  27. Dec 27, 2022
    6
    This review contains spoilers, click expand to view. Very mixed feelings with this game... ahead of its release, I tried some others FS games (finished Demon's souls remake and Dark Souls remaster), they were both ok but not worth of their reputation in my opinion. I didn't enjoy the gameplay that much. Well, Elden Ring has the same flaws, and even if I was very hyped by the first hours, I started to get bored after Stormveil Castle, and so far I have not completed the game... Expand
  28. Jun 6, 2023
    6
    This game is very unforgiving, but this is kind a problem i have with souls-games in general. The combat is too linear and there is no real movement based combat.
  29. Jul 9, 2023
    6
    Superb game and visuals but difficult to me to play thats why i dont want to play this agian
  30. Jul 28, 2023
    6
    It's a solid game. But nothing more than a mod. It feels like Dark Souls 3 in slow motion with meaningless encounters. The level design is significantly worse compared to the Souls Games. It feels like someone used an editor and just put mobs into a world and built some sandbox-like dungeons and ruins.
    It is really terrible that you actually can go everywhere but you get just killed in
    It's a solid game. But nothing more than a mod. It feels like Dark Souls 3 in slow motion with meaningless encounters. The level design is significantly worse compared to the Souls Games. It feels like someone used an editor and just put mobs into a world and built some sandbox-like dungeons and ruins.
    It is really terrible that you actually can go everywhere but you get just killed in some locations meaning you are wandering around looking for playable content. The Story is even qorse than in the Souls games. And the media is giving 96 points.. total joke for this empty game.
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  31. Sep 10, 2023
    6
    Pros: - Good Atmosphere, the world is quite well built and has some nice visuals. It's really cool to walk around Liurna, and cross with some random caves around. Also, congratulations to whoever came with the idea of Farum Azulla, that whole place is really awesome.
    - No markers, making the discovery experience challenging and rewarding. The map thing is also cool.
    - Well designed enemies
    Pros: - Good Atmosphere, the world is quite well built and has some nice visuals. It's really cool to walk around Liurna, and cross with some random caves around. Also, congratulations to whoever came with the idea of Farum Azulla, that whole place is really awesome.
    - No markers, making the discovery experience challenging and rewarding. The map thing is also cool.
    - Well designed enemies - for instance, It's very cool to fight a dragon, and every dragon has it's own power. Just to give an example of how well designed the enemies are, in Skyrim, after you fight a dragon for the second or third time, it just gets repetitive, while in Elden Ring it always feels like a completely new and unpredictable foe. - Good combat system. From souls like games - and maybe from all the games I ever played - I still prefer Bloodborne combat system, but Elden Ring fights, for me, are still much more exciting than the combat from most open world RPG's.

    Cons:
    - Repetitive Bosses. The same bosses are showed over and over again, just changing the name and increasing some of their stats, to make them feel more difficult.
    - Almost no soundtrack on the entire game. One of the main reasons why Skyrim was such a hit in my opinion: It had a great soundtrack, which made It's atmosphere much more immersive than most of It's genre.
    - Unconvincing Lore - why call George R R Martin and ask him to write the whole lore if none of this is even accesible to the public? For me It feels like NPC's are just a detail, with shallow dialogues, and honestly, the tarnished trajectory doesn't convince me at all - maybe if we were presented to whatever was written by George R R Martin, maybe it would convince us, I don't know. After you beat Malenia and the Elden Beast, It simply doesn't make much sense to keep playing this game. In Skyrim you could join the stormcloaks or the imperials, you could also do the dark brotherhood questline, or thieves guild, or even become a vampire - or maybe fight the vampires and join the dawnguard - you could also become a werewolf and join the companions if you wished, or maybe fight miraak.. I mean, the point is, the main quest was just a detail in face of all the other choices and possibilities you could take as a player - And that's why people still play Skyrim to this day. In Elden Ring, after you finish the main quest and kill the main bosses, everything just gets dull and repetitive. I get it, it's a soulslike, but in the end, It simply fails to be a compelling open world game. I liked the game, but would I play it again? Nope, because there's nothing new to see, and the whole story is not even there.
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  32. Feb 28, 2022
    5
    Overly hyped, bug ridden mess, terrible UI system so I would suggest strongly to avoid for 3-6 month until patched, personally no further interest in the game

    Any review showing 90+ scores have clearly been paid and bribed to push it
  33. Mar 1, 2022
    5
    After reading many reviews that stated this was THE game to try out if you didn't enjoy Souls games, I can confidently confirm that is a blatantly false statement. From the little time I have spent attempting to play a Souls game in the past, Elden Ring feels pretty much the same. The odd, washed out and dated looking graphics, the little messages players leave behind, the difficulty ofAfter reading many reviews that stated this was THE game to try out if you didn't enjoy Souls games, I can confidently confirm that is a blatantly false statement. From the little time I have spent attempting to play a Souls game in the past, Elden Ring feels pretty much the same. The odd, washed out and dated looking graphics, the little messages players leave behind, the difficulty of the enemies; it is all there. And I will try some more, just as I did with Dark Souls, 1, 2, 3 and Bloodborne, but I am fairly confident I absolutely hate it. Elden Ring mechanics and visuals are like an early PS4 game. I don't think I will ever get why these games are so popular. Expand
  34. Apr 25, 2022
    5
    Empty world, no storytelling, dated graphics.

    Combat is somewhat fun and art direction is good and inspired.

    A good example of how marketing and hype are becoming more important than quality.
  35. Mar 25, 2022
    5
    The best formula From Software has ever been achieved: learning from their old titles and creating a unique mix that a lot of other companies will try to imitate in the next years…. This game is a milestone
  36. Feb 28, 2022
    5
    Same crap different day. Ridiculous gameplay and graphics with "ghosts" running all about distracting you from what's going on. Combat is unbalanced and sluggish. Another one of those overhyped dogs that I got suckered into buying.
  37. Jul 18, 2022
    5
    Way too big and boss quality varies wildly. Crypt dungeons are clearly from soft trolling. Most later game bosses are just poorly done.
  38. Feb 28, 2022
    5
    Fun game, but the PS3 era graphics and constant fps drops are unacceptable on current generation
  39. Apr 6, 2022
    5
    The metacritic score made me think this was a masterpiece, it´s not :( it´s ok, but not worth the 75$ i paid for it.
  40. Feb 26, 2022
    5
    The game doesn't feel polished at all, at least the ps5 version. There is a lot of LOD popping, grass pops a lot, yo can see the lighting being updated in blocks on the open world. Graphically it doesn't feel like a next gen experience.
    The game has performance issues, the framerate is not stable a lot... which impacts the gameplay quite a bit.
    The controls feel dated, O does the backstep,
    The game doesn't feel polished at all, at least the ps5 version. There is a lot of LOD popping, grass pops a lot, yo can see the lighting being updated in blocks on the open world. Graphically it doesn't feel like a next gen experience.
    The game has performance issues, the framerate is not stable a lot... which impacts the gameplay quite a bit.
    The controls feel dated, O does the backstep, roll and sprint (which feels like it has a second of lag... which is annoying). The open world is pretty empty, but exploring is fun.
    The fighting reamains quite nice and the bosses look cool, but it feels like the game could use a couple of more months in development.
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  41. Mar 5, 2022
    5
    Boring and clunky. Technical issues everywhere, terrible camera and boring exploration with no real rewards. No idea what people see in these games.
  42. Mar 21, 2022
    5
    One of the best games I ever played!!! The sense of exploration the mystery is phenomenal… I already write 200 hours and continue
  43. Mar 23, 2022
    5
    Elden Ring is a totally average game. Don't believe the trolls and the toxic community talk. Many people consider From Software to be the originator of the Souls genre. It actually has its origins in Nihon Falcom. Therefore, according to them, Miyazaki is a messiah. However, Miyazaki and the Souls team is still making the same mistakes.

