User Score
5.6

Mixed or average reviews- based on 393 Ratings

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  1. Aug 5, 2021
    4
    maybe its because games like this are not my favorite genre but i m not really happy with this game - feels like youre not really involved - it doesnt really matter how you perform - the graphics are not special - it never felt like action its always like watching it from far instead of flying fighting yourself
  2. Dec 15, 2020
    4
    This game had a phenomenal amount of potential to place you in the thick of your dream Star Wars scenario; instead, it’s a constant struggle to ignore the weak, ineffectual characters who were clearly designed by committee as opposed to any sort of unified (or single) vision. This is before we even get onto the redundant customisation, buggy action and convoluted controls...

    Firstly on
    This game had a phenomenal amount of potential to place you in the thick of your dream Star Wars scenario; instead, it’s a constant struggle to ignore the weak, ineffectual characters who were clearly designed by committee as opposed to any sort of unified (or single) vision. This is before we even get onto the redundant customisation, buggy action and convoluted controls...

    Firstly on the characters, there appears to have been a deliberate attempt to avoid making anyone truly good or evil, and it’s totally fine to blur this line as long as the characters themselves are charismatic in some manner (they aren’t). Every single crew member is both bored and boring in their role within the story. It feels more like taking part in space battles with some corporate office colleagues on a “fun” work day out, as opposed to a crew of experienced and battle-hardened ace pilots. The game has managed to make the entire cast very diverse AND YET all somehow the exact same in terms of personality, to the point that everyone is absolutely forgettable - a bunch of mild-mannered, polite, quietly spoken jobsworths. I PLAY GAMES TO ESCAPE THESE PEOPLE!

    Onto the gameplay itself, which is brilliant...sometimes...under certain circumstances...I think. It certainly feels great sitting in the cockpit and looking around, and when the action is light it all feels controlled and slick. However, as soon as multiple enemies turn up, it descends into an anarchic blend of thrashing around, trying in vain to cycle through enemies and bumping into things whilst the voiceovers shout the same pointless drivel over and over. The controls probably feel great with a keyboard and mouse, but on a PS4 controller it’s more of a lucky combination of button-mashing / praying. I also witnessed a fair amount of ships stalling and glitching, and the game itself crashed on me once or twice after just a couple of missions.

    Finally, I was really, REALLY looking forward to customising my own character and my ship, but the game renders this fun bit of personalisation totally useless, since the entire experience is first-person - I’ll never get to peek around the ship or look into the cockpit, gutted!

    If I could, I’d get a refund on this game, but since I have already missed that window of opportunity I will instead trudge through the remaining missions, imagining I’m surrounded by charismatic heroes and villains instead of my usual 9-5 coworkers in jumpsuits...and I’ll be sticking it on Story Mode to get through it ASAP.

