User Score
7.8

Generally favorable reviews- based on 662 Ratings

User score distribution:
  1. Negative: 95 out of 662
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  1. Aug 26, 2023
    5
    I'm disappointed with Armoured Core 6. Controlling the Mech was very difficult, trying to hover, shoot and move the camera around to see the enemies felt awful. I carried on playing to see if it would get better but i just didn't enjoy it. I only thing i really liked about it was the Mech customisation.
  2. Sep 8, 2023
    7
    + The game offers a decent shooting experience, but it lacks the sense of weight and impact that would make the robots feel more realistic and immersive.
    + The graphics are acceptable, but not impressive. The textures are decent, but some large objects have low polygon counts and look jagged.
    + The game has a lot of variety and customization options for the weapons and parts of the
    + The game offers a decent shooting experience, but it lacks the sense of weight and impact that would make the robots feel more realistic and immersive.
    + The graphics are acceptable, but not impressive. The textures are decent, but some large objects have low polygon counts and look jagged.
    + The game has a lot of variety and customization options for the weapons and parts of the robots, which adds replay value and fun.
    - The physics are disappointing, as they do not match the expectations of a mech game. The robots move too fast and agile, like they are in a hack and slash game. There is no environmental or enemy destruction, which makes the combat less immersive.
    - The game has no memorable story, which makes it hard to care about the missions or the world.
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  3. Aug 29, 2023
    6
    It's a good game with about 30% of Soul Like that doesn't belong in there at all, it also last for way too long, clocking in at 30ish hours give it or take, I might have stomach it a little bit better if only there were at least more parts, but as it is, it can be somewhat barebones, (I.E. for example having only 3 or 4 types of quad legs).
    Customization is really great though, you can go
    It's a good game with about 30% of Soul Like that doesn't belong in there at all, it also last for way too long, clocking in at 30ish hours give it or take, I might have stomach it a little bit better if only there were at least more parts, but as it is, it can be somewhat barebones, (I.E. for example having only 3 or 4 types of quad legs).
    Customization is really great though, you can go really in deep if you want it to
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  4. Aug 30, 2023
    7
    I don't like mech games but this is the only good one

    Decent story
    Ok combat
    Bad camera
    Great graphics
    Customizable mechs
    Game is not as difficult as people make it out to be
  5. Aug 30, 2023
    7
    The worst modern FromSoft game and it’s not close. I’ve been playing only about an hour a day and I’m just on chapter 3 but I’ve already formed fairly strong opinions about the game.

    This game feels like the exact opposite of Sekiro. Sekiro is a game where player skill is more important than stats or in game items. Armored Core 6 is a game about knowing the correct answer to the question
    The worst modern FromSoft game and it’s not close. I’ve been playing only about an hour a day and I’m just on chapter 3 but I’ve already formed fairly strong opinions about the game.

    This game feels like the exact opposite of Sekiro. Sekiro is a game where player skill is more important than stats or in game items. Armored Core 6 is a game about knowing the correct answer to the question / guessing what the developer was thinking. Skill is still required, of course, but it is not sufficient.

    Multiple times on my playthrough I ran out of ammo and de facto lost at a boss. It feels terrible to be told that you already lost the fight before it started but you had to go 5+ minutes of playing well to find out that you didn’t guess what the developer was thinking correctly.

    When the game’s ideas work, it feels incredible to play. Unfortunately the great moments haven’t made up for the rest so far.

    It is a good game but it doesn’t meet FromSoft’s quality standards so far.

    I’ve platinumed all FromSoft’s games and I’ll probably do it for AC6 too. I’ll update this review after I get the platinum trophy for the game as my opinion is likely to change.
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  6. Aug 29, 2023
    6
    If you love mechs it's good fun. If you love good games it's a bit messy. I hope patches can Help with the janky controls and awkward camera. The bosses need balancing too. The devs need to add a buy new kit feature without replaying the entire level. The boss will force you to change your kit in unfair ways. Also the story isn't great and it's not told well. It all needs some dlc toIf you love mechs it's good fun. If you love good games it's a bit messy. I hope patches can Help with the janky controls and awkward camera. The bosses need balancing too. The devs need to add a buy new kit feature without replaying the entire level. The boss will force you to change your kit in unfair ways. Also the story isn't great and it's not told well. It all needs some dlc to polish it off. An easy 7 or 8 if you love robots but even core fans might be disappointed. 6/10 Expand
  7. Aug 29, 2023
    7
    PS5 version has issues, everyone giving it a 10 must have played the ps4 pro version.
    I'm just about over the whole dark souls thing where you, bash your head against the boss until you learn the pattern.
  8. Sep 1, 2023
    6
    This is an average game with elevated status.

