User Score
6.7

Mixed or average reviews- based on 360 Ratings

User score distribution:
  1. Negative: 97 out of 360
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  1. Oct 19, 2018
    10
    And here I am writing a review, scoring it above what I planed to seeing as some people scored it way to low, one even saying it uses the same engine as SCIV, little did I know that SCIV used unreal engine 4, well riddle me silly (sarcasm).
    This game is somewhere around 8 or 9 to be honest, with a few things dragging it down, so let me jump right into it.
    The good. The most important
    And here I am writing a review, scoring it above what I planed to seeing as some people scored it way to low, one even saying it uses the same engine as SCIV, little did I know that SCIV used unreal engine 4, well riddle me silly (sarcasm).
    This game is somewhere around 8 or 9 to be honest, with a few things dragging it down, so let me jump right into it.

    The good.
    The most important thing, that being the combat, is great, that part is a clear 10 out of 10. It feels responsive and it is easy to get into with a dept there that will be fun to explore.
    The character customization is good, would have likes some more pieces of cloths but all in all it is better then Tekken 7 in this department.
    The Libra of souls has this far been way more fun then I thought it would be.

    Hit or miss
    The visuals can be good or bad depending if you like the art-style or not, personally I do like it but I can see some people not liking it.

    The bad.
    The way in which the story is presented feels cheap, Don't get me wrong here, I do enjoy stories told to still pictures as well, just that they could have had more pictures while showing the story. Often you are shown the same old picture with a picture of a character and some enemy. This is the weakest part of the game.
    The day one dlc. The character in that dlc fits better into the story then some of the character in the base roster. This easily avoided PR mess up is something they need to learn from

    I get the feeling that Namco gave the devs very little money for this project, and as such they needed to focus on some things, thankfully they focused on the right thing. It is not a perfect game but it is at this moment the best 3D fighter on the current gen consoles.
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  2. Oct 25, 2018
    9
    I'm rating this based on unbiased view. I have played all SOULCALIBURS to date and well we tend to hold games up to there best versions which would be SOULCALIBUR II, but looking at the game at a normal person view let me tell you its a good game. The combat is crisp, fast, and fun. Reversal Edge is far from Rock, Paper. and Scissors you have many defensive option to counter this you canI'm rating this based on unbiased view. I have played all SOULCALIBURS to date and well we tend to hold games up to there best versions which would be SOULCALIBUR II, but looking at the game at a normal person view let me tell you its a good game. The combat is crisp, fast, and fun. Reversal Edge is far from Rock, Paper. and Scissors you have many defensive option to counter this you can even just block and stop it completely. Creation Character is fun and entertaining you can make any character you choose from any movie or game. story is not the best I will say, but it is very artistically pleasing and is a good time. Online feels smooth and lag is rarely a problem. Gallery is I nice add-on that I do appreciate. For the new player it is a great game to get into it is completely new user friendly. Libra Of Souls is a nice add-on as well and should be added in future SC game. Its a 9/10 and is a great game. Expand
  3. Dec 22, 2018
    8
    This may not be saying much, but I believe Soulcalibur 6 to be the best in the series since at least 2005. While the presentation of the story may be very boring, at least it's all there in a very large quantity, with dozens of hours of playtime between Soul Chronicle and Libra of Soul. On top of that there's also the usual Arcade Mode, Online tournaments and a very extensive fighterThis may not be saying much, but I believe Soulcalibur 6 to be the best in the series since at least 2005. While the presentation of the story may be very boring, at least it's all there in a very large quantity, with dozens of hours of playtime between Soul Chronicle and Libra of Soul. On top of that there's also the usual Arcade Mode, Online tournaments and a very extensive fighter creation. The combat itself may be the most solid in the series to date. It's not a perfect game, but it's one of few fighting games I can say that is worth the money. Expand
  4. Dec 10, 2018
    10
    Perhaps the best game in the series. Here the developers have pleased both old fans and those players who started playing since the sixth series. Bravo!!!
  5. Nov 4, 2021
    10
    One of the best Soul Calibur games and even one of the better fighting games of the generation. Moves a flashy but balance characters and arenas are stunningly beautiful. The game is very easy to play but hard to master.
  6. Nov 16, 2018
    9
    soul calibur 6 es tan bueno como los primeros soul calibur ni mas ni menos. No entiendo bien porque tantos palos contra el juego.
    algunos comentarios dicen mucho del tipo de usuario que los hace
    no se an dedicado a jugar bien el juego ni entender sus mecanicas la accion de piedra papel o tijeras no es aleatoria, es una accion defensiva o de contrataque a la que se debe saber reaccionar
    soul calibur 6 es tan bueno como los primeros soul calibur ni mas ni menos. No entiendo bien porque tantos palos contra el juego.
    algunos comentarios dicen mucho del tipo de usuario que los hace
    no se an dedicado a jugar bien el juego ni entender sus mecanicas
    la accion de piedra papel o tijeras no es aleatoria, es una accion defensiva o de contrataque a la que se debe saber reaccionar poniendo atencion al movimiento del oponente ya que es un arma de doble filo.
    geralt solo es el jefe del modo arcade en el modo normal, depende la dificultad y los encuentros cambian.

