User Score
5.8

Mixed or average reviews- based on 161975 Ratings

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  1. Nov 16, 2021
    6
    This review contains spoilers, click expand to view. El juego esta bien pero como que es más de acción y Cinematico que de supervivencia Zombie, pues estos pasan a ser un obstáculo más del Entorno mientras que los humanos tienen combates más divertidos. La historia me pareció horrible ya que termine y apenas me había importado el destino de algunos personajes, solo me dolió la muerte de dos de los que salen y además hay demasiados Flasbacks que podría decirse que en ellos está la verdadera trama del juego (Un recurso muy barato a mi parecer). Pero igual me divertí y emocioné en muchas ocasiones, eso es lo que importa y hasta diría que recomiendo demasiado que le den una oportunidad pues pese a lo que dicen no es ni una obra maestra ni una basura, es solo un buen videojuego. Expand
  2. Nov 25, 2021
    6
    This review contains spoilers, click expand to view. I just want to get this out of the way and say this game is not bad, and is decent. There is a lot of factors that play into why this game gets hate. If you have played the first game and loved it I will say go and play the second. I just need to say why this game falls flat.
    My actual game problems include the gameplay being kinda recycled, some lackluster characters, and horrible story decisions. The graphics and emotional depth is incredible, but the narrative is bad. Their will be moments that will piss you off like character deaths, ending, Abigail, and the overused theme. It’s such a shame since you can tell that Naughty Dog put so much effort and passion into this game. I will continue to support Naughty Dog even after this game. The expectations were unrealistic, Halo, 2, 3, 4, God of War, Red Dead 2, gta 5 for example had such high expectations and this game suppressed all of these. I feel like no matter if the game was great people would still be disappointed, because people were expecting this to be a masterpiece. So either way this game was kinda bound to fail. When you make a sequel to a book, movie, or a game. The thing only people care about is how well does this game carry on from the 1st one. This game does that poorly. With elements that no one cared about. I don’t think I have to talk about them, because at this point beyond knows about them. Overall the game suffers from the expectations, and how poorly the story expands from the first game.
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  3. Mar 25, 2022
    6
    The gameplay 6/10
    The graphics 8/10
    The story 0/10 The things that have frustrated me in this game are the world is so depressing, and the final game is not the same as the show we saw at the gameplay trailer ,but the That's disappointing
  4. Dec 23, 2021
    6
    This review contains spoilers, click expand to view. Don't normally leave reviews but I felt obligated based on the train wreck of handling user reviews and feedback post launch. I watched numerous lets plays of this game to develop my opinions of this game and to see if any sense can be made from it.

    Positives:
    The gameplay, audio design and AI are very good especially considering this kind of game where story is the most important component and is more of a walking movie style of 'game'.
    This game had some great improvements from the first such as enemy groups calling their allies by name and demonstrate a grieving sadness when you kill them making the experience more immersive and making me want to actively avoiding killing where possible.
    Visually the game is stunning considering it's a console only release for the PS4 so considering the limited power of the hardware it's very impressive what the artists have done with the game while also making sure it runs acceptably.
    The audio team hit it out of the park in this game. The background music helped immensely with creating an atmosphere where I felt tense especially in dark deserted buildings where there's potentially enemies. The voice actors also did an amazing job with what they were given and full credit to them.
    The story had it's points where it grabbed me and wanted me to continue playing to see what happened next, this happened regularly for the first half of the game.

    Negatives:
    The game was rather buggy for me especially, I don't really see many people talking about this but there were plenty of bugs ready to break my immersion and took away from the experience.

    The largest downside by far is the story. This is a huge disappointment especially considering these games are more of a walking movie and falling short on the most important part is a horrific mistake to make.
    The structure of the story is the biggest mistake made, if the story was restructured in a way where you played as what many people consider the villain from the start and play through events as they occur in the timeline rather than the monstrosity that made the final cut then maybe people would be able to make a connection to Abby before she kills their favourite character. I know at least I would've.
    The death scene itself was very badly done, I don't expect Joel to be a Marvel Superhero but come on, he literally just got taken out by a complete random out of the blue, the entire introduction for this part was a disaster. Wasn't it possible to have any conceivable way of Abby and Joel crossing paths rather than a coincidence, like literally anything, like maybe a civilian shelter distress call or something. And also, why would Joel just give out his information to a complete stranger when in the first game it was shown that he is a very distrusting person.
    One of my more recent complains is the being forced to kill animals, in a game of this scale where it advertises inclusions for vulnerable people you should not be forced to do uncomfortable things such as executing Abbys dogs. Also I'm not a fan of sex scenes in games so having to sit through multiple scenes of intimacy made me feel uncomfortable as I felt as if I couldn't skip in case
    I missed some important plot piece.

    Summary:
    Game is a train wreck of a poorly structured story which is a large let-down considering what this game could've been if that were not the case. Game is rated highly based on what it does right which is almost everything else.
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  5. Feb 6, 2022
    6
    Gameplay is fun although a bit repetitive after a while, the jumpscares get predictable and the game keeps using the same formula. Shootouts are fun. Overall its too long. Graphics are nice. The story is just horrible... characters seem off and artificial, plot seems like a teenager wrote it,
  6. Feb 22, 2022
    6
    This is a very polarizing game. While most people think it’s either a masterpiece or one of the worst games of all time, I meet them right in the middle. TLOU part I is my favorite game of all time, so I had extremely high standards for the sequel (which wasn’t needed in the first place). For me, this game has it’s positives, which are:

    1) gameplay - many people disliked the gameplay on
    This is a very polarizing game. While most people think it’s either a masterpiece or one of the worst games of all time, I meet them right in the middle. TLOU part I is my favorite game of all time, so I had extremely high standards for the sequel (which wasn’t needed in the first place). For me, this game has it’s positives, which are:

    1) gameplay - many people disliked the gameplay on part I, but I really really enjoyed it, and in part II it is slightly improved. Overall pretty fun to play. 2) visuals - when it comes to animations, graphics, how realistic killing a person or an infected looks, it is legitimately top tier.
    3) sound - everything in the sound department was nailed.
    4) AI - the AI is pretty good, which is very important in games like these where immersion and believability is key.

    It’s negatives:
    1) plot - the story is absolutely terrible. To have the daughter of such an irrelevant NPC in part I magically matter so much in this world is ridiculously unbelievable. It is a petty revenge story with nothing good in it.
    2) characters - there are really no good characters in this story, not a single one. Some are mediocre, some are atrocious. It is a shame how such bad writing can forever destroy the love we all had to a character like Ellie. 3) pacing - who thought it was a good idea to go back and forth between characters and setting? All to make the audience care for such a bad and irrelevant character in Abby. Guess what Naughty Dog, we do not care, and in any subsequent games featuring Abby we won’t either. You already had great characters in Joel and Ellie which both worked by how well they complimented each other, and now that is lost in a story that simply DID NOT NEED TO HAVE BEEN TOLD. 4) length - this game is unnecessarily long. It doesn’t appreciate the players time and gets extremely tedious right at the halfway point. 5) the infection- such interesting lore surrounding this world, which is impressive considering how bloated this genre is, and it was completely ignored and wasted.
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  7. Feb 23, 2022
    6
    This review contains spoilers, click expand to view. To much nonsense, no likeable characters, kill the best guy early, make the girl look bad and evil, and the evil look good. Just a lot of **** Expand
  8. Feb 27, 2022
    6
    The Last Of Us Part II has a fatal flaw: It doesn't know its a video game. While seemingly telling a story about the circulation of violence, it doesn't reflect on the actual violence committed by the player. ND wants to be brave and challenge the players expectations with a duo-narrative but in the end it all falls because the game just tells us the way it is but doesn't show us.
  9. Mar 18, 2022
    6
    This review contains spoilers, click expand to view. The gameplay mechanics and graphics were brilliant. The story wasn't so great. And the wokery even less so. A good sequel, but Naughty Dog should refrain from trying to subliminally push a certain agenda in us. Abby seems more like a man, and Lev is 100% a she. I dropped a point because they took unreasonably long to release the 60 fps patch. Expand
  10. May 27, 2022
    6
    This review contains spoilers, click expand to view. This game only gets 6/10 for some bad reasons. They have only 1 mode for the game, which is story. Unfortunately, this game has one of the worst stories that I have seen in a video game, where they kill off any potential. Joel dies, and they have an unnecessary sex scene in the game for no reason other than run time and "plot progression". The game play outside of the story is okay, but sometimes it feels like a walking simulator, but the guns feel good and the vibrations from the controller feel realistic when I do an action. The graphics are amazing for a PlayStation 4 game and it runs smoothly, which is already an edge over other certain games. If they had multiplayer on launch or in a day 1 patch the game would feel better, but the only thing on the multiplayer is rumors any it was a separate game and not part of the original. Overall, it killed itself at launch. Expand
  11. Mar 30, 2022
    6
    The Story was horrible but the gameplay was amazing some Characters are good and others were bad and so I give the last of us part 2 a 6/10.
  12. Apr 5, 2022
    6
    This review contains spoilers, click expand to view. Finally, I got some time around to really get into this game and avoided major spoilers and the game itself, even though they were flowing left and right on the internet. I got the game for free. I didn't want to play it nor pay for it because of the controversies surrounding the game itself. But viewing those damn gorgeous graphics and visuals, I was in awe. They were photo realistic. The game mechanics are a serious upgrade from the first game and I enjoyed every second of it. But boy oh boy, here I come to the worst part of this game - the story. I respect the balls to kill of a beloved character and see what they've done, but nope. After the first half of the game I quit when I started playing Abby, because 1) I hated it, I didn't feel connection nor compassion towards her, even though the game wanted me to. I just didn't. Playing her was a chore. They could have introduced her to me beforehand, before everything, and maybe just a big maybe, this game could've been better for me. But that is not what happened. At this point, this game is just not canon for me. It's a big flop from the first game, and it could have been way better. But hey, if you love gorgeous visuals, combat and music and you don't really care about narrative, this is your gem. Expand
  13. Apr 23, 2022
    6
    This review contains spoilers, click expand to view. 我可以理解原因
    但我无法理解过程

    看通关后会不会让我理解吧
    ————
    带着儿子陆陆续续的一直到今天(7月3日凌晨)才通关。
    通关后我仔细想了想,觉得还是保持这个分数吧。
    在我自己的分数判定中,已经很低了,况且客观来说,虽然游戏性一如既往,但画面,细节做得都很不错。
    但这个剧情与其说是屎,不如说我像是被迫。
    从乔尔死亡那一段我就不太懂创作者的意图,我明白像IGN日本说的,这种东西要放在开始才能升华感情。
    可是过程是不是过于残忍了?
    首先玩着艾比,突然杀死了一代我玩的主角?

    我第一感受就是有人拿枪指着我的头,给我一把刀,要我选择砍掉自己的右手或者左手。
    可我定睛一看,原来左手不是我的,是旁边的一个女人的手。
    哪怕之后我了解到了这个女人的故事,她的悲哀。
    这时,其实我只有两个选择:一,砍掉她的手。二,选择被枪杀死(封盘)。
    我再怎么样也不想砍掉陪我朝夕相处,有着共同美好回忆自己的手啊?!

    我想到了有人说一代如果拍成电影,不会是个好电影,因为剧情其实很俗套,但正是因为是游戏。所以乔尔艾莉陪伴在一起的点点滴滴我们在十几二十个小时能够感同身受。
    而二代在我看来,这个剧情不是个好游戏,但拍成电影也许会好很多。

    我在想,制作人是不是忘了他是在做一个游戏?他是不是忘了游戏与电影的区别?是不是在游戏电影化叙事大行其道的今天以为电影化了蒙太奇了就会是个好游戏?
    还是说,他就是想去拍电影?

    最后的结局,有点丑陋。
    在我理解中,如果我生长在那种时代,我的家人杀了别人,他的家人来复仇很正常。
    但要我理解你就抱歉了,况且还杀了我的家人和同伴。
    我不会和你徒手搏斗,只会用一颗子弹洗去我内心的仇恨。

    毕竟,“艾莉”、“乔尔”才是我。
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  14. Apr 22, 2022
    6
    It's a game designed around story but I was never drawn in because I did not identify with the playable characters(s), nor understand or agree with their actions.

    The original was amazing for me because it grapples with moral conundrums; and realistically makes the player think about what you would do in a destroyed world to survive or help the people you love. The sequel did not do that
    It's a game designed around story but I was never drawn in because I did not identify with the playable characters(s), nor understand or agree with their actions.

    The original was amazing for me because it grapples with moral conundrums; and realistically makes the player think about what you would do in a destroyed world to survive or help the people you love.

    The sequel did not do that for me, so it was just a tedious slog through watching the characters you play make decisions that irritate you.

