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6.4

Mixed or average reviews- based on 829 Ratings

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  1. Aug 31, 2023
    8
    At least it's a good game. Unfortunately it has bad navigation and map. Also the hidden loading times are too often. Story is mysterious but not very intersting. Gameplay is good, had fun with it. But more distraction possibilities would be nice. A Sequel with better navigation and more possibilities is welcome. I played it a few times until today. So it can't be that bad,
  2. Jan 27, 2022
    10
    Великолепная игра, сеттинг, атмосфера, сюжет. Смотреть на нее как на самостоятельное произведение.
  3. May 31, 2021
    8
    It is very underrated game for me.The story is full of mystery.Gameplay ia good,but i like if they added some more abilities to distract the guards.
  4. May 3, 2021
    9
    I recently played through Thief again for the third time and once agsin loved every second. Even at the end of the generation there no other game like it. It take on cat like stealth was amazing. And all I can say if reviewers and Journalist tanked a game this good and inovative its no wonder all modern games became generic, biring clones of eachother.
  5. Jan 21, 2020
    9
    Great stealth-action game, the story could be better but I liked it overall. This game got undeserved bashing on its release from some fans of previous games in series that were disappointed that it was not the same as much older games. I am fan as well, played all the games in the series and like this Thief too.
  6. Jan 22, 2019
    8
    I'm not exactly sure why this game has gotten such middling reviews, but I suspect it's because it truly is a quiet stealth game that requires patience and planning. It seems the masses these days prefer run & gun online mayhem - this is nothing like that. Personally, I love it, despite its shortcomings.

    Pros: -- Excellent atmosphere and setting -- Interesting and fun play mechanics
    I'm not exactly sure why this game has gotten such middling reviews, but I suspect it's because it truly is a quiet stealth game that requires patience and planning. It seems the masses these days prefer run & gun online mayhem - this is nothing like that. Personally, I love it, despite its shortcomings.

    Pros:
    -- Excellent atmosphere and setting
    -- Interesting and fun play mechanics
    -- Light RPG-ish character upgrade elements
    -- Lots of replayability
    -- Top notch voice acting & other production values
    -- Fun & addictive (if you like this sort of thing)

    Cons:
    -- Triggers for actions can be maddeningly touchy at times (e.g. climbing a wall)
    -- Combat mechanics are limited (personally I don't mind this at all, but some will)
    -- AI, as in every game, can be very dim at times
    -- I want more money! Earning enough to purchase upgrades can be a slow process
    -- If you don't like going over the same ground again & again you may not like this game

    This isn't meant to be a combat game, so I don't mind the limited melee mechanics. While bonuses are earned for remaining undetected during a mission I generally prefer to take guards out by sneak attack. It's too stressful to leave them roaming around. I wish items yielded a bit more gold because it takes time to earn enough to upgrade your skills & equipment.

    Personally, I really like this game a lot. It has a different feel from other games. I also like that they've handled first person platforming with a button press - no guessing and missing (mostly). Thief has its limitations and its far from perfect, but I love what they've tried to do and what they've accomplished. In a world of so many me-too first-person shooters, Thief stands out due to its wonderful atmosphere, fun mechanics and addictive, thoughtful gameplay.

    I hope they make a sequel.
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  7. Apr 17, 2016
    10
    Imagine yourself playing this at 4 AM in the morning, running around stealing scissors and hitting guards in the head. When you think to yourself 'Why not continue on with the story?' And you do, untill you reach Chapter 5 and get nightmares for weeks.
  8. Nov 24, 2015
    8
    I really love this game, the way you can sneak around and steal things from people, opening peoples windows sneaking in and stealing things and hoping that you wont be seen is a really amazing thing and I love it. You get the feeling of being a real master thief and I enjoyed every single bit of it.
    Love the atmosphere in this game and the graphics are beautifull.
    I didnt really like the
    I really love this game, the way you can sneak around and steal things from people, opening peoples windows sneaking in and stealing things and hoping that you wont be seen is a really amazing thing and I love it. You get the feeling of being a real master thief and I enjoyed every single bit of it.
    Love the atmosphere in this game and the graphics are beautifull.
    I didnt really like the horror parts in this game, but that's because I am bit of a chicken when it comes to this. I love horror games but I dont dare to play them, and if I buy a game where it turns out that there is a bit horror to it I always catch myself saying "why me?", but well sometimes you have to challenge yourself :) I bet it's not the scariest you can play, but some parts of this game creeped my out, but again I am not a hardcore horror gamer so I guess some horror gamers would laugh at me if I told them this :)

