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6.4

Mixed or average reviews- based on 829 Ratings

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  1. Mar 11, 2014
    7
    One must not even mention the fact that it is a Thief game... It is not. It shares almost no similarities with the originals except for some story elements, locations and certain Easter eggs. The game is simply a first person stealth game, hardcore at that, but generic. Garret is poorly voiced, as are many other characters... Especially Orion, who is disappointingly the weakest of theOne must not even mention the fact that it is a Thief game... It is not. It shares almost no similarities with the originals except for some story elements, locations and certain Easter eggs. The game is simply a first person stealth game, hardcore at that, but generic. Garret is poorly voiced, as are many other characters... Especially Orion, who is disappointingly the weakest of the cast. The best of the characters would be Elias Northcrest, the villain of the game, because at least he has motives... Everyone else does not, and they only do things because the story requires them to, such as the woefully undermined character of Thaddeus, or the Thief Taker General... A character who is one dimensional, and is unrealistically cold and ruthless, as goes the rest of the cast.
    Disappointing are the side characters, such as Madam Zhao Zhao, who could have been a fascinating and unique ally to Garret, and they most definitely advertised her before release... Only to make it for a single cut scene, where she didn't even get the chance to interact with Garret.
    The game ends poorly and abruptly, with two VERY out of place boss sequences. None of the characters evolve, or change... They all end up where they started. This is with stark contrast to Thief 3, in which Garret's character (Stephen Russel) ends by maturing, releasing his fate and seeks to become the "True Keeper".
    The only sections of the game that felt remotely like a Thief game were in fact the levels which were based around the original game's factions, such as the abandoned cathedral and the hidden library. The themes are all wrong, there was no tension (except for a horror level akin to the Shalebbridge Cradle from Thief 3) and all menace was gone.

    The game is surprisingly linear, only two-three levels are actually open ended and large, but very unoriginal. The one level, which was easily the greatest in terms of design and theme was The Bank Heist, which was a thrill to ghost through. The rest of the levels offer only one or two ways in, and small spaces in which to avoid the AI.
    The removal of a classic jump button, rope arrows being streamlined and a objective marker are the worst mistakes that they made in terms of gameplay, and the rest of the game topples with the removal of these options.

    The game quickly improves with the Custom Difficulty setting, in which it makes the game much better and you are able to make the game feel somewhat like the originals. The open world City sections are poorly implemented, with small areas in which to explore and a horrible map. How the game expects you to remember all of the locations of the original levels, I have no idea.

    There are some positive things, such as many side quests to do, interesting writing with Client Jobs, lighting is excellent, the swoop is excellently fun, and focus mode is optional.

    Positives:
    Swoop is awesome.
    Side quests/Client jobs are funny and are a great divergent.
    Custom Difficulty Settings!
    Challenge modes!
    AI is intelligent on Master.
    The Graven were a fascinating faction.

    Negatives:
    The Story is bland.
    The structure of the City is horrible.
    Too many load times.
    Over simplification of multiple things.
    Levels are very much linear.
    Underutilized and one dimensional characters.

