User Score
6.7

Mixed or average reviews- based on 10 Ratings

User score distribution:
  1. Positive: 6 out of 10
  2. Negative: 3 out of 10

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  1. Jul 25, 2017
    6
    Super Cloudbuilt
    Super Frustrating
    Super cloudbuilt is a parquor platforming game where you play as a young soldier named Demi who disconnected from her old life and physical body.. This game consists of a 5 hour long story mode, as well as challenge modes ranked and rush... And I am completely awful at this game… I found Super Cloudbuilt to be super frustrating thanks to its design
    Super Cloudbuilt
    Super Frustrating
    Super cloudbuilt is a parquor platforming game where you play as a young soldier named Demi who disconnected from her old life and physical body..
    This game consists of a 5 hour long story mode, as well as challenge modes ranked and rush...
    And I am completely awful at this game…
    I found Super Cloudbuilt to be super frustrating thanks to its design choices and floaty feeling controls..
    Here you’re able to jump, shoot, and dash... thankfully there is an option to customize controls because the default control scheme is just as bad as I am at this game…
    at first I was having a lot of fun with super cloudbuilt..
    You wall run and climb while you avoid mines, lasers and the occasional enemy... all while trying to find your way to the games end... collecting items along your way to unlock lockers at the end of each level for extra lives, find placeable checkpoints that you can use when you feel you just passed a challenging point you don’t want to go through again…
    all of this was fun at first… but it never felt fluent or responsive..
    I felt like I had no real control compared to games like titanfall 2 or mirrors edge catalyst that kind of does a similar thing as super cloudbuilt…
    I felt like the boost ran out too fast... She didn’t get enough distance in her wall running... it just started to feel frustrating to me rather than fast and fluent…
    and this wasn’t helped by the fact you have to also control the camera so you’re not sure where the ledge is you need to jump to next…
    and onto [p of this there’s no real progression indicator from the game..
    You’re just thrown into a level with a bunch of floating platforms and the rest is up to you...
    and this caused the game for me to feel like it lacked polish…
    and the games idea of challenge is to take even more control away from you as it ads sections and walls that don’t let you boost..
    Instead of letting you have your tools and challenging you with obstacles or crazy jumps instead…
    but even then the games floaty feel wouldn’t cause that to work either...
    I could just not like this game because I am bad at it…
    I didn’t have the urge to try again once I lost all of my levels in a level and had to restart from the bottom..
    I just got annoyed and blamed the game for not knowing what to do at the spots I died in
    Super Cloud built is a challenging game, so I can still see the good here for players into this sort of thing…
    but the games feel for me was off, and not one I can recommend
    I give Super Cloudbuilt
    a 5.5/10
    Expand
Metascore
78

Generally favorable reviews - based on 10 Critic Reviews

Critic score distribution:
  1. Positive: 8 out of 10
  2. Negative: 1 out of 10
  1. Playstation Official Magazine UK
    Sep 8, 2017
    90
    Free-running in Super Cloudbuilt is a weightless wonder, and anyone who envies birds should definitely try it. [Oct 2017, p.95]
  2. Jul 31, 2017
    80
    Full speed wall running and bombastic action make this very difficult and very attractive platformer an exciting challenge to conquer.
  3. Jul 31, 2017
    80
    Super Cloudbuilt is a stunningly well realised game. It’s fun and frantic, yet the player is always in control. How much you enjoy this game will really depend on how much of a glutton for punishment you are. Cloudbuilt is frustratingly hard, but those with the patience and skill to persevere will find a rich and rewarding title with a great deal of replayability, returning to each level to find the optimal routes and looking like a boss whilst doing so.