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6.4

Mixed or average reviews- based on 829 Ratings

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  1. Jul 31, 2023
    5
    Graphics: 5/10; Storyline: 5/10; Gameplay: 6/10; Atmosphere: 6/10; Music: 5/10; Summary rating: 5/10
  2. Jul 17, 2023
    7
    Overall, I was very satisfied with the experience provided by Thief, a 40 hours platinum that was not too difficult but also not too easy. I appreciated the freedom of choice in deciding how to approach the missions, which could be completed either through stealthy maneuvers or more direct action.The storyline of Thief is engaging, although I would have preferred deeper characterization ofOverall, I was very satisfied with the experience provided by Thief, a 40 hours platinum that was not too difficult but also not too easy. I appreciated the freedom of choice in deciding how to approach the missions, which could be completed either through stealthy maneuvers or more direct action.The storyline of Thief is engaging, although I would have preferred deeper characterization of the characters. The story unfolds coherently, but at times it can be somewhat predictable. I encountered some technical issues during my 2 playthroughs. I experienced occasional bugs and frame rate drops that affected the gameplay experience. Fortunately, these issues did not completely compromise the overall enjoyment. I highly recommend to try it to genre enthusiasts. Despite some technical problems, the immersive atmosphere, solid gameplay mechanics, and well-designed missions make this adventure worth experiencing. With its intriguing world of theft and infiltration, Thief offers a satisfying experience for those who relish the thrill of moving in the shadows. Expand
  3. Jun 11, 2023
    7
    1. No grinding;
    2. No in-game transactions;

    1. Solid stealth
    2. Good graphics and environment

    Solid 7 if you'd see 3A releases in 2023
  4. Dec 24, 2022
    7
    Answer: 75 characters is between 10 words and 19 words with spaces included in the character count. If spaces are not included in the character count, then 75 characters is between 12 words and 25 words.
  5. Jul 11, 2022
    7
    I thought this game will be repetitive and boring, but no. It has a nice campaign and it is not as bad as i thought it will be. Now in 2022 you can buy it cheap, so it's worth it...
  6. Jul 2, 2022
    7
    If you like stealth gameplay then this is worth finding in the bargain shelves.
    Sure it doesn't live up to the other games in the series, but that's a very high bar.
    It is still a Thief game at it's core and if you consider yourself a fan, give it a chance. This game is a little less linear than it's predecessors but the gameplay sticks to a working formula and doesn't over complicate
    If you like stealth gameplay then this is worth finding in the bargain shelves.
    Sure it doesn't live up to the other games in the series, but that's a very high bar.
    It is still a Thief game at it's core and if you consider yourself a fan, give it a chance.

    This game is a little less linear than it's predecessors but the gameplay sticks to a working formula and doesn't over complicate things. You find yourself in a free roam city hub containing gates to the more linear story chapters - with plenty to do in between.
    The graphics and lighting are more than adequate and of course play a huge role, and the sounds and dark medieval environments in general are well done.
    On a standard PS4 the loading times are excellent, if a little too frequent. A serviceable save system also helps.

    The negatives?
    It took me a while to warm to the movement.. The controls are not customisable and the way you interact with edges is not always consistent.
    The puzzles you love to hate from the original are still here. Don't be afraid to look up the solution, there's plenty more game to enjoy.
    Finding your way can be tricky with the multi leveled environments and a very average map but that is something we have come to expect from the series.