    OVERALL: 7
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  2. Mar 13, 2014
    3
    Thief is a game that fails on too many levels to make it a worthwhile addition to anyone's gaming collection. It cannot keep a frame rate above even 30fps if anything is moving at the same time you move. The visuals are bland, uninspired and just plain bad. The controls are finicky and unresponsive. The level design is linear. Most of the time it only gives you one way to pass through aThief is a game that fails on too many levels to make it a worthwhile addition to anyone's gaming collection. It cannot keep a frame rate above even 30fps if anything is moving at the same time you move. The visuals are bland, uninspired and just plain bad. The controls are finicky and unresponsive. The level design is linear. Most of the time it only gives you one way to pass through a room, which in a game that strives to give you the freedom to move as you see fit, seems pointless and frustrating. Most of what you steal is silverware, which makes you feel like more of an annoyance than a true thief. The story is boring, characters uninteresting, and the voice acting is on par with any performance by Keanu Reeves. Expand
  3. Mar 24, 2014
    3
    The people at Eidos Montreal should hide in shame for allowing this game to be released in it's current state and Square Enix should really do a better job of Q&A to make sure that developers aren't rushing to get games out of the door. TO ALL DEVELOPERS : THIEF IS THE TYPE OF GAME THAT YOU WILL GET IF YOU RUSH YOUR PRODUCT TO RETAIL!!! The voice acting is mediocre, the story is all overThe people at Eidos Montreal should hide in shame for allowing this game to be released in it's current state and Square Enix should really do a better job of Q&A to make sure that developers aren't rushing to get games out of the door. TO ALL DEVELOPERS : THIEF IS THE TYPE OF GAME THAT YOU WILL GET IF YOU RUSH YOUR PRODUCT TO RETAIL!!! The voice acting is mediocre, the story is all over the place, the controls need a separate set of instructions to get through, The graphics are ok at best, there are too many glitches for a finally product, and the gameplay has a few good moments, but those moments are overshadowed by how horribly the rest of the game is put together. If this game was 15 bucks I'd say buy it, and even then I'd say buy it at your own risk. Expand
  4. Feb 26, 2014
    1
    What a colossal waste of money. After being disappointed with how this House mutilated the Deus Ex sequel I should have known better than to buy Thief but I just couldn’t help it. I absolutely loved the franchise and I wanted to believe (I really, really did) that they would do it right. But alas a few hours in and I just can’t take it anymore; I’m uninstalling and I only have myself toWhat a colossal waste of money. After being disappointed with how this House mutilated the Deus Ex sequel I should have known better than to buy Thief but I just couldn’t help it. I absolutely loved the franchise and I wanted to believe (I really, really did) that they would do it right. But alas a few hours in and I just can’t take it anymore; I’m uninstalling and I only have myself to blame. As a middle age PC gamer I can’t stand games that lead you around by the nose like the very limiting linear path through the missions or the over the top (for those who can’t be bother to try and figure ANYTHING out) focus “ability”. It’s sad when they chose to make a game that while trying to build suspense by having you cross a beam 2 stories up they make it so you can’t fall or because you’re so limited as what types of moves the Devs think you should be allowed to do in a given situation, they have to make what little is open for you to touch glow blue because you’re obviously not bright enough to figure it out for yourself or for that matter, have a world full of objects but make them unable to be touched or manipulated. What kind of 1980’s hardware are we running on?!? You really can’t bump into something or pick up a bottle on the same table as a goblet that was worth something so you can throw it to distract the guards…really. To make matters worse, the voice acting is second rate and the story is lacking in so many ways it’s pathetic. It fails to pull you in or engage you in any way (the truest old time Thief experience is found in side missions that have no bearing on the story). This game reeks as just a money grab on a venerable franchise that had no one to protect it. Eidos Montreal should be ashamed; I know I am for wasting the $45 on it.
    Maybe it’s me but I can’t stand houses such as Eidos Montreal nerfing the controls in PC versions in favor of features like the cover system in DEHR or the lean mechanic and multi-function (just not the one you want right now) button in Thief. I’m thinking it’s just that they are console players and have no grasp on how to play with a keyboard and mouse. I could be wrong but there is no PC player that likes the cover mechanic in a FPS unless they’re playing with a controller. I’m not against console control options but just like every PC gamer out there, I can crouch and move while aiming and accurately firing without some help and without nerfing my controls; it’s not hard.
    This game fails on too many levels. There may be some of you out there who don’t know the franchise and have low expectations but I think that even you will be disappointed with this game.
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  5. Feb 28, 2014
    2
    - poor level design
    - poor AI
    - cliché story
    - dubstep (I **** you not)
    This game is a mockery of its predecessors.
    This game is only "Thief" in name.
    Do not buy it.
  6. Feb 25, 2014
    6
    Its not bad, but often i caught myself thinking: That's a lot like Dishonored. Just not as good. The biggest Problem for me is the world: Everything feels stiff and misplaced. Then there is the blue glow and the white paint everywhere like the game is horrified that you could miss a part of its amazing experience. Everyone except the watch does not even seem to notice you even if you standIts not bad, but often i caught myself thinking: That's a lot like Dishonored. Just not as good. The biggest Problem for me is the world: Everything feels stiff and misplaced. Then there is the blue glow and the white paint everywhere like the game is horrified that you could miss a part of its amazing experience. Everyone except the watch does not even seem to notice you even if you stand right in front of them. The world has so many little failures in its building... it just feels lazy most of the time. Expand
  7. Oct 18, 2014
    0
    This is terrible. Graphics are nice but it just isn't fun. If I want to return a game within 24hrs then it deserves 0/10. Very, very linear. Boring gameplay. Sneaking mechanics are worse than other games that aren't sneaking based. Total crap.
  8. May 7, 2014
    0
    I've spent about 48 hours on this game, and I should say that I'm *very* glad I didn't buy it (a friend of mine was very kind to allow me to play his copy).
    While it sounds ridiculous, but in Thief 2014, you *don't* even need to steal, at all... The game will anyway reward you at the end of each mission, so why bother? Nice, isn't it?
    The setting. Remember the old three Thief games? Ok,
    I've spent about 48 hours on this game, and I should say that I'm *very* glad I didn't buy it (a friend of mine was very kind to allow me to play his copy).
    While it sounds ridiculous, but in Thief 2014, you *don't* even need to steal, at all... The game will anyway reward you at the end of each mission, so why bother? Nice, isn't it?
    The setting. Remember the old three Thief games? Ok, now forget them! Since Thief 2014 is a reboot, you will encounter *nothing* from the old ones. I mean Eidos Montreal has *totally* destroyed and erased everything that made Thief series so unique: Keepers, Pagans, Hammerites, Mechanists, Kurshoks, burricks, and hell - even zombies! Everything!
    The plot. Definitely the worst I ever met in video games. Just abominable! You still have some doubts? Ok then. Just try to watch the *bossfight* with Thief Taker General on YouTube and see for yourself. Yeah, *bossfights* in a *stealth* game.
    The audio. It's just disgusting. All NPCs have just two phrases, and several NPCs have even just *one* phrase. And you know what? These NPCs will repeat their "repertoire" till the kingdom come, with just *one* second interval. Sound propagation works so erroneously, so it was a real pain for me to understand where the sound came from.
    The protagonist. His new voice, by Romano Orzari, sounds so dull and boring! Instead, the old Garrett's voice, by Stephen Russell, was just brilliant! So if you still love Stephen Russell's voice as Garrett in Thief 1&2&3, you will absolutely be disappointed by Romano Orzari's voice in Thief 2014.