    The initial controls are horrible for this game and you will need to rebind the keys for easier controls on thr controller. The HUD and UI are terrible and they need to add accessibility options to increase the size of the information around the reticle. The story is pretty mid and isn't really explained even find the lore items. The
    This is an average game with elevated status.

    The initial controls are horrible for this game and you will need to rebind the keys for easier controls on thr controller.

    The HUD and UI are terrible and they need to add accessibility options to increase the size of the information around the reticle.

    The story is pretty mid and isn't really explained even find the lore items.

    The combat gets boring because difficulty spikes and most of the weapons are useless against bosses and other ACs.

    The customization isn't that great either. There's no transmog between all the types of armor. There aren't that many leg types to chose from. The stats are convulted even if you read what they are. The bosses also ruin experiment.

    I would also recommend watching the first tutorial mission bosses and the chapter 1 conclusion boss to see of you'd like this game.

    Unfortunately Sony will not let you refund this game even if you play it for 5 minutes so wait for sale as the game isn't very long and requires you to beat the game 3 times to get the final ending so you'll have to repeat some missions over again.

    I beat the game 3 times since I was stuck with it and don't recommend this game on PS5 because of their refund policy.
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  9. Aug 27, 2023
    6
    Played and beat the pants off of every generation of Armored Core, and here is what this game does (or doesn't) do better:

    Graphics: Way better, but that's to be expected Story: Barebones like most AC games, and like most AC games, doesn't take the mercenary plot nearly as far as they could or should. Gameplay (the most important piece): I can honestly say the controls aren't that
    Played and beat the pants off of every generation of Armored Core, and here is what this game does (or doesn't) do better:

    Graphics: Way better, but that's to be expected

    Story: Barebones like most AC games, and like most AC games, doesn't take the mercenary plot nearly as far as they could or should.

    Gameplay (the most important piece): I can honestly say the controls aren't that much better here. Boosting is inexplicably convoluted with a separate button to boost forward, another to dodge and then one that only lets you boost up. They exchanged one bad scheme for another. The camera angles are very bad and your AC covers up the view much of the time, and the hard lock system is working against you as much as for you. Dodging is essentially worthless unless you've built into it with lightweight AC because of AOE damage, and they just should have left the camera permanently behind the AC because your AC is constantly turning all about, unable to decide which way to face, and it looks goofy.

    Music: Don't remember a whole lot of it. Not really that memorable.

    All in all, this is far from the best entry in the series, even taking into account the early year's odd controls. This game is clearly it's on thing, but the Souls Influence hurt it more than help imo.

    Boss battles are...definitely something.
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  10. Aug 27, 2023
    5
    Unfortunately, I bought into the promises that this was nothing like Souls, they lied. I am currently fighting a floating tank that has a stagger/shield bar and shoots hundreds of missiles you have to didge to wear down the stagger so you can cause damage. Then, at 50% health it starts doing 1-hit kill attacks, those being where it Grows A Sword and Breathes Fire....... Seriously, this isUnfortunately, I bought into the promises that this was nothing like Souls, they lied. I am currently fighting a floating tank that has a stagger/shield bar and shoots hundreds of missiles you have to didge to wear down the stagger so you can cause damage. Then, at 50% health it starts doing 1-hit kill attacks, those being where it Grows A Sword and Breathes Fire....... Seriously, this is 100% Souls and, as someone who grew up gaming since the 70s and loved Armored Core, I am disgusted by this lie. Expand
  11. Aug 27, 2023
    5
    Loved the AC games as a kid, played all the ones that were on PS2/PS3 (I wasn't allowed to have a console before then or I probably would have played the older ones!). I was so stoked for AC6, but I kinda found that while I love a lot of it, the difficulty just is... too much for me? I say "for me" because I know some people live for that stuff. I played Elden Ring last year, and that wasLoved the AC games as a kid, played all the ones that were on PS2/PS3 (I wasn't allowed to have a console before then or I probably would have played the older ones!). I was so stoked for AC6, but I kinda found that while I love a lot of it, the difficulty just is... too much for me? I say "for me" because I know some people live for that stuff. I played Elden Ring last year, and that was my first "soulsbourne" game. I don't really remember AC being like this when I played it before, but it definitely feels like the difficulty is quite extreme. The combat *outside* of some of the "boss fights* is soooo good. There is nothing else like it. Managing four weapons, your booster, flying around or strafing on the ground, the speed etc., it's so sick. But the boss fights just were too much for me. I tried to get past the crazy missile boss that they have showed in some of the trailers, and it was just brutal, I ended up packing it in after maybe 30 tries because it just felt like I wasn't wrapping my head around it and by that point all the fun was gone, and I knew that even if I beat it, I just didn't want to keep playing at that point.