    Good action stealth is hard to find so I think this is still worth recommending at a sneaky 7.5/10 Stars.
    If you've played a Thief game before try starting on a higher difficulty - and if you're not the patient type then tiptoe around this one.
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  7. Jun 10, 2022
    5
    Excellent jeu bravo Eidos un Thief 2 plz, ça serait énorme avec les graphismes d'aujourd'hui
  8. Apr 15, 2022
    6
    К сожалению не особо понравилась, средняя игра. Геймплей неплохой, сюжет вообще не зацепил. Полуоткрытый мир вызывал чувство раздражения вместе со своей непонятной картой и системой перехода между уровнями. Ролики - ужасные, с пикселями на пол экрана . Музыка в игре тоже посредственная. Что понравилось в игре,-так это атмосфера и уровни. Проходняк.К сожалению не особо понравилась, средняя игра. Геймплей неплохой, сюжет вообще не зацепил. Полуоткрытый мир вызывал чувство раздражения вместе со своей непонятной картой и системой перехода между уровнями. Ролики - ужасные, с пикселями на пол экрана . Музыка в игре тоже посредственная. Что понравилось в игре,-так это атмосфера и уровни. Проходняк.
  9. Aug 25, 2021
    7
    Disclaimers - 1) I've not played previous Thief games, so reviewing this as a stand-alone game 2) Whilst I like the idea of stealth games, and have played a few, I'm not great at them.
    I initially starting playing this, felt it was a bit boring and shallow, and thought I'd see if I'd missed the point, so read some reviews. Reviews on here seem to either be in 3 groups - full of praise
    Disclaimers - 1) I've not played previous Thief games, so reviewing this as a stand-alone game 2) Whilst I like the idea of stealth games, and have played a few, I'm not great at them.
    I initially starting playing this, felt it was a bit boring and shallow, and thought I'd see if I'd missed the point, so read some reviews. Reviews on here seem to either be in 3 groups - full of praise with high scores, full of criticism with scores around 0, or reviews around 6 or 7, with a more balanced take.
    I can see how a player could reach either of these 3 conclusions - probably spending a bit more time with the game, doing some of the sidequests, and really getting a feel for the mechanics of the game helped me to move from being one of the haters to more of an appreciation of the game.
    Don't get me wrong - all in all, I'd say this game is around a 6.5, and it definitely has its flaws, but it kept me playing (and I completed all the sidequests too), and there were moments that were pretty thrilling. I bought it 7 years after release and paid £7, and so I definitely got value for money.
    Some reviewers have pointed out the obvious parallels to the Dishonored games. I would say that if you've not played any of those games, and if you don't have an infinite amout of time for gaming, play the original Dishonored instead of this game.

    The good:
    - gameplay on the whole is good. Fundamentally the game offers a stealth experience, and it delivers, with a few mechanics that are unique. This is the most important point - if this wasn't the case, I wouldn't be recommending this game is worth playing. There is a boss battle, but in keeping with the gameplay, it is made clear that you can in fact sneak away from the battle (as I did) rather than engage in combat
    - the setting. Initially I really didn't like the setting. The City - and your player character, Garrett - are dreary, miserable, lacking in motivation, and seem doomed to desolation. As a new player of this game, I found the whole thing a bit overwhelmingly depressing - if Garrett doesn't care, why should I? Were the game designers really just phoning it in? Over time, I realised that this atmosphere is in fact very deliberately constructed, such that you feel it in every corner of the City, in every sidequest where you must fetch a trinket for some sad sack's short-lived happiness, in every overheard conversation where you realise the guards are just as miserable as you are, and in the overarching plot where you are really just trying to find some lasting connection beyond your self-imposed isolation
    - replayability - after completing the main story, you essentially get a New Game +, and so if you want to be a completionist, or missed some sidequests, you can go do them, and similarly if you want, you can replay chapters (main plot missions) or sidequests, and aim to meet the various "thieving challenges" set for each mission (e.g. achieve X number of kills, remain undetected, etc."
    - drama: whilst the game isn't heavy on setpieces, there are a couple - one in particular - that had me on the edge of my seat, and I think I forgot to breathe for a bit