    Bottom line: it's a tasteless hack, so make yourself a favour and save your money for something really useful.
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  9. Mar 6, 2014
    0
    It really is sad, you can tell they didn't intend to make a good game, they just wanted money, with all the advertisements in ign and other networks i was hoping a good game, but what did i found?, bad mechanics (fighting mechanics are a joke), decent graphics, but totally, not next gen ones, a world that seems to be an open one, but in fact is formed by a lot of small maps and lots ofIt really is sad, you can tell they didn't intend to make a good game, they just wanted money, with all the advertisements in ign and other networks i was hoping a good game, but what did i found?, bad mechanics (fighting mechanics are a joke), decent graphics, but totally, not next gen ones, a world that seems to be an open one, but in fact is formed by a lot of small maps and lots of loading screens, repetitive game play, weird story, terrible soundtrack. I didn't like it all all. It was just a huge waste of money, I just finished the game waiting for something different to happen, and to not feel that i lose my money, but at the end nothing happened and i feel like i did lose it.
    Despite the story was weird, i will give some credit to it, it was, i would say, good, but i brought a game not a book.
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  10. Mar 3, 2014
    1
    Do not waste money on this. Especially not if you are looking for next gen worthy game. No need to call people who don't like it morons. There are those of us who played Thief since it's inception in the late 90's and this is not even the genetically mutated offspring of that franchise.

    Edios have taken Hitman, Square Enix have take deus ex's skins they have put them together into a
    Do not waste money on this. Especially not if you are looking for next gen worthy game. No need to call people who don't like it morons. There are those of us who played Thief since it's inception in the late 90's and this is not even the genetically mutated offspring of that franchise.

    Edios have taken Hitman, Square Enix have take deus ex's skins they have put them together into a COD style linear level format, with a fairly bland story.

    The levels look very nice, but the lighting is incredibly frustrating where is the light the light? It seems that shards of light at not shards of light they are darkness.

    But anyway, if you have a PC get it nefariously and judge for yourself first before dropping money on this bland dross.
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  11. Feb 28, 2014
    7
    Thief is a fun game. There are issues with the game. Annoying load times story sucks. But if your playing a stealth game for the story then maybe you should play another genre. No jumping does suck. But the game is still fun and isn't that all that matters
  12. Feb 28, 2014
    7
    Thief is a game that succeeds on many levels, but falls short of greatness due to some questionable writing choices, and sometimes stiff mechanics.

    It's obviously been a long time since the last Thief game, 10 years to be precise, but the formula is alive and well in more ways than one. Eidos Montreal have given as a fresh and interesting stealth game that can be brutally challenging at
    Thief is a game that succeeds on many levels, but falls short of greatness due to some questionable writing choices, and sometimes stiff mechanics.

    It's obviously been a long time since the last Thief game, 10 years to be precise, but the formula is alive and well in more ways than one. Eidos Montreal have given as a fresh and interesting stealth game that can be brutally challenging at times.