    Objective problems: -Hitboxes are not good.
    Elden Ring is a totally average game. Don't believe the trolls and the toxic community talk. Many people consider From Software to be the originator of the Souls genre. It actually has its origins in Nihon Falcom. Therefore, according to them, Miyazaki is a messiah. However, Miyazaki and the Souls team is still making the same mistakes.

    Objective problems:

    -Hitboxes are not good. There are times when it reminds me of the DS2.
    -Boss designs are very unbalanced. They didn't really work well with many bosses.
    -The game gets too repetitive. Open world exploration is nice, but it gets boring quickly.
    -There seems to be a lot of items, but in the end, a few items are the most useful. The game forces you for make to broken builds. Because some boss designs require it. All builds look alike. For example, more than half of even PvP uses blood builds.
    -Optimization is still not fixed and every update is getting worse.
    -Spells are powerful. Playing spell builds are more advantageous in many ways.
    -Camera angles are not good. It really causes trouble. When the number of enemies is high, you cannot control field of view.
    -Lore quality is definitely a controversial topic. However, it has the same lore in other Souls games. Only their names have changed. George R. R. Martin is just PR work.
    -Enemies are just based on nonstop spawn attacks with endless stamina as like most of bosses.
    -Many of the bosses repeat themselves. Most bosses are either the same or reskin version.
    -The hit feeling is not good. Especially the bosses don't even react properly to your attacks.
    -It has a toxic and cancerous player base.
    -Artificial intelligence problems. A real disaster.
    -It is a headache for some attacks in the game to pass through objects.

    Conclusion:

    This game is not a masterpiece. Not on a new ip. It's just Dark Souls 4 with open world.
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  44. Jun 1, 2022
    5
    У данной игры очень высокие оценки, и кто я такой чтоб занижать оценки этого шедевра. Это далеко не первая игра серии Souls для меня, я прошел все игры серии Souls за исключением Dark souls 1 -2. В целом, в чем моя проблема:
    -Больше не всегда лучше. Я провел окало 90 часов в ней и мне в какой-то момент просто надоело. Надоело то, что непонятно куда идти дальше. Ловишь себя на мысли что
    У данной игры очень высокие оценки, и кто я такой чтоб занижать оценки этого шедевра. Это далеко не первая игра серии Souls для меня, я прошел все игры серии Souls за исключением Dark souls 1 -2. В целом, в чем моя проблема:
    -Больше не всегда лучше. Я провел окало 90 часов в ней и мне в какой-то момент просто надоело. Надоело то, что непонятно куда идти дальше. Ловишь себя на мысли что необходимо в очередной раз лезть за гайдом в ютуб. Да и главное мне пофиг, вот просто пофиг. Наверное, со мной что-то не то, но я вообще не уловил хоть толики повествования.
    -Наличие огромного и ненужного количества оружия. Наверное, это имеет смысл если ты проходишь игру по 2 или 3 раза и выкачиваешь различные билды. Я иногда просто не понимаю зачем мне другое оружие если основное вкачено максимально и наносит оптимальный урон.
    -Отсутствие новых механик. Крутые фишки, такие как парирование из Bloodborn или наличие стамины в Sekiro просто отсутствуют. В прошлых играх я чествовал схватку с боссом, в данной игре я просто чувствую, что я недостаточно прокачен для босса или наоборот перекачен.
    -Казуальность. Допускаю, что игра так зашла в массы тем, что просто превратилась в РПГ дрочильню где высокий уровень прокачки позволяет тебе побеждать.
    -Оптимизация. FPS в игре проседает от чего буквально болят глаза. При этом, графику выставлял на скорость, а не качество. В игре нет ничего выдающегося, чтоб так загружало Next gen консоль.
    В целом игра неплохая. Я провел в ней не один десяток часов и это что-то да значит. Просто игра не настолько хороша как ее оценивают критики.
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  45. Feb 28, 2022
    5
    This review contains spoilers, click expand to view. Jogo com pouca história, é o mais fraco dos jogos do Souls, única coisa boa é só o mundo aberto. Expand
  46. Feb 27, 2022
    5
    So far it is everything I expected it to be and I haven't had as much fun with a Fromsoftware game since Dark Souls 2, and it is miles above it. It is everything the game was advertised to be.. don't believe all the negative reviews and cancel culture cry babies complaining about bad frame rate. It looks beautiful on my PS5
  47. Mar 9, 2022
    5
    I LOVE:
    - how hard the game is by design (it's challenging)
    - great graphics (ps5) - great scary / tense atmosphere - the use of hiding being a key threat response I don't care for or am frequently frustrated by: - How incredibly easy it is to miss hitting an enemy, even one who is point blank, not moving, cowering on his knees right in front of me. That seems to come from
    I LOVE:
    - how hard the game is by design (it's challenging)
    - great graphics (ps5)
    - great scary / tense atmosphere
    - the use of hiding being a key threat response

    I don't care for or am frequently frustrated by:
    - How incredibly easy it is to miss hitting an enemy, even one who is point blank, not moving, cowering on his knees right in front of me. That seems to come from disappointing precision and intent-adjusted collision enablement / detection capabilities

    I HATE !!! :

    1) My friends and I really hate how terrible the multiplayer teaming has been designed.
    - The open world is not open world for your friends, their only objective is to help you kill an area boss
    - The process to actually connect a friend to my game or vice versa is among the most labor-intensive of it's kind that I've seen
    - A death experienced by people in my world fully removes them from my world (aka, my group) and recovery only comes from repeating the laborsome process above
    - There is no way for friends to sustain each other (no revive, heal requires unreasonable proximity (as do caster dps abilities, no resource / loot sharing)