    Eso si, hay que considerar que no es una produccion que deba considerarse AAA actualmente por terminar convertido en un juego muy de nicho con el tiempo, frente a otros titanes en el genero.
    No es un juego perfecto y tiene sus fallas, siertos tiempos de carga extraños en el modo historia y el clipping de la ropa en el modo edicion y que el online es sencillo. pero son defectos menores en contra parte a la profundidad jugable y diversion que da el titulo por si mismo.
    la creacion de personajes aunque imperfecta, es muy divertida y a dejado ver autenticas joyas creadas por la comunidad, basta con buscar en youtube , encontraras cientos de videos de gente disfrutando de esta caracteristica.
    este juego es una experiencia arcade pura y dura, quizas esta gente estaba buscando un juego que les de gratificacion inmediata sin tener una curva de aprendisaje , querian uno con un multijugador mas dedicado con poco juego de verdad en medio :/
    dicho esto que el juego tenga una nota de los usuarios por debajo del 5 es una verguenza
    debajo del 6 es una nota reservada solo para juegos que se caen a trozos y este no es el caso.
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  7. Dec 5, 2019
    10
    Easily the best fighting game this generation. Keeps me coming back time and again. Fantastic to play with friends on a couch too.
  8. Nov 19, 2018
    9
    Reassuring resurrection of the Soul Calibur series, after the disaster that was V.
    This is an attempt to please most fans, while also securing itself from a financial disaster - With that said, there is room for improvement.
    I actually like that they are reusing assets from previous Soul games, the models are glorious, and Unreal 4 is a great engine. I'm a person who doesnt like big
    Reassuring resurrection of the Soul Calibur series, after the disaster that was V.
    This is an attempt to please most fans, while also securing itself from a financial disaster - With that said, there is room for improvement.
    I actually like that they are reusing assets from previous Soul games, the models are glorious, and Unreal 4 is a great engine. I'm a person who doesnt like big changes, but reversal edges and lethal hits are a nice addition, and they finally managed to make Critical Edge/Finishers bearable again
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  9. Aug 2, 2020
    10
    Excellent fighting game, satisfying gameplay and easy control, movement of the characters is very fluid and the graphics are incredible.

    Gameplay: 10/10
    Story: 10/10
    Graphics: 10/10
  10. Apr 26, 2020
    10
    Had to post here as too many low reviews are unjustified. This is by no means a perfect game but it's a definite return to form for the series which offers unique gameplay and modes within this genre. Like Tekken, Soul Calibur is a proper 3d fighter that is accessible to play but has high depths of mastery. Presentation is lacking in the single player modes due to the teams limitedHad to post here as too many low reviews are unjustified. This is by no means a perfect game but it's a definite return to form for the series which offers unique gameplay and modes within this genre. Like Tekken, Soul Calibur is a proper 3d fighter that is accessible to play but has high depths of mastery. Presentation is lacking in the single player modes due to the teams limited budget, but the game shines where it counts ... The combat. Movement is quick and responsive like it was in previous years and the new reversal and meter mechanics add layers of options to keep players on their toes. The animations are very cool and flashy which makes watching matches compelling. Gone are the characters no one wanted from the last game and back are the fan favorites with fresh move sets. As a captain America fan from the mcu I particularly love Cassandra and her new animations. Also the guest characters are really adding fresh styles for combat and the fan service here is well done. I don't love the dlc prices but they are inline with industry practices. Also this game offers a create a player mode or custom outfit for the cast. It's fun to see what the community can do with the tools and adds personal flair and expressiveness for the players. This game is improving greatly from the new dlc additions and deserves credit for what is on offer here. Try it for yourself and anything below a 7 rating is unwarranted imo. Expand
  11. Aug 5, 2021
    10
    Possibly the best game in the series. Story mode is simple and inexpensive but every character gets his or her detailed story. Some people will complain the story isn't all cinematic like Mortal Kombat, but they don't have the money for something like that. Still i prefer the way soulcalibur does its story mode over ant other fighter.
  12. Feb 23, 2022
    10
    Esta muy bien; una de las Sagas mas completas de Soulcalibur. Lo Recomiendo
    Tiene casi todos los personajes de anteriores sagas; Solo nos falto Rock
    Unos combates muy fluidos los Ataques Edge son impresionantes, unos detalles en las animaciones y gráficos y su editor muy completo que te permite Crear hasta 100 personajes o descargar 100 personajes hechos por la comunidad.
  13. Oct 20, 2018
    9
    Generally having a great time playing this. Rough around the edges, sure, but brimming with passion, heart, quality and singelplayer content - which is a massive positive for the game as a whole. Solid online, decent Character Creator and a satisfying and interesting Museum mode which gives all you old-school Soulcalibur a fix.
    Gameplay is good nigh always, but is somewhat clunky.
  14. Oct 20, 2018
    9
    Soul Calibur 6 is a wonderful return to form for the series. Veteran player of the series will find it shares most in common with the original Soul Calibur compared to the rest of the series in how it handles, but several new additions in terms of mechanics really spice up the gameplay. The roster looks conservative in size at first glance, but the characters are each completely unique.Soul Calibur 6 is a wonderful return to form for the series. Veteran player of the series will find it shares most in common with the original Soul Calibur compared to the rest of the series in how it handles, but several new additions in terms of mechanics really spice up the gameplay. The roster looks conservative in size at first glance, but the characters are each completely unique. The moves change based on positioning and stance that each character will cycle through as you perform different attacks, so there is a good bit to learn to maximize your strategy. There is a lot to do for single players, though the Libra of Souls mode is a little too long in the tooth with the text in-between battles. I haven't had any obvious lag when playing online and finding opponents so far has been quick. I also read in other reviews that the load times were between 30 seconds an a minute, but in the 8 hours I've played load times average at about 11 seconds on a base PS4. My favorite part about this game by far is how flipping fun it is. After spending about 30 minutes training with a character I can start to make them dance around the battlefield near effortlessly and the way the camera moves to really bring out the best angle during the action really lights my fire. There are other fighting games with better menus and more characters, and I love several of them, but Soul Calibur 6 is my favorite fighting game of all time. I'm docking one point because there aren't many stages, and Libra of Souls has some mediocre dialogue. It gets a 9 because despite that, when you're in an actual match, this game is absolutely glorious. Expand
  15. Oct 19, 2018
    9
    SC6 comes back with great content, it is the best soul calibur, I love the critical edge and soul charge, it is an entertaining game and I love creating my own character.
    Totally recommended
  16. Oct 22, 2018
    9
    Love this game to death! By far the most fun entry to the series! Balancing needs some tweaks but it overall feels pretty damn good! For Veterans they might need to get used to the new input mappings of some characters, since many moves where shuffled around to different inputs than before, but it is manageable and quickly feels natural.
    The Game is filled with content so that even
    Love this game to death! By far the most fun entry to the series! Balancing needs some tweaks but it overall feels pretty damn good! For Veterans they might need to get used to the new input mappings of some characters, since many moves where shuffled around to different inputs than before, but it is manageable and quickly feels natural.
    The Game is filled with content so that even Singleplayers will get their money worth, which is not a given in Fighters these days, that focus more on the Core Gameplay and giving you barebones in content. You have a very, very long Single Player Mission Mode with Libra of Souls, where you create your own Character and fight yourself through the Story of this game, with lots of side missions and weapons to unlock. Yes, this mode is focusing a lot on the Story and thus there are walls of text to read through, but it is generally a interesting and good told Story at least, so it is worth checking out.
    There is a second Story Mode, Soul Chronicles, that focuses on the main Story of the returning Cast (and newcomers) that is well told and nice to play through. Yes, a lot of the cutscenes are only drawn and not animated, but they are fully voiced, and considering the low budget this game was produced with, it actually turned out to be pretty good!
    In terms of other Modes we have the Character Creation Mode, that lets you create up to 100 Characters of your own, as well as DOWNLOAD an additional 100 Characters created by other users. The latter is great, but some sorting options would have been nice. Fun Fact: You can Change the Character you download completely, from Race, to gender, to name etc. So technically, if you just download 100 Characters, you can all change them to your liking, which means you technically get 200 Slots for your own Creations! That is nice.
    We have an Arcade Mode to fight a series of CPU opponents in succession. We also get a versus Mode, and even this mode is a bit spice up. For settings we have the usual, 1PvsCPU, CPUvs1P, 1Pvs2P and CPUvsCPU, timer settings, and round settings, BUT we also now can add additional Rules, like disabling Ring Outs, having slippery ground that makes it hard to maneuver and more! And there is, of course, training mode. Sadly there are no Team vs or Survival Mode, but to me personally this is not a big loss, to many others might miss it.
    Online Mode is very stable and most matches feel pretty good on my regular PS4. Casual matches as well as ranked ones make a lot of fun! Finally we have a Museum with tons of unlockables, even from the older entrys including Soul Blade/Edge! Single Players definately can spend a lot of time in this game until they are done, especially completionists.
    Graphics are pretty good, and I don't understand many of the complaints of some people.