    I know all the veterans out there will just say "get good", but I kind of feel like, you know... I paid $60 for this game. It was advertised *specifically* as NOT being a "soulsbourne" game, so I kinda figured, ok, if I could beat Elden Ring, and this is being advertised as NOT a soulbourne game, I should be fine with this. I bet like 3 of these games in the past and don't remember them being that hard. Yeah. It sucks. I can't get a refund, I can't play the game I bought (unless I want to just replay the first few missions over and over, which - they are fun, so I did play them a bunch for credits for more gear, but that's not a $60 experience). Anyways, I'm rambling at this point, but it just feels really bad. I was so hype to play the game, and it's such a unique game, but, yeah.

    Of course on the other hand, like, Hollow Knight was the same for me - I just COULD NOT get to grips with it, but I know tons of people who had no trouble with it, so it could also just be my aging brain and reflexes, haha.

    So yeah, just be warned that this game is *brutally* hard. If you don't have a ton of patience and good reflexes, I'd honestly just watch someone stream it or something if you're wanting to scratch the itch (or if you don't mind gambling with your money buy it, because the combat itself is sick).

    Oh, p.s. - the graphics are trash. They put this horrible blurry filter effect on anything that isn't super super close, and even when you are close to stuff it looks like, super low res. Kind of shockingly bad for a PS5 game? I had originally bought on Steam but then refunded and picked up on PS5 because I just thought it might be more fun to play that way, but, yeah. Bad visuals. Good voice acting and audio design though!

    Good luck Raven.
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  12. Sep 3, 2023
    5
    Mediocre at best. I deleted it after 10 hours. Gameplay consists of evading and shooting weapons. Making different builds is pointless. You will have to use silly looking tank track build eventually. Story is told in low budgety way. Someone is talking to us by phone. We don’t even see their faces.
    I bought the game because of great reviews and that was a mistake.
  13. Aug 30, 2023
    7
    Pros:
    -Fun Building and blowing stuff up as a Mech you can identify with based on your play style and load out.
    -While the Graphics aren't for everyone (low res and low detail) I like how detailed the Mech's are which helps your Mech standout in the environments you'll be exploring. Cons: -The Boss Battles are way to difficult. Forcing you to stop your flow of playing, completely
    Pros:
    -Fun Building and blowing stuff up as a Mech you can identify with based on your play style and load out.
    -While the Graphics aren't for everyone (low res and low detail) I like how detailed the Mech's are which helps your Mech standout in the environments you'll be exploring.

    Cons:
    -The Boss Battles are way to difficult. Forcing you to stop your flow of playing, completely rebuild, load out and retry over and over and over again. As an example, I played RE4 Remake on Hardcore, and it had some tough moments. AC6 is way more difficult during it's boss battles than RE4 on Hardcore was.

    So in short and to be clear, if there was a difficult setting of Beginner/Easy/Normal/Hard/Harder/Nightmare. AC6 is slightly above Harder. Personally I Like to play on Normal difficulty so I can progress without getting frustrated. AC6 has no difficulty selection and while a lot of the levels are fun to play through, while being challenging through 2-3 deaths. Something I'd call normal difficulty. .... having to stop and die 20-30 or more times to a boss that is Insane difficulty while also not having an option to set Difficulty to Normal... It just feels way off. Just a heads up if that's not your cup of tea. I don't like spending multiple gaming sessions rebuilding and dying to one boss, especially if I'm progressing well through the rest of the game.