    The part we hate is likely to prematurely sour our fun too much and push us away. I value the survival nature of the game but the process used now is really no different than the mobile games that force me to wait time before I can progress....you are forcing me to wait the time it takes me to find those flowers and make the pieces to summon someone.....and then meander about trying to find where they put their little runes I have to click on. It feels almost exactly like what work feels like only the game is less scary and tense than work.
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  48. Dec 21, 2022
    5
    It's a very delayed review because my monitor broke, but I see that fanboys and those who write reviews with money have raised this fiasco game to the level of unrivaled. Anyway, let's move on to our real unbiased review. Let's start with the mechanics as always, there is no innovation in mechanics, standard soul games, jumping is added and has almost no effect on the game. Open world wasIt's a very delayed review because my monitor broke, but I see that fanboys and those who write reviews with money have raised this fiasco game to the level of unrivaled. Anyway, let's move on to our real unbiased review. Let's start with the mechanics as always, there is no innovation in mechanics, standard soul games, jumping is added and has almost no effect on the game. Open world was added to the game, but mechanically is there such a thing, the answer is no. The game is very big, there are incredibly many castles and dungeons you can visit, but they are all flat and empty inside. Let's start with the castles, when you start the game, you look around and see the incredible map and you start exploring, traveling and wandering around in castles that last a maximum of half an hour, yes, you did not hear wrong, the time you spend in castles is half an hour, including Lyndell! All of those incredibly designed castles are just images, empty castles with no design inside, filled with creatures and left. When I look at the old souls games, designs like DS 1 Anor Londo, DS 2 Drangleic castle are bigger and more detailed than all the castles in the Elden ring game combined. Ds 2 had this success despite being a half-open world, Elden ring is a huge empty world full of creatures. The only good thing about it is that it looks great artistically. I have explained the chapter and map designs together with the mechanics. Now let's look at the small innovations and whether they have an effect on the game. Let's start with the mount, we have a horse-like mount in the game, this mount allows us to travel around the whole world, we can do combat and boss fights in some places and it has no mechanical effect on the game. The things we do with the mount are very limited, don't expect something like Zelda or Shadow of the colossus. When I say Shadow of the colossus, they said that they were inspired by Shadow of the colossus before the game came out, there is nothing about it in the game. Since jumping was added, the platform was expected, which it should have been, but they didn't put it, the jumping mechanics look ridiculous even next to the games 30 years ago. Let's talk about dungeons, there are dungeon designs that are so terrible that they compete with Skyrim. You enter hundreds of dungeons throughout the game and except for a few, they are all similar designs. We have come to the end of our review and unfortunately Elden ring is not a good game at all. The same mechanics, open world game mechanics and design are not reflected in the game, nothing good except for the improved spells. Elden ring is the biggest fiasco of this year. 57/100 if we come to the score Expand
  49. May 2, 2022
    5
    The game is really about making your own fun. It's not my type of game. Hope you have fun playing it.
  50. Mar 1, 2022
    5
    Very pretty but after a while you feel the world is silent and alone, often feeling like a fantasy MMO with no other people playing. It's not that the game is bad just the world while surprising at times is often very quiet. It also seems to be a large map of "lets see what's over there and can I kill it?" I'm not sure what exactly is says about a game that the community is moreVery pretty but after a while you feel the world is silent and alone, often feeling like a fantasy MMO with no other people playing. It's not that the game is bad just the world while surprising at times is often very quiet. It also seems to be a large map of "lets see what's over there and can I kill it?" I'm not sure what exactly is says about a game that the community is more concerned with finding leveling exploit spots than discussing the game it's self. If you like a constant string of challenging combat this will be for you. Everyone else? It's okay to explorers their is a lot to see. Anyone who likes a game to give you an explanation of how things work and where things are...you will not find that. Expand
  51. Mar 3, 2022
    5
    Let's break into points:
    1. A boring repetitive empty giant open world. Generic and recycled bosses and enemies;
    2. The same old-style FromSoftware way of telling a story: a boring puzzle that has to be solved through reading hundreds of items descriptions and cryptic conversations with stoned NPCs; 3. Clunky combat system and light-speed bosses from Tekken: rolling through infinite AoE
    Let's break into points:
    1. A boring repetitive empty giant open world. Generic and recycled bosses and enemies;
    2. The same old-style FromSoftware way of telling a story: a boring puzzle that has to be solved through reading hundreds of items descriptions and cryptic conversations with stoned NPCs;
    3. Clunky combat system and light-speed bosses from Tekken: rolling through infinite AoE attack combos just to land one or two strikes, repeat;
    4. Few pieces of equipment and terrible drop rates. You kill a boss just to receive some useless material;
    5. Very beautiful art direction, BUT terrible graphics;
    6. Poor performance;
    7. Different from Dark Souls, and the others, Elden Ring is mediocre at building tension. Dark Souls is a game that has you always under pressure, theres is little to no rest. You can only feel safe when you're resting at a bonfire. When you play for the first time, you never know what to expect. Enemies are strategically placed, as well as traps. And they're everywhere, all the time. Elden Ring can't do this. There are long pauses to "commune with nature", because the big empty open world is not threatening. You can see the enemies from distance, and you're never caught by surprise. The way from Ruin A to Ruin B is safe and sound... And once you approach Ruin B, you know "ok, now I'll face some challenge", at this moment, there's no tension, it was ruined by the anticipation. You always know what to expect and when;
    8. Multiplayer is the same old song: dependant on consumable items and limited to smoke walls. FS could have delivered a true multiplayer, but they are too addicted to the same old colorful phantoms paradigma.
    Am I saying the game is not good? No, I'm not. I'm just convicted that Elden Ring is far from being the Eight World Wonder that media wants it to be. Way too far from 97 on Metacritic. In my opinion, the worst among it's siblings.
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  52. Mar 18, 2022
    5
    For the major souls entry newbies. Buy it u won’t regret.

    Here for all souls hardcore, I think u all will agree this: Really Fk this game. I’m a big souls fan and DS3 is my favourite games in history. How the fk, can they do this? Literally, except from Melania, there is not a good single boss fight. Either it is unbalanced or it is full poorly designed as trying to read your
    For the major souls entry newbies. Buy it u won’t regret.


    Here for all souls hardcore, I think u all will agree this:


