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5.8

Mixed or average reviews- based on 161975 Ratings

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  1. Jun 29, 2020
    7
    This review contains spoilers, click expand to view. El juego me a gustado ,pero no le sobran horas ,le sobran horas con el otro personaje . SPOILERS ,................ ......,.................,.,,............................tanto venganza para que luego te haga 1 enfrentarte a ti mismo y luego no te pueda ni vengarse, siento que la saga murió para mi .entiendo que se mate a Joel que te hagan manejar a la tía que lo mata , pero que te obliguen a manejar la la mitad del juego y luego no te dejen matarla , para el final que le dan a elie matarla suicidándose . una lastima haber explotado a tanta gente para esto .... Expand
  2. Jul 1, 2020
    7
    This review contains spoilers, click expand to view. This is gonna be my honest review about the Last of Us Part 2. I will start by saying I love the first game, it's probably in my top 3 of all time. What made that game so great? The characters and the journey of the story.
    So when you already kill the main character of the first game in the first 2h of the game, that's really hard to take in. I just want to be clear on something: I don't have a problem with Joel dying, but I have a problem with how it was executed. It was just so unrealistic and stupid and something Joel & Tommy never would have done. That really put a damper on me liking the game. The problem in itself is that ND lied about the game in the trailers. Nothing was indicating Joel was dying in the first couple of hours and I'm gonna guess 90 % would have wanted a story/journey with Joel and Ellie again. The positive things about this game is of course the graphics, amazing AI and great combat. But what does that do when after 2 hours of the game and u don't feel engaged in the story anymore? So I did play it, but I never really enjoyed it. The fact that you have to play as Joel's killer in half the game also made me seriously consider putting the controller down. This is ND weakest game to date and they have to seriously do something special to hook me the way they have done before as I won't really trust what they will put in the trailers of their next game, whatever that is.
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  3. Jun 29, 2020
    7
    Игра достойна только 7 потому что в качестве графики и в качестве всяких мелочей игра сделала шикарно,но сюжет подвёл
  4. Jun 29, 2020
    7
    This review contains spoilers, click expand to view. I heard that when the first game was about Love, this was themed around hate, so this was something that I thought about a lot during my playtime. It is hard to get someone to explore negative emotions and come out feeling good, and I feel that a lot of that this game was getting at was that death is painful to deal with, we don't all go out in meaningful ways.

    I felt that there was a bit of a gameplay lull in the middle similar to Alien: Isolation where after you get powerful and reach a climactic point, everything resets to the new character which is a little unsatisfying.

    Gameplay-wise, I felt that the rarer infected functioned a lot better and were more interesting than the first game and the newer variants were interesting. A big issue for me in the first one was simplistic, repeating puzzles. I feel that this game had some more interesting and original mechanics for puzzles which I appreciated. I wasn't as big a fan of the brute type human enemies or the chase scene, horse escape that felt a little too much like Uncharted for me.

    I think the takeaway message is loss sucks but it's something we have to deal with in life, exploring the emotions and the way that hate destroys so much around us with no real catharsis is a bold move, and I did feel myself getting emotionally invested.

    Overall I think that the game might have been too long to make it's a point well, but I advise people to see it through to the end. If you are at all on the fence, I suggest waiting for a price drop.
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  5. Jun 29, 2020
    7
    The hate is unnecessary. The game is good but far from perfect.
    There are flaws and issues with the story but it does not deserve the slating it has received.
    There are 2 main issues I think that people are finding with the game at the moment, I've done a video on it here: https://youtu.be/JdvwHEorq0E The directors lost sight of what made the first game so good and I think the focus
    The hate is unnecessary. The game is good but far from perfect.
    There are flaws and issues with the story but it does not deserve the slating it has received.
    There are 2 main issues I think that people are finding with the game at the moment, I've done a video on it here: https://youtu.be/JdvwHEorq0E