    Swing and a miss. Don’t let the glowing official reviews fool you on this one.
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  3. Jul 18, 2021
    4
    The characters are either black or female. I am a white male. What a discriminatory game. I am so offended.
  4. Dec 5, 2021
    4
    Showed promise but has very poor mouse/keyboard controls. It is like the joystick programming was used for the mouse. Battlefield (any) and War thunder do so much better at mouse/keyboard than this game.
  5. Oct 6, 2020
    3
    I wanted a deep flight combat game all i got was a 20 minute time killer. Im gonna start of light and work my way down to the biggest offence. Man was excited for this. Dont waste your money. “Deep” gameplay is deep for mobile gamers maybe lol. “Oh look u can divert power its deep” lolol. Doesnt even feel like star wars, characters look like they came out of a fashion magazine...and whyI wanted a deep flight combat game all i got was a 20 minute time killer. Im gonna start of light and work my way down to the biggest offence. Man was excited for this. Dont waste your money. “Deep” gameplay is deep for mobile gamers maybe lol. “Oh look u can divert power its deep” lolol. Doesnt even feel like star wars, characters look like they came out of a fashion magazine...and why arent storm troopers wearing their helmets wtf. I wanna be in a room full of storm troopers etc not in some high school drama parading with a light star wars skin on it. Skipped all the hanger parts as the characters and story are a waste of my time and nothing but cringe. A lot of the characters voice actors sound like they came from a children's cartoon and it really breaks the immersion during gameplay. Don't even get me started on the dialogue. I was hoping for the gameplay to be amazeballs thats why i bought this but my god am i disappointed...the way you track ships is horrid theres no options like in battlefield 3 to look where your opponent is while turning by locking on. Dont have VR? Good luck seeing whos going anywhere, most of the time you will be flying aimlessly. The way throttle works is also stupid as hell. All imperial ships suck. The Tie Fighter is a joke you cant see a god damned thing peripherally so have fun lolol. All in all i was gonna get vr for this and a joystick. Now i wish id saved $55 Cad. Disney and EA were made for each other. Star Wars is dead. P.S maps suck. Expand
  6. Oct 4, 2020
    3
    Very poor story with completely unforgettable characters. I’ve been a HUGE Star Wars fan for over 40 years, but they have lost their way. Can’t take anymore of the SJW being crammed down our throats. Star Wars was always inclusive and diverse, WAY before it was fashionable to be, now it’s just over the top and this game is the epitome of it. Aside from that, the story is boring, the gameVery poor story with completely unforgettable characters. I’ve been a HUGE Star Wars fan for over 40 years, but they have lost their way. Can’t take anymore of the SJW being crammed down our throats. Star Wars was always inclusive and diverse, WAY before it was fashionable to be, now it’s just over the top and this game is the epitome of it. Aside from that, the story is boring, the game play is SOOOO weak, I was hoping for a Rogue Squadron experience, but this isn’t even close. Should have been 3rd person view not 1st, the controls are a mess and with everything that’s going on, it feels like you need a PhD to use them at times. Graphics look pretty good, but that’s about the only positive. Severely disappointed in this game, I’d much rather hook up my N64 or game cube and play through the Rogue Squadron games, or even play the Starfighter Assult missions on the Battlefront games. Both are superior to the mess that Squadrons is. Expand
  7. Dec 11, 2020
    3
    Most missions come down to chasing enemy fighters. And all the cool cinematic moments happen in pre-rendered cinematic, so it feels like you've been enlisted as the pilot for the most boring parts of the campaign. I regret the purchase.
  8. Oct 24, 2020
    3
    Lazy, under-developed, disappointing. This is a hastily-developed beta version game that lacks proper mechanics, physics and immersion of a starfighter simulator. Some people say this is the successor to the xwing-tiefighter franchise; not even close. Missions are boring and poorly choreographed, there are certain parts of the battlefield you can't go, trigger events and dialogue messesLazy, under-developed, disappointing. This is a hastily-developed beta version game that lacks proper mechanics, physics and immersion of a starfighter simulator. Some people say this is the successor to the xwing-tiefighter franchise; not even close. Missions are boring and poorly choreographed, there are certain parts of the battlefield you can't go, trigger events and dialogue messes up with your speed and direction, and hangar dialogues are completely unnecessary and very forgettable; so are the characters.

    The throne for a worthy xwing-tiefighter successor is still very much empty.
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  9. Sep 24, 2021
    3
    This game controls like a tank. Unfortunately alot of it just sucks, because it seems very unresponsive to Dual Shock controls, I dont remember games like Ace Combat this bad.
  10. Oct 3, 2020
    3
    the gameplay is fine and looks good but is lacking in much to do outside of the campaign (of which youd be better playing star wars rogue squadron) the multiplayer isnt much to speak of either in general not that wont have some fun but still but overall id say a 3 for now until they show more and if not wait til the games on sale to get
  11. Oct 5, 2020
    3
    Initially fun, but quickly turns into a tedious grind. The story was basic, disappointing. The urge to remain politically correct has rendered elements of the game redundant. I would recommend waiting for a sale on this one rather than paying full price.

    [Character Customisation/Creation] You can clearly tell that the desperate attempt to remain politically correct was given higher
    Initially fun, but quickly turns into a tedious grind. The story was basic, disappointing. The urge to remain politically correct has rendered elements of the game redundant. I would recommend waiting for a sale on this one rather than paying full price.

    [Character Customisation/Creation]

    You can clearly tell that the desperate attempt to remain politically correct was given higher priority than other essential aspects of this game.

    Each pilot (New Republic/Empire) has a default name which can't be edited. Which is absolutely pointless as it's not used at all during the entire campaign. They always refer to you as your call sign. You also pick a voice which is only used for one line in the entire game "I need a resupply" when you request one.