    The Ridiculous Boss Difficulty ruins a lot of the game experience for me, I expect this will be true for a lot of other gamers who want to lay back and Blow Stuff in fun/creative ways as a Mech.

    If you like Robot's Mechs, and are prepared to struggle and perhaps cheese some boss fights. You'll have a good time.
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  14. Sep 6, 2023
    6
    Fires of Rubicon is a bare-bones linear take on the AC formula wrapped up in a shallow, yet mildly fun action game.

    Few chances were taken in the by-the-numbers design, but its damned good to see Armored Core back in business. Too bad that the first new AC out of FROM in many years has to be so overwhelmingly mediocre. Dull visuals, weak sound design/mix, lifeless world, and too many
    Fires of Rubicon is a bare-bones linear take on the AC formula wrapped up in a shallow, yet mildly fun action game.

    Few chances were taken in the by-the-numbers design, but its damned good to see Armored Core back in business. Too bad that the first new AC out of FROM in many years has to be so overwhelmingly mediocre. Dull visuals, weak sound design/mix, lifeless world, and too many tired tropes to list. The best bits (AC customization and tuning) are watered down and rendered mostly superfluous (beyond a few basic archetypes) due to the strange and unnecessary injection of "Baby's First Souls Game" mechanics, brain-dead AI, and zero exploration. It's less of an update and more of a step back in time for the series. Ugh. What a shame.
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  15. Sep 1, 2023
    5
    普通に微妙としか言いようがない
    クソゲーでは無いけど絶賛されるとサクラを疑うレベルで微妙
  16. Sep 4, 2023
    7
    This review contains spoilers, click expand to view. the gameplay is not good, but the customization is very deep and very cool. The sound effects are enjoyable too Expand
  17. Sep 4, 2023
    6
    This review contains spoilers, click expand to view. Loved all of the recent from software games and have been looking forward to AC6, I put in around 20 hours to make sure of my opinion.
    Just not for me I guess, some interesting ideas but very over complicated with upgrades and weapons.
    The sale of of overweight items at the start of the game seams daft.
    Dull missions with a few minor enemies and then a crazy difficult boss which you have to figure out and chance tactics and then eventually look on you tube for the actual way to defeat just because you want to get on.
    I work and don't have time to spent 3 hours on a minor boss, but was happy to do this with Sekiro and blood borne the game just felt a but flat to me.
    Graphics is great and it looks stunning as you would expect from a from soft title.

    Ill put this one down to a bit of a misfire and probably pick it up again in a month or so.

    looking forward to Fromsoft's next project.

    Solid 6
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  18. Sep 5, 2023
    5
    I've completed all 3 endings, and I've also played through to completion and optional bosses on every entry in the Dark Souls/Demon Souls/Bloodborne/Elden ring series. Yeah, Git Gud has its merits in these games, to players who want a challenge and exercise resolve. Nonetheless I don't like how that translated to this game. The engineering of these Mechs based on the mission at hand hasI've completed all 3 endings, and I've also played through to completion and optional bosses on every entry in the Dark Souls/Demon Souls/Bloodborne/Elden ring series. Yeah, Git Gud has its merits in these games, to players who want a challenge and exercise resolve. Nonetheless I don't like how that translated to this game. The engineering of these Mechs based on the mission at hand has been the biggest draw for all the Armored Core games I've played before. In AC6, most bosses are high adrenaline high tension in-your-face DPS contests, where reflexes and rage win the tough boss battles, limiting the emphasis on strategy. Lots of builds can win, as long as you stun and overpower each opponent. What's missing? Extensive strategic options, being able to use terrain, stealth, sniping, other ways of thinking through a boss battle or making full use of the potential merits of different builds. instead it's DPS, mashing your R1/R2/L1/L2 as fast as you can and figuring out how to engage the camera so it doesn't work against you. With very few exceptions. Lost opportunity IMO.