    The bad:
    - plot. It's a bit uninspired
    - the voice acting. Again, uninspired - but also, having a variety of international accents pop up really does break the immersion from the parallel universe Dickens-on-steroids City
    - characters - side characters and quests could have been fleshed out a LOT more
    - the maps. Most of your time ends up being spent trekking across the City (especially if you do the sidequests.) As others have commented, the City ends up being heavy on loading screens, but also, it's a bit tiresome to have to sneak past the same guard patrol for the 15th time just to get from one place to the other, or if you want to go visit a merchant to buy more Rope Arrows. Of course, if you do knock out or kill the guards, they'll simply respawn the next time you come past. A fast-travel feature would have avoided this tedium (although there is a certain initial joy to discovering the extent of the City.)
    - environment. It's not always 100% clear what will happen if you press L2 somewhere. WIll you jump across a gap, or just jump to the ground? There are some things you can't jump on. Finally, the game makes a big point about the importance of light - you can snuff out candles, and shoot water arrows to douse flaming torches, and switch off electric lights, and yet you can't shoot out light bulbs? Seriously? I found this immersion-breaking. More broadly, only some of the environment can be interacted with - eg. it would have been good to able to shoot out windows
    - upgrades. I didn't end up using many of the them; a lot are to do with combat, which seems to defeat the point of a stealth game.

    Summary: this is not a bad game, at times is a good game, and is worth playing for the gameplay, if you've not played a Thief game before. If you've not played any Dishonored games, pick up Dishonored 1 fir
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  10. Jan 16, 2021
    7
    Sure it isn't groundbreaking or the best stealth game nor the best thieves. The game is disappointing for thief fans and other gamers and I can see why. It has a lot of wasted ideas and sure it could had been better but it was for me a good enough introduction to the franchise and made me like the original better
  11. Sep 2, 2020
    6
    I think it's a decent game, but it lacks a lot of details to be experienced like you're really in a live world...
  12. Jul 14, 2020
    7
    Since i am a fan of stealth games i decided to try this one out. Here are my likes and dislikes:
    Likes:
    - Gothic Victorian atmosphere. - swooping is cool. - stealing from other people. - the story was weird but interesting. Dislikes: - Combat is a joke. You bring a bludgeon to a sword fight. What sense does that make! I get that Garrett is a thief but trying to hit someone over
    Since i am a fan of stealth games i decided to try this one out. Here are my likes and dislikes:
    Likes:
    - Gothic Victorian atmosphere.
    - swooping is cool.
    - stealing from other people.
    - the story was weird but interesting.

    Dislikes:
    - Combat is a joke. You bring a bludgeon to a sword fight. What sense does that make! I get that Garrett is a thief but trying to hit someone over the head with a bludgeon several times while the enemy is swinging their sword at you is really unfair. What i don't get is that he is able to kill enemies with an arrow, but yet he does not have any other melee weapon on him except the bludgeon in which i don't know maybe him having a knife on him would've made more sense!
    - When in enemy is sitting in a chair and you take him down, the animation of the enemy is the worst i have ever seen! They sort of just flop.
    - I wish you could loot arrows from enemies which would've made my life much easier.

    Misc:
    - Dialogue is cheesy at times, but didn't really bother me like it would others.
    - Enemies are really dumb.
    - This game kind of has an Evil Within type of feel at times when Garrett has a voice inside of his head and also when he goes from one environment to another.
    - This game can be extremely brutal to you if you are low on resources as during Chapter 7 and 8 i was low on everything and died A LOT!
    - The fight against the Thief Taker General is real unfair when you are low on resources. And once again you are stuck with a bludgeon while he has exploding arrows and a sword. Took me about 30 minutes if not more to defeat him.