    And I think that's where I should start. A lot of people seem unsatisfied with the games difficulty and/or AI, and this kind of bothers me. After playing and finishing the game over some 15 hours, I can say that the difficulty was one of the most rewarding parts about the game.
    When you start a new game, you are given a custom difficulty option. This is the way to play the game. Base difficulty on Master, No Focus, No HUD, No Loot Highlighting, No Takedowns or Knockouts… This is what made those 15+ hours of play so rewarding. It was a true, tailored to me, stealth experience.
    Reading both critic and user reviews, it is so clear that people played on the preset difficulties, and didn't bother tampering with theses options.

    Obviously difficulty is not something that makes the game worthy of a perfect 10, but it is definitely a redeeming quality.

    The gameplay, while at times fluid and streamlined, can sometimes become clunky and difficult to get along with. In one instance I would be slinking through the shadows evading all those around me, grab myself some coin out of a guards pocket, before using the awesome swoop mechanic to… well, "swoop" back in to the shadows. And those moments feel so, so cool.
    However, moments later, I am accidentally leaping off a ledge that's slightly too high and killing myself, due to an overly sensitive jump/climb/run button on L2. The fact that the button does all of those things is not the direct problem, it's just that all I would have to do is skim it with my finger and I would be falling down onto a guard that I was prying on from above.
    As I wanted to go through without a single kill/knockout, and wanted Zero Alerts on missions, this would result in a direct reload of previous checkpoints, and with some of the questionable load times in the game, this became quite arduous.

    Visually the game is pretty gorgeous. There is never much colour on display, save for one of my favourite missions in which you mush navigate a brothel, filled with shades of red and gold. However this is a game that is perfectly in touch with its own time period. Though this is fantasy, and no precise date is given, the architecture and setting fit the mood perfectly.

    I've left the story for last as one would think it would be the least important part of a game that wants you to steal everything you see. Eidos put a little too much faith in it, and the laughable writing makes the characters even less likeable. If nothing else, the fact that such a story was implemented, it led to some amazing scenarios and levels, one of which was a haunted asylum, that sent chills up my spine at every turn, and was a very unexpected treat.

    Overall, Thief is worth playing. March 2014 will be busy for both new consoles, and if you're on PS4 like me, you're most likely excited for inFamous: Second Sun. If you're looking for something to pass the month, Thief will be a worthy endeavour, if only for the Trophies.

    A 7 out of 10.

    Jack Valentine
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  13. Apr 7, 2014
    7
    I bought Thief for £24.99 in a half price PSN sale. For that price I felt I had paid a fair amount for an average game. Thief isn’t a bad game by a long shot, but it also isn’t great. The ten hours or so it takes to complete held my interest and at times I had a lot of fun. But ultimately the game is let down by average graphics, a poor attempt at open world, bad AI and annoying loadingI bought Thief for £24.99 in a half price PSN sale. For that price I felt I had paid a fair amount for an average game. Thief isn’t a bad game by a long shot, but it also isn’t great. The ten hours or so it takes to complete held my interest and at times I had a lot of fun. But ultimately the game is let down by average graphics, a poor attempt at open world, bad AI and annoying loading screens.

    The game plays like Dishonoured (but not as good) for those of you nippers to young to remember the early Thief games on PC. Now I like the early games and a lot of the things I loved have been transferred to this game. The light and Dark meter, water arrows and the gothic medieval setting. Thief is at its best when creeping through the dark, blowing out candles, dashing up behind guards and rummaging through draws and lock boxes to find stealables! It is at its worst in-between missions having to go through the same areas of the quasi-open world waiting for loading screens to disappear. Now if the game looked stunning and the world was traversable like in say Assassins creed allowing you to approach a mission however you want, I would forgive the load screens. But on the PS4 this is not acceptable, the graphics are okay, nice at times but never next gen.

    The controls work, the touchpad stuff can be frustrating but all in all they don’t brake the game. But I do feel there is such a missed opportunity by making each route so linear. The story is interesting enough to keep you playing but isn’t memorable. The missions require you to steal a specific object which I enjoyed, they should have just scrapped the bits in-between missions and had a straight forward level after level mechanic rather than tie it together with the open world which doesn’t work. It would have helped the game flow better.

    I did enjoy Thief though. I like the medieval setting and the stealth mechanics. The actual mission levels are well designed and interesting. But nostalgia played a part in the fun I had as I enjoyed the early games. I would recommend if you can pick up for cheap, as there isn’t much on the PS4 at the moment and this is a neat little filler game. But if you pay full price you will likely feel disappointed.

    In no way better than Dishonoured, but similar and worthy of a play though if picked up for the right price.
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  14. Mar 1, 2014
    0
    I'll start off with The Thief Series is Dead, Eidos Killed it. They have a saying if it's not broken don't fix it.
    Oh boy did they try fix something that didn't need fixing.
    -Great Level Design Gone! -Great Ai Challenge Gone! -Great Story Gone! -Hammers, Keepers etc Gone! -Great GamePlay Gone! -Great Voice Actor (real garret gone!) -Great Atmosphere Gone! -Freedom gone! It
    I'll start off with The Thief Series is Dead, Eidos Killed it. They have a saying if it's not broken don't fix it.
    Oh boy did they try fix something that didn't need fixing.