    The directors lost sight of what made the first game so good and I think the focus should have remained our connection with the characters. ND tried to do too much in one game and because of that, it's not landed as well as it could have.
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  6. Jun 29, 2020
    7
    From a technical standpoint, this game is absolutely stunning hats off to the graphics department. From a gameplay standpoint this game is fun when you're actually playing. There's a big boss battle here that should be explored and expanded if a third installment is introduced. The cordycep zombies mutation gives great opportunity to create great massive enemies. The issues with this gameFrom a technical standpoint, this game is absolutely stunning hats off to the graphics department. From a gameplay standpoint this game is fun when you're actually playing. There's a big boss battle here that should be explored and expanded if a third installment is introduced. The cordycep zombies mutation gives great opportunity to create great massive enemies. The issues with this game lies in the story. This is spoiler free. I am a big fan of TLOU. This next installment seems to be at war with itself between the story it's trying to tell and the gameplay. A stealth/shooter game is not the best way to tell this story. This story actually works much better as a movie than it does a game. This story is about revenge/trauma/ PTSD/ guilt/ and forgiveness. That's a very hard thing to pull off when you are killing countless enemies for entertainment. What you have is a story not matching the avenue that is being used to tell it. There is also too many cut scenes and flashbacks used. It leaves the gamer holding the remote doing nothing and I always advice against it. The first game added a significant portion of it's narrative to the actual gameplay it made it more entertaining. But sometimes, when you make choices and write yourself in a corner you have to use flashbacks to get yourself out. Flashbacks are a very weak narrative tool and must be used wisely. This game went too hard at this. This is why the story was average at best which hurts a narrative game's replayability to a certain degree. The gameplay is tense, yes there's a form of repetitiveness from it but there's only so much you can do inside the world that was built. It feels tense throughout especially at harder difficulties. Overall, I enjoyed playing this game. This is not 10/10 game of the year material reviewers are saying. It's also not the trash people are claiming it to be because they are mad at the story's direction. It's a solid 7 out of 10 that will inevitably be in the running for game of the year and inevitably lose. From a story standpoint it's weaker than it's predecessor. Most everything else is an improvement. Graphics: 10
    Voice acting: 10
    Gameplay: 8
    Story: 5.5
    Replayability: 6
    Overall: 7.9
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  7. Jun 29, 2020
    7
    Some of the best visuals I've ever seen in an entertainment product. The attention to detail shows how much the developer truly cares about making the world as compelling as possible. Besides a very great and realistic combat mechanic, the gameplay felt very old in the first half. Same old weapons from the first game, and no big innovation to the gameplay besides a jump button. The secondSome of the best visuals I've ever seen in an entertainment product. The attention to detail shows how much the developer truly cares about making the world as compelling as possible. Besides a very great and realistic combat mechanic, the gameplay felt very old in the first half. Same old weapons from the first game, and no big innovation to the gameplay besides a jump button. The second half of the game introduces the player to a brand new arsenal of interesting weapons that heavily improved combat in a much-needed way.

    The realistic world sounds and deep compelling soundtrack really pulls the player into this brutal and dark experience.

    Visually and audibly, the game is a big step-up from its predecessor.

    The new supporting characters are very likeable but go through little development from start to finish. Some are likeable, while others are boring and uninteresting.

    The story fell flat at times, and I felt no connection to the protagonist in the second half of the game. At times I would rather purposely lose to my enemies, rather than putting up a fight. Not a feeling a player should ever experience. The ending was great in my opinion but taught the protagonist a lesson the player had learned long before that point. The bad execution pulls the story from being great to good in my eyes.

    I really want to give the game a positive 9/10, but the poor executed story and characters leave me with a mixed 7/10 review.
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  8. Jun 29, 2020
    7
    This review contains spoilers, click expand to view. gameplay: Incredible. Sometimes feels repetitive but the firs one too so i won´t critizise it

    characters: Bad. The only interesting ones were constructed on the previous game, except for Dina, wich I found cool and a great partner,

    story: It was a good idea, but was poorly executed. Abbys gameplay is too long and didnt make it easy to emphazise with her. I find okey that ellie didn´t killed her at the end, but she could have reached the same conclusion at her home. I find really forced the ending and how Ellie losted everything. It is as ND tried to make it sad on purpose, without thinking if it would make sense. I think inclusion wasn´t a problem, but hurts me that ND uses their best-seller to shout how tolerant and good they are. Whatever I liked Dinellie and find them as a good couple so ok

    Conclusion: The expectatives were too high, and I am sure whatever they made there would be discontent fans. it was a good game, but OF COURSE is not the masterpiece everybody is talking about. Is not normal how much hate is recieving, and neither the 95 of metascore. I hope they have learned that lying to fans is bad and that they should threat their games with more respect, not to see it only as a cash-maker.
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  9. Jun 29, 2020
    7
    This review contains spoilers, click expand to view. The dumb death of Joel, the hard-burn smuggler. Who told strangers his name. I am not against his death, but it is woven stupidly. Expand
  10. Jun 30, 2020
    7
    This review contains spoilers, click expand to view. The Last of Us Part 2 is a good game. It is not as good as part one, but it still has amazing moments. Yes, there are plot inconsistencies. And yes, it is controversial in its design choices and way of storytelling. But it is not as bad as early user scores seem to indicate.