    The Gameworld is also lost its coherence. In the last game it actually felt like a desolate place where civilization has basically collapsed, with pockets of people or humanity left where you struggle to survive. The factions in the new game are thriving and the plot driver of a war between them doesn't make sense in the context of a world where there is plenty of room for both to expand, and both have plenty of resources (and therefore have no reason to fight).
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  15. Jun 17, 2022
    6
    Historia mala, cogida con pinzas hecha incluso yo diria a mala leche, mecanicas buenas y gráficos increíbles, inteligencia artificial tb muy bueno pero vamos la manera de plantear el juego mala 3 horas matando gente que no sabes ni porque a veces y luego una cinematica de 10 minutos, lo que lleva a una poca empatia con los personajes, y una historia y final a lo sinsajo 2 un horror
  16. Aug 19, 2023
    6
    The game starts off very harshly and throws you into the story very soon, the graphics are what you expect from a modern game and the scenery is beautiful as always. Sadly i couldn't complete the game as i got to some parts that included substances (weed) and some LGBTQ materials that i was sadly not prepared for, currently i am putting the game to rest and when i have a stronger mind iThe game starts off very harshly and throws you into the story very soon, the graphics are what you expect from a modern game and the scenery is beautiful as always. Sadly i couldn't complete the game as i got to some parts that included substances (weed) and some LGBTQ materials that i was sadly not prepared for, currently i am putting the game to rest and when i have a stronger mind i will revisit this game. I think the main problem of this game is that it has modern materials such as LGBTQ and S*X and SUBSTANCES. A prime example of what's wrong with this world, this game didn't need to include any of these. Expand
  17. Jul 15, 2022
    6
    Achei interessante o tema de vingança do jogo, uma pena que foi mal executado. A história foi o clássico clichê de: "vingança é ruim e só machuca as pessoas em sua volta", os devs queriam mostrar em como as mortes causadas pelo player pode ter consequências no futuro, o ponto ruim é que são personagens tão mal desenvolvidos e esquecíveis que você nem liga (ou simplesmente se esqueceu) praAchei interessante o tema de vingança do jogo, uma pena que foi mal executado. A história foi o clássico clichê de: "vingança é ruim e só machuca as pessoas em sua volta", os devs queriam mostrar em como as mortes causadas pelo player pode ter consequências no futuro, o ponto ruim é que são personagens tão mal desenvolvidos e esquecíveis que você nem liga (ou simplesmente se esqueceu) pra quem morreu e quem viveu, um exemplo disso são os companheiros da Abby (WLF). Finais alternativos com certeza deveriam ter sido colocados no jogo.

    O combate é o ponto chave do jogo, é uma gameplay rápida, desafiadora e divertida dependendo da dificuldade em que você está jogando, mas senti falta de uma variedade nova de inimigos/infectados e novas mecânicas de gameplay, não teve muitas mudanças do TLOU 1, exceto pela evolução dos gráficos.

    É uma pena que a sequência do grande jogo do ano acabou assim.

    Recomendo fortemente comprar somente quando estiver em promoção.
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  18. Jun 21, 2023
    6
    This review contains spoilers, click expand to view. Dei uma segunda chance pro The Last of Us 2 e zerei o jogo

    Meu ponto de vista
    História da Ellie nota 1
    História da Abby nota 9
    História do jogo nota 5
    Gráficos nota 10
    Jogabilidade nota 8
    NOTA FINAL DO JOGO 6,6

    Explicando meu ponto de vista
    A história da Ellie é ruim, personagem mimada que sempre toma as piores decisões possíveis e que por conta disso consequências ruins acontecem.
    A história da Abby é excelente, vingou a morte do pai e poupou as pessoas que não tinham nada com isso, também agiu corretamente com as crianças que salvaram a vida dela.
    A história do jogo seria melhor se terminasse após a Abby encontrar a Ellie no teatro e se enfrentarem com cada uma seguindo seu rumo.
    Os gráficos são excelentes e muito bem trabalhado. O nível de detalhes gráficos no jogo é impecável.
    Jogabilidade poderia ser melhor, a troca de armas é lenta e a mobilidade é meio travada tendo momentos que o personagem precisa contornar um obstáculo da altura do joelho dele pra poder chegar a determinado lugar, mas teve uma evolução da jogabilidade em relação ao primeiro jogo.
    Nota final ficou a média de todas as notas.
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  19. Aug 31, 2022
    6
    meglio del primo in ogni suo aspetto, non capisco perché un voto così basso dagli utenti. molto probabilmente saranno gli utenti Xbox e PC che rosicano come i bambini 6 anni
  20. Sep 8, 2022
    6
    So this game honestly looks great and plays really well, but the main aspect of the game that drives it all which is the story falls extremely flat. Now I am convinced that the gaming industry is extremely corrupt. I do not understand how this game got all the awards they did, I believe some of the awards were well deserved the game is visually and performance wise a 10. But the story isSo this game honestly looks great and plays really well, but the main aspect of the game that drives it all which is the story falls extremely flat. Now I am convinced that the gaming industry is extremely corrupt. I do not understand how this game got all the awards they did, I believe some of the awards were well deserved the game is visually and performance wise a 10. But the story is not well executed and it is a driving factor in this series of games. Expand
  21. Sep 14, 2022
    6
    Oh man...I played this directly after finishing Last Of Us Part I for the first time. And boy was it a jump. Story wise it was still fantastic. The main story hits hard, it's shocking, it's emotional, it's dramatic. But gameplay wise...oh God. What a chore.

    FLASHBACKS I really wanted this game to end. I hate flashbacks so much and to force the player not to just watch a
    Oh man...I played this directly after finishing Last Of Us Part I for the first time. And boy was it a jump. Story wise it was still fantastic. The main story hits hard, it's shocking, it's emotional, it's dramatic. But gameplay wise...oh God. What a chore.

    FLASHBACKS

    I really wanted this game to end. I hate flashbacks so much and to force the player not to just watch a flashback...but to PLAY THE CHARACTERS IN THE FLASHBACK is a whole new level of my hatred haha. At one point it's like "3 years earlier." You beat that part then it says "1 year earlier" then you beat that part and it says, "3 months earlier." I was like STOP IT! Let me move forward! I think it could've cut out like 17 flashbacks and we would've still understood the points they were trying to make. There is no excuse for this amount of flashbacks.

    It doesn't help that many of the flashbacks are such mundane, boring things. Playing guitar, forcing you to play fetch with a dog, forcing you to play a mini-game where you shoot suction cupped arrows at targets...forcing you to walk through an entire museum and look at every exhibit and every display while WALKING (and not letting you sprint). And you cannot skip these things. You have to do them in order to move on to the next level. WHY?!

    And if the flashback itself wasn't painful enough to be forced to play through...the game forces you to play as the character as you travel to the place to do the boring thing in each flashback. Going to a museum? Great. You have to HIKE THERE, and SWIM, and travel for miles before reaching it. Just to go inside and do a boring thing. Fun. So. Fun.

    It makes you travel everywhere in general. Some of the moments where I almost turned the game off are when characters have to reach a building that's super far away. There's a cinematic where they're like "oh look that building is WAY over there. Let's go." and I expect it to cut to me there. But nope...the cinematic ends and my character is standing miles away. And now here I go...I have to once again hike, climb, and swim my way all the way over there. Because that's so very fun to do...

    SKILL TREE

    The skill tree is also strange. You level it up downward. So for instance if the top-most skill is crafting med-kits and the bottom-most skill is "increased health." Then you're forced to purchase every pointless skill in that skill tree just to get to "increased health." Whereas in the last game you can level up whatever skill you wanted, whenever you wanted, which was nice. I found myself just gathering things and pointlessly level up skills just to reach the one I really wanted. Felt very wasteful, as if they knew they were just designing skills to get in the way. As opposed to actually designing helpful ones that would be useful.

    PLAYING AS TWO CHARACTERS

    Just like in the first game, you play as another character in this one. I wont say who. But it goes on for so long that you kinda forget why you're playing as this person. You do a whole bundle of side-objectives that don't feel that relevant. And they have their own entire skill tree and level up system so it's a whole other branch of the game that pulls you away from the main story. It feels odd. As if they couldn't decide which storyline to commit to so they tried to just squeeze them both in together.

    The game basically doubles down on all the things I hated about it by adding a second character. Only this time it makes you go through many of the exact same areas that you already beat as the first character. Spent a lot of time sneaking around this area before? Sucks...now you gotta do it again as THIS CHARACTER.

    OVERALL

    A highly repetitive game that I wished would end many different times. In-between all the filler and fluff though is a solid story screaming for attention. But it's a chore to find, and a chore to stick with.
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  22. Jan 10, 2023
    6
    This review contains spoilers, click expand to view. The gameplay is great and the graphics are top notch but the story is really badly written especially when compared to the first one.
    Joel is downgraded, Ellie has lost all charisma, Abbie is just not engaging.
    I have no problem with gay characters as there were a lot of them in the first chapter too and they were well written but now a minor transgender smells a lot like pushing the woke agenda and it was of no importance to the plot.
    Really not worthy of the predecessor at least at the plot level
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  23. Nov 11, 2022
    6
    This review contains spoilers, click expand to view. This review is written by someone who thought the first game was overrated.
    Played it the first time, didn't think it was awful like how the internet described it to be. Played it a second time to platinum it, I noticed flaws that bothered me. The setup for Joel's death was really pathetic; Joel would've never saved Abby and Tommy wouldn't have told strangers who they were if you've played the first game. Way out of character for them. Dina was a really interesting character. Sadly she was pushed aside midway in Ellie's story; her reason for it was an obvious setup for what was to come if you paid attention to Abby and her friend's backgrounds.
    Now, let's get to Abby. I DID NOT hate her. Although her reason for killing Joel was understandable, her father being the doctor that almost killed Ellie was an overstretch. Her love interest Owen seemed chill but wasn't interesting, just like the rest of Abby's friends. Her adventure was actually more thrilling than Ellie's. As a character she's alright; I was actually interested into where she was exploring and her dialogue with her friends felt authentic. Lev and Yara's backgrounds were really fascinating but in the end, they didn't feel impactful.
    The worldbuilding is a massive improvement over the original. The Scars and WLF felt much more threatening than the infected.
    To cut it short, the message is clear but executed bad. If the game were to end with Ellie living happily with Dina and her child and Abby and Lev reaching the fireflies, I would've been fine with that. Let Ellie not get her revenge and begin to process it and grow stronger would've made sense. Instead, she ends up going off to find Abby--who was kidnapped by a group with Lev--and ends up freeing prisoners along the way, OUT OF VENGEANCE. So the message is vengeance makes you do horrible things, but also good things like free the prisoners and Abby????
    Yeah that's about it.
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  24. Nov 13, 2022
    6
    Solid overall game but the story is below average in my opinion. Naughty dog cucks would have you believe it’s a masterpiece
  25. Feb 1, 2023
    6
    This review contains spoilers, click expand to view. La historia deja bastante que desear el Gameplay es excelente pero la historia es muy mala, aburrida y tediosa.
    Si solo hubiesen contado la historia desde la perspectiva de Tommy todo sería mejor
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  26. Dec 27, 2022
    6
    This game is NOT a masterpiece. For a story that heavy realies on its story to carry the game. This game did a terrible job.

    Everything in the game was great as expected but the story structure was terrible. And thats what most people r mad about. What writer gets to the climax of the story only for them to then get u to restart back at the beginning. Terrible and lazy writing. This is
    This game is NOT a masterpiece. For a story that heavy realies on its story to carry the game. This game did a terrible job.

    Everything in the game was great as expected but the story structure was terrible. And thats what most people r mad about. What writer gets to the climax of the story only for them to then get u to restart back at the beginning. Terrible and lazy writing.

    This is why game journalistsneed to actually play the **** gamesthey writeabout
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  27. Jan 29, 2023
    6
    This review contains spoilers, click expand to view. Hikayesi bence kötü ve bu bütün havayı bozuyor ama grafikler, oyunculuklar, oynanış, dokular vs. harika bu yüzden 6yı hak ediyor. Keşke hikayeside güzel olsaydı da 9 veya 10 verebilseydim ama sevgili Neil druckman keşke daha oyunun başında en sevdiğimiz adamı, Tommy'nin kardeşi, Maria'nin eniştesi, Tess'in yol arkadaşı, Sarah'ın babası ve Ellie'nin herşeyi olan JOEL MİLLER'ı bizden almasaydı. Bu hareketini oyun tarihinin en büyük hatalarından buluyorum o adamı bizden almıycaktın Neil. Madem bu adamı bizden aldın bari onu vahşice öldüren kadın olan Abby'i yaklaşık 7-8 oynatma çünkü her ne kadar onla empati kurmamızı istesen de yok kardeşim o kadın koskoca Joel'u öldürdü. Çoğunluk olarak o adamı öldürdükten sonra Abby'den nefret ettik, ölmesini istedik ama sen gel gör ki sevgili Neil druckman bize Abby'i öldürtmüyor gerçekten sinir oldum. Ayrıca ellie oyun boyunca Joel'e trip atması çok zoruma gitti o kız eğer o günleri görebiliyorsa bu tamamen onu kızı gibi görüp onun için mücadele eden JOEL sayesindedir. O kendini hastenede öldürtüp aşı bulmak istiyordu anlıyabiliyorum ama bende Joel'in yerinde olsam bende aynısı yapardım. Joel orada, aşı üretilip dünyayı salgından kurtarmak mi yoksa ellie'nin canı mı? Sorusuna Ellie'nin canı daha kıymetli diyip onu kurtardı ama sen gel gör ki seni dünya'ya tercih etmiş baban gibi gördüğün bu adama oyun boyunca trip at, onunla kavga et bunlar olurken Joel çok sakin ve anlayışlı yaklaştı çünkü ellie onun için dünyadan daha kıymetliydi. Son olarak şunu söyleyebilirim Joel'in de dediği gibi "eğer tanrı bana o an için 2. bir şans verseydi aynı şeyi tekrar yapardım" cümlesinden Joel'in yaptığından pişman olmadığını gördük, o her zaman yapması gerektiğini yaptı eğer Abby'nin babası ona bıçak çekmeseydi o da onu öldürmiyecekti. Uzun lafın kısası bizden Joel'i aldığın için seni kınıyoruz Neil druckman ama hikaye dışında gerçekten bu oyun 10da 10 bir oyun. (Hikaye dışında 10da 10 ;⁠-⁠) ) Expand
  28. Mar 5, 2023
    6
    I tried very hard to find some way to like this game, and I was successful, but just barely.