    -Great Level Design Gone!
    -Great Ai Challenge Gone!
    -Great Story Gone!
    -Hammers, Keepers etc Gone!
    -Great GamePlay Gone!
    -Great Voice Actor (real garret gone!)
    -Great Atmosphere Gone!
    -Freedom gone!

    It also borrows elements from Assassins Creed. They might get sued by UBISoft who knows.
    The game is just not challenging, it's moves too quickly, too linear, feels generic, nothing memorable about it. This game is total disgrace to be even part of series, it like Call of Duty mixed with very dumbed down version Thief with it's core mangled. They should of called this something else, like Chief or something and called Garret... Thorn or something or something. Mixing Garret and the real Thief Series in this is game is a total disgrace. This goes to show the how bad video games are becoming, being dumbed down every single year.

    This is not Thief! it's total junk.
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  15. Feb 28, 2014
    4
    The number of reviewers paid off by Square Enix for this game are astounding. Square Enix buys non-native English speakers by the bulk on black hat forums. Each day a representative from a shell company from a major corporation goes to a forum and requests, say 100 reviews, from various individuals who can mask different addresses. They're paid roughly a dollar a review and if it dupesThe number of reviewers paid off by Square Enix for this game are astounding. Square Enix buys non-native English speakers by the bulk on black hat forums. Each day a representative from a shell company from a major corporation goes to a forum and requests, say 100 reviews, from various individuals who can mask different addresses. They're paid roughly a dollar a review and if it dupes just one consumer's mind in thinking they want the product, they have done their jobs.

    Do not let that happen.

    Sure a few of these reviews have been conducted by old time fans' of the series. That is clearly evident by some of the rambling diatribe and the counteracting subjective scores. But look closely at the accounts that are created for the sole purpose of defending an anti-smear campaign by the public.

    Prepositions are non-existent (foreigners of a native language often forget the connecting words when translating. They touch base on only a few features of the game and admit to one or two weaknesses to get you to think they are "just like you".

    Frankly I'm appalled that this is going on, on every major website that 18-34's frequent. If it wasn't so obvious, I would have left it alone. Do other companies do this? Sure, but not to this extent. The collaborative effort on this must have cost 1/3 of their total game budget. If they spent half the time they do now employing people to write ghost reviews then they could have fixed various bugs, glitches and linearity in the game itself.

    And that leaves me with the actual review. It's not a bad game. It's not a good game. It simply exists. If they make bank on it, it's because it came out when there was a shallow market and a demand for anything on next gen systems. Its spiritual predecessor, Dishonored, did everything fundamentally better without sacrificing. If the gameplay is good, I can overlook the story. If the story is good, I can overlook the gameplay. But by no means can you make me go from Point A to Point B, give me nothing to do along the way but steal some petty coins that are useless in a boring merchant system, and force a story that is shallow, pedantic and frankly -- very cliche. The guards conversations are repeated many a time to force dialogue in a lifeless atmosphere. The sound is absolutely horrid for a stealth game. As many other reviews have noted, someone who is two buildings away sounds like they are right next to you. It really ruins the experience.

    Albeit it being a monotonous money grab, I've played worse. And by worse, I mean Rambo.
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  16. Mar 2, 2014
    0
    Another textbook betrayal of a previously classic series. One more drop in the ever-heavier bucket of video game industry degeneracy. The crash cannot come soon enough.
  17. Mar 1, 2014
    7
    I played all the Thief games and this this game is good but mostly a disappointment. It's not a 10/10 rating game or anything less than a 5, but it's an above average game when it comes to the Thief legacy. It's very difficult to not compare it to its heir apparent Dishonored as that game was everything Thief should have been. Dishonored is a classic in not only gameplay but storytellingI played all the Thief games and this this game is good but mostly a disappointment. It's not a 10/10 rating game or anything less than a 5, but it's an above average game when it comes to the Thief legacy. It's very difficult to not compare it to its heir apparent Dishonored as that game was everything Thief should have been. Dishonored is a classic in not only gameplay but storytelling as well.