    If you are as lost as me in the whole controversy, just wait until the price drops and then make up your own mind. Just don't believe the hate - you could miss out on something very good here.

    Overall, I must give Naughty Dog kudos for the fact that they tried to make the player see the opposite site of the generally accepted game mechanic of killing random people repeatedly, never asking if it’s necessary or justified.
    For almost everybody else in the game, Joel and Ellie are the villains, first robbing humanity of a cure, then killing innocent people for their selfish reasons.

    The game could have been an outstanding example of showing how morality is a matter of perspective by placing two equally likable characters against each other, leaving the player in an empathy catch 22. But certain character design choices prevented that from happening.

    In the end the game is not consequent in following it's own relentless standards. The ending feels surprisingly ineffectual. It should have just gone all in, leaving the character and player alone with nothing but grief and emptiness. But it’s hard to build another sequel on that, I suppose.

    If you are into big production great-looking, plot-driven games, you shouldn't miss this one.
    But you should also know: if you are looking for a realistic stealth shooter or pioneering inventions in story telling – this is not it.
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  11. Jun 29, 2020
    7
    This review contains spoilers, click expand to view. It isn't ridiculous to think Joel may be killed off in this game because of his actions from the first game. Although sad, it made sense in a way. If I was making the game myself would I have killed him off this early or at all? No, but it didn't ruin the game for me. I enjoyed about 75% of this game, the game-play is special, I would be lying if I said I enjoyed the ending. I would be lying if I said I didn't think they added an underlying message which I felt was unnecessary, maybe this doesn't go for everyone but I'm completely comfortable with characters within a game being of whatever sexual preference, whatever gender they want, I just want a good story and it felt unnecessary to go through Lev's whole journey to becoming trans (just my opinion). The last couple of hours of this game made me forget how much I enjoyed a whole lot of it, Joel's death was sad but I feel like it could very much be justified for his actions at the end of the first Last of Us. Good, not great. Expand
  12. Jun 29, 2020
    7
    This review contains spoilers, click expand to view. A bit on the lengthier side ... could have trimmed abby's portion a bit ... great visuals and gameplay. Joel's death is a bummer but the story overall is not that bad. Good character parallels between ellie and abby. Expand
  13. Jun 29, 2020
    7
    Extremely fun to play. The gameplay is honestly one of the best i've ever played imo. Also, kudos for all the accessibility options, that is indeed impressive.

    Story wise, however, it fails at some very basic stuff. Don't lie in the trailer: Joel's line "Do you think I'd let you do this by yourself" never made it into the actual game. I don't need to say anything else. Don't make
    Extremely fun to play. The gameplay is honestly one of the best i've ever played imo. Also, kudos for all the accessibility options, that is indeed impressive.

    Story wise, however, it fails at some very basic stuff.

    Don't lie in the trailer: Joel's line "Do you think I'd let you do this by yourself" never made it into the actual game. I don't need to say anything else.

    Don't make a game about vengeance and violence if you're going to skip the part trauma part. In interviews that surfaced after the release of the game Neil mentioned removing some scenes that explored Ellie's PTSD because "it didn't fit into the flow of the game" and that's honestly idiotic. The game has 28h+, it's split in two halves and it has lots of flashbacks. There was enough time to do character development right. If you think showing trauma ruins the rhythm of your game then you shouldn't tell these kinds of stories @Neil.

    Not exploring Ellie's trauma and doubts better made this a very tone deaf game. So she's fine murdering dozens of people who have nothing to do with her quest for revenge and only struggles with the ones that do? This should've been explored way better. There were some entries in her journal that somewhat tapped into that, but not near enough. This is honestly something that should've been "show not tell".