    The Last of Us Part 2, though graphically beautiful, is not a logical continuation of part 1. It feels more like a fiction within a fiction, a deliberately structured by-the-book revenge allegory that ultimately delivers a relevant social message but at the cost of mangling the plot themes and
    I tried very hard to find some way to like this game, and I was successful, but just barely.

    The Last of Us Part 2, though graphically beautiful, is not a logical continuation of part 1. It feels more like a fiction within a fiction, a deliberately structured by-the-book revenge allegory that ultimately delivers a relevant social message but at the cost of mangling the plot themes and character development events of the original game. In fact the hardcover placard contained within the limited edition written by Druckmann himself alludes to such a plot contrivance.
    The question I suppose, is why? Why did they choose this path for part 2? Why castrate the characters and story of one of the greatest games of all time just to deliver an admittedly artful social commentary? Based on the new characters, events and story as it all plays out this game should have been a standalone entry in an original universe. I think it would have done great on its own. It makes no sense whatsoever that ND cannibalized the The Last of Us characters and universe to create this game. It’s not like they needed the pre-sales dollars (apropos the notoriously deceptive pre-release advertising) to fund it. Their reputation alone would have guaranteed their budget.

    I have to conclude that the answer is simple: Colossal miscalculation. I don’t think the ND dev team deliberately set out to eviscerate The Last of Us storyline potential and anger the game’s fans. Somewhere along the development trail the plot analysis -vs- target demographic ball got dropped in a significant way. While trying to create an impactful work of art they lost sight of their number one mandate: serve your audience. Of course they had to know or at least suspect that the final plot line would earn the ire of a portion of their loyal fan base. But I don’t think they realized the extent of their error until after the massive numbers of negative user reviews started rolling in. By then it was too late.

    It is true that there are lots of gushing 9/10 star reviews out there. Many are reactionary to the negative ones and thus act as balancers; the informed reviews are coming from multimedia critics more attuned to the allegorical architecture than to the fictional world in which it takes place. And yes to the game’s credit it IS beautifully presented with great acting, visuals and gameplay. There are also some moving and interesting flashbacks. Ultimately however, the good elements of the game are overshadowed by the infuriating overarching main plot.

    More disheartening - in spite of the game’s gut-twisting opening scenes which set up the revenge plot - the writing team could actually have saved the story to some degree by providing us with a satisfying, contextually consistent ending. However, instead of remaining true to the violent nature of the game universe and giving us the closure that Ellie’s character most certainly would have demanded, they opted for a formulaic ‘high road’ finale that leaves the player staring at his monitor in stunned disbelief. Given the amazingly high body count over the extended play through, the absurd ending sequence was the loudest WTF moment I’ve ever seen in a game, and I’ve played a LOT of games in the last 30 years.

    After finishing, I mulled it over for a few days before writing this review and settling on a medium score. In this at least, Druckmann’s team succeeded in their stated goal of engaging the player to examine the revenge conundrum. I did, and while I agree with the real-world synopsis that revenge-seeking needlessly perpetuates a cycle of violence that ultimately harms everyone it touches—The Last Of Us is not the real world. It is a game and it depicts a world in which humanity is on its last brutal march to annihilation. ND created this world and the gameplay delivered it: no quarter, no compromise, ‘endure and survive.’

    So…everything else remaining the same, maddening initial plot premise and all, here is how The Last of Us Part 2 SHOULD have ended:

    ‘ We don’t see the fiery explosion of the awkwardly thrown Molotov as it engulf’s Ellie’s battered enemies. There’s no need. Instead we see the fire reflected in Ellie’s eyes as she watches briefly, perhaps feeling a quick stab of sadness for all the death - mixed incongruously with a weary satisfaction.

    As the image of her face fades with the waning flames, we hear Ellie say in a half whisper, “that’s that.” ‘

    Had they at least thrown their core fans this small bone, or something similar, I think their user reviews would have been much higher. As they left it, well….If they’ve got any savvy new hires up at ND, I sure hope they’re putting in a sh*t ton of overtime thinking up ways to retcon this albatross out of the canon and win back some of their fans. Indeed, with their shiny new HBO contract, they have a golden opportunity.
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  29. Jul 23, 2023
    6
    Pros
    - Gameplay is fun
    - Environments are beautiful and highly detailed - Dialogue and storytelling are well executed Cons - The quality of the story is questionable and noticeably went downhill in the second half of the game. - Parts of the story also felt preachy in a way the first game didn't, which broke immersion for me somewhat. - Certain sections really amplified the
    Pros
    - Gameplay is fun
    - Environments are beautiful and highly detailed
    - Dialogue and storytelling are well executed
    Cons
    - The quality of the story is questionable and noticeably went downhill in the second half of the game.
    - Parts of the story also felt preachy in a way the first game didn't, which broke immersion for me somewhat.
    - Certain sections really amplified the suffering to a level I would consider to be torture porn, which I found unpleasant rather than compelling.
    - The ending was not satisfying.
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  30. Jun 19, 2023
    6
    Un excelente videojuego en calidad gráfica, jugabilidad, mecánicas, y duración. Aún así se queda corto en la narrativa de su historia donde el manejo, de sus personajes no fue el correcto. Provocando el disgusto de las personas
  31. Jun 28, 2023
    6
    I really didn't like the story. It seemed so generic and bland to me. I get the message they are trying to send but I don't know if its that groundbreaking.

    The graphics, setting, voice acting and soundtrack are all phenomenal and among the best gaming has seen. Unfortunately this is a narrative driven game and the narrative didnt click with me at all. The characters also didn't
    I really didn't like the story. It seemed so generic and bland to me. I get the message they are trying to send but I don't know if its that groundbreaking.

    The graphics, setting, voice acting and soundtrack are all phenomenal and among the best gaming has seen. Unfortunately this is a narrative driven game and the narrative didnt click with me at all.

    The characters also didn't really do it for me. Most side characters were very bland and forgettable.
    Abby I did like alot but the order in which the story was told really didn't do her any favours.
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  32. Aug 7, 2023
    6
    This review contains spoilers, click expand to view. I'm sorry Naughty Dog, I love you all and I am a big fan of your games, but this one is a huge complete trash. Killing Joel was a huge mistake, and the writing was just bad. And honestly I know this game won GOTY 2020 at the Game Awards, but for pretty much everyone, the real winner should've been either Ghost of Tsushima, or Hades. But I'll admit that you guys deserved the Audio Design award at least for this game. But everything else I say no. Sorry Naughty Dog, but I have to pass this game. But don't worry because I still love you all and I don't hate none of you. I just basically think that killing Joel was a huge mistake for the franchise. Expand
  33. Aug 12, 2023
    6
    It would have been 10/10 but there’s no need for all gay stories… Apart from that it’s one of the best games I ever played and I didn’t expect this to be so good as I didn’t really enjoy the first one.
  34. Aug 14, 2023
    6
    This review contains spoilers, click expand to view. Very sad to see the story go down the path it did. Lots of plot armour keeping Abbie and Ellie alive. Some of the events were just in the wrong order and would have made sense if it was organized differently. The ending of the game was disappointing as it was inconsistent with previous 20 hours and would have made sense if the player had the choice to make by the end of the game. Some of the combat felt repetitive and outdated, The world and graphics are gold standard. No bugs encountered on my playthrough. Expand
  35. Jun 19, 2020
    5
    The 1 and 0s are not helping the cause, this is not a worthless game, it had a tremendous amount of work poured into it, but let's be honest, in absolutely no way this is a 10 or even a 9, this only makes things suspicious for the actual consumers, i think journalists are more in the job of "stick it to those gamers" than doing their actual job, they write to their blue checkmark friendsThe 1 and 0s are not helping the cause, this is not a worthless game, it had a tremendous amount of work poured into it, but let's be honest, in absolutely no way this is a 10 or even a 9, this only makes things suspicious for the actual consumers, i think journalists are more in the job of "stick it to those gamers" than doing their actual job, they write to their blue checkmark friends on twitter and not for the people they are supposed to write, i am almost sure the "woke" aura this game has impacted positively in the reviews, obviously i cannot prove it and that's the sad part, these kind of scores make me trust even less the media.

    Now when it comes to the game, i'll be honest, it is booring af, and the story drags itself painfully, i literally have no interest in finishing this game, gameplay is repetitive it's a more polished version of TLOU but at the end TLOU was never great because of it's gameplay, TLOU 2 feels soulless like if they changed the team behind the game, it tries to grip to the legacy but at the same time it tries to forget it when it matters the most.

    I'm not even gonna touch the woke aspect of the game, we already know what they were going for, we already know who Druckman is and what he believes in, i think it was a terrible decision to go that way, but hey i bet there are some individuals who will enjoy that, right?
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  36. Jun 25, 2020
    5
    Beautiful graphics. Gameplay slightly repetitive, but the environments make it more engaging. The story, however, is filled with cheap shock moments that narratively lead nowhere interesting. You will feel emotionally drained while playing this game, as the violence is brutal, nihilistic, and grotesque. And to top things off, the ending feels incredibly empty. I myself have lost allBeautiful graphics. Gameplay slightly repetitive, but the environments make it more engaging. The story, however, is filled with cheap shock moments that narratively lead nowhere interesting. You will feel emotionally drained while playing this game, as the violence is brutal, nihilistic, and grotesque. And to top things off, the ending feels incredibly empty. I myself have lost all interest in the story at some point, because how many times can you see characters act inconsistently. It gets boring after some time. Expand
  37. Sep 23, 2022
    5
    a solid "meh". Story that is full of contrivances, plot armor and virtue signaling.

    I wish I could say it was a solid game but in my opinion it wasn't. sex scenes nobody asked for and slew of questionable design tactics. characters are wildly inconsistent to say the least. They go from cautious and crafty to bumbling amateurs when the plot calls for it. If you ever seen Walking Dead
    a solid "meh". Story that is full of contrivances, plot armor and virtue signaling.

    I wish I could say it was a solid game but in my opinion it wasn't. sex scenes nobody asked for and slew of questionable design tactics. characters are wildly inconsistent to say the least. They go from cautious and crafty to bumbling amateurs when the plot calls for it. If you ever seen Walking Dead (later seasons) then you've seen this game down to the end-of-the-world crazy religious group. The script is constantly trying really hard for those hard shock moments but they are rarely earned. There are "rivalries" that hardly make any sense in a apocalypse scenario wrapped in paper thin illogical revenge plot. Cartoonish decision making of the "realistic" characters are abound. A pregnant lady actively deciding to enter a combat zone is the one of MANY examples that come to mind.
    Now the meat of the story is Abby's revenge plot. Imagine if every character held onto a grudge like this in a apocalypse scenario while they systematically ignore years of death around them not related to their trauma; that's Abby. Then convincing several people who hardly like her to go on a suicide mission across a frozen wasteland just on a rumor. Let's not forget the first TLoU ENTIRE plot was a Plot A to Plot B where MANY people died. This should help the gravity of the situation sink in. NOPE, TLoU2 just glosses over the entire journey with a "and they made it to destination unscathed" said in Morgan Freeman's voice...not once but multiple times through the plot! It's so jarring for a game that prides itself on realism and then says "then Mel magically appears out of door 2".

    Here's the good. if you can ignore the story there are several intense fight scenes that truly bring the game alive. There is an underground battle with a baddy that I'm sure is one of the best in the game. The environments and scenery are amazing to say the least and do deserve some credit. These are some of the things that do prop the game up. More of this, less of virtue signaling please.
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  38. Jul 21, 2020
    5
    I was a huge fan of the first game not because of the gameplay (aiming is still frustrating) or graphics (revolutionary at the time), but because of the plot. The way character development is done is amazing and they've done pretty much everything to show the horrors of a post apocalyptic world where right or wrong simply doesnt exist. i grew attached to the main characters, in particularI was a huge fan of the first game not because of the gameplay (aiming is still frustrating) or graphics (revolutionary at the time), but because of the plot. The way character development is done is amazing and they've done pretty much everything to show the horrors of a post apocalyptic world where right or wrong simply doesnt exist. i grew attached to the main characters, in particular Joel, Ellie and Tommy ofc. I could end this review by just saying that me and loads of fans would be better off if the second part didnt exist, but unfortunately it does.

    Once again, the graphics are outstanding, probably the best I've seen on ps4. The amount of details, level design, the variety of locations is top notch. But the story is really weak. The characters we love are unrecognisable and are turned into complete jerks, who sometimes look like even they can't justify or understand their actions.