    This Thief game has its moments and it never gets old creeping around and stealing stuff and collecting artifacts which is the primary reason I have scrored it a seven. The flaws that keep it from getting an 8, 9 or 10 rating are the following:

    - Very hallow generic game, not much life in it and the storyline doesn't help either.
    - Loot is constantly everywhere which can be a bad thing since your constantly hitting square collecting things. Not sure why we need to see an animation of him swiping stuff.
    - Garrett talks too much. Serioulsy though the acting could be a bit better and the animations sometimes come off as cheezy or last generation quality. Overall I'm not sure I like the Joaquin Phoenix look of Garrett or his sidekicks.

    Anyway the game is fun but not worth the money. It definitely has value in the $20-$30 range but as is I can't recommend this especially for die hard Thief fans because it's pretty different from the older games.

    Nice try but hopefully Square Enix and Eidos Montreal have better luck on a sequel.
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  18. Mar 2, 2014
    6
    I thoroughly enjoyed Thief. For starters, it looks gorgeous. There was minimal frame rate and pop in issues, but other than that it is a stunning game. Movement through The City (That's the city's actual name) feels fluid and responsive. The City is full of optional things to do and see, which quite surprised me. Don't get me wrong, it was a pleasant surprise but it could have beenI thoroughly enjoyed Thief. For starters, it looks gorgeous. There was minimal frame rate and pop in issues, but other than that it is a stunning game. Movement through The City (That's the city's actual name) feels fluid and responsive. The City is full of optional things to do and see, which quite surprised me. Don't get me wrong, it was a pleasant surprise but it could have been introduced better. This game was obviously built with last gen systems in mind which would be fine if the PS4 and Xbox One didn't have the same loading blocks the PS3 and 360 are plagued with. Another issue I have is a lack of support for someone who likes combat. You can do standard sneak takedowns, but once you're spotted it's a matter of mashing one button and dodging. Even then, you are quick to die and it's clear as day this is a game you are meant to play stealthily. All i'm saying is a few extra animations or an option to boost your combat skills like you can Stealth or Agility would help. The game desperately tries to stay true to the original games, but in the age of games like Dishonored and Assassin's Creed that do what this game does and miles better, I would only recommend it if you want a pure stealth game. I say it's a love it or hate it situation. Give it a try, but don't expect to be blown away by anything. Expand
  19. Mar 12, 2014
    2
    Thief is slow, repetitive and boring. The graphics are good but the gameplay sucks. Overall the voice acting is bad too. Don't buy it and save your money for Titanfall.
  20. Mar 2, 2014
    4
    I spend more money on games than I'd like to admit. Given the amount of games I play, it's natural that all of them are not pure awesome and I accept that. However with Thief I feel that I've been brutally cheated. I begin my review from the assumption that it's a 10/10 game (what I expected).

    -1 point : Contextual jumping & climbing. Seriously? Really frustrating. -1 point :
    I spend more money on games than I'd like to admit. Given the amount of games I play, it's natural that all of them are not pure awesome and I accept that. However with Thief I feel that I've been brutally cheated. I begin my review from the assumption that it's a 10/10 game (what I expected).

    -1 point : Contextual jumping & climbing. Seriously? Really frustrating.
    -1 point : Contextual sound? Sounds coming through walls ridiculously loud only after it's triggered by looking into a room. Also lip sync is way off.
    -1 point : Loading all the frigging time. Each area is a small box with a couple of side alleys. Horrible map design.
    -1 point : A stealth game with missions which have Pipe A and Pipe B (or just Pipe A)? Absolutely no room for creative solutions.
    -1 point : Only a few doors/windows can be operated. It's silly that most of the doors are impenetrable by the best thief in town. There's nothing to really discover.
    -1 point : Just for the missed potential and overall feeling of a hastily finished product.