    Anyways, even with all those problems it's still fun to play and that's honestly what I look for in games. I've played and enjoyed games that have worse stories.
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  14. Jul 7, 2020
    7
    I really enjoyied the game i think graphics wize is very good and gameplay very good too but don’t expect me to accept the way you killed Joel naughty dog i won’t forget how cold you killed one of the greatest characters of all time.... for me 7/10 just because I don’t think the story is well written but I liked every other thing.
  15. Jul 12, 2020
    7
    The game itself was amazing! Between the graphics, attention to detail, and controls. Job well done! I get the story and understand Abby's want for revenge. My only issue about the story is how Joel is played out as some horrible man who selfishly took Abby's dad and prevented the potential for a vaccine. A man who, selfish or not, prevented the fireflies from killing Ellie withoutThe game itself was amazing! Between the graphics, attention to detail, and controls. Job well done! I get the story and understand Abby's want for revenge. My only issue about the story is how Joel is played out as some horrible man who selfishly took Abby's dad and prevented the potential for a vaccine. A man who, selfish or not, prevented the fireflies from killing Ellie without her consent. Yeah she's mad because she would've sacrificed herself for the cause, but that doesn't change the fact that they had decided her life for her. What's the point of saving humanity if humanity doesn't care about you? No say in the matter regarding your own life. No last words. No farewells to the guy who just went through hell to get her there. And there's Ellie. A girl who tried so hard to build a relationship with Joel despite his efforts to keep it strictly professional. She slowly won him over. Even ran off and made a huge scene when Joel got Tommy to agree to take her. Made him guilty that he was abandoning her and didn't care. Refused his offer to turn around. Said they could go wherever he wanted afterwards. Showed no signs of wanting to die. She won his heart, someone was going to just end her life without any say, and she hates him for it? That's brutal. I understand Abby's anger because it was her father, but she gave her blessing to her dad when he couldn't answer the question if he could decide that for his own daughter. This is a story justifying their revenge and trying to convince you that they're better. All while discrediting the actual good that Joel did. If their actions are justified because Ellie would've agreed, why couldn't they wait one damn day to sit down with Joel and Ellie to discuss this? You know, instead of deciding her fate like it's ok because it's for the "greater good" Based off the responses from the new Abby fans, this game has taught me that if an outbreak like this ever happened and you find out you're immune, don't tell anyone if you want to live. Too many people are ok with killing you without say to save their own life. Expand
  16. Jun 29, 2020
    7
    This review contains spoilers, click expand to view. Great graphics, great gameplay, bad story. The ending was disappointing and pointless I would rather have Ellie kill the woman who killed her father figure than to let her walk freely. Hoping there will be a DLC to see if Ellie gets closure and kill Abby. Other than that I'm quite disappointed with this game, and shocked with the meta score being so close to the original. Expand
  17. Jun 29, 2020
    7
    This review contains spoilers, click expand to view. “Si algún día te perdiera, seguramente me perdería a mí mismo”.
    Así se sintió cuando Naughty Dog decidió que, luego de 7 años de espera (4 desde que se confirmo la realización de una segunda parte de The last Of us), Joel debía morir al mero principio de un juego que de base prometía entre 20 a 30 horas de experiencia.
    The Last of us intenta proponer una aventura emocional, me atrevo a decir mucho más que su anterior entrega, con cinemáticas artísticamente hermosas y unas excelentes interpretaciones de los actores sobre sus personajes.
    The Last of us intenta proponer sentarnos a pensar en el valor de las cosas, sobre todo cuando estas ya no están.
    The last of us intenta. Esto no quiere decir que lo haga bien.
    Mis sentimientos al terminar de ver este juego son altamente agridulces. Con más agrios que dulces. Pues, la decisión de utilizar el asesinato del personaje característico de esta historia es polémica y, a mi humilde entender, errónea.
    Sin dudas la muerte de Joel ha generado mucho recelo en los jugadores, a tal punto que los ha nublado completamente sobre el resto del juego. Es tan así, que la gente está criticando el final de este mismo, sin entenderlo completamente.
    No culpo a estas personas. Yo fui parte de ese grupo que no quiso seguir viendo el resto del juego porque me sentí como un nene caprichoso al que no le dan lo que quiere y se larga a llorar por ello. Es que la gran mayoría estamos aquí por él. El viejo de barba, con esa voz ronca que tanta paz y seguridad nos transmitía.
    Pero con el pasar de los días pensé que esto no podía ser en vano. Que algo iban a hacer con Joel. Que simplemente, no podía quedar allí.
    Es aquí lo que mas molesta de este título. La muerte de un personaje tan significativo para mucha gente (me incluyo) es simplemente un disparador para que Ellie encuentre una simple excusa para matar a quien se le ponga por delante. A tal punto, que pasada la historia, nos olvidamos del porqué Ellie está donde está, haciendo lo que está haciendo.
    El juego intenta llenar estos agujeros con flashbacks que completan un poco la historia de estos dos personajes. Estas, sin dudas, son las mejores secciones del juego, porque muestran un poco lo que TODOS esperábamos en esta nueva aventura. Y, por dios, las cinemáticas en las que Joel y Ellie están juntos son excelentes. Pero ahí se termina, son un flashback y ya. Luego volvemos a la realidad, a seguir matando gente a Seattle porque nos quitaron lo más preciado que teníamos. Y ¿Ahora qué?
    Ahora nos toca jugar una nueva sección del juego (casi la mitad de este título) con un nuevo personaje con el trasfondo mas rebuscado que vi en mi vida. Ah, me olvidé de aclarar que esté dichoso personaje es el encargado de HACER MIERDA a Joel. Y enfatizo en esa expresión porque a los desarrolladores no solo le dieron los huevos para matar a semejante símbolo en los videojuegos, sino que se les canto HACERLO MIERDA.
    Hay una razón de por qué este personaje busca matar a Joel, y en definitiva, lo consigue. Abby, así se llama, es la hija del cirujano que matamos al final del primer juego, cuando nos enteramos que la vida de Ellie corre riesgo porque para encontrar la cura al cordyceps, ella tenía que morir. Para ese entonces, este cirujano era un NPC como otros que no tenía significado alguno. Era uno mas del montón, y hasta lo matábamos con gusto con tal de que no toque a nuestra “baby girl”.