    The whole idea to show us the "villains" point of view is interesting and I was intrigued in the middle of the game, wondering what will happen next. But I just could not get myself to worry about Abby or Mel (pregnant woman goes on a dangerous mission and is fine with it, like cmon. she is a doctor aswell, but it totally fine with it) or any other new characters.
    The ending is the worst part, its totally devastating and unbelievably unsatisfying. The game had enourmous potential and technically is done very well. But the plot is horrendous and is basically done like the last season of GOT.
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  39. Jun 27, 2020
    5
    There's really no need to go into details. Most of you already get the gist. A few good aspects of the game are overshadowed by really terrible writing, characters and plot. If you were wondering what kind of game results from the writer/director sniffing his own farts so much and so often that he deprived oxygen to his brain and decides to make a hamfisted trainwreck of a sequel just toThere's really no need to go into details. Most of you already get the gist. A few good aspects of the game are overshadowed by really terrible writing, characters and plot. If you were wondering what kind of game results from the writer/director sniffing his own farts so much and so often that he deprived oxygen to his brain and decides to make a hamfisted trainwreck of a sequel just to be the biggest edgelord on the hill, well....here you have it. Could've been a great sequel and a great series. Truly a shame. At least the first one will be remembered fondly.

    Oh, and look out for those wielding their political hammer, labeling anyone who doesn't like the game a bigot or a phobe. Real mature. I'm sure they all feel just as self righteous as the director of this game.
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  40. Jun 19, 2020
    5
    Graphically and game play wise, an absolute masterpiece. I wanted to like it so bad. I was so hyped from the trailers but MY GOD the story was bad. I cringed throughout the entire thing. So much horrid dialogue and character assassinations. I can't get myself to go fully through it because the story is THAT unbearably bad.
  41. Jun 25, 2020
    5
    This review contains spoilers, click expand to view. TLoU 2 was trying its best to recreate the success and brutality of Game Of Thrones, and even have a "red wedding moment", and instead - only succeeded in recreating the failure, and futility of Game Of Thrones, Season 8.
    The good: The stealth gameplay in TLoU 2 is a massive improvement over the first game. Feels more polished and evolved, like me sneaking around in Metal Gear Solid 5's open world. Its a shame, because this gameplay would suit a slightly more open-world survival/stealth game. Especially with how GOOD this game looks and animates and plays. I was often face-first into walls, trying to zoom in on small details, and reading old posters, menus. Looking around and exploring what was left of some persons old bedroom, or house. The VISUAL craft and design did a great job at world building...
    But lets move onto how the narrative starts to get in the way of this improved gameplay and world-building. TLoU 2 is constantly trying to drip-feed you narrative, from conversations you overhear from NPC's (which some were fine), to the hundreds of hand-written notes left on every preset dead body, in every house, or building... requiring you to stop and read to tell their mini-story in this post-apocalyptic America. This works fine if done sparingly, but this game inundates you with letter-after-letter, from some person who was about to die who decided to write a full page journal entry on whatever scrap-paper they could find; to even groups of people communicating together, by what seems like letter-only, who clearly lived in the same neighbourhood together. It ends up accomplishing the opposite, It goes from world-building, to immediately pulling you out of the game once the heavy-hand of the narrative makes itself too pronounced in the world around you. I was bored when Doom 3 did this over 15 years ago. This bleeds into the patrolling enemies talking out loud EVERY time you're within ear-shot, trying their hardest to make you feel guilty about the person you're about to kill. It becomes almost laughable after a certain point. The game is trying so hard to MAKE me feel a certain way, and never earns it. "Society is crumbling and people are turning on eachother" "one mans hero is anothers' villain". That nameless NPC you're about to stealth kill actually has a name, a dog, friends AND a girlfriend. It becomes over-saturated. This trope has been done to death in the zombie genre. It seems weird for it to become the LASER focused premise of the sequel. By the end of the game, I felt like I was being bludgeoned over the head by the writers at Naughty Dog . Yes, I got your point . Now where is the good part?

    The first game was a shorter, concise narrative, that built up to an emotional ending it EARNED. I understood everyone's perspective, and motivations, even Marlene and the Fireflies. But this sequel, TLoU 2, does not earn any of the emotions it's TRYING to get out of the player. The writing is inconsistent, changing the characters personality and motivations and having them make decisions that don't make sense.
    And with how progressive Naughty Dog seems to be politically, which is reflected even more in this sequel, has me questioning why they would build up one of the gaming industries only prominent LGBT protagonists like Ellie, a character that even the sexist "gamer-bros" fell in love with and rooted for. To go from successfully normalizing having a gay, female lead, and then simply destroy all that, destroy that character, just to re-tell the same old "revenge bad" story. Seems like a such a wasted opportunity to do much more from a progressive standpoint. And without getting too much into spoilers, lets just say that by the end of the game, Joel got it easy - Ellie's character is not only destroyed within the narrative of the game, she's also destroyed in fandom sense as well, her icon was taken down a notch. And if Naughty dog thinks "BUT THAT WAS THE POINT" my response is,
    "well, your point kinda sucks, and you missed a great opportunity to platform a gay character and raise them up to iconic status."
    To summarize, TLoU 2 is a technically impressive game, that suffers massively from its narrative in two ways - the narrative itself is unsatisfying and depressing, (again, reminding me of torture porn and futility of a movie like 2002's french film "Irreversible") and because the narrative is so stilted, the gameplay-loop also suffers from that compartmentalized story that jumps not just from character-to-character, but goes into flashbacks within flashbacks. It never really establishes a good flow.

    5/10
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  42. Jun 25, 2020
    5
    The Last of Us part 2 is an incredibly beautiful game (graphically), yet it resonates in a vastly different manner to its counterpart with a much bleaker, much grittier, and more violent outlook. Whilst the first game naturally had these elements, it seems to be dialled up by about 10 here and pulls some very heavy punches within the first hour and until the end.

    Now this is not a
    The Last of Us part 2 is an incredibly beautiful game (graphically), yet it resonates in a vastly different manner to its counterpart with a much bleaker, much grittier, and more violent outlook. Whilst the first game naturally had these elements, it seems to be dialled up by about 10 here and pulls some very heavy punches within the first hour and until the end.

    Now this is not a problem in of itself (heavy narratives are perfectly fine), the problem stems from a lack of those brief flickers of hope and happiness we see in a world full of death and despair that were so memorable in the original. And whilst there are some moments that are indeed like that and others that are designed to have the same effect, they are so few and far between in The Last of Us part 2 that the events that transpire before or after tend to sour them.

    This is a game where I had to take regular breaks from playing because I became so exhausted and exasperated with what was happening over the course of the game. Narratively, the story is lacklustre, their themes overtly grim and any threads that the previous instalment had to offer are immediately discarded. Characters are seemingly weaker in context, with Ellie no longer being the cocky, smart mouthed teen we loved (which is understandable given the time frame and events that occur but it is still key to her personality), whilst others are practically non-existent and lack any development or interaction. The introduction of new individuals attempts to get us to be sympathetic to them and their reasoning whilst expecting us to forgive and forget (continually showing us Ellie having PTSD flashbacks) what caused this game to transpire in the first place.

    The circumstances these characters find themselves in often defy logic and mostly feel like a push to get a rise emotionally without the narrative to back it up, the extent of which will see certain individuals lose all sense of caution and awareness to force them into situations that they would otherwise not find themselves in. Meanwhile, Ellie finally finds some semblance of happiness and a normal life despite her trauma in the end, only to throw it all away by her own choice in a stupid decision that has no pay off and repeats a previous plot point that also went nowhere and lead to more death and unhappiness.

    Gameplay wise, there is no further evolution from prior, apart from maybe a few more animations, polish, and ways to traverse the world or in combat. AI seems to be much stupider this time around, with your companions being the most egregious as they block you from trying to get in cover or take a shot which is very confusing given how good it was previously. Meanwhile, the second half of the game where you switch characters had me bored out of my mind and was entirely too long, to which it felt like filler.

    Overall, however, I would not say this is a terrible game as others might see it. Thematically it is a Last of Us game; the gameplay is solid and the voice acting, animation, world and environments are amazing. However, it is such a departure from the character themes in the previous instalment that such passion is very understandable. There are elements here that I really enjoyed, however it mostly just left me hollow and emotionless, especially given how it ended.
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  43. Jul 21, 2020
    5
    A perfect technology, old gameplay loops, bad pacing and a poorly written storyline that actively does everything in its power to make you really feel the full effects of ludonarrative dissonance (what you want to do vs what the game forces you to do vs what your character does in cutscenes).

    "Only winning move is not to play".
  44. Jun 19, 2020
    5
    Trying not to spoil anything, but do not buy this game if you are attached to the characters from the first game. There are things that I can't wrap my head around it, there is a strange agenda that prevents making a good story, like the developer is trying to prove something. I don't know, the game isn't bad, but you can't escape the feeling that they are trying to feed you something andTrying not to spoil anything, but do not buy this game if you are attached to the characters from the first game. There are things that I can't wrap my head around it, there is a strange agenda that prevents making a good story, like the developer is trying to prove something. I don't know, the game isn't bad, but you can't escape the feeling that they are trying to feed you something and it is really preventing you to to enjoy the game. Expand
  45. Jun 26, 2020
    5
    This review contains spoilers, click expand to view. Pros:
    -One of the best looking games I’ve ever played
    -Level design
    -Shootouts/Melee

    Cons:
    -Second half is a snooze fest
    -Only one stealth kill animation
    -Story is lackluster
    -No upgradeable storage for ammo and most supplies

    I really enjoyed the first 7 or 8 hours, I loved exploring Seattle when first arriving and checking things off the map. Unfortunately that is short lived and there are no more open map sections of the game. The stealth system in the game is ok, but the stealth takedown is SO repetitive, how in the hell did they only give each character 1 stealth takedown animation? Not being able to do a stealth takedown with your melee weapon is a total bummer as well.

    The whole Abby play through was such a drag and I felt most of it was a pointless time filler and would of been better off as a dlc. Overall pretty bummed but it definitely has a couple great moments. Wait for it to go on sale.
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  46. Jun 19, 2020
    5
    Graphics, presentation, immersion, voice acting all amazing!! Congratulaions naughty dog!! The gameplay and story for me disappoints :( Wait to buy cheaper :)
  47. Jul 29, 2020
    5
    This review contains spoilers, click expand to view. The Last of Us Part II is a monumental achievement in the technical sense. This level of polish really defines the world we left on an impactful moment 7 years ago. The detail is astounding and exploring Seattle was breathtaking in the opening hours of the game. I'm just sad that Naughty Dog didn't run with this structure and allowed you to explore more and let the player decide when to move towards those story beat areas, and move the chains forward in the narrative.

    Gameplay was expanded upon offering a nice mix of action/stealth/ and exploration. I just wish they had incorporated more of the grappling hook or other mechanics to add more diversity in the exploration. I loved the upgrade system and how the guns changed as you swapped stocks or other parts over time. The weapons felt weighty and I enjoyed how Abby and Ellie played very differently. Ellie leaning more into the stealth with her switchblade and Abby be more cable physically.

    Unfortunately, the narrative falls short and you're never given much reason to care for many of the new characters with a few exceptions like Owen and Jesse. While Owen may not be a fan favorite I felt his struggles and inner turmoil made him one of the few characters and in spite of some rather poor love life choices he felt the most real of the group from Seattle at least to me.

    Meanwhile, being one-half of our protagonists, Abby never really shined for me. I felt her portion of the narrative could have been cleaner and first impressions are hard to overcome. After Joel saving her, she never really took the time to rethink her decision nor reconsider what she was doing as Ellie screamed and pleaded for her to stop. Only after it was done did she begin to see her actions in a new light and began trying to balance her ledger with a little bit of good. Overall, I always felt that Joel carried the weight/burden of his prior actions - I just never felt Abby fully understood what she did or really regretted what she gave up in pursuit of revenge, She didn't understand the psychological harm she inflicted on Ellie nor did she ever ask for forgiveness which I felt could have been impactful as she loaded into the boat with Lev. It was left up to Ellie to just let go of hate for someone who really didn't seem to care how she harmed Ellie at the start of their journey.

    This arc could have been structurally cleaner and spending time with the gang from Seattle would have made their mission more understandable or relatable. I do applaud Naughty Dog for taking a risky narrative but the gamble just doesn't pay off in my opinion. Abby, Mel, and more could have been so much more. At the end of it all, it didn't teach me any new lessons that I haven't already considered or learned, it just felt for nothing.

    In addition, the narrative felt padded as that a natural ending point would have been the tense showdown at the theatre but the last section of Santa Barbara felt unneeded.