    But after all it's a good solid game, I havent played the previous Thief games, but I like it enough to give at least an 8 score :)
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  9. Oct 24, 2015
    8
    I'm a long time Thief fan and this game isn't what I hoped, but I still enjoyed it for what it is. The exploration is spot on in the city hub and side missions with plenty of loot and secret areas to find and quite frankly that's where the game shines for me, because you feel like a true thief outside of the main missions. The main missions while mostly decent, are not the high light,I'm a long time Thief fan and this game isn't what I hoped, but I still enjoyed it for what it is. The exploration is spot on in the city hub and side missions with plenty of loot and secret areas to find and quite frankly that's where the game shines for me, because you feel like a true thief outside of the main missions. The main missions while mostly decent, are not the high light, which is a strange thing to say. The art style and atmosphere is also top notch here. I recommend this game for stealth fans and fans of games with immersive worlds. Expand
  10. Apr 28, 2015
    8
    If you're looking for a good, modern game about thieving, Thief is the game for you. If you're looking for a carbon copy of the original Thief games, play the original Thief games.
  11. Apr 5, 2015
    9
    I don't know why this game has gotten such a rotten average - I had great fun playing it and I felt like it lived up to my expectations from the last Thief game (which set them pretty high), even surpassed them!

    I found the story compelling, and the levels were well-balanced in difficulty, varied and memorable. (Perhaps especially the asylum level which rivals The Cradle level from
    I don't know why this game has gotten such a rotten average - I had great fun playing it and I felt like it lived up to my expectations from the last Thief game (which set them pretty high), even surpassed them!

    I found the story compelling, and the levels were well-balanced in difficulty, varied and memorable. (Perhaps especially the asylum level which rivals The Cradle level from Thief 3 for scariest game level ever.)

    There was also a lot to explore (and steal) in-between missions which really extended the playing time for me. I was constantly blown away by how much stuff there was to discover by climbing and sneaking around on rooftops and in alleyways.

    Overall it was really difficult to put down, I kept thinking "just one more mission", which to me makes a really great game.
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  12. Mar 23, 2015
    10
    This game was so much fun that I have since bought a PS3 and a PS4 for myself. (I was playing on my SO's machine.) This game basically got me back into playing video games - I haven't owned a console since the PS2 and gamecube were new.

    (I do wish I could have skipped the asylum level because it scared me ... but YMMV.)

    I hope to see a sequel out soon.
  13. Oct 22, 2014
    8
    First I will tell for who exactly this game is for, and then if you're not that person do not play the game or rate it and write a review. This is a very particular kind of stealth game with the same mechanics as the games 10 years old. Meaning that waiting, and looking for walking patterns are important. It is the same kind of as SCPT, SCCT, First hitmans, and of course thief 3 ( IFirst I will tell for who exactly this game is for, and then if you're not that person do not play the game or rate it and write a review. This is a very particular kind of stealth game with the same mechanics as the games 10 years old. Meaning that waiting, and looking for walking patterns are important. It is the same kind of as SCPT, SCCT, First hitmans, and of course thief 3 ( I haven't played first and second, due to the age of it, because I am not of those hardcore gamers who can somehow get into game which looks ridiculously old and technically flawed). Therefore if you enjoyed those games, and had fun finishing levels without enemy being aware that you ever been there, you will definitely like thief, if however you haven't enjoyed those games, I recommend you don't bother with the game as it is not intended to play any other way that stealthily. Patience is rewarded here, cumbersomeness of melee combat purposely pushes you to avoid it.

    The levels have usually though not always few points of entry. Overall level design is created for stealth play. There is a lot of detail to get you distracted while you're waiting for a guard to move.

    Few mechanics could have been improved such such picking up objects, because it does take a lot of time, for example if you open up a chest your character will stand up opening it, then he will crouch again ( in that time you can not control it), and then you will need tu stand up again to pick up the items inside, which will again make him move, which takes unnecessary time.