    One Note to make: This Game has DAY1 DLC (In Form of the Character Tira), and a 30 €/$ Season Pass. The Season Pass consists of Tira, 3 more Characters that are not announced yet and 2 CAC Item Packages with around 50 Pieces each.

    DLC Impact on the Game: Barely, you can totally play the game without additional Characters and Items, tough Tira was already in the other games before as a regular Character so it is a bit scummy that they lock her behind a paywall now.

    So overall, this game is pretty damn great, and I can recommend it to singleplayers, Multiplayers, OnlinePlayers, newcomers and veterans alike!

    Overall Score: 9/10
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  17. Oct 19, 2018
    10
    10 out of 10. Awesome designed characters and stages, incredible mechanics, cool new features. And on top of that breathtaking music.
  18. Oct 19, 2018
    10
    Soul Calibur is back. At last! After four hours of the online game I can say — this is my favorite game for a few next years. Fast, flashy, bright. It is really AAA title. The perfect good base mechanics and interesting new features as like Reversal Edge, Soul Charge (new incarnation) makes the gameplay really fantastic! The roster contains 90% of the most popular characters of theSoul Calibur is back. At last! After four hours of the online game I can say — this is my favorite game for a few next years. Fast, flashy, bright. It is really AAA title. The perfect good base mechanics and interesting new features as like Reversal Edge, Soul Charge (new incarnation) makes the gameplay really fantastic! The roster contains 90% of the most popular characters of the franchise, the rest maybe will appear in future DLC's. And all of them are good-looking and attractive — everybody will find favorite characters for playing. Yes, the inputs are different and the dynamics are not the same as like SC5 or SC4. It is more similar SC2. I think the game is the really successful mix of old good things and some new ideas that make the game more interesting and impressive. I strongly recommend to play this game if you are a fan of previous games — you will be impressed and pleased very well. Expand
  19. Oct 19, 2018
    10
    Soul Calibur 6 is amazing, has good graphics, good soundtrack, has 2 story mode, its gameplay is incredible and very fun, it has very nice stages as it has always been characterized, the classic characters come back, it is a game with a lot of content ,I love Soul Calibur 6 .
  20. Oct 21, 2018
    8
    Honestly I didn't expect it to be a good Soul Calibur. I played the heck out of SC3 back in the days and since then, haven't got any really good experience with any other fighting game.

    SC6 is great , graphics are top tier, gameplay is awesome (I love fighting games but I can't stand learning over-complicated inputs and 15 hit air combos in order to win like in tekken) SC6 simplifies
    Honestly I didn't expect it to be a good Soul Calibur. I played the heck out of SC3 back in the days and since then, haven't got any really good experience with any other fighting game.

    SC6 is great , graphics are top tier, gameplay is awesome (I love fighting games but I can't stand learning over-complicated inputs and 15 hit air combos in order to win like in tekken) SC6 simplifies everything a lot so it's easier to get into the game, but still rewards practice, timing/anticipation and strategy. There is also quite some information included in the game, which teaches you how to play individual characters (what are the common moves, gameplay styles, what to use and when... etc)
    The new mode ''libra of soul'' is addictive and fun, the online works good as long as you playing with a host with good conection (I would say it stills missing some kind of tournament mode like Tekken)... The character creation is awesome, allowing you to be creative and design your own character or recreate other famous characters into the game.

    As a CON I would say the game needs more stages and more characters (which we know will come in DLC's) I would give it a 9 if it wasn't because of that 30$ season pass for 3-4 extra characters that are not even released yet. SC falls really behind when it comes to quantity right now, specially compared to his main competitor Tekken 7.