    Por eso acá entra el por qué creo que Abby es un personaje TAN rebuscado. Su trasfondo es tan simple como un plato de fideos sin salsa. Busca venganza sobre su padre y a raíz de eso genera más venganza por parte de Ellie, entonces el juego termina siendo solo una mezcolanza de venganzas por aquí y venganzas por allá, a tal punto que termina pareciendo una telenovela para viejas.
    A lo que quiero llegar con esto, y creo que es lo que mas tristeza me genera, es que se inventaron una excusa como Abby para matar, nada más y nada menos, que a su personaje insignia, para que su muerte no signifique nada. Se sacaron de la manga un juego larguísimo en el cual Joel solo es una excusa, una SIMPLE excusa.
    La historia es mala, y muy rebuscada. Pero no está mal ejecutada, creo. Como ya dije anteriormente, las cinemáticas contemplan un nivel de detalle fantástico: expresiones faciales casi reales, ambientaciones excelentes, iluminaciones dinámicas y, el plato fuerte de la obra, un audio magnífico.
    Desde la jugabilidad el juego presenta mecánicas similares, pero más pulidas. Movimientos mas reales y un sistema de combate entretenido y muy bien logrado. Dios, cada tiro o golpe que acertamos el juego lo representa de una manera brillante. Con los enemigos pidiendo piedad hasta morir y retorcerse en el piso haciendo gárgaras, y los infectados haciendo ruidos realmente escalofriantes.
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  18. Jun 29, 2020
    7
    This review contains spoilers, click expand to view. After playing the The Last of Us Part 2 for 11 hours, my thoughts...

    Gameplay graphics, physics, cinematics are beautiful. This is easily one of best looking PS4 games ever. Better than God of War, Marvel Spider-Man, etc.

    This game has larger, open, more explorable environments. This is where the game shines. Deviating from the main path to explore another route or building proved quite thrilling at times. They weren't kidding when they said you'd need a horse to get around sometimes.

    The musical soundtrack is pretty dull except when you run or encounter enemies. The gameplay feels exactly like its predecessor. However, this game is more refined and polished. Being able to dodge and go prone proves invaluable in enemy encounters.

    The dialogue and voice acting is superb. Some of the best I have ever seen since the Witcher 3 and Red Dead Redemption 2. I will acknowledge this game is not fun to play. It's moody, depressing, and devoid of any jubilant emotions. It can be rather boring. I'd advise watching comedy movie after playing this because you'll likely be feeling down.