    Guards AI haven't improved since 2000s. Some of them have only one line which they will repeat over and over again, which is extremely annoying. Besides that sound seems good, I liked the ambient sounds in the city and during the missions, it does really manages to capture the atmosphere.

    Story is just like in most games these days. It is just too much acting to many cinematics, etc. It's a game not a movie, even though the story was well acted in many games, it should not be the main purpose of the game in my opinion. You play the game for the sake that you discover everything. The story that you can overhear in the game from dialogues or monologues of people is what is great about thief, plus the text documents. That type of story telling lets you uncover the story, its down to you if you read it or not what happens in the city.

    Now talking about the city itself once again in my opinion it is great, and I will tell you why. First thing first it is stealth game there fore you are not supposed to run and gun, no one supposed to see you, that is exactly why the architecture in city is designed for you to stay out of sight, and I have never seen such an interesting design of the world. Sure it is quite difficult at the beginning as it is quite big, but then you get familiar with it, because every place is unique. I wont be forgetting the flaws nevertheless. The loading times are ridiculous, this just like AI haven't improved since 2000s, I mean things like these are really unacceptable especially in 2013 where open world games with absolutely huge worlds have no loading time at all.

    And for the last I wont be criticising the Thief fans who have lived their lives playing thief games and do not like this game at all, but I will just say to them that if they think they are obliged to get something, they can forget it. If you want to play game like thief 1 then play that game and don't complain about it. Games like SC or hitman are evolving with the generation (and that is why I stopped playing them because it does not deliver the same as first games), and its up to you to grow up or stay at the same level.

    In conclusion this game is for hardcore stealth fans, as it was specifically was made for them (the custom difficulty (and retarded focus abilities, which I haven't even used) was added for more action oriented player and NOT the other way around!!!). Great executed game with a lot of technical flaws.

    It gets 8
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  14. Oct 13, 2014
    8
    Thief the re-boot. A game that suprised me. Don't know where all the hate and score below 6 come from. The other thing I don't understand is why people are comparing the game to Dishonred? Two different games in what they do. Dishonored is mostly about killing with the aspect of stealth. Thief is all about stealth and you know stealing. You're not a powerfull assasin with weapons but aThief the re-boot. A game that suprised me. Don't know where all the hate and score below 6 come from. The other thing I don't understand is why people are comparing the game to Dishonred? Two different games in what they do. Dishonored is mostly about killing with the aspect of stealth. Thief is all about stealth and you know stealing. You're not a powerfull assasin with weapons but a master thief and good bowman.
    The story is a re-boot of the series from the 90's. It lacks a bit of the complex of the first game but the stealth and stealing aspect is great. Story is good with some interesting twists. You have everything wht you want from Thief. Opening up chests and safes, stealing from people, avoiding guards in the shadow and sometimes striking from above or behind to take out an ususpecting guard. Unique lot to collect and inspect in your hideout. Interesting upgrade system.
    The best thing still is the custom difficulty level you can creat with points and ranking. You want no combat only stealth takedowns or maybe instant failure when you are spoted? Here you go this makes the game amazing and one more thing the save option. Save in any part of the world and missions.
    Lot of replay value, great graphics and all and all good game. Doesn't reinvent the genre but does a lot of things right.
    8 out of 10 for me. Got it for 15£ with The Heist DLC. Worth the money!
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  15. Aug 13, 2014
    8
    Thief games have, as a habit, always been rough around the edges going all the way back to The Dark Project. Tasked with reviving a series that has been dormant for ten years, Eidos Montreal had a valiant first effort that largely succeeds. It's gorgeous, engaging, and fair. Not once did I ever feel like my failures were anyone but my fault, which is what one looks for in any game.Thief games have, as a habit, always been rough around the edges going all the way back to The Dark Project. Tasked with reviving a series that has been dormant for ten years, Eidos Montreal had a valiant first effort that largely succeeds. It's gorgeous, engaging, and fair. Not once did I ever feel like my failures were anyone but my fault, which is what one looks for in any game. Some of the refinements and changes for the series were for the better, including an approach of less ambiguity in HUD information and general grinding through missions for arbitrary loot totals. It's mired a bit by a muddled narrative and some repetitious elements like loading screens, but on the whole it was a great game and a good foundation for future entries.

