User Score
6.5

Mixed or average reviews- based on 38 Ratings

User score distribution:
  1. Positive: 20 out of 38
  2. Negative: 12 out of 38
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  1. Dec 18, 2019
    8
    I really enjoyed the game. I played it together with another person and we loved every second of it. It's really satisfying whenever you unlock a new location or a new character, some with special abilities useful for puzzles and some with rather pointless abilities just for the sake of humor and/or fun. It's a joy just to mess around in the game, like trying to stack 20+ characters on topI really enjoyed the game. I played it together with another person and we loved every second of it. It's really satisfying whenever you unlock a new location or a new character, some with special abilities useful for puzzles and some with rather pointless abilities just for the sake of humor and/or fun. It's a joy just to mess around in the game, like trying to stack 20+ characters on top of each others without them falling, hold hands with as many characters as possible and watch them go insane, bomb a whole lot of characters and watch them fly everywhere or just mess around with the "hand holding" mechanic, pulling people into pits. Most of the characters are made up of objects you see every day, but with a cute face on it and a strange color. The art style will feel right at home if you've played Katamari or Noby Noby Boy.

    The creator promised this game was "heavily story driven" and it's true. The story is simple but very effective at getting its message across, especially towards the end. I can guarantee you'll shed some tears, partly due to the beautiful (and surprisingly deep!?) music accompanying the entire thing. Too bad there's just one vocal track in the entire game. On the positive side, each character adds a different twist to the background music and it's always interesting to check how the music will change when you try out a different character.

    Keep in mind that there is a lot of toilet humor, which may throw some people off. The game feels a bit more juvenile than Keita Takahashi's other games too and the story plays like a children's picture book, but I think it's a great match for his art style. I beat the game in 5 hours, which is fine considering the price. If you aim at completing the trophy list as well, you'll probably get an additional 3-5 hours. Great game and worth the price if you are a fan of weird and bizzare japanese games!
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  2. Dec 17, 2019
    10
    Completely magical, light and delightful. A playful journey with many surprises... the puzzles are simple, but enjoyable and the feeling of the game makes it kind of unnecessary to DO anything... a refreshing break from the norm.
  3. May 23, 2020
    8
    Wattam, with its simple and charming art direction and puzzle/platformer-adjacent gameplay, is kind of similar to Noby Noby Boy, but different, and unlike most things out there.

    You need to be friends with, or at least in contact with, your inner child to appreciate the childish, weird, cutesy, silly, joyous, humorous, playful, uplifting, mostly sensible nonsensical stream of
    Wattam, with its simple and charming art direction and puzzle/platformer-adjacent gameplay, is kind of similar to Noby Noby Boy, but different, and unlike most things out there.

    You need to be friends with, or at least in contact with, your inner child to appreciate the childish, weird, cutesy, silly, joyous, humorous, playful, uplifting, mostly sensible nonsensical stream of consciousness game design that Keita Takahashi and friends have produced.

    Smell the acorn. Eat the nose. Make fruit. Eat the boneloaf. Flush the poop and stack the golden poop to impress the bowling pin. Welcome back table.
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  4. May 16, 2020
    10
    OK, this game is nuts. Just plain nuts. I have no idea why and what it is, but its just a ridiculous joy to play. I have no idea what to do, so I just go around setting off party poppers, making poop and guiding fridges and toasters to floating islands. Yeah, dont take it seriously, just enjoy the madness. I do.
Metascore
72

Mixed or average reviews - based on 33 Critic Reviews

Critic score distribution:
  1. Positive: 14 out of 33
  2. Negative: 0 out of 33
  1. Jan 17, 2020
    60
    Like Katamari Damacy, Wattam is a feast of visual gags and imagination. But Takahashi’s newest project ultimately doesn’t have the necessary depth of gameplay to transform itself into more than a silly yet loveable romp.
  2. Jan 13, 2020
    91
    It’s quirky enough and happy enough to win over all but the most hardened of hearts, and unless you believe games should be serious business at all times, it’s well worth checking out.
  3. Playstation Official Magazine UK
    Jan 9, 2020
    90
    Joyful and strange, Wattam’s a hard game to explain, but not a difficult one to play. Once it wraps you in its welcoming arms you won’t want to let go. Until you end up kaboomed, that is. [Issue#171, p.90]