    Really Fk this game. I’m a big souls fan and DS3 is my favourite games in history. How the fk, can they do this? Literally, except from Melania, there is not a good single boss fight. Either it is unbalanced or it is full poorly designed as trying to read your controller input. WTF, I’m so done with it as I love souls and I wanted a souls with proper boss fight not fking spamming L2 but learn pattern and doge properly. Fk u FS why for the FK sake just to compliment for the major casual player base? To sell more? Fk u FS really, don’t tell me the fking dlc bosses will be again this bad.
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  53. Apr 23, 2022
    5
    Nem a minha ex namorada que me traiu 9x me enganou tanto quanto os review desse game.
    20 horas de jogo e NENHUMA arma ou armadura que encontrei eram melhores que as armaduras inicias.
    Você não tem NENHUM incentivo a matar algum inimigo difícil que vê no mapa. Você vê um dragão, tenta 40x matar ele e quando consegue ganha algo que nem usar você vai. Mapa vazio também, você só vai andar,
    Nem a minha ex namorada que me traiu 9x me enganou tanto quanto os review desse game.
    20 horas de jogo e NENHUMA arma ou armadura que encontrei eram melhores que as armaduras inicias.
    Você não tem NENHUM incentivo a matar algum inimigo difícil que vê no mapa. Você vê um dragão, tenta 40x matar ele e quando consegue ganha algo que nem usar você vai. Mapa vazio também, você só vai andar, andar, andar até encontrar a próxima coisa pra matar.
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  54. Mar 15, 2022
    5
    Yeah I enjoyed this game. But I'm not sure I'm playing the same game that people are hyping it up to be.
  55. Aug 4, 2022
    5
    I don't want to start like many people by saying that I'm a veteran of the "Souls" games, but I am. I bought this game only when I had the time to really enjoy it. After a first few hours a bit stressful in which you get the mechanics the game became a delight, just what everyone says. But this relationship was broken after 70 hours, when you reach the final stretch of the game. ThatI don't want to start like many people by saying that I'm a veteran of the "Souls" games, but I am. I bought this game only when I had the time to really enjoy it. After a first few hours a bit stressful in which you get the mechanics the game became a delight, just what everyone says. But this relationship was broken after 70 hours, when you reach the final stretch of the game. That friend you think you know changes and shows his true nature. The game gives way to despair with enemies and areas completely unbalanced. No matter if you have gone slowly and exploring, as in my case, you are not able to defeat any boss without throwing away hours. Sickening stuff. The game is in its final stretch completely unbalanced. Unless you play with a specific class and build it is impossible to advance naturally. What's worse, you stop caring about the story and stop appreciating its amazing design. A pity after all those good times I had at the beginning. It's impossible for me to recommend such a thing to anyone. Have all those who call it game of the year really passed the game? Expand
  56. Feb 27, 2022
    5
    Menuda hostia me he pegado con el juego, me siento un poco engañado dijeron que este juego sería más accesible y no lo es. Me he gastado 70 euros para nada. Tiene cosas buenas, la ambientación me gusta. Aunque tiene varios problemas, a veces me mareo porque el framerate no es ni de lejos estable, las físicas en el mundo son prácticamente nulas y la IA de los enemigos que me persiguen enMenuda hostia me he pegado con el juego, me siento un poco engañado dijeron que este juego sería más accesible y no lo es. Me he gastado 70 euros para nada. Tiene cosas buenas, la ambientación me gusta. Aunque tiene varios problemas, a veces me mareo porque el framerate no es ni de lejos estable, las físicas en el mundo son prácticamente nulas y la IA de los enemigos que me persiguen en masa me parece ridícula, la falta de doblaje por lo que siempre penalizo a los juegos. En fin que no me ha gustado, se ha hablado muchísimo de él, me lo han vendido y NO es lo que me habían vendido Expand
  57. Feb 27, 2022
    5
    I want to like this game so much...
    The elements are all there, but there is just a polish missing from the games aesthetics, and a blandness stemming from the studios inexperience with open world games. There are land marks everywhere smattered with enemies, but there is no real point to them. Exploration is often rewarded by blank grass cliff edges and maybe a few berries to pick. The
    I want to like this game so much...
    The elements are all there, but there is just a polish missing from the games aesthetics, and a blandness stemming from the studios inexperience with open world games. There are land marks everywhere smattered with enemies, but there is no real point to them. Exploration is often rewarded by blank grass cliff edges and maybe a few berries to pick. The graphics look old due to poor textures, and the unlocked framerates lead to microstutters. Updates can save this game to a 7/10 but it just lacks the beauty of its predecessor Demons Souls Remake. It still gets a five, because that classic DS formula that is so addictive that it keeps you playing... even if you don't really want to. Believe me, I kind of don't, but I will see it through to the end.
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  58. Feb 27, 2022
    5
    Muy mala experiencia de rendimiento con este título, una lastima, espero lo arreglen pronto.
  59. Mar 16, 2022
    5
    degradation of the project starting from DS3, technically sharpened to defeat, it's not a matter of skill, the game adapts to the player, that is, it deceives him ....
  60. Feb 26, 2022
    5
    Just watched it a bit on my roommates ps5. I'm not a souls fan, but watching him play like 10 mins I got dizzy, felt kinda strange and I'm happy I invested in something else.
    no characters, not any particularly interesting story if you are above 15 years old and I just hope for the SUPER BIASED fans of this style of games to enjoy their purchase and time with the game.
  61. Nov 6, 2022
    5
    A lot of Creepy & Terrifying monsters but the open world did not do much for the game because it's literally a Bloodborne game in an open world.
  62. Dec 6, 2022
    5
    There were so many awe moments. The exploration is huge and it's like I'm writing my own story. The combat has so many ways to tackle all the enemies. Weapons, summons, Co op and character creation have vast options. The game is so much fun, the story is top tier cuz I'm also crafting it as I progress and get stronger. The freedom to do what you want and how to do things is a greatThere were so many awe moments. The exploration is huge and it's like I'm writing my own story. The combat has so many ways to tackle all the enemies. Weapons, summons, Co op and character creation have vast options. The game is so much fun, the story is top tier cuz I'm also crafting it as I progress and get stronger. The freedom to do what you want and how to do things is a great feeling. The epic boss battles, surprises at every corner and the difficulty of every challenge and when you clear it. It feels so rewarding. Elden ring is amazing! I cleared it after 200 hrs. It is very long for those that want to do everything but it is up to the player how long they want to take to finish the game and of you don't. Then that's where it ends. You die and become a tarnished that failed. Like the npc that went hollow in dark souls. They became a hollow and gave in to it, roaming the land in a madness state. So in a way. That was your story. You failed to become elden lord. Expand
  63. Feb 27, 2022
    5
    Game stutters on PS5 which is extremely unfortunate. Doesn't hold a solid 60 fps. If on ps5 get the ps4 version (less resolution but stable framerate). Going to wait for a patch, can't play this.
  64. Mar 2, 2022
    5
    After 20 hours. After every playing session i end up feeling like I've just finished a chore. Empty uninteresting world. The really did peak with DS3. I gotta say the visuals mixing with the music is really breathtaking sometimes but actually playing it is just not fun.
  65. Feb 28, 2022
    5
    Best game I’ve ever played, period. Gives me the same feeling I got when I first played Mario 64 for the first time when I was younger. I think it will be a long while before something this great comes out again. I had to put a review in to help counteract the zeros, crazy people doing that.
  66. Mar 13, 2022
    5
    This industry will not fool us all. FromSoftware’s games are designed to slow your progression with cheap difficulty in order to hide the fact it has less content. Less money can go into making the game, but fans line up to hand over the same wad of cash they’d pay for a real 21st century video game because they poor money into advertising with images that teenagers will think looks justThis industry will not fool us all. FromSoftware’s games are designed to slow your progression with cheap difficulty in order to hide the fact it has less content. Less money can go into making the game, but fans line up to hand over the same wad of cash they’d pay for a real 21st century video game because they poor money into advertising with images that teenagers will think looks just so cool. Wow, it’s dark! The GOT dude is involved! Swords and magic! The whole gaming industry and reviewers are on board because there is more profit in it for them. Don’t be a dumb kid, and don’t buy any more of these kinds of games. See it for what it really is. If we keep buying in, these are the only kinds of games we’ll ever get. Do you really want this to be the best there is? 96 metascore, 10/10? When you buy these games, you give them your “yes” vote. The future of gaming is in our hands. Expand
  67. Mar 5, 2022
    5
    Buenísimo, una obra maestra que sabe combinar la esencia de los souls con un juego mundo abierto
  68. May 3, 2022
    5
    Elden Ring - A huge world filled with filler content.

    For me the game was ok, but not more. I really liked the huge variety of weapons and ashes of war that enable a huge variety of playstyles. What really bothered me is the low variety of bosses and their quality. A lot of the non-story bosses feel not very well designed and are repeated too often, e.g. the tree avatars that are the
    Elden Ring - A huge world filled with filler content.

    For me the game was ok, but not more. I really liked the huge variety of weapons and ashes of war that enable a huge variety of playstyles.

    What really bothered me is the low variety of bosses and their quality. A lot of the non-story bosses feel not very well designed and are repeated too often, e.g. the tree avatars that are the asylum demon from Dark Souls I with an AoE attack.

    Quite some bosses also appear to have infinite stamina, which turn the fights into dodge spamming. Unless you have upgraded your spirit ashes and summon them. Then a lot of fights become trivial.

    The legacy dungeons are top notch, but the smaller dungeons / places often feel like a cheaper version of souls games.

    Overall, the quality of most areas and bosses seems to have suffered strongly from the sheer size of the world. For me this results in a game world that is filled with filler content.
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  69. Mar 9, 2022
    5
    Overhyped and overrated game. Not terrible, but not good either. Feels like the From Software put their B team (Dark Souls 2) on this project.