    And Romano Orzari was great as Garrett.
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  16. Jun 12, 2014
    10
    Giving a 10 to counter the idiotic 0's some people are giving. 0's are meant for utterly broken and unplayable games. That said, I enjoyed playing Thief but felt it average. give it 6/10 realistically.
  17. Jun 5, 2014
    8
    After ten years since the last installment, the Thief series finally gets another entry in it's lineup. Although an enjoyable experience, Thief isn't exactly memorable.

    Being that this is a Thief game, the main form of gameplay is a combination of sneaking and stealing. Stealth mainly consists of sneaking around your enemies by staying in the shadows, and stealing any valuable loot
    After ten years since the last installment, the Thief series finally gets another entry in it's lineup. Although an enjoyable experience, Thief isn't exactly memorable.

    Being that this is a Thief game, the main form of gameplay is a combination of sneaking and stealing. Stealth mainly consists of sneaking around your enemies by staying in the shadows, and stealing any valuable loot along the way. This was done incredibly well by adding the swoop ability and allowing you to put out light sources. Nothing was more satisfying than cracking a safe while your enemy was only five feet away. Aside from that, there were plenty of ways to get loot, including pick-pocketing, cutting out pictures, unscrewing plaques, or just looting drawers and wardrobes. Ultimately, the game's stealth and thieving mechanics do a satisfying job of making you feel like just that, a Thief, in every way.

    Although stealth is fun, it does have a habit of getting repetitive, which is something Thief does not suffer from. The game constantly throws change ups in gameplay, which keeps stealth fresh. An exciting chase sequence, a great boss fight, puzzle solving, and even one chapter with some interesting horror elements stopped this game from getting boring.

    Another great thing this game encourages in curiosity and exploration. During missions, the way to complete or reach an objective is never straight forward. There are usually several ways to infiltrate an area and grab an item. Outside of missions, the city has so many different nooks and crannies to explore, often leading to hidden areas and items.

    If you're not doing the story, you're likely doing the many side missions. Some are simple, requiring you to infiltrate a building and grab an item on the map, while others are more in depth, requiring you go to a separate area altogether. The variation keeps the side content fun, and the random loot placed randomly across the city stops you from getting bored.

    The combat is easy to grasp, and competent when fighting one on one, but it's useless against multiple enemies. Even though some may find that restrictive, I see it as encouragement to take a stealthy approach, which is what you're supposed to do.

    Unfortunately, not everything in this game is perfect. Case and point, the story. Although it does a good job of keeping you interested, the ending is so sudden and leaves the biggest plot point unresolved, making the ending feel empty. Luckily, the story has a nice mystery, and an interesting cast of characters. Although he has no background, Garret is an interesting, which can also be said about the supporting cast and the main villian.

    There are also a few missed opportunities. Wardrobes are good for hiding, but they would've been better for storing bodies, or useful for surprise attacks Assassin's Creed style. Focus mode is useful for identifying important items, but it's non regenerating meter encourages you to conserve it rather than use it freely. Because of this, most of the upgrades for it felt pointless. Thieving challenges are basically side objectives that give you extra money, but you can't view them during a mission's first playthrough, forcing you to do it a second time to get all of them.

    Some things are just plain bad. Caged animals which alert you to your enemies are annoying. The dogs aren't that bad and feel realistic, but birds have a bad habit of blending into the background, which means I alerted more than a few because I didn't know they were there. The city itself feels unnecessarily restrictive and hard to navigate around. Having to sneak around a certain guard post over and over got annoying quick. What's worse is that because of the story, the city watch does get replaced with the rebels, but they patrol the exact same way. There is no change in patrol, making it a simple palate swap. It also doesn't make sense that the replacements see you as an enemy, which doesn't make sense with the story, and the explanation for it is cheap.

    Graphics are nice, and fairly detailed, but they look more like they're topping the last generation of consoles instead of showing what the new consoles can do, especially when compared to games like Killzone and Ground Zeroes. Plus, during the higher resolution custcenes, the game suffered from frame rate drops.

    Lastly, this game's replay value is poor. There is no new game plus, even though this game screams for it. Upgrading your focus and buying items falls flat when you're unable to carry them over. You can replay missions, and I'm sure perfectionists will try to find all the loot and complete side objectives, but it feels like cheap way to add replay value. It would've been nice if unique loot carried over as well, but it doesn't.