    Then you've got the appearance. There are a male and female variation of every race available, However they've been very careful to not mention gender anywhere and allow you to use male voices for female and vice versa to check that politically correct box. The whole game is also in first person so you never see your customised character either.

    The fact that voices aren't used, names aren't referenced and you never see your character during the entire game gives the impression that something was intended here, but the politically correct brigade stepped in last minute to make it redundant.

    [Controls]

    These were awful, even by the end of the campaign they didn't seem right. Yes you do have the ability to remap them entirely, but the issue is that every single control is already in use, so it's hard to move anything from the thumb sticks.

    For example the throttle up and down is on the left thumb stick, along with roll, which means you're constantly accidently affecting your speed when trying to manoeuvre or vice versa. Also worse is that if you click the left thumb stick it boosts your engine, which resulted in scenarios where I boosted into an obstacle several times.

    If I were to remap, due to every button being in use, something hand to replace where the throttle sat and so would cause the same issue. Compared to other combat flight sims this was a poor.

    [Gameplay]

    Tedious. I was hoping for a little more variety with the environment. Perhaps a land map where you're attacking ground targets. Instead everything is in space where you're either dog fighting or attacking the same capital ships over and over. It was initially fun, but quickly turned into a grind after the first few missions.

    The ship selection is good, they've done well to ensure each ship has significant roles to play.

    [Virtual Reality]

    Fantastic! You can see this was one of the key considerations. For me personally motion sickness is definitely a risk and I found myself requiring a good break between missions to recover. In fact for the last few missions I avoided using VR. The very fact that I did feel rough when barrel rolling and flying upside down is a credit to the realistic flight simulation this game provides.

    [Story]

    Standard. From the trailers and initial revealed gameplay I was hoping for something deeper. Instead the Titan Squadron were the stereotypical bad guys who all possessed English accents (missed out xenophobia on the political correctness list there guys). Vanguard Squadron on the other hand all had American accents and played the underdog as usual.

    I was hoping for more interaction with the members of the squadron, instead you get a brief dialogue with them sporadically in between missions where all you can do is listen, no interaction or opportunity to build a relationship whatsoever.

    There is one point in the game where it gives the impression of a morale choice, but as it's one of the objectives anyway you have no choice.
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  12. Oct 5, 2020
    3
    As usual with EA there is so much potential lost on a half-baked, rushed and buggy as hell game that feels lacking in content. It's another 'game-as-a-service' with a tacked on story campaign that has barely any depth or development to it. The story keeps switching between the New Republic and The Empire but within the same story, so one minute you're playing as the Empire setting up anAs usual with EA there is so much potential lost on a half-baked, rushed and buggy as hell game that feels lacking in content. It's another 'game-as-a-service' with a tacked on story campaign that has barely any depth or development to it. The story keeps switching between the New Republic and The Empire but within the same story, so one minute you're playing as the Empire setting up an ambush, then you're playing as the New Republic trying to escape that ambush. The issue with this is that you constantly feel like you're betraying yourself and have no emotional engagement with your squadmates, since you're going to be trying to kill them in the next mission. Gameplay is a nightmare, while it imports the system management system from better predecessors, it adds in a lot of ridiculous tasks and mission goals that are a pain in the ass. And then there's the bugs, from little (AI enemies getting stuck on scenery) to gamebreaking (checkpoints failing to launch, AI squadmates spawning inside the scenery). The game is already half the price of a new title because it's only half a game, but even then I'd advise waiting until it comes down in price, and that's because I have no faith that EA will bother patching any of the technical issues. Expand
  13. Nov 4, 2020
    3
    I'll be honest, this game is pretty lackluster and boring. I fondly remember playing the old Gamecube games in the series and those were actually fun and enjoyable. I ended up quitting after a few missions in this one because of glitches and an utterly borefest of a story. The characters also suck and the controls are not great either. It seems like a VR game turned into a standard one. II'll be honest, this game is pretty lackluster and boring. I fondly remember playing the old Gamecube games in the series and those were actually fun and enjoyable. I ended up quitting after a few missions in this one because of glitches and an utterly borefest of a story. The characters also suck and the controls are not great either. It seems like a VR game turned into a standard one. I would avoid this one at all costs, unless you're a Star Wars fanatic. Expand
  14. Oct 4, 2020
    3
    the game is lacking in many aspect and that they thought on vr first ruins it. all its made for is immersion rather than fast paced multiplayer combat and the lock on system ruins any skill there could be needed
  15. Oct 5, 2020
    3
    This game isn't complete garbage like some of the other EA SW titles (Fallen Order, anyone?), but it's not a good game either, and it's certainly not worth the price they've put it at