    To provide context, I think it important to start by saying I've been a huge fan of the SoulsBorne series since the day Demons Souls was released. I've loved the twisted worlds they've created, the way they reward a combination of creativity,
    Overhyped and overrated game. Not terrible, but not good either. Feels like the From Software put their B team (Dark Souls 2) on this project.

    To provide context, I think it important to start by saying I've been a huge fan of the SoulsBorne series since the day Demons Souls was released. I've loved the twisted worlds they've created, the way they reward a combination of creativity, observation and reaction.

    So here are the FromSoft Games I've finished, and my rough grade:
    - Bloodborne (A+)
    - Dark Souls (A)
    - Demon's Souls (A-)
    - Sekiro (A-)
    - Dark Souls 3 (B+)
    - Dark Souls 2 (B-)

    With that out of the way, let's talk Elden Ring. From early gameplay video I can tell you I was not excited. The new world and GRRM writing seemed interesting, but I kept waiting for the other shoe to drop: what was this game adding to the formula that made it worth developing?

    That moment never came, but that not stop the world from reaching maximum hype level about it. A minority raised concerns and complaints with these early videos - about the animations looking reused from DS3, the graphics looking subpar, etc - these people were shouted down. I've also noticed some in the community railing against the game, because their favorite cult series suddenly went mainstream and Twitch trash are turning it into the flavor of the month. That is not me.

    I will admit I have my biases, and count myself in the group that complained about the reused animations and last gen graphics - however neither of those were dealbreakers for me.

    Pros:
    - Bite-sized chalice dungeons that reward exploration.
    - Huge set of weapons and spells.
    - The mount is cute and controls well.

    Cons:
    - Framerate sucks on PS5 w/ performance mode
    - XP feels super grindy.
    - Mounted combat is not fun.
    - So many reused bosses. You'll see the exact same boss multiple times during the game, and they didn't even bother making it look different. (Think the Smelter Demon x4)
    - Bosses push further down the trend that DS3 set, being more about twitch reaction and DPS checks, rather than rewarding smart play.
    - Bosses and many enemies seem to have endless combos. This makes ranged combat like archery and magic relatively unbalanced. You're almost guaranteed to trade hits with a boss to get any damage in, bucking the 'call-and-response'/observe-punish gameplay that made the series great.
    - AI feels really cheap. There seems to be 3 levels of AI awareness: Oblivious, aggroed, road raged. Enemies often stand around doing nothing. A lot of enemies have cheap AOE abilities that come out quicker than is possible to react and move out of damage range. These usually are ground stomps, earthquakes caused by weapon slams, etc. The area affected is not well indicated, and feel really cheap. The only way to avoid them is to get lucky with I-frames on your roll.
    - The world feels really boring. Much of it is empty. Geometry and decorations seem randomly strewn about. Outdoor dungeons make no sense, like in a Dark Souls 2 way. Things will link together in ways that don't make sense. There is even a castle with a big gate and a draw bridge, and when you get inside... you go up an elevator... like wtf...
    - Most of the NPCs are really generic and boring. Their dialogue writing and voice acting is poor, and they carry on with exposition about meaningless things.
    - The opening cinematic is a huge step back from other Soulsborne games.
    - The non-weapon item designs are dumb, and don't seem to fit any sort of cohesive theme like the other games.
    - UI screens, especially the inventory screens are really poorly designed. They lack the character of previous games. They give you way too much information and not enough at the same time, and navigating them is a real chore of contextual toggle buttons. The font and backgrounds are very generic and lack that FromSoft character.
    - The item descriptions are now only a single byline sentence, where before they provided so much lore and character to the world, now I don't feel any reason to read them.
    - The color grading is ugly.
    - Summoning spells are passive and lame, and really don't fit with the gameplay.
    - So many encounter and enemy designs have been reused. It honestly feels like a FromSoft greatest hits compilation than any sort of original design. If you're a fan of the series, you'll find yourself saying 'oh hey, that's X from Y game. Only it has been reskinned.'
    - Some boss fights are a huge chore. Running around the enemy in circles while locked on (a'la Sekiro), getting a single hit in for 1% damage, waiting 30 secs, getting another hit. It's a real slog - even with good upgraded weapons and gear.
    - The crafting system sucks. Costs way too many souls for key ingredients from shopkeepers. Adds nothing of value, and requires you to pick up respawning ingredients on the map - one of my least favorite mechanics in modern games (Elder Scrolls).
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  70. Mar 25, 2022
    5
    Playing on the ps5 version of this game was slightly better than the ps4 but stuttering and pop in are still a big issue even on the ps5. Even then the core game play is so mediocre. And it pains me to say it but this game is easily the worst from software game I played to date. I was so hyped for this game after it's reveal and after playing dark souls 1 and 3, bloodborne, sekiro, andPlaying on the ps5 version of this game was slightly better than the ps4 but stuttering and pop in are still a big issue even on the ps5. Even then the core game play is so mediocre. And it pains me to say it but this game is easily the worst from software game I played to date. I was so hyped for this game after it's reveal and after playing dark souls 1 and 3, bloodborne, sekiro, and even deracine, I expected this game to be the best part of all them. But if anything, they just removed the best aspects of their previous games, from the beautiful levels that were handcrafted to near perfection, elden ring just doesn't have that. The open world of limgrave although stunning to look at first eventually devolves into bland empty grass fields with groups of brain dead ai scattered across. It's not even worth fighting them due to how little runes you get after clearing them. There's also dungeons that are about as pointless to explore due to how uninteresting it is to explore with the final boss at the end just being copy pasted from other areas, honestly i don't get what's so special about the open world at all, if anything it drastically ruins the flow of the game. There's also static npc's you could find stand around all day and night barely moving to just spout exposition at you while you're character just stands there when you talk them. The core combat is fine but it's just dark souls 3 again which after sekiro feels like a big step backwards.
    Edit: Nvm just beat it and honestly wasn't too bad
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  71. Mar 3, 2022
    5
    Ничего нового, лучше еще раз пройти Бладборн.
  72. Mar 8, 2022
    5
    this game is unstable FPS so we need to VRR but it's not supported in the PS5 so it's un-enjoyable at all
  73. Feb 27, 2022
    5
    La mejor obra maestra de todos los tiempos, simplemente hermoso tanto en el apartado artistico, musical y a modo de gameplay
  74. Feb 28, 2022
    5
    Great open world and awesome enemy design, mostly rewarding character progression.

    But fails in terms of standard accessibility options as well as modern graphics, UI, and sound design. In those areas, the game feels just outdated like being from the 2010s. All in all leads to a mixed experience and, in my opinion, it is not worth the current price tag. Better wait for a sale (and some
    Great open world and awesome enemy design, mostly rewarding character progression.

    But fails in terms of standard accessibility options as well as modern graphics, UI, and sound design. In those areas, the game feels just outdated like being from the 2010s. All in all leads to a mixed experience and, in my opinion, it is not worth the current price tag. Better wait for a sale (and some performance optimization patches).
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  75. Mar 7, 2022
    5
    OK, I got a refund from Sony for buying the Asian version without English screen texts. The game is OK, but the non-Engling version practice is making a lot of people feel bad.
  76. Mar 12, 2022
    5
    Well. It feels so clunky in comparison to sekiro. And I really don't understand the 97 Metascore and the 10/10 User hype. Why is this the best game ever? The open world is kinda empty and dull, the story is meh (if you like to piece it together and read), performance sucks on ps5, combat feels clunky as already mentioned, graphics are outdated and so on.... Sure, It's from software andWell. It feels so clunky in comparison to sekiro. And I really don't understand the 97 Metascore and the 10/10 User hype. Why is this the best game ever? The open world is kinda empty and dull, the story is meh (if you like to piece it together and read), performance sucks on ps5, combat feels clunky as already mentioned, graphics are outdated and so on.... Sure, It's from software and it's own genre yeah sure, but for me this is just a letdown and surely doesn't live up to the hype. Honestly this is not an innovative masterpiece. In no aspect. Fun and challenging but just recycled fromsoft stuff. And definitely not for the average gamer.