    I will say this game has more intense enemy encounters than it's predecessor. Regarding the leaks, if you have already spoiled yourself then yes everything you heard or seen is true. That's all I say.
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  19. Jun 29, 2020
    7
    This review contains spoilers, click expand to view. Ok, so let's get this right. the graphics are superb. possibly the best atm and the gameplay is quite good and i honestly have no idea what else they could add. but there is a reason i did not give it a 10, and for which no one has given it a 10, and that reason is divided in a few specific points. 1) how brutal Joel's death was. i honestly felt almost as Ellie with the zumbing ears and all. it hit us all hard and all got enraged, which was the objective, this did not cause a lower score in my review though. 2) we all were quite immersed in the story, following Ellie's (and our) quest for revenge, when suddenly they clash with Abby and GD BOOM, we play as Abby, the character we hate the most. i get the point, we all did. Abby wanted to get revenge in the first place, but it did not make Joel deserving of such a tormentous death, more so when he and Tommy had just saved her. She killed our most beloved character in a horrible way. and then we are forced to play as her. this was the first game that instead of making me feel good and have fun, made me feel angry while playing it, and not angry at a scene or a bug, but at the game's design itself, because i had to play as someone i hated and no, i never grew fond of her, i simply kept hating her more and more. before being forced to play as Abby, the game had a 10/10 to me. 3) The difference on difficulty between playing as Ellie and Abby, when we start playing as Abby, we are already pissed, but what also pissed me off was the fact that Abby's journey was so much harder, making Ellie's feel like an introduction or tutorial. 4)The story, was not the best i can't lie. it had more than a friggin way to be so much better and intense. the insight onto Abby was completely unnecesary, and the ending, made it all look absurd. but honestly what i hated the most was playing as Abby. it was stupid and unnecesary, like at all. if a part 3 is coming, i doubt i'll play it. cause i don't see Ellie being there, i see Abby, and like Ellie, i only remember Joel's death when looking at her. playing as Tommy would have been so much better instead of her. so the game's great, until they make you play as Abby, force you to beat the **** out of your second most beloved character and then, when you have the chance to finally get revenge on her, let her live, leaving all the previous events as worthless. This game does a great job making you hate a character and then making you hate the game itself. other than that, the game is good and at least deserves to be played. Expand
  20. Jun 29, 2020
    7
    This review contains spoilers, click expand to view. I know a 7 might sound like a lot for some people, but I'm giving it a 7 when comparing to the first TLoU. This one has better graphics (obviously) and more refined mechanics, but a piss poor story and horrible characters. At the same time, a 0 just feels extremely unfair. There were a few legitimately good moments in the game (mainly the flashbacks with Joel), but they were the only good parts of the story. Such a shame. Expand
  21. Jun 30, 2020
    7
    Great graphics, very good level design, good gameplay, good acting, HORRIBLE story, bad direction
    So much potential ruined
  22. Jun 29, 2020
    7
    This review contains spoilers, click expand to view. Graphics are the best of its kind. Gameplay is a little bit repetitive. It is still very fun to play. But the story and the way game serves the story is below expectations. First you kill the main character of the first game, then at the very important part of the game you put a 6-10 hours long flashbacks. It gets boring after a short amount of time.

    Finally flashbacks are over. We're moving forward. Ellie makes a desicion that makes no sense and goes after Abby. Finds and tries to kill her with a knife when she is very weak already. At the very end she changes her mind and let Abby go. So why did she made this desicion from the start? It doesn't make sense.

    If this was not a Last of Us game, I still wouldn't like the story. Basically there is an originally 30 minutes long story but they serve you this story for 20 hours by mashing it up with wonderful graphics and gameplay.
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  23. Jun 29, 2020
    7
    This review contains spoilers, click expand to view. Graphics, sounds, soundtrack, game play are amazing, is the best of this generation and the best in this aspects on PS4. The awful thing is the story, the player don´t want to play with Abby is very disgusting play with her in the Seattle day 1, maybe that three days with Abby is not necessary. The inclusion of some subjects politically correct is not a problem, are well treated, and relatively necessary at this point of the human history, for me there is no a problem. Maybe if you choose to change the order in your mind, maybe could be a better story or begin the story again and understand more.
    The writers chose a way to tell a story, maybe you like, maybe not. But the first game is better in the story telling, there's no doubt
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  24. Jun 29, 2020
    7
    No spoilers! The game is beautiful, runs smoothly, and is fun to play for the most part. Sound design, voice acting, graphics and music score are top notch. This game is a good send off for the PlayStation 4 (graphically speaking). They’re are so many small details in the game that are so good but I couldn’t possibly list them all because nobody has time for that... The story didn’t stickNo spoilers! The game is beautiful, runs smoothly, and is fun to play for the most part. Sound design, voice acting, graphics and music score are top notch. This game is a good send off for the PlayStation 4 (graphically speaking). They’re are so many small details in the game that are so good but I couldn’t possibly list them all because nobody has time for that... The story didn’t stick with me as hard as the first game did. I felt like the pacing was off, and that the story might have benefited from being told in a different chronological order. However I respect the decision that the writers made and know it is meant to be more than a revenge story. With that being said, the game is almost too long, and it almost becomes a chore to play when getting towards the end because it has been drawn out so much. Lastly the gameplay can get a bit monotonous and stale, combat is fundamentally the same as the 1st game, and upgrading weapons is not as rewarding/fun as the first game.

    Overall this game is pretty good. A ton of work went into the game and it shows. I understand the frustration behind certain aspects of the story (and those certain events pissed me off as well) but overall it is still a quality game. The game does get unnecessary hate and it is by no means a 0/10 game, but I wouldn’t say it is a perfect 10/10 either. If you’re on the fence about buying this game, I would wait for it to go on sale or something (or wait for the inevitable remastered ps5 version of the game).
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  25. Jun 30, 2020
    7
    The only thing that will save some my respect to Naughty Dog after this awful and heartbreaking story - is if it all was just a dream of the dog Alice.
    I dont know why ND think that they can spit in our faces.
    Everything except the storyline and the second part of game, is amasing. Graphics, music, actors, gameplay. But the story left all players, who love the fisrt game, to feel
    The only thing that will save some my respect to Naughty Dog after this awful and heartbreaking story - is if it all was just a dream of the dog Alice.
    I dont know why ND think that they can spit in our faces.