    Overall, Thief is an enjoyable experience, but it has some problems, which can be overlooked easily, but the game isn't good enough to give the series the revival it deserves. In the end, Thief is fun, but forgettable.
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  18. Apr 13, 2014
    8
    This game is really underrated it seems. At first it is a bit hard to get into which might be why. It's not immediately obvious the best way to play it, moving around the city is kind of a pain, and it can feel a bit clunky.

    But once you get the hang of how its meant to be played it is awesome. The graphics are outstanding, audio is good, cut scenes are good, and the game play is
    This game is really underrated it seems. At first it is a bit hard to get into which might be why. It's not immediately obvious the best way to play it, moving around the city is kind of a pain, and it can feel a bit clunky.

    But once you get the hang of how its meant to be played it is awesome. The graphics are outstanding, audio is good, cut scenes are good, and the game play is awesome. Not perfect, but definitely worth playing if you are into stealth type games like splinter cell or deus ex. The only complaint I'd really have about it is having to move around the city between missions is annoying and repetitive.
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  19. Mar 29, 2014
    10
    One of the best action-stealth titles in years and the first real lived game that actually makes you feel like a real thief yourself. This game has potential to start this year right.

    Sasha
  20. Mar 20, 2014
    9
    Thoroughly enjoyed this game. The stealth aspects are perfect and the graphics are quite nice. The city is also open for exploration as you complete side quests or head towards the next main mission, but sections are separated by short loading times. If you want to go around smacking people with a sword and just causing havoc, you will not have a good time as this is a proper stealthThoroughly enjoyed this game. The stealth aspects are perfect and the graphics are quite nice. The city is also open for exploration as you complete side quests or head towards the next main mission, but sections are separated by short loading times. If you want to go around smacking people with a sword and just causing havoc, you will not have a good time as this is a proper stealth title. There are offensive arrows and a pretty lame melee/fight mechanic, but you are better off sneaking for the best experience. The story is also pretty interesting all the way through (until the bad ending). A few hiccups here and there such as frame rate drops during cut scenes (strange I know) and a glitch or two. Overall though, its really fun sneaking around and stealing stuff. Not the disaster some are claiming it to be, but nothing too spectacular either. Expand
  21. Mar 15, 2014
    8
    the corperate reviews are far off with this game sure theres bugs like every other game but its a great old school game where your hand isn't held from beggining to end like in every other game sure the storys weak but its fun for me as an old school gamer it has tons of value my first playthrough it took me over 20 hrs & even more if you get all the collectables & secret areas in the game
  22. Mar 15, 2014
    8
    This review contains spoilers, click expand to view. This is an beautiful game. I find a few niggling things about it, Things such as this are: Garret throws bodies about half a meter, And they go through some props, e.g. The Furnace when looking for the ring Basso hires you to take, Also, How if you walk between light and shadows, Nobody ever sees you, Guards attack you when you are simply walking about, Listening for conversations on good stealing opportunities, But this does not hold Thief back, Oh no, This game is truly amazing despite these little things, This game shows true potential, And is very much a diamond in the rough. (I'm talking to you Knack and Killzone: Shadow Fall.) But this is very much the beginning of Garrett, As I really do enjoy choosing whether, I wish to stealth my way inside and take everything, Or knock everyone out and take everything, But Garrett should slowly adapt to play styles, If you stealth around the place, Then Garrett would look for a shadowy route, But instead I go all guns blazing, Usually taking my chances with my broadhead arrows and my upgraded Speed and Combat abilities, Rushing in and leaving fast, Taking the loots with me, But instead Garrett talks to himself "Maybe I can use that pipe go get inside the office..." Yet I have just murdered everyone inside the room and found the weird tech key to the door. This game to me, Is very a nerfed Dishonoured reskin; Of course, Now onto the good sides of things, The combat system really, Is great, The fact that I don't have to perform a takedown and can use my upgraded speed to kill this guy who is winded, And the fact these upgrades actually do something, As I have not needed to go ahead and buy arrows, My upgraded Eye ability shows me where the good loot has been placed, Collectibles, So I can simply go around and take the loot I need to get tons of cash, So I can then get more AT Points. The stealth system is... Alright, To say the least. It makes sense how being in shadows, And wearing complete black is going to make you hard to see. But when you have an enemy directly in front of you and he does not see you, You can tell you've