    I was a huge fan of the original X-Wing game by LucasArts back in the early '90s, and to be frank, that game is vastly superior to this one, even today As many others have said, the "story" is
    This game isn't complete garbage like some of the other EA SW titles (Fallen Order, anyone?), but it's not a good game either, and it's certainly not worth the price they've put it at

    I was a huge fan of the original X-Wing game by LucasArts back in the early '90s, and to be frank, that game is vastly superior to this one, even today

    As many others have said, the "story" is laughable, considering how shallow, short, and BORING it is. The story feels like it came from someone's 5th grade "creative writing" assignments. The plot is cliche, predictable, and not interesting in any way. Personally, I don't really mind the diversity bits that a lot of folks are upset about. I don't feel that it impacts game play in any way good or bad: you don't really see your own character that much & the voice acting is still very stilted, generic garbage that might as well be an astromech's beeping....actually, I'd prefer the astromech, so there you go

    As for gameplay, it's an arcade game, straight up. This is not in any way a simulation. The controls are not good, the power management is too basic, to the point that it's actually an annoyance. Flight is very arcade-y and not smooth like you would expect in a simulation. Actual flying talent is lost in this game, there's really no point in trying to use flying tactics or even paying attention to things like your rolls and angles of attack. Just treat it like any arcade game and you'll do fine. Some folks like this style, which is fine, but this game should NEVER have been marketed as a simulation: that's a flat out lie

    The missions you are given are, for the most part, a complete joke. They make no strategic sense and seem to have been thought up in a 30-minute conference room session after the makers of this game forgot they had to put missions in. The tactical decisions made by your superiors would ensure a full on mutiny after about 2 days. Since, as mentioned, this is an arcade game, you can do these missions and survive, but I think a lot of folks will agree, the little voice in your head as you complete these missions will be laughing and crying BS on a frequent basis. Think back to when you were 5 years old playing some kind of "war" game with your friends: the tactics are about the same, as is the whole "Nuh-uh, you didn't kill me, I got a shield" ..."Yeah, well I got a shield busting gun, so you're dead"...."No because I got an anti-shield-busting gun shield, so I blocked you"....Yeah, it's about like that. immersion? Forget it, not happening here

    Multiplayer is accordingly meh: it's an arcade game, so there's really not a lot of skill to rely on. You mash a few buttons and flop around in a jerky arcade manner. pew pew pew boom yay, wash, rinse, repeat

    Speaking of button mashing....this is not unique to this game, but yes button mashing is a thing when your systems go down. Whoever originally thought this would be a fun game mechanic should be shot. Whoever still uses this game mechanic in new games thinking it's fun should be shot & then eaten by cannibals. It's BAD. Stop. Doing. This.

    Good stuff:
    Graphics are pretty decent
    I don't see any loot boxes/crates/whatever yet...maybe I just missed them, but if this game doesn't actually have this garbage, then GOOD JOB! GREAT job even. If I never see another loot crate again, I'll be happy (yeah, I know it's not gonna happen)

    All in all...this one is a big disappointment for me for the reasons above. If you're into arcade-y "flying" shooters, then this might be up your alley. If you're looking for a simulation, like this title CLAIMS to be....keep movin' on, cuz this aint it
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  16. Oct 11, 2020
    3
    I just wanted Starfighter Assault from BF2 fleshed out to a full game. Not forced first person super-serious flight sim.
  17. Oct 16, 2020
    3
    Bland story. Bad match making. In multiplayer you will probably go against teams of people that are there almost 24 hours a day, so good luck scoring a kill as you start on line. Dogfights are not ranked meaning that all the kills doesn't help with you overall standing. A few (and I mean A FEW) offline maps. Graphics and sound design are good. Wait for it to be on a bargain bin.
  18. Apr 8, 2021
    3
    TLDR: Bland campaign, sluggish gameplay, underwhelming online, unimpressive graphics and sound.