    For the rest i think it's a really solid game, haven't had this much fun in a fighting game for a long time.
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  21. Oct 21, 2018
    10
    Soul Calibur 6 regresa con todo es impresionante, su nueva mecánica reversal edge es interesante la verdad me gusta mucho es entretenida al igual que los critical edge de cada personaje son tan cinemáticos y coloridos , el soul charge es muy agradable donde obtienes nuevas habilidades por un tiempo limitado , el combate se siente muy fluido , tiene buena banda sonora y hermosos escenariosSoul Calibur 6 regresa con todo es impresionante, su nueva mecánica reversal edge es interesante la verdad me gusta mucho es entretenida al igual que los critical edge de cada personaje son tan cinemáticos y coloridos , el soul charge es muy agradable donde obtienes nuevas habilidades por un tiempo limitado , el combate se siente muy fluido , tiene buena banda sonora y hermosos escenarios para luchar como siempre se a caracterizado en esta saga eso si el juego necesita mas escenarios lo cual se puede agregar en el futuro , los personajes clásicos regresan ya que los fans no estaba satisfechos con los reemplazos en SCV , trae un buen contenido como el modo arcade y entrenamiento y sobretodo los 2 modos historia : el primero libra of souls ahi puedes crear tu propio personaje enfrentando muchas batallas ganando recompensas es muy entrenido y el segundo el Soul Chronicle en donde se desarolla la historia principal con Kilik y aparte las historias de cada personaje con muy bonitas ilustraciones , el modo creación de personaje es increíble se puede hacer creaciones de todo como spawn , 2B , pikachu , kratos , etc eso depende de la imaginación y creatividad de cada persona, un buen modo en linea muy estable , sin duda es un gran juego espere mucho por un nuevo SC y al fin lo tengo me trae mucho recuerdos sin duda este juego merece una oportunidad totalmente recomendado. Expand
  22. Oct 21, 2018
    10
    A return to form for one of the best FG's there ever was, SC 1.

    SCV almost killed the series, so much so only the resurgence of fighting games on the back of the esports wave seems to have revived the series. Thankfully they listened. Core characters people love are back, instead of being replaced by new characters for "story". Sorry but story is not why people pick up a fighting game,
    A return to form for one of the best FG's there ever was, SC 1.

    SCV almost killed the series, so much so only the resurgence of fighting games on the back of the esports wave seems to have revived the series. Thankfully they listened. Core characters people love are back, instead of being replaced by new characters for "story". Sorry but story is not why people pick up a fighting game, the story serves the game, not the game the story, and there's many ways to tell a story that doesn't mean cutting core characters from the game.

    You only need to look at Marvel Vs Capcom Infinite and SCV to see how not including core characters to a franchise will make the game flop, MVCI was dead before it even hit release day. Even SF3 Third Strike was hated a long time, in part because of this, and only daigo's moment at a fighting tournament and lack of any SF games for a long period of time and the fact it still had Ryu and Chung-Li at least saved it. But in SCV they decided to basically cut one of the most iconic characters, and in SC2 some core characters were not playable in arcade versions. None of this served the series well at all I know I personally was far less invested in every SC past the first one because of this.

    The core gameplay is preserved in this game, unlike in SCV where movement speed was very poor forcing people to stand and block rather than use movement as much to avoid attacks, spending less time in control of your character and with less options as a result. Well movement speed is back in SCVI so again they listened.

    Many system mechanics in SCV were also terrible. Guard impact a staple of the series for example required critical gauge and was very unpopular as a result. Guard impact is restored to an any time usable ability and other broken mechanics like just guard were removed. So they fixed this also.

    So they learned from mistakes of SCV. Let's hope that they keep them in mind and never repeat mistakes they made progressively worse in 2, 3, 4 and 5 (2 for example sophitia wasn't even playable in the arcades and they started moving toward a more cartoony look). 6 has kept some things along the way from these prior series, which love them or hate them, they are on top of a really solid game and don't do a lot to interfere and were at least improved upon from prior games. The soul still burns, and basing the game off SC 1, which was the highest rated game for the dreamcast and still is on metacritic, was always what they should have done. If they want to get rid of core characters or totally change game mechanics, they should do us all a favor and just make another franchise, rather than nearly killing one we all already love.

