- Publisher: Annapurna Interactive
- Release Date: Dec 17, 2019
- Also On: PC
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- Critic score
- Publication
- By date
- Unscored
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Jan 13, 2020It’s quirky enough and happy enough to win over all but the most hardened of hearts, and unless you believe games should be serious business at all times, it’s well worth checking out.
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Playstation Official Magazine UKJan 9, 2020Joyful and strange, Wattam’s a hard game to explain, but not a difficult one to play. Once it wraps you in its welcoming arms you won’t want to let go. Until you end up kaboomed, that is. [Issue#171, p.90]
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Dec 16, 2019Refreshingly light-hearted, brief, and full of good vibes, Wattam is the kind of game that everyone can easily settle down with. It’s a magical experience centered on friendships and connection, finding out how each unique skill can help everybody out, despite all being different sizes, shapes, and colors. There’s a simple joy that comes from playing Wattam, a feeling that many other games just can’t match. Wattam is a delightful, fun, and uplifting game filled with laughter, teamwork, and all the things that make your heart feel warm and fuzzy.
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Dec 16, 2019I'm not sure if Takahashi will ever be able to top Katamari Damacy – for my money, it's one of the greatest video games ever made – but Wattam captures that sense of whimsy and magic in its own way. The care-free music and gosh-darn-huggable character designs make this a must-play for fans.
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Dec 30, 2019If you have even a sliver of child-like wonder left in your heart then playing Wattam is a must. Uncovering its exceptionally imaginative world as you interact with a diverse collection of oddities makes for one captivating and hilarious adventure.
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Jan 3, 2020Wattam flaunts the same absurd, childlike humor that Katamari Damacy did, setting the bases of its design in the logic of the playground, but this time Takahashi offers a different game - a miniature sandbox in which the rhythm is dictated by the player, with a fine story and dozens of lovely characters.
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Jan 2, 2020A wonderful soundtrack and a visual style which is simple but appealing finish setting the tone for Wattam. While it’s a simple, direct game, during my time with it, I almost constantly had a huge grin on my face. Takahashi's brand of weird works for me and even all these years after Katamari, that's still the case. If his style works for you, I think you'll have a great time with Wattam. It may not last you long but it's a time that will stay with you which is worth celebrating.
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Dec 31, 2019Spend a few hours winding down with its carefree sandbox or just listen to the ever catchy folksy music, and it’s just the antidote you need after a bad day, a bad year, or hell, a bad decade.
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Dec 20, 2019As a game, Wattam is a scatterbrained assembly of goofball logic and cumbersome mechanics. As an experience, it's an earnest expression of love, affinity, and forgiveness shared by all of its moving pieces. The product is a game that elicits joy without the videogame-y demand for precooked gratification. Wattam feels like a birthday party where all of your friends actually show up.
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Dec 20, 2019When it's all said and done, all laughed and cried, Wattam really is a game apart from the pack - a clear continuation of the creative mindset of its maker, given what he's done before now, but also quite, quite different. It follows its own playful logic, offering clear instructions and never giving into surrealness for the sake of it, and is absolutely a more meaningful experience than meets the eye.
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Dec 17, 2019Completely mental, colourful, funny and an entertaining multiplayer experience, Wattam constantly surprised me with its surreal characters and insane gameplay. It will not be everyone's cup of tea but I think a lot of people will appreciate it for what it is. A bright, cheery experience that will leave you confused, baffled but smiling and laughing at the same time.
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Dec 16, 2019Wattam communicates a poignant, refreshing, and all-too-necessary joy in the face of adversity.
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Dec 16, 2019Some significant technical issues manage to do little to hold back the charm and wit of Wattam. It's a game that's great fun for both kids and adults, with slapstick humor and a sweet message of understanding people, despite your differences, at its center. It's made with today's toxic climate in mind, boiling the world's issues into something that doesn't feel cloying, but instead feels positive and welcoming. That, to me, is an achievement.
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Dec 26, 2019Wattam is the Katamari successor you may not have known you needed. Keita Takahashi and the folks at Funomena have created a new kind of alternative game experience. If you long for the days when you used to collect toy figures and play sets, Wattam is a wonder to behold. It's joy, colorful and fun, in your hands and right in front of your face.
| This publication does not provide a score for their reviews. | |
| This publication has not posted a final review score yet. | |
| These unscored reviews do not factor into the Metascore calculation. | |
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Dec 16, 2019Wattam would be a simple little delight, if it weren't for its technical issues.
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Dec 20, 2019Wattam is impossible to describe, yet it's imbued with an unmistakable and universal humanity.
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Dec 17, 2019I finished Wattam in a few hours — it’s not a long game — but I could only bring myself to play in chunks due to the many oddities and small indignities it foists on the player. I kept hoping for something to anchor the whole experience to some kind of message or resonant detail that would bring the rest of my pain into focus. But after finishing the game and writing this review, I’m still waiting.
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Dec 16, 2019It’s the rare game full of both laughter and sadness — and probably the only one that also features talking eyeballs and toilets.
User score distribution:
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Positive: 20 out of 38
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Mixed: 6 out of 38
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Negative: 12 out of 38
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Dec 18, 2019
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Dec 17, 2019
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Dec 23, 2019Really boring game !
Not worth for the modern consoles!!
Not worth buying !