    This leaves us at a disappointing 4/10 game. It has nice graphics and the controls work for me (except for the contextual movement). Also some of the stealthy bits are fun. I was expecting much more. As a stealth game this is far too simple for my taste. I will not be buying the possible sequel if this is the route they are taking Thief to. I feel cheated.
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  21. Mar 1, 2014
    5
    This game is pretty broken, enemies can be a floor above or below you or a hundred meters away through a wall and they sound like they are directly beside you.
    The L2 button is so annoying to pull off, it doesn't always work and if you have water way below you, you will quickly find out what I am saying.
    The first clip was so out of sync lips and stuttering it was horrible. A mediocre
    This game is pretty broken, enemies can be a floor above or below you or a hundred meters away through a wall and they sound like they are directly beside you.
    The L2 button is so annoying to pull off, it doesn't always work and if you have water way below you, you will quickly find out what I am saying.
    The first clip was so out of sync lips and stuttering it was horrible.
    A mediocre game about an attempted thief who turns out to be a klepto with super sonic hearing crossed with paranoia.
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  22. Feb 25, 2014
    5
    Possibly the PC version of the game is more refined, with smoother frame rate, but the PS4 port is just sad at times. The game's sluggish drops would be acceptable if the game was visually more impressive, or the animations were less rigid. But they aren't, the games animations are on par with the AC serious, and the visuals vary from mildly impressive to last gen shooter tier.
    As for the
    Possibly the PC version of the game is more refined, with smoother frame rate, but the PS4 port is just sad at times. The game's sluggish drops would be acceptable if the game was visually more impressive, or the animations were less rigid. But they aren't, the games animations are on par with the AC serious, and the visuals vary from mildly impressive to last gen shooter tier.
    As for the elements of the game that are more universal(PC, XOne, and PS4), the writing is much like the visual presentation, tight in some places and sloppy in others. It's one of those games that shows how video game writers often aren't the best when it comes to dialogue between characters. The story is interesting on paper, but the elements of the world feel like they are somewhat archaic throwbacks to more traditional video game character throw backs.
    I don't enjoy making the AC comparison so often, as someone may misconstrue it as "throwing all stealth games together", but the game brings me back to AC in many ways. The disjointed way you start and end missions, the very overt personality to the side characters and how you meet them, and as I said earlier the animations are about on the same level. Now obviously I would the similarities as games end there, as everything else would just lumping similar concepts not gameplay. In gameplay, it is more akin to the developer's previous game Deus Ex HR, but with a heavier emphasis on stealth.
    I'd say that if you're an average consumer who isn't too interested in the Thief games, or stealth games as a whole, I'd stay away from it. But if you enjoy the series and want to see how the properties is handled in modern times, I'd say go for it. But the PC or X-Box One versions may be the better route, as the PS4 version has too many technical bugs to be excused. Which is embarrassing considering how other games like Killzone have had no big issues with steady Frame-rate or 1080p.
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  23. Oct 24, 2015
    8
    I'm a long time Thief fan and this game isn't what I hoped, but I still enjoyed it for what it is. The exploration is spot on in the city hub and side missions with plenty of loot and secret areas to find and quite frankly that's where the game shines for me, because you feel like a true thief outside of the main missions. The main missions while mostly decent, are not the high light,I'm a long time Thief fan and this game isn't what I hoped, but I still enjoyed it for what it is. The exploration is spot on in the city hub and side missions with plenty of loot and secret areas to find and quite frankly that's where the game shines for me, because you feel like a true thief outside of the main missions. The main missions while mostly decent, are not the high light, which is a strange thing to say. The art style and atmosphere is also top notch here. I recommend this game for stealth fans and fans of games with immersive worlds. Expand
  24. Feb 28, 2014
    0
    Question: Whoa....how BAD is this game?
    Answer: How do I get a refund for a digital download?
    switch(category){ category 1: If you played Thief (originals) on PC and "enjoyed" them AND you are over 18y/o, you will probably not find the game enjoyable. category 2: If you have an xbox and are 8-11y/o you might enjoy this, if your mom buys this for you. category 3: If
    Question: Whoa....how BAD is this game?
    Answer: How do I get a refund for a digital download?

    switch(category){

    category 1:

    If you played Thief (originals) on PC and "enjoyed" them AND you are over 18y/o, you will probably not find the game enjoyable.

    category 2:

    If you have an xbox and are 8-11y/o you might enjoy this, if your mom buys this for you.

    category 3:

    If you enjoy "swooping" (are you serious?) and "running through" (do me a favour) an interactive, but super-linear, pile of junk-trash, then you might enjoy this, also.
    }
    Just sayin'.

    Very surprised by the heroic scores of "critic" reviews. Do not be blinded by the 10/10 or 90% scores...one imagines there are incentives for those people posting such reviews and scores.

    Since the dawn of time, mankind has struggled with difficult philosophical questions such as, "how did the universe begin?" and "is there a God?". Add to that list "how was this piece of amateur-code allowed to be part of the Thief franchise?"

    It shall remain unknowable.