    Overall, Naughty Dog swung for the moon but still managed to land among the stars. The game is beautiful, the gameplay was expanded, but the narrative left me wanting and while it may connect with some it just wasn't for me. Unfortunately, with such a heavily story-driven game most of the points should come from the narrative regardless of technical achievements. Thus I have to land on a 5 out of 10.
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  48. Jun 27, 2020
    5
    The last of us 2 shouldn't meet our expectation regarding story, main characters and message. However it should entertain. And that's the main issue - it's super boring.
  49. Jun 26, 2020
    5
    This review contains spoilers, click expand to view. OK, here we go. Before I go on with my personal opinion on the game I will say this “It would have been better if I never played TLOU Part II” Where to start….i will simply focus on where the game messed it up for me big time and not talk about how beautiful and how improved the combat mechanics are (they are not).. Naughty Dog simply developed this game for the past 7 years to totally annihilate, wipe out of existence all the empathy, character bounding and LOVE they built on the first game. All that sentiment and intricate relationship that grew in the first game for Ellie and Joel, they just decided that they had to kill it in this game and the worst part: “I think that was their goal”…..It is unthinkable, unimaginable in my precarious mind how Joel, a character that lived in both worlds, a character that since the very first scene on the first game was pray of mistrust when that guard killed his daughter and along the whole first game he is resentful of anyone he does not know, he thought Ellie all she knows in term of the current state of the humankind, not to trust no one NEVER…. And he blindly share all the information to Abby AFTER saving her life and walks right into a cheap ambush. (Oh yeah we will talk about this one later) A COMPLETE STRANGER who just showed up and ended up killing him…and to add insult to injury Naughty dog forces me be that weapon it forces me to be Abby for a good portion of the game…ME the one that has been trying to save them since the get go…. THIS IS HORRIBLE and right at that point in the game I felt I did not want to keep playing anymore. And all this just to be able to fuel the revenge plot that will follow in Ellie’s hands (that until the very end where she had a change of heart)….Abby…. I still don’t understand what was the goal there….relentless evil, pure and many, many times unsubstantiated evil just for the sake of again REVENGE. Not only they showed her as a robot after Joel literally saved her life she brutalize him with a gulf club. And still they try, yeah they try to humanize her by petting dogs and attempting to show she cares about her group, this is one of the worst character developments I have ever seen coming from one of the best teams (if not the best in the world) Abby’s actions are like taken from another universe, they make no sense most of the times and simply are unnecessary. And all this Naughty dog did it by putting you in her shoes, I was forced to harm the characters I loved or the people that they cared about. Time and again I felt like stopping the game and uninstall it, hated every time I had to be Abby not because what she was doing, but because what she was doing didn’t make lots of sense. And for all those justifying Abby’s actions , how am I supposed to feel right at the point where she did what she did I knew nothing of her, I had spent countless hrs. with Joel so no matter what you do after that point redemption is IMPOSSIBLE for Abby. And then when you go through all this suffering destroying what you built in the first game naughty dog DENIES you the ability to kill this despicable character Abby, and Ellie ends up sparing her life “”What the hell ND”””. So not only your whole game have been about REVENGE and senseless brutality but the moment where REVENGE actually makes sense you took it away from me….. I am Sad, I am Mad, I feel horrible Naughty Dog. I felt you had your story to tell and you intentionally carried on with it despite hurting your own work on the first game and most importantly, hurting us gamers as fan of your games and the universe you so graciously created for us. I regret having played the game….. I would like to forget, I would like to stay with that image of Ellie and Joel when they found Jackson. Expand
  50. Jul 7, 2020
    5
    I admired the game maker's go for broke attitude in making something this aggressively unpleasant. On the other hand, it wasn't a lot of fun to play and I won't be revisiting it. Imagine Tomb Raider with all the fun drained out of it and with a rotten story piecing it all together and you get an idea of what this game is. Run from one level to the next solving puzzles, killing enemiesI admired the game maker's go for broke attitude in making something this aggressively unpleasant. On the other hand, it wasn't a lot of fun to play and I won't be revisiting it. Imagine Tomb Raider with all the fun drained out of it and with a rotten story piecing it all together and you get an idea of what this game is. Run from one level to the next solving puzzles, killing enemies and engaging in the occasional boss fight. Wash rinse and repeat. Expand
  51. Sep 13, 2021
    5
    So I waited several months to play this game so that I can come to it with an open mind (forgetting all the hype and negativity). I've got to honestly say that the game is boring. I can see that the director is trying to get a rise out of me from to turns in the story but it just doesn't work for me. I really don't care about anyone in the story. (And I really liked the first one and theSo I waited several months to play this game so that I can come to it with an open mind (forgetting all the hype and negativity). I've got to honestly say that the game is boring. I can see that the director is trying to get a rise out of me from to turns in the story but it just doesn't work for me. I really don't care about anyone in the story. (And I really liked the first one and the DLC). There is just too many gaps in the action, too many oddly place flashbacks, ~and too little of time spent on the other characters that I just lose interest. It was a chore to finish with absolutely no gratification. It's a laughable ending making me feel like I just wasted a significant amount of my time. Was is fun? No. Was it worth the price? No. Did it leave a lasting impression? No. The (stupid) story is a 3. the (boring) gameplay is a 5. The (tight) controls is a 9 (the only thing I liked). Expand
  52. Jun 22, 2020
    5
    The best things in game: visual, music and actor play. Everything else is on trash indie level. Gameplay is boring and stupid, story - no story, must play as an animal nonhuman disgusting creature. Sjw crap that director take from his life and implemented to the game for promotion over the millions ( keep your **** in your life moron). Cant you just made Tommy as protagonist without otherThe best things in game: visual, music and actor play. Everything else is on trash indie level. Gameplay is boring and stupid, story - no story, must play as an animal nonhuman disgusting creature. Sjw crap that director take from his life and implemented to the game for promotion over the millions ( keep your **** in your life moron). Cant you just made Tommy as protagonist without other sjw garbage?! Hes the best person in this **** game that costs like half a car in my country? **** you! Expand
  53. Jun 29, 2020
    5
    This review contains spoilers, click expand to view. This is a strange review for me since part of me want to give this game a 10 and part of me want to give it a 0. It could have easely been a no brainer 10 for me and I even like many parts of it more than the first one.

    First I want to just list some stuff that I absolutely love about this game (I played the game on the hardest Survival difficulty):

    The character models and their facial expressions and how alive they look is the best I have ever seen in any game.

    The AI behaviour of enemies is the best I have seen in any game (apart from it being a bit too unrealistic how they can't see you crawling around in grass, at least of the hardest difficulty I would have liked if that part was more realistic as how well they can see that.

    The gore and how blood flows and even streams of the characters is the best and most realistic I have seen in any game.

    The environments and sense of details is some of the best I have seen in any game and up on par with the sense of details in games like Red Dead Redemption 2.

    The HUD options where you can tweak almost everything to be visible or not for the most immersive experience possible is amazing

    Now as I said in the beginning this game would normally be a no brainer 10 out of 10 for me and I would even like it more than the first one. Apart from one thing.

    What is that thing? Some might think the story and how the main character is changed and how she kills Joe etc. And no that is not it, I actually love that kind of thing as my favorite novels are those of Mccarthy where cruel and often completely "meaningless" things happens, as that is life and reality (which I am sure is also a big influence on the game)

    I actually ended up liking Abby as a character and sympathised with her in wanting to kill Ellie and thought it was pure genius how they managed to show the other side and actually made me side with the "bad guy" and want to kill the main character heroine. I was so dissapointed and sad when it felt like they just built up for that moment and then reversed on it at the last moment in a very anticlimactic and completely out of character way. It did not make any sense at all.

    However, even though I was sad and dissapointed in this and thought it was a huge waste of potential for all the build up to that point that would still not hurt the game enough for me to not want to give it a 10.

    The main reason now why I can't put a 10 score on this is that I see how they put social agenda before the art of making this game as belivable and realistic as possible. There is games and movies with women that are beliviable and with intergrity, one example that feels quite close to the Last of Us is the movie Sicario. While the woman in that movie feels right for the movie, everything here in this regard just feels forced and unrealistic. They did not make every enemy squad in the game be ordered around by a womans commanding voice because that makes the most sense in the world they are building, but just because of reason: "strong womanz" and that is it. It is extemely transparent when someone makes a piece of art, like a novel or a movie, or a game and tries to make that world be as beliviable as possible (especially when it is as gritty and realistic as this one). It feels very insulting though and transparent when it is obvious that someone puts things like this in their work, not because of the best of the work and the integrity of the work, but just because of their personal agenda, like they just want to preach something at you and that is more important than the art. I can take strong women or gay and trans issues in a work of fiction, if that feels like it belong there and was put there because it should be there in its own right no matter the creators personal agendas, but in this case it is so constantly forced on you that it almost ends up as a comedy where you start to have a hard time to take anything else in the game seriously.

    As I said, I even liked Abby as a character, even with her roid physique (she has back roid acne also so I assume she is on roids as that would actually make sense in the world where you would take drugs like that if you could to enhance your survival chance so I give this the benefit of the doubt here in that it does makes sense in the world and that she was not just built like this to further push uneralstic "strong womanz" agenda, which is sadly probably the only case if I am completely honest)

    It actually speaks to how good the rest of the game is that I still don't want to give this 0. Normally I would never give something any more then 0 that I feel insult me in this way in thinking they can push things on me in this blatant and stupid way. But the game is so good outside all that stuff. It is just sad that we have to see so many great works of art get so tainted by all these agendas these days that does nothing but hurt the believability and integrity of the art that I can't just ignore it either.
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  54. Jun 28, 2020
    5
    A story about emotions stopping people from making logical decisions and acting like adults. That's humanity for you. This story was very cringe for me, did not like it. There were multiple disconnects in this story for me. There's just nothing to be taken from this game. There's no lesson, nothing valuable to be learned or seen here, it's a pointless, boring revenge story about aA story about emotions stopping people from making logical decisions and acting like adults. That's humanity for you. This story was very cringe for me, did not like it. There were multiple disconnects in this story for me. There's just nothing to be taken from this game. There's no lesson, nothing valuable to be learned or seen here, it's a pointless, boring revenge story about a young woman who lost her mind and just had to kill. And kill she did. Expand
  55. Jul 19, 2020
    5
    It's like a tasty chocolate candy in beautiful wrap, but instead of chocolate you've got **** but package is still beautiful, but content stinks, what will you do? I gave it a 5
  56. Jun 23, 2020
    5
    I came into this game without bias. I hadn't read the spoilers, I hadn't read the drama around ND. But overall this game is mess.

    The game looks beautiful. The environments, the characters, they look great. The sound and music is fantastic, it really draws you in the moments. The gameplay is largely solid. Very similar to the original. A small is I came across was AI companions moving
    I came into this game without bias. I hadn't read the spoilers, I hadn't read the drama around ND. But overall this game is mess.

    The game looks beautiful. The environments, the characters, they look great. The sound and music is fantastic, it really draws you in the moments. The gameplay is largely solid. Very similar to the original. A small is I came across was AI companions moving in your way and pushing you out of hiding. Other than that, the gameplay while solid can get repetitive. My main issue is how the gameplay conflicts with the storytelling.

    So where does this game fall apart? The storytelling. Now for a game like this, where the main focus is storytelling, that's a big hurdle to fall down on. This is just a story that didn't need to be told and ultimately lead nowhere. In the first game we grappled with what is right and what is wrong. What would we do for the ones we loved. You struggled with Joel and Ellies growth as characters. This game wrestles with similar issues, but does a much worse job of doing it. It lacks any sort subtlety like the first game and thorws it all in your face. It feels forced. They are so obviously trying to make you feel a certain way that it doesn't feel real. It ultimately feels pointless and you wonder why this even needed to happen?

    A lesson to all game developers. When making a sequel for a story based game, ask yourselves why. Will this necessarily expand on the characters and story as a whole in a meaningful way? Is this needed? If the answer is no. Then just leave it be. Just like this series should have been left alone.
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  57. voj
    Aug 1, 2020
    5
    This review contains spoilers, click expand to view. In a few words, this was a game of missed opportunities.
    The positives were the beautiful visuals in some unique locations. The cinematic cut scenes at the end of most chapters were also exceptional. Those were the two things that kept me engaged.

    So then there's the negatives...

    The gameplay which felt repetitive. Human zone, infected zone, scavenge zone. Repeat. Then all the time spent in Seattle. So many beautiful locations and variety when the game wasn't in Seattle. But 60% of the game was hotel lobbies, coffee shops, streets and commercial buildings. No notable gameplay mechanics or crafting options introduced over last of us 1. Scavenging was unrewarding but it felt like I would be at a disadvantage if I didn't. 1 pill here, 1 bullet there. Killing humans with the shotgun, mines and bow was fun though.

    The story. I actually liked the plot point of Abby killing Joel. Seeing Joel from a different perspective (that he did kill someone elses father and at the expense of humanities cure). But the execution was missed. Ellie became a moody unlikable person. Her story was 'revenge for Joel'. Abby on the other hand was much more interesting up until the end of seattle day 2. Then the scar refugee angle felt weak. Felt missed to not have her weave in and out of Ellies events in Seattle. Her ending - a random capture was also a disappointment. Santa Barbra, while beautiful, felt rushed. Less time in seattle and more time there (or just anywhere else) would have been more fun. Just more varied. **** Seattle. It just kept going and going and going. Can you tell I was over Seattle by the end? Just take me somewhere else! Please! No more hotels!