    So well done Bandai Namco, you did it, this game is amazing. I have missed meals, I have missed sleep and day turns to night and I barely notice it's that entrancing. Please never again replace core characters or move speed or mechanics and please never make the game 2nd fiddle to a story for a fighting game. SC1 did the story very well even though there was very little of it, you had flavor and endings for each character, in about a paragraph of text but they hit all the right notes and were thematic. People might demand more these days but really, it was fantastic for what it was, serving as a launching pad for the world, characters and game. When the formula is well made and well loved, moderation is a good policy for iteration. I'm just very thankful for this game, even though I feel I have been waiting nearly 20 years for it to get it as right as the first SC.
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  23. Oct 23, 2018
    10
    They don't make many games like this anymore. Polished, beautiful, amazing controls, deep mechanics, and filled with tons of content, this game carries on what Soulcalibur does best while also adding new features like three new characters, new stages, new story modes that although lack many cutscenes have interesting dialogue, and reversal edge that keeps every match interesting. Hell theThey don't make many games like this anymore. Polished, beautiful, amazing controls, deep mechanics, and filled with tons of content, this game carries on what Soulcalibur does best while also adding new features like three new characters, new stages, new story modes that although lack many cutscenes have interesting dialogue, and reversal edge that keeps every match interesting. Hell the character creation mode alone makes this game a must buy and the fact that u can play as that character online is amazing. Hopefully Bandai Namco continues to support this franchise as its moving in the right direction after SC5. Expand
  24. Nov 16, 2018
    10
    Soul Calibur 6 is as as good as Soul Calibur 1 and 2, which are tied with Tekken 3 for the best fighting games ever made. The games controls and complex movesets are flawless in the way only Namco can achieve, and the single player offerings add more content for those who enjoy that type of thing. But candidly, fighting games have always been about the pvp expereince dating back to theSoul Calibur 6 is as as good as Soul Calibur 1 and 2, which are tied with Tekken 3 for the best fighting games ever made. The games controls and complex movesets are flawless in the way only Namco can achieve, and the single player offerings add more content for those who enjoy that type of thing. But candidly, fighting games have always been about the pvp expereince dating back to the arcades. And in this regard SC6 is one of the greatest games ever made. The negative reviews it has received from users on this site say more about the users than they do the game. Many years ago gamers had the patience to practice hard fighting games like Tekken and Soul Calibur and learn to become proficient. Nowadays these games are way too hard for most young gamers who want the instant gratification of easy games, or games that provide a robust online social experience with little actual gaming involved. But if you fancy the best gameplay ever developed and consider yourself up for a challenge (and I'm not talking a Dark Souls challenge, I mean a real, 1990s competitive arcade style challenge) then considering buying SC6. Whether the sales or reviews reflect it or not, it was the best game of 2018. Expand
  25. Oct 27, 2018
    10
    Pros:
    - Game looks good, character designs are awesomes, stages look neat
    - Abundance of singleplayer content (Libra rocks)
    - Solid Online
    - Nice CAS
    - MUSEUM MODE IS BACK BABY
    - Music is awesome
    - Most importantly, gameplay is sick; smooth and slick, just how SC should be.
    - Talim's back!

    10/10 instabuy for me
  26. Oct 29, 2018
    10
    I love SC6. This brings me back to my SC1 on dreamcast. It has all the old characters and moves I would expect from SC. Online is a bit cheap but still think everything is nicely polished in this release.
  27. Oct 26, 2018
    10
    So much fun. Haven’t played a solid fighting game in ages, I hate that side scroller style of pressing back to block.

    Overall, the first day I was irritated because I hadn’t played since SC2 and sucked. I even left a “7” review here with constructive criticism. But then I just got sucked in and have been having way too much fun. Being able to fully customize your own characters, then
    So much fun. Haven’t played a solid fighting game in ages, I hate that side scroller style of pressing back to block.

    Overall, the first day I was irritated because I hadn’t played since SC2 and sucked. I even left a “7” review here with constructive criticism. But then I just got sucked in and have been having way too much fun. Being able to fully customize your own characters, then train with them endlessly to master cool new combos you can then use in ranked matches is awesome. Ranked matches queue up directly from training so you never have to wait for a “finding opponent” screen.

    For comparison I was playing blackout battle royale simultaneously. In that game you get a “rush” for about 3 minutes when you land to collect gear, and then a boring tedious 20 minutes of travel until 5 minutes of adrenaline at the end. With SC6 , it’s an Instant shot of adrenaline every time. Unlike dbzfighter where you can get pinned against the edge of the map and combod to death, there is a lot more trading back and forth and strategy here with the new mechanics, which always give you an opportunity to take back the fight. So stressful in the best way, and makes you want to learn those killer strategic moves that much more!

    Between being able to customize characters, and it taking dozens of hours to master a single one there is so much content here. I bought at launch and in less than a week I can say that if I stopped playing now it would already be worth the money.
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  28. Jan 4, 2019
    9
    Why the SoulCalibur franchise is so often overlooked by fighting game veterans and rookies alike is something I will never understand - and if anything can prove the worth of the series, it's this game right here.

    The fighting mechanics are as solid as they've ever been, and the game feels smooth as butter. It retains that "easy to learn, hard to master" feeling, which ropes new players
    Why the SoulCalibur franchise is so often overlooked by fighting game veterans and rookies alike is something I will never understand - and if anything can prove the worth of the series, it's this game right here.

    The fighting mechanics are as solid as they've ever been, and the game feels smooth as butter. It retains that "easy to learn, hard to master" feeling, which ropes new players in and keeps the old ones engaged. The roster is fairly small, but each character feels incredibly distinct, and it's always rewarding to try new ones out instead of forcing yourself to stick with a "main". There are bad characters, sure, but you'll find yourself itching to play as them as well, even if it's just out of curiosity.

    If none of the character designs appeal to you, you're more than welcome to build your own from scratch - The infamous character customizer, Create A Soul, is back, and the possibilities are endless. Whether you're trying to put together an original fighter or your favorite cereal mascot, you have more than enough tools at your disposal to do so. What's better is that all of your creations are permitted in online matches (even ranked ones) so no one's stopping you from taking on the world as the Stay Puft Marshmallow Man.

    Just in case you needed icing on that wedding cake, the game contains two single player modes - Soul Chronicle, which follows the sometimes thrilling, sometimes mind-numbing lives of the main cast, and Libra of Soul, in which you bring a custom character on an RPG-esque adventure, taking place after Chronicle. The two modes are far from perfect, and both lack in the presentation department, but c'mon... You're not here for the narrative, are you?

    All in all, SoulCalibur VI is one of the most impressive, finely-crafted fighting games on the market right now, and if it looks the slightest bit interesting to you, I'm sure you'll have a blast with it. If you're new to fighting games, start with Libra, as it's the only mode in the game with a tutorial. If you're an experienced soul, don't be afraid to build an abomination and start pummeling people online right out of the gate - It's tough to have more fun than that in a video game.
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  29. Jan 14, 2019
    8
    This is probably the best SoulCalibur to date, especially the custom character story mode too which is a nice touch to the game. The combat is smooth and basic which is nice to some people but I know there are people out there that prefers a more advanced combat style game.
    The game is definitely fun though and I wouldn't mind coming back to it from time-to-time. It is far from perfect
    This is probably the best SoulCalibur to date, especially the custom character story mode too which is a nice touch to the game. The combat is smooth and basic which is nice to some people but I know there are people out there that prefers a more advanced combat style game.
    The game is definitely fun though and I wouldn't mind coming back to it from time-to-time. It is far from perfect but it is a great game overall
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  30. Nov 6, 2018
    10
    Writing a review for one of my favorite games.