    This game is pretty straight forward and had the same concept as other stealth games, but had a different approach and for me it worked. Overall i enjoyed the game.
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  13. Jun 28, 2020
    6
    Прекрасное визуальное оформление, сюжет кал
  14. Jun 23, 2020
    7
    Si estas buscando un simulador de ladron este definitivamente no es tu juego, puede tener el nombre De "THIEF" pero lo de robar queda hasta en un tercer plano este juego se centra mas en la historia la cual no es la mejor que se haya creado pero tampoco es mala, la Jugabilidad la verdad que en cierto punto logra resaltar especialmente con los tipos de flechas que hay y de que el sigiloSi estas buscando un simulador de ladron este definitivamente no es tu juego, puede tener el nombre De "THIEF" pero lo de robar queda hasta en un tercer plano este juego se centra mas en la historia la cual no es la mejor que se haya creado pero tampoco es mala, la Jugabilidad la verdad que en cierto punto logra resaltar especialmente con los tipos de flechas que hay y de que el sigilo esta bien implementado también cuando rozas cierto objeto y cae haciendo ruido, en si no esta mal pero en un punto del juego se te puede hacer muy repetitivo como a la hora de hacer los trabajos de basso o de los clientes pero en si es un juego en donde lo principal que debes tener es la paciencia, tal vez no sea el mejor juego de sigilo pero este juego es una muy buena opción si te gusta el tema del sigilo. Expand
  15. Jun 20, 2020
    7
    At first it is very exciting to loot houses, enter the windows, breaking them in, stealing unique items and chandeliers or photo frames, but this extends to the end of the gameplay, becoming repetitive and tiring, without the presentation of new or variable mechanics. The game has a generic "marked vision" system, in which Focus is used, it drains very quickly at first, so you can upgradeAt first it is very exciting to loot houses, enter the windows, breaking them in, stealing unique items and chandeliers or photo frames, but this extends to the end of the gameplay, becoming repetitive and tiring, without the presentation of new or variable mechanics. The game has a generic "marked vision" system, in which Focus is used, it drains very quickly at first, so you can upgrade it. The game is very stealth, so lethal options are very limited, basically you have two lethal arrows and also the use of the scenario to kill your enemies. The story is very OK, nothing much and nothing less, it is well pulled and carried until the end, with several loose ends. Expand
  16. Feb 16, 2020
    6
    Довольно нудная игра, прошел с трудом из-за того, что было неинтересно, в целом для фанатов стелса, остальные проходим мимо. 6/10
  17. Jan 9, 2020
    6
    Even the guide for Thief says the map design is terrible. The lack of fast travel makes navigation tiresome. It was difficult to figure how to reach certain windows. In Dishonored, there were 3-4 clear ways of reaching a destination. Thief could have been great, honestly, but the in-game map is hardly useful and there is a ridiculous amount of collectibles that they expect you to searchEven the guide for Thief says the map design is terrible. The lack of fast travel makes navigation tiresome. It was difficult to figure how to reach certain windows. In Dishonored, there were 3-4 clear ways of reaching a destination. Thief could have been great, honestly, but the in-game map is hardly useful and there is a ridiculous amount of collectibles that they expect you to search for. This installment of Thief will always be rightfully overshadowed by Dishonored. Expand
  18. Feb 25, 2019
    6
    The stealth mechanics are great however the ending is very bad. The build-up was so good however the ending was so anti-climactic.

    The stealth mechanics are amazing and I fully enjoyed sneaking around certain environments and maps, especially in the city. The map design for this game is very good and accompany's the stealth elements very well with dark alleyways and other dark nook and
    The stealth mechanics are great however the ending is very bad. The build-up was so good however the ending was so anti-climactic.

    The stealth mechanics are amazing and I fully enjoyed sneaking around certain environments and maps, especially in the city. The map design for this game is very good and accompany's the stealth elements very well with dark alleyways and other dark nook and cranny's throughout the game.
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  19. Jan 16, 2019
    7
    Deutsche Review - Kritik Der folgende Test ist in 5 Kategorien zusammengefasst. Diese 5 Kartegorien ergeben die Gesamtpunktzahl von 0 - 100 Punkten. Um einen passenden Userscore zu geben wird auf oder abgerundet. Bei 84 Punkten ergibt das einen User Score von 8. Bei 86 einen von Userscore von 9. Falls eine 85 kommt entscheide ich ob ich es eher positiv oder negativ nehme. RegelnDeutsche Review - Kritik Der folgende Test ist in 5 Kategorien zusammengefasst. Diese 5 Kartegorien ergeben die Gesamtpunktzahl von 0 - 100 Punkten. Um einen passenden Userscore zu geben wird auf oder abgerundet. Bei 84 Punkten ergibt das einen User Score von 8. Bei 86 einen von Userscore von 9. Falls eine 85 kommt entscheide ich ob ich es eher positiv oder negativ nehme. Regeln verstanden? Dann sind hier meine Punkte.