    Basically it's a shame. I thought this game might be a step in the right direction but it really hasn't impressed me. I've been a long-time fan of space and flight combat games like Colony Wars, Ace Combat, and the old SW Starfighter game on PS2. And I'm a long-time Star Wars fan. I really
    TLDR: Bland campaign, sluggish gameplay, underwhelming online, unimpressive graphics and sound.

    Basically it's a shame. I thought this game might be a step in the right direction but it really hasn't impressed me. I've been a long-time fan of space and flight combat games like Colony Wars, Ace Combat, and the old SW Starfighter game on PS2. And I'm a long-time Star Wars fan. I really enjoyed Starfighter Assault in Dice's SW Battlefront 2 as well, it just should've gotten more content.

    Squadrons though just ain't it. The campaign is not remotely interesting, about as mediocre as the Battlefront 2 campaign, and that's no surprise as Motive was responsible for both. The highlight was seeing Hera from Rebels, but even she lacks the life and character she had in the show.

    As for gameplay, the controls might have depth and complexity, but that doesn't make them feel good. This is not a very accessible game, even for someone like myself who has a fair bit of experience with other games in the genre. The piloting controls just feel sluggish, loose and imprecise. Banking, turning, pitching, rolling, accelerating/braking, none of it feels responsive enough, and this makes hitting small moving targets frustratingly difficult. This is all worsened by always being locked into first person perspective, with your field of view restricted things just feel more cumbersome and claustrophobic. It may be more immersive for some, and I know this game was made with VR in mind, but the lack of a third person view is a big turn-off for me.

    I will say Motive played with some interesting ideas for the mechanics, like managing the power systems of your fighter, adjusting deflector shield positioning, and boosting and drifting. These ideas have potential, but the unpleasant basic controls for steering your craft always overshadow the interesting tactical options that could be offered by the deeper mechanics. The customisation on offer though is very welcome.

    Then there's online, it's dominated by people who are really into the game. That's not surprising, but with all matches being 5v5 (that's less than half the number of players you could have in a full Starfighter match in Battlefront 2) things can definitely feel very one-sided. And with the small player count in a match these space battles often feel pretty sparse and empty, there aren't enough extra AI enemies to make things feel bigger. These dogfights amount to small skirmishes, not epic fleet battles.

    And then the presentation. The graphics are definitely worse than Battlefront 2's, there's just less detail and polish in general. The cockpits look nice, but the space outside, not great. Unfortunately I think because of the prioritisation of VR, visual fidelity has been sacrificed. If you have VR it might be very impressive, but for the average Joe like myself playing games on his TV it feels a little lacking. The effects for explosions and laser fire also just lack the impact of previous games or the old movies. Part of that is also down to the sound design, it just lacks the kick of Ben Burtt's work on the original films.

    Overall I'm just sad I couldn't get into this game. I love Star Wars, I love starfighters, I love flight combat games, Squadrons should've been a winner for me, but it missed the mark on basically every aspect. Clunky controls and lacklustre story and online just hold it all back. I feel bad for being so harsh on a game that doesn't pull any of the microtransaction and live-service nonsense that's become so ubiquitous, but I'm not going to congratulate anyone for doing the bare minimum to appear consumer-friendly. That's basically what recent Star Wars games have been all about anyway.

    Here's hoping the formation of Lucasfilm Games leads to some more impressive stuff, and hopefully it won't be another decade before we see a new starfighter game. Games are built on hope.
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  19. Jun 24, 2021
    3
    Boring and dull for the average user. Maybe accomplished dog fighters could find some enjoyment here but for the most it lacks any reason to play.
  20. Feb 24, 2021
    2
    The single player was ok, the story kept you playing.. Multi-player just blows hard, horrible.

    Was so looking forward to this game, but was so disappointed in it.. If it was more like the battlefront flying part of that game, it would of been awesome.. but its not so it kinda just sucks...
  21. Jun 2, 2021
    2
    Very poor graphics, boring gameplay, simplistic everything. The writing is ABYSMAL. Its just not fun. Sort of challenging ( I played it on veteran), but just doesn't feel right. Very woke, as well. Just not a good game. Felt like it was for under 12 children. Felt like a PS 2 game. Boring story mode.
  22. Oct 4, 2020
    2
    After playing the game for a few hours, it’s clear the technical ambition and gameplay aspirations are there. The game looks fine, plays decently if a bit sluggish, and sounds authentic. Don’t be fooled, there are many bugs and glitches albeit not enough to be completely game breaking outside of HOTAS and VR support.