encountered something wrong with this mans sight. Now don't get me wrong, This game is no gem, But Jesus Christ is this game great, People complain about this game, Comparing it to Thief: The dark projects, But that was an TRULY amazing game, But this is NOT THE SAME PRODUCERS. This is Square Enix and Eidos Montreal, Two fairly good game creators that have made some **** in their time. So lets just establish this is NOT Looking Glass entertainment, The creators of the original Thief, To the BAD reviews, You are an Master Thief, An Mogul of Silence, Why would you NOT make much sound when moving slowly, Light on your feet? Someone says the sound system was taken out and made **** Let me say this again, So it will hopefully make its way through the other user reviewers in this section. THIS. IS. NOT. THE. SAME. PRODUCERS. Now that has been established, Someone says "They got rid of the original voice actor which should have been a sign they did not know what they were doing. ~BellinoP", The voice actor Stephen Russell (Original) is 77. So how about we have an old man as an stealthy, Building climby Master Thief? Yes, Instead of the Blackjack weapon, We have a cane. He was not available, Get over it fanboys, This reboot could have been worse.
    Thank you for going through my ULTRA long review.
    Gentleman.
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  23. Mar 15, 2014
    8
    I don't understand these bad reviews, I had really fun playing the game and it was one of the best game on the next generation until now. Yes it has some technical issues and the loading screens are a pain, but when you are in a mission it is really great and I enjoyed it a lot!
  24. Mar 13, 2014
    8
    Let me get one thing straight before I start the review. I HAVE NOT PLAYED THE ORIGINAL THEIF GAMES. So, if you have and want to know from a previous thief player, then read mine and someone else's review. Thief is set in a city called The City, where you play as the master thief, Garret, and plague called the gloom is catching up on the city. I won't shed too much light on the story, butLet me get one thing straight before I start the review. I HAVE NOT PLAYED THE ORIGINAL THEIF GAMES. So, if you have and want to know from a previous thief player, then read mine and someone else's review. Thief is set in a city called The City, where you play as the master thief, Garret, and plague called the gloom is catching up on the city. I won't shed too much light on the story, but it goes more in-depth than that. I think the games stealth element works very well, and it feels amazing when playing in the dark, but sometimes you get frustrated because some ledges you can automatically drop, others you press buttons and some you can't, so I could be walking down about to jump off then I'm not allowed. Traveling from point A to B has multiple routes, which is great.
    Overall, the game has it's flaws, but it is a great game, especially on the ps4!
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  25. Mar 11, 2014
    8
    After a couple hours I got disgusted with this game for its terrible linearity and non-interactivity and gave it a bad review. A few hours after that, I deleted my review and wrote this, as the game markedly improves after a slow and disappointing start. True, it is not as interactive as most would like. There are doors that won't open and barrels you cannot search, places you can't climbAfter a couple hours I got disgusted with this game for its terrible linearity and non-interactivity and gave it a bad review. A few hours after that, I deleted my review and wrote this, as the game markedly improves after a slow and disappointing start. True, it is not as interactive as most would like. There are doors that won't open and barrels you cannot search, places you can't climb where if if this were more like Assassin's Creed or Skyrim, you would be able to. However, the enjoyment of sneaking around the city, into homes, up among the rafters, and so on, really picks up. The limitations put on you either ease up or become less noticeable because of the challenges presented, so even if it isn't GTA5 in terms of interactivity, it is nonetheless a lot of fun and it is extraordinarily beautiful to look at. Expand
  26. Mar 11, 2014
    9
    Интересная, и затягивающая играю, играю сейчас и наслаждаюсь. Играть по стелсу интересно, а когда что не выходит, можно и разобраться с несколькими охранниками
  27. Mar 10, 2014
    8
    Thief is a game that will find its audience. The game play is slower but it requires you to think and plan how you will approach the mission and goals set in front of you. Exploring the city and finding hidden treasures is great with the large amount of side contracts to take while you work your way through the main story.
  28. Mar 10, 2014
    9
    now i going to be straight and simple

    pros:optimized graphics!,ending,music,sounds,gameplay,garett cons:graphics engine old,story is weak all about ERIN,where is the story related thieving?,monsters? really? it was irritating pile of ****. old-gen version have too much downgrade! there is much unreal engine 3 games out there have better grapchics on xbox360 and ps3 than thief
    now i going to be straight and simple

    pros:optimized graphics!,ending,music,sounds,gameplay,garett

    cons:graphics engine old,story is weak all about ERIN,where is the story related thieving?,monsters? really? it was irritating pile of ****.

