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Metascore
74

Mixed or average reviews - based on 8 Critic Reviews What's this?

User Score
7.1

Mixed or average reviews- based on 9 Ratings

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  • Summary: Rocket-powered 3D parkour platformer, built for speed running and exploration. Defeat enemies and overcome obstacles as you hurtle with break-neck momentum above a vast abyss. Collect power-ups, drop checkpoints and take your place on the international leaderboards.

    Take on the role of
    Rocket-powered 3D parkour platformer, built for speed running and exploration. Defeat enemies and overcome obstacles as you hurtle with break-neck momentum above a vast abyss. Collect power-ups, drop checkpoints and take your place on the international leaderboards.

    Take on the role of Demi, a young soldier who wakes up in the empty shell of a ruined building, in the center of a strange new world, disconnected from her old life and physical body. With each new challenge she overcomes Demi slowly pieces together the future now laid out before her.

    This remastered edition stays true to the original concept with an emphasis on player skill and creativity, but with even more diverse mechanics and a more connected and varied world.

    Will Demi learn to understand and accept her new world, or question her reality and learn to defy it?
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Super Cloudbuilt - Release Date Trailer
Score distribution:
  1. Positive: 4 out of 8
  2. Negative: 0 out of 8
  1. Jul 28, 2017
    90
    This is a game of running at light speed, double-jumping like crazy, and perilously running across walls and over pits. The levels are just so vast and give you plenty to explore, and the collectables are fun to seek out as well. Throw in an intriguing story and you have one of the best indie 3D platformers in years. If you can withstand a true platforming challenge, don't let this one pass you by.
  2. Jul 25, 2017
    85
    All around, Super Cloudbuilt took me from a baby just learning how to walk all the way to an angsty teenager yelling at the screen. A full blown adult who’s in full control of his movement? No way—I’m barely that in real life, but I reached a level of confidence that brought excitement and not apprehension when I leaped for a platform that might just be too far out of reach. Super Cloudbuilt isn’t a perfect experience, but a fun one without a doubt.
  3. Aug 2, 2017
    75
    A challenging action-parkour game, with open levels and a good visual design.
  4. Jul 24, 2017
    74
    At the end of the day, Super Cloudbuilt is a well-designed and challenging game that just needs some minor tweaking to be a major player. The story is just uninteresting and the rewards for completing the levels of the game are lousy. There is definitely enough here – 4 branches of 9 or so levels, plus a hoard of challenges – to keep a parkour person happy... just don’t look for a higher meaning.
  5. Aug 6, 2017
    68
    Those who love challenges and full speed action got their game with Super Cloudbuilt. A frantic platform with technopunk aesthetics that brings back from the past concepts such as checkpoints or lives, putting out of the frame autosaves.
  6. Aug 2, 2017
    65
    Super Cloudbuilt is a game I thought I would enjoy playing and ignore the story. The reverse ended up happening. The narrative is interesting and the one thing that kept me playing. The game surrounding it fell flat for me on so many levels. I wanted to love it more than I did, but in the end it never clicked with me.
  7. Jul 30, 2017
    60
    When everything comes together Super Cloudbuilt feels effortless; it’s smooth and gorgeous fun. It’s just a shame that those special moments aren’t more common.

See all 8 Critic Reviews

Score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. Aug 31, 2017
    10
    Disclaimer: I was a QA tester for SCB and am friends with the developers. Also, I loved the original to death and all of this colors myDisclaimer: I was a QA tester for SCB and am friends with the developers. Also, I loved the original to death and all of this colors my opinion.

    Super Cloudbuilt is wonderful, it is everything Cloudbuilt wanted to be polished to perfection. I put over 900 hours into the original Cloudbuilt, and while the core mechanics were phenomenal and I obviously love it it did have some obvious flaws. The story was a notable weak point and the whole game lacked a sense of polish, on top of that several of the game modes were prone to crashing and a couple of bugs with the movement simplified the game to much at the highest level. I'm happy to say that all of that has been addressed in Super Cloudbuilt

    The core of what made Cloudbuilt great is still here, that freedom of choice and the feeling of exploration is made all the more viceral by the redesigned levels and expansive design incorperated into every piece of the game. The movement is more refined, allowing new players to pick up the game more quickly and feel greater control over their motions. Demi feels as if she has actual weight and momentum now and the strange way Demi liked to get stuck on things in the original is gone.

    The story and level select have been overhauled from the ground up. The hospital hub world is compact yet full of detail and the fact that Demi's monologues can be listened to inside loading screens or as you begin a new level keeps them from breaking the flow as they did in the original. The voice acting is also much improved, as well as the writing.

    Finally, the polish. Everything about Super Cloudbuilt screams polish. The menus are sleek and modern, the inventory system is simple and effective, and everything is where you would expect it to be. All of this combined with a new global leaderboard system and the many gamemodes Cloudbulit has always had gives hours of content for those people who want to go fast while still providing rewards for those who want to play more casually.

    For me Super Cloudbuilt is a 10/10, everything about this game is an improvement upon the original and it has earned it's spot as one of my favorite games of all time.
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