Metascore
72

Mixed or average reviews - based on 33 Critic Reviews

Critic score distribution:
  1. Positive: 14 out of 33
  2. Negative: 0 out of 33
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  1. Dec 16, 2019
    Wattam would be a simple little delight, if it weren't for its technical issues.
  2. Dec 20, 2019
    Wattam is impossible to describe, yet it's imbued with an unmistakable and universal humanity.
  3. Dec 17, 2019
    I finished Wattam in a few hours — it’s not a long game — but I could only bring myself to play in chunks due to the many oddities and small indignities it foists on the player. I kept hoping for something to anchor the whole experience to some kind of message or resonant detail that would bring the rest of my pain into focus. But after finishing the game and writing this review, I’m still waiting.
  4. Dec 16, 2019
    It’s the rare game full of both laughter and sadness — and probably the only one that also features talking eyeballs and toilets.
User Score
6.5

Mixed or average reviews- based on 38 Ratings

User score distribution:
  1. Positive: 20 out of 38
  2. Negative: 12 out of 38
  1. Dec 18, 2019
    8
    I really enjoyed the game. I played it together with another person and we loved every second of it. It's really satisfying whenever youI really enjoyed the game. I played it together with another person and we loved every second of it. It's really satisfying whenever you unlock a new location or a new character, some with special abilities useful for puzzles and some with rather pointless abilities just for the sake of humor and/or fun. It's a joy just to mess around in the game, like trying to stack 20+ characters on top of each others without them falling, hold hands with as many characters as possible and watch them go insane, bomb a whole lot of characters and watch them fly everywhere or just mess around with the "hand holding" mechanic, pulling people into pits. Most of the characters are made up of objects you see every day, but with a cute face on it and a strange color. The art style will feel right at home if you've played Katamari or Noby Noby Boy.

    The creator promised this game was "heavily story driven" and it's true. The story is simple but very effective at getting its message across, especially towards the end. I can guarantee you'll shed some tears, partly due to the beautiful (and surprisingly deep!?) music accompanying the entire thing. Too bad there's just one vocal track in the entire game. On the positive side, each character adds a different twist to the background music and it's always interesting to check how the music will change when you try out a different character.

    Keep in mind that there is a lot of toilet humor, which may throw some people off. The game feels a bit more juvenile than Keita Takahashi's other games too and the story plays like a children's picture book, but I think it's a great match for his art style. I beat the game in 5 hours, which is fine considering the price. If you aim at completing the trophy list as well, you'll probably get an additional 3-5 hours. Great game and worth the price if you are a fan of weird and bizzare japanese games!
    Full Review »
  2. Dec 17, 2019
    10
    Completely magical, light and delightful. A playful journey with many surprises... the puzzles are simple, but enjoyable and the feeling ofCompletely magical, light and delightful. A playful journey with many surprises... the puzzles are simple, but enjoyable and the feeling of the game makes it kind of unnecessary to DO anything... a refreshing break from the norm. Full Review »
  3. Dec 23, 2019
    3
    Really boring game !
    Not worth for the modern consoles!!
    Not worth buying !