    old-gen version have too much downgrade! there is much unreal engine 3 games out there have better grapchics on xbox360 and ps3 than thief (old-gen version)
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  29. Mar 9, 2014
    8
    The only explanation I could come up for those negative reviews is the fact that people compare it to the other games in the series. The Thief series was a ground-breaking set of games that defined the stealth games in general. I can only imagine that if you expect it to be a defining and ground-breaking again (just like it was before) you are going to be disappointed.

    If you look at it
    The only explanation I could come up for those negative reviews is the fact that people compare it to the other games in the series. The Thief series was a ground-breaking set of games that defined the stealth games in general. I can only imagine that if you expect it to be a defining and ground-breaking again (just like it was before) you are going to be disappointed.

    If you look at it as a new game, and don't compare it to the old ones, I think the opinion would change. I find it to be a damn good game. The story is ok, not good, but ok. The graphics are good, they really make you feel like you're a part of that world. And the gameplay is incredibly intriguing. You can finish missions in multiple ways and actually have fun with all the features they put at your disposal.

    Overall, not the best game, but definitely not a bad one if you ask me.
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  30. Mar 7, 2014
    9
    Where can i start, the graphics for a console are amazing the fog, smoke, fire, rain, mud, and lighting effects are awe-inspiring and are expertly done. the controls are extremely intuitive and responsive. you have a range of abilities/perks and combat actions. a range of books/papers to find and read through, collectibles to umm...collect. plenty of side quests alongside the obvious mainWhere can i start, the graphics for a console are amazing the fog, smoke, fire, rain, mud, and lighting effects are awe-inspiring and are expertly done. the controls are extremely intuitive and responsive. you have a range of abilities/perks and combat actions. a range of books/papers to find and read through, collectibles to umm...collect. plenty of side quests alongside the obvious main campaign. The cutscenes are wonderfully crafted and really inspire you to go about in the game and look through every nook and cranny. The game is set in a sort ye olde mid 1800's desolate setting of london, with disease and rats, and a powerful, vile baron ruling over the "lower" people. The game is just so much fun and dynamic, but however is does feel now and then to be a little constrictive in it's level design, with a confusing map and frequent but quick loading times. I do find it quite annoying that you can't actually hide enemies in lockers that you yourself can hide in. arrows don't do a great deal, you have these blunt arrows and all they do it turn off switches which you find very few situations that you have to do that. i would want where the water arrow blinds/disorientates your enemies etc. The atmosphere is creates is astounding, and the world it wraps you is undeniable. I've had a fantastic time with game, a stunning piece of dynamic artwork. people nowadays hate change, but if certain forms of media like games and music stayed the same and went stagnant, people will still complain and say its just another rehash or a copy and paste job. I still think this game is amazing and for me personally well worth the lolly spent on it. Expand
Metascore
67

Mixed or average reviews - based on 48 Critic Reviews

Critic score distribution:
  1. Positive: 18 out of 48
  2. Negative: 3 out of 48
  1. Mar 26, 2014
    40
    The biggest problem for this game is every stealth game that has come since Thief: the Dark Project. Thief can’t match the visual flair and supernatural powers of Dishonored. It doesn’t have the lean efficiency and murderous creativity of the Hitman series; it trails the razor’s edge stealth and gadget lust of Splinter Cell; it lacks the vision and bombast of the Metal Gear series. Hell, it doesn’t even have a very good thief.
  2. Mar 21, 2014
    60
    The return of the master thief Garrett is a mixed bag. Thief builds on its series proud heritage of tactile stealth, focusing on realism but loses some of the way to modern design trends. Thief has some unnecessary padding that smooth out the gameplay as well as some cinematic ambitions that do not reach all the way. Above all, it is plagued by qualitative valleys that appear to be a result of a stressed launch. Nevertheless, Thief gets a weak recommendation because the basic formula is still fun and somewhat unique.
  3. Playstation Official Magazine Australia
    Mar 18, 2014
    70
    A nail-biting experience needing a few more coats of polish to stand out. [April 2014, p76]