    Also, I've got to feel for people who heard that comment somewhere this is "Armored Core and not Dark Souls", bought the game on that premise, then realized they wasted 70 bucks because they can't make it out of the prologue, when they have absolute crap for equipment, or couldn't make it past the first chapter end boss. Souls on steroids at the very start.

    I don't use easy mode, but there are players who would need this if their reflexes or vision aren't what they used to be, or have some other disability to deal with. Don't put it out there as a mech building game then throw an angry overpowering helicopter you can only beat via rage attack just to get through the prologue. Then again, if From were to provide fair warning, they wouldn't sell as many games.

    And for those who think an 'easy' mode lessens their achievement for beating the game, git gud at self esteem from something else besides video games. Git gud at life. I say this after reading a few of the angry "10"s tossed out on this thread to counteract the "0" scores. Some people have jobs, some people get old. You will too.

    All that said and pretentious fans aside, I actually enjoyed this game more than not. Story was good for an Armored Core game, there are some weapons that are generally fun to use, and once you a couple chapters into the game some of the banter during battle is genuinely fun to listen to, particularly from 2 or 3 NPC's who never fail to entertain.

    It does take NG+ and NG++ to get the whole story, but once you get a couple chapters in, get the hang of it as you improve your skills, and get decent equipment this game really does take off.

    I'd give it a 7 or 8 based on my experience, but for the way From blindsided some people who unsuspectingly bought this game, and how I felt about the prologue boss, I'm giving it a 5.
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  19. Aug 28, 2023
    6
    With the Souls series Fromsoftware took old design philosophies and made them fun again. With AC6 they are demonstrating that some things are better left in 2004. They tried very hard but there is no saving for this game from being a mediocre slog.

    Mech games need a completely new approach.
  20. Aug 26, 2023
    5
    This review contains spoilers, click expand to view. Very freaking fun. All kinds of mech I'm at chapter 2 and it's truly a great game. Pvp is pretty balanced besides twin tank machine guns. Expand
  21. Aug 28, 2023
    6
    Best mech game you will ever play. gameplay is amazing But the game is disapointing at some levels. Story and environnmental storytelling are far from other titles by Fromsoftware. Graphics are not next-gen at all. PvP has the huge potential but feels very basic. the game feels a bit rushed and do not deserve 70$
  22. Aug 29, 2023
    5
    Cool aesthetic, but. Quit after hitting a wall with the first major boss. Not super fun… love other FromSoft games so it bums me out to write this. Wish I could get a refund.
  23. Aug 27, 2023
    6
    This review contains spoilers, click expand to view. I'm a Armored core fan since AC 2,3,4 so I'm quite aware of the difficulty involved with the series. I was beating these games as a 12 year old meaning there was challenge to be had but far from crushing difficulty. I do feel as though from soft lied but also told the truth. They catered to AC fans to lure them in by saying "this is not a soulsborne game." This is true. The check points are before hard spots. There are re supplies for repair and ammo all of which are absent from typical popular from soft games. Now the part where they lied. This is not the armored core you remember. It's extremely difficult like any other from soft game lately. The semi spoiler ill say is that a boss named balteus is becoming popular because of the sheer brick wall difficulty he presents. I avoided dark souls and elden ring after knowing how difficult those games were and grinding a single opponent for days isn't for me. And it's certainly not the armored core way. The fights up until balteus even give you the greatest armored core experience to date with mech customization and the ability to destroy mass amounts of MTs while being grinder down by fire to possibly be destroyed by a more powerful enemy at the end. This is the perfect formula. Fighting an opponent that fires weapons in which you can't dodge but only mitigate the damage taken attempt after attempt after attempt isn't what I envisioned after they said this isn't a soulsborne game. They are right....its not soulsborne but that doesn't make it any more accessible to your more typical game player that doesn't want to grind skill checks that require intense dedication. I bought the game in hopes of reviving my nostalgic love and its just another painful crawl that happens to not involve medieval swords and echoes/souls to upgrade. It's just another format for their high difficulty philosophy. This game could literally be so perfect if it just didn't take so much mind melting effort to clear balteus. If you love extreme difficulty like previous games, then yes...this game is for you, not the armored core fans of the past like they claimed. I swear it feels like I lost my dog (AC3) and I found a lost dog that looks just like mine but isn't and is mean and aggressive (AC6) Expand
  24. Aug 29, 2023
    7
    FromSoft 100% lied through their teeth when they said they weren't making another Souls game, make no mistake this is an Armored Core game right up until the moment you enter a boss battle, then it becomes Armored Souls.