    Hopefully Naughty Dog choose to kick off a new IP after this
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  58. Jun 24, 2020
    5
    Gameplay kinda okay , story disappointment.
    don't buy it
    If you love first one game
  59. Jun 19, 2020
    5
    Как можно ставить этой игре 0? Да у игры есть много проблем, но это не 0. Смешно просто. Некоторые идиоты просто засрали игру, не играя в неё, скорее в это я поверю, чем 0 у этой игры.
  60. Jul 26, 2020
    5
    Gameplay is the same fun stuff as the first one, but the story is just poorly written and even poorer in its delivery. Written to seem deep and thoughtful but just a very shallow generic tale.
  61. Jun 19, 2020
    5
    This review contains spoilers, click expand to view. Este análsisi tiene spoilers.
    The Last of Us Part 2 es un juego que excede en el nivel técnico, desde la iluminación y modelado de personajes hasta su jugabilidad y opciones de personalización de personajes y armas; se nota un avance de Naughty Dog en su maestria al menos en esta rama. Pero de ahi solo viene un abismo, de como una desarrolladora no solo maltrata a una ip muy querida sino como literalmente escupe a los jugadores.
    Un videojuego no es solamente su aspecto técnico, este tambien esta conformado por las sensaciones que evoca en quienes los jueguen. La tecnología solo es un instrumento para poder dar a conocer esto y la historia permite establecer un trasfondo que permite al jugador identificarse con el juego, pero despues de varias horas en vez de tener una satisfacción solo queda un vacio por las incongruencias que presenta el juego. Si ya de por si es polémica la muerte de Joel a las pocas horas de juego por Abby de una manera brutal ( y por el guiño de un personaje muy parecido en su modelaje a Neil Druckmann que escupe en el cadaver de Joel), no termina de encajar la historai por los abundantes agujeros de guión y de situaciones forzadas y fortuitas que llenan el juego.
    Se nota que Neil metio su propia agenda politica en el juego con la manera en la cual nos narran la historia, la manera en la cual nos hace interactuar a la fuerza con la asesina de Joel. Solo puedo imaginar que un hijo desconocido de Zeus aparezca y de la nada mate a Kratos, y me hagan jugar con el solo para tratar de tener empatia con el.
    Por mas refinado que un juego pueda estar en el apartado técnico, si no entiende la conexión que debe crear con su publico este falla miserablemente en su objetivo como medio de entretenimiento audiovisual y de transmisor de ideas.
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  62. Dec 12, 2020
    5
    I couldn't finish it, stopped after some 8 hours, this is not a game but depression simulation, atmosphere is really not encouraging to play it. Technically it is impressive for this ending generation but nothing is motivating you to play it, no adrenaline rush like in horror games, just really weird bad atmosphere and tormented character. Can't give it 0 and this is realy not cool, butI couldn't finish it, stopped after some 8 hours, this is not a game but depression simulation, atmosphere is really not encouraging to play it. Technically it is impressive for this ending generation but nothing is motivating you to play it, no adrenaline rush like in horror games, just really weird bad atmosphere and tormented character. Can't give it 0 and this is realy not cool, but from me is 5. Strongly suggest to watch some gameplay for 30 minutes to get understanding of atmosphere and really depressing script. Expand
  63. Jun 27, 2020
    5
    it is so sad to see such an emotional tale being completely misunderstood and destroyed in the sequel, the game play is dated and has not changed even the slightest from the original game. graphics is fantastic and it makes everything more sad for a game with such a potential.
  64. Jul 20, 2020
    5
    This review contains spoilers, click expand to view. The graphics are beautiful and the voice acting is great.

    The gameplay is so-so at best. Moving around the environment is somewhere between functional and uninspiring. Combat is decent for ranged attacks but limited trash for melee, feeling more like something that happens in front of you rather than something you are taking part in.

    Finally the story is a muddled mess. It's not terrible but not great. I feel like a better arrangement and pacing would make for a good story but alas it turns out meh. Also, the people writing the story needed to have a much better idea of the gameplay because it leads to some real clashes between what the character says and what the player has experienced.

    One example that comes to mind is after a LONG gameplay segment fighting through a long section in a building then through a tunnel network where dina is actively saving your ass you finally reach an old theater and Dina is tired and admits she might be pregnant. Ellie rips into her for essentially being a burden and i'm sitting there thinking WTF are you talking about? She just helped you fight a fricking army......

    If you have time to kill and cash to burn I would pick the game up. It's not bad, just not great.
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  65. Jul 7, 2020
    5
    This is a really odd game. The story is about how violence and hate only lead to more of it and you will never get out of the infernal cycle. While that is compelling in principle, it does not make for an enjoyable time playing a game for hours on end where killing is your only option anyway if you want the story to progress. I can see this as a short story where there is 0 interactionThis is a really odd game. The story is about how violence and hate only lead to more of it and you will never get out of the infernal cycle. While that is compelling in principle, it does not make for an enjoyable time playing a game for hours on end where killing is your only option anyway if you want the story to progress. I can see this as a short story where there is 0 interaction expected with or a film. But in a long game like this, you just feel punished for playing as the game intended. This feels like a game that wanted to be more than it is, offering you options to not kill or not be as cruel, using different mechanics and ways to play and there being a different outcome due to it (games like Dishonored, Metal Gear Solid 3, and even Bioshock to an extent come to mind). Something like that would have made this an amazing game and fit the narrative they are trying to convey perfectly. BUT instead we get none of this, with a very scripted game that gives you the same outcome no matter what. You have to kill and you will be told that killing is bad. So like, what's the point then? And worse yet, there are parts of the game where you play as the Abby character where the gameplay is far more fun, with more options to kill. So, what am I supposed to think here? It just feels like a mess. Plus, in terms of a game, so removing the story component, it's just ok. I wasn't a huge fan of the gameplay in the first game, which felt very predictable, repetitive, tedious, and even frustrating at times (instant kills galore) so coming back to a very similar gameplay didn't make me leap for joy. Still, I will say I am quite glad the mundane environment puzzles are mostly gone and I didn't have to put anyone on a raft, that would really kill the pacing in the first game. The pacing in this game is still really off but it is dues more to the story structure rather than the gameplay segments. In the end, it's not really a game I would recommend to play over others. Expand
  66. Jun 24, 2020
    5
    The gameplay, the sound design, the visuals all this is just amazing, but it doesn't f***ing matter if in the second half of the game you just stop wanting to continue playing and just want to finish this game as quickly as possible, without enjoying any of the process.
    And when you reach the ending you're left with nothing. It's like all these 28 hrs wasted for nothing you didn't achieve
    The gameplay, the sound design, the visuals all this is just amazing, but it doesn't f***ing matter if in the second half of the game you just stop wanting to continue playing and just want to finish this game as quickly as possible, without enjoying any of the process.
    And when you reach the ending you're left with nothing. It's like all these 28 hrs wasted for nothing you didn't achieve anything you wanted and just left with the sensation that someone scammed you for your $60.
    The maximum price I'd have wasted on this product is $30, for the exact half of the game where I was enjoying the gameplay, not the $60.
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  67. Jun 20, 2020
    5
    Hmmm... Clearly I'm missing something here.. I just started tonight, so i am about 5 hours in ... and from what i can tell Graphics are amazing.. Sound/Score amazing.. Acting is very well done.. some of the most "real" human characters i have ever watched in a video game. Clearly something bad happens at the end that are making the fanboys turn with 15,729 negative reviews, but i am goingHmmm... Clearly I'm missing something here.. I just started tonight, so i am about 5 hours in ... and from what i can tell Graphics are amazing.. Sound/Score amazing.. Acting is very well done.. some of the most "real" human characters i have ever watched in a video game. Clearly something bad happens at the end that are making the fanboys turn with 15,729 negative reviews, but i am going to hold my judgement until the end and then give it a final review and update the score, for now though its getting a 5 from me until i finish. I will say though that the game play does feel completely re-hashed in terms of "Not much new". but that's ok when there is a great story, so far 5-6 hours in i'm held, i just got to Seattle .. well see where this takes me. Expand
  68. Jul 4, 2020
    5
    Amazing graphics, sound and game desing.. but that's all. The worst part is the poor written story, and wasted characters, both main and secondary characters, wasted all of them. Half of the game you find nothing relevant is really happening, 15 hours into it and said to myself, why I'm having the feeling this is all the same over and over? When you finally get to a point where story getsAmazing graphics, sound and game desing.. but that's all. The worst part is the poor written story, and wasted characters, both main and secondary characters, wasted all of them. Half of the game you find nothing relevant is really happening, 15 hours into it and said to myself, why I'm having the feeling this is all the same over and over? When you finally get to a point where story gets more intersting, you realize the best storyline was not wrote for the main character they've been promoting on trailers..
    This is just a festival of killing of characters you never had the chance to empathize with. Plus, I got the feeling everything I went through, was all for nothing. Disappointment is not enough to express my feelings.
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  69. Jun 22, 2020
    5
    This review contains spoilers, click expand to view. I got to play the game early and I'm not impressed. Gameplay is improved, soundtrack and graphics are great but the story and characters? Two hours in and was deeply disappointed already. I got to the ending and It's crap. Stupid decisions made by smart characters and shoehorning characters into the story that didn't even matter in the first game. Too many things feel forced and it ruins the enjoyment. 7 years for a let down.

    You expect me to play as some random girl put into the story because of some random NPC after doing what she did? Also in TLOU1 it was a completely different NPC looking guy. No thanks. You also expect me to fight a main character of the last game and leave her in a pool of blood? Are you insane? Terrible writing. Abby gets kidnapped and weakened. Ellie doesn't even get her revenge correctly and it's completely out of character. She helps them escape. The last thing she could've done to even make a TINY redemption to the game is kill Lev and Abby. No we don't even get that. We get something out of character. They escape.

    This is at best a fanfiction. Will be returning this title. The leaks saved people money. I'm telling you to save your money too. In short, a poor story of constant revenge that has NO meaning and insults the whole fanbase. Biggest let down of the GENERATION. At least on the brightside the moments of Ellie and Joel are good and the gameplay but anything with Abby isn't worth jack.
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  70. Jul 4, 2020
    5
    The game is average. Meh. Yea story is pretty dumb the characters are not likable. It's a beautiful mess.
  71. Jun 24, 2020
    5
    The Best GAME for players, but
    the story and script is not good....for definitive end generation, PlayStation Forever.
  72. Jun 25, 2020
    5
    When some outsiders make fun of gamers for being nerds, I always smirked, knowing that they are right, and the way this game has been treated by both sides pretty much confirms this.

    Lets get some things straight: 1) The game is not overall bad, not even close to the worst games. 2) ND surely messed up the story/characters, there is no question about it. 3) In terms of graphics and
    When some outsiders make fun of gamers for being nerds, I always smirked, knowing that they are right, and the way this game has been treated by both sides pretty much confirms this.

    Lets get some things straight:

    1) The game is not overall bad, not even close to the worst games.
    2) ND surely messed up the story/characters, there is no question about it.
    3) In terms of graphics and gameplay though, the game is stellar.

    Yes, I was pissed off at the many plot holes, at how some characters were treated, at how some left-wing political agenda is shoved down my throat (on top of that it is forced, does not appear natural), and how nonsensical the overall story and especially the ending was. Drunkman did a bad job even when he tried to virtue signal. You don't do it THAT obvious.

    But other than these major faults, there is no denying that the graphic and gameplay quality is one of the best available at the moment. You can't give it a 0 or 1, not even a 3 taking this into the account. As such, I will give it a middle rating.

    Both sides should grow up and learn to stop buying into hype, stop senseless religious fanboy/girlism, stop bashing for the sake bashing just to look cool in front of your friends. You like the game because of the story? Then you are entitled to be disappointed. But the story is just one part of a game. Same with the side who just worships this game because they want to be contrarians or to kiss up to ND/Sony. I get it that critics and professionals would suck up to them so that they won't get overlooked by ND/Sony for future releases, but you folks have no such excuse, other than sheer stupidity.
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  73. Jul 13, 2020
    5
    This review contains spoilers, click expand to view. Pros: it's a very good, immersive game with realistic gory action sequences. Weapons feel like they inflict real damage, foes are fearsome and humanlike. Setting is picturesque.