    EDIT: The design of Quests is absolute garbage. I bet 99% of players need to play with fextra life / guides to even get them or find them. The story is literally non existant. That's just horrendous design in such a huge game. Gets boring quick.. I wish it had a story and good quest design.... Sad.
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  77. Apr 29, 2022
    5
    Fix your game! Worked great at launch, but you update and change the meta enough and now this game is horrendous! This is part of the reason I stopped playing CoD. One week it's semi balanced, A bunch of babies show up complaining, and now it's an unbalanced mess.
  78. Feb 28, 2022
    5
    Игра вообще не меняется со времён даже демон соулс. Тот же интерфейс. Те же анимации. Даже графика ужасная. Минимум нововведений. Пустой и никчёмный открытый мир, в сравнении с бладборн и дс3 эта игра просто мусор, не заслуженно перехваченныйИгра вообще не меняется со времён даже демон соулс. Тот же интерфейс. Те же анимации. Даже графика ужасная. Минимум нововведений. Пустой и никчёмный открытый мир, в сравнении с бладборн и дс3 эта игра просто мусор, не заслуженно перехваченный
  79. Feb 27, 2022
    5
    Not as good as I thought it will be. Bad Frame Rate
    Really bad colors
    Nothing really new in the gameplay
  80. Mar 1, 2022
    5
    È mais um Souls like com skin.
    quando vão mudar essa mecanica e apresentar algo novo ?
    essa é a minha única pergunta
  81. Feb 26, 2022
    5
    As a fan of Bloodborne I ll give this 5 but its not wow what a game, poor graphics and bad history (if there's any kkk) I dont recommend if u r searching for a really good game as Bloodborne from the same Game company by the way
  82. Mar 6, 2022
    5
    Hugely overrated game. It looks beautiful, and is definitely enjoyable, but has nothing that's actually new. The usual dodge/parry/counter combat we've seen a million times before but this time in an empty open world. No story, very little character interaction, and almost no dialogue. It does seem that souls-like games tend to get over-exaggerated scores because gamers think they need toHugely overrated game. It looks beautiful, and is definitely enjoyable, but has nothing that's actually new. The usual dodge/parry/counter combat we've seen a million times before but this time in an empty open world. No story, very little character interaction, and almost no dialogue. It does seem that souls-like games tend to get over-exaggerated scores because gamers think they need to be taken more seriously 'coz hardc0re' Expand
  83. Apr 3, 2022
    5
    Elden Ring is undoubtedly another "Souls" game. And that, at it's core is perfectly fine. HOWEVER, From Software truly struggles to differentiate their games. If you have played Demon's Souls, Dark Souls, DS2, DS3, Bloodbourne, and Sekiro (a Souls like Tenchu) you will almost immediately recognize the same tired animations, "bonfires" and sound effects.

    For the hardcore fans that is
    Elden Ring is undoubtedly another "Souls" game. And that, at it's core is perfectly fine. HOWEVER, From Software truly struggles to differentiate their games. If you have played Demon's Souls, Dark Souls, DS2, DS3, Bloodbourne, and Sekiro (a Souls like Tenchu) you will almost immediately recognize the same tired animations, "bonfires" and sound effects.

    For the hardcore fans that is all they play, they may feel right at home and comforted by a few of the reskinned enemies. If this were EA or Ubisoft they would be crushed. But somehow FS gets a break and praise. Not from me. Again FS releases another poorly optimized launch for their already tired and uninspired combat system. The graphics are as usual From Software, under par. But sure the world has a very pretty "Set Piece". The soundtrack is minimal as usual. But nicely done.

    Voice acting in Elden Ring is decent, as is the story. But that isn't "the point" right? It's about overcoming challenges..... and the biggest challenge with From Software is their inability to make a new IP without making it feel the same as their prior work. (An example being BioWare's Dragon Age, and Mass Effect are made by the same group, same genre and play completely differently. Elden Ring is solid. But hell no is this game near perfect. I am worried about those who reviewed it. It seems like bias fans reviewing it
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  84. Mar 3, 2022
    5
    It's clear as hell that this game is a pure meta designed product from the bought reviews to the bought youtubers. It's basically a mash of all the assets and monsters of Dark souls 1-3, Bloodborne and Sekiro, packed up in a meta open world design that absolutely makes no sense for the designed difficulty. You never know if you are losing to a boss because you didn't explore enough or heIt's clear as hell that this game is a pure meta designed product from the bought reviews to the bought youtubers. It's basically a mash of all the assets and monsters of Dark souls 1-3, Bloodborne and Sekiro, packed up in a meta open world design that absolutely makes no sense for the designed difficulty. You never know if you are losing to a boss because you didn't explore enough or he was just easy because of that. All invasions are fked up, pvp is basically dead and even if not it's most of the time just 2 hit OP arts or magic. While you have 900 bosses it's basically like 30 that repeat itself again and again, as fire, ice, toxic, double bosses or all of that. All the dungeons almost look the same and quickly make no sense to explore since you are very limited in upgrade material. The game also runs like a dog FPS wise and eats inputs. The boss design is extremely flawed since you either get hit by a gimmick instant mechanic that has no visual feedback or you die to an one hit. Bosses onehit or twohit me all the time with over 60 Vigor and Heavy Armor, let that sink. Bosses regardless who never gave me a satisfaction for killing them like Sekiro did. Overall this game is not very outstanding in it's design and could quite honestly be a gigantic fanmade mod. Expand
  85. Mar 1, 2022
    5
    One of the best games I played in a really long time definitely a must play 100% must play
  86. Mar 13, 2022
    5
    A very enjoyable game, but I find it to play extremely the same as the previous souls games
  87. Apr 24, 2022
    5
    This is not a great game. It’s lifeless - it’s a brutal slog in an empty world. This is a ‘to each their own title.’ Some have it a 10/10, to which I scratch my head.
  88. Feb 27, 2022
    5
    Bottom line: the game is overhyped. I have been playing From Soft games since Kings Field 1.

    Design: This is more of the same, and absolutely just dark souls in an open world. It is refreshing to see a game without a bunch of icon chasing and relies on player exploration. One caveat and problem here is that the payoff when clearing out extremely tough areas is nonexistent, often times
    Bottom line: the game is overhyped. I have been playing From Soft games since Kings Field 1.

    Design: This is more of the same, and absolutely just dark souls in an open world. It is refreshing to see a game without a bunch of icon chasing and relies on player exploration. One caveat and problem here is that the payoff when clearing out extremely tough areas is nonexistent, often times rewarding you with mediocre items, this is the same for slightly hidden items, they are just mediocre save for a few instances. The sense of exploration created by their design choices are great, what you get for exploring isn't, but still, it's a fun challenge.