    FromSoft just couldn't resist, and the end result is a game where 95% of the missions you're gunning down easy fodder, and the rest you're stuck fighting a soul
    FromSoft 100% lied through their teeth when they said they weren't making another Souls game, make no mistake this is an Armored Core game right up until the moment you enter a boss battle, then it becomes Armored Souls.

    FromSoft just couldn't resist, and the end result is a game where 95% of the missions you're gunning down easy fodder, and the rest you're stuck fighting a soul destroying monster of a boss. The problem is you'll spend 1-3 minutes in each of those normal missions, but you'll spend hours banging your head against each boss. The difficulty curve is non-existent, there are only extreme, brutal and punishing difficulty spikes.

    Each boss has specific intended strategies to beat them, many of them are loadout checks just as much as they are skill checks, that's all well and good, until you realize they gave you the ability to change your loadout if you die, but not the ability to buy new stuff. If you just spent 5 minutes clearing the path to the boss, expect to have to do that again, and again until you buy the weapons that work.

    Honestly, whether you like this or not is going to be down to personal preference, I've cleared every Souls title to date, I've also been a fan of Armored Core since day 1, but I, for one, did not ask for Souls difficulty in Armored Core, and I feel cheated that they did it despite specifically saying they wouldn't. I play these games for different reasons, I don't think they work melded together. I think the crux of it, is Souls games were methodical, they required you to learn patterns, react to signposting, understand your build and use it, the pacing allowed you to digest the boss mechanics and learn. You can't do that in this game, most of the bosses have no signposting, and even if they did, they're far too fast for it to be meaningful. Most of the time your screen is going to be filled with explosions, lasers, bullets and zooming robots, there's nothing to digest here, you're reacting purely in the moment, fine when the stakes are low, kinda crappy when every either two shots you or breaks your ACS instantly.
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  25. Aug 27, 2023
    6
    Finished it in 10 hours.
    Not a bad game to pick up on a sale later down the line for a quarter of the price.
    Normal missions are a fun power fantasy and offer no challenge. Bosses are a bad kind of difficult: tedious. They're not really hard, but unless you're using the correct weapons you'll run out of ammo before the boss takes significant damage. Customization is fun, though the
    Finished it in 10 hours.
    Not a bad game to pick up on a sale later down the line for a quarter of the price.

    Normal missions are a fun power fantasy and offer no challenge.
    Bosses are a bad kind of difficult: tedious. They're not really hard, but unless you're using the correct weapons you'll run out of ammo before the boss takes significant damage.

    Customization is fun, though the UI to do so is cumbersome.
    Story is throwaway and makes no sense.
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  26. Aug 26, 2023
    7
    As of writing this review, I have beaten the game twice for 2 endings, NG and NG+ and never played any AC before this

    Armored Core 6 is a well made product, there's just not much of it. It has to be for you to be enjoyable, and you will get more mileage if you enjoy tinkering with builds and color schemes, and pvp. Liked: + Game ran perfectly with no issues from start to end +
    As of writing this review, I have beaten the game twice for 2 endings, NG and NG+ and never played any AC before this

    Armored Core 6 is a well made product, there's just not much of it. It has to be for you to be enjoyable, and you will get more mileage if you enjoy tinkering with builds and color schemes, and pvp.

    Liked:
    + Game ran perfectly with no issues from start to end
    + Controls were well made, fighting felt smooth
    + Cool boss fights

    PVP:
    - PvP was fun but lacks any structure, no matchmaking only lobbies, game force ends if someone leaves in middle of team match. Can only be treated as side content and not taken seriously in current state

