Metascore
74

Mixed or average reviews - based on 30 Critic Reviews

Critic score distribution:
  1. Positive: 15 out of 30
  2. Negative: 0 out of 30
  1. May 10, 2018
    73
    The Swords of Ditto’s repetitive nature grinds after a few playthroughs, but it’s a journey worth taking at least a few times.
  2. Apr 24, 2018
    72
    The Swords of Ditto is filled with highs and lows. On the plus side, the visuals are top-notch and reminiscent of a children's cartoon, enemy variety keeps the combat feeling fresh, and well-crafted secrets give you lots of reasons to explore. However, the structure and experience system never fully clicked with me and annoying design choices really detract from its overall appeal.
  3. Sep 4, 2018
    70
    The Swords of Ditto is a charming rogue-lite with a robust challenge. Fans of top-down action-adventure games won’t be disappointed.
  4. May 25, 2018
    70
    Swords of Ditto is a unique take on a tried and true formula. What it brings is interesting, even if it is a bit flawed. I really had a good time after coming to grips with its systems. I definitely recommend it to those who enjoy the Zelda loop. This game’s colorful world and charming aesthetic makeup for its shortcomings.
  5. May 7, 2018
    70
    If you’re looking for your next couch co-op game or something that’s easy to jump into for an hour or two, give The Swords of Ditto a try.
  6. May 4, 2018
    70
    There really is so much to love. It’s just a shame it ends up outstaying its welcome by having you repeat yourself time and time again.
  7. May 2, 2018
    70
    The Swords of Ditto is an enjoyable RPG held back by its procedural world that hinders the potential creativity of dungeons and exploration.
  8. Apr 30, 2018
    70
    A mixture of roguelike and Zelda: A Link To The Past that looks and plays extremely well, but has its potential cut short by an unwelcome time limit.
  9. Apr 26, 2018
    70
    The Sword of Ditto is a good looking, adorable and funny game that is held back a little bit by its time limit. I would love to explore the island and its quirky sense of humour at my own pace, but the constant ticking clock makes it feel like you’re being rushed through the environment. It’s fun and worth playing if you don’t mind time being a factor.
  10. Apr 26, 2018
    70
    The Swords of Ditto delivers an accessible rogue-like experience served by beautiful artistic direction, and a soft difficulty curve quite rare for the genre. Thanks to a shared experience system, death is no longer tragic, but fans of rogue-likes will certainly find the adventure quite simple, mostly because of a basic combat system and too many random dungeons.
  11. Apr 24, 2018
    70
    The Swords of Ditto is nothing short of a light-hearted good time. Despite a few bumps getting in the way of progress and some misgivings about the forced time limit per playthrough, it’s still a joy to slash through enemies and collect items while humming the game’s ear-tickling soundtrack.
  12. May 27, 2018
    69
    Cute rogue-like RPG which introduces interesting ideas, but ultimately turns out to be a dreary grind festival.
  13. games(TM)
    May 18, 2018
    60
    An imbalanced but often enjoyable RPG rogue-lite. [Issue#200, p.82]
  14. May 8, 2018
    60
    The repetitive gameplay cycle, taken to its extreme by asking the player to clear the game a total of five times before the true ending is even unlocked, won’t win everybody over. But fans of the genre should find the game more than worth checking out, provided they know what they’re getting into.
  15. 60
    The Swords of Ditto combines some great visuals and decent gameplay with overly long and slightly tedious dungeon exploration. The lack of anything truly rewarding carrying over makes those long sessions difficult to stomach.
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  1. Apr 27, 2018
    This structure means that the game offers something different than Zelda. It’s not a sprawling open world you can lose yourself in; instead, it’s a smaller playground, one that’s different each time you explore. It’s bite-sized and random, bright and bubbly — which makes it a great chaser to Breath of the Wild.
User Score
6.2

Mixed or average reviews- based on 44 Ratings

User score distribution:
  1. Positive: 22 out of 44
  2. Negative: 12 out of 44
  1. Apr 24, 2018
    10
    The game is cute, but surprisingly difficult! If you're on the fence, I highly recommend it. The game controls very well and the "toys" youThe game is cute, but surprisingly difficult! If you're on the fence, I highly recommend it. The game controls very well and the "toys" you unlock are super fun to use. However, be aware that this game is considered a "roguelike" meaning it has permadeath mechanics. I was pretty frustrated at first when starting out because of this, but once you start to understand how the game works, you'll love it. Full Review »
  2. May 23, 2018
    8
    Overall I enjoyed Swords of Ditto it is a charming game with a really cool art style like the art style of Adventure time. The game itselfOverall I enjoyed Swords of Ditto it is a charming game with a really cool art style like the art style of Adventure time. The game itself unlike most other rouge likes that have played the gameplay never really gets repetitive and does a good job of making the dungeons feel fresh each time that I do them. The toys are mostly all pretty fun to use and mess around with; I also really liked the sticker mechanic it added a good bit of depth to the game. The combat in this game is good too it is fresh and controls really well. If were thinking about getting this a think you should it is a really fun game. Full Review »
  3. Apr 30, 2018
    10
    Perfect! Swords of Ditto is kinda hard in the beginning, but it gets easier and easier with time. The game wants you to learn as you play.Perfect! Swords of Ditto is kinda hard in the beginning, but it gets easier and easier with time. The game wants you to learn as you play. Just like our lives, Ditto is beautiful, frustrating, captivating and wonderful. Highly recommended. Full Review »