    As a competitive veteran to the Soul Calibur series, I have to say, this is one of the best in the series yet. This game on the fighting scale prowess is easily an 8 or 9. The Good: - The overall game play system is fantastic. They did a phenomenal job with it. No character feels like they're the worst. That's hard to do with 20+
    Writing a review for one of my favorite games.

    As a competitive veteran to the Soul Calibur series, I have to say, this is one of the best in the series yet. This game on the fighting scale prowess is easily an 8 or 9.

    The Good:

    - The overall game play system is fantastic. They did a phenomenal job with it. No character feels like they're the worst. That's hard to do with 20+ characters.
    - Custom creation is amazing. Although i'm not one to have dabbled with SC's custom creation over -the years, I'd say this is the best iteration of it yet.
    - Visually, it's great. Do not expect to get God of War graphics. This is a fighting game.

    The Bad:

    - So unfortunately, I did find the elephant in the room in this game. The story telling. While this is a fighting game more than a story driven game, the way they went about it was just awful. Using gif images with a wallpaper backdrop and narrative to tell the story, is horrible. I was first introduced to something like this with Blazblue. It wasn't good then, and it isn't good now. I'm sure they had budget restraints considering they had to beg the higher ups to get this game made. Which is why this doesn't bother me as much as it should.

    Overall:

    - I think this game is 100% worth the purchase. I highly recommend this to anyone who is interested in fighting games. As well to anyone looking to get into fighting games. This game does have a little learning curve, but easy to get into. The game was resurrected to it's full glory. Enjoy it and hope we get a sequel worthy of this title again.
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  31. Nov 22, 2018
    9
    Soulcalibur VI is amazing. I paid $80 for the game and the season pass, and it's easily worth double that.

    After playing this game for weeks, it has yet to fail me. The character customization is incredibly deep and gives you literally thousands of different options. These options may seem limited at first, but they expand as you go through the story modes. The action is very quick and
    Soulcalibur VI is amazing. I paid $80 for the game and the season pass, and it's easily worth double that.

    After playing this game for weeks, it has yet to fail me. The character customization is incredibly deep and gives you literally thousands of different options. These options may seem limited at first, but they expand as you go through the story modes. The action is very quick and responds exceptionally well. We have almost all of the community's favorite classic Soulcalibur characters, Seong Mi-na, Talim, Kilik, Nightmare, Ivy, Taki, Mitsurugi, Yoshimitsu, Voldo, Tira, Zasalamel, etc. One character that makes an appearance but sadly isn't playable yet is Hwang from Soulcalibur 1. I think he's a much better character than Yun Seong, but apparently less popular. However, his direct appearance and significant part he plays in story suggests that he'll come as a DLC character later (please, Namco, listen to your long-time fans).

    The graphics are great. The stages are what Soulcalibur stages have always been. They hold true to the legacy, and stage awareness becomes a key component of battle. The gameplay is simple to understand, but difficult to master. Some characters are similar, like Kilik and Seong Mi-na or Seigfreid and Nightmare, but they have distinct differences that set them apart. The ultra-specials or as the game calls them "Critical Arts" are awesome looking for everyone in the roster.

    The critical arts are awesome looking, but I also think they're one of the game's weaknesses. They're entirely too easy to pull off. All it takes is a press of the R2 button (or whatever button you have A+B+K mapped to) and one stock of meter. The good thing about them is that they can be guard impacted, so they're not invincible. Reversal Edge, which is a guard impact that can turn the tide of battle is far too easy to spam also. The good thing about it is that if people rely on it too much, they'll find that they soul crush themselves into defeat.

    Now for some weaknesses. While the story itself is actually pretty good, the presentation is lacking at best. The repeated background drawings and hand drawn portraits of the characters don't do the characters justice. I get that the Soulcalibur budget was badly limited by the development hell that this game went through, but the Sega Dreamcast's presentation of Soulcalibur 1's story was better than this. Other than the presentation of the story, the only other real downside I see is that some of the characters need to be rebalanced. I already informed Namco of of this through email and they got back to me saying that they're looking into it for a future patch.

    - Online Mode -
    I have very few problems with this game online. For the vast majority of the time, this game performs admirably in ranked and casual matches. Of course, there are a few hiccups every now and then, but I've only had 2 disconnects since launch and very few laggy matches.

    The worst part of the online with this game is just like with any other online game: the players themselves can easily sap the life out of the community. I had one player that seemed to follow me from one room to another. Their connection was so bad, it caused everyone else to lag when they joined. After three rooms disbanded, I added that person to my PSN blocklist and things straightened out after that.

    Overall, this game is astounding and it's easily the best 3D fighting game on PS4. If it's on your holiday shopping list, it's worth buying twice.
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  32. Jan 16, 2021
    10
    One of the best Soul Calibur games and even one of the better fighting games of the generation. Moves a flashy but balance characters and arenas are stunningly beautiful. The game is very easy to play but hard to master. Pulling off the most insane moves will take a bit of time but just learning how to be confident doesn't take long at all
  33. Apr 6, 2019
    8
    I have been playing this franchise since the beginning and SC6 is a good game. The only reason I didn't give it a 9 or 10 is that arcade mode does not have endings for each individual character. They do have two other story modes but I prefer to beat the game with each character to learn his/her fate in a movie.
  34. May 7, 2019
    9
    Been playing since Soul Edge. This was a HUGE step forward for the series. Especially after the anorexic SoulCalibur V. The gameplay improvements and meter moves fit well into the game and seem more balanced than Tekken 7's desperation moves. The visuals could've used a bit more polish, considering that we are 3/4 into the PS4's lifespan and that Bamco knows how to make things pretty.Been playing since Soul Edge. This was a HUGE step forward for the series. Especially after the anorexic SoulCalibur V. The gameplay improvements and meter moves fit well into the game and seem more balanced than Tekken 7's desperation moves. The visuals could've used a bit more polish, considering that we are 3/4 into the PS4's lifespan and that Bamco knows how to make things pretty.