    Cons: Story is crummy and feels out of place in the world of the game. Very much feels like a poor sequel after the intensity of the first game. So much so that it ruins the game somewhat. Engaging the enemies feels repetitve toward the later sections of the game.
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  74. Jun 26, 2020
    5
    As this game if at first is about story - it has a pretty mediocre one. This story breaks several key rules the you shouldn't do in a story
    - Removes meaningful and believable character and replace with artificial one
    - Gives new characters poor personality and forms no connection with them - Story pacing and delivery is totally broken - Forces its morality breaking basic human
    As this game if at first is about story - it has a pretty mediocre one. This story breaks several key rules the you shouldn't do in a story
    - Removes meaningful and believable character and replace with artificial one
    - Gives new characters poor personality and forms no connection with them
    - Story pacing and delivery is totally broken
    - Forces its morality breaking basic human psychology laws, and in the end creates an experience based on some fantasies but not the real world human behaviour.
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  75. Jul 16, 2020
    5
    It is with great disappointment and pain that I rate this game as it is. The Last of Us 1 is one of my favourite video games of all time. Its storytelling and characters are still unrivaled to this day. But The Last of Us 2 falls short of almost everything that made the original great.
    I will mainly address what most gamers pick up TLOU2 for: its story and characters. Firstly the story.
    It is with great disappointment and pain that I rate this game as it is. The Last of Us 1 is one of my favourite video games of all time. Its storytelling and characters are still unrivaled to this day. But The Last of Us 2 falls short of almost everything that made the original great.
    I will mainly address what most gamers pick up TLOU2 for: its story and characters. Firstly the story. The central theme of the game is revenge, or rather the futility of it. It is a good theme to explore and it does tie nicely to how the first game ended. The way that the story is told, the rationale for certain events and the overall story are, for the most part, good. They are grounded and believable, and you can relate to them. The story is also handled very maturely. While some people have said that it feels pointless, I personally understand why the story had to end the way it did. The narrative is paced out quite nicely, except for some parts which can feel a little drawn out. Overall, I would say the story deserves an 8/10.
    So why am I giving the game a 5/10? Because of the characters. They are undoubtedly some of the worst that I have seen in a narrative driven game. They are so flawed in the executions that they actually undo whatever good that the story does.
    The characters in this game has almost no identifiable traits. The story opens with Ellie being cold and distant towards Joel, and it is never explained why (for people who have played the game, this scene takes place before Ellie found out what Joel did). During flashback sequences where Ellie is with Joel, that’s when the characters shine the most. You can feel the bond between them, just like it was in the first game. But when Ellie is by herself, she shows almost no emotion. You just cannot relate to her. You can try to rationalize it from the events in the game, but if you have to do that then the characterization has already failed. You cannot relate to her motivation, even when it is spelled out for you. The rest of the characters have even less motivation to do anything. Dina, Ellie’s lover, is shown to be a mere acquaintance, who flirted with Ellie and kissed her during a party. A few days later, Dina “ran away” with Ellie, telling her “Where you go, I go”. The same for Jesse. He has a couple of exchanges with Ellie at the start of the game, which indicated that they have no close bonds. Yet he turns up halfway through the game, proclaiming that he couldn’t let Ellie risk her life on her own. The game throws these characters at you and basically tell you that you have to like them, without giving you any reason.
    Let’s talk about character traits. Dina, Jesse, Abby, Abby’s friends, the people that Abby met… What do they like? What do they dislike? What are their traits? How do they react in a given situation? These characters are cardboard cutouts with names and no identifiable traits. Take a look at Tess, or Henry, or David, or Bill, or Marlene in the original TLOU. Those characters are fleshed out in the first minute that they appear on screen. Tess, in her opening scene, showed exactly what kind of person she is. Tough, pragmatic and not one to take things lying down. After 4-5 hours with Dina, I have no idea who she is as a character. She doesn’t get angry, or sad, or happy, or anything. The only thing that I remember is that she would like to have a farm. The same for Jesse. Or any of Abby’s friends. You could change their name and 3D model and the narrative would not be affected one bit. Abby and Ellie, the main characters, are fleshed out just a little more but that’s not saying much. Aside from their obvious and in-your-face anger because of the main story arc, there are no nuance to them. They are at best one dimensional characters.
    To make things worse, there is an overemphasis on LGBT themes and traits. That in itself is not wrong but it is just too much on the nose. It gets jarring with the settings and the overall narrative without even adding anything to the story. You have a somber story about loss and revenge, set against the backdrop of a post-apocalyptic world, and somehow, LGBT rights and representation has to be shoehorned in. Let’s compare it to my favourite LGBT character of all time, Sophia Burset in Orange is the New Black (played by real life transgendered actress Laverne Cox). Her existence in the series wasn’t for diversity sake. It was to tell her story, her struggle as a father her son, her struggle as a transgender person in prison. But her being transgender wasn’t her character trait. It was her sassiness, her flaws, her love for her son.
    And so, all this adds up to an overall story where events unfold and you cannot care less about how they affect the characters because you cannot relate to them at all. I didn’t care that the events were shocking or dangerous. I didn’t care which character lived or died. And that’s the problem with TLOU2.
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  76. Jun 25, 2020
    5
    This review contains spoilers, click expand to view. Before I get into the game, I want to say that I couldn’t care less about any of the “politics” injected into the game. Yes, there is LGBT aspects to the game. I personally don’t agree with leftist ideology on homosexuality, so I tried to concentrate just on the story, environments and gameplay. With that being said, let’s get into The Last of Us Part 2. Gameplay - Similar to the first game, which isn’t a bad thing. You’re encouraged to explore the environment to scavenge for supplies which are hard to come by as they should be. Gun play feels fluid and responsive but isn’t too easy at the same time. When your character is under stress, your aim will shake more versus when you aren’t spotted. You’re now able to use high grass to hide from enemies as well as crawl under cars and other objects to hide. The AI is also much improved and will work together to find and kill you; nowhere is safe as they will literally check everywhere. My gameplay score is a solid 9/10. Graphics - 10/10 everything looks incredible, moving on...

    Level design - again, 10/10. I really loved post apocalyptic Seattle and California, everything looked great and was fun to explore. Alright, here we go...STORY. Story - So, I can understand why so many people are so upset about the story and at certain points, I was really not liking it, but hear me out. I’ll sum up the story as quickly as I can and I’m only going to focus on the main points. The game starts off in Jackson, where the first game ends. Joel and Tommey go out on a patrol and end up running into a stranger running from a hoard of infected. They save this stranger and end up with this strangers group. Joel and Tommey reveal their names to them and then we learn that Joel was the whole reason they were there, to kill him. So this stranger (her name is Abby) kills Joel with a golf club and Ellie ends up coming in as it’s happening. After this Ellie sets out to get revenge. Ellie makes her way to Seattle and ends up killing all of Abby’s friends, but not Abby. We then play another 6 hours as Abby and they reveal that Abby’s father is the surgeon that was going to operate on Ellie to develop a vaccine. They go into more backstory on her relationships with different people but none of it is very relevant or very interesting (I had almost no interest in this part of the game, it’s pretty boring). Ellie and Abby end up fighting, Abby wins, and then she leaves saying “don’t ever let me see you again.” Ellie ends up back with her lover, Dina, (she’s a pretty pointless character). But, Ellie can’t live with the fact that she didn’t avenge Joel and that Abby got away. So Ellie sets back out to get revenge and kill Abby. She finds Abby in California who had gotten captured by another faction called the Rattlers. She kills all the Rattlers and finds Abby nearly dead hanging by her wrists from a pole on a beach right outside the Rattlers main camp. They fight, but this time Ellie wins. Right before she’s about to kill Abby she lets her go and says “get the **** out of here.” Abby leaves and Ellie returns home to find her lover, Dina, has left her. The End. The obvious message being, forgive and forget. When you seek vengeance, you lose everything in the process, and at the end of the day, it wasn’t going to bring Joel back. Obviously I’ve left a lot of backstory out as there are many flashbacks that dive deeper into both characters (Ellie’s and Abby’s) stories, but that’d be way too much to explain. Overall, I didn’t hate the game and I didn’t love it. It left me feeling very empty and unfulfilled in the end, but maybe that’s how I should feel, maybe that’s the art of it, that selfish vengeance will only leave you feeling empty. Story - 4/10

    5/10
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  77. Jul 8, 2020
    5
    Okay, so I think I finally understand this game. It's not just meant to pander to SJWs and trigger incels. It's a story coming from a group of developers that hate the company they work for and the industry they are in. They are trying to point out the hypocrisy of anyone that gives this game 10/10 or hates on it's female protagonists. Joel represents the popular culture of the past. AbbyOkay, so I think I finally understand this game. It's not just meant to pander to SJWs and trigger incels. It's a story coming from a group of developers that hate the company they work for and the industry they are in. They are trying to point out the hypocrisy of anyone that gives this game 10/10 or hates on it's female protagonists. Joel represents the popular culture of the past. Abby represents popular culture today. Ellie is their hope for the future. They want us to leave all this hate behind and make something new for ourselves. It's sad not just because of what the characters went through in this game, but what the devs went through to make it. This is a work of art from suffering artists. If you played through this whole game and only love or hate it because of the plot in this game world, then I'm sorry to say but you just got punked so the devs could make a point before collecting their bonus and leaving the company. Expand
  78. Dec 25, 2022
    5
    Initially, the game was a 4/10 from me. I went into the game to give it a genuine chance and played with an open mind. Sure the choice to kill Joel in the opening hours of the game was jarring. I thought it was a perfect catalyst to offset the story and gave the right motivation for Ellie and company.

    The juxtaposition to Abby's story was stark contrast and perfect parallel to Ellie's
    Initially, the game was a 4/10 from me. I went into the game to give it a genuine chance and played with an open mind. Sure the choice to kill Joel in the opening hours of the game was jarring. I thought it was a perfect catalyst to offset the story and gave the right motivation for Ellie and company.

    The juxtaposition to Abby's story was stark contrast and perfect parallel to Ellie's descent into madness. I just wasn't too impressed with some of the decisions made in the story, and some of the character moments and dialogue were weak in comparison to the original.

    Standing on its own, segments and dialogue between characters weren't as exciting and wasn't as engaging, I didn't have too much attachment to Jesse or Dina throughout the story. The new side characters introduced in Abby's section of the game were interesting and a breath of fresh air, but didn't have enough screen time to develop before certain story events happen.

    And I get the praise for graphics, but inevitably graphics are only going to improve and look better in the next few years, so I don't tend to get overly excited over graphics. But it is a pretty game.

    The gameplay is fun, but nothing crazy innovative. The map layout for each encounter keeps combat engaging and exciting at times, and the hide-and-seek type of combat is fun. As well, I do like the section of the game where it straight-up turns into resident evil.

    Overall, I respect the themes and concepts that Neil and the team at Naughty Dog worked to achieve, but I do have to knock it down a bit for its execution. The gameplay and graphics are what makes this game worth playing, but delving into a story-driven drama where the story is the weakest part of the affair does dampen the experience.
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  79. Jun 22, 2020
    5
    I do not agree with all this 0s and 1s. The game is not so bad. It is just mediocre. I would like to pinpoint pros and cons.

    Pros 1. It is a new LoA game after all from Noughty Dog. 2. It is nice to see old faces again. 3. The game is very friendly to all people in terms of accessibility. 4. The graphics are ok ( but they are not much better from LoA) 5. You can ride a horse. Cons 1.
    I do not agree with all this 0s and 1s. The game is not so bad. It is just mediocre. I would like to pinpoint pros and cons.

    Pros 1. It is a new LoA game after all from Noughty Dog.
    2. It is nice to see old faces again.
    3. The game is very friendly to all people in terms of accessibility.
    4. The graphics are ok ( but they are not much better from LoA)
    5. You can ride a horse.

    Cons
    1. Plot - I will just skip this point. After chapter 6, I had strong desire to turn this game off. I made myself to finish it.
    2. Game mechanics - they are just the same. 7 years passed - maybe ND could ad something new?
    3. Level Design - the weakest part of the game. They put so much efforts in creating all this environment, but it is completely dull and empty. First open world o location Seattle shows us the whole lack of ideas. Corridors and rooms with enemies. 4. I can not explain why, but it is not fun at all to kill infected any more. It is just stupid stealth and that’s it. Melee fights are not fun anymore. It is a big disappointment. It is like Star Wars episode 7 we saw everything before, graphics became better. But everything feels completely broken + your favourite characters die. I feel that Druckmann might not be creative director of the studio after this game (
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  80. Jul 2, 2020
    5
    Excellent gameplay, crappy story (nothing make sense specially if you played the first one) and destruction of characters just because they want to add "that" ideology that is destroying a lot of entertainments lately, I am officially an ex-fan, a shame
  81. Jun 20, 2020
    5
    Contras, história mais ou menos, desrespeito com os personagens do primeiro jogo, Pros, Jogabilidade boa Ótimos gráficos.
  82. Jun 28, 2020
    5
    2 days after finishing this game I'm still unsure if I wish I'd avoided this or not. I both liked and despised this game. For anyone who deeply enjoyed the first game and thought it ended at a logical end point, I would highly advise you not to play this game.

    The Last of Us 2 is dark, depressing and deeply upsetting, and goes out of it's way to take everything ...EVERYTHING... from
    2 days after finishing this game I'm still unsure if I wish I'd avoided this or not. I both liked and despised this game. For anyone who deeply enjoyed the first game and thought it ended at a logical end point, I would highly advise you not to play this game.

    The Last of Us 2 is dark, depressing and deeply upsetting, and goes out of it's way to take everything ...EVERYTHING... from characters you care dearly about. This is done with little/no care or respect for the characters; some huge events are rushed, others are not but the game delights in having you play through their suffering for too long. If you care about Joel/Ellie after playing the first one, you will not enjoy this game. It will stay with you long after the credits have rolled. In that respect, the director has likely achieved what they set out to do, and some kudos has to be given for making a story that - at least in parts - is impactful. The impact, as well as the graphics, sound and music (which are all top notch) are the reasons this score is as high as it is. However the cost of the events of it's story, the treatment of it's characters, and where they are left by the end is too great. The events of this game and the conclusion cast a shadow not only over the experience of this game, but over the first, making it also feel tarnished by the experience, knowing what events follow.

    The first game was interspersed with poignant moments that shed light in it's darkness (such as the Giraffe scene), but these moments are all lacking from this game, save for 1 or 2 bittersweet flash-back scenes. Aside from it's treatment of the characters this is it's biggest downfall, in that it appears to have lost the soul of the first game.

    While I've played the first game 3 times and enjoyed each play-through just as much, I will not be playing this game a second time. Once is enough, or possibly too much.
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  83. Jun 19, 2020
    5
    This review contains spoilers, click expand to view. So many idiotic takes based on a tiny fraction of the game they've played (if they've even played at all). To think Abby is supposed to be empathetic by the time she offs Joel is **** stupid.
    Pretty sure if someone killed your parents and you virtually knew nothing else about that person aside from the fact that they might be well regarded by other people you know nothing about - you might also have a vengeful view of that person.
    Maybe give the game a chance to tell its story from her perspective instead of focusing on your own love for a character. The whole thing serves as a catalyst for the story telling, morons.
    Unless you just want 1-dimensional, good vs evil characters in TLoU... Despite that not being what even the first game is about.
    EDIT: But please, respond with your justification for your stance based on a few hours of the game - because I sure as hell haven't seen one that doesn't just boil down to "but I loved Joel!"
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  84. Dec 19, 2020
    5
    This review contains spoilers, click expand to view. Overly long with truly tedious gameplay. SJWs will enjoy seeing a lesbian couple raise an interracial Jewish-Asian baby and a transgender child murder their disapproving mother, but anyone who is looking for a game that they'll enjoy playing should probably look elsewhere. Expand
  85. Aug 11, 2020
    5
    This review contains spoilers, click expand to view. People giving this game a 0 are just as bad as people giving this game a 10.