    It works from a design standpoint, but as a fan I'm tired of being sold the same decade old game engine ALONG with re used enemy animations, assets, and move sets. The armors, weapons, all of it are literal reskins they have already used across 4 games. The least from soft could do is update the archaic UI.

    Technical: The game runs poorly on PS5, there new patch 1.002.001 actually made the game WORSE. with a shorter draw distance and more pop in, but the framerate is still as bad as before, and now the game looks and runs worse.

    Bottom Line: this game as is technically, is not what the mainstream outlets are saying. It's a technically flawed dark souls game set in an open world. If the technical issues were actually fixed on this game reusing so much content from old games, I'd say it's a solid 8. Just don't go in buying the nonsense about a masterpiece and accessibility to all. It's a lie.
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  89. Mar 3, 2022
    5
    The story seems really interesting, but the camera angles and the mechanics just make it frustrating and not at all enjoyable to play for me. Wish I'd waited to buy this instead of listening to the people who said it was a must play, as I feel I've wasted my money.
  90. Mar 1, 2022
    5
    He jugado y me he pasado absolutamente todos los Souls. El principal problema que le veo es que literalmente te sueltan en un mundo en el que no tienes ni historia, ni un objetivo ni absolutamente nada, te pones a explorar mientras te metes en zonas que no debes y mueres mueres y mueres, hasta que de casualidad encuentras el camino hacia un boss secundario. Llevo 15h soy nivel 50 y heHe jugado y me he pasado absolutamente todos los Souls. El principal problema que le veo es que literalmente te sueltan en un mundo en el que no tienes ni historia, ni un objetivo ni absolutamente nada, te pones a explorar mientras te metes en zonas que no debes y mueres mueres y mueres, hasta que de casualidad encuentras el camino hacia un boss secundario. Llevo 15h soy nivel 50 y he matado 2 bosses principales, derrepente voy a un sitio y me encuentro con el boss final, casi desinstalo el juego. La otra pega a comentar es el diseño del mundo, basicamente han hecho copia pega en el 90% de zonas del mapa, mismos animales, mismos enemigos, misma ambientación, excepto en unos muy concretos. Bastante mediocre. Expand
  91. Feb 26, 2022
    5
    Ca sera sans moi. La D A est bonne mais ce jeu est techniquement dépassé. Trop de bug. Des chutes constante de frame-rate.!
  92. Mar 27, 2022
    5
    Elden Ring is mediocre at best. The perfect reviews are misleading and terribly inaccurate. This game is far from perfect! Elden Ring at its core is not next generation gaming. The graphics are diluted and look more like the product of a PS3 console. Gameplay is weightless in its execution and twitchy at best. The bosses are cheap hitting powerhouses that take way more effort to kill thanElden Ring is mediocre at best. The perfect reviews are misleading and terribly inaccurate. This game is far from perfect! Elden Ring at its core is not next generation gaming. The graphics are diluted and look more like the product of a PS3 console. Gameplay is weightless in its execution and twitchy at best. The bosses are cheap hitting powerhouses that take way more effort to kill than they should. Dying over and over again is not my idea of fun. This is coming from a guy that is on his 8'th playthrough with Bloodborne so I understand what difficulty should be like. There's a difference between hard and cheap! The UI in Elden Ring is counterintuitive and clunky. From Software can learn a thing or two about how to manage your inventory through games like Immortals Fenyx Rising, Horizon and Ghost of Tsushima.
    The only thing that Elden Ring has going for it is the sound. That's pretty much it. Never again will I buy into the hype like I did with Elden Ring. I'd refund the game if I could, but I can't. Do yourself a favor and don't buy into the hype like I did. If this is the direction of From Software with its future releases then it's going to be a hard pass for me.
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  93. Mar 19, 2022
    5
    Fromsoft continues to use archaic mechanics in the name of difficulty while other developers that were inspired to create difficult games because of fromsofts (undeserved) critical reception have seemingly all surpassed them in every aspect of game design from combat to traversal to designing a fun difficulty curve, absolutely not a “must play” for anyone unfamiliar with fromsoft’s pastFromsoft continues to use archaic mechanics in the name of difficulty while other developers that were inspired to create difficult games because of fromsofts (undeserved) critical reception have seemingly all surpassed them in every aspect of game design from combat to traversal to designing a fun difficulty curve, absolutely not a “must play” for anyone unfamiliar with fromsoft’s past games Expand
  94. Aug 6, 2023
    5
    Redicilously overhyped game by a studio that has been releasing the same game with the same (outdated) engine for the past decade. All they have going for themselves is a ravid fan-base that cum everytime FromSoftware repackages the same game and critics who are excited that the game doesn't have quest icons (or any sort of guidance).

    But how about the 101 of good game-play, such as:
    Redicilously overhyped game by a studio that has been releasing the same game with the same (outdated) engine for the past decade. All they have going for themselves is a ravid fan-base that cum everytime FromSoftware repackages the same game and critics who are excited that the game doesn't have quest icons (or any sort of guidance).

    But how about the 101 of good game-play, such as:
    Technically modern game?
    Responsive and fun combat?
    Widescreen support?
    Modern UI that doesn't require a tutorial to navigate?

    Elden Ring has none of that. Why? Because From is technically complacent...dare I say...lazy? As much as I'd love to join the circle jerk about their open world design, I just can't enjoy it because of the reasons noted above.
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  95. Mar 1, 2022
    5
    This is basically Dark Souls 3 in an open world.
    All mechanics are the same, i.e. outdated.
    Sekiro was a good step forward: deflections, "hesitation is defeat" and so on - great game, 9-10/10. People had high expectation, Mr. Miyazaki said that ER gotta show good graphics to keep up with Demon's Souls remaster, and he delivered. But graphics and level design are everything this game
    This is basically Dark Souls 3 in an open world.
    All mechanics are the same, i.e. outdated.
    Sekiro was a good step forward: deflections, "hesitation is defeat" and so on - great game, 9-10/10.
    People had high expectation, Mr. Miyazaki said that ER gotta show good graphics to keep up with Demon's Souls remaster, and he delivered.
    But graphics and level design are everything this game has to offer, sadly.
    I also suspect that story will unfold in an unexpected and exciting way. But it's hard to just sit there and play when gameplay is exactly what you've experienced 6 years ago.

    Speaking of open world - it simply doesn't work. It's empty, 95% of it is just decoration. It's okay with me, as I said - level design (emphasis on "design") is good. But you find yourself riding a horse 90% of the time trying to explore a world that has little to offer - some loot, various mobs and occasional NPCs, mostly merchants. There are a lot of "bonfires" that connect together a dull emptiness of the game world.

    I rate it 5/10 for labor being done properly but without any imagination regarding game design.