    Disliked:
    - Limited ammo system felt restrictive
    - Story and voice acting were uninteresting
    - Cannot recall the OST, so probably uninteresting
    - Game was very punishing but also a bit too easy at the same time. Everything in between boss fights and mech 1v1s felt lackluster. Going into bosses with not the right build can feel impossible, but going in with information and correct build and the bosses become trivial other than a couple
    - Campaign was a string of missions with some cutscenes, everything except important fights were skippable, 2nd playthrough showed me how short it was
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  27. Aug 29, 2023
    5
    One of the most boring FROM games to date.
    The only good thing is mech customisation and variety if available weapons, yet if you are indifferent to robots, this won't makea big change to your enjoyment.
    Everything from the level design and almost non-existent music to how worthless regular enemies and random AC's are is hella underwhelming. Bosses are the most tedious and generic you
    One of the most boring FROM games to date.
    The only good thing is mech customisation and variety if available weapons, yet if you are indifferent to robots, this won't makea big change to your enjoyment.
    Everything from the level design and almost non-existent music to how worthless regular enemies and random AC's are is hella underwhelming.
    Bosses are the most tedious and generic you can imagine. You have a proper build for the boss - it's gonna be a cakewalk. You don't - prepare to fall asleep from absolutely boring fight.
    Storytelling and characters never have been worse than in this game. NOTHING is happening besides worthless fighting beetween corporations that you know nothing about.
    Arena is piss-poor easy.
    Extremely dissapointed in general.
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  28. Aug 26, 2023
    6
    Played about half of the game and couldn't play any more. It's not a real From Soft game. The level design is bland and has nothing in common with any other From Soft game, the combat is uninspired, and the story is a snooze fest. The coolest part is the customization options for your mech.
  29. Sep 12, 2023
    7
    Pros.

    • Gameplay offers a thrilling and immersive experience of piloting a customizable mech in various missions and environments that is fluid and fast paced that can be extremely rewarding at times. • Customize your mech with a wide range of parts and weapons, each with their own advantages and disadvantages. • There is a compelling story that explores the consequences of
    Pros.

    • Gameplay offers a thrilling and immersive experience of piloting a customizable mech in various missions and environments that is fluid and fast paced that can be extremely rewarding at times.

    • Customize your mech with a wide range of parts and weapons, each with their own advantages and disadvantages.

    • There is a compelling story that explores the consequences of humanity’s greed and ambition for a mysterious substance called Coral.

    • Graphics are stunningly detailed and varied with environments, such as urban ruins, desert wastelands, snowy mountains, and space stations.

    • Impressive visual effects, such as explosions, fire, smoke, sparks, and debris.

    • Sound design is immersive and atmospheric, featuring cool sound effects, such as gunfire, missiles, engines, and metal clashing.

    • Soundtrack is composed by Kota Hoshino, who has worked on previous Armored Core games as well as other FromSoftware titles which is fitting and dynamic, matching the mood and intensity of the game’s scenes.

    Cons.

    • The gameplay can be challenging and frustrating at times, especially for beginners or casual players as the game requires the player to master their mech’s mobility and weaponry to overcome the enemy forces.

    • The game’s difficulty can also vary depending on the mission and the enemy type.

    • Some missions and bosses can be too easy or too hard for the player’s skill level or preference.

    • Customization system can also be overwhelming and confusing for some players.

    • Game has a lot of options and parameters to choose from, which can make it hard to find the optimal combination for each situation.

    • Story can also be hard to follow or understand for some players as a lot of lore and terminology that are not explained well or at all in the games multiple endings that depend on the player’s choices and actions, which can make it hard to get the full picture of the story.
    Expand
Metascore
86

Generally favorable reviews - based on 76 Critic Reviews

Critic score distribution:
  1. Positive: 71 out of 76
  2. Negative: 0 out of 76
  1. Nov 16, 2023
    75
    Armored Core 6 is a nice diversion from the Souls games for From Games. The return to modular mechs allows players to experiment with wildly different builds. Sadly, the game feels very unbalanced. It throws very hard bosses at you when you're unprepared and underpowered, while not challenging you enough when you finally reach enough freedom to build an AC to suit your style.
  2. Oct 30, 2023
    100
    After conquering the world, FromSoftware returns to its roots in a passion project manages to elevate Armored Core's original concepts through its newfound technical mastery without ever diluting the game's classic formula.
  3. PLAY
    Sep 27, 2023
    80
    From’s mech series is purring better than ever, offering you a path to finesse like little else, though some parts here could still use a tune-up. [Issue#32, p.76]