    Yes, the story is awful. They layer tropes within tropes, with my favorite example being the child who runs away from the cult because they are being forced into a marriage with an older man... but don't want to because they are... transgendered? I am all for equality and consider myself somewhat of a social justice warrior IRL, but this just feels like they had a story put together and then decided to inject hot-button social issues into every plot point where they could fit them. The problem though is that even if the story didn't include the SJW overload, it would still be a mediocre story with an unsatisfying ending.

    At the end of the day though, the fact is that this game is a masterpiece in level design, gameplay and graphics. If you could skip all cut-scenes and just have an adventure in post-apocalyptic Seattle hunting down bad guys and zombies while scrambling for scant supplies, the game would stand among one of the best games of the year.
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  86. Mar 14, 2023
    5
    I got this game because of all the hype and the awards it won. I was disappointed. The gameplay was very linear. You just follow the story in a straight line...no real challenge. Very few puzzles. Very little variety in the game. I'd rather play a game, not just act out a movie. The story wasn't original at all. It's just TWD + Resident Evil + 28 days later. They go out of their way toI got this game because of all the hype and the awards it won. I was disappointed. The gameplay was very linear. You just follow the story in a straight line...no real challenge. Very few puzzles. Very little variety in the game. I'd rather play a game, not just act out a movie. The story wasn't original at all. It's just TWD + Resident Evil + 28 days later. They go out of their way to make Abby look like a man which was just weird. And the entire wokeness of the game was frankly distracting, made no sense of the story, and was just shoehorned in "just because". That's the only reason it won GOTY. It's the apocalypse and everyone's fighting each other and worried about getting surviving the day, but oh let's discuss someone being trans. The identity politics was just off-putting and irrelevant for the story and many aspects were not "beautiful" as the pretentious writers think...it's a major eye roll. On the positives, the scenery and general world building was great. But that's about it. Really annoyed by this game and disappointed. Sorry, Resident Evil is still WAAYYYYYY better. If there is a third game, count me out. Expand
  87. Jun 22, 2020
    5
    Great graphics; good ost and animations; a non innovative gameplay, which overstays it's welcome and ends up making the last third of the game boring, and a story that harms it's self for the sake of delivering a message, one that could have been delivered without harming the structure nor the pacing nor the characters.
  88. Jun 28, 2020
    5
    Gameplay is great. Graphics is good but the story is disappointing. Especially the second part. Hope we will never see part 3.
  89. Jul 2, 2020
    5
    This review contains spoilers, click expand to view. The first several hours are absolutely stunning. Insane graphics, well developed gameplay and your two beloved characters back together. But after Joel gets killed the game takes a turn not only for the worse, but for the worst. The new characters are stale and you don't feel any bonding with them whatsoever. You simply do not care about them. Dina, your new gf? I hoped for her to just die until the end. There was nothing likeable about her except for her willingness to support Ellie on her revenge trip. Jesse? Nice guy but gets shot in the stupidest way ever. Owen - the guy you begin to like and understand when being forced to play half the game with exactly that character that had just murdered Joel in cold blood in the most brutal way? Gets killed before switching to Abby, playing her worth the knowledge that this dude will eventually get stabbed. Lev, the former scars girl/guy who ends up with Abby? No connection until the end. The storytelling is thin and had no density considering the enormous length of the game. Additionally, I never knew when the end would finally come. You prepare yourself to finish the game just to have another 5h filler element, tackling a problem that never feels to be of interest or in the characters interest. The ultimate ending is non logical and leaves you shaking your head and asking yourself: why the eff did I just struggle myself through that game when story wise all that was happening was that Joel died and then you stumbled across a world (albeit beautifully looking) with faceless and blindly interchangeable characters. As mentioned in the beginning - the game starts strong but turns out to be a long and repetitive story that struggles to build up the atmosphere and bonding abilities from the first part, but gives you no greater goal to strife for, no character development (rather the opposite) and have you play your hated arch enemy for 50% of the game without giving you any feeling of understanding of getting close to liking that character. I wished for Ellie to simply kill Abby in the end, but even that wish didn't come true and leaves you completely up in the air. The feeling of utter disappointment reminds me of the ending of mass effect 3. Expand
  90. Jul 14, 2020
    5
    This review contains spoilers, click expand to view. A lot has been said about this game. The only thing I can do after beating it is agreeing with the fact that it’s bad. Gameplay is fine but identical to the first one. The feeling is that the game drags itself so much over its welcome, due to decent but highly repetitive mechanics and level design. The first one had on its side a shorter length, and a much, much better storyline and characters. This part 2 goes in every single wrong direction it could, when it comes to these two aspects. It starts flushing away the most fundamental thing that EVERYONE wanted to see: the relationship between Joel and Ellie, killing off the first, and transforming the second into an unlikable sociopathic dumbass. All the other characters are either destroyed and marginalized (Tommy) or just forgettable in the best case, including Abby. I’ve seen many hating her so much. I couldn’t do even that. She just doesn’t make me feel anything. She’s so bi-dimensional that DoomGuy expresses infinite more personality with a couple of grunts. What made me feel extremely annoyed though is the way the writers try to trick the player in liking her with any sort of subterfuge, because oooh she plays with doggos, oooh look how she saves zebras, oooh look how she saves kids, oooh look how many friends she has, she must be the best person in the world. Well no, she is not. She is just a terribly written character (together with all her besties), with 0 character development and an atrociously boring and stupid storyline that goes nowhere and simply wastes your time. Even the LGBT representation is done much better in the first game (Bill and his side story are so well written, so sweet and at the same time so bitter. Definitely one of the best parts of the first game). Here things are just thrown in just for sake of politics, decontextualized, stereotyped and simply uninteresting. What I wanted to see in the game are Ellie and Joel, how they’re coping with the end of civilization (the best part of this whole thing is the flashback in the museum), I wanted to see developments with the infection, I wanted to see how humanity is surviving. I wanted lore, emotions, world building, character development. What I’ve got instead is Abby literally taking it in the ass in one of the worse sex scenes I’ve ever watched.

    Giving it a 5 because of the graphics. Seriously, I can’t understand how were they able to achieve this on an obsolete hardware such as PS4. This is going to be the benchmark for the new console generation, together with RDR2 and Death Stranding. And, hopefully, Cyberpunk 2077.

    Please CDProjekt, don’t disappoint us.
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  91. Jun 22, 2020
    5
    I didn't enjoy the plot in this game much at all. New characters weren't likeable in my opinion.
  92. Aug 2, 2020
    5
    The game started out decently, with some controversial moments, but so did the first game. The problem came in around the half way point of the game where there's a sudden character switch at an important point in the story. This leaves two issues. First, this screws up the pacing of the game. The timeline started going everywhere, backwards, then forwards, then backwards, without any realThe game started out decently, with some controversial moments, but so did the first game. The problem came in around the half way point of the game where there's a sudden character switch at an important point in the story. This leaves two issues. First, this screws up the pacing of the game. The timeline started going everywhere, backwards, then forwards, then backwards, without any real push to the main story line, making it less coherent and focused. Secondly, no one really cares nor wants to play as this newcomer, and the game REALLY forces you to like and sympathize with this character, which of course gives the opposite effect and makes you dislike playing as the character even less. By the end of the game, it became a total drag to even play and finish. The story, and the game, gradually feels pointless and exhausting. That might be the intention of the devs, but I can't say I could rate a game that actively making me dislike it as time go on a good game.
    Gameplay is decent. Graphics and voice acting are phenomenon. It's a shame that the most important aspect of the game, the story, is cheapened by shock value, emotional manipulation, poor writing, and worst of all, moral preaching. One of the best things about the first game was the moral ambiguity of the characters. There was no good or bad, right or wrong, just desperate people. In the last of us 2, all of that is gone. There are now clear black and white, with plenty of moral preaching and guilt tripping being thrown around, when you are NOT given any choices throughout the game. It comes off especially self-righteous, given the first game was done so well on this front.
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  93. Jul 5, 2020
    5
    While I didn’t think the original ever needed a sequel as the story ended perfectly; the way they’ve handled this was so bad that they’ve actually undermined the original. I was bored playing this by about half way and that’s something I never thought I’d say about a Naughty Dog game. By the final third I just wanted it over with so I could sell it. The gameplay is very much the same asWhile I didn’t think the original ever needed a sequel as the story ended perfectly; the way they’ve handled this was so bad that they’ve actually undermined the original. I was bored playing this by about half way and that’s something I never thought I’d say about a Naughty Dog game. By the final third I just wanted it over with so I could sell it. The gameplay is very much the same as the original with not much innovation. I didn’t mind that at first but after the 50th time sneaking around enemies it became robotic apart from a couple of exceptions. People praising this game for including lesbians, transgenders etc are missing the point. The story falls flat, they tried to be smart, daring and produce something shocking for the sake of being shocking but overall it’s totally dull and such a depressing game to play. If I anything I thought it was too violent! Something I never thought I’d say.


    I really loved the first game but I feel this one has tainted it, that’s how poor the story is. The writer’s egos got in the way unfortunately.
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  94. Jul 11, 2020
    5
    Story, 2/10
    Gameplay, 8/10
    I will give this a 5. Rent, don't buy. It is a lesson in NOT to design story driven games.
  95. Jun 19, 2020
    5
    10/10 graphics, sound, overall atmosphere
    7/10 gameplay, MGS and SC are still better
    1/10 story, it’s not only anti white, it’s anti lesbian, anti trans, but most important, it’s anti Joel! You should have made new story with new characters, and not abuse our beloved ones! P.S. And gosh, what’s up with all this false advertising? You have no moral right to use Joel in any representation of
    10/10 graphics, sound, overall atmosphere
    7/10 gameplay, MGS and SC are still better
    1/10 story, it’s not only anti white, it’s anti lesbian, anti trans, but most important, it’s anti Joel! You should have made new story with new characters, and not abuse our beloved ones!
    P.S. And gosh, what’s up with all this false advertising? You have no moral right to use Joel in any representation of this product, after what you’ve done to him! Shame on you Neil and your New Dogs(
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  96. Jun 26, 2020
    5
    The game excels in everything except the story which is terrible, just terrible.
  97. Jun 20, 2020
    5
    This review contains spoilers, click expand to view. Absolute joke of a story and an insult to fans of the first game to expect us to sympathize the way the devs thought we would after the pathetic content we were shown and TOLD to get us to root for Abby.
    "We only want to do a sequel when we have a story worth telling."
    You should have kept this one in the notebook mate. I wish I could refund my purchase.
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  98. tzo
    Jul 19, 2020
    5
    as a fan of the first game i´m really disapointed with this secuel, i did not like the story with its bad plot twists.
  99. Jun 22, 2020
    5
    This review contains spoilers, click expand to view. I wanted to like this game, man, I really did. The first Last of Us was one of my favorite games of all time. I went into this optimistic that the haters would be proven wrong and this would be one of the best games of 2020, and for the first few hours, it was! The game looked great, we got some great bonding between Joel and Ellie, and the gameplay was interesting and fun. But then Joel got killed off. I'm not upset that Joel got killed off, he did some horrible things, but killing him off within the first two hours of the sequel to a game which got me completely invested in him emotionally is just not the right way to do it. They should've introduced the character that kills him off first, given us her backstory, and THEN killed Joel off. Instead, they did it in reverse. You end up playing as the killer for about 7 hours, and most of it feels like filler. The constant flashbacks during this arc ruin the pacing and make for a confusing and needlessly long arc with little to no big reveals save 1 or 2 that I won't spoil. Then we get to the ending where Ellie and the new character's arcs converge. Ellie fights with the new character, gets her fingers bit off, but ends up letting her go, even after she killed Joel and some other characters dear to Ellie. This makes absolutely no sense considering the remainder of Ellie's arc after Joel's death is focused around killing innocent people because Joel's death made Ellie lose her sanity so she just starts killing everyone around her. And then she lets the person who made her lose her sanity go? I'm sorry, but regardless of the message you're trying to tell, that's just bad writing. The worst part about this is that there are some good parts in here, it's not all bad. The plot just comes across as a misery simulator (as some people have been saying) with absolutely no payoff, leading to an unsatisfying ending with the antagonist getting what they wanted with absolutely nothing for Ellie in return. The game ends with Ellie at home, alone and depressed because she has no one left. There's so much more I could talk about, but the story is just a mess. Avoid this game. 4/10 Expand
  100. Jul 18, 2020
    5
    The story is too stupid to play.

    It's a shame the rest of the departments tried so hard. Must suck.
Metascore
93

Universal acclaim - based on 121 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 121
  1. Sep 13, 2020
    90
    The Last of Us Part II is the high point of the PlayStation 4. The plot is controversial, but the game is the incredibly addictive adventure of Ellie, from which it is impossible to pull away from the opening and to the very end.
  2. Sep 5, 2020
    93
    Not everyone is going to enjoy the motives of The Last of Us Part II. But if you try and manage to accept the subliminal and not so subtle messages as a fact that the world has gone awry and that people have the need to have somewhere or someone to belong to as their own way out, then... You will witness the boundaries of gaming expand. You will witness a true masterpiece.
  3. Game World Navigator Magazine
    Sep 3, 2020
    75
    If you loved the original for its great characters and well-paced story – stay away from this game. However, if you’re aching to sink into the depths of depression, or just want to cut some throats and burn some zombies – Part II will deliver. [Issue#247, p.72]