    Everything except the storyline and the second part of game, is amasing. Graphics, music, actors, gameplay.

    But the story left all players, who love the fisrt game, to feel empty and crushed. There is no hope, that it would be better than the first game.
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  26. Jun 30, 2020
    7
    This review contains spoilers, click expand to view. i think that the could be alot better but i rated it 7 i rate the game that way because of the story... the story was good but he had almost no connection to the last game.
    At the start they kill joel in the most unheroic way they could and he deserve more then that.
    I think thatthe story was about revenge but why ellie needs to kill everyone exept for the one who killed joel only because joel would not want it.
    Anyway... the game was not as the players expected him to be and the end was the worse ending it could ever been.
    Graphics and gameplay are great and even the story is not bad but there are some places that the story makes you want to die.
    The game is good if you loved tlou part 1 but i will recommend just do not end the game it will be alot better.
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  27. Jun 30, 2020
    7
    This review contains spoilers, click expand to view. To start on a positive note, The Last Of Us Part II is a technical masterpiece. From Graphics to sound, lighting, level design, music and art direction, every technical aspect of this game is absolutely stunning and the developers at Naughty Dog have once again raised the benchmark for what other developers strive to achieve.

    I've sat on my feelings about this game for some time after completing it as I wanted to digest just how conflicted I originally felt once the credits rolled. I admire the bold choices made for the story and liked the fact that it didn't strive to simply replicate beats from the first game, however, I didn't find many moments that were as profound or meaningful to the abundance that the first game achieved. The closest that comes to this, sadly, are the flashback sequences between Joel and Ellie. The one and only moment that really stuck with me was the space module sequence in the museum.

    I think I've boiled the issues I had down to two major issues. The direction of its structure/pacing and character development.

    I thoroughly enjoyed Dina and Ellie's earlier interaction in the game and there was a certain warmth to her chemistry with Ellie. There are several moments, however, where a new character started to grow on me and was immediately ripped away far too soon. Just as we start to connect with Jesse, he is swiftly taken away without any sense of impact to Ellie or Dina throughout the later game. I understand that it is supposed to reflect the bleakness of that world, but I lacked any lasting emotion because I hadn't spent long enough with him, nor did his death seem to really impact the other characters around him later down the line. I also didn't ever really connect with the extended WLF crew because of the clunky back and forth structure in which it chose to tell its story.

    With regards to the structure, I felt as though the game missed a great opportunity to explore Abby's character in a way that would allow us to sympathise with her prior to her act of revenge. I would have liked to have seen her interact with Joel more after having been saved by him, hesitant and conflicted about her quest for revenge. Allow the tension to build as we as the audience learn about her reasons through flashback while simultaneously playing her in the present, wondering whether or not she will make that final decision as she spends more time with Joel and Ellie. I feel this would have been a great first half of the game and then once she finally succumbs to exacting her revenge, then we take over as Ellie and head to Seattle in the second half (accompanied by the same Joel and Ellie flashbacks, but this time towards the end of the story).

    I ultimately found the length of the game to be too long for the message it was trying to convey. I'm sure the intention was to make us feel as exhausted and emotionally drained about life in this world, but I didn't need 25 hours to get there. It feels as though the game is aiming for a very niche audience because on one end of the spectrum, you have people who are somewhat close-minded and outright refuse to peel back the curtain of Abby's character.

    On the other hand, you have people who are open to Abby's motivations from the very beginning. I myself felt zero hatred towards her actions and only sadness during the entire scene. I immediately thought, 'I'm sure she had her reasons,' given Joel's darker past during the apocalypse. The only issue I could see is that because of the extent of her brutality, she almost becomes irredeemable for the audience from the onset, but it was interesting to observe her cope with the other side of revenge (paralleled with Ellie's story leading up to revenge). What you have left is an audience of people who are open, but somehow aren’t already aware that the world isn't full of heroes and villains, that everyone is in a morally grey area, that revenge is a costly and unrewarding act and that there are two sides to every story. I just don't think it shines as much new light as it thinks it does on these themes. The first game's story was never anything new, but what made it a masterpiece was the relationship and complexity of its characters. I loved Joel not in spite of, but because of his flaws. His decision and motivations felt earned and honest. While the emotional trauma of his death had a significant impact on Ellie, I found her journey for revenge almost too blind to be believable and so rather than flaws, I saw them as a lack of intelligence that was already established in the first game.