    Horse is overpowered. Just ride in circles + L1/R1
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  96. Mar 9, 2022
    5
    1. A boring repetitive empty giant open world. Generic and recycled bosses and enemies;
    2. The same old-style FromSoftware way of telling a story: a boring puzzle that has to be solved through reading hundreds of items descriptions and cryptic conversations with stoned NPCs;
    3. Clunky combat system and light-speed bosses from Tekken: rolling through infinite AoE attack combos just to land
    1. A boring repetitive empty giant open world. Generic and recycled bosses and enemies;
    2. The same old-style FromSoftware way of telling a story: a boring puzzle that has to be solved through reading hundreds of items descriptions and cryptic conversations with stoned NPCs;
    3. Clunky combat system and light-speed bosses from Tekken: rolling through infinite AoE attack combos just to land one or two strikes, repeat;
    4. Few pieces of equipment and terrible drop rates. You kill a boss just to receive some useless material;
    5. Very beautiful art direction, BUT terrible graphics;
    6. Poor performance;
    7. Different from Dark Souls, and the others, Elden Ring is mediocre at building tension. Dark Souls is a game that has you always under pressure, theres is little to no rest. You can only feel safe when you're resting at a bonfire. When you play for the first time, you never know what to expect. Enemies are strategically placed, as well as traps. And they're everywhere, all the time. Elden Ring can't do this. There are long pauses to "commune with nature", because the big empty open world is not threatening. You can see the enemies from distance, and you're never caught by surprise. The way from Ruin A to Ruin B is safe and sound... And once you approach Ruin B, you know "ok, now I'll face some challenge", at this moment, there's no tension, it was ruined by the anticipation. You always know what to expect and when;
    8. Multiplayer is the same old song: dependant on consumable items and limited to smoke walls. FS could have delivered a true multiplayer, but they are too addicted to the same old colorful phantoms paradigma.
    Am I saying the game is not good? No, I'm not. I'm just convicted that Elden Ring is far from being the Eight World Wonder that media wants it to be. Way too far from 97 on Metacritic. In my opinion, the worst among it's siblings.
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  97. Feb 26, 2022
    5
    As others have said, the world feels a bit empty. The graphics/animations are meh, not something i'd expect on a AAA title on PS5. My biggest complaint with the game is how difficult it is. I'm not someone who has the time to master the intricacies of the rather awkward control systems. There should at least be a difficulty setting for those folks who just want to explore and see theAs others have said, the world feels a bit empty. The graphics/animations are meh, not something i'd expect on a AAA title on PS5. My biggest complaint with the game is how difficult it is. I'm not someone who has the time to master the intricacies of the rather awkward control systems. There should at least be a difficulty setting for those folks who just want to explore and see the world without literally dying every other encounter. Not everyone has hours a day and patience to try boss fights 30+ times until you figure things out.

    This game isn't accessible to normal gamers who just want to sit back and have some entertaining evenings on the couch to forget the stress of the day. I really don't get why there isn't a difficulty setting.
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  98. aoh
    Sep 9, 2022
    5
    sdjfsdklfsdgagfadfgsdfgsdfgsdfgsdfgsdfgsdfgsdfgsdfg dfgsdfgsdfgsdfgdfsgsdfg
  99. Mar 3, 2022
    5
    I love Soulslike games, but my expectations for Elden Ring were low from the start. Souls and Open World, does it work? Well, unfortunately not for me.

    What I like about Soulslikes is the intense combat, the danger that can lurk around every corner. In Elden Ring we can already see the opponents from afar, we can easily walk around them and even if they see us, we can flee in a flash
    I love Soulslike games, but my expectations for Elden Ring were low from the start. Souls and Open World, does it work? Well, unfortunately not for me.

    What I like about Soulslikes is the intense combat, the danger that can lurk around every corner. In Elden Ring we can already see the opponents from afar, we can easily walk around them and even if they see us, we can flee in a flash with our mount. Only in the dungeons there is a bit of atmosphere, unfortunately they are designed quite repetitive and mostly have bosses that are not worth remembering.

    The open world itself is pretty boring in my opinion, there's a lot of idleness. Sure, you might say now, just ignore the optional areas. But that's not really possible, because every now and then there are more or less useful rewards waiting for you. So like any other Ubisoft game, it often feels like work here too. I scour the entire open world, putting in several hours to MAYBE find a better weapon, armor, or spell. Most of the time, however, it were items that didn't fit my build at all, which only made the disappointment even greater.

    I don't even want to start with crafting. Collect plants and hunt animals to make arrows? This might be fun for the first five minutes, but eventually you just roll your eyes when you run out of arrows. Luckily, you can later buy these from merchants and don't have to waste time farming.

    Elden Ring is not a total disaster. In its core disciplines, it is just as much fun as the previous titles. Only the open world makes the game too easy and fills it with too much idleness and boredom.

    Personally, I would like FromSoftware to go back to the menacing, atmospheric, yet rewardingly explorable and well designed linear levels.

    Oh, and a new setting would be very refreshing, I don't really need a Dark Souls 5.
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  100. May 6, 2023
    5
    The game is extremely rushed and full of issues which lets the good sides down. For example the Ps5 version still hasn't even got vibration support! The game has been out a year now and they still haven't bothered. Instead they will patch a rune glitch which is slower then killing a bird then resetting at a site of grace. PvP in this game is terrible compared to every single other soulsThe game is extremely rushed and full of issues which lets the good sides down. For example the Ps5 version still hasn't even got vibration support! The game has been out a year now and they still haven't bothered. Instead they will patch a rune glitch which is slower then killing a bird then resetting at a site of grace. PvP in this game is terrible compared to every single other souls game. The ashes of war are extremely unbalanced. It's so easy just to win by doing something completely broken. Summoning has completely killed the game for me. Instead of them being a slight boost to distract the boss for a couple seconds so you can quickly sort yourself out. Instead they grab the bosses agro for ages so you can get half their health down if not more and have little to no risk while doing so?! Because the bosses are built around this mechanicthey are a mess if you don't use them. The open world map was amazing and some of the best work from software has done but the enemies are just copy and pasted several times you get sick of seeing the same ones. Even most of the bosses are just regular enemies with a health bar at the bottom of the screen! Including the same health. You get rats and countless other enemies in some places which have 100 HP and a rat in another place with 1000 with the exact same texture! Why didn't they change the texture to match the environment and then change its health so it feels more consistent. This is across the hole game. Within the 1st couple zones you would have already thought more or less everything with a few exceptions. It's just gonna be different health bars from then on. The story isn't bad. The lore is easier to follow in Elden Ring. I thought the fingers looked cringe thou. Faith has seen a huge upgrade making faith builds actually more viable.
    There is a ton of spells to choose from aswell. Ashes of war seem like a good idea but in practice I think it would have been better if they had a few weapons with a set ash of war that you can't change. That way the weapon would be balanced around it. If you can throw it on anything you get broken weapons that are far to op. All in all Elden Ring would have been good if it wasn't rushed out the door. And they didn't have summoning.
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Metascore
96

Universal acclaim - based on 86 Critic Reviews

Critic score distribution:
  1. Positive: 86 out of 86
  2. Mixed: 0 out of 86
  3. Negative: 0 out of 86
  1. LEVEL (Czech Republic)
    Jan 30, 2024
    100
    Elden Ring is simply a game that the player naturally adapts to their own style of play. Challenging at times, vicious at others, but mostly incredibly fun. The enjoyable pace makes the hours of play pass by like water, and each path opens up a few more, only to come together again after a fair amount of exploration before the next big reveal. [Issue#318]
  2. Jun 2, 2023
    90
    Elden Ring serves as a testament to open world video game design. There is a true sense of accomplishment once that rock-hard enemy has been slain and, something that compels a player to relentlessly do it over and over again until they succeed is truly rewarding. The world is humongous and an epitome of how exploration should be encouraged, by intriguing players to see what is over the hill. Elden Ring is an unmissable, must-play, gaming experience with surprises galore.
  3. Aug 11, 2022
    80
    Elden Ring's engaging combat, mythology and dynamite orchestral soundtrack goes a long way to overshadow an aggressive open world that punishes exploration from the beaten path. Fans of the Souls genre are in for a treat, while newcomers will need to persist to reap the benefits.