    I am attempting to get a refund - that was no joke. I am a real human reviewer/gamer who played the original thief classic titles on PC.
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  25. Feb 27, 2014
    2
    Janky controls ruin what might be an otherwise good game. They chose a weird setup for the way controls work, specifically flaunting traditional FPS standards. Additionally the controls are slow and clunky to react with. Finally, and worst of all, the game restarts you from terrible points any time you fail at a task with very long load times by modern video game standards. A very badJanky controls ruin what might be an otherwise good game. They chose a weird setup for the way controls work, specifically flaunting traditional FPS standards. Additionally the controls are slow and clunky to react with. Finally, and worst of all, the game restarts you from terrible points any time you fail at a task with very long load times by modern video game standards. A very bad showing on this effort. Expand
  26. Mar 2, 2014
    4
    This game has great potential, the game play is interesting and the graphics are awesome. Why the poor review then? First, the bugs, the cut scenes are filled with them. The main character get put in front of everything, there are frequent frame rate drops and the voices are completely out of sync in some of them. Secondly, the game does not let you go where ever you want. You canThis game has great potential, the game play is interesting and the graphics are awesome. Why the poor review then? First, the bugs, the cut scenes are filled with them. The main character get put in front of everything, there are frequent frame rate drops and the voices are completely out of sync in some of them. Secondly, the game does not let you go where ever you want. You can only climb or go down where the developers wanted you to do so. Sadly, I cannot give a high review to this game in it's current state. Maybe once the game has seriously been patched then I'll re-check it. Expand
  27. Feb 28, 2014
    5
    This game looked meh, to begin with. The only reason brought it is because I am a PS4 owner and it is the only new game out at the moment. I thought it would tide me over until Infamous second son. Well no its on ebay already. The game oozes with just average everything, game-play, story. So just be patient and get a game that is worth your time.
  28. Mar 6, 2014
    9
    I am great fan of the original series and this game is also awesome. I don't know what is the reason of all this hate. I love to just sneak around the city and search for loot. Of course it has some bugs, but for me it is not a big deal. I would advise everyone not to listen to butthurted masses and give this game a shot :) btw i am playing on pc and on master level :)
  29. Mar 5, 2014
    7
    WYSIWYG. It's a dark and moody stealth game reboot that's rough around the edges--not an open-world thief simulator or a pacifier for Thief purists. I'm having fun with it, even though the world DOES feel a bit too artificial. A buddy of mine likes it, but he seems to struggle with his addiction to bonking everyone on the head or the idea of avoiding contact with would-be hostiles.WYSIWYG. It's a dark and moody stealth game reboot that's rough around the edges--not an open-world thief simulator or a pacifier for Thief purists. I'm having fun with it, even though the world DOES feel a bit too artificial. A buddy of mine likes it, but he seems to struggle with his addiction to bonking everyone on the head or the idea of avoiding contact with would-be hostiles. Subtlety is NOT his forte. Oh well--I'm digging it, but it is most definitely a STEALTH GAME--not the latest and greatest example of interactive immersion. Oh, and never forget: metacritic scores DO NOT MEAN ANYTHING. Cheers. Expand
  30. Mar 11, 2014
    8
    After a couple hours I got disgusted with this game for its terrible linearity and non-interactivity and gave it a bad review. A few hours after that, I deleted my review and wrote this, as the game markedly improves after a slow and disappointing start. True, it is not as interactive as most would like. There are doors that won't open and barrels you cannot search, places you can't climbAfter a couple hours I got disgusted with this game for its terrible linearity and non-interactivity and gave it a bad review. A few hours after that, I deleted my review and wrote this, as the game markedly improves after a slow and disappointing start. True, it is not as interactive as most would like. There are doors that won't open and barrels you cannot search, places you can't climb where if if this were more like Assassin's Creed or Skyrim, you would be able to. However, the enjoyment of sneaking around the city, into homes, up among the rafters, and so on, really picks up. The limitations put on you either ease up or become less noticeable because of the challenges presented, so even if it isn't GTA5 in terms of interactivity, it is nonetheless a lot of fun and it is extraordinarily beautiful to look at. Expand
Metascore
67

Mixed or average reviews - based on 48 Critic Reviews

Critic score distribution:
  1. Positive: 18 out of 48
  2. Negative: 3 out of 48
  1. Mar 26, 2014
    40
    The biggest problem for this game is every stealth game that has come since Thief: the Dark Project. Thief can’t match the visual flair and supernatural powers of Dishonored. It doesn’t have the lean efficiency and murderous creativity of the Hitman series; it trails the razor’s edge stealth and gadget lust of Splinter Cell; it lacks the vision and bombast of the Metal Gear series. Hell, it doesn’t even have a very good thief.
  2. Mar 21, 2014
    60
    The return of the master thief Garrett is a mixed bag. Thief builds on its series proud heritage of tactile stealth, focusing on realism but loses some of the way to modern design trends. Thief has some unnecessary padding that smooth out the gameplay as well as some cinematic ambitions that do not reach all the way. Above all, it is plagued by qualitative valleys that appear to be a result of a stressed launch. Nevertheless, Thief gets a weak recommendation because the basic formula is still fun and somewhat unique.
  3. Playstation Official Magazine Australia
    Mar 18, 2014
    70
    A nail-biting experience needing a few more coats of polish to stand out. [April 2014, p76]