    Punkte: 72/100
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  20. Jan 20, 2017
    7
    I like action-stealth games and this one too. You can choose a style of the game. Thief has an acceptable variability in gameplay. In my opinion this game is really good. But old Thiefs is more better.
  21. Aug 16, 2016
    6
    Thief is a stealth video game developed by Eidos Montreal, published by Square Enix.

    + Good Stealth Mechanics
    - Frequent Load Screens
    - Bland Characters
    - Bad Story
  22. Sep 29, 2015
    7
    Thief is a supernatural stealth game from a franchise that has been around for quite some time. I have never played a Thief game before this one and from what I hear old school Thief games are much more difficult. So this is a more modernized and accessible game for people who would like to start trying out older Thief games. Personally, I really enjoyed this game for what it was. TheThief is a supernatural stealth game from a franchise that has been around for quite some time. I have never played a Thief game before this one and from what I hear old school Thief games are much more difficult. So this is a more modernized and accessible game for people who would like to start trying out older Thief games. Personally, I really enjoyed this game for what it was. The graphics are quite nice but suffer from pop in from time to time and minor clipping issues. The controls for the most part are solid but can be fidgety at times when you're rushed or sometimes may cause you to fall to your death if you're not paying attention. The game has RPG elements with upgrading your gear and abilities with gold you loot from places and Focus points you get from either finding hidden symbols or buying them straight up from the Queen of Beggars (I think is her name). There are about 30 side quests with 8 Chapters in the game. The locations are well designed and look great giving that steampunk look to the City. The sound design is also pretty well done, sometimes making the game feel like you're being watched in certain areas. Now to the voice acting, it's good for the most part except for the damn audio bugs that tend to happen occasionally. Like the infamous "what's a third offense get you?" bug. It's hilarious but very immersion breaking. Another thing I didn't like was the backtracking within the City, I got quite familiar with the loading screens. The combat in the game is doable but I don't recommend it because if you're surrounded by a bunch of enemies you're more than likely to die. That being said, that's why this is pretty much a pure stealth game at it's core. The story is ok for the most part, nothing groundbreaking. I enjoyed the Thief-Taker General's character but ended up not enjoying Erin's character so much. Just found her to be annoying most of the game. There are plenty of collectibles and hidden areas to be found in the game so keep your eyes peeled all the time. Thief is a good game that feels unpolished but holds alot of content for completionists. It's a worthy stealth game to add to your collection. Expand
  23. Aug 23, 2015
    6
    I wasn't entirely sure what I thought about this game. It has some decent high notes in it. The stealth aspect was fun, the stealing itself was enjoyable, the levels were well thought out, and the atmosphere was dark and dreary and that made me quite happy. I had enough fun with these things that I'm giving it a relatively average score, because the downsides of this game were striking.I wasn't entirely sure what I thought about this game. It has some decent high notes in it. The stealth aspect was fun, the stealing itself was enjoyable, the levels were well thought out, and the atmosphere was dark and dreary and that made me quite happy. I had enough fun with these things that I'm giving it a relatively average score, because the downsides of this game were striking.

    The story itself was mundane, and that's a major thing for me in games. The protagonist was... well, lame. I think they were going for an anti-hero thing but he ended up just being uninteresting. He didn't seem to have any discernible personality beyond stealing things and brooding and I'm still confused about his actual motivation through the game. I think his motivation might actually have just been to steal stuff. He did say at one point when asked about it "It's who I am" which is the kind of dumb answer you'd expect from a teenager after getting an ugly tattoo on their face, not from a middle-aged man who's seen the ugliest side of life up close and personal. So no hook there. The climax of the game felt very lacking as well. Our villain didn't play a strong role and I saw him coming from a mile away, and our damsel was just there to provide some personal motivation to our middle-aged teen. It all just felt very lackluster.