    The game does feel more like a remake with all of the features included from previous entries. But the story modes are deep and will keep you busy for a few weeks or at least a few marathon days. My only gripe, is that there is a few exclusions from the roster, whom I miss. But they've been balanced out with the newer characters, which are pretty cool and add more depth to the old SoulCalibur I-III story.
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  35. Jul 6, 2020
    9
    Это же лучший файтинг всех времён!
    Трёхмерных файтингов (я говорю не про графику, а про механику) осталось совсем мало. Помимо SC могу вспомнить только Dead or Alive и Tekken (файтинги по Наруто и им подобные всё-таки другое). Все они заслуживают внимания, но на моём пьедестале почёта первое место занимает SoulCalibur.
    В шестой части каждый персонаж получил свою уникальную механику, на
    Это же лучший файтинг всех времён!
    Трёхмерных файтингов (я говорю не про графику, а про механику) осталось совсем мало. Помимо SC могу вспомнить только Dead or Alive и Tekken (файтинги по Наруто и им подобные всё-таки другое). Все они заслуживают внимания, но на моём пьедестале почёта первое место занимает SoulCalibur.
    В шестой части каждый персонаж получил свою уникальную механику, на которой основывается его геймплей. Отличная идея, аналогов которой я не помню.
    К сожалению, бюджет игры не высок и мы не получили красивой анимированной сюжетки как в Mortal Kombat, но даже так, одиночные режимы вполне удались.
    Также хочу отметить адекватную модель монетизации, когда продаётся только сама игра, а также дополнения к ней с новым контентом. Нет микроплатежей или скинов по цене новой игры.
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  36. Apr 15, 2019
    10
    Finally soulcalibur returns the game had low budget so yes it has it is flaws but the gameplay is fun and easy learning curve good characters returns,good Guest Geralt and 2B offline content is missing some modes but online is fun and addictive enough.
  37. Apr 24, 2019
    10
    Awesome game! The ladies are sexier than ever!
    Gameplay is fast and furious!
    Highly recommended! Core values!
  38. Jul 7, 2019
    8
    This is a great reboot to the franchise. The game looks great and plays well. This is a good game for beginners/casuals of the fighting game genre. The character selection is also nice with it generally mirroring the original SC game with a few differences (like Tira (introduced from SC3) and Zasalamel (also from SC3). Geralt from the Witcher is a great guest for the game as he really fitsThis is a great reboot to the franchise. The game looks great and plays well. This is a good game for beginners/casuals of the fighting game genre. The character selection is also nice with it generally mirroring the original SC game with a few differences (like Tira (introduced from SC3) and Zasalamel (also from SC3). Geralt from the Witcher is a great guest for the game as he really fits in to the setting. The plot of the main story, Libra of Souls, is quite interesting.

    I would criticise the following though: the individual stories for each character are quite cheaply done. There aren't many cutscenes, it's just artwork of them with dialogue. The main story where you make a character is also quite cheaply done. It's generally just fighting the same sorta fighters with a few differences.

    As for the biggest criticism - the online mode. Matchmaking is horrible. I kept facing so many people with higher points than me and kept getting destroyed. I very rarely faced someone at my level.
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  39. Mar 24, 2020
    9
    Excellent game,only problem it has no many modes,I hope will be in the fix with patch.
  40. Oct 10, 2019
    8
    The negative reviews on this game by a lot of the reviewer's are just plain dumb. I hope i can actually put this game in a better spot in the eye of the person reading this.

    Soul Calibur 6 represents the efforts of Bandai Namco to bring back the series in full swing. In Soul Calibur 6 we have started off with a reduced roster from the previous game Soul Calibur 5 and similarly to how
    The negative reviews on this game by a lot of the reviewer's are just plain dumb. I hope i can actually put this game in a better spot in the eye of the person reading this.

    Soul Calibur 6 represents the efforts of Bandai Namco to bring back the series in full swing. In Soul Calibur 6 we have started off with a reduced roster from the previous game Soul Calibur 5 and similarly to how Tekken 7 debuted after Tekken Tag 2. This is largely due to the fact that not only did SC5 have an unlikeable cast, but also because the game is a SOFT reboot. It doesn't take place during Soul Blade but it starts during the time of Soul Calibur and extends to Soul Calibur 2. A lot of twist turns and butterfly effects are in the game's story, which I wont spoil for you. However it basically resets the roster back to the roster we know and love from soul blade-soul calibur 1 minus Hwang unfortunately. The main story is pretty drab and predictable its not very exciting in the least. The individual character story lines are some what interesting, but like its sister game Tekken 7 it leaves a lot to be desired..

    The customization on the surface is a tad disappointing because it reuses assets from soul calibur 4, 5 and 6 with the only improvements being that they look like a current gen costume selection, but as you dive deaper you start to appreciate decals, and patterns that you can add to armor and clothes to make them feel unique which is oddly satisfying.

    Soul Calibur 6 has a plethora of new mechanics in play to bring it into the current generation of fighting games with a new polish. Adding several new mechanics that both satisfy veterans and new comers. Lethal Hit is a new mechanic that gives characters different properties to moves depending on the conditions of the Lethal hit. For instance if a character crouches underneath the opposing enemy that is grabbing, and then punishes the enemy that is grabbing with a specific move. It can create a different situation than it normally would if done regularly like:launch for a juggle, stun the enemy so you may attack more, or all of the above. It adds depth to an already deep game.