    Whether I would tread back into it as often as I did the first game, I don't know... Even though it didn't completely stick the landing for me, it did open an interesting discussion amongst fans and I’m glad to have experienced it.
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  28. Jun 30, 2020
    7
    This review contains spoilers, click expand to view. Although the storyline isn’t quite what fans wanted or expected, and it could’ve used some tidying up (especially that ending!), I actually thoroughly enjoyed the gameplay. It still included lots of the things I loved about the last of us 1. Expand
  29. Jul 29, 2020
    7
    First of all i am not big fan of TLOU 1 - i played it on release and thought that was pretty good game - it had great graphics, pretty innovative gameplay and story was gripping but i wasn't one of those people who was waiting for sequel for 7 years . About new game - it is pretty good. Main problem of it is the fact that it was hyped so hard that if it is not perfect than it is ruined forFirst of all i am not big fan of TLOU 1 - i played it on release and thought that was pretty good game - it had great graphics, pretty innovative gameplay and story was gripping but i wasn't one of those people who was waiting for sequel for 7 years . About new game - it is pretty good. Main problem of it is the fact that it was hyped so hard that if it is not perfect than it is ruined for many people and it is pretty far from perfect.
    Graphics and details in this game really gorgeous. Facial animation of characters is great and voice acting - no matter what you think about story you will believe actors at the very least. Sound design is awesome too - killing sounds are so real it is horrifying and ambient is keeping you focused and in suspense. Gameplay i liked too - i enjoy stealth and on survival you really have to scavenge and be stealthy - though it is not so innovative as it was in first game, it is basically polished version of it with some new mechanics. Violence in this game - for better or worse - is over the top. I actually liked that part because postapocalyptic world should be violent but for some people it can be too much. Only problem with gameplay part for me was that it is really drags. It is simply too long and (at least on survival) no matter how i liked it i got tired of it .
    Now to story - it is decent. The main fault of it that it is trying too hard to push author's idea into your head. That is why sometimes story feels too far-fetched. Story in good movie or game should be first of all immersive - you have to believe in what is happening in it, believe in characters' actions, but here i didn't believe in their motivation at all. Everything else - sound, graphics, acting, etc - very immersive, but main caharacters are hollow and their actions are pretty stupid sometimes. It is especially wierd because characters were actually best part of TLOU 1. Story itself is just a vengeance story nothing more nothing less. In the end story is worst part of this game - most part of it actually feels like a filler made to fill gaps in long gameplay and to push the main idea that vengeance is bad.
    All in all it is pretty good game - if you like survival, postapocalypse, great physics, graphics and sound you will have lots of fun. If you are going for the story and characters it is probably not the best choice.
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  30. Jun 30, 2020
    7
    This review contains spoilers, click expand to view. Rating this a 1 or a 10 is disingenuous. The truth lies somewhere in between. The gameplay, visuals, and sound are all top notch. TLOU II is not a terrible game, but its story (a huge selling point in Naughty Dog games) is underwhelming and, for many people, upsetting. This huge catch bumps TLOU II down to just average. Pacing issues mean the story drags and leaves the player hanging on for something else of substance to happen. The death of the previous game's primary protagonist so early in the game sours what could be a genuinely interesting narrative twist for a video game. Plot points that should be at the end of the game are at the beginning. The game jumps timelines a lot and introduces many new characters, at a steady clip, which may leave some people trying to untangle who is who. In the end, TLOU II is neither as good or bad as some would have you believe. It rests somewhere in the middle. I'd give it a recommend if you value gameplay over story, but if you value story you're better off waiting for this on sale. Expand
Metascore
93

Universal acclaim - based on 121 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 121
  1. Sep 13, 2020
    90
    The Last of Us Part II is the high point of the PlayStation 4. The plot is controversial, but the game is the incredibly addictive adventure of Ellie, from which it is impossible to pull away from the opening and to the very end.
  2. Sep 5, 2020
    93
    Not everyone is going to enjoy the motives of The Last of Us Part II. But if you try and manage to accept the subliminal and not so subtle messages as a fact that the world has gone awry and that people have the need to have somewhere or someone to belong to as their own way out, then... You will witness the boundaries of gaming expand. You will witness a true masterpiece.
  3. Game World Navigator Magazine
    Sep 3, 2020
    75
    If you loved the original for its great characters and well-paced story – stay away from this game. However, if you’re aching to sink into the depths of depression, or just want to cut some throats and burn some zombies – Part II will deliver. [Issue#247, p.72]