    However, the biggest issue is the effort that went into this campaign.
    After playing the game for a few hours, it’s clear the technical ambition and gameplay aspirations are there. The game looks fine, plays decently if a bit sluggish, and sounds authentic. Don’t be fooled, there are many bugs and glitches albeit not enough to be completely game breaking outside of HOTAS and VR support.

    However, the biggest issue is the effort that went into this campaign. It is totally lackluster and cliche, to the point of eye rolling. Nothing new is done, and it feels like Generic Disney Star Wars, and not in the sense of Rogue One or the Mandalorian. The supporting characters are sold front and center for their gender identity, race, or political standing and not built as good characters in and of themselves. A good story that looks and feels authentic to Star Wars, especially in the timeframe of the original trilogy is paramount. Instead, the characters on screen feel they are ripped off of a modern day CW show with modern issues and identity politics included.

    What Jedi Fallen Order corrected from Battlefront II’s story, we have regressed. I’m excited to see Disney give studios other than EA a chance with the license and see if they can produce better story’s that concern themselves with the fans first, and not their social issues.
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  23. Oct 6, 2020
    2
    I got this game only for the single player campaign and it just flat out terrible.

    Positives + Star Wars Nostalgia + Graphics and Sound Negative - The writing is absolute garbage. It feels like no more than 30 minutes was spent thinking about the plot and dialogue. The decisions and motivations of the characters come across at the maturity level of a 5 year old. Who thinks this
    I got this game only for the single player campaign and it just flat out terrible.

    Positives
    + Star Wars Nostalgia
    + Graphics and Sound

    Negative
    - The writing is absolute garbage. It feels like no more than 30 minutes was spent thinking about the plot and dialogue. The decisions and motivations of the characters come across at the maturity level of a 5 year old. Who thinks this way?
    - The missions are incoherent. Much of it appears to be designed as a tutorial for the multiplayer but they somehow manage to leave the player confused. One has no idea how to prioritize anything. The design also appears to be led by someone with major attention deficit disorder.
    - The gameplay is repetitive and tedious, just not fun.

    Anyone involved in this product should be embarrassed. The lack of quality control and adult supervision on this game is remarkable. I have no idea why I forced myself to complete the campaign.
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  24. Oct 5, 2020
    2
    Story is bad. Campaign is very short. The multiplayer has only two modes that's it. It's only 5vs5 in each mode. The game locks you in first person view only. You have these cool looking ships and you can see your ship or how you customized it. They need to make a game that is similar in quality as Rogue Squadrons 2 from the Nintendo GameCube era. Not worth your money or time. The gameStory is bad. Campaign is very short. The multiplayer has only two modes that's it. It's only 5vs5 in each mode. The game locks you in first person view only. You have these cool looking ships and you can see your ship or how you customized it. They need to make a game that is similar in quality as Rogue Squadrons 2 from the Nintendo GameCube era. Not worth your money or time. The game looks good and controls decent but the gameplay is very limited and gets old fast. Expand
  25. Jun 16, 2021
    2
    At first, the game is interesting, but later the gameplay becomes boring, since you, besides just sitting in a spaceship and shooting at other players, can do nothing else.
  26. Feb 20, 2023
    2
    2023 review
    GFX : 5/10
    Gameplay: 3/10 Plot: 1/10 Enjoyment: 2/10 Terrible SP story - trite and cliche with nothing new to add, it also relies way too much on Star Wars nostalgia. Controls are woeful: Eschewing the standard flights systems you would get on craft with large back engines and minor thrusters for direction (pull back to lift the front of your ship). They locked down
    2023 review
    GFX : 5/10
    Gameplay: 3/10
    Plot: 1/10
    Enjoyment: 2/10

    Terrible SP story - trite and cliche with nothing new to add, it also relies way too much on Star Wars nostalgia.

    Controls are woeful: Eschewing the standard flights systems you would get on craft with large back engines and minor thrusters for direction (pull back to lift the front of your ship). They locked down swapping these controls in particular yaw and turn to "make sure pc players didn't over dominate the console players". This is ignoring the weird layout of other controls and the fact that swapping pitch y doesn't swap the targeting indicators.