    The Reversal edge system takes some getting used to. It basically is auto guard everything button with a counter attack attached. it sounds bad but every reversal edge is a vertical attack so it can be side stepped.. Or broken by guard breaks and unblockables. once hit by a reversal edge attack you are put in a rock paper scissors like qte with the opponent. it is very risky but some characters benefit from certain outcomes more than others so its easier to predict once you understand the rewards.

    Online play feels good when you are playing someone with a decent connection as expected. The lobby features could use a touch up but its nothing i would condemn to hard. The most jarring thing about the online aspect is people can use creatable characters in ranked matches which kindve breaks ranked match. People can make characters that have a large characters fighting style really small or sometimes unseeable due to enlarging floating items over their bodies. I would hope its patched soon but i dont play ranked often.

    All in all i give SC6 an 8. The story isnt great, and character creation is obnoxious online. Those are my main negative complaints. The game plays as good if not better than the much contested Soul Calibur 2 and brings a lot of flare to the 3d fighting genre. Even more so than Tekken 7 i'd say.
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  41. Nov 19, 2019
    10
    This is one of the best SC in my opinion. Overwhelmingly great combat with great graphics and awesome characters
  42. Jul 19, 2020
    9
    While I still wonder if Soul Calibur 3 is better or not then Soul Calibur 6, I do have to applaud this title.
    Whether this is last game in the series or not, I do think it's very well made. It contains most of fan favorite characters in it (those which are not, I expect to come in dlc) and story segments are interesting for majority of them. The possibilities when creation your own
    While I still wonder if Soul Calibur 3 is better or not then Soul Calibur 6, I do have to applaud this title.
    Whether this is last game in the series or not, I do think it's very well made. It contains most of fan favorite characters in it (those which are not, I expect to come in dlc) and story segments are interesting for majority of them. The possibilities when creation your own costume characters are nearly endless. Don't believe me? Just type any of your fave character from any game and add "soul calibur" on google search and you will see what I mean.
    Battle stages are very detailed and interesting, only shame is that number of available stages is not as high as some previous titles had. Character movesets are all flashy or at the very least efficient plus they change them every half a year or 1 year so it keeps gameplay interesting.
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  43. May 1, 2020
    8
    Mmmm hard to choose. i dont know if i want to go with my boy cervantes or my beast king in tekken 7. Oh yes, the review. GOOD FIGHTING GAME BOYS.
  44. Jun 22, 2020
    9
    nice game, great characters, fighting style is better than their predecessors but the lack of a cinematic story mode is notorious
  45. Jul 1, 2020
    10
    it's the best game in the series! best graphics, replay value and create a player!
  46. Sep 25, 2020
    8
    From the point of view of a casual fighting games player, Soulcalibur VI is very enjoyable. I did not find story modes that interesting, besides learning to play the game. Although they may be simple and empty, that is not really what is to remember from the game. Combat is fun, the mechanics do work, it is easy to try new strategies and combat styles once you're comfortable with one ofFrom the point of view of a casual fighting games player, Soulcalibur VI is very enjoyable. I did not find story modes that interesting, besides learning to play the game. Although they may be simple and empty, that is not really what is to remember from the game. Combat is fun, the mechanics do work, it is easy to try new strategies and combat styles once you're comfortable with one of the roster's characters. Great game for 1v1 evenings with friends.

    +1pt because of that beautiful Geralt, perfectly in his place right there.

    Also, DLCs might be costy for what they have to offer, especially cosmetics ones.
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  47. Dec 12, 2021
    8
    I enjoyed a lot SCII and SCII and I have to say that as a "casual fighting gamer" that is not interested on being an EVO top player or escalate on online rankings this game was great.
    The characters of the roster have a lot of charisma (Grøh being the exception) and it's worth noticing that the awesome feminine warriors have not lost any of their legendary appealing.
    Regarding the
    I enjoyed a lot SCII and SCII and I have to say that as a "casual fighting gamer" that is not interested on being an EVO top player or escalate on online rankings this game was great.
    The characters of the roster have a lot of charisma (Grøh being the exception) and it's worth noticing that the awesome feminine warriors have not lost any of their legendary appealing.
    Regarding the offline content (the one that really matters to me) it's enough to keep you interested for around 20 hrs between the libra of souls, arcade and soul chronicle modes. It's true that the soul chronicle shows it's little budget with static pictures of the warriors, endless blocks of text that I doubt anyone has ever read and an almost passive IA but it's appropriate to practice.
    The libra of souls is where you will expend more of your offline playing time and it's very interesting with a kind of RPG in which you take your own creation from editor and battle hundreds of fights, most of them quite easy but also with some difficult ones due the wining conditions or level difference.
    Regarding the online, nowadays there are not a lot of active players and most of them are hardcore players that will wipe out the ring with your character if you are a rookie. Most of the remaining community is on the ranked matches and the casual mode is quite dead (although still enough to get the related trophies if you have some skills).
    Regarding DLCs for me they are not worth it for offline players unless you are a fan of them because they poorly integrate with the offline content (I do not remember fighting 2B in any of the offline modes even though I bough her and I finished every single of them).
    In summary if you liked this franchise in the past and are not interested in the online, this game is very recommended, specially if you find it on sale.
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Metascore
84

Generally favorable reviews - based on 78 Critic Reviews

Critic score distribution:
  1. Positive: 73 out of 78
  2. Negative: 0 out of 78
  1. CD-Action
    Nov 14, 2019
    85
    A very well done fighting game – nuanced and demanding, but also fun in simple instances of waving some big swords around. [13/2018, p.70]
  2. May 6, 2019
    70
    SoulCalibur VI tries to go back to its roots and mostly succeeds. It is far from being the game expected after waiting so long for the sixth entry, with low quality visuals, long loading times, and not much improvement over the same old combat, but if the return of old character favourites and that classic gameplay is what is sought after, this will do the job, with plenty to do for the solo player in story modes, although there is a lack of options outside of that.
  3. Mar 6, 2019
    85
    Precise and dynamic fighting system, great looking maps and characters, and the best customization system in any fighting game to date.