    And then there's the combat. I like the option of being a murderous backstabby little thing in my stealth games but that just wasn't here. Not only could you not kill people, but when you did fight it felt like clubbing a snowman to death. They'd react to your initial hit and then to none of the subsequent ones until their animation was done. Clunky doesn't begin to describe it.

    And, the biggest gripe for me was the Thieftaker General. He did fine as an antagonist, but that bloke popped up everywhere. At the end of every level he was somehow there to remind me that he existed. The worst was when I found a secret room in a building that was on fire and under siege and he somehow showed up to step on my fingers and glare at me.

    P.S. Note to game designers. It is bad form to set me up as a super-stealthy master thief only to have me be discovered by cutscene.
    Expand
  24. May 5, 2015
    5
    Thief was a disappointment. Lets get things started with the high notes. Thief does really well at making interesting and enjoyable stealth sections. It feels smooth and is never to unfair with its detection's (However I do feel like when ever you are in the dark you a are basically invisible to the guards) One of the best new features is the "swoop" Clicking "x" will allow you to swoopThief was a disappointment. Lets get things started with the high notes. Thief does really well at making interesting and enjoyable stealth sections. It feels smooth and is never to unfair with its detection's (However I do feel like when ever you are in the dark you a are basically invisible to the guards) One of the best new features is the "swoop" Clicking "x" will allow you to swoop across the environment. Allowing you to quickly get through tricky situations. From almost getting sandwiched by guards to dashing though a light source it has many uses. The focus meter however I feel is annoying. Due to the reason I think it takes out the enjoyment of the games atmosphere. The focus meter lets you know where loot is and secret passages. I played not using this feature, I only used it when I was stumped on what to due. However it is a nice option for people who are new to the thief games, or stealth games altogether. The stealth mechanics are really well made....... but. Everything else falls flat one its face. The graphics while pretty good has a lot of technical issues. A lot of pop in and some textures look plain ugly. The cut scenes bring out the technical issues even more. Lip syncing is horrendous. Lets now talk bought the story. Its a complete mess. First off Garet is so uninteresting. He shows no personality and no reason to care bought him. Same could be said bought a lot of people in the story. No one sticks out or seems to have any interesting characters. The story is not what the trailers said it would be. It looked like Garet would be a robin hood charter working with the poor trying to take back the city. It had some steam punk elements, I was so excited for this. However its not any of those things. Its a supernatural thriller that has no interesting moments. The poor trying to take back thee city is a side story. Pushed away when it looks a lot more interesting. If they focused on that it could have been a pretty good story. Lets wrap this up with a few more complaints and comments. The open world is clunky and polluted with loading screens. It is also super clunky to move around it, since the "parkour" is clunky. One neat feature is the custom difficulty option. This was fun to mess around with and made playing it again a bit more tolerable. Final thoughts, Thief is an odd game. The stealth is amazing however it somehow crept into a horrible story and odd design choices. I only recommend if you are a big thief fan are super hungry for some good stealth game play. It is around 30 bucks on the PS store, wait for a sale for it then pick it up if you are a fan or want some stealth game play. It goes for like 10 bucks on sale so just wait this one out.
    5/10
    Positives
    Great stealth
    Fun custom settings