    Graphics are only ok. Star Citizen's first dogfight alpha looked way better and that was ages ago. The sense of size changes as you play with destroyers seeming huge one minute, but corvettes seeming small, then with the star destroyers seeming fairly small. You will also notice size-popping, where all of a sudden a model will change to a higher-quality model suddenly, this is one part of why size seems variable.

    Gameplay has numerous issues (even in 2023) - with dodgy collision detection, lag artifacts (for even minor latency) and inconsistent gameplay (hey do this action to do this specific task, then do the exact same thing for a different task which has different results later). Matchmaking still pits noobs against seasoned teams

    overall a pretty boring game, with deliberately difficult controls and poor UI, poor story and old graphics.
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  27. Aug 13, 2023
    2
    So much potential yet Ea can never do anything with it. They already struggled with air mechancics in previous games yet thought they could make a full game with it.
  28. Aug 17, 2021
    1
    If you play random like every other multiplayer game. You will get beaten down by premade teams of players who know each other.
  29. Oct 24, 2020
    1
    Such as disappointment after the surprising hit Jedi Fallen Order, it this is EA.
    The things I liked about the game are the graphics and visuals, amazing game mechanic, the VR that really enhances the experiences, it makes me really want to love the game. However...
    The story campaign was short and boring and the characters were lame as hell, I did not care for any of them. I would've
    Such as disappointment after the surprising hit Jedi Fallen Order, it this is EA.
    The things I liked about the game are the graphics and visuals, amazing game mechanic, the VR that really enhances the experiences, it makes me really want to love the game. However...
    The story campaign was short and boring and the characters were lame as hell, I did not care for any of them. I would've prefer playing as Wedge.
    The game has only two game modes and there is nothing else much to do in this game that it immediately became redundant after two days playing it. Why can I NOT blow up the Death Star or have a heroes vs villain campaign in their respective ships. Why aren't there any planets we know and love from the movies, not the sequels ,in this game. Why can't I fly the millennium falcon? AND WHY DOES IT NOT HAVE THE THIRD-PERSON PRESPECTIVE OPTION? Stuff like this really what I think deserves this low score rating. So much potential but classic EA's pure laziness and the obvious anti white male racism in this game, destroys it.
    Star Wars: Rogue Squadron is twice the game I wished this one would be.
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  30. Oct 5, 2020
    1
    I was having high Hope's for this game when I pre ordered it. But my Hope's were **** on, and thrown into the garbage. Theres only 3 game modes, a short, simple, and straight forward campaign that has the same kind of mission every time. Dont get me wrong, flying in space is fun, but when you die all the time with a team that has nothing to pitch, it makes me regret ever looking at thisI was having high Hope's for this game when I pre ordered it. But my Hope's were **** on, and thrown into the garbage. Theres only 3 game modes, a short, simple, and straight forward campaign that has the same kind of mission every time. Dont get me wrong, flying in space is fun, but when you die all the time with a team that has nothing to pitch, it makes me regret ever looking at this game. I mean, come on EA, what the hell were you idiots thinking? Terrible job, another fan of yall's star wars games lost. Consider me out. Expand
Metascore
79

Generally favorable reviews - based on 50 Critic Reviews

Critic score distribution:
  1. Positive: 41 out of 50
  2. Negative: 0 out of 50
  1. Game World Navigator Magazine
    Nov 18, 2020
    73
    Moderately hardcore, a tad nostalgic, devoid of AAA luster, but engaging nonetheless – Squadrons is a nice choice for those who miss Star Wars: X-Wing Alliance. [Issue#249, p.56]
  2. Playstation Official Magazine UK
    Nov 15, 2020
    80
    It’s the game PS VR was made for; dogfighting is fast and nuanced, but it’s the physical act of sitting inside some of the Star Wars universe’s most iconic cockpits that never fails to impress. [Issue#181, p.84]
  3. Nov 10, 2020
    80
    While Squadrons has likely already come and gone for those who can’t experience it as its best, I can’t overstate just how vital it is for Star Wars fans fortunate enough to play in VR. This is arguably the first productive thing EA has done with the Star Wars franchise — I don’t know what took them so long, but I hope it’s a sign of things to come.