    Negatives
    Bad story
    Uninteresting characters
    Clunky game design
    Technical issues
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  25. Mar 26, 2015
    7
    At first I was a little disappointed (enjoyed the Original Thief PC & have been looking for it to recapture the same amount of enjoyment). Then gradually the game started flowing better. I have to agree with others that it’s a solid 7.5 – 7.9 rating. If you are a “Hulk-Smash” kind of guy, this game isn’t for you. Like the name entails you move in the shadows and ‘avoid’ rather thanAt first I was a little disappointed (enjoyed the Original Thief PC & have been looking for it to recapture the same amount of enjoyment). Then gradually the game started flowing better. I have to agree with others that it’s a solid 7.5 – 7.9 rating. If you are a “Hulk-Smash” kind of guy, this game isn’t for you. Like the name entails you move in the shadows and ‘avoid’ rather than ‘confront & kill’. Haven’t tried any add-ons yet, but overall a ‘good’ time. Expand
  26. Mar 8, 2015
    5
    I can't recommend this game. Half of it is interesting and well done, but the cutscenes don't connect to the gameplay well, they are poorly animated, and the main character is boring. The voice acting is mediocre and Garrett appears to not care at all about anything that happens in the whole game which makes it hard as a player to enjoy it.
  27. Jan 8, 2015
    5
    This review contains spoilers, click expand to view. The game is overall fine, if it was a ps2 game, the graphics and models could ed be more polished, the combat is pain, PAIN. The storyline is not terrible, but unmemorable and the boss fights are just UNFAIR and CRUEL. Filled with bugs that made the immersion of the game completely dead this game should NEVER be sold at a higher price than 20$. The only thing that makes this game worth it is the awesome inventory,
    the great art design and the stealth mechanic (which BTW it was already perfected in other games).

    If you want to give this game a shot do it, but only if you found it at a cheap price
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  28. Jan 1, 2015
    5
    I had to really push myself through this game the further I got into it. The graphics look really nice, the scenery is good, and the stealth system is fantastic. Even though a tiny shadow can completely hide you from a guard that is ten feet away, but I can't think of any stealth game that doesn't do this, so I'll give it a pass. The problem is that it is very repetitive. Every mission isI had to really push myself through this game the further I got into it. The graphics look really nice, the scenery is good, and the stealth system is fantastic. Even though a tiny shadow can completely hide you from a guard that is ten feet away, but I can't think of any stealth game that doesn't do this, so I'll give it a pass. The problem is that it is very repetitive. Every mission is pretty much the same thing. I started off the game going as slowly as I could, carefully checking every corner, but I later found out that you could just as easily run through everything as guards have a hard time keeping up with you and stop their pursuit after you reach a checkpoint. The only reason to not do this is because of the collectibles, which do little more than sit on your shelf in your safe house. The story is okay, but I didn't like the main character, or any character for that matter. Expand
  29. Nov 22, 2014
    5
    To be honest this game isn't the best, there was little to no combat so when u get seen, you are pretty much forced to run away for some time until you lose them. Also, bad voice acting kinda ruined my experience with the game. There was only really 1 memorable chapter.
  30. Nov 21, 2014
    7
    SquareEnix fixed art style of many old franchise, also with Thief.
    Graphics are poor, cutscenes runs at 10fps, unimportant story.
    Stealth is cool but the real star of game is art and atmosphere.
Metascore
67

Mixed or average reviews - based on 48 Critic Reviews

Critic score distribution:
  1. Positive: 18 out of 48
  2. Negative: 3 out of 48
  1. Mar 26, 2014
    40
    The biggest problem for this game is every stealth game that has come since Thief: the Dark Project. Thief can’t match the visual flair and supernatural powers of Dishonored. It doesn’t have the lean efficiency and murderous creativity of the Hitman series; it trails the razor’s edge stealth and gadget lust of Splinter Cell; it lacks the vision and bombast of the Metal Gear series. Hell, it doesn’t even have a very good thief.
  2. Mar 21, 2014
    60
    The return of the master thief Garrett is a mixed bag. Thief builds on its series proud heritage of tactile stealth, focusing on realism but loses some of the way to modern design trends. Thief has some unnecessary padding that smooth out the gameplay as well as some cinematic ambitions that do not reach all the way. Above all, it is plagued by qualitative valleys that appear to be a result of a stressed launch. Nevertheless, Thief gets a weak recommendation because the basic formula is still fun and somewhat unique.
  3. Playstation Official Magazine Australia
    Mar 18, 2014
    70
    A nail-biting experience needing a few more coats of polish to